wined3d: Handle depth/stencil surfaces in IWineD3DSurfaceImpl_LoadLocation().
[wine/multimedia.git] / dlls / winnls.dll16 / Makefile.in
blob66db14b355667cc93100dfe510ceab82c324b485
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = winnls.dll16
6 IMPORTS = winnls32 kernel32
7 EXTRADLLFLAGS = -Wb,--subsystem,win16,--main-module,winnls32.dll
9 C_SRCS = winnls.c
11 @MAKE_DLL_RULES@