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HEAD
quartz: Handle state changes in direct sound renderer correctly.
[wine/multimedia.git]
/
dlls
/
dsound
/
Makefile.in
blob
5addc953f7ba990e66c90887e3c188436a741436
1
MODULE
=
dsound.dll
2
IMPORTLIB
=
dsound
3
IMPORTS
=
dxguid uuid winmm ole32 advapi32
4
5
C_SRCS
=
\
6
buffer.c \
7
capture.c \
8
dsound.c \
9
dsound_convert.c \
10
dsound_main.c \
11
duplex.c \
12
mixer.c \
13
primary.c \
14
propset.c \
15
regsvr.c \
16
sound3d.c
17
18
RC_SRCS
=
version.rc
19
20
@MAKE_DLL_RULES@