2 * Copyright 2007 Vijay Kiran Kamuju
3 * Copyright 2007 David ADAM
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #ifndef __D3DRMDEFS_H__
21 #define __D3DRMDEFS_H__
26 #if defined(__cplusplus)
30 typedef D3DVALUE D3DRMMATRIX4D
[4][4];
32 typedef struct _D3DRMQUATERNION
{
35 } D3DRMQUATERNION
, *LPD3DRMQUATERNION
;
37 typedef enum _D3DRMLIGHTTYPE
{
41 D3DRMLIGHT_DIRECTIONAL
,
42 D3DRMLIGHT_PARALLELPOINT
43 } D3DRMLIGHTTYPE
, *LPD3DRMLIGHTTYPE
;
45 typedef DWORD D3DRMRENDERQUALITY
, *LPD3DRMRENDERQUALITY
;
47 typedef enum _D3DRMTEXTUREQUALITY
{
50 D3DRMTEXTURE_MIPNEAREST
,
51 D3DRMTEXTURE_MIPLINEAR
,
52 D3DRMTEXTURE_LINEARMIPNEAREST
,
53 D3DRMTEXTURE_LINEARMIPLINEAR
54 } D3DRMTEXTUREQUALITY
, *LPD3DRMTEXTUREQUALITY
;
56 typedef struct _D3DRMPALETTEENTRY
{
61 } D3DRMPALETTEENTRY
, *LPD3DRMPALETTEENTRY
;
63 typedef struct _D3DRMIMAGE
{
73 unsigned long red_mask
;
74 unsigned long green_mask
;
75 unsigned long blue_mask
;
76 unsigned long alpha_mask
;
78 D3DRMPALETTEENTRY
* palette
;
79 } D3DRMIMAGE
, *LPD3DRMIMAGE
;
81 typedef enum _D3DRMWRAPTYPE
{
88 } D3DRMWRAPTYPE
, *LPD3DRMWRAPTYPE
;
90 typedef DWORD D3DRMLOADOPTIONS
;
92 typedef enum _D3DRMUSERVISUALREASON
{
93 D3DRMUSERVISUAL_CANSEE
,
94 D3DRMUSERVISUAL_RENDER
95 } D3DRMUSERVISUALREASON
, *LPD3DRMUSERVISUALREASON
;
97 void WINAPI
D3DRMMatrixFromQuaternion(D3DRMMATRIX4D
, LPD3DRMQUATERNION
);
99 LPD3DRMQUATERNION WINAPI
D3DRMQuaternionFromRotation(LPD3DRMQUATERNION
,LPD3DVECTOR
,D3DVALUE
);
100 LPD3DRMQUATERNION WINAPI
D3DRMQuaternionMultiply(LPD3DRMQUATERNION
, LPD3DRMQUATERNION
, LPD3DRMQUATERNION
);
101 LPD3DRMQUATERNION WINAPI
D3DRMQuaternionSlerp(LPD3DRMQUATERNION
, LPD3DRMQUATERNION
, LPD3DRMQUATERNION
, D3DVALUE
);
103 LPD3DVECTOR WINAPI
D3DRMVectorAdd(LPD3DVECTOR
, LPD3DVECTOR
, LPD3DVECTOR
);
104 LPD3DVECTOR WINAPI
D3DRMVectorCrossProduct(LPD3DVECTOR
, LPD3DVECTOR
, LPD3DVECTOR
);
105 D3DVALUE WINAPI
D3DRMVectorDotProduct(LPD3DVECTOR
, LPD3DVECTOR
);
106 LPD3DVECTOR WINAPI
D3DRMVectorNormalize(LPD3DVECTOR
);
108 #define D3DRMVectorNormalise D3DRMVectorNormalize
110 D3DVALUE WINAPI
D3DRMVectorModulus(LPD3DVECTOR
);
111 LPD3DVECTOR WINAPI
D3DRMVectorRandom(LPD3DVECTOR
);
112 LPD3DVECTOR WINAPI
D3DRMVectorRotate(LPD3DVECTOR
, LPD3DVECTOR
, LPD3DVECTOR
, D3DVALUE
);
113 LPD3DVECTOR WINAPI
D3DRMVectorReflect(LPD3DVECTOR
, LPD3DVECTOR
, LPD3DVECTOR
);
114 LPD3DVECTOR WINAPI
D3DRMVectorScale(LPD3DVECTOR
, LPD3DVECTOR
, D3DVALUE
);
115 LPD3DVECTOR WINAPI
D3DRMVectorSubtract(LPD3DVECTOR
, LPD3DVECTOR
, LPD3DVECTOR
);
117 D3DCOLOR WINAPI
D3DRMCreateColorRGB(D3DVALUE
, D3DVALUE
, D3DVALUE
);
118 D3DCOLOR WINAPI
D3DRMCreateColorRGBA(D3DVALUE
, D3DVALUE
, D3DVALUE
, D3DVALUE
);
119 D3DVALUE WINAPI
D3DRMColorGetAlpha(D3DCOLOR
);
120 D3DVALUE WINAPI
D3DRMColorGetBlue(D3DCOLOR
);
121 D3DVALUE WINAPI
D3DRMColorGetGreen(D3DCOLOR
);
122 D3DVALUE WINAPI
D3DRMColorGetRed(D3DCOLOR
);
124 #if defined(__cplusplus)