2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006-2009 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "wine/port.h"
32 #ifdef HAVE_SYS_SOCKET_H
33 #include <sys/socket.h>
41 #include "wine/library.h"
42 #include "wine/debug.h"
44 WINE_DEFAULT_DEBUG_CHANNEL(wgl
);
45 WINE_DECLARE_DEBUG_CHANNEL(winediag
);
66 /* Redefines the constants */
67 #define CALLBACK __stdcall
68 #define WINAPI __stdcall
69 #define APIENTRY WINAPI
72 WINE_DECLARE_DEBUG_CHANNEL(fps
);
74 typedef struct wine_glextension
{
83 const char *glVersion
;
88 const char *glxServerVersion
;
89 const char *glxServerVendor
;
90 const char *glxServerExtensions
;
92 const char *glxClientVersion
;
93 const char *glxClientVendor
;
94 const char *glxClientExtensions
;
96 const char *glxExtensions
;
99 char wglExtensions
[4096];
102 typedef struct wine_glpixelformat
{
104 GLXFBConfig fbconfig
;
108 DWORD dwFlags
; /* We store some PFD_* flags in here for emulated bitmap formats */
111 typedef struct wine_glcontext
{
114 BOOL has_been_current
;
118 WineGLPixelFormat
*fmt
;
119 int numAttribs
; /* This is needed for delaying wglCreateContextAttribsARB */
120 int attribList
[16]; /* This is needed for delaying wglCreateContextAttribsARB */
123 Drawable drawables
[2];
124 BOOL refresh_drawables
;
125 struct wine_glcontext
*next
;
126 struct wine_glcontext
*prev
;
129 typedef struct wine_glpbuffer
{
132 WineGLPixelFormat
* fmt
;
138 int use_render_texture
; /* This is also the internal texture format */
139 int texture_bind_target
;
141 GLint texture_format
;
142 GLuint texture_target
;
148 static Wine_GLContext
*context_list
;
149 static struct WineGLInfo WineGLInfo
= { 0 };
150 static int use_render_texture_emulation
= 1;
151 static int use_render_texture_ati
= 0;
152 static int swap_interval
= 1;
154 #define MAX_EXTENSIONS 16
155 static const WineGLExtension
*WineGLExtensionList
[MAX_EXTENSIONS
];
156 static int WineGLExtensionListSize
;
158 static void X11DRV_WineGL_LoadExtensions(void);
159 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
);
160 static BOOL
glxRequireVersion(int requiredVersion
);
161 static BOOL
glxRequireExtension(const char *requiredExtension
);
163 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR
*ppfd
) {
164 TRACE(" - size / version : %d / %d\n", ppfd
->nSize
, ppfd
->nVersion
);
165 TRACE(" - dwFlags : ");
166 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
167 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DEPTH_DONTCARE
);
168 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER
);
169 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER_DONTCARE
);
170 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_WINDOW
);
171 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_BITMAP
);
172 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_ACCELERATED
);
173 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_FORMAT
);
174 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_PALETTE
);
175 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_SYSTEM_PALETTE
);
176 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO
);
177 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO_DONTCARE
);
178 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_GDI
);
179 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_OPENGL
);
180 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_COPY
);
181 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_EXCHANGE
);
182 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_LAYER_BUFFERS
);
183 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
184 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
185 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_COMPOSITION
);
189 TRACE(" - iPixelType : ");
190 switch (ppfd
->iPixelType
) {
191 case PFD_TYPE_RGBA
: TRACE("PFD_TYPE_RGBA"); break;
192 case PFD_TYPE_COLORINDEX
: TRACE("PFD_TYPE_COLORINDEX"); break;
196 TRACE(" - Color : %d\n", ppfd
->cColorBits
);
197 TRACE(" - Red : %d\n", ppfd
->cRedBits
);
198 TRACE(" - Green : %d\n", ppfd
->cGreenBits
);
199 TRACE(" - Blue : %d\n", ppfd
->cBlueBits
);
200 TRACE(" - Alpha : %d\n", ppfd
->cAlphaBits
);
201 TRACE(" - Accum : %d\n", ppfd
->cAccumBits
);
202 TRACE(" - Depth : %d\n", ppfd
->cDepthBits
);
203 TRACE(" - Stencil : %d\n", ppfd
->cStencilBits
);
204 TRACE(" - Aux : %d\n", ppfd
->cAuxBuffers
);
206 TRACE(" - iLayerType : ");
207 switch (ppfd
->iLayerType
) {
208 case PFD_MAIN_PLANE
: TRACE("PFD_MAIN_PLANE"); break;
209 case PFD_OVERLAY_PLANE
: TRACE("PFD_OVERLAY_PLANE"); break;
210 case (BYTE
)PFD_UNDERLAY_PLANE
: TRACE("PFD_UNDERLAY_PLANE"); break;
215 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
216 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
218 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
220 MAKE_FUNCPTR(glXChooseVisual
)
221 MAKE_FUNCPTR(glXCopyContext
)
222 MAKE_FUNCPTR(glXCreateContext
)
223 MAKE_FUNCPTR(glXCreateGLXPixmap
)
224 MAKE_FUNCPTR(glXGetCurrentContext
)
225 MAKE_FUNCPTR(glXGetCurrentDrawable
)
226 MAKE_FUNCPTR(glXDestroyContext
)
227 MAKE_FUNCPTR(glXDestroyGLXPixmap
)
228 MAKE_FUNCPTR(glXGetConfig
)
229 MAKE_FUNCPTR(glXIsDirect
)
230 MAKE_FUNCPTR(glXMakeCurrent
)
231 MAKE_FUNCPTR(glXSwapBuffers
)
232 MAKE_FUNCPTR(glXQueryExtension
)
233 MAKE_FUNCPTR(glXQueryVersion
)
234 MAKE_FUNCPTR(glXUseXFont
)
237 MAKE_FUNCPTR(glXGetClientString
)
238 MAKE_FUNCPTR(glXQueryExtensionsString
)
239 MAKE_FUNCPTR(glXQueryServerString
)
242 MAKE_FUNCPTR(glXGetFBConfigs
)
243 MAKE_FUNCPTR(glXChooseFBConfig
)
244 MAKE_FUNCPTR(glXCreatePbuffer
)
245 MAKE_FUNCPTR(glXCreateNewContext
)
246 MAKE_FUNCPTR(glXDestroyPbuffer
)
247 MAKE_FUNCPTR(glXGetFBConfigAttrib
)
248 MAKE_FUNCPTR(glXGetVisualFromFBConfig
)
249 MAKE_FUNCPTR(glXMakeContextCurrent
)
250 MAKE_FUNCPTR(glXQueryDrawable
)
251 MAKE_FUNCPTR(glXGetCurrentReadDrawable
)
254 static GLXContext (*pglXCreateContextAttribsARB
)(Display
*dpy
, GLXFBConfig config
, GLXContext share_context
, Bool direct
, const int *attrib_list
);
255 static void* (*pglXGetProcAddressARB
)(const GLubyte
*);
256 static int (*pglXSwapIntervalSGI
)(int);
258 /* ATI GLX Extensions */
259 static BOOL (*pglXBindTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
260 static BOOL (*pglXReleaseTexImageATI
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
261 static BOOL (*pglXDrawableAttribATI
)(Display
*dpy
, GLXDrawable draw
, const int *attribList
);
263 /* NV GLX Extension */
264 static void* (*pglXAllocateMemoryNV
)(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
);
265 static void (*pglXFreeMemoryNV
)(GLvoid
*pointer
);
267 /* MESA GLX Extensions */
268 static void (*pglXCopySubBufferMESA
)(Display
*dpy
, GLXDrawable drawable
, int x
, int y
, int width
, int height
);
270 /* Standard OpenGL */
271 MAKE_FUNCPTR(glBindTexture
)
272 MAKE_FUNCPTR(glBitmap
)
273 MAKE_FUNCPTR(glCopyTexSubImage1D
)
274 MAKE_FUNCPTR(glCopyTexImage2D
)
275 MAKE_FUNCPTR(glCopyTexSubImage2D
)
276 MAKE_FUNCPTR(glDrawBuffer
)
277 MAKE_FUNCPTR(glEndList
)
278 MAKE_FUNCPTR(glGetError
)
279 MAKE_FUNCPTR(glGetIntegerv
)
280 MAKE_FUNCPTR(glGetString
)
281 MAKE_FUNCPTR(glNewList
)
282 MAKE_FUNCPTR(glPixelStorei
)
283 MAKE_FUNCPTR(glReadPixels
)
284 MAKE_FUNCPTR(glTexImage2D
)
285 MAKE_FUNCPTR(glFinish
)
286 MAKE_FUNCPTR(glFlush
)
289 static int GLXErrorHandler(Display
*dpy
, XErrorEvent
*event
, void *arg
)
291 /* In the future we might want to find the exact X or GLX error to report back to the app */
295 static BOOL infoInitialized
= FALSE
;
296 static BOOL
X11DRV_WineGL_InitOpenglInfo(void)
298 int screen
= DefaultScreen(gdi_display
);
299 Window win
= RootWindow(gdi_display
, screen
);
302 GLXContext ctx
= NULL
;
303 int attribList
[] = {GLX_RGBA
, GLX_DOUBLEBUFFER
, None
};
307 infoInitialized
= TRUE
;
311 vis
= pglXChooseVisual(gdi_display
, screen
, attribList
);
314 WORD old_fs
= wine_get_fs();
315 /* Create a GLX Context. Without one we can't query GL information */
316 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
317 if (wine_get_fs() != old_fs
)
319 wine_set_fs( old_fs
);
321 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
322 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
326 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
331 pglXMakeCurrent(gdi_display
, win
, ctx
);
333 ERR(" couldn't initialize OpenGL, expect problems\n");
338 WineGLInfo
.glVersion
= (const char *) pglGetString(GL_VERSION
);
339 str
= (const char *) pglGetString(GL_EXTENSIONS
);
340 WineGLInfo
.glExtensions
= HeapAlloc(GetProcessHeap(), 0, strlen(str
)+1);
341 strcpy(WineGLInfo
.glExtensions
, str
);
343 /* Get the common GLX version supported by GLX client and server ( major/minor) */
344 pglXQueryVersion(gdi_display
, &WineGLInfo
.glxVersion
[0], &WineGLInfo
.glxVersion
[1]);
346 WineGLInfo
.glxServerVersion
= pglXQueryServerString(gdi_display
, screen
, GLX_VERSION
);
347 WineGLInfo
.glxServerVendor
= pglXQueryServerString(gdi_display
, screen
, GLX_VENDOR
);
348 WineGLInfo
.glxServerExtensions
= pglXQueryServerString(gdi_display
, screen
, GLX_EXTENSIONS
);
350 WineGLInfo
.glxClientVersion
= pglXGetClientString(gdi_display
, GLX_VERSION
);
351 WineGLInfo
.glxClientVendor
= pglXGetClientString(gdi_display
, GLX_VENDOR
);
352 WineGLInfo
.glxClientExtensions
= pglXGetClientString(gdi_display
, GLX_EXTENSIONS
);
354 WineGLInfo
.glxExtensions
= pglXQueryExtensionsString(gdi_display
, screen
);
355 WineGLInfo
.glxDirect
= pglXIsDirect(gdi_display
, ctx
);
357 TRACE("GL version : %s.\n", WineGLInfo
.glVersion
);
358 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER
));
359 TRACE("GLX version : %d.%d.\n", WineGLInfo
.glxVersion
[0], WineGLInfo
.glxVersion
[1]);
360 TRACE("Server GLX version : %s.\n", WineGLInfo
.glxServerVersion
);
361 TRACE("Server GLX vendor: : %s.\n", WineGLInfo
.glxServerVendor
);
362 TRACE("Client GLX version : %s.\n", WineGLInfo
.glxClientVersion
);
363 TRACE("Client GLX vendor: : %s.\n", WineGLInfo
.glxClientVendor
);
364 TRACE("Direct rendering enabled: %s\n", WineGLInfo
.glxDirect
? "True" : "False");
366 if(!WineGLInfo
.glxDirect
)
368 int fd
= ConnectionNumber(gdi_display
);
369 struct sockaddr_un uaddr
;
370 unsigned int uaddrlen
= sizeof(struct sockaddr_un
);
372 /* In general indirect rendering on a local X11 server indicates a driver problem.
373 * Detect a local X11 server by checking whether the X11 socket is a Unix socket.
375 if(!getsockname(fd
, (struct sockaddr
*)&uaddr
, &uaddrlen
) && uaddr
.sun_family
== AF_UNIX
)
376 ERR_(winediag
)("Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly\n");
381 pglXMakeCurrent(gdi_display
, None
, NULL
);
382 pglXDestroyContext(gdi_display
, ctx
);
388 void X11DRV_OpenGL_Cleanup(void)
390 HeapFree(GetProcessHeap(), 0, WineGLInfo
.glExtensions
);
391 infoInitialized
= FALSE
;
394 static BOOL
has_opengl(void)
396 static int init_done
;
397 static void *opengl_handle
;
400 int error_base
, event_base
;
402 if (init_done
) return (opengl_handle
!= NULL
);
405 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
406 and include all dependencies */
407 opengl_handle
= wine_dlopen(SONAME_LIBGL
, RTLD_NOW
|RTLD_GLOBAL
, buffer
, sizeof(buffer
));
408 if (opengl_handle
== NULL
)
410 ERR( "Failed to load libGL: %s\n", buffer
);
411 ERR( "OpenGL support is disabled.\n");
415 pglXGetProcAddressARB
= wine_dlsym(opengl_handle
, "glXGetProcAddressARB", NULL
, 0);
416 if (pglXGetProcAddressARB
== NULL
) {
417 ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n");
421 #define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \
423 ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \
428 LOAD_FUNCPTR(glXChooseVisual
);
429 LOAD_FUNCPTR(glXCopyContext
);
430 LOAD_FUNCPTR(glXCreateContext
);
431 LOAD_FUNCPTR(glXCreateGLXPixmap
);
432 LOAD_FUNCPTR(glXGetCurrentContext
);
433 LOAD_FUNCPTR(glXGetCurrentDrawable
);
434 LOAD_FUNCPTR(glXDestroyContext
);
435 LOAD_FUNCPTR(glXDestroyGLXPixmap
);
436 LOAD_FUNCPTR(glXGetConfig
);
437 LOAD_FUNCPTR(glXIsDirect
);
438 LOAD_FUNCPTR(glXMakeCurrent
);
439 LOAD_FUNCPTR(glXSwapBuffers
);
440 LOAD_FUNCPTR(glXQueryExtension
);
441 LOAD_FUNCPTR(glXQueryVersion
);
442 LOAD_FUNCPTR(glXUseXFont
);
445 LOAD_FUNCPTR(glXGetClientString
);
446 LOAD_FUNCPTR(glXQueryExtensionsString
);
447 LOAD_FUNCPTR(glXQueryServerString
);
450 LOAD_FUNCPTR(glXCreatePbuffer
);
451 LOAD_FUNCPTR(glXCreateNewContext
);
452 LOAD_FUNCPTR(glXDestroyPbuffer
);
453 LOAD_FUNCPTR(glXMakeContextCurrent
);
454 LOAD_FUNCPTR(glXGetCurrentReadDrawable
);
455 LOAD_FUNCPTR(glXGetFBConfigs
);
457 /* Standard OpenGL calls */
458 LOAD_FUNCPTR(glBindTexture
);
459 LOAD_FUNCPTR(glBitmap
);
460 LOAD_FUNCPTR(glCopyTexSubImage1D
);
461 LOAD_FUNCPTR(glCopyTexImage2D
);
462 LOAD_FUNCPTR(glCopyTexSubImage2D
);
463 LOAD_FUNCPTR(glDrawBuffer
);
464 LOAD_FUNCPTR(glEndList
);
465 LOAD_FUNCPTR(glGetError
);
466 LOAD_FUNCPTR(glGetIntegerv
);
467 LOAD_FUNCPTR(glGetString
);
468 LOAD_FUNCPTR(glNewList
);
469 LOAD_FUNCPTR(glPixelStorei
);
470 LOAD_FUNCPTR(glReadPixels
);
471 LOAD_FUNCPTR(glTexImage2D
);
472 LOAD_FUNCPTR(glFinish
);
473 LOAD_FUNCPTR(glFlush
);
476 /* It doesn't matter if these fail. They'll only be used if the driver reports
477 the associated extension is available (and if a driver reports the extension
478 is available but fails to provide the functions, it's quite broken) */
479 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)
480 /* ARB GLX Extension */
481 LOAD_FUNCPTR(glXCreateContextAttribsARB
);
482 /* NV GLX Extension */
483 LOAD_FUNCPTR(glXAllocateMemoryNV
);
484 LOAD_FUNCPTR(glXFreeMemoryNV
);
487 if(!X11DRV_WineGL_InitOpenglInfo()) goto failed
;
490 if (pglXQueryExtension(gdi_display
, &error_base
, &event_base
)) {
491 TRACE("GLX is up and running error_base = %d\n", error_base
);
494 ERR( "GLX extension is missing, disabling OpenGL.\n" );
498 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
499 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
502 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
503 * depends on the reported GLX client / server version and on the client / server extension list.
504 * Those don't have to be the same.
506 * In general the server GLX information lists the capabilities in case of indirect rendering.
507 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
508 * available and in that case the client GLX informat can be used.
509 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
510 * in the GLX version/extension list. When a program does this it works for certain for both
511 * direct and indirect rendering.
513 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
514 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
515 * extension list which causes this extension not to be listed. (Wine requires this extension).
516 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
517 * pbuffers is around.
519 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
520 * the ATI drivers and from then on use GLX client information for them.
523 if(glxRequireVersion(3)) {
524 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
525 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
526 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
527 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
528 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
529 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfigSGIX");
530 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttribSGIX");
531 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfigSGIX");
533 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
534 * enable this function when the Xserver understand GLX 1.3 or newer
536 pglXQueryDrawable
= NULL
;
537 } else if(strcmp("ATI", WineGLInfo
.glxClientVendor
) == 0) {
538 TRACE("Overriding ATI GLX capabilities!\n");
539 pglXChooseFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
540 pglXGetFBConfigAttrib
= pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
541 pglXGetVisualFromFBConfig
= pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
542 pglXQueryDrawable
= pglXGetProcAddressARB((const GLubyte
*) "glXQueryDrawable");
544 /* Use client GLX information in case of the ATI drivers. We override the
545 * capabilities over here and not somewhere else as ATI might better their
546 * life in the future. In case they release proper drivers this block of
547 * code won't be called. */
548 WineGLInfo
.glxExtensions
= WineGLInfo
.glxClientExtensions
;
550 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo
.glxServerVersion
);
553 if(glxRequireExtension("GLX_ATI_render_texture")) {
554 use_render_texture_ati
= 1;
555 pglXBindTexImageATI
= pglXGetProcAddressARB((const GLubyte
*) "glXBindTexImageATI");
556 pglXReleaseTexImageATI
= pglXGetProcAddressARB((const GLubyte
*) "glXReleaseTexImageATI");
557 pglXDrawableAttribATI
= pglXGetProcAddressARB((const GLubyte
*) "glXDrawableAttribATI");
560 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
561 pglXCopySubBufferMESA
= pglXGetProcAddressARB((const GLubyte
*) "glXCopySubBufferMESA");
564 X11DRV_WineGL_LoadExtensions();
570 wine_dlclose(opengl_handle
, NULL
, 0);
571 opengl_handle
= NULL
;
575 static inline Wine_GLContext
*alloc_context(void)
579 if ((ret
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLContext
))))
581 ret
->next
= context_list
;
582 if (context_list
) context_list
->prev
= ret
;
588 static inline void free_context(Wine_GLContext
*context
)
590 if (context
->next
!= NULL
) context
->next
->prev
= context
->prev
;
591 if (context
->prev
!= NULL
) context
->prev
->next
= context
->next
;
592 else context_list
= context
->next
;
594 if (context
->vis
) XFree(context
->vis
);
595 HeapFree(GetProcessHeap(), 0, context
);
598 static inline BOOL
is_valid_context( Wine_GLContext
*ctx
)
601 for (ptr
= context_list
; ptr
; ptr
= ptr
->next
) if (ptr
== ctx
) break;
602 return (ptr
!= NULL
);
605 static int describeContext(Wine_GLContext
* ctx
) {
608 TRACE(" Context %p have (vis:%p):\n", ctx
, ctx
->vis
);
609 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_FBCONFIG_ID
, &tmp
);
610 TRACE(" - FBCONFIG_ID 0x%x\n", tmp
);
611 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
612 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
617 static BOOL
describeDrawable(X11DRV_PDEVICE
*physDev
) {
619 WineGLPixelFormat
*fmt
;
622 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, physDev
->current_pf
, TRUE
/* Offscreen */, &fmt_count
);
623 if(!fmt
) return FALSE
;
625 TRACE(" HDC %p has:\n", physDev
->hdc
);
626 TRACE(" - iPixelFormat %d\n", fmt
->iPixelFormat
);
627 TRACE(" - Drawable %p\n", (void*) get_glxdrawable(physDev
));
628 TRACE(" - FBCONFIG_ID 0x%x\n", fmt
->fmt_id
);
630 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
631 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
636 static int ConvertAttribWGLtoGLX(const int* iWGLAttr
, int* oGLXAttr
, Wine_GLPBuffer
* pbuf
) {
641 int nvfloatattrib
= GLX_DONT_CARE
;
642 int pixelattrib
= ~0;
644 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
645 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
646 while (iWGLAttr
&& 0 != iWGLAttr
[cur
]) {
647 TRACE("pAttr[%d] = %x\n", cur
, iWGLAttr
[cur
]);
649 switch (iWGLAttr
[cur
]) {
650 case WGL_AUX_BUFFERS_ARB
:
651 pop
= iWGLAttr
[++cur
];
652 PUSH2(oGLXAttr
, GLX_AUX_BUFFERS
, pop
);
653 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur
, pop
);
655 case WGL_COLOR_BITS_ARB
:
656 pop
= iWGLAttr
[++cur
];
657 PUSH2(oGLXAttr
, GLX_BUFFER_SIZE
, pop
);
658 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur
, pop
);
660 case WGL_BLUE_BITS_ARB
:
661 pop
= iWGLAttr
[++cur
];
662 PUSH2(oGLXAttr
, GLX_BLUE_SIZE
, pop
);
663 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur
, pop
);
665 case WGL_RED_BITS_ARB
:
666 pop
= iWGLAttr
[++cur
];
667 PUSH2(oGLXAttr
, GLX_RED_SIZE
, pop
);
668 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur
, pop
);
670 case WGL_GREEN_BITS_ARB
:
671 pop
= iWGLAttr
[++cur
];
672 PUSH2(oGLXAttr
, GLX_GREEN_SIZE
, pop
);
673 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur
, pop
);
675 case WGL_ALPHA_BITS_ARB
:
676 pop
= iWGLAttr
[++cur
];
677 PUSH2(oGLXAttr
, GLX_ALPHA_SIZE
, pop
);
678 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur
, pop
);
680 case WGL_DEPTH_BITS_ARB
:
681 pop
= iWGLAttr
[++cur
];
682 PUSH2(oGLXAttr
, GLX_DEPTH_SIZE
, pop
);
683 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur
, pop
);
685 case WGL_STENCIL_BITS_ARB
:
686 pop
= iWGLAttr
[++cur
];
687 PUSH2(oGLXAttr
, GLX_STENCIL_SIZE
, pop
);
688 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur
, pop
);
690 case WGL_DOUBLE_BUFFER_ARB
:
691 pop
= iWGLAttr
[++cur
];
692 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, pop
);
693 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur
, pop
);
696 pop
= iWGLAttr
[++cur
];
697 PUSH2(oGLXAttr
, GLX_STEREO
, pop
);
698 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur
, pop
);
701 case WGL_PIXEL_TYPE_ARB
:
702 pop
= iWGLAttr
[++cur
];
703 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur
, pop
);
705 case WGL_TYPE_COLORINDEX_ARB
: pixelattrib
= GLX_COLOR_INDEX_BIT
; break ;
706 case WGL_TYPE_RGBA_ARB
: pixelattrib
= GLX_RGBA_BIT
; break ;
707 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
708 case WGL_TYPE_RGBA_FLOAT_ATI
: pixelattrib
= GLX_RGBA_FLOAT_BIT
; break ;
709 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
: pixelattrib
= GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
; break ;
711 ERR("unexpected PixelType(%x)\n", pop
);
716 case WGL_SUPPORT_GDI_ARB
:
717 /* This flag is set in a WineGLPixelFormat */
718 pop
= iWGLAttr
[++cur
];
719 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur
, pop
);
722 case WGL_DRAW_TO_BITMAP_ARB
:
723 /* This flag is set in a WineGLPixelFormat */
724 pop
= iWGLAttr
[++cur
];
725 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur
, pop
);
728 case WGL_DRAW_TO_WINDOW_ARB
:
729 pop
= iWGLAttr
[++cur
];
730 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur
, pop
);
731 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
733 drawattrib
|= GLX_WINDOW_BIT
;
737 case WGL_DRAW_TO_PBUFFER_ARB
:
738 pop
= iWGLAttr
[++cur
];
739 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur
, pop
);
740 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
742 drawattrib
|= GLX_PBUFFER_BIT
;
746 case WGL_ACCELERATION_ARB
:
747 /* This flag is set in a WineGLPixelFormat */
748 pop
= iWGLAttr
[++cur
];
749 TRACE("pAttr[%d] = WGL_ACCELERATION_ARB: %d\n", cur
, pop
);
752 case WGL_SUPPORT_OPENGL_ARB
:
753 pop
= iWGLAttr
[++cur
];
754 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
755 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur
, pop
);
758 case WGL_SWAP_METHOD_ARB
:
759 pop
= iWGLAttr
[++cur
];
760 /* For now we ignore this and just return SWAP_EXCHANGE */
761 TRACE("pAttr[%d] = WGL_SWAP_METHOD_ARB: %#x\n", cur
, pop
);
764 case WGL_PBUFFER_LARGEST_ARB
:
765 pop
= iWGLAttr
[++cur
];
766 PUSH2(oGLXAttr
, GLX_LARGEST_PBUFFER
, pop
);
767 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur
, pop
);
770 case WGL_SAMPLE_BUFFERS_ARB
:
771 pop
= iWGLAttr
[++cur
];
772 PUSH2(oGLXAttr
, GLX_SAMPLE_BUFFERS_ARB
, pop
);
773 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur
, pop
);
776 case WGL_SAMPLES_ARB
:
777 pop
= iWGLAttr
[++cur
];
778 PUSH2(oGLXAttr
, GLX_SAMPLES_ARB
, pop
);
779 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur
, pop
);
782 case WGL_TEXTURE_FORMAT_ARB
:
783 case WGL_TEXTURE_TARGET_ARB
:
784 case WGL_MIPMAP_TEXTURE_ARB
:
785 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr
[cur
], iWGLAttr
[cur
+ 1]);
786 pop
= iWGLAttr
[++cur
];
788 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr
[cur
]);
790 if (use_render_texture_ati
) {
791 /** nothing to do here */
793 else if (!use_render_texture_emulation
) {
794 if (WGL_NO_TEXTURE_ARB
!= pop
) {
795 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr
[cur
]);
796 return -1; /** error: don't support it */
798 drawattrib
|= GLX_PBUFFER_BIT
;
802 case WGL_FLOAT_COMPONENTS_NV
:
803 nvfloatattrib
= iWGLAttr
[++cur
];
804 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur
, nvfloatattrib
);
806 case WGL_BIND_TO_TEXTURE_DEPTH_NV
:
807 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
808 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
809 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV
:
810 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV
:
811 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV
:
812 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV
:
813 pop
= iWGLAttr
[++cur
];
814 /** cannot be converted, see direct handling on
815 * - wglGetPixelFormatAttribivARB
816 * TODO: wglChoosePixelFormat
819 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
820 pop
= iWGLAttr
[++cur
];
821 PUSH2(oGLXAttr
, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
, pop
);
822 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur
, pop
);
825 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
:
826 pop
= iWGLAttr
[++cur
];
827 PUSH2(oGLXAttr
, GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
, pop
);
828 TRACE("pAttr[%d] = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT: %x\n", cur
, pop
);
831 FIXME("unsupported %x WGL Attribute\n", iWGLAttr
[cur
]);
837 /* By default glXChooseFBConfig defaults to GLX_WINDOW_BIT. wglChoosePixelFormatARB searches through
838 * all formats. Unless drawattrib is set to a non-zero value override it with ~0, so that pixmap and pbuffer
839 * formats appear as well. */
840 if(!drawattrib
) drawattrib
= ~0;
841 PUSH2(oGLXAttr
, GLX_DRAWABLE_TYPE
, drawattrib
);
842 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib
);
844 /* By default glXChooseFBConfig uses GLX_RGBA_BIT as the default value. Since wglChoosePixelFormatARB
845 * searches in all formats we have to do the same. For this reason we set GLX_RENDER_TYPE to ~0 unless
846 * it is overridden. */
847 PUSH2(oGLXAttr
, GLX_RENDER_TYPE
, pixelattrib
);
848 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib
);
850 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
851 if(strstr(WineGLInfo
.glxExtensions
, "GLX_NV_float_buffer")) {
852 PUSH2(oGLXAttr
, GLX_FLOAT_COMPONENTS_NV
, nvfloatattrib
);
853 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib
);
859 static int get_render_type_from_fbconfig(Display
*display
, GLXFBConfig fbconfig
)
861 int render_type
=0, render_type_bit
;
862 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_RENDER_TYPE
, &render_type_bit
);
863 switch(render_type_bit
)
866 render_type
= GLX_RGBA_TYPE
;
868 case GLX_COLOR_INDEX_BIT
:
869 render_type
= GLX_COLOR_INDEX_TYPE
;
871 case GLX_RGBA_FLOAT_BIT
:
872 render_type
= GLX_RGBA_FLOAT_TYPE
;
874 case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
:
875 render_type
= GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
;
878 ERR("Unknown render_type: %x\n", render_type
);
883 /* Check whether a fbconfig is suitable for Windows-style bitmap rendering */
884 static BOOL
check_fbconfig_bitmap_capability(Display
*display
, GLXFBConfig fbconfig
)
887 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_DOUBLEBUFFER
, &dbuf
);
888 pglXGetFBConfigAttrib(gdi_display
, fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
890 /* Windows only supports bitmap rendering on single buffered formats, further the fbconfig needs to have
891 * the GLX_PIXMAP_BIT set. */
892 return !dbuf
&& (value
& GLX_PIXMAP_BIT
);
895 static WineGLPixelFormat
*get_formats(Display
*display
, int *size_ret
, int *onscreen_size_ret
)
897 static WineGLPixelFormat
*list
;
898 static int size
, onscreen_size
;
900 int fmt_id
, nCfgs
, i
, run
, bmp_formats
;
902 XVisualInfo
*visinfo
;
907 cfgs
= pglXGetFBConfigs(display
, DefaultScreen(display
), &nCfgs
);
908 if (NULL
== cfgs
|| 0 == nCfgs
) {
909 if(cfgs
!= NULL
) XFree(cfgs
);
911 ERR("glXChooseFBConfig returns NULL\n");
915 /* Bitmap rendering on Windows implies the use of the Microsoft GDI software renderer.
916 * Further most GLX drivers only offer pixmap rendering using indirect rendering (except for modern drivers which support 'AIGLX' / composite).
917 * Indirect rendering can indicate software rendering (on Nvidia it is hw accelerated)
918 * Since bitmap rendering implies the use of software rendering we can safely use indirect rendering for bitmaps.
920 * Below we count the number of formats which are suitable for bitmap rendering. Windows restricts bitmap rendering to single buffered formats.
922 for(i
=0, bmp_formats
=0; i
<nCfgs
; i
++)
924 if(check_fbconfig_bitmap_capability(display
, cfgs
[i
]))
927 TRACE("Found %d bitmap capable fbconfigs\n", bmp_formats
);
929 list
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, (nCfgs
+ bmp_formats
)*sizeof(WineGLPixelFormat
));
931 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
932 * Do this as GLX doesn't guarantee that the list is sorted */
933 for(run
=0; run
< 2; run
++)
935 for(i
=0; i
<nCfgs
; i
++) {
936 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &fmt_id
);
937 visinfo
= pglXGetVisualFromFBConfig(display
, cfgs
[i
]);
939 /* The first run we only add onscreen formats (ones which have an associated X Visual).
940 * The second run we only set offscreen formats. */
943 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
944 * The contents is copied to the destination using XCopyArea. For the copying to work
945 * the depth of the source and destination window should be the same. In general this should
946 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
947 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
948 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
949 * list formats with the same depth. */
950 if(visinfo
->depth
!= screen_depth
)
956 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
957 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
958 list
[size
].fbconfig
= cfgs
[i
];
959 list
[size
].fmt_id
= fmt_id
;
960 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
961 list
[size
].offscreenOnly
= FALSE
;
962 list
[size
].dwFlags
= 0;
966 /* Clone a format if it is bitmap capable for indirect rendering to bitmaps */
967 if(check_fbconfig_bitmap_capability(display
, cfgs
[i
]))
969 TRACE("Found bitmap capable format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
970 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
971 list
[size
].fbconfig
= cfgs
[i
];
972 list
[size
].fmt_id
= fmt_id
;
973 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
974 list
[size
].offscreenOnly
= FALSE
;
975 list
[size
].dwFlags
= PFD_DRAW_TO_BITMAP
| PFD_SUPPORT_GDI
| PFD_GENERIC_FORMAT
;
979 } else if(run
&& !visinfo
) {
980 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id
, size
+1, i
);
981 list
[size
].iPixelFormat
= size
+1; /* The index starts at 1 */
982 list
[size
].fbconfig
= cfgs
[i
];
983 list
[size
].fmt_id
= fmt_id
;
984 list
[size
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
985 list
[size
].offscreenOnly
= TRUE
;
986 list
[size
].dwFlags
= 0;
990 if (visinfo
) XFree(visinfo
);
994 if(cfgs
!= NULL
) XFree(cfgs
);
997 if (size_ret
) *size_ret
= size
;
998 if (onscreen_size_ret
) *onscreen_size_ret
= onscreen_size
;
1003 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
1004 * In our WGL implementation we only support a subset of these formats namely the format of
1005 * Wine's main visual and offscreen formats (if they are available).
1006 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
1007 * and it returns the number of supported WGL formats in fmt_count.
1009 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
)
1011 WineGLPixelFormat
*list
, *res
= NULL
;
1012 int size
, onscreen_size
;
1014 if (!(list
= get_formats(display
, &size
, &onscreen_size
))) return NULL
;
1016 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
1017 * iPixelFormat in case of probing the number of pixelformats.
1019 if((iPixelFormat
> 0) && (iPixelFormat
<= size
) &&
1020 (!list
[iPixelFormat
-1].offscreenOnly
|| AllowOffscreen
)) {
1021 res
= &list
[iPixelFormat
-1];
1022 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res
->fbconfig
, iPixelFormat
);
1028 *fmt_count
= onscreen_size
;
1030 TRACE("Number of returned pixelformats=%d\n", *fmt_count
);
1035 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
1036 static WineGLPixelFormat
* ConvertPixelFormatGLXtoWGL(Display
*display
, int fmt_id
, DWORD dwFlags
)
1038 WineGLPixelFormat
*list
;
1041 if (!(list
= get_formats(display
, &size
, NULL
))) return NULL
;
1043 for(i
=0; i
<size
; i
++) {
1044 /* A GLX format can appear multiple times in the pixel format list due to fake formats for bitmap rendering.
1045 * Fake formats might get selected when the user passes the proper flags using the dwFlags parameter. */
1046 if( (list
[i
].fmt_id
== fmt_id
) && ((list
[i
].dwFlags
& dwFlags
) == dwFlags
) ) {
1047 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", list
[i
].iPixelFormat
, fmt_id
);
1051 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id
);
1055 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
1057 WineGLPixelFormat
*fmt
;
1059 if (!fbconfig_id
) return 0;
1061 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
, 0 /* no flags */);
1063 return fmt
->iPixelFormat
;
1064 /* This will happen on hwnds without a pixel format set; it's ok */
1069 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
1070 void mark_drawable_dirty(Drawable old
, Drawable
new)
1072 Wine_GLContext
*ctx
;
1073 for (ctx
= context_list
; ctx
; ctx
= ctx
->next
) {
1074 if (old
== ctx
->drawables
[0]) {
1075 ctx
->drawables
[0] = new;
1076 ctx
->refresh_drawables
= TRUE
;
1078 if (old
== ctx
->drawables
[1]) {
1079 ctx
->drawables
[1] = new;
1080 ctx
->refresh_drawables
= TRUE
;
1085 /* Given the current context, make sure its drawable is sync'd */
1086 static inline void sync_context(Wine_GLContext
*context
)
1088 if(context
&& context
->refresh_drawables
) {
1089 if (glxRequireVersion(3))
1090 pglXMakeContextCurrent(gdi_display
, context
->drawables
[0],
1091 context
->drawables
[1], context
->ctx
);
1093 pglXMakeCurrent(gdi_display
, context
->drawables
[0], context
->ctx
);
1094 context
->refresh_drawables
= FALSE
;
1099 static GLXContext
create_glxcontext(Display
*display
, Wine_GLContext
*context
, GLXContext shareList
)
1103 /* We use indirect rendering for rendering to bitmaps. See get_formats for a comment about this. */
1104 BOOL indirect
= (context
->fmt
->dwFlags
& PFD_DRAW_TO_BITMAP
) ? FALSE
: TRUE
;
1106 if(context
->gl3_context
)
1108 if(context
->numAttribs
)
1109 ctx
= pglXCreateContextAttribsARB(gdi_display
, context
->fmt
->fbconfig
, shareList
, indirect
, context
->attribList
);
1111 ctx
= pglXCreateContextAttribsARB(gdi_display
, context
->fmt
->fbconfig
, shareList
, indirect
, NULL
);
1113 else if(context
->vis
)
1114 ctx
= pglXCreateContext(gdi_display
, context
->vis
, shareList
, indirect
);
1115 else /* Create a GLX Context for a pbuffer */
1116 ctx
= pglXCreateNewContext(gdi_display
, context
->fmt
->fbconfig
, context
->fmt
->render_type
, shareList
, TRUE
);
1122 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
1124 return pglXCreateGLXPixmap(display
, vis
, parent
);
1128 static XID
create_bitmap_glxpixmap(X11DRV_PDEVICE
*physDev
, WineGLPixelFormat
*fmt
)
1135 vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1137 if(vis
->depth
== physDev
->bitmap
->pixmap_depth
)
1138 ret
= pglXCreateGLXPixmap(gdi_display
, vis
, physDev
->bitmap
->pixmap
);
1141 wine_tsx11_unlock();
1142 TRACE("return %lx\n", ret
);
1147 * X11DRV_ChoosePixelFormat
1149 * Equivalent to glXChooseVisual.
1151 int CDECL
X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
1152 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1153 WineGLPixelFormat
*list
;
1158 int bestFormat
= -1;
1159 int bestDBuffer
= -1;
1160 int bestStereo
= -1;
1164 int bestStencil
= -1;
1167 if (!has_opengl()) return 0;
1169 if (TRACE_ON(wgl
)) {
1170 TRACE("(%p,%p)\n", physDev
, ppfd
);
1172 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1175 if (!(list
= get_formats(gdi_display
, NULL
, &onscreen_size
))) return 0;
1178 for(i
=0; i
<onscreen_size
; i
++)
1182 int alpha
=0, color
=0, depth
=0, stencil
=0, aux
=0;
1183 WineGLPixelFormat
*fmt
= &list
[i
];
1186 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1187 if (value
& GLX_RGBA_BIT
)
1188 iPixelType
= PFD_TYPE_RGBA
;
1190 iPixelType
= PFD_TYPE_COLORINDEX
;
1192 if (ppfd
->iPixelType
!= iPixelType
)
1194 TRACE("pixel type mismatch for iPixelFormat=%d\n", i
+1);
1198 /* Only use bitmap capable for formats for bitmap rendering.
1199 * See get_formats for more info. */
1200 if( (ppfd
->dwFlags
& PFD_DRAW_TO_BITMAP
) != (fmt
->dwFlags
& PFD_DRAW_TO_BITMAP
))
1202 TRACE("PFD_DRAW_TO_BITMAP mismatch for iPixelFormat=%d\n", i
+1);
1206 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1207 if (value
) dwFlags
|= PFD_DOUBLEBUFFER
;
1208 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
);
1209 if (value
) dwFlags
|= PFD_STEREO
;
1210 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &color
); /* cColorBits */
1211 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &alpha
); /* cAlphaBits */
1212 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &depth
); /* cDepthBits */
1213 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &stencil
); /* cStencilBits */
1214 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &aux
); /* cAuxBuffers */
1216 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1217 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1218 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1219 * formats without the given flag set.
1220 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1221 * has indicated that a format without stereo is returned when stereo is unavailable.
1222 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1223 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1225 * To summarize the following is most likely the correct behavior:
1226 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1227 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1228 * stereo don't care -> it doesn't matter whether we get stereo or not
1230 * In Wine we will treat no-stereo the same way as don't care because it makes
1231 * format selection even more complicated and second drivers with Stereo advertise
1232 * each format twice anyway.
1235 /* Doublebuffer, see the comments above */
1236 if( !(ppfd
->dwFlags
& PFD_DOUBLEBUFFER_DONTCARE
) ) {
1237 if( ((ppfd
->dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
) &&
1238 ((dwFlags
& PFD_DOUBLEBUFFER
) == (ppfd
->dwFlags
& PFD_DOUBLEBUFFER
)) )
1240 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1241 bestStereo
= dwFlags
& PFD_STEREO
;
1245 bestStencil
= stencil
;
1250 if(bestDBuffer
!= -1 && (dwFlags
& PFD_DOUBLEBUFFER
) != bestDBuffer
)
1254 /* Stereo, see the comments above. */
1255 if( !(ppfd
->dwFlags
& PFD_STEREO_DONTCARE
) ) {
1256 if( ((ppfd
->dwFlags
& PFD_STEREO
) != bestStereo
) &&
1257 ((dwFlags
& PFD_STEREO
) == (ppfd
->dwFlags
& PFD_STEREO
)) )
1259 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1260 bestStereo
= dwFlags
& PFD_STEREO
;
1264 bestStencil
= stencil
;
1269 if(bestStereo
!= -1 && (dwFlags
& PFD_STEREO
) != bestStereo
)
1273 /* Below we will do a number of checks to select the 'best' pixelformat.
1274 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1275 * The code works by trying to match the most important options as close as possible.
1276 * When a reasonable format is found, we will try to match more options.
1277 * It appears (see the opengl32 test) that Windows opengl drivers ignore options
1278 * like cColorBits, cAlphaBits and friends if they are set to 0, so they are considered
1279 * as DONTCARE. At least Serious Sam TSE relies on this behavior. */
1282 if(ppfd
->cColorBits
) {
1283 if( ((ppfd
->cColorBits
> bestColor
) && (color
> bestColor
)) ||
1284 ((color
>= ppfd
->cColorBits
) && (color
< bestColor
)) )
1286 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1287 bestStereo
= dwFlags
& PFD_STEREO
;
1291 bestStencil
= stencil
;
1295 } else if(bestColor
!= color
) { /* Do further checks if the format is compatible */
1296 TRACE("color mismatch for iPixelFormat=%d\n", i
+1);
1302 if(ppfd
->cAlphaBits
) {
1303 if( ((ppfd
->cAlphaBits
> bestAlpha
) && (alpha
> bestAlpha
)) ||
1304 ((alpha
>= ppfd
->cAlphaBits
) && (alpha
< bestAlpha
)) )
1306 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1307 bestStereo
= dwFlags
& PFD_STEREO
;
1311 bestStencil
= stencil
;
1315 } else if(bestAlpha
!= alpha
) {
1316 TRACE("alpha mismatch for iPixelFormat=%d\n", i
+1);
1322 if(ppfd
->cDepthBits
) {
1323 if( ((ppfd
->cDepthBits
> bestDepth
) && (depth
> bestDepth
)) ||
1324 ((depth
>= ppfd
->cDepthBits
) && (depth
< bestDepth
)) )
1326 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1327 bestStereo
= dwFlags
& PFD_STEREO
;
1331 bestStencil
= stencil
;
1335 } else if(bestDepth
!= depth
) {
1336 TRACE("depth mismatch for iPixelFormat=%d\n", i
+1);
1342 if(ppfd
->cStencilBits
) {
1343 if( ((ppfd
->cStencilBits
> bestStencil
) && (stencil
> bestStencil
)) ||
1344 ((stencil
>= ppfd
->cStencilBits
) && (stencil
< bestStencil
)) )
1346 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1347 bestStereo
= dwFlags
& PFD_STEREO
;
1351 bestStencil
= stencil
;
1355 } else if(bestStencil
!= stencil
) {
1356 TRACE("stencil mismatch for iPixelFormat=%d\n", i
+1);
1362 if(ppfd
->cAuxBuffers
) {
1363 if( ((ppfd
->cAuxBuffers
> bestAux
) && (aux
> bestAux
)) ||
1364 ((aux
>= ppfd
->cAuxBuffers
) && (aux
< bestAux
)) )
1366 bestDBuffer
= dwFlags
& PFD_DOUBLEBUFFER
;
1367 bestStereo
= dwFlags
& PFD_STEREO
;
1371 bestStencil
= stencil
;
1375 } else if(bestAux
!= aux
) {
1376 TRACE("aux mismatch for iPixelFormat=%d\n", i
+1);
1382 if(bestFormat
== -1) {
1383 TRACE("No matching mode was found returning 0\n");
1387 ret
= bestFormat
+1; /* the return value should be a 1-based index */
1388 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret
, list
[bestFormat
].fmt_id
);
1391 wine_tsx11_unlock();
1396 * X11DRV_DescribePixelFormat
1398 * Get the pixel-format descriptor associated to the given id
1400 int CDECL
X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
1403 PIXELFORMATDESCRIPTOR
*ppfd
) {
1404 /*XVisualInfo *vis;*/
1407 WineGLPixelFormat
*fmt
;
1411 if (!has_opengl()) return 0;
1413 TRACE("(%p,%d,%d,%p)\n", physDev
, iPixelFormat
, nBytes
, ppfd
);
1415 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1416 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &fmt_count
);
1418 /* The application is only querying the number of pixelformats */
1420 } else if(fmt
== NULL
) {
1421 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat
, fmt_count
);
1425 if (nBytes
< sizeof(PIXELFORMATDESCRIPTOR
)) {
1426 ERR("Wrong structure size !\n");
1427 /* Should set error */
1433 memset(ppfd
, 0, sizeof(PIXELFORMATDESCRIPTOR
));
1434 ppfd
->nSize
= sizeof(PIXELFORMATDESCRIPTOR
);
1437 /* These flags are always the same... */
1438 ppfd
->dwFlags
= PFD_SUPPORT_OPENGL
;
1439 /* Now the flags extracted from the Visual */
1443 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1444 if(value
& GLX_WINDOW_BIT
)
1445 ppfd
->dwFlags
|= PFD_DRAW_TO_WINDOW
;
1447 /* On Windows bitmap rendering is only offered using the GDI Software renderer. We reserve some formats (see get_formats for more info)
1448 * for bitmap rendering since we require indirect rendering for this. Further pixel format logs of a GeforceFX, Geforce8800GT, Radeon HD3400 and a
1449 * Radeon 9000 indicated that all bitmap formats have PFD_SUPPORT_GDI. Except for 2 formats on the Radeon 9000 none of the hw accelerated formats
1450 * offered the GDI bit either. */
1451 ppfd
->dwFlags
|= fmt
->dwFlags
& (PFD_DRAW_TO_BITMAP
| PFD_SUPPORT_GDI
);
1453 /* PFD_GENERIC_FORMAT - gdi software rendering
1454 * PFD_GENERIC_ACCELERATED - some parts are accelerated by a display driver (MCD e.g. 3dfx minigl)
1455 * none set - full hardware accelerated by a ICD
1457 * We only set PFD_GENERIC_FORMAT on bitmap formats (see get_formats) as that's what ATI and Nvidia Windows drivers do */
1458 ppfd
->dwFlags
|= fmt
->dwFlags
& (PFD_GENERIC_FORMAT
| PFD_GENERIC_ACCELERATED
);
1460 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
);
1462 ppfd
->dwFlags
|= PFD_DOUBLEBUFFER
;
1463 ppfd
->dwFlags
&= ~PFD_SUPPORT_GDI
;
1465 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
); if (value
) ppfd
->dwFlags
|= PFD_STEREO
;
1468 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1469 if (value
& GLX_RGBA_BIT
)
1470 ppfd
->iPixelType
= PFD_TYPE_RGBA
;
1472 ppfd
->iPixelType
= PFD_TYPE_COLORINDEX
;
1475 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &value
);
1476 ppfd
->cColorBits
= value
;
1478 /* Red, green, blue and alpha bits / shifts */
1479 if (ppfd
->iPixelType
== PFD_TYPE_RGBA
) {
1480 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RED_SIZE
, &rb
);
1481 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_GREEN_SIZE
, &gb
);
1482 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BLUE_SIZE
, &bb
);
1483 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &ab
);
1485 ppfd
->cRedBits
= rb
;
1486 ppfd
->cRedShift
= gb
+ bb
+ ab
;
1487 ppfd
->cBlueBits
= bb
;
1488 ppfd
->cBlueShift
= ab
;
1489 ppfd
->cGreenBits
= gb
;
1490 ppfd
->cGreenShift
= bb
+ ab
;
1491 ppfd
->cAlphaBits
= ab
;
1492 ppfd
->cAlphaShift
= 0;
1495 ppfd
->cRedShift
= 0;
1496 ppfd
->cBlueBits
= 0;
1497 ppfd
->cBlueShift
= 0;
1498 ppfd
->cGreenBits
= 0;
1499 ppfd
->cGreenShift
= 0;
1500 ppfd
->cAlphaBits
= 0;
1501 ppfd
->cAlphaShift
= 0;
1504 /* Accum RGBA bits */
1505 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &rb
);
1506 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &gb
);
1507 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &bb
);
1508 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &ab
);
1510 ppfd
->cAccumBits
= rb
+gb
+bb
+ab
;
1511 ppfd
->cAccumRedBits
= rb
;
1512 ppfd
->cAccumGreenBits
= gb
;
1513 ppfd
->cAccumBlueBits
= bb
;
1514 ppfd
->cAccumAlphaBits
= ab
;
1517 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &value
);
1518 ppfd
->cAuxBuffers
= value
;
1521 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &value
);
1522 ppfd
->cDepthBits
= value
;
1525 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &value
);
1526 ppfd
->cStencilBits
= value
;
1528 wine_tsx11_unlock();
1530 ppfd
->iLayerType
= PFD_MAIN_PLANE
;
1532 if (TRACE_ON(wgl
)) {
1533 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1540 * X11DRV_GetPixelFormat
1542 * Get the pixel-format id used by this DC
1544 int CDECL
X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
1545 WineGLPixelFormat
*fmt
;
1547 TRACE("(%p)\n", physDev
);
1549 if (!physDev
->current_pf
) return 0; /* not set yet */
1551 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, physDev
->current_pf
, TRUE
, &tmp
);
1554 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev
->current_pf
);
1557 else if(fmt
->offscreenOnly
)
1559 /* Offscreen formats can't be used with traditional WGL calls.
1560 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1561 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt
->iPixelFormat
);
1565 TRACE("(%p): returns %d\n", physDev
, physDev
->current_pf
);
1566 return physDev
->current_pf
;
1569 /* This function is the core of X11DRV_SetPixelFormat and X11DRV_SetPixelFormatWINE.
1570 * Both functions are the same except that X11DRV_SetPixelFormatWINE allows you to
1571 * set the pixel format multiple times. */
1572 static BOOL
internal_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1574 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1575 WineGLPixelFormat
*fmt
;
1579 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1580 if(get_glxdrawable(physDev
) == root_window
)
1582 ERR("Invalid operation on root_window\n");
1586 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1587 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &value
);
1589 ERR("Invalid iPixelFormat: %d\n", iPixelFormat
);
1594 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1595 wine_tsx11_unlock();
1597 hwnd
= WindowFromDC(physDev
->hdc
);
1599 if(!(value
&GLX_WINDOW_BIT
)) {
1600 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat
);
1604 if(!SendMessageW(hwnd
, WM_X11DRV_SET_WIN_FORMAT
, fmt
->fmt_id
, 0)) {
1605 ERR("Couldn't set format of the window, returning failure\n");
1609 else if(physDev
->bitmap
) {
1610 if(!(value
&GLX_PIXMAP_BIT
)) {
1611 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat
);
1615 physDev
->bitmap
->glxpixmap
= create_bitmap_glxpixmap(physDev
, fmt
);
1616 if(!physDev
->bitmap
->glxpixmap
) {
1617 WARN("Couldn't create glxpixmap for pixel format %d\n", iPixelFormat
);
1622 FIXME("called on a non-window, non-bitmap object?\n");
1625 physDev
->current_pf
= iPixelFormat
;
1627 if (TRACE_ON(wgl
)) {
1631 gl_test
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_FBCONFIG_ID
, &value
);
1633 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1635 TRACE(" FBConfig have :\n");
1636 TRACE(" - FBCONFIG_ID 0x%x\n", value
);
1637 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &value
);
1638 TRACE(" - VISUAL_ID 0x%x\n", value
);
1639 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1640 TRACE(" - DRAWABLE_TYPE 0x%x\n", value
);
1642 wine_tsx11_unlock();
1649 * X11DRV_SetPixelFormat
1651 * Set the pixel-format id used by this DC
1653 BOOL CDECL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1655 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1656 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
1658 if (!has_opengl()) return FALSE
;
1660 if(physDev
->current_pf
) /* cannot change it if already set */
1661 return (physDev
->current_pf
== iPixelFormat
);
1663 return internal_SetPixelFormat(physDev
, iPixelFormat
, ppfd
);
1667 * X11DRV_wglCopyContext
1669 * For OpenGL32 wglCopyContext.
1671 BOOL CDECL
X11DRV_wglCopyContext(HGLRC hglrcSrc
, HGLRC hglrcDst
, UINT mask
) {
1672 Wine_GLContext
*src
= (Wine_GLContext
*)hglrcSrc
;
1673 Wine_GLContext
*dst
= (Wine_GLContext
*)hglrcDst
;
1675 TRACE("hglrcSrc: (%p), hglrcDst: (%p), mask: %#x\n", hglrcSrc
, hglrcDst
, mask
);
1678 pglXCopyContext(gdi_display
, src
->ctx
, dst
->ctx
, mask
);
1679 wine_tsx11_unlock();
1681 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1686 * X11DRV_wglCreateContext
1688 * For OpenGL32 wglCreateContext.
1690 HGLRC CDECL
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
)
1692 Wine_GLContext
*ret
;
1693 WineGLPixelFormat
*fmt
;
1694 int hdcPF
= physDev
->current_pf
;
1696 HDC hdc
= physDev
->hdc
;
1698 TRACE("(%p)->(PF:%d)\n", hdc
, hdcPF
);
1700 if (!has_opengl()) return 0;
1702 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, hdcPF
, TRUE
/* Offscreen */, &fmt_count
);
1703 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1704 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1705 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1706 * If this fails something is very wrong on the system. */
1708 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF
);
1709 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1714 ret
= alloc_context();
1717 ret
->has_been_current
= FALSE
;
1718 ret
->sharing
= FALSE
;
1720 ret
->vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1721 ret
->ctx
= create_glxcontext(gdi_display
, ret
, NULL
);
1722 wine_tsx11_unlock();
1724 TRACE(" creating context %p (GL context creation delayed)\n", ret
);
1729 * X11DRV_wglDeleteContext
1731 * For OpenGL32 wglDeleteContext.
1733 BOOL CDECL
X11DRV_wglDeleteContext(HGLRC hglrc
)
1735 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1738 TRACE("(%p)\n", hglrc
);
1740 if (!has_opengl()) return 0;
1743 /* A game (Half Life not to name it) deletes twice the same context,
1744 * so make sure it is valid first */
1745 if (is_valid_context( ctx
))
1747 if (ctx
->ctx
) pglXDestroyContext(gdi_display
, ctx
->ctx
);
1752 WARN("Error deleting context !\n");
1753 SetLastError(ERROR_INVALID_HANDLE
);
1756 wine_tsx11_unlock();
1762 * X11DRV_wglGetCurrentReadDCARB
1764 * For OpenGL32 wglGetCurrentReadDCARB.
1766 static HDC WINAPI
X11DRV_wglGetCurrentReadDCARB(void)
1769 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
1771 if (ctx
) ret
= ctx
->read_hdc
;
1773 TRACE(" returning %p (GL drawable %lu)\n", ret
, ctx
? ctx
->drawables
[1] : 0);
1778 * X11DRV_wglGetProcAddress
1780 * For OpenGL32 wglGetProcAddress.
1782 PROC CDECL
X11DRV_wglGetProcAddress(LPCSTR lpszProc
)
1785 const WineGLExtension
*ext
;
1787 int padding
= 32 - strlen(lpszProc
);
1791 if (!has_opengl()) return NULL
;
1793 /* Check the table of WGL extensions to see if we need to return a WGL extension
1794 * or a function pointer to a native OpenGL function. */
1795 if(strncmp(lpszProc
, "wgl", 3) != 0) {
1796 return pglXGetProcAddressARB((const GLubyte
*)lpszProc
);
1798 TRACE("('%s'):%*s", lpszProc
, padding
, " ");
1799 for (i
= 0; i
< WineGLExtensionListSize
; ++i
) {
1800 ext
= WineGLExtensionList
[i
];
1801 for (j
= 0; ext
->extEntryPoints
[j
].funcName
; ++j
) {
1802 if (strcmp(ext
->extEntryPoints
[j
].funcName
, lpszProc
) == 0) {
1803 TRACE("(%p) - WineGL\n", ext
->extEntryPoints
[j
].funcAddress
);
1804 return ext
->extEntryPoints
[j
].funcAddress
;
1810 WARN("(%s) - not found\n", lpszProc
);
1815 * X11DRV_wglMakeCurrent
1817 * For OpenGL32 wglMakeCurrent.
1819 BOOL CDECL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
1821 HDC hdc
= physDev
->hdc
;
1822 DWORD type
= GetObjectType(hdc
);
1823 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1825 TRACE("(%p,%p)\n", hdc
, hglrc
);
1827 if (!has_opengl()) return FALSE
;
1830 if (hglrc
== NULL
) {
1831 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1832 NtCurrentTeb()->glContext
= NULL
;
1833 } else if (ctx
->fmt
->iPixelFormat
!= physDev
->current_pf
) {
1834 WARN( "mismatched pixel format hdc %p %u ctx %p %u\n",
1835 hdc
, physDev
->current_pf
, ctx
, ctx
->fmt
->iPixelFormat
);
1836 SetLastError( ERROR_INVALID_PIXEL_FORMAT
);
1839 Drawable drawable
= get_glxdrawable(physDev
);
1841 /* The describe lines below are for debugging purposes only */
1842 if (TRACE_ON(wgl
)) {
1843 describeDrawable(physDev
);
1844 describeContext(ctx
);
1847 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display
, (void*) drawable
, ctx
->ctx
);
1848 ret
= pglXMakeCurrent(gdi_display
, drawable
, ctx
->ctx
);
1849 NtCurrentTeb()->glContext
= ctx
;
1853 ctx
->has_been_current
= TRUE
;
1855 ctx
->read_hdc
= hdc
;
1856 ctx
->drawables
[0] = drawable
;
1857 ctx
->drawables
[1] = drawable
;
1858 ctx
->refresh_drawables
= FALSE
;
1860 if (type
== OBJ_MEMDC
)
1862 ctx
->do_escape
= TRUE
;
1863 pglDrawBuffer(GL_FRONT_LEFT
);
1867 wine_tsx11_unlock();
1868 TRACE(" returning %s\n", (ret
? "True" : "False"));
1873 * X11DRV_wglMakeContextCurrentARB
1875 * For OpenGL32 wglMakeContextCurrentARB
1877 BOOL CDECL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* pDrawDev
, X11DRV_PDEVICE
* pReadDev
, HGLRC hglrc
)
1881 TRACE("(%p,%p,%p)\n", pDrawDev
, pReadDev
, hglrc
);
1883 if (!has_opengl()) return 0;
1886 if (hglrc
== NULL
) {
1887 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1888 NtCurrentTeb()->glContext
= NULL
;
1890 if (NULL
== pglXMakeContextCurrent
) {
1893 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1894 Drawable d_draw
= get_glxdrawable(pDrawDev
);
1895 Drawable d_read
= get_glxdrawable(pReadDev
);
1897 ctx
->has_been_current
= TRUE
;
1898 ctx
->hdc
= pDrawDev
->hdc
;
1899 ctx
->read_hdc
= pReadDev
->hdc
;
1900 ctx
->drawables
[0] = d_draw
;
1901 ctx
->drawables
[1] = d_read
;
1902 ctx
->refresh_drawables
= FALSE
;
1903 ret
= pglXMakeContextCurrent(gdi_display
, d_draw
, d_read
, ctx
->ctx
);
1904 NtCurrentTeb()->glContext
= ctx
;
1907 wine_tsx11_unlock();
1909 TRACE(" returning %s\n", (ret
? "True" : "False"));
1914 * X11DRV_wglShareLists
1916 * For OpenGL32 wglShareLists.
1918 BOOL CDECL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
1919 Wine_GLContext
*org
= (Wine_GLContext
*) hglrc1
;
1920 Wine_GLContext
*dest
= (Wine_GLContext
*) hglrc2
;
1922 TRACE("(%p, %p)\n", org
, dest
);
1924 if (!has_opengl()) return FALSE
;
1926 /* Sharing of display lists works differently in GLX and WGL. In case of GLX it is done
1927 * at context creation time but in case of WGL it is done using wglShareLists.
1928 * In the past we tried to emulate wglShareLists by delaying GLX context creation until
1929 * either a wglMakeCurrent or wglShareLists. This worked fine for most apps but it causes
1930 * issues for OpenGL 3 because there wglCreateContextAttribsARB can fail in a lot of cases,
1931 * so there delaying context creation doesn't work.
1933 * The new approach is to create a GLX context in wglCreateContext / wglCreateContextAttribsARB
1934 * and when a program requests sharing we recreate the destination context if it hasn't been made
1935 * current or when it hasn't shared display lists before.
1938 if((org
->has_been_current
&& dest
->has_been_current
) || dest
->has_been_current
)
1940 ERR("Could not share display lists, one of the contexts has been current already !\n");
1943 else if(dest
->sharing
)
1945 ERR("Could not share display lists because hglrc2 has already shared lists before\n");
1950 if((GetObjectType(org
->hdc
) == OBJ_MEMDC
) ^ (GetObjectType(dest
->hdc
) == OBJ_MEMDC
))
1952 WARN("Attempting to share a context between a direct and indirect rendering context, expect issues!\n");
1956 describeContext(org
);
1957 describeContext(dest
);
1959 /* Re-create the GLX context and share display lists */
1960 pglXDestroyContext(gdi_display
, dest
->ctx
);
1961 dest
->ctx
= create_glxcontext(gdi_display
, dest
, org
->ctx
);
1962 wine_tsx11_unlock();
1963 TRACE(" re-created an OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest
->ctx
, dest
, org
->ctx
);
1965 org
->sharing
= TRUE
;
1966 dest
->sharing
= TRUE
;
1972 static BOOL
internal_wglUseFontBitmaps(HDC hdc
, DWORD first
, DWORD count
, DWORD listBase
, DWORD (WINAPI
*GetGlyphOutline_ptr
)(HDC
,UINT
,UINT
,LPGLYPHMETRICS
,DWORD
,LPVOID
,const MAT2
*))
1974 /* We are running using client-side rendering fonts... */
1976 unsigned int glyph
, size
= 0;
1977 void *bitmap
= NULL
, *gl_bitmap
= NULL
;
1981 pglGetIntegerv(GL_UNPACK_ALIGNMENT
, &org_alignment
);
1982 pglPixelStorei(GL_UNPACK_ALIGNMENT
, 4);
1983 wine_tsx11_unlock();
1985 for (glyph
= first
; glyph
< first
+ count
; glyph
++) {
1986 static const MAT2 identity
= { {0,1},{0,0},{0,0},{0,1} };
1987 unsigned int needed_size
= GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, 0, NULL
, &identity
);
1988 unsigned int height
, width_int
;
1990 TRACE("Glyph : %3d / List : %d\n", glyph
, listBase
);
1991 if (needed_size
== GDI_ERROR
) {
1992 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size
);
1995 TRACE(" - needed size : %d\n", needed_size
);
1998 if (needed_size
> size
) {
2000 HeapFree(GetProcessHeap(), 0, bitmap
);
2001 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
2002 bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
2003 gl_bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
2005 if (GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, size
, bitmap
, &identity
) == GDI_ERROR
)
2007 if (TRACE_ON(wgl
)) {
2008 unsigned int height
, width
, bitmask
;
2009 unsigned char *bitmap_
= bitmap
;
2011 TRACE(" - bbox : %d x %d\n", gm
.gmBlackBoxX
, gm
.gmBlackBoxY
);
2012 TRACE(" - origin : (%d , %d)\n", gm
.gmptGlyphOrigin
.x
, gm
.gmptGlyphOrigin
.y
);
2013 TRACE(" - increment : %d - %d\n", gm
.gmCellIncX
, gm
.gmCellIncY
);
2014 if (needed_size
!= 0) {
2015 TRACE(" - bitmap :\n");
2016 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
2018 for (width
= 0, bitmask
= 0x80; width
< gm
.gmBlackBoxX
; width
++, bitmask
>>= 1) {
2023 if (*bitmap_
& bitmask
)
2028 bitmap_
+= (4 - ((UINT_PTR
)bitmap_
& 0x03));
2034 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
2035 * glyph for it to be drawn properly.
2037 if (needed_size
!= 0) {
2038 width_int
= (gm
.gmBlackBoxX
+ 31) / 32;
2039 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
2041 for (width
= 0; width
< width_int
; width
++) {
2042 ((int *) gl_bitmap
)[(gm
.gmBlackBoxY
- height
- 1) * width_int
+ width
] =
2043 ((int *) bitmap
)[height
* width_int
+ width
];
2049 pglNewList(listBase
++, GL_COMPILE
);
2050 if (needed_size
!= 0) {
2051 pglBitmap(gm
.gmBlackBoxX
, gm
.gmBlackBoxY
,
2052 0 - gm
.gmptGlyphOrigin
.x
, (int) gm
.gmBlackBoxY
- gm
.gmptGlyphOrigin
.y
,
2053 gm
.gmCellIncX
, gm
.gmCellIncY
,
2056 /* This is the case of 'empty' glyphs like the space character */
2057 pglBitmap(0, 0, 0, 0, gm
.gmCellIncX
, gm
.gmCellIncY
, NULL
);
2060 wine_tsx11_unlock();
2064 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
2065 wine_tsx11_unlock();
2067 HeapFree(GetProcessHeap(), 0, bitmap
);
2068 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
2073 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
2074 wine_tsx11_unlock();
2076 HeapFree(GetProcessHeap(), 0, bitmap
);
2077 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
2082 * X11DRV_wglUseFontBitmapsA
2084 * For OpenGL32 wglUseFontBitmapsA.
2086 BOOL CDECL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
2088 Font fid
= physDev
->font
;
2090 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
2092 if (!has_opengl()) return FALSE
;
2095 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineA
);
2099 /* I assume that the glyphs are at the same position for X and for Windows */
2100 pglXUseXFont(fid
, first
, count
, listBase
);
2101 wine_tsx11_unlock();
2106 * X11DRV_wglUseFontBitmapsW
2108 * For OpenGL32 wglUseFontBitmapsW.
2110 BOOL CDECL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
2112 Font fid
= physDev
->font
;
2114 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
2116 if (!has_opengl()) return FALSE
;
2119 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineW
);
2122 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
2125 /* I assume that the glyphs are at the same position for X and for Windows */
2126 pglXUseXFont(fid
, first
, count
, listBase
);
2127 wine_tsx11_unlock();
2131 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
2132 static void WINAPI
X11DRV_wglGetIntegerv(GLenum pname
, GLint
* params
)
2139 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2141 pglGetIntegerv(pname
, params
);
2143 * if we cannot find a Wine Context
2144 * we only have the default wine desktop context,
2145 * so if we have only a 24 depth say we have 32
2147 if (!ctx
&& *params
== 24) {
2150 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params
);
2155 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2157 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_ALPHA_SIZE
, params
);
2158 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params
);
2162 pglGetIntegerv(pname
, params
);
2165 wine_tsx11_unlock();
2168 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
2172 if (!physDev
->gl_copy
)
2175 w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
2176 h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
2178 if(w
> 0 && h
> 0) {
2179 Drawable src
= physDev
->pixmap
;
2180 if(!src
) src
= physDev
->gl_drawable
;
2182 /* The GL drawable may be lagged behind if we don't flush first, so
2183 * flush the display make sure we copy up-to-date data */
2185 XFlush(gdi_display
);
2186 XSetFunction(gdi_display
, physDev
->gc
, GXcopy
);
2187 XCopyArea(gdi_display
, src
, physDev
->drawable
, physDev
->gc
, 0, 0, w
, h
,
2188 physDev
->dc_rect
.left
, physDev
->dc_rect
.top
);
2189 wine_tsx11_unlock();
2194 static void WINAPI
X11DRV_wglFinish(void)
2196 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2197 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2202 wine_tsx11_unlock();
2203 if (ctx
) ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2206 static void WINAPI
X11DRV_wglFlush(void)
2208 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
2209 enum x11drv_escape_codes code
= X11DRV_FLUSH_GL_DRAWABLE
;
2214 wine_tsx11_unlock();
2215 if (ctx
) ExtEscape(ctx
->hdc
, X11DRV_ESCAPE
, sizeof(code
), (LPSTR
)&code
, 0, NULL
);
2219 * X11DRV_wglCreateContextAttribsARB
2221 * WGL_ARB_create_context: wglCreateContextAttribsARB
2223 HGLRC
X11DRV_wglCreateContextAttribsARB(X11DRV_PDEVICE
*physDev
, HGLRC hShareContext
, const int* attribList
)
2225 Wine_GLContext
*ret
;
2226 WineGLPixelFormat
*fmt
;
2227 int hdcPF
= physDev
->current_pf
;
2230 TRACE("(%p %p %p)\n", physDev
, hShareContext
, attribList
);
2232 if (!has_opengl()) return 0;
2234 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, hdcPF
, TRUE
/* Offscreen */, &fmt_count
);
2235 /* wglCreateContextAttribsARB supports ALL pixel formats, so also offscreen ones.
2236 * If this fails something is very wrong on the system. */
2239 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF
);
2240 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2245 ret
= alloc_context();
2246 wine_tsx11_unlock();
2247 ret
->hdc
= physDev
->hdc
;
2249 ret
->vis
= NULL
; /* glXCreateContextAttribsARB requires a fbconfig instead of a visual */
2250 ret
->gl3_context
= TRUE
;
2252 ret
->numAttribs
= 0;
2255 int *pAttribList
= (int*)attribList
;
2256 int *pContextAttribList
= &ret
->attribList
[0];
2257 /* attribList consists of pairs {token, value] terminated with 0 */
2258 while(pAttribList
[0] != 0)
2260 TRACE("%#x %#x\n", pAttribList
[0], pAttribList
[1]);
2261 switch(pAttribList
[0])
2263 case WGL_CONTEXT_MAJOR_VERSION_ARB
:
2264 pContextAttribList
[0] = GLX_CONTEXT_MAJOR_VERSION_ARB
;
2265 pContextAttribList
[1] = pAttribList
[1];
2267 case WGL_CONTEXT_MINOR_VERSION_ARB
:
2268 pContextAttribList
[0] = GLX_CONTEXT_MINOR_VERSION_ARB
;
2269 pContextAttribList
[1] = pAttribList
[1];
2271 case WGL_CONTEXT_LAYER_PLANE_ARB
:
2273 case WGL_CONTEXT_FLAGS_ARB
:
2274 pContextAttribList
[0] = GLX_CONTEXT_FLAGS_ARB
;
2275 pContextAttribList
[1] = pAttribList
[1];
2277 case WGL_CONTEXT_PROFILE_MASK_ARB
:
2278 pContextAttribList
[0] = GLX_CONTEXT_PROFILE_MASK_ARB
;
2279 pContextAttribList
[1] = pAttribList
[1];
2282 ERR("Unhandled attribList pair: %#x %#x\n", pAttribList
[0], pAttribList
[1]);
2287 pContextAttribList
+= 2;
2292 X11DRV_expect_error(gdi_display
, GLXErrorHandler
, NULL
);
2293 ret
->ctx
= create_glxcontext(gdi_display
, ret
, NULL
);
2295 XSync(gdi_display
, False
);
2296 if(X11DRV_check_error() || !ret
->ctx
)
2298 /* In the future we should convert the GLX error to a win32 one here if needed */
2299 ERR("Context creation failed\n");
2301 wine_tsx11_unlock();
2305 wine_tsx11_unlock();
2306 TRACE(" creating context %p\n", ret
);
2311 * X11DRV_wglGetExtensionsStringARB
2313 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2315 static const char * WINAPI
X11DRV_wglGetExtensionsStringARB(HDC hdc
) {
2316 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2317 return WineGLInfo
.wglExtensions
;
2321 * X11DRV_wglCreatePbufferARB
2323 * WGL_ARB_pbuffer: wglCreatePbufferARB
2325 static HPBUFFERARB WINAPI
X11DRV_wglCreatePbufferARB(HDC hdc
, int iPixelFormat
, int iWidth
, int iHeight
, const int *piAttribList
)
2327 Wine_GLPBuffer
* object
= NULL
;
2328 WineGLPixelFormat
*fmt
= NULL
;
2333 TRACE("(%p, %d, %d, %d, %p)\n", hdc
, iPixelFormat
, iWidth
, iHeight
, piAttribList
);
2335 if (0 >= iPixelFormat
) {
2336 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc
, iPixelFormat
);
2337 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2338 return NULL
; /* unexpected error */
2341 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2342 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nCfgs
);
2344 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc
, iPixelFormat
, nCfgs
);
2345 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2346 goto create_failed
; /* unexpected error */
2349 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLPBuffer
));
2350 if (NULL
== object
) {
2351 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2352 goto create_failed
; /* unexpected error */
2355 object
->display
= gdi_display
;
2356 object
->width
= iWidth
;
2357 object
->height
= iHeight
;
2360 PUSH2(attribs
, GLX_PBUFFER_WIDTH
, iWidth
);
2361 PUSH2(attribs
, GLX_PBUFFER_HEIGHT
, iHeight
);
2362 while (piAttribList
&& 0 != *piAttribList
) {
2364 switch (*piAttribList
) {
2365 case WGL_PBUFFER_LARGEST_ARB
: {
2367 attr_v
= *piAttribList
;
2368 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v
);
2369 PUSH2(attribs
, GLX_LARGEST_PBUFFER
, attr_v
);
2373 case WGL_TEXTURE_FORMAT_ARB
: {
2375 attr_v
= *piAttribList
;
2376 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v
);
2377 if (use_render_texture_ati
) {
2380 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2381 case WGL_TEXTURE_RGB_ARB
: type
= GLX_TEXTURE_RGB_ATI
; break ;
2382 case WGL_TEXTURE_RGBA_ARB
: type
= GLX_TEXTURE_RGBA_ATI
; break ;
2384 SetLastError(ERROR_INVALID_DATA
);
2387 object
->use_render_texture
= 1;
2388 PUSH2(attribs
, GLX_TEXTURE_FORMAT_ATI
, type
);
2390 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2391 object
->use_render_texture
= 0;
2393 if (!use_render_texture_emulation
) {
2394 SetLastError(ERROR_INVALID_DATA
);
2398 case WGL_TEXTURE_RGB_ARB
:
2399 object
->use_render_texture
= GL_RGB
;
2400 object
->texture_bpp
= 3;
2401 object
->texture_format
= GL_RGB
;
2402 object
->texture_type
= GL_UNSIGNED_BYTE
;
2404 case WGL_TEXTURE_RGBA_ARB
:
2405 object
->use_render_texture
= GL_RGBA
;
2406 object
->texture_bpp
= 4;
2407 object
->texture_format
= GL_RGBA
;
2408 object
->texture_type
= GL_UNSIGNED_BYTE
;
2411 /* WGL_FLOAT_COMPONENTS_NV */
2412 case WGL_TEXTURE_FLOAT_R_NV
:
2413 object
->use_render_texture
= GL_FLOAT_R_NV
;
2414 object
->texture_bpp
= 4;
2415 object
->texture_format
= GL_RED
;
2416 object
->texture_type
= GL_FLOAT
;
2418 case WGL_TEXTURE_FLOAT_RG_NV
:
2419 object
->use_render_texture
= GL_FLOAT_RG_NV
;
2420 object
->texture_bpp
= 8;
2421 object
->texture_format
= GL_LUMINANCE_ALPHA
;
2422 object
->texture_type
= GL_FLOAT
;
2424 case WGL_TEXTURE_FLOAT_RGB_NV
:
2425 object
->use_render_texture
= GL_FLOAT_RGB_NV
;
2426 object
->texture_bpp
= 12;
2427 object
->texture_format
= GL_RGB
;
2428 object
->texture_type
= GL_FLOAT
;
2430 case WGL_TEXTURE_FLOAT_RGBA_NV
:
2431 object
->use_render_texture
= GL_FLOAT_RGBA_NV
;
2432 object
->texture_bpp
= 16;
2433 object
->texture_format
= GL_RGBA
;
2434 object
->texture_type
= GL_FLOAT
;
2437 ERR("Unknown texture format: %x\n", attr_v
);
2438 SetLastError(ERROR_INVALID_DATA
);
2446 case WGL_TEXTURE_TARGET_ARB
: {
2448 attr_v
= *piAttribList
;
2449 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v
);
2450 if (use_render_texture_ati
) {
2453 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2454 case WGL_TEXTURE_CUBE_MAP_ARB
: type
= GLX_TEXTURE_CUBE_MAP_ATI
; break ;
2455 case WGL_TEXTURE_1D_ARB
: type
= GLX_TEXTURE_1D_ATI
; break ;
2456 case WGL_TEXTURE_2D_ARB
: type
= GLX_TEXTURE_2D_ATI
; break ;
2458 SetLastError(ERROR_INVALID_DATA
);
2461 PUSH2(attribs
, GLX_TEXTURE_TARGET_ATI
, type
);
2463 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2464 object
->texture_target
= 0;
2466 if (!use_render_texture_emulation
) {
2467 SetLastError(ERROR_INVALID_DATA
);
2471 case WGL_TEXTURE_CUBE_MAP_ARB
: {
2472 if (iWidth
!= iHeight
) {
2473 SetLastError(ERROR_INVALID_DATA
);
2476 object
->texture_target
= GL_TEXTURE_CUBE_MAP
;
2477 object
->texture_bind_target
= GL_TEXTURE_BINDING_CUBE_MAP
;
2480 case WGL_TEXTURE_1D_ARB
: {
2482 SetLastError(ERROR_INVALID_DATA
);
2485 object
->texture_target
= GL_TEXTURE_1D
;
2486 object
->texture_bind_target
= GL_TEXTURE_BINDING_1D
;
2489 case WGL_TEXTURE_2D_ARB
: {
2490 object
->texture_target
= GL_TEXTURE_2D
;
2491 object
->texture_bind_target
= GL_TEXTURE_BINDING_2D
;
2494 case WGL_TEXTURE_RECTANGLE_NV
: {
2495 object
->texture_target
= GL_TEXTURE_RECTANGLE_NV
;
2496 object
->texture_bind_target
= GL_TEXTURE_BINDING_RECTANGLE_NV
;
2500 ERR("Unknown texture target: %x\n", attr_v
);
2501 SetLastError(ERROR_INVALID_DATA
);
2509 case WGL_MIPMAP_TEXTURE_ARB
: {
2511 attr_v
= *piAttribList
;
2512 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v
);
2513 if (use_render_texture_ati
) {
2514 PUSH2(attribs
, GLX_MIPMAP_TEXTURE_ATI
, attr_v
);
2516 if (!use_render_texture_emulation
) {
2517 SetLastError(ERROR_INVALID_DATA
);
2527 PUSH1(attribs
, None
);
2529 object
->drawable
= pglXCreatePbuffer(gdi_display
, fmt
->fbconfig
, attribs
);
2530 wine_tsx11_unlock();
2531 TRACE("new Pbuffer drawable as %p\n", (void*) object
->drawable
);
2532 if (!object
->drawable
) {
2533 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2534 goto create_failed
; /* unexpected error */
2536 TRACE("->(%p)\n", object
);
2540 HeapFree(GetProcessHeap(), 0, object
);
2541 TRACE("->(FAILED)\n");
2546 * X11DRV_wglDestroyPbufferARB
2548 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2550 static GLboolean WINAPI
X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer
)
2552 Wine_GLPBuffer
* object
= hPbuffer
;
2553 TRACE("(%p)\n", hPbuffer
);
2554 if (NULL
== object
) {
2555 SetLastError(ERROR_INVALID_HANDLE
);
2559 pglXDestroyPbuffer(object
->display
, object
->drawable
);
2560 wine_tsx11_unlock();
2561 HeapFree(GetProcessHeap(), 0, object
);
2566 * X11DRV_wglGetPbufferDCARB
2568 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2569 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2570 * Gdi32 implements the part of this function which creates a device context.
2571 * This part associates the physDev with the X drawable of the pbuffer.
2573 HDC CDECL
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*physDev
, HPBUFFERARB hPbuffer
)
2575 Wine_GLPBuffer
* object
= hPbuffer
;
2576 if (NULL
== object
) {
2577 SetLastError(ERROR_INVALID_HANDLE
);
2581 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2582 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2583 physDev
->current_pf
= object
->fmt
->iPixelFormat
;
2584 physDev
->drawable
= object
->drawable
;
2585 SetRect( &physDev
->drawable_rect
, 0, 0, object
->width
, object
->height
);
2586 physDev
->dc_rect
= physDev
->drawable_rect
;
2588 TRACE("(%p)->(%p)\n", hPbuffer
, physDev
->hdc
);
2589 return physDev
->hdc
;
2593 * X11DRV_wglQueryPbufferARB
2595 * WGL_ARB_pbuffer: wglQueryPbufferARB
2597 static GLboolean WINAPI
X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer
, int iAttribute
, int *piValue
)
2599 Wine_GLPBuffer
* object
= hPbuffer
;
2600 TRACE("(%p, 0x%x, %p)\n", hPbuffer
, iAttribute
, piValue
);
2601 if (NULL
== object
) {
2602 SetLastError(ERROR_INVALID_HANDLE
);
2605 switch (iAttribute
) {
2606 case WGL_PBUFFER_WIDTH_ARB
:
2608 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_WIDTH
, (unsigned int*) piValue
);
2609 wine_tsx11_unlock();
2611 case WGL_PBUFFER_HEIGHT_ARB
:
2613 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_HEIGHT
, (unsigned int*) piValue
);
2614 wine_tsx11_unlock();
2617 case WGL_PBUFFER_LOST_ARB
:
2618 /* GLX Pbuffers cannot be lost by default. We can support this by
2619 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2620 * to receive pixel buffer clobber events, however that may or may
2621 * not give any benefit */
2622 *piValue
= GL_FALSE
;
2625 case WGL_TEXTURE_FORMAT_ARB
:
2626 if (use_render_texture_ati
) {
2628 int type
= WGL_NO_TEXTURE_ARB
;
2630 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_FORMAT_ATI
, &tmp
);
2631 wine_tsx11_unlock();
2633 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2634 case GLX_TEXTURE_RGB_ATI
: type
= WGL_TEXTURE_RGB_ARB
; break ;
2635 case GLX_TEXTURE_RGBA_ATI
: type
= WGL_TEXTURE_RGBA_ARB
; break ;
2639 if (!object
->use_render_texture
) {
2640 *piValue
= WGL_NO_TEXTURE_ARB
;
2642 if (!use_render_texture_emulation
) {
2643 SetLastError(ERROR_INVALID_HANDLE
);
2646 switch(object
->use_render_texture
) {
2648 *piValue
= WGL_TEXTURE_RGB_ARB
;
2651 *piValue
= WGL_TEXTURE_RGBA_ARB
;
2653 /* WGL_FLOAT_COMPONENTS_NV */
2655 *piValue
= WGL_TEXTURE_FLOAT_R_NV
;
2657 case GL_FLOAT_RG_NV
:
2658 *piValue
= WGL_TEXTURE_FLOAT_RG_NV
;
2660 case GL_FLOAT_RGB_NV
:
2661 *piValue
= WGL_TEXTURE_FLOAT_RGB_NV
;
2663 case GL_FLOAT_RGBA_NV
:
2664 *piValue
= WGL_TEXTURE_FLOAT_RGBA_NV
;
2667 ERR("Unknown texture format: %x\n", object
->use_render_texture
);
2673 case WGL_TEXTURE_TARGET_ARB
:
2674 if (use_render_texture_ati
) {
2676 int type
= WGL_NO_TEXTURE_ARB
;
2678 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_TARGET_ATI
, &tmp
);
2679 wine_tsx11_unlock();
2681 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2682 case GLX_TEXTURE_CUBE_MAP_ATI
: type
= WGL_TEXTURE_CUBE_MAP_ARB
; break ;
2683 case GLX_TEXTURE_1D_ATI
: type
= WGL_TEXTURE_1D_ARB
; break ;
2684 case GLX_TEXTURE_2D_ATI
: type
= WGL_TEXTURE_2D_ARB
; break ;
2688 if (!object
->texture_target
) {
2689 *piValue
= WGL_NO_TEXTURE_ARB
;
2691 if (!use_render_texture_emulation
) {
2692 SetLastError(ERROR_INVALID_DATA
);
2695 switch (object
->texture_target
) {
2696 case GL_TEXTURE_1D
: *piValue
= WGL_TEXTURE_1D_ARB
; break;
2697 case GL_TEXTURE_2D
: *piValue
= WGL_TEXTURE_2D_ARB
; break;
2698 case GL_TEXTURE_CUBE_MAP
: *piValue
= WGL_TEXTURE_CUBE_MAP_ARB
; break;
2699 case GL_TEXTURE_RECTANGLE_NV
: *piValue
= WGL_TEXTURE_RECTANGLE_NV
; break;
2705 case WGL_MIPMAP_TEXTURE_ARB
:
2706 if (use_render_texture_ati
) {
2708 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_MIPMAP_TEXTURE_ATI
, (unsigned int*) piValue
);
2709 wine_tsx11_unlock();
2711 *piValue
= GL_FALSE
; /** don't support that */
2712 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute
);
2717 FIXME("unexpected attribute %x\n", iAttribute
);
2725 * X11DRV_wglReleasePbufferDCARB
2727 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2729 static int WINAPI
X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer
, HDC hdc
)
2731 TRACE("(%p, %p)\n", hPbuffer
, hdc
);
2732 return DeleteDC(hdc
);
2736 * X11DRV_wglSetPbufferAttribARB
2738 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2740 static GLboolean WINAPI
X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer
, const int *piAttribList
)
2742 Wine_GLPBuffer
* object
= hPbuffer
;
2743 GLboolean ret
= GL_FALSE
;
2745 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer
, piAttribList
);
2746 if (NULL
== object
) {
2747 SetLastError(ERROR_INVALID_HANDLE
);
2750 if (!object
->use_render_texture
) {
2751 SetLastError(ERROR_INVALID_HANDLE
);
2754 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2757 if (NULL
!= pglXDrawableAttribATI
) {
2758 if (use_render_texture_ati
) {
2759 FIXME("Need conversion for GLX_ATI_render_texture\n");
2762 ret
= pglXDrawableAttribATI(object
->display
, object
->drawable
, piAttribList
);
2763 wine_tsx11_unlock();
2769 * X11DRV_wglChoosePixelFormatARB
2771 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2773 static GLboolean WINAPI
X11DRV_wglChoosePixelFormatARB(HDC hdc
, const int *piAttribIList
, const FLOAT
*pfAttribFList
, UINT nMaxFormats
, int *piFormats
, UINT
*nNumFormats
)
2778 GLXFBConfig
* cfgs
= NULL
;
2782 WineGLPixelFormat
*fmt
;
2788 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc
, piAttribIList
, pfAttribFList
, nMaxFormats
, piFormats
, nNumFormats
);
2789 if (NULL
!= pfAttribFList
) {
2790 FIXME("unused pfAttribFList\n");
2793 nAttribs
= ConvertAttribWGLtoGLX(piAttribIList
, attribs
, NULL
);
2794 if (-1 == nAttribs
) {
2795 WARN("Cannot convert WGL to GLX attributes\n");
2798 PUSH1(attribs
, None
);
2800 /* There is no 1:1 mapping between GLX and WGL formats because we duplicate some GLX formats for bitmap rendering (see get_formats).
2801 * Flags like PFD_SUPPORT_GDI, PFD_DRAW_TO_BITMAP and others are a property of the WineGLPixelFormat. We don't query these attributes
2802 * using glXChooseFBConfig but we filter the result of glXChooseFBConfig later on by passing a dwFlags to 'ConvertPixelFormatGLXtoWGL'. */
2803 for(i
=0; piAttribIList
[i
] != 0; i
+=2)
2805 switch(piAttribIList
[i
])
2807 case WGL_DRAW_TO_BITMAP_ARB
:
2808 if(piAttribIList
[i
+1])
2809 dwFlags
|= PFD_DRAW_TO_BITMAP
;
2811 case WGL_ACCELERATION_ARB
:
2812 switch(piAttribIList
[i
+1])
2814 case WGL_NO_ACCELERATION_ARB
:
2815 dwFlags
|= PFD_GENERIC_FORMAT
;
2817 case WGL_GENERIC_ACCELERATION_ARB
:
2818 dwFlags
|= PFD_GENERIC_ACCELERATED
;
2820 case WGL_FULL_ACCELERATION_ARB
:
2825 case WGL_SUPPORT_GDI_ARB
:
2826 if(piAttribIList
[i
+1])
2827 dwFlags
|= PFD_SUPPORT_GDI
;
2832 /* Search for FB configurations matching the requirements in attribs */
2834 cfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribs
, &nCfgs
);
2836 wine_tsx11_unlock();
2837 WARN("Compatible Pixel Format not found\n");
2841 /* Loop through all matching formats and check if they are suitable.
2842 * Note that this function should at max return nMaxFormats different formats */
2843 for(run
=0; run
< 2; run
++)
2845 for (it
= 0; it
< nCfgs
; ++it
) {
2846 gl_test
= pglXGetFBConfigAttrib(gdi_display
, cfgs
[it
], GLX_FBCONFIG_ID
, &fmt_id
);
2848 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2852 /* Search for the format in our list of compatible formats */
2853 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fmt_id
, dwFlags
);
2857 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2858 if( ((run
== 0) && fmt
->offscreenOnly
) || ((run
== 1) && !fmt
->offscreenOnly
) )
2861 if(pfmt_it
< nMaxFormats
) {
2862 piFormats
[pfmt_it
] = fmt
->iPixelFormat
;
2863 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it
+ 1, nCfgs
, fmt_id
, piFormats
[pfmt_it
]);
2869 *nNumFormats
= pfmt_it
;
2872 wine_tsx11_unlock();
2877 * X11DRV_wglGetPixelFormatAttribivARB
2879 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2881 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribivARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, int *piValues
)
2884 WineGLPixelFormat
*fmt
= NULL
;
2888 int nWGLFormats
= 0;
2890 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, piValues
);
2892 if (0 < iLayerPlane
) {
2893 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane
);
2897 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2898 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2899 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2900 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nWGLFormats
);
2902 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat
);
2906 for (i
= 0; i
< nAttributes
; ++i
) {
2907 const int curWGLAttr
= piAttributes
[i
];
2908 TRACE("pAttr[%d] = %x\n", i
, curWGLAttr
);
2910 switch (curWGLAttr
) {
2911 case WGL_NUMBER_PIXEL_FORMATS_ARB
:
2912 piValues
[i
] = nWGLFormats
;
2915 case WGL_SUPPORT_OPENGL_ARB
:
2916 piValues
[i
] = GL_TRUE
;
2919 case WGL_ACCELERATION_ARB
:
2920 curGLXAttr
= GLX_CONFIG_CAVEAT
;
2921 if (!fmt
) goto pix_error
;
2922 if(fmt
->dwFlags
& PFD_GENERIC_FORMAT
)
2923 piValues
[i
] = WGL_NO_ACCELERATION_ARB
;
2924 else if(fmt
->dwFlags
& PFD_GENERIC_ACCELERATED
)
2925 piValues
[i
] = WGL_GENERIC_ACCELERATION_ARB
;
2927 piValues
[i
] = WGL_FULL_ACCELERATION_ARB
;
2930 case WGL_TRANSPARENT_ARB
:
2931 curGLXAttr
= GLX_TRANSPARENT_TYPE
;
2932 if (!fmt
) goto pix_error
;
2933 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2934 if (hTest
) goto get_error
;
2935 piValues
[i
] = GL_FALSE
;
2936 if (GLX_NONE
!= tmp
) piValues
[i
] = GL_TRUE
;
2939 case WGL_PIXEL_TYPE_ARB
:
2940 curGLXAttr
= GLX_RENDER_TYPE
;
2941 if (!fmt
) goto pix_error
;
2942 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2943 if (hTest
) goto get_error
;
2944 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp
);
2945 if (tmp
& GLX_RGBA_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_ARB
; }
2946 else if (tmp
& GLX_COLOR_INDEX_BIT
) { piValues
[i
] = WGL_TYPE_COLORINDEX_ARB
; }
2947 else if (tmp
& GLX_RGBA_FLOAT_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2948 else if (tmp
& GLX_RGBA_FLOAT_ATI_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2949 else if (tmp
& GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
) { piValues
[i
] = WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
; }
2951 ERR("unexpected RenderType(%x)\n", tmp
);
2952 piValues
[i
] = WGL_TYPE_RGBA_ARB
;
2956 case WGL_COLOR_BITS_ARB
:
2957 curGLXAttr
= GLX_BUFFER_SIZE
;
2960 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
2961 if (use_render_texture_ati
) {
2962 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGB_ATI
;
2965 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
2966 if (use_render_texture_ati
) {
2967 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGBA_ATI
;
2970 if (!use_render_texture_emulation
) {
2971 piValues
[i
] = GL_FALSE
;
2974 curGLXAttr
= GLX_RENDER_TYPE
;
2975 if (!fmt
) goto pix_error
;
2976 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2977 if (hTest
) goto get_error
;
2978 if (GLX_COLOR_INDEX_BIT
== tmp
) {
2979 piValues
[i
] = GL_FALSE
;
2982 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2983 if (hTest
) goto get_error
;
2984 piValues
[i
] = (tmp
& GLX_PBUFFER_BIT
) ? GL_TRUE
: GL_FALSE
;
2987 case WGL_BLUE_BITS_ARB
:
2988 curGLXAttr
= GLX_BLUE_SIZE
;
2990 case WGL_RED_BITS_ARB
:
2991 curGLXAttr
= GLX_RED_SIZE
;
2993 case WGL_GREEN_BITS_ARB
:
2994 curGLXAttr
= GLX_GREEN_SIZE
;
2996 case WGL_ALPHA_BITS_ARB
:
2997 curGLXAttr
= GLX_ALPHA_SIZE
;
2999 case WGL_DEPTH_BITS_ARB
:
3000 curGLXAttr
= GLX_DEPTH_SIZE
;
3002 case WGL_STENCIL_BITS_ARB
:
3003 curGLXAttr
= GLX_STENCIL_SIZE
;
3005 case WGL_DOUBLE_BUFFER_ARB
:
3006 curGLXAttr
= GLX_DOUBLEBUFFER
;
3008 case WGL_STEREO_ARB
:
3009 curGLXAttr
= GLX_STEREO
;
3011 case WGL_AUX_BUFFERS_ARB
:
3012 curGLXAttr
= GLX_AUX_BUFFERS
;
3015 case WGL_SUPPORT_GDI_ARB
:
3016 if (!fmt
) goto pix_error
;
3017 piValues
[i
] = (fmt
->dwFlags
& PFD_SUPPORT_GDI
) ? TRUE
: FALSE
;
3020 case WGL_DRAW_TO_BITMAP_ARB
:
3021 if (!fmt
) goto pix_error
;
3022 piValues
[i
] = (fmt
->dwFlags
& PFD_DRAW_TO_BITMAP
) ? TRUE
: FALSE
;
3025 case WGL_DRAW_TO_WINDOW_ARB
:
3026 case WGL_DRAW_TO_PBUFFER_ARB
:
3027 if (!fmt
) goto pix_error
;
3028 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
3029 if (hTest
) goto get_error
;
3030 if((curWGLAttr
== WGL_DRAW_TO_WINDOW_ARB
&& (tmp
&GLX_WINDOW_BIT
)) ||
3031 (curWGLAttr
== WGL_DRAW_TO_PBUFFER_ARB
&& (tmp
&GLX_PBUFFER_BIT
)))
3032 piValues
[i
] = GL_TRUE
;
3034 piValues
[i
] = GL_FALSE
;
3037 case WGL_SWAP_METHOD_ARB
:
3038 /* For now return SWAP_EXCHANGE_ARB which is the best type of buffer switch available.
3039 * Later on we can also use GLX_OML_swap_method on drivers which support this. At this
3040 * point only ATI offers this.
3042 piValues
[i
] = WGL_SWAP_EXCHANGE_ARB
;
3045 case WGL_PBUFFER_LARGEST_ARB
:
3046 curGLXAttr
= GLX_LARGEST_PBUFFER
;
3049 case WGL_SAMPLE_BUFFERS_ARB
:
3050 curGLXAttr
= GLX_SAMPLE_BUFFERS_ARB
;
3053 case WGL_SAMPLES_ARB
:
3054 curGLXAttr
= GLX_SAMPLES_ARB
;
3057 case WGL_FLOAT_COMPONENTS_NV
:
3058 curGLXAttr
= GLX_FLOAT_COMPONENTS_NV
;
3061 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT
:
3062 curGLXAttr
= GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
;
3065 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT
:
3066 curGLXAttr
= GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT
;
3069 case WGL_ACCUM_RED_BITS_ARB
:
3070 curGLXAttr
= GLX_ACCUM_RED_SIZE
;
3072 case WGL_ACCUM_GREEN_BITS_ARB
:
3073 curGLXAttr
= GLX_ACCUM_GREEN_SIZE
;
3075 case WGL_ACCUM_BLUE_BITS_ARB
:
3076 curGLXAttr
= GLX_ACCUM_BLUE_SIZE
;
3078 case WGL_ACCUM_ALPHA_BITS_ARB
:
3079 curGLXAttr
= GLX_ACCUM_ALPHA_SIZE
;
3081 case WGL_ACCUM_BITS_ARB
:
3082 if (!fmt
) goto pix_error
;
3083 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_RED_SIZE
, &tmp
);
3084 if (hTest
) goto get_error
;
3086 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_GREEN_SIZE
, &tmp
);
3087 if (hTest
) goto get_error
;
3089 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_BLUE_SIZE
, &tmp
);
3090 if (hTest
) goto get_error
;
3092 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ACCUM_ALPHA_SIZE
, &tmp
);
3093 if (hTest
) goto get_error
;
3098 FIXME("unsupported %x WGL Attribute\n", curWGLAttr
);
3101 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
3102 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
3103 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
3105 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
3106 * and check which options can work using iPixelFormat=0 and which not.
3107 * A problem would be that this function is an extension. This would
3108 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
3110 if (0 != curGLXAttr
&& iPixelFormat
!= 0) {
3111 if (!fmt
) goto pix_error
;
3112 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, piValues
+ i
);
3113 if (hTest
) goto get_error
;
3116 piValues
[i
] = GL_FALSE
;
3119 wine_tsx11_unlock();
3123 wine_tsx11_unlock();
3124 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc
, curGLXAttr
);
3128 wine_tsx11_unlock();
3129 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc
, iPixelFormat
, nWGLFormats
);
3134 * X11DRV_wglGetPixelFormatAttribfvARB
3136 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
3138 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, FLOAT
*pfValues
)
3144 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, pfValues
);
3146 /* Allocate a temporary array to store integer values */
3147 attr
= HeapAlloc(GetProcessHeap(), 0, nAttributes
* sizeof(int));
3149 ERR("couldn't allocate %d array\n", nAttributes
);
3153 /* Piggy-back on wglGetPixelFormatAttribivARB */
3154 ret
= X11DRV_wglGetPixelFormatAttribivARB(hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, attr
);
3156 /* Convert integer values to float. Should also check for attributes
3157 that can give decimal values here */
3158 for (i
=0; i
<nAttributes
;i
++) {
3159 pfValues
[i
] = attr
[i
];
3163 HeapFree(GetProcessHeap(), 0, attr
);
3168 * X11DRV_wglBindTexImageARB
3170 * WGL_ARB_render_texture: wglBindTexImageARB
3172 static GLboolean WINAPI
X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
3174 Wine_GLPBuffer
* object
= hPbuffer
;
3175 GLboolean ret
= GL_FALSE
;
3177 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
3178 if (NULL
== object
) {
3179 SetLastError(ERROR_INVALID_HANDLE
);
3182 if (!object
->use_render_texture
) {
3183 SetLastError(ERROR_INVALID_HANDLE
);
3187 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
3188 static int init
= 0;
3189 int prev_binded_texture
= 0;
3190 GLXContext prev_context
;
3191 Drawable prev_drawable
;
3192 GLXContext tmp_context
;
3195 prev_context
= pglXGetCurrentContext();
3196 prev_drawable
= pglXGetCurrentDrawable();
3198 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
3199 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
3200 isn't ideal performance wise but I wasn't able to get other ways working.
3203 init
= 1; /* Only show the FIXME once for performance reasons */
3204 FIXME("partial stub!\n");
3207 TRACE("drawable=%p, context=%p\n", (void*)object
->drawable
, prev_context
);
3208 tmp_context
= pglXCreateNewContext(gdi_display
, object
->fmt
->fbconfig
, object
->fmt
->render_type
, prev_context
, True
);
3210 pglGetIntegerv(object
->texture_bind_target
, &prev_binded_texture
);
3212 /* Switch to our pbuffer */
3213 pglXMakeCurrent(gdi_display
, object
->drawable
, tmp_context
);
3215 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
3216 * After that upload the pbuffer texture data. */
3217 pglBindTexture(object
->texture_target
, prev_binded_texture
);
3218 pglCopyTexImage2D(object
->texture_target
, 0, object
->use_render_texture
, 0, 0, object
->width
, object
->height
, 0);
3220 /* Switch back to the original drawable and upload the pbuffer-texture */
3221 pglXMakeCurrent(object
->display
, prev_drawable
, prev_context
);
3222 pglXDestroyContext(gdi_display
, tmp_context
);
3223 wine_tsx11_unlock();
3227 if (NULL
!= pglXBindTexImageATI
) {
3232 case WGL_FRONT_LEFT_ARB
:
3233 buffer
= GLX_FRONT_LEFT_ATI
;
3235 case WGL_FRONT_RIGHT_ARB
:
3236 buffer
= GLX_FRONT_RIGHT_ATI
;
3238 case WGL_BACK_LEFT_ARB
:
3239 buffer
= GLX_BACK_LEFT_ATI
;
3241 case WGL_BACK_RIGHT_ARB
:
3242 buffer
= GLX_BACK_RIGHT_ATI
;
3245 ERR("Unknown iBuffer=%#x\n", iBuffer
);
3249 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
3250 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
3251 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
3252 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
3253 * works fine using our pbuffer emulation path.
3256 ret
= pglXBindTexImageATI(object
->display
, object
->drawable
, buffer
);
3257 wine_tsx11_unlock();
3263 * X11DRV_wglReleaseTexImageARB
3265 * WGL_ARB_render_texture: wglReleaseTexImageARB
3267 static GLboolean WINAPI
X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
3269 Wine_GLPBuffer
* object
= hPbuffer
;
3270 GLboolean ret
= GL_FALSE
;
3272 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
3273 if (NULL
== object
) {
3274 SetLastError(ERROR_INVALID_HANDLE
);
3277 if (!object
->use_render_texture
) {
3278 SetLastError(ERROR_INVALID_HANDLE
);
3281 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
3284 if (NULL
!= pglXReleaseTexImageATI
) {
3289 case WGL_FRONT_LEFT_ARB
:
3290 buffer
= GLX_FRONT_LEFT_ATI
;
3292 case WGL_FRONT_RIGHT_ARB
:
3293 buffer
= GLX_FRONT_RIGHT_ATI
;
3295 case WGL_BACK_LEFT_ARB
:
3296 buffer
= GLX_BACK_LEFT_ATI
;
3298 case WGL_BACK_RIGHT_ARB
:
3299 buffer
= GLX_BACK_RIGHT_ATI
;
3302 ERR("Unknown iBuffer=%#x\n", iBuffer
);
3306 ret
= pglXReleaseTexImageATI(object
->display
, object
->drawable
, buffer
);
3307 wine_tsx11_unlock();
3313 * X11DRV_wglGetExtensionsStringEXT
3315 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3317 static const char * WINAPI
X11DRV_wglGetExtensionsStringEXT(void) {
3318 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
3319 return WineGLInfo
.wglExtensions
;
3323 * X11DRV_wglGetSwapIntervalEXT
3325 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3327 static int WINAPI
X11DRV_wglGetSwapIntervalEXT(VOID
) {
3328 FIXME("(),stub!\n");
3329 return swap_interval
;
3333 * X11DRV_wglSwapIntervalEXT
3335 * WGL_EXT_swap_control: wglSwapIntervalEXT
3337 static BOOL WINAPI
X11DRV_wglSwapIntervalEXT(int interval
) {
3340 TRACE("(%d)\n", interval
);
3341 swap_interval
= interval
;
3342 if (NULL
!= pglXSwapIntervalSGI
) {
3344 ret
= !pglXSwapIntervalSGI(interval
);
3345 wine_tsx11_unlock();
3347 else WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3352 * X11DRV_wglAllocateMemoryNV
3354 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3356 static void* WINAPI
X11DRV_wglAllocateMemoryNV(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
) {
3358 TRACE("(%d, %f, %f, %f)\n", size
, readfreq
, writefreq
, priority
);
3360 if (pglXAllocateMemoryNV
)
3363 ret
= pglXAllocateMemoryNV(size
, readfreq
, writefreq
, priority
);
3364 wine_tsx11_unlock();
3370 * X11DRV_wglFreeMemoryNV
3372 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3374 static void WINAPI
X11DRV_wglFreeMemoryNV(GLvoid
* pointer
) {
3375 TRACE("(%p)\n", pointer
);
3376 if (pglXFreeMemoryNV
== NULL
)
3380 pglXFreeMemoryNV(pointer
);
3381 wine_tsx11_unlock();
3385 * X11DRV_wglSetPixelFormatWINE
3387 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3388 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3390 BOOL CDECL
X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE
*physDev
, int iPixelFormat
, const PIXELFORMATDESCRIPTOR
*ppfd
)
3392 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
3394 if (!has_opengl()) return FALSE
;
3396 if (physDev
->current_pf
== iPixelFormat
) return TRUE
;
3398 /* Relay to the core SetPixelFormat */
3399 TRACE("Changing iPixelFormat from %d to %d\n", physDev
->current_pf
, iPixelFormat
);
3400 return internal_SetPixelFormat(physDev
, iPixelFormat
, ppfd
);
3404 * glxRequireVersion (internal)
3406 * Check if the supported GLX version matches requiredVersion.
3408 static BOOL
glxRequireVersion(int requiredVersion
)
3410 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3411 if(requiredVersion
<= WineGLInfo
.glxVersion
[1])
3417 static BOOL
glxRequireExtension(const char *requiredExtension
)
3419 if (strstr(WineGLInfo
.glxExtensions
, requiredExtension
) == NULL
) {
3426 static void register_extension_string(const char *ext
)
3428 if (WineGLInfo
.wglExtensions
[0])
3429 strcat(WineGLInfo
.wglExtensions
, " ");
3430 strcat(WineGLInfo
.wglExtensions
, ext
);
3432 TRACE("'%s'\n", ext
);
3435 static BOOL
register_extension(const WineGLExtension
* ext
)
3439 assert( WineGLExtensionListSize
< MAX_EXTENSIONS
);
3440 WineGLExtensionList
[WineGLExtensionListSize
++] = ext
;
3442 register_extension_string(ext
->extName
);
3444 for (i
= 0; ext
->extEntryPoints
[i
].funcName
; ++i
)
3445 TRACE(" - '%s'\n", ext
->extEntryPoints
[i
].funcName
);
3450 static const WineGLExtension WGL_internal_functions
=
3454 { "wglGetIntegerv", X11DRV_wglGetIntegerv
},
3455 { "wglFinish", X11DRV_wglFinish
},
3456 { "wglFlush", X11DRV_wglFlush
},
3461 static const WineGLExtension WGL_ARB_create_context
=
3463 "WGL_ARB_create_context",
3465 { "wglCreateContextAttribsARB", X11DRV_wglCreateContextAttribsARB
},
3469 static const WineGLExtension WGL_ARB_extensions_string
=
3471 "WGL_ARB_extensions_string",
3473 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB
},
3477 static const WineGLExtension WGL_ARB_make_current_read
=
3479 "WGL_ARB_make_current_read",
3481 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB
},
3482 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB
},
3486 static const WineGLExtension WGL_ARB_multisample
=
3488 "WGL_ARB_multisample",
3491 static const WineGLExtension WGL_ARB_pbuffer
=
3495 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB
},
3496 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB
},
3497 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB
},
3498 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB
},
3499 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB
},
3500 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB
},
3504 static const WineGLExtension WGL_ARB_pixel_format
=
3506 "WGL_ARB_pixel_format",
3508 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB
},
3509 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB
},
3510 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB
},
3514 static const WineGLExtension WGL_ARB_render_texture
=
3516 "WGL_ARB_render_texture",
3518 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB
},
3519 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB
},
3523 static const WineGLExtension WGL_EXT_extensions_string
=
3525 "WGL_EXT_extensions_string",
3527 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT
},
3531 static const WineGLExtension WGL_EXT_swap_control
=
3533 "WGL_EXT_swap_control",
3535 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT
},
3536 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT
},
3540 static const WineGLExtension WGL_NV_vertex_array_range
=
3542 "WGL_NV_vertex_array_range",
3544 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV
},
3545 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV
},
3549 static const WineGLExtension WGL_WINE_pixel_format_passthrough
=
3551 "WGL_WINE_pixel_format_passthrough",
3553 { "wglSetPixelFormatWINE", X11DRV_wglSetPixelFormatWINE
},
3558 * X11DRV_WineGL_LoadExtensions
3560 static void X11DRV_WineGL_LoadExtensions(void)
3562 WineGLInfo
.wglExtensions
[0] = 0;
3564 /* Load Wine internal functions */
3565 register_extension(&WGL_internal_functions
);
3567 /* ARB Extensions */
3569 if(glxRequireExtension("GLX_ARB_create_context"))
3571 register_extension(&WGL_ARB_create_context
);
3573 if(glxRequireExtension("GLX_ARB_create_context_profile"))
3574 register_extension_string("WGL_ARB_create_context_profile");
3577 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3579 register_extension_string("WGL_ARB_pixel_format_float");
3580 register_extension_string("WGL_ATI_pixel_format_float");
3583 register_extension(&WGL_ARB_extensions_string
);
3585 if (glxRequireVersion(3))
3586 register_extension(&WGL_ARB_make_current_read
);
3588 if (glxRequireExtension("GLX_ARB_multisample"))
3589 register_extension(&WGL_ARB_multisample
);
3591 /* In general pbuffer functionality requires support in the X-server. The functionality is
3592 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3593 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3594 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3596 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3597 * without support in the X-server (which other Mesa based drivers require).
3599 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3600 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3601 * is available pbuffers must be available too. */
3602 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3603 register_extension(&WGL_ARB_pbuffer
);
3605 register_extension(&WGL_ARB_pixel_format
);
3607 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3608 if (glxRequireExtension("GLX_ATI_render_texture") ||
3609 glxRequireExtension("GLX_ARB_render_texture") ||
3610 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation
))
3612 register_extension(&WGL_ARB_render_texture
);
3614 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3615 if(glxRequireExtension("GLX_NV_float_buffer"))
3616 register_extension_string("WGL_NV_float_buffer");
3618 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3619 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_texture_rectangle") != NULL
)
3620 register_extension_string("WGL_NV_texture_rectangle");
3623 /* EXT Extensions */
3625 register_extension(&WGL_EXT_extensions_string
);
3627 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3628 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3629 register_extension(&WGL_EXT_swap_control
);
3631 if(glxRequireExtension("GLX_EXT_framebuffer_sRGB"))
3632 register_extension_string("WGL_EXT_framebuffer_sRGB");
3634 if(glxRequireExtension("GLX_EXT_fbconfig_packed_float"))
3635 register_extension_string("WGL_EXT_pixel_format_packed_float");
3637 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3638 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_vertex_array_range") != NULL
)
3639 register_extension(&WGL_NV_vertex_array_range
);
3641 /* WINE-specific WGL Extensions */
3643 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
3644 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
3646 register_extension(&WGL_WINE_pixel_format_passthrough
);
3650 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3656 if (physDev
->bitmap
->hbitmap
== BITMAP_stock_phys_bitmap
.hbitmap
)
3657 ret
= physDev
->drawable
; /* PBuffer */
3659 ret
= physDev
->bitmap
->glxpixmap
;
3661 else if(physDev
->gl_drawable
)
3662 ret
= physDev
->gl_drawable
;
3664 ret
= physDev
->drawable
;
3668 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3671 pglXDestroyGLXPixmap(display
, glxpixmap
);
3672 wine_tsx11_unlock();
3677 * X11DRV_SwapBuffers
3679 * Swap the buffers of this DC
3681 BOOL CDECL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
)
3683 GLXDrawable drawable
;
3684 Wine_GLContext
*ctx
= NtCurrentTeb()->glContext
;
3686 if (!has_opengl()) return FALSE
;
3688 TRACE("(%p)\n", physDev
);
3690 drawable
= get_glxdrawable(physDev
);
3694 if(physDev
->pixmap
) {
3695 if(pglXCopySubBufferMESA
) {
3696 int w
= physDev
->dc_rect
.right
- physDev
->dc_rect
.left
;
3697 int h
= physDev
->dc_rect
.bottom
- physDev
->dc_rect
.top
;
3699 /* (glX)SwapBuffers has an implicit glFlush effect, however
3700 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3704 pglXCopySubBufferMESA(gdi_display
, drawable
, 0, 0, w
, h
);
3707 pglXSwapBuffers(gdi_display
, drawable
);
3710 pglXSwapBuffers(gdi_display
, drawable
);
3712 flush_gl_drawable(physDev
);
3713 wine_tsx11_unlock();
3718 static long prev_time
, start_time
;
3719 static unsigned long frames
, frames_total
;
3721 DWORD time
= GetTickCount();
3724 /* every 1.5 seconds */
3725 if (time
- prev_time
> 1500) {
3726 TRACE_(fps
)("@ approx %.2ffps, total %.2ffps\n",
3727 1000.0*frames
/(time
- prev_time
), 1000.0*frames_total
/(time
- start_time
));
3730 if(start_time
== 0) start_time
= time
;
3737 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3739 WineGLPixelFormat
*fmt
;
3742 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fbconfig_id
, 0 /* no flags */);
3747 ret
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
3748 wine_tsx11_unlock();
3752 #else /* no OpenGL includes */
3754 void X11DRV_OpenGL_Cleanup(void)
3758 static inline void opengl_error(void)
3761 if (!warned
++) ERR("No OpenGL support compiled in.\n");
3764 int pixelformat_from_fbconfig_id(XID fbconfig_id
)
3769 void mark_drawable_dirty(Drawable old
, Drawable
new)
3773 void flush_gl_drawable(X11DRV_PDEVICE
*physDev
)
3777 Drawable
create_glxpixmap(Display
*display
, XVisualInfo
*vis
, Pixmap parent
)
3782 /***********************************************************************
3783 * ChoosePixelFormat (X11DRV.@)
3785 int CDECL
X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
3786 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3791 /***********************************************************************
3792 * DescribePixelFormat (X11DRV.@)
3794 int CDECL
X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
3797 PIXELFORMATDESCRIPTOR
*ppfd
) {
3802 /***********************************************************************
3803 * GetPixelFormat (X11DRV.@)
3805 int CDECL
X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
3810 /***********************************************************************
3811 * SetPixelFormat (X11DRV.@)
3813 BOOL CDECL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
3815 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3820 /***********************************************************************
3821 * SwapBuffers (X11DRV.@)
3823 BOOL CDECL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
) {
3829 * X11DRV_wglCopyContext
3831 * For OpenGL32 wglCopyContext.
3833 BOOL CDECL
X11DRV_wglCopyContext(HGLRC hglrcSrc
, HGLRC hglrcDst
, UINT mask
) {
3839 * X11DRV_wglCreateContext
3841 * For OpenGL32 wglCreateContext.
3843 HGLRC CDECL
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
) {
3849 * X11DRV_wglCreateContextAttribsARB
3851 * WGL_ARB_create_context: wglCreateContextAttribsARB
3853 HGLRC
X11DRV_wglCreateContextAttribsARB(X11DRV_PDEVICE
*physDev
, HGLRC hShareContext
, const int* attribList
)
3860 * X11DRV_wglDeleteContext
3862 * For OpenGL32 wglDeleteContext.
3864 BOOL CDECL
X11DRV_wglDeleteContext(HGLRC hglrc
) {
3870 * X11DRV_wglGetProcAddress
3872 * For OpenGL32 wglGetProcAddress.
3874 PROC CDECL
X11DRV_wglGetProcAddress(LPCSTR lpszProc
) {
3879 HDC CDECL
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*hDevice
, void *hPbuffer
)
3885 BOOL CDECL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* hDrawDev
, X11DRV_PDEVICE
* hReadDev
, HGLRC hglrc
) {
3891 * X11DRV_wglMakeCurrent
3893 * For OpenGL32 wglMakeCurrent.
3895 BOOL CDECL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
3901 * X11DRV_wglShareLists
3903 * For OpenGL32 wglShareLists.
3905 BOOL CDECL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
3911 * X11DRV_wglUseFontBitmapsA
3913 * For OpenGL32 wglUseFontBitmapsA.
3915 BOOL CDECL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3922 * X11DRV_wglUseFontBitmapsW
3924 * For OpenGL32 wglUseFontBitmapsW.
3926 BOOL CDECL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3933 * X11DRV_wglSetPixelFormatWINE
3935 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3936 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3938 BOOL CDECL
X11DRV_wglSetPixelFormatWINE(X11DRV_PDEVICE
*physDev
, int iPixelFormat
, const PIXELFORMATDESCRIPTOR
*ppfd
)
3944 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3949 BOOL
destroy_glxpixmap(Display
*display
, XID glxpixmap
)
3954 XVisualInfo
*visual_from_fbconfig_id( XID fbconfig_id
)
3959 #endif /* defined(HAVE_OPENGL) */