d3d10core: Implement d3d10_vertex_shader_GetPrivateData().
[wine/multimedia.git] / programs / netsh / Makefile.in
blob27e1c3da62358f218b491a382831a5d80bc44027
1 MODULE = netsh.exe
2 APPMODE = -mconsole -municode
4 C_SRCS = netsh.c