2 * DirectDraw helper functions
4 * Copyright (c) 1997-2000 Marcus Meissner
5 * Copyright (c) 1998 Lionel Ulmer
6 * Copyright (c) 2000 TransGaming Technologies Inc.
7 * Copyright (c) 2006 Stefan Dösinger
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "wine/port.h"
27 #include "ddraw_private.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
31 static void DDRAW_dump_pixelformat(const DDPIXELFORMAT
*pf
);
33 /*****************************************************************************
34 * PixelFormat_WineD3DtoDD
36 * Converts an wined3d format ID into a DDPIXELFORMAT structure
39 * DDPixelFormat: Address of the structure to write the pixel format to
40 * WineD3DFormat: Source format
42 *****************************************************************************/
43 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT
*DDPixelFormat
, enum wined3d_format_id WineD3DFormat
)
45 DWORD Size
= DDPixelFormat
->dwSize
;
46 TRACE("Converting wined3d format %#x to DDRAW.\n", WineD3DFormat
);
50 memset(DDPixelFormat
, 0x00, Size
);
51 DDPixelFormat
->dwSize
= Size
;
54 case WINED3DFMT_B8G8R8_UNORM
:
55 DDPixelFormat
->dwFlags
= DDPF_RGB
;
56 DDPixelFormat
->dwFourCC
= 0;
57 DDPixelFormat
->u1
.dwRGBBitCount
= 24;
58 DDPixelFormat
->u2
.dwRBitMask
= 0x00ff0000;
59 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
60 DDPixelFormat
->u4
.dwBBitMask
= 0x000000ff;
61 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
64 case WINED3DFMT_B8G8R8A8_UNORM
:
65 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
66 DDPixelFormat
->dwFourCC
= 0;
67 DDPixelFormat
->u1
.dwRGBBitCount
= 32;
68 DDPixelFormat
->u2
.dwRBitMask
= 0x00ff0000;
69 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
70 DDPixelFormat
->u4
.dwBBitMask
= 0x000000ff;
71 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0xff000000;
74 case WINED3DFMT_B8G8R8X8_UNORM
:
75 DDPixelFormat
->dwFlags
= DDPF_RGB
;
76 DDPixelFormat
->dwFourCC
= 0;
77 DDPixelFormat
->u1
.dwRGBBitCount
= 32;
78 DDPixelFormat
->u2
.dwRBitMask
= 0x00ff0000;
79 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
80 DDPixelFormat
->u4
.dwBBitMask
= 0x000000ff;
81 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
84 case WINED3DFMT_R8G8B8X8_UNORM
:
85 DDPixelFormat
->dwFlags
= DDPF_RGB
;
86 DDPixelFormat
->dwFourCC
= 0;
87 DDPixelFormat
->u1
.dwRGBBitCount
= 32;
88 DDPixelFormat
->u2
.dwRBitMask
= 0x000000ff;
89 DDPixelFormat
->u3
.dwGBitMask
= 0x0000ff00;
90 DDPixelFormat
->u4
.dwBBitMask
= 0x00ff0000;
91 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
94 case WINED3DFMT_B5G6R5_UNORM
:
95 DDPixelFormat
->dwFlags
= DDPF_RGB
;
96 DDPixelFormat
->dwFourCC
= 0;
97 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
98 DDPixelFormat
->u2
.dwRBitMask
= 0xF800;
99 DDPixelFormat
->u3
.dwGBitMask
= 0x07E0;
100 DDPixelFormat
->u4
.dwBBitMask
= 0x001F;
101 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
104 case WINED3DFMT_B5G5R5X1_UNORM
:
105 DDPixelFormat
->dwFlags
= DDPF_RGB
;
106 DDPixelFormat
->dwFourCC
= 0;
107 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
108 DDPixelFormat
->u2
.dwRBitMask
= 0x7C00;
109 DDPixelFormat
->u3
.dwGBitMask
= 0x03E0;
110 DDPixelFormat
->u4
.dwBBitMask
= 0x001F;
111 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
114 case WINED3DFMT_B5G5R5A1_UNORM
:
115 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
116 DDPixelFormat
->dwFourCC
= 0;
117 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
118 DDPixelFormat
->u2
.dwRBitMask
= 0x7C00;
119 DDPixelFormat
->u3
.dwGBitMask
= 0x03E0;
120 DDPixelFormat
->u4
.dwBBitMask
= 0x001F;
121 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x8000;
124 case WINED3DFMT_B4G4R4A4_UNORM
:
125 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
126 DDPixelFormat
->dwFourCC
= 0;
127 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
128 DDPixelFormat
->u2
.dwRBitMask
= 0x0F00;
129 DDPixelFormat
->u3
.dwGBitMask
= 0x00F0;
130 DDPixelFormat
->u4
.dwBBitMask
= 0x000F;
131 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0xF000;
134 case WINED3DFMT_B2G3R3_UNORM
:
135 DDPixelFormat
->dwFlags
= DDPF_RGB
;
136 DDPixelFormat
->dwFourCC
= 0;
137 DDPixelFormat
->u1
.dwRGBBitCount
= 8;
138 DDPixelFormat
->u2
.dwRBitMask
= 0xE0;
139 DDPixelFormat
->u3
.dwGBitMask
= 0x1C;
140 DDPixelFormat
->u4
.dwBBitMask
= 0x03;
141 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x0;
144 case WINED3DFMT_P8_UINT
:
145 DDPixelFormat
->dwFlags
= DDPF_PALETTEINDEXED8
| DDPF_RGB
;
146 DDPixelFormat
->dwFourCC
= 0;
147 DDPixelFormat
->u1
.dwRGBBitCount
= 8;
148 DDPixelFormat
->u2
.dwRBitMask
= 0x00;
149 DDPixelFormat
->u3
.dwGBitMask
= 0x00;
150 DDPixelFormat
->u4
.dwBBitMask
= 0x00;
153 case WINED3DFMT_A8_UNORM
:
154 DDPixelFormat
->dwFlags
= DDPF_ALPHA
;
155 DDPixelFormat
->dwFourCC
= 0;
156 DDPixelFormat
->u1
.dwAlphaBitDepth
= 8;
157 DDPixelFormat
->u2
.dwRBitMask
= 0x0;
158 DDPixelFormat
->u3
.dwZBitMask
= 0x0;
159 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0;
160 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x0;
163 case WINED3DFMT_B2G3R3A8_UNORM
:
164 DDPixelFormat
->dwFlags
= DDPF_RGB
| DDPF_ALPHAPIXELS
;
165 DDPixelFormat
->dwFourCC
= 0;
166 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
167 DDPixelFormat
->u2
.dwRBitMask
= 0x00E0;
168 DDPixelFormat
->u3
.dwGBitMask
= 0x001C;
169 DDPixelFormat
->u4
.dwBBitMask
= 0x0003;
170 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0xFF00;
173 case WINED3DFMT_B4G4R4X4_UNORM
:
174 DDPixelFormat
->dwFlags
= DDPF_RGB
;
175 DDPixelFormat
->dwFourCC
= 0;
176 DDPixelFormat
->u1
.dwRGBBitCount
= 16;
177 DDPixelFormat
->u2
.dwRBitMask
= 0x0F00;
178 DDPixelFormat
->u3
.dwGBitMask
= 0x00F0;
179 DDPixelFormat
->u4
.dwBBitMask
= 0x000F;
180 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
183 /* How are Z buffer bit depth and Stencil buffer bit depth related?
185 case WINED3DFMT_D16_UNORM
:
186 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
;
187 DDPixelFormat
->dwFourCC
= 0;
188 DDPixelFormat
->u1
.dwZBufferBitDepth
= 16;
189 DDPixelFormat
->u2
.dwStencilBitDepth
= 0;
190 DDPixelFormat
->u3
.dwZBitMask
= 0x0000FFFF;
191 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0;
192 DDPixelFormat
->u5
.dwRGBZBitMask
= 0x00000000;
195 case WINED3DFMT_D32_UNORM
:
196 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
;
197 DDPixelFormat
->dwFourCC
= 0;
198 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
199 DDPixelFormat
->u2
.dwStencilBitDepth
= 0;
200 DDPixelFormat
->u3
.dwZBitMask
= 0xFFFFFFFF;
201 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0;
202 DDPixelFormat
->u5
.dwRGBZBitMask
= 0x00000000;
205 case WINED3DFMT_S4X4_UINT_D24_UNORM
:
206 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
207 DDPixelFormat
->dwFourCC
= 0;
208 /* Should I set dwZBufferBitDepth to 32 here? */
209 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
210 DDPixelFormat
->u2
.dwStencilBitDepth
= 4;
211 DDPixelFormat
->u3
.dwZBitMask
= 0x00FFFFFF;
212 DDPixelFormat
->u4
.dwStencilBitMask
= 0x0F000000;
213 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
216 case WINED3DFMT_D24_UNORM_S8_UINT
:
217 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
218 DDPixelFormat
->dwFourCC
= 0;
219 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
220 DDPixelFormat
->u2
.dwStencilBitDepth
= 8;
221 DDPixelFormat
->u3
.dwZBitMask
= 0x00FFFFFF;
222 DDPixelFormat
->u4
.dwStencilBitMask
= 0xFF000000;
223 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
226 case WINED3DFMT_X8D24_UNORM
:
227 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
;
228 DDPixelFormat
->dwFourCC
= 0;
229 DDPixelFormat
->u1
.dwZBufferBitDepth
= 32;
230 DDPixelFormat
->u2
.dwStencilBitDepth
= 0;
231 DDPixelFormat
->u3
.dwZBitMask
= 0x00FFFFFF;
232 DDPixelFormat
->u4
.dwStencilBitMask
= 0x00000000;
233 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
236 case WINED3DFMT_S1_UINT_D15_UNORM
:
237 DDPixelFormat
->dwFlags
= DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
238 DDPixelFormat
->dwFourCC
= 0;
239 DDPixelFormat
->u1
.dwZBufferBitDepth
= 16;
240 DDPixelFormat
->u2
.dwStencilBitDepth
= 1;
241 DDPixelFormat
->u3
.dwZBitMask
= 0x7fff;
242 DDPixelFormat
->u4
.dwStencilBitMask
= 0x8000;
243 DDPixelFormat
->u5
.dwRGBAlphaBitMask
= 0x0;
246 case WINED3DFMT_UYVY
:
247 case WINED3DFMT_YUY2
:
248 DDPixelFormat
->u1
.dwYUVBitCount
= 16;
249 DDPixelFormat
->dwFlags
= DDPF_FOURCC
;
250 DDPixelFormat
->dwFourCC
= WineD3DFormat
;
253 case WINED3DFMT_YV12
:
254 DDPixelFormat
->u1
.dwYUVBitCount
= 12;
255 DDPixelFormat
->dwFlags
= DDPF_FOURCC
;
256 DDPixelFormat
->dwFourCC
= WineD3DFormat
;
259 case WINED3DFMT_DXT1
:
260 case WINED3DFMT_DXT2
:
261 case WINED3DFMT_DXT3
:
262 case WINED3DFMT_DXT4
:
263 case WINED3DFMT_DXT5
:
264 case WINED3DFMT_MULTI2_ARGB8
:
265 case WINED3DFMT_G8R8_G8B8
:
266 case WINED3DFMT_R8G8_B8G8
:
267 DDPixelFormat
->dwFlags
= DDPF_FOURCC
;
268 DDPixelFormat
->dwFourCC
= WineD3DFormat
;
272 case WINED3DFMT_L8_UNORM
:
273 DDPixelFormat
->dwFlags
= DDPF_LUMINANCE
;
274 DDPixelFormat
->dwFourCC
= 0;
275 DDPixelFormat
->u1
.dwLuminanceBitCount
= 8;
276 DDPixelFormat
->u2
.dwLuminanceBitMask
= 0xff;
277 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0;
278 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0;
279 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x0;
282 case WINED3DFMT_L4A4_UNORM
:
283 DDPixelFormat
->dwFlags
= DDPF_ALPHAPIXELS
| DDPF_LUMINANCE
;
284 DDPixelFormat
->dwFourCC
= 0;
285 DDPixelFormat
->u1
.dwLuminanceBitCount
= 4;
286 DDPixelFormat
->u2
.dwLuminanceBitMask
= 0x0f;
287 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0;
288 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0;
289 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0xf0;
292 case WINED3DFMT_L8A8_UNORM
:
293 DDPixelFormat
->dwFlags
= DDPF_ALPHAPIXELS
| DDPF_LUMINANCE
;
294 DDPixelFormat
->dwFourCC
= 0;
295 DDPixelFormat
->u1
.dwLuminanceBitCount
= 16;
296 DDPixelFormat
->u2
.dwLuminanceBitMask
= 0x00ff;
297 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0;
298 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0;
299 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0xff00;
303 case WINED3DFMT_R8G8_SNORM
:
304 DDPixelFormat
->dwFlags
= DDPF_BUMPDUDV
;
305 DDPixelFormat
->dwFourCC
= 0;
306 DDPixelFormat
->u1
.dwBumpBitCount
= 16;
307 DDPixelFormat
->u2
.dwBumpDuBitMask
= 0x000000ff;
308 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0000ff00;
309 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x00000000;
310 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x00000000;
313 case WINED3DFMT_R16G16_SNORM
:
314 DDPixelFormat
->dwFlags
= DDPF_BUMPDUDV
;
315 DDPixelFormat
->dwFourCC
= 0;
316 DDPixelFormat
->u1
.dwBumpBitCount
= 32;
317 DDPixelFormat
->u2
.dwBumpDuBitMask
= 0x0000ffff;
318 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0xffff0000;
319 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x00000000;
320 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x00000000;
323 case WINED3DFMT_R5G5_SNORM_L6_UNORM
:
324 DDPixelFormat
->dwFlags
= DDPF_BUMPDUDV
;
325 DDPixelFormat
->dwFourCC
= 0;
326 DDPixelFormat
->u1
.dwBumpBitCount
= 16;
327 DDPixelFormat
->u2
.dwBumpDuBitMask
= 0x0000001f;
328 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x000003e0;
329 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x0000fc00;
330 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x00000000;
333 case WINED3DFMT_R8G8_SNORM_L8X8_UNORM
:
334 DDPixelFormat
->dwFlags
= DDPF_BUMPDUDV
;
335 DDPixelFormat
->dwFourCC
= 0;
336 DDPixelFormat
->u1
.dwBumpBitCount
= 32;
337 DDPixelFormat
->u2
.dwBumpDuBitMask
= 0x000000ff;
338 DDPixelFormat
->u3
.dwBumpDvBitMask
= 0x0000ff00;
339 DDPixelFormat
->u4
.dwBumpLuminanceBitMask
= 0x00ff0000;
340 DDPixelFormat
->u5
.dwLuminanceAlphaBitMask
= 0x00000000;
344 ERR("Can't translate this Pixelformat %d\n", WineD3DFormat
);
347 if(TRACE_ON(ddraw
)) {
348 TRACE("Returning: ");
349 DDRAW_dump_pixelformat(DDPixelFormat
);
352 /*****************************************************************************
353 * PixelFormat_DD2WineD3D
355 * Reads a DDPIXELFORMAT structure and returns the equivalent wined3d
359 * DDPixelFormat: The source format
362 * The wined3d format ID equivalent to the DDraw format
363 * WINED3DFMT_UNKNOWN if a matching format wasn't found
364 *****************************************************************************/
365 enum wined3d_format_id
PixelFormat_DD2WineD3D(const DDPIXELFORMAT
*DDPixelFormat
)
367 TRACE("Convert a DirectDraw Pixelformat to a WineD3D Pixelformat\n");
370 DDRAW_dump_pixelformat(DDPixelFormat
);
373 if(DDPixelFormat
->dwFlags
& DDPF_PALETTEINDEXED8
)
375 return WINED3DFMT_P8_UINT
;
377 else if(DDPixelFormat
->dwFlags
& (DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
| DDPF_PALETTEINDEXED4
) )
379 FIXME("DDPF_PALETTEINDEXED1 to DDPF_PALETTEINDEXED4 are not supported by WineD3D (yet). Returning WINED3DFMT_P8\n");
380 return WINED3DFMT_P8_UINT
;
382 else if(DDPixelFormat
->dwFlags
& DDPF_RGB
)
384 switch(DDPixelFormat
->u1
.dwRGBBitCount
)
387 /* This is the only format that can match here */
388 return WINED3DFMT_B2G3R3_UNORM
;
391 /* Read the Color masks */
392 if( (DDPixelFormat
->u2
.dwRBitMask
== 0xF800) &&
393 (DDPixelFormat
->u3
.dwGBitMask
== 0x07E0) &&
394 (DDPixelFormat
->u4
.dwBBitMask
== 0x001F) )
396 return WINED3DFMT_B5G6R5_UNORM
;
399 if( (DDPixelFormat
->u2
.dwRBitMask
== 0x7C00) &&
400 (DDPixelFormat
->u3
.dwGBitMask
== 0x03E0) &&
401 (DDPixelFormat
->u4
.dwBBitMask
== 0x001F) )
403 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
404 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0x8000))
405 return WINED3DFMT_B5G5R5A1_UNORM
;
407 return WINED3DFMT_B5G5R5X1_UNORM
;
410 if( (DDPixelFormat
->u2
.dwRBitMask
== 0x0F00) &&
411 (DDPixelFormat
->u3
.dwGBitMask
== 0x00F0) &&
412 (DDPixelFormat
->u4
.dwBBitMask
== 0x000F) )
414 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
415 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0xF000))
416 return WINED3DFMT_B4G4R4A4_UNORM
;
418 return WINED3DFMT_B4G4R4X4_UNORM
;
421 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
422 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0xFF00) &&
423 (DDPixelFormat
->u2
.dwRBitMask
== 0x00E0) &&
424 (DDPixelFormat
->u3
.dwGBitMask
== 0x001C) &&
425 (DDPixelFormat
->u4
.dwBBitMask
== 0x0003) )
427 return WINED3DFMT_B2G3R3A8_UNORM
;
429 WARN("16 bit RGB Pixel format does not match.\n");
430 return WINED3DFMT_UNKNOWN
;
433 return WINED3DFMT_B8G8R8_UNORM
;
436 /* Read the Color masks */
437 if( (DDPixelFormat
->u2
.dwRBitMask
== 0x00FF0000) &&
438 (DDPixelFormat
->u3
.dwGBitMask
== 0x0000FF00) &&
439 (DDPixelFormat
->u4
.dwBBitMask
== 0x000000FF) )
441 if( (DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
) &&
442 (DDPixelFormat
->u5
.dwRGBAlphaBitMask
== 0xFF000000))
443 return WINED3DFMT_B8G8R8A8_UNORM
;
445 return WINED3DFMT_B8G8R8X8_UNORM
;
448 WARN("32 bit RGB pixel format does not match.\n");
451 WARN("Invalid dwRGBBitCount in Pixelformat structure.\n");
452 return WINED3DFMT_UNKNOWN
;
455 else if( (DDPixelFormat
->dwFlags
& DDPF_ALPHA
) )
457 /* Alpha only Pixelformat */
458 switch(DDPixelFormat
->u1
.dwAlphaBitDepth
)
463 FIXME("Unsupported Alpha-Only bit depth 0x%x.\n", DDPixelFormat
->u1
.dwAlphaBitDepth
);
465 return WINED3DFMT_A8_UNORM
;
468 WARN("Invalid AlphaBitDepth in Alpha-Only Pixelformat.\n");
469 return WINED3DFMT_UNKNOWN
;
472 else if(DDPixelFormat
->dwFlags
& DDPF_LUMINANCE
)
474 /* Luminance-only or luminance-alpha */
475 if(DDPixelFormat
->dwFlags
& DDPF_ALPHAPIXELS
)
477 /* Luminance with Alpha */
478 switch(DDPixelFormat
->u1
.dwLuminanceBitCount
)
481 if(DDPixelFormat
->u1
.dwAlphaBitDepth
== 4)
482 return WINED3DFMT_L4A4_UNORM
;
483 WARN("Unknown Alpha / Luminance bit depth combination.\n");
484 return WINED3DFMT_UNKNOWN
;
487 FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
488 return WINED3DFMT_R5G5_SNORM_L6_UNORM
;
491 if(DDPixelFormat
->u1
.dwAlphaBitDepth
== 8)
492 return WINED3DFMT_L8A8_UNORM
;
493 WARN("Unknown Alpha / Lumincase bit depth combination.\n");
494 return WINED3DFMT_UNKNOWN
;
500 switch(DDPixelFormat
->u1
.dwLuminanceBitCount
)
503 FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
504 return WINED3DFMT_R5G5_SNORM_L6_UNORM
;
507 return WINED3DFMT_L8_UNORM
;
510 WARN("Unknown luminance-only bit depth 0x%x.\n", DDPixelFormat
->u1
.dwLuminanceBitCount
);
511 return WINED3DFMT_UNKNOWN
;
515 else if(DDPixelFormat
->dwFlags
& DDPF_ZBUFFER
)
518 if(DDPixelFormat
->dwFlags
& DDPF_STENCILBUFFER
)
520 switch(DDPixelFormat
->u1
.dwZBufferBitDepth
)
523 if (DDPixelFormat
->u2
.dwStencilBitDepth
== 1) return WINED3DFMT_S1_UINT_D15_UNORM
;
524 WARN("Unknown depth stenil format: 16 z bits, %u stencil bits\n",
525 DDPixelFormat
->u2
.dwStencilBitDepth
);
526 return WINED3DFMT_UNKNOWN
;
529 if (DDPixelFormat
->u2
.dwStencilBitDepth
== 8) return WINED3DFMT_D24_UNORM_S8_UINT
;
530 else if (DDPixelFormat
->u2
.dwStencilBitDepth
== 4) return WINED3DFMT_S4X4_UINT_D24_UNORM
;
531 WARN("Unknown depth stenil format: 32 z bits, %u stencil bits\n",
532 DDPixelFormat
->u2
.dwStencilBitDepth
);
533 return WINED3DFMT_UNKNOWN
;
536 WARN("Unknown depth stenil format: %u z bits, %u stencil bits\n",
537 DDPixelFormat
->u1
.dwZBufferBitDepth
, DDPixelFormat
->u2
.dwStencilBitDepth
);
538 return WINED3DFMT_UNKNOWN
;
543 switch(DDPixelFormat
->u1
.dwZBufferBitDepth
)
546 return WINED3DFMT_D16_UNORM
;
549 return WINED3DFMT_X8D24_UNORM
;
552 if (DDPixelFormat
->u3
.dwZBitMask
== 0x00FFFFFF) return WINED3DFMT_X8D24_UNORM
;
553 else if (DDPixelFormat
->u3
.dwZBitMask
== 0xFFFFFF00) return WINED3DFMT_X8D24_UNORM
;
554 else if (DDPixelFormat
->u3
.dwZBitMask
== 0xFFFFFFFF) return WINED3DFMT_D32_UNORM
;
555 WARN("Unknown depth-only format: 32 z bits, mask 0x%08x\n",
556 DDPixelFormat
->u3
.dwZBitMask
);
557 return WINED3DFMT_UNKNOWN
;
560 WARN("Unknown depth-only format: %u z bits, mask 0x%08x\n",
561 DDPixelFormat
->u1
.dwZBufferBitDepth
, DDPixelFormat
->u3
.dwZBitMask
);
562 return WINED3DFMT_UNKNOWN
;
566 else if(DDPixelFormat
->dwFlags
& DDPF_FOURCC
)
568 return DDPixelFormat
->dwFourCC
;
570 else if(DDPixelFormat
->dwFlags
& DDPF_BUMPDUDV
)
572 if( (DDPixelFormat
->u1
.dwBumpBitCount
== 16 ) &&
573 (DDPixelFormat
->u2
.dwBumpDuBitMask
== 0x000000ff) &&
574 (DDPixelFormat
->u3
.dwBumpDvBitMask
== 0x0000ff00) &&
575 (DDPixelFormat
->u4
.dwBumpLuminanceBitMask
== 0x00000000) )
577 return WINED3DFMT_R8G8_SNORM
;
579 else if ( (DDPixelFormat
->u1
.dwBumpBitCount
== 32 ) &&
580 (DDPixelFormat
->u2
.dwBumpDuBitMask
== 0x0000ffff) &&
581 (DDPixelFormat
->u3
.dwBumpDvBitMask
== 0xffff0000) &&
582 (DDPixelFormat
->u4
.dwBumpLuminanceBitMask
== 0x00000000) )
584 return WINED3DFMT_R16G16_SNORM
;
586 else if ( (DDPixelFormat
->u1
.dwBumpBitCount
== 16 ) &&
587 (DDPixelFormat
->u2
.dwBumpDuBitMask
== 0x0000001f) &&
588 (DDPixelFormat
->u3
.dwBumpDvBitMask
== 0x000003e0) &&
589 (DDPixelFormat
->u4
.dwBumpLuminanceBitMask
== 0x0000fc00) )
591 return WINED3DFMT_R5G5_SNORM_L6_UNORM
;
593 else if ( (DDPixelFormat
->u1
.dwBumpBitCount
== 32 ) &&
594 (DDPixelFormat
->u2
.dwBumpDuBitMask
== 0x000000ff) &&
595 (DDPixelFormat
->u3
.dwBumpDvBitMask
== 0x0000ff00) &&
596 (DDPixelFormat
->u4
.dwBumpLuminanceBitMask
== 0x00ff0000) )
598 return WINED3DFMT_R8G8_SNORM_L8X8_UNORM
;
602 WARN("Unknown Pixelformat.\n");
603 return WINED3DFMT_UNKNOWN
;
606 /*****************************************************************************
607 * Various dumping functions.
609 * They write the contents of a specific function to a TRACE.
611 *****************************************************************************/
613 DDRAW_dump_DWORD(const void *in
)
615 TRACE("%d\n", *((const DWORD
*) in
));
618 DDRAW_dump_PTR(const void *in
)
620 TRACE("%p\n", *((const void * const*) in
));
623 DDRAW_dump_DDCOLORKEY(const DDCOLORKEY
*ddck
)
625 TRACE("Low : 0x%08x - High : 0x%08x\n", ddck
->dwColorSpaceLowValue
, ddck
->dwColorSpaceHighValue
);
628 static void DDRAW_dump_flags_nolf(DWORD flags
, const flag_info
* names
,
633 for (i
=0; i
< num_names
; i
++)
634 if ((flags
& names
[i
].val
) || /* standard flag value */
635 ((!flags
) && (!names
[i
].val
))) /* zero value only */
636 TRACE("%s ", names
[i
].name
);
639 static void DDRAW_dump_flags(DWORD flags
, const flag_info
* names
, size_t num_names
)
641 DDRAW_dump_flags_nolf(flags
, names
, num_names
);
645 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
)
647 static const flag_info flags
[] = {
648 FE(DDSCAPS_RESERVED1
),
650 FE(DDSCAPS_BACKBUFFER
),
653 FE(DDSCAPS_FRONTBUFFER
),
654 FE(DDSCAPS_OFFSCREENPLAIN
),
657 FE(DDSCAPS_PRIMARYSURFACE
),
658 FE(DDSCAPS_PRIMARYSURFACELEFT
),
659 FE(DDSCAPS_SYSTEMMEMORY
),
661 FE(DDSCAPS_3DDEVICE
),
662 FE(DDSCAPS_VIDEOMEMORY
),
664 FE(DDSCAPS_WRITEONLY
),
667 FE(DDSCAPS_LIVEVIDEO
),
671 FE(DDSCAPS_RESERVED2
),
672 FE(DDSCAPS_ALLOCONLOAD
),
673 FE(DDSCAPS_VIDEOPORT
),
674 FE(DDSCAPS_LOCALVIDMEM
),
675 FE(DDSCAPS_NONLOCALVIDMEM
),
676 FE(DDSCAPS_STANDARDVGAMODE
),
677 FE(DDSCAPS_OPTIMIZED
)
679 static const flag_info flags2
[] = {
680 FE(DDSCAPS2_HARDWAREDEINTERLACE
),
681 FE(DDSCAPS2_HINTDYNAMIC
),
682 FE(DDSCAPS2_HINTSTATIC
),
683 FE(DDSCAPS2_TEXTUREMANAGE
),
684 FE(DDSCAPS2_RESERVED1
),
685 FE(DDSCAPS2_RESERVED2
),
687 FE(DDSCAPS2_HINTANTIALIASING
),
688 FE(DDSCAPS2_CUBEMAP
),
689 FE(DDSCAPS2_CUBEMAP_POSITIVEX
),
690 FE(DDSCAPS2_CUBEMAP_NEGATIVEX
),
691 FE(DDSCAPS2_CUBEMAP_POSITIVEY
),
692 FE(DDSCAPS2_CUBEMAP_NEGATIVEY
),
693 FE(DDSCAPS2_CUBEMAP_POSITIVEZ
),
694 FE(DDSCAPS2_CUBEMAP_NEGATIVEZ
),
695 FE(DDSCAPS2_MIPMAPSUBLEVEL
),
696 FE(DDSCAPS2_D3DTEXTUREMANAGE
),
697 FE(DDSCAPS2_DONOTPERSIST
),
698 FE(DDSCAPS2_STEREOSURFACELEFT
)
701 DDRAW_dump_flags_nolf(in
->dwCaps
, flags
, sizeof(flags
)/sizeof(flags
[0]));
702 DDRAW_dump_flags(in
->dwCaps2
, flags2
, sizeof(flags2
)/sizeof(flags2
[0]));
706 DDRAW_dump_DDSCAPS(const DDSCAPS
*in
)
710 in_bis
.dwCaps
= in
->dwCaps
;
715 DDRAW_dump_DDSCAPS2(&in_bis
);
719 DDRAW_dump_pixelformat_flag(DWORD flagmask
)
721 static const flag_info flags
[] =
723 FE(DDPF_ALPHAPIXELS
),
726 FE(DDPF_PALETTEINDEXED4
),
727 FE(DDPF_PALETTEINDEXEDTO8
),
728 FE(DDPF_PALETTEINDEXED8
),
734 FE(DDPF_PALETTEINDEXED1
),
735 FE(DDPF_PALETTEINDEXED2
),
739 DDRAW_dump_flags_nolf(flagmask
, flags
, sizeof(flags
)/sizeof(flags
[0]));
743 DDRAW_dump_members(DWORD flags
,
745 const member_info
* mems
,
750 for (i
=0; i
< num_mems
; i
++)
752 if (mems
[i
].val
& flags
)
754 TRACE(" - %s : ", mems
[i
].name
);
755 mems
[i
].func((const char *)data
+ mems
[i
].offset
);
761 DDRAW_dump_pixelformat(const DDPIXELFORMAT
*pf
)
764 DDRAW_dump_pixelformat_flag(pf
->dwFlags
);
765 if (pf
->dwFlags
& DDPF_FOURCC
)
767 TRACE(", dwFourCC code '%c%c%c%c' (0x%08x) - %d bits per pixel",
768 (unsigned char)( pf
->dwFourCC
&0xff),
769 (unsigned char)((pf
->dwFourCC
>> 8)&0xff),
770 (unsigned char)((pf
->dwFourCC
>>16)&0xff),
771 (unsigned char)((pf
->dwFourCC
>>24)&0xff),
776 if (pf
->dwFlags
& DDPF_RGB
)
779 TRACE(", RGB bits: %d, ", pf
->u1
.dwRGBBitCount
);
780 switch (pf
->u1
.dwRGBBitCount
)
782 case 4: cmd
= "%1lx"; break;
783 case 8: cmd
= "%02lx"; break;
784 case 16: cmd
= "%04lx"; break;
785 case 24: cmd
= "%06lx"; break;
786 case 32: cmd
= "%08lx"; break;
787 default: ERR("Unexpected bit depth !\n"); cmd
= "%d"; break;
789 TRACE(" R "); TRACE(cmd
, pf
->u2
.dwRBitMask
);
790 TRACE(" G "); TRACE(cmd
, pf
->u3
.dwGBitMask
);
791 TRACE(" B "); TRACE(cmd
, pf
->u4
.dwBBitMask
);
792 if (pf
->dwFlags
& DDPF_ALPHAPIXELS
)
794 TRACE(" A "); TRACE(cmd
, pf
->u5
.dwRGBAlphaBitMask
);
796 if (pf
->dwFlags
& DDPF_ZPIXELS
)
798 TRACE(" Z "); TRACE(cmd
, pf
->u5
.dwRGBZBitMask
);
801 if (pf
->dwFlags
& DDPF_ZBUFFER
)
803 TRACE(", Z bits : %d", pf
->u1
.dwZBufferBitDepth
);
805 if (pf
->dwFlags
& DDPF_ALPHA
)
807 TRACE(", Alpha bits : %d", pf
->u1
.dwAlphaBitDepth
);
809 if (pf
->dwFlags
& DDPF_BUMPDUDV
)
811 const char *cmd
= "%08lx";
812 TRACE(", Bump bits: %d, ", pf
->u1
.dwBumpBitCount
);
813 TRACE(" U "); TRACE(cmd
, pf
->u2
.dwBumpDuBitMask
);
814 TRACE(" V "); TRACE(cmd
, pf
->u3
.dwBumpDvBitMask
);
815 TRACE(" L "); TRACE(cmd
, pf
->u4
.dwBumpLuminanceBitMask
);
820 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
)
822 #define STRUCT DDSURFACEDESC2
823 static const member_info members
[] =
825 ME(DDSD_HEIGHT
, DDRAW_dump_DWORD
, dwHeight
),
826 ME(DDSD_WIDTH
, DDRAW_dump_DWORD
, dwWidth
),
827 ME(DDSD_PITCH
, DDRAW_dump_DWORD
, u1
/* lPitch */),
828 ME(DDSD_LINEARSIZE
, DDRAW_dump_DWORD
, u1
/* dwLinearSize */),
829 ME(DDSD_BACKBUFFERCOUNT
, DDRAW_dump_DWORD
, dwBackBufferCount
),
830 ME(DDSD_MIPMAPCOUNT
, DDRAW_dump_DWORD
, u2
/* dwMipMapCount */),
831 ME(DDSD_ZBUFFERBITDEPTH
, DDRAW_dump_DWORD
, u2
/* dwZBufferBitDepth */), /* This is for 'old-style' D3D */
832 ME(DDSD_REFRESHRATE
, DDRAW_dump_DWORD
, u2
/* dwRefreshRate */),
833 ME(DDSD_ALPHABITDEPTH
, DDRAW_dump_DWORD
, dwAlphaBitDepth
),
834 ME(DDSD_LPSURFACE
, DDRAW_dump_PTR
, lpSurface
),
835 ME(DDSD_CKDESTOVERLAY
, DDRAW_dump_DDCOLORKEY
, u3
/* ddckCKDestOverlay */),
836 ME(DDSD_CKDESTBLT
, DDRAW_dump_DDCOLORKEY
, ddckCKDestBlt
),
837 ME(DDSD_CKSRCOVERLAY
, DDRAW_dump_DDCOLORKEY
, ddckCKSrcOverlay
),
838 ME(DDSD_CKSRCBLT
, DDRAW_dump_DDCOLORKEY
, ddckCKSrcBlt
),
839 ME(DDSD_PIXELFORMAT
, DDRAW_dump_pixelformat
, u4
/* ddpfPixelFormat */)
841 static const member_info members_caps
[] =
843 ME(DDSD_CAPS
, DDRAW_dump_DDSCAPS
, ddsCaps
)
845 static const member_info members_caps2
[] =
847 ME(DDSD_CAPS
, DDRAW_dump_DDSCAPS2
, ddsCaps
)
857 if (lpddsd
->dwSize
>= sizeof(DDSURFACEDESC2
))
859 DDRAW_dump_members(lpddsd
->dwFlags
, lpddsd
, members_caps2
, 1);
863 DDRAW_dump_members(lpddsd
->dwFlags
, lpddsd
, members_caps
, 1);
865 DDRAW_dump_members(lpddsd
->dwFlags
, lpddsd
, members
,
866 sizeof(members
)/sizeof(members
[0]));
871 dump_D3DMATRIX(const D3DMATRIX
*mat
)
873 TRACE(" %f %f %f %f\n", mat
->_11
, mat
->_12
, mat
->_13
, mat
->_14
);
874 TRACE(" %f %f %f %f\n", mat
->_21
, mat
->_22
, mat
->_23
, mat
->_24
);
875 TRACE(" %f %f %f %f\n", mat
->_31
, mat
->_32
, mat
->_33
, mat
->_34
);
876 TRACE(" %f %f %f %f\n", mat
->_41
, mat
->_42
, mat
->_43
, mat
->_44
);
880 get_flexible_vertex_size(DWORD d3dvtVertexType
)
885 if (d3dvtVertexType
& D3DFVF_NORMAL
) size
+= 3 * sizeof(D3DVALUE
);
886 if (d3dvtVertexType
& D3DFVF_DIFFUSE
) size
+= sizeof(DWORD
);
887 if (d3dvtVertexType
& D3DFVF_SPECULAR
) size
+= sizeof(DWORD
);
888 if (d3dvtVertexType
& D3DFVF_RESERVED1
) size
+= sizeof(DWORD
);
889 switch (d3dvtVertexType
& D3DFVF_POSITION_MASK
)
891 case D3DFVF_XYZ
: size
+= 3 * sizeof(D3DVALUE
); break;
892 case D3DFVF_XYZRHW
: size
+= 4 * sizeof(D3DVALUE
); break;
893 case D3DFVF_XYZB1
: size
+= 4 * sizeof(D3DVALUE
); break;
894 case D3DFVF_XYZB2
: size
+= 5 * sizeof(D3DVALUE
); break;
895 case D3DFVF_XYZB3
: size
+= 6 * sizeof(D3DVALUE
); break;
896 case D3DFVF_XYZB4
: size
+= 7 * sizeof(D3DVALUE
); break;
897 case D3DFVF_XYZB5
: size
+= 8 * sizeof(D3DVALUE
); break;
898 default: ERR("Unexpected position mask\n");
900 for (i
= 0; i
< GET_TEXCOUNT_FROM_FVF(d3dvtVertexType
); i
++)
902 size
+= GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType
, i
) * sizeof(D3DVALUE
);
908 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
* pIn
, DDSCAPS2
* pOut
)
910 /* 2 adds three additional caps fields to the end. Both versions
911 * are unversioned. */
912 pOut
->dwCaps
= pIn
->dwCaps
;
918 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
* pIn
, DDDEVICEIDENTIFIER
* pOut
)
920 /* 2 adds a dwWHQLLevel field to the end. Both structures are
922 memcpy(pOut
, pIn
, sizeof(*pOut
));
925 void DDRAW_dump_cooperativelevel(DWORD cooplevel
)
927 static const flag_info flags
[] =
929 FE(DDSCL_FULLSCREEN
),
930 FE(DDSCL_ALLOWREBOOT
),
931 FE(DDSCL_NOWINDOWCHANGES
),
933 FE(DDSCL_ALLOWMODEX
),
935 FE(DDSCL_SETFOCUSWINDOW
),
936 FE(DDSCL_SETDEVICEWINDOW
),
937 FE(DDSCL_CREATEDEVICEWINDOW
)
943 DDRAW_dump_flags(cooplevel
, flags
, sizeof(flags
)/sizeof(flags
[0]));
947 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
)
949 static const flag_info flags1
[] =
952 FE(DDCAPS_ALIGNBOUNDARYDEST
),
953 FE(DDCAPS_ALIGNSIZEDEST
),
954 FE(DDCAPS_ALIGNBOUNDARYSRC
),
955 FE(DDCAPS_ALIGNSIZESRC
),
956 FE(DDCAPS_ALIGNSTRIDE
),
959 FE(DDCAPS_BLTFOURCC
),
960 FE(DDCAPS_BLTSTRETCH
),
963 FE(DDCAPS_OVERLAYCANTCLIP
),
964 FE(DDCAPS_OVERLAYFOURCC
),
965 FE(DDCAPS_OVERLAYSTRETCH
),
967 FE(DDCAPS_PALETTEVSYNC
),
968 FE(DDCAPS_READSCANLINE
),
969 FE(DDCAPS_STEREOVIEW
),
972 FE(DDCAPS_ZOVERLAYS
),
975 FE(DDCAPS_COLORKEYHWASSIST
),
976 FE(DDCAPS_NOHARDWARE
),
977 FE(DDCAPS_BLTCOLORFILL
),
978 FE(DDCAPS_BANKSWITCHED
),
979 FE(DDCAPS_BLTDEPTHFILL
),
981 FE(DDCAPS_CANCLIPSTRETCHED
),
982 FE(DDCAPS_CANBLTSYSMEM
)
984 static const flag_info flags2
[] =
986 FE(DDCAPS2_CERTIFIED
),
987 FE(DDCAPS2_NO2DDURING3DSCENE
),
988 FE(DDCAPS2_VIDEOPORT
),
989 FE(DDCAPS2_AUTOFLIPOVERLAY
),
990 FE(DDCAPS2_CANBOBINTERLEAVED
),
991 FE(DDCAPS2_CANBOBNONINTERLEAVED
),
992 FE(DDCAPS2_COLORCONTROLOVERLAY
),
993 FE(DDCAPS2_COLORCONTROLPRIMARY
),
994 FE(DDCAPS2_CANDROPZ16BIT
),
995 FE(DDCAPS2_NONLOCALVIDMEM
),
996 FE(DDCAPS2_NONLOCALVIDMEMCAPS
),
997 FE(DDCAPS2_NOPAGELOCKREQUIRED
),
998 FE(DDCAPS2_WIDESURFACES
),
999 FE(DDCAPS2_CANFLIPODDEVEN
),
1000 FE(DDCAPS2_CANBOBHARDWARE
),
1001 FE(DDCAPS2_COPYFOURCC
),
1002 FE(DDCAPS2_PRIMARYGAMMA
),
1003 FE(DDCAPS2_CANRENDERWINDOWED
),
1004 FE(DDCAPS2_CANCALIBRATEGAMMA
),
1005 FE(DDCAPS2_FLIPINTERVAL
),
1006 FE(DDCAPS2_FLIPNOVSYNC
),
1007 FE(DDCAPS2_CANMANAGETEXTURE
),
1008 FE(DDCAPS2_TEXMANINNONLOCALVIDMEM
),
1010 FE(DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL
)
1012 static const flag_info flags3
[] =
1014 FE(DDCKEYCAPS_DESTBLT
),
1015 FE(DDCKEYCAPS_DESTBLTCLRSPACE
),
1016 FE(DDCKEYCAPS_DESTBLTCLRSPACEYUV
),
1017 FE(DDCKEYCAPS_DESTBLTYUV
),
1018 FE(DDCKEYCAPS_DESTOVERLAY
),
1019 FE(DDCKEYCAPS_DESTOVERLAYCLRSPACE
),
1020 FE(DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV
),
1021 FE(DDCKEYCAPS_DESTOVERLAYONEACTIVE
),
1022 FE(DDCKEYCAPS_DESTOVERLAYYUV
),
1023 FE(DDCKEYCAPS_SRCBLT
),
1024 FE(DDCKEYCAPS_SRCBLTCLRSPACE
),
1025 FE(DDCKEYCAPS_SRCBLTCLRSPACEYUV
),
1026 FE(DDCKEYCAPS_SRCBLTYUV
),
1027 FE(DDCKEYCAPS_SRCOVERLAY
),
1028 FE(DDCKEYCAPS_SRCOVERLAYCLRSPACE
),
1029 FE(DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV
),
1030 FE(DDCKEYCAPS_SRCOVERLAYONEACTIVE
),
1031 FE(DDCKEYCAPS_SRCOVERLAYYUV
),
1032 FE(DDCKEYCAPS_NOCOSTOVERLAY
)
1034 static const flag_info flags4
[] =
1036 FE(DDFXCAPS_BLTALPHA
),
1037 FE(DDFXCAPS_OVERLAYALPHA
),
1038 FE(DDFXCAPS_BLTARITHSTRETCHYN
),
1039 FE(DDFXCAPS_BLTARITHSTRETCHY
),
1040 FE(DDFXCAPS_BLTMIRRORLEFTRIGHT
),
1041 FE(DDFXCAPS_BLTMIRRORUPDOWN
),
1042 FE(DDFXCAPS_BLTROTATION
),
1043 FE(DDFXCAPS_BLTROTATION90
),
1044 FE(DDFXCAPS_BLTSHRINKX
),
1045 FE(DDFXCAPS_BLTSHRINKXN
),
1046 FE(DDFXCAPS_BLTSHRINKY
),
1047 FE(DDFXCAPS_BLTSHRINKYN
),
1048 FE(DDFXCAPS_BLTSTRETCHX
),
1049 FE(DDFXCAPS_BLTSTRETCHXN
),
1050 FE(DDFXCAPS_BLTSTRETCHY
),
1051 FE(DDFXCAPS_BLTSTRETCHYN
),
1052 FE(DDFXCAPS_OVERLAYARITHSTRETCHY
),
1053 FE(DDFXCAPS_OVERLAYARITHSTRETCHYN
),
1054 FE(DDFXCAPS_OVERLAYSHRINKX
),
1055 FE(DDFXCAPS_OVERLAYSHRINKXN
),
1056 FE(DDFXCAPS_OVERLAYSHRINKY
),
1057 FE(DDFXCAPS_OVERLAYSHRINKYN
),
1058 FE(DDFXCAPS_OVERLAYSTRETCHX
),
1059 FE(DDFXCAPS_OVERLAYSTRETCHXN
),
1060 FE(DDFXCAPS_OVERLAYSTRETCHY
),
1061 FE(DDFXCAPS_OVERLAYSTRETCHYN
),
1062 FE(DDFXCAPS_OVERLAYMIRRORLEFTRIGHT
),
1063 FE(DDFXCAPS_OVERLAYMIRRORUPDOWN
)
1065 static const flag_info flags5
[] =
1067 FE(DDFXALPHACAPS_BLTALPHAEDGEBLEND
),
1068 FE(DDFXALPHACAPS_BLTALPHAPIXELS
),
1069 FE(DDFXALPHACAPS_BLTALPHAPIXELSNEG
),
1070 FE(DDFXALPHACAPS_BLTALPHASURFACES
),
1071 FE(DDFXALPHACAPS_BLTALPHASURFACESNEG
),
1072 FE(DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND
),
1073 FE(DDFXALPHACAPS_OVERLAYALPHAPIXELS
),
1074 FE(DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG
),
1075 FE(DDFXALPHACAPS_OVERLAYALPHASURFACES
),
1076 FE(DDFXALPHACAPS_OVERLAYALPHASURFACESNEG
)
1078 static const flag_info flags6
[] =
1081 FE(DDPCAPS_8BITENTRIES
),
1083 FE(DDPCAPS_INITIALIZE
),
1084 FE(DDPCAPS_PRIMARYSURFACE
),
1085 FE(DDPCAPS_PRIMARYSURFACELEFT
),
1086 FE(DDPCAPS_ALLOW256
),
1092 static const flag_info flags7
[] =
1094 FE(DDSVCAPS_RESERVED1
),
1095 FE(DDSVCAPS_RESERVED2
),
1096 FE(DDSVCAPS_RESERVED3
),
1097 FE(DDSVCAPS_RESERVED4
),
1098 FE(DDSVCAPS_STEREOSEQUENTIAL
),
1101 TRACE(" - dwSize : %d\n", lpcaps
->dwSize
);
1102 TRACE(" - dwCaps : "); DDRAW_dump_flags(lpcaps
->dwCaps
, flags1
, sizeof(flags1
)/sizeof(flags1
[0]));
1103 TRACE(" - dwCaps2 : "); DDRAW_dump_flags(lpcaps
->dwCaps2
, flags2
, sizeof(flags2
)/sizeof(flags2
[0]));
1104 TRACE(" - dwCKeyCaps : "); DDRAW_dump_flags(lpcaps
->dwCKeyCaps
, flags3
, sizeof(flags3
)/sizeof(flags3
[0]));
1105 TRACE(" - dwFXCaps : "); DDRAW_dump_flags(lpcaps
->dwFXCaps
, flags4
, sizeof(flags4
)/sizeof(flags4
[0]));
1106 TRACE(" - dwFXAlphaCaps : "); DDRAW_dump_flags(lpcaps
->dwFXAlphaCaps
, flags5
, sizeof(flags5
)/sizeof(flags5
[0]));
1107 TRACE(" - dwPalCaps : "); DDRAW_dump_flags(lpcaps
->dwPalCaps
, flags6
, sizeof(flags6
)/sizeof(flags6
[0]));
1108 TRACE(" - dwSVCaps : "); DDRAW_dump_flags(lpcaps
->dwSVCaps
, flags7
, sizeof(flags7
)/sizeof(flags7
[0]));
1110 TRACE(" - dwNumFourCCCodes : %d\n", lpcaps
->dwNumFourCCCodes
);
1111 TRACE(" - dwCurrVisibleOverlays : %d\n", lpcaps
->dwCurrVisibleOverlays
);
1112 TRACE(" - dwMinOverlayStretch : %d\n", lpcaps
->dwMinOverlayStretch
);
1113 TRACE(" - dwMaxOverlayStretch : %d\n", lpcaps
->dwMaxOverlayStretch
);
1115 TRACE(" - ddsCaps : "); DDRAW_dump_DDSCAPS2(&lpcaps
->ddsCaps
);
1118 /*****************************************************************************
1121 * Multiplies 2 4x4 matrices src1 and src2, and stores the result in dest.
1124 * dest: Pointer to the destination matrix
1125 * src1: Pointer to the first source matrix
1126 * src2: Pointer to the second source matrix
1128 *****************************************************************************/
1130 multiply_matrix(D3DMATRIX
*dest
,
1131 const D3DMATRIX
*src1
,
1132 const D3DMATRIX
*src2
)
1136 /* Now do the multiplication 'by hand'.
1137 I know that all this could be optimised, but this will be done later :-) */
1138 temp
._11
= (src1
->_11
* src2
->_11
) + (src1
->_21
* src2
->_12
) + (src1
->_31
* src2
->_13
) + (src1
->_41
* src2
->_14
);
1139 temp
._21
= (src1
->_11
* src2
->_21
) + (src1
->_21
* src2
->_22
) + (src1
->_31
* src2
->_23
) + (src1
->_41
* src2
->_24
);
1140 temp
._31
= (src1
->_11
* src2
->_31
) + (src1
->_21
* src2
->_32
) + (src1
->_31
* src2
->_33
) + (src1
->_41
* src2
->_34
);
1141 temp
._41
= (src1
->_11
* src2
->_41
) + (src1
->_21
* src2
->_42
) + (src1
->_31
* src2
->_43
) + (src1
->_41
* src2
->_44
);
1143 temp
._12
= (src1
->_12
* src2
->_11
) + (src1
->_22
* src2
->_12
) + (src1
->_32
* src2
->_13
) + (src1
->_42
* src2
->_14
);
1144 temp
._22
= (src1
->_12
* src2
->_21
) + (src1
->_22
* src2
->_22
) + (src1
->_32
* src2
->_23
) + (src1
->_42
* src2
->_24
);
1145 temp
._32
= (src1
->_12
* src2
->_31
) + (src1
->_22
* src2
->_32
) + (src1
->_32
* src2
->_33
) + (src1
->_42
* src2
->_34
);
1146 temp
._42
= (src1
->_12
* src2
->_41
) + (src1
->_22
* src2
->_42
) + (src1
->_32
* src2
->_43
) + (src1
->_42
* src2
->_44
);
1148 temp
._13
= (src1
->_13
* src2
->_11
) + (src1
->_23
* src2
->_12
) + (src1
->_33
* src2
->_13
) + (src1
->_43
* src2
->_14
);
1149 temp
._23
= (src1
->_13
* src2
->_21
) + (src1
->_23
* src2
->_22
) + (src1
->_33
* src2
->_23
) + (src1
->_43
* src2
->_24
);
1150 temp
._33
= (src1
->_13
* src2
->_31
) + (src1
->_23
* src2
->_32
) + (src1
->_33
* src2
->_33
) + (src1
->_43
* src2
->_34
);
1151 temp
._43
= (src1
->_13
* src2
->_41
) + (src1
->_23
* src2
->_42
) + (src1
->_33
* src2
->_43
) + (src1
->_43
* src2
->_44
);
1153 temp
._14
= (src1
->_14
* src2
->_11
) + (src1
->_24
* src2
->_12
) + (src1
->_34
* src2
->_13
) + (src1
->_44
* src2
->_14
);
1154 temp
._24
= (src1
->_14
* src2
->_21
) + (src1
->_24
* src2
->_22
) + (src1
->_34
* src2
->_23
) + (src1
->_44
* src2
->_24
);
1155 temp
._34
= (src1
->_14
* src2
->_31
) + (src1
->_24
* src2
->_32
) + (src1
->_34
* src2
->_33
) + (src1
->_44
* src2
->_34
);
1156 temp
._44
= (src1
->_14
* src2
->_41
) + (src1
->_24
* src2
->_42
) + (src1
->_34
* src2
->_43
) + (src1
->_44
* src2
->_44
);
1158 /* And copy the new matrix in the good storage.. */
1159 memcpy(dest
, &temp
, 16 * sizeof(D3DVALUE
));
1163 hr_ddraw_from_wined3d(HRESULT hr
)
1167 case WINED3DERR_INVALIDCALL
: return DDERR_INVALIDPARAMS
;
1172 /* Note that this function writes the full sizeof(DDSURFACEDESC2) size, don't use it
1173 * for writing into application-provided DDSURFACEDESC2 structures if the size may
1175 void DDSD_to_DDSD2(const DDSURFACEDESC
*in
, DDSURFACEDESC2
*out
)
1177 /* The output of this function is never passed to the application directly, so
1178 * the memset is not strictly needed. CreateSurface still has problems with this
1179 * though. Don't forget to set ddsCaps.dwCaps2/3/4 to 0 when removing this */
1180 memset(out
, 0x00, sizeof(*out
));
1181 out
->dwSize
= sizeof(*out
);
1182 out
->dwFlags
= in
->dwFlags
& ~DDSD_ZBUFFERBITDEPTH
;
1183 if (in
->dwFlags
& DDSD_WIDTH
) out
->dwWidth
= in
->dwWidth
;
1184 if (in
->dwFlags
& DDSD_HEIGHT
) out
->dwHeight
= in
->dwHeight
;
1185 if (in
->dwFlags
& DDSD_PIXELFORMAT
) out
->u4
.ddpfPixelFormat
= in
->ddpfPixelFormat
;
1186 else if(in
->dwFlags
& DDSD_ZBUFFERBITDEPTH
)
1188 out
->dwFlags
|= DDSD_PIXELFORMAT
;
1189 memset(&out
->u4
.ddpfPixelFormat
, 0, sizeof(out
->u4
.ddpfPixelFormat
));
1190 out
->u4
.ddpfPixelFormat
.dwSize
= sizeof(out
->u4
.ddpfPixelFormat
);
1191 out
->u4
.ddpfPixelFormat
.dwFlags
= DDPF_ZBUFFER
;
1192 out
->u4
.ddpfPixelFormat
.u1
.dwZBufferBitDepth
= in
->u2
.dwZBufferBitDepth
;
1193 /* 0 is not a valid DDSURFACEDESC / DDPIXELFORMAT on either side of the
1195 out
->u4
.ddpfPixelFormat
.u3
.dwZBitMask
= ~0U >> (32 - in
->u2
.dwZBufferBitDepth
);
1197 /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
1198 out
->ddsCaps
.dwCaps
= in
->ddsCaps
.dwCaps
;
1199 if (in
->dwFlags
& DDSD_PITCH
) out
->u1
.lPitch
= in
->u1
.lPitch
;
1200 if (in
->dwFlags
& DDSD_BACKBUFFERCOUNT
) out
->dwBackBufferCount
= in
->dwBackBufferCount
;
1201 if (in
->dwFlags
& DDSD_ALPHABITDEPTH
) out
->dwAlphaBitDepth
= in
->dwAlphaBitDepth
;
1202 /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
1203 out
->lpSurface
= in
->lpSurface
;
1204 if (in
->dwFlags
& DDSD_CKDESTOVERLAY
) out
->u3
.ddckCKDestOverlay
= in
->ddckCKDestOverlay
;
1205 if (in
->dwFlags
& DDSD_CKDESTBLT
) out
->ddckCKDestBlt
= in
->ddckCKDestBlt
;
1206 if (in
->dwFlags
& DDSD_CKSRCOVERLAY
) out
->ddckCKSrcOverlay
= in
->ddckCKSrcOverlay
;
1207 if (in
->dwFlags
& DDSD_CKSRCBLT
) out
->ddckCKSrcBlt
= in
->ddckCKSrcBlt
;
1208 if (in
->dwFlags
& DDSD_MIPMAPCOUNT
) out
->u2
.dwMipMapCount
= in
->u2
.dwMipMapCount
;
1209 if (in
->dwFlags
& DDSD_REFRESHRATE
) out
->u2
.dwRefreshRate
= in
->u2
.dwRefreshRate
;
1210 if (in
->dwFlags
& DDSD_LINEARSIZE
) out
->u1
.dwLinearSize
= in
->u1
.dwLinearSize
;
1211 /* Does not exist in DDSURFACEDESC:
1212 * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
1216 /* Note that this function writes the full sizeof(DDSURFACEDESC) size, don't use it
1217 * for writing into application-provided DDSURFACEDESC structures if the size may
1219 void DDSD2_to_DDSD(const DDSURFACEDESC2
*in
, DDSURFACEDESC
*out
)
1221 memset(out
, 0, sizeof(*out
));
1222 out
->dwSize
= sizeof(*out
);
1223 out
->dwFlags
= in
->dwFlags
;
1224 if (in
->dwFlags
& DDSD_WIDTH
) out
->dwWidth
= in
->dwWidth
;
1225 if (in
->dwFlags
& DDSD_HEIGHT
) out
->dwHeight
= in
->dwHeight
;
1226 if (in
->dwFlags
& DDSD_PIXELFORMAT
)
1228 out
->ddpfPixelFormat
= in
->u4
.ddpfPixelFormat
;
1229 if ((in
->dwFlags
& DDSD_CAPS
) && (in
->ddsCaps
.dwCaps
& DDSCAPS_ZBUFFER
))
1231 /* Z buffers have DDSD_ZBUFFERBITDEPTH set, but not DDSD_PIXELFORMAT. They do
1232 * have valid data in ddpfPixelFormat though */
1233 out
->dwFlags
&= ~DDSD_PIXELFORMAT
;
1234 out
->dwFlags
|= DDSD_ZBUFFERBITDEPTH
;
1235 out
->u2
.dwZBufferBitDepth
= in
->u4
.ddpfPixelFormat
.u1
.dwZBufferBitDepth
;
1238 /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
1239 out
->ddsCaps
.dwCaps
= in
->ddsCaps
.dwCaps
;
1240 if (in
->dwFlags
& DDSD_PITCH
) out
->u1
.lPitch
= in
->u1
.lPitch
;
1241 if (in
->dwFlags
& DDSD_BACKBUFFERCOUNT
) out
->dwBackBufferCount
= in
->dwBackBufferCount
;
1242 if (in
->dwFlags
& DDSD_ZBUFFERBITDEPTH
) out
->u2
.dwZBufferBitDepth
= in
->u2
.dwMipMapCount
; /* same union */
1243 if (in
->dwFlags
& DDSD_ALPHABITDEPTH
) out
->dwAlphaBitDepth
= in
->dwAlphaBitDepth
;
1244 /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
1245 out
->lpSurface
= in
->lpSurface
;
1246 if (in
->dwFlags
& DDSD_CKDESTOVERLAY
) out
->ddckCKDestOverlay
= in
->u3
.ddckCKDestOverlay
;
1247 if (in
->dwFlags
& DDSD_CKDESTBLT
) out
->ddckCKDestBlt
= in
->ddckCKDestBlt
;
1248 if (in
->dwFlags
& DDSD_CKSRCOVERLAY
) out
->ddckCKSrcOverlay
= in
->ddckCKSrcOverlay
;
1249 if (in
->dwFlags
& DDSD_CKSRCBLT
) out
->ddckCKSrcBlt
= in
->ddckCKSrcBlt
;
1250 if (in
->dwFlags
& DDSD_MIPMAPCOUNT
) out
->u2
.dwMipMapCount
= in
->u2
.dwMipMapCount
;
1251 if (in
->dwFlags
& DDSD_REFRESHRATE
) out
->u2
.dwRefreshRate
= in
->u2
.dwRefreshRate
;
1252 if (in
->dwFlags
& DDSD_LINEARSIZE
) out
->u1
.dwLinearSize
= in
->u1
.dwLinearSize
;
1253 /* Does not exist in DDSURFACEDESC:
1254 * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
1256 if (in
->dwFlags
& DDSD_TEXTURESTAGE
) WARN("Does not exist in DDSURFACEDESC: DDSD_TEXTURESTAGE\n");
1257 if (in
->dwFlags
& DDSD_FVF
) WARN("Does not exist in DDSURFACEDESC: DDSD_FVF\n");
1258 if (in
->dwFlags
& DDSD_SRCVBHANDLE
) WARN("Does not exist in DDSURFACEDESC: DDSD_SRCVBHANDLE\n");
1259 out
->dwFlags
&= ~(DDSD_TEXTURESTAGE
| DDSD_FVF
| DDSD_SRCVBHANDLE
);