2 * Implementation of IDirect3DRMLight Interface
4 * Copyright 2012 André Hentschel
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/debug.h"
28 #include "d3drm_private.h"
30 WINE_DEFAULT_DEBUG_CHANNEL(d3drm
);
34 IDirect3DRMLight IDirect3DRMLight_iface
;
39 D3DVALUE cattenuation
;
40 D3DVALUE lattenuation
;
41 D3DVALUE qattenuation
;
46 static inline struct d3drm_light
*impl_from_IDirect3DRMLight(IDirect3DRMLight
*iface
)
48 return CONTAINING_RECORD(iface
, struct d3drm_light
, IDirect3DRMLight_iface
);
51 static HRESULT WINAPI
d3drm_light_QueryInterface(IDirect3DRMLight
*iface
, REFIID riid
, void **out
)
53 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
55 if (IsEqualGUID(riid
, &IID_IDirect3DRMLight
)
56 || IsEqualGUID(riid
, &IID_IUnknown
))
58 IDirect3DRMLight_AddRef(iface
);
63 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
69 static ULONG WINAPI
d3drm_light_AddRef(IDirect3DRMLight
*iface
)
71 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
72 ULONG refcount
= InterlockedIncrement(&light
->ref
);
74 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
79 static ULONG WINAPI
d3drm_light_Release(IDirect3DRMLight
*iface
)
81 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
82 ULONG refcount
= InterlockedDecrement(&light
->ref
);
84 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
87 HeapFree(GetProcessHeap(), 0, light
);
92 static HRESULT WINAPI
d3drm_light_Clone(IDirect3DRMLight
*iface
,
93 IUnknown
*outer
, REFIID iid
, void **out
)
95 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
100 static HRESULT WINAPI
d3drm_light_AddDestroyCallback(IDirect3DRMLight
*iface
,
101 D3DRMOBJECTCALLBACK cb
, void *ctx
)
103 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
108 static HRESULT WINAPI
d3drm_light_DeleteDestroyCallback(IDirect3DRMLight
*iface
,
109 D3DRMOBJECTCALLBACK cb
, void *ctx
)
111 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
116 static HRESULT WINAPI
d3drm_light_SetAppData(IDirect3DRMLight
*iface
, DWORD data
)
118 FIXME("iface %p, data %#x stub!\n", iface
, data
);
123 static DWORD WINAPI
d3drm_light_GetAppData(IDirect3DRMLight
*iface
)
125 FIXME("iface %p stub!\n", iface
);
130 static HRESULT WINAPI
d3drm_light_SetName(IDirect3DRMLight
*iface
, const char *name
)
132 FIXME("iface %p, name %s stub!\n", iface
, debugstr_a(name
));
137 static HRESULT WINAPI
d3drm_light_GetName(IDirect3DRMLight
*iface
, DWORD
*size
, char *name
)
139 FIXME("iface %p, size %p, name %p stub!\n", iface
, size
, name
);
144 static HRESULT WINAPI
d3drm_light_GetClassName(IDirect3DRMLight
*iface
, DWORD
*size
, char *name
)
146 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
148 if (!size
|| *size
< strlen("Light") || !name
)
151 strcpy(name
, "Light");
152 *size
= sizeof("Light");
157 static HRESULT WINAPI
d3drm_light_SetType(IDirect3DRMLight
*iface
, D3DRMLIGHTTYPE type
)
159 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
161 TRACE("iface %p, type %#x.\n", iface
, type
);
168 static HRESULT WINAPI
d3drm_light_SetColor(IDirect3DRMLight
*iface
, D3DCOLOR color
)
170 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
172 TRACE("iface %p, color 0x%08x.\n", iface
, color
);
174 light
->color
= color
;
179 static HRESULT WINAPI
d3drm_light_SetColorRGB(IDirect3DRMLight
*iface
,
180 D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
182 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
184 TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface
, red
, green
, blue
);
186 light
->color
= RGBA_MAKE((BYTE
)(red
* 255.0f
), (BYTE
)(green
* 255.0f
), (BYTE
)(blue
* 255.0f
), 0xff);
191 static HRESULT WINAPI
d3drm_light_SetRange(IDirect3DRMLight
*iface
, D3DVALUE range
)
193 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
195 TRACE("iface %p, range %.8e.\n", iface
, range
);
197 light
->range
= range
;
202 static HRESULT WINAPI
d3drm_light_SetUmbra(IDirect3DRMLight
*iface
, D3DVALUE umbra
)
204 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
206 TRACE("iface %p, umbra %.8e.\n", iface
, umbra
);
208 light
->umbra
= umbra
;
213 static HRESULT WINAPI
d3drm_light_SetPenumbra(IDirect3DRMLight
*iface
, D3DVALUE penumbra
)
215 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
217 TRACE("iface %p, penumbra %.8e.\n", iface
, penumbra
);
219 light
->penumbra
= penumbra
;
224 static HRESULT WINAPI
d3drm_light_SetConstantAttenuation(IDirect3DRMLight
*iface
, D3DVALUE attenuation
)
226 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
228 TRACE("iface %p, attenuation %.8e.\n", iface
, attenuation
);
230 light
->cattenuation
= attenuation
;
235 static HRESULT WINAPI
d3drm_light_SetLinearAttenuation(IDirect3DRMLight
*iface
, D3DVALUE attenuation
)
237 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
239 TRACE("iface %p, attenuation %.8e.\n", iface
, attenuation
);
241 light
->lattenuation
= attenuation
;
246 static HRESULT WINAPI
d3drm_light_SetQuadraticAttenuation(IDirect3DRMLight
*iface
, D3DVALUE attenuation
)
248 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
250 TRACE("iface %p, attenuation %.8e.\n", iface
, attenuation
);
252 light
->qattenuation
= attenuation
;
257 static D3DVALUE WINAPI
d3drm_light_GetRange(IDirect3DRMLight
*iface
)
259 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
261 TRACE("iface %p.\n", iface
);
266 static D3DVALUE WINAPI
d3drm_light_GetUmbra(IDirect3DRMLight
*iface
)
268 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
270 TRACE("iface %p.\n", light
);
275 static D3DVALUE WINAPI
d3drm_light_GetPenumbra(IDirect3DRMLight
*iface
)
277 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
279 TRACE("iface %p.\n", iface
);
281 return light
->penumbra
;
284 static D3DVALUE WINAPI
d3drm_light_GetConstantAttenuation(IDirect3DRMLight
*iface
)
286 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
288 TRACE("iface %p.\n", iface
);
290 return light
->cattenuation
;
293 static D3DVALUE WINAPI
d3drm_light_GetLinearAttenuation(IDirect3DRMLight
*iface
)
295 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
297 TRACE("iface %p.\n", iface
);
299 return light
->lattenuation
;
302 static D3DVALUE WINAPI
d3drm_light_GetQuadraticAttenuation(IDirect3DRMLight
*iface
)
304 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
306 TRACE("iface %p.\n", iface
);
308 return light
->qattenuation
;
311 static D3DCOLOR WINAPI
d3drm_light_GetColor(IDirect3DRMLight
*iface
)
313 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
315 TRACE("iface %p.\n", iface
);
320 static D3DRMLIGHTTYPE WINAPI
d3drm_light_GetType(IDirect3DRMLight
*iface
)
322 struct d3drm_light
*light
= impl_from_IDirect3DRMLight(iface
);
324 TRACE("iface %p.\n", iface
);
329 static HRESULT WINAPI
d3drm_light_SetEnableFrame(IDirect3DRMLight
*iface
, IDirect3DRMFrame
*frame
)
331 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
336 static HRESULT WINAPI
d3drm_light_GetEnableFrame(IDirect3DRMLight
*iface
, IDirect3DRMFrame
**frame
)
338 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
343 static const struct IDirect3DRMLightVtbl d3drm_light_vtbl
=
345 d3drm_light_QueryInterface
,
349 d3drm_light_AddDestroyCallback
,
350 d3drm_light_DeleteDestroyCallback
,
351 d3drm_light_SetAppData
,
352 d3drm_light_GetAppData
,
355 d3drm_light_GetClassName
,
357 d3drm_light_SetColor
,
358 d3drm_light_SetColorRGB
,
359 d3drm_light_SetRange
,
360 d3drm_light_SetUmbra
,
361 d3drm_light_SetPenumbra
,
362 d3drm_light_SetConstantAttenuation
,
363 d3drm_light_SetLinearAttenuation
,
364 d3drm_light_SetQuadraticAttenuation
,
365 d3drm_light_GetRange
,
366 d3drm_light_GetUmbra
,
367 d3drm_light_GetPenumbra
,
368 d3drm_light_GetConstantAttenuation
,
369 d3drm_light_GetLinearAttenuation
,
370 d3drm_light_GetQuadraticAttenuation
,
371 d3drm_light_GetColor
,
373 d3drm_light_SetEnableFrame
,
374 d3drm_light_GetEnableFrame
,
377 HRESULT
Direct3DRMLight_create(IUnknown
**out
)
379 struct d3drm_light
*object
;
381 TRACE("out %p.\n", out
);
383 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
384 return E_OUTOFMEMORY
;
386 object
->IDirect3DRMLight_iface
.lpVtbl
= &d3drm_light_vtbl
;
389 *out
= (IUnknown
*)&object
->IDirect3DRMLight_iface
;