4 * Copyright 1996 Alexandre Julliard
5 * Copyright 1998 Ulrich Weigand
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
29 #ifdef HAVE_VALGRIND_MEMCHECK_H
30 #include <valgrind/memcheck.h>
33 #define NONAMELESSUNION
34 #define NONAMELESSSTRUCT
40 #include "wine/winbase16.h"
44 #include "wine/debug.h"
46 #include "wine/server_protocol.h"
48 WINE_DEFAULT_DEBUG_CHANNEL(heap
);
50 /* Note: the heap data structures are based on what Pietrek describes in his
51 * book 'Windows 95 System Programming Secrets'. The layout is not exactly
52 * the same, but could be easily adapted if it turns out some programs
56 typedef struct tagARENA_INUSE
58 DWORD size
; /* Block size; must be the first field */
59 DWORD magic
; /* Magic number */
62 typedef struct tagARENA_FREE
64 DWORD size
; /* Block size; must be the first field */
65 DWORD magic
; /* Magic number */
66 struct tagARENA_FREE
*next
; /* Next free arena */
67 struct tagARENA_FREE
*prev
; /* Prev free arena */
70 #define ARENA_FLAG_FREE 0x00000001 /* flags OR'ed with arena size */
71 #define ARENA_FLAG_PREV_FREE 0x00000002
72 #define ARENA_SIZE_MASK (~3)
73 #define ARENA_INUSE_MAGIC 0x44455355 /* Value for arena 'magic' field */
74 #define ARENA_FREE_MAGIC 0x45455246 /* Value for arena 'magic' field */
76 #define ARENA_INUSE_FILLER 0x55
77 #define ARENA_FREE_FILLER 0xaa
79 #define ALIGNMENT 8 /* everything is aligned on 8 byte boundaries */
80 #define ROUND_SIZE(size) (((size) + ALIGNMENT - 1) & ~(ALIGNMENT-1))
82 #define QUIET 1 /* Suppress messages */
83 #define NOISY 0 /* Report all errors */
85 #define HEAP_NB_FREE_LISTS 4 /* Number of free lists */
87 /* Max size of the blocks on the free lists */
88 static const DWORD HEAP_freeListSizes
[HEAP_NB_FREE_LISTS
] =
90 0x20, 0x80, 0x200, ~0UL
101 typedef struct tagSUBHEAP
103 DWORD size
; /* Size of the whole sub-heap */
104 DWORD commitSize
; /* Committed size of the sub-heap */
105 DWORD headerSize
; /* Size of the heap header */
106 struct tagSUBHEAP
*next
; /* Next sub-heap */
107 struct tagHEAP
*heap
; /* Main heap structure */
108 DWORD magic
; /* Magic number */
111 #define SUBHEAP_MAGIC ((DWORD)('S' | ('U'<<8) | ('B'<<16) | ('H'<<24)))
113 typedef struct tagHEAP
115 SUBHEAP subheap
; /* First sub-heap */
116 struct tagHEAP
*next
; /* Next heap for this process */
117 CRITICAL_SECTION critSection
; /* Critical section for serialization */
118 FREE_LIST_ENTRY freeList
[HEAP_NB_FREE_LISTS
]; /* Free lists */
119 DWORD flags
; /* Heap flags */
120 DWORD magic
; /* Magic number */
123 #define HEAP_MAGIC ((DWORD)('H' | ('E'<<8) | ('A'<<16) | ('P'<<24)))
125 #define HEAP_DEF_SIZE 0x110000 /* Default heap size = 1Mb + 64Kb */
126 #define HEAP_MIN_BLOCK_SIZE (8+sizeof(ARENA_FREE)) /* Min. heap block size */
127 #define COMMIT_MASK 0xffff /* bitmask for commit/decommit granularity */
129 static HANDLE processHeap
; /* main process heap */
131 static HEAP
*firstHeap
; /* head of secondary heaps list */
133 static BOOL
HEAP_IsRealArena( HEAP
*heapPtr
, DWORD flags
, LPCVOID block
, BOOL quiet
);
135 /* mark a block of memory as free for debugging purposes */
136 static inline void mark_block_free( void *ptr
, size_t size
)
138 if (TRACE_ON(heap
)) memset( ptr
, ARENA_FREE_FILLER
, size
);
139 #ifdef VALGRIND_MAKE_NOACCESS
140 VALGRIND_DISCARD( VALGRIND_MAKE_NOACCESS( ptr
, size
));
144 /* mark a block of memory as initialized for debugging purposes */
145 static inline void mark_block_initialized( void *ptr
, size_t size
)
147 #ifdef VALGRIND_MAKE_READABLE
148 VALGRIND_DISCARD( VALGRIND_MAKE_READABLE( ptr
, size
));
152 /* mark a block of memory as uninitialized for debugging purposes */
153 static inline void mark_block_uninitialized( void *ptr
, size_t size
)
155 #ifdef VALGRIND_MAKE_WRITABLE
156 VALGRIND_DISCARD( VALGRIND_MAKE_WRITABLE( ptr
, size
));
160 memset( ptr
, ARENA_INUSE_FILLER
, size
);
161 #ifdef VALGRIND_MAKE_WRITABLE
162 /* make it uninitialized to valgrind again */
163 VALGRIND_DISCARD( VALGRIND_MAKE_WRITABLE( ptr
, size
));
168 /* clear contents of a block of memory */
169 static inline void clear_block( void *ptr
, size_t size
)
171 mark_block_initialized( ptr
, size
);
172 memset( ptr
, 0, size
);
175 /***********************************************************************
178 void HEAP_Dump( HEAP
*heap
)
184 DPRINTF( "Heap: %08lx\n", (DWORD
)heap
);
185 DPRINTF( "Next: %08lx Sub-heaps: %08lx",
186 (DWORD
)heap
->next
, (DWORD
)&heap
->subheap
);
187 subheap
= &heap
->subheap
;
188 while (subheap
->next
)
190 DPRINTF( " -> %08lx", (DWORD
)subheap
->next
);
191 subheap
= subheap
->next
;
194 DPRINTF( "\nFree lists:\n Block Stat Size Id\n" );
195 for (i
= 0; i
< HEAP_NB_FREE_LISTS
; i
++)
196 DPRINTF( "%08lx free %08lx prev=%08lx next=%08lx\n",
197 (DWORD
)&heap
->freeList
[i
].arena
, heap
->freeList
[i
].size
,
198 (DWORD
)heap
->freeList
[i
].arena
.prev
,
199 (DWORD
)heap
->freeList
[i
].arena
.next
);
201 subheap
= &heap
->subheap
;
204 DWORD freeSize
= 0, usedSize
= 0, arenaSize
= subheap
->headerSize
;
205 DPRINTF( "\n\nSub-heap %08lx: size=%08lx committed=%08lx\n",
206 (DWORD
)subheap
, subheap
->size
, subheap
->commitSize
);
208 DPRINTF( "\n Block Stat Size Id\n" );
209 ptr
= (char*)subheap
+ subheap
->headerSize
;
210 while (ptr
< (char *)subheap
+ subheap
->size
)
212 if (*(DWORD
*)ptr
& ARENA_FLAG_FREE
)
214 ARENA_FREE
*pArena
= (ARENA_FREE
*)ptr
;
215 DPRINTF( "%08lx free %08lx prev=%08lx next=%08lx\n",
216 (DWORD
)pArena
, pArena
->size
& ARENA_SIZE_MASK
,
217 (DWORD
)pArena
->prev
, (DWORD
)pArena
->next
);
218 ptr
+= sizeof(*pArena
) + (pArena
->size
& ARENA_SIZE_MASK
);
219 arenaSize
+= sizeof(ARENA_FREE
);
220 freeSize
+= pArena
->size
& ARENA_SIZE_MASK
;
222 else if (*(DWORD
*)ptr
& ARENA_FLAG_PREV_FREE
)
224 ARENA_INUSE
*pArena
= (ARENA_INUSE
*)ptr
;
225 DPRINTF( "%08lx Used %08lx back=%08lx\n",
226 (DWORD
)pArena
, pArena
->size
& ARENA_SIZE_MASK
, *((DWORD
*)pArena
- 1) );
227 ptr
+= sizeof(*pArena
) + (pArena
->size
& ARENA_SIZE_MASK
);
228 arenaSize
+= sizeof(ARENA_INUSE
);
229 usedSize
+= pArena
->size
& ARENA_SIZE_MASK
;
233 ARENA_INUSE
*pArena
= (ARENA_INUSE
*)ptr
;
234 DPRINTF( "%08lx used %08lx\n",
235 (DWORD
)pArena
, pArena
->size
& ARENA_SIZE_MASK
);
236 ptr
+= sizeof(*pArena
) + (pArena
->size
& ARENA_SIZE_MASK
);
237 arenaSize
+= sizeof(ARENA_INUSE
);
238 usedSize
+= pArena
->size
& ARENA_SIZE_MASK
;
241 DPRINTF( "\nTotal: Size=%08lx Committed=%08lx Free=%08lx Used=%08lx Arenas=%08lx (%ld%%)\n\n",
242 subheap
->size
, subheap
->commitSize
, freeSize
, usedSize
,
243 arenaSize
, (arenaSize
* 100) / subheap
->size
);
244 subheap
= subheap
->next
;
249 /***********************************************************************
252 * Pointer to the heap
255 static HEAP
*HEAP_GetPtr(
256 HANDLE heap
/* [in] Handle to the heap */
258 HEAP
*heapPtr
= (HEAP
*)heap
;
259 if (!heapPtr
|| (heapPtr
->magic
!= HEAP_MAGIC
))
261 ERR("Invalid heap %p!\n", heap
);
264 if (TRACE_ON(heap
) && !HEAP_IsRealArena( heapPtr
, 0, NULL
, NOISY
))
266 HEAP_Dump( heapPtr
);
274 /***********************************************************************
275 * HEAP_InsertFreeBlock
277 * Insert a free block into the free list.
279 static inline void HEAP_InsertFreeBlock( HEAP
*heap
, ARENA_FREE
*pArena
, BOOL last
)
281 FREE_LIST_ENTRY
*pEntry
= heap
->freeList
;
282 while (pEntry
->size
< pArena
->size
) pEntry
++;
285 /* insert at end of free list, i.e. before the next free list entry */
287 if (pEntry
== &heap
->freeList
[HEAP_NB_FREE_LISTS
]) pEntry
= heap
->freeList
;
288 pArena
->prev
= pEntry
->arena
.prev
;
289 pArena
->prev
->next
= pArena
;
290 pArena
->next
= &pEntry
->arena
;
291 pEntry
->arena
.prev
= pArena
;
295 /* insert at head of free list */
296 pArena
->next
= pEntry
->arena
.next
;
297 pArena
->next
->prev
= pArena
;
298 pArena
->prev
= &pEntry
->arena
;
299 pEntry
->arena
.next
= pArena
;
301 pArena
->size
|= ARENA_FLAG_FREE
;
305 /***********************************************************************
307 * Find the sub-heap containing a given address.
313 static SUBHEAP
*HEAP_FindSubHeap(
314 const HEAP
*heap
, /* [in] Heap pointer */
315 LPCVOID ptr
/* [in] Address */
317 const SUBHEAP
*sub
= &heap
->subheap
;
320 if (((const char *)ptr
>= (const char *)sub
) &&
321 ((const char *)ptr
< (const char *)sub
+ sub
->size
)) return (SUBHEAP
*)sub
;
328 /***********************************************************************
331 * Make sure the heap storage is committed up to (not including) ptr.
333 static inline BOOL
HEAP_Commit( SUBHEAP
*subheap
, void *ptr
)
335 DWORD size
= (DWORD
)((char *)ptr
- (char *)subheap
);
336 size
= (size
+ COMMIT_MASK
) & ~COMMIT_MASK
;
337 if (size
> subheap
->size
) size
= subheap
->size
;
338 if (size
<= subheap
->commitSize
) return TRUE
;
339 size
-= subheap
->commitSize
;
340 ptr
= (char *)subheap
+ subheap
->commitSize
;
341 if (NtAllocateVirtualMemory( GetCurrentProcess(), &ptr
, 0,
342 &size
, MEM_COMMIT
, PAGE_EXECUTE_READWRITE
))
344 WARN("Could not commit %08lx bytes at %p for heap %p\n",
345 size
, ptr
, subheap
->heap
);
348 subheap
->commitSize
+= size
;
353 /***********************************************************************
356 * If possible, decommit the heap storage from (including) 'ptr'.
358 static inline BOOL
HEAP_Decommit( SUBHEAP
*subheap
, void *ptr
)
363 DWORD size
= (DWORD
)((char *)ptr
- (char *)subheap
);
364 /* round to next block and add one full block */
365 size
= ((size
+ COMMIT_MASK
) & ~COMMIT_MASK
) + COMMIT_MASK
+ 1;
366 if (size
>= subheap
->commitSize
) return TRUE
;
367 decommit_size
= subheap
->commitSize
- size
;
368 addr
= (char *)subheap
+ size
;
370 if (NtFreeVirtualMemory( GetCurrentProcess(), &addr
, &decommit_size
, MEM_DECOMMIT
))
372 WARN("Could not decommit %08lx bytes at %08lx for heap %p\n",
373 decommit_size
, (DWORD
)((char *)subheap
+ size
), subheap
->heap
);
376 subheap
->commitSize
-= decommit_size
;
381 /***********************************************************************
382 * HEAP_CreateFreeBlock
384 * Create a free block at a specified address. 'size' is the size of the
385 * whole block, including the new arena.
387 static void HEAP_CreateFreeBlock( SUBHEAP
*subheap
, void *ptr
, DWORD size
)
393 /* Create a free arena */
394 mark_block_uninitialized( ptr
, sizeof( ARENA_FREE
) );
395 pFree
= (ARENA_FREE
*)ptr
;
396 pFree
->magic
= ARENA_FREE_MAGIC
;
398 /* If debugging, erase the freed block content */
400 pEnd
= (char *)ptr
+ size
;
401 if (pEnd
> (char *)subheap
+ subheap
->commitSize
) pEnd
= (char *)subheap
+ subheap
->commitSize
;
402 if (pEnd
> (char *)(pFree
+ 1)) mark_block_free( pFree
+ 1, pEnd
- (char *)(pFree
+ 1) );
404 /* Check if next block is free also */
406 if (((char *)ptr
+ size
< (char *)subheap
+ subheap
->size
) &&
407 (*(DWORD
*)((char *)ptr
+ size
) & ARENA_FLAG_FREE
))
409 /* Remove the next arena from the free list */
410 ARENA_FREE
*pNext
= (ARENA_FREE
*)((char *)ptr
+ size
);
411 pNext
->next
->prev
= pNext
->prev
;
412 pNext
->prev
->next
= pNext
->next
;
413 size
+= (pNext
->size
& ARENA_SIZE_MASK
) + sizeof(*pNext
);
414 mark_block_free( pNext
, sizeof(ARENA_FREE
) );
417 /* Set the next block PREV_FREE flag and pointer */
419 last
= ((char *)ptr
+ size
>= (char *)subheap
+ subheap
->size
);
422 DWORD
*pNext
= (DWORD
*)((char *)ptr
+ size
);
423 *pNext
|= ARENA_FLAG_PREV_FREE
;
424 mark_block_initialized( pNext
- 1, sizeof( ARENA_FREE
* ) );
425 *(ARENA_FREE
**)(pNext
- 1) = pFree
;
428 /* Last, insert the new block into the free list */
430 pFree
->size
= size
- sizeof(*pFree
);
431 HEAP_InsertFreeBlock( subheap
->heap
, pFree
, last
);
435 /***********************************************************************
436 * HEAP_MakeInUseBlockFree
438 * Turn an in-use block into a free block. Can also decommit the end of
439 * the heap, and possibly even free the sub-heap altogether.
441 static void HEAP_MakeInUseBlockFree( SUBHEAP
*subheap
, ARENA_INUSE
*pArena
)
444 DWORD size
= (pArena
->size
& ARENA_SIZE_MASK
) + sizeof(*pArena
);
446 /* Check if we can merge with previous block */
448 if (pArena
->size
& ARENA_FLAG_PREV_FREE
)
450 pFree
= *((ARENA_FREE
**)pArena
- 1);
451 size
+= (pFree
->size
& ARENA_SIZE_MASK
) + sizeof(ARENA_FREE
);
452 /* Remove it from the free list */
453 pFree
->next
->prev
= pFree
->prev
;
454 pFree
->prev
->next
= pFree
->next
;
456 else pFree
= (ARENA_FREE
*)pArena
;
458 /* Create a free block */
460 HEAP_CreateFreeBlock( subheap
, pFree
, size
);
461 size
= (pFree
->size
& ARENA_SIZE_MASK
) + sizeof(ARENA_FREE
);
462 if ((char *)pFree
+ size
< (char *)subheap
+ subheap
->size
)
463 return; /* Not the last block, so nothing more to do */
465 /* Free the whole sub-heap if it's empty and not the original one */
467 if (((char *)pFree
== (char *)subheap
+ subheap
->headerSize
) &&
468 (subheap
!= &subheap
->heap
->subheap
))
471 SUBHEAP
*pPrev
= &subheap
->heap
->subheap
;
472 /* Remove the free block from the list */
473 pFree
->next
->prev
= pFree
->prev
;
474 pFree
->prev
->next
= pFree
->next
;
475 /* Remove the subheap from the list */
476 while (pPrev
&& (pPrev
->next
!= subheap
)) pPrev
= pPrev
->next
;
477 if (pPrev
) pPrev
->next
= subheap
->next
;
478 /* Free the memory */
480 NtFreeVirtualMemory( GetCurrentProcess(), (void **)&subheap
, &size
, MEM_RELEASE
);
484 /* Decommit the end of the heap */
486 if (!(subheap
->heap
->flags
& HEAP_SHARED
)) HEAP_Decommit( subheap
, pFree
+ 1 );
490 /***********************************************************************
493 * Shrink an in-use block.
495 static void HEAP_ShrinkBlock(SUBHEAP
*subheap
, ARENA_INUSE
*pArena
, DWORD size
)
497 if ((pArena
->size
& ARENA_SIZE_MASK
) >= size
+ HEAP_MIN_BLOCK_SIZE
)
499 HEAP_CreateFreeBlock( subheap
, (char *)(pArena
+ 1) + size
,
500 (pArena
->size
& ARENA_SIZE_MASK
) - size
);
501 /* assign size plus previous arena flags */
502 pArena
->size
= size
| (pArena
->size
& ~ARENA_SIZE_MASK
);
506 /* Turn off PREV_FREE flag in next block */
507 char *pNext
= (char *)(pArena
+ 1) + (pArena
->size
& ARENA_SIZE_MASK
);
508 if (pNext
< (char *)subheap
+ subheap
->size
)
509 *(DWORD
*)pNext
&= ~ARENA_FLAG_PREV_FREE
;
513 /***********************************************************************
516 static BOOL
HEAP_InitSubHeap( HEAP
*heap
, LPVOID address
, DWORD flags
,
517 DWORD commitSize
, DWORD totalSize
)
520 FREE_LIST_ENTRY
*pEntry
;
525 if (flags
& HEAP_SHARED
)
526 commitSize
= totalSize
; /* always commit everything in a shared heap */
527 if (NtAllocateVirtualMemory( GetCurrentProcess(), &address
, 0,
528 &commitSize
, MEM_COMMIT
, PAGE_EXECUTE_READWRITE
))
530 WARN("Could not commit %08lx bytes for sub-heap %p\n", commitSize
, address
);
534 /* Fill the sub-heap structure */
536 subheap
= (SUBHEAP
*)address
;
537 subheap
->heap
= heap
;
538 subheap
->size
= totalSize
;
539 subheap
->commitSize
= commitSize
;
540 subheap
->magic
= SUBHEAP_MAGIC
;
542 if ( subheap
!= (SUBHEAP
*)heap
)
544 /* If this is a secondary subheap, insert it into list */
546 subheap
->headerSize
= ROUND_SIZE( sizeof(SUBHEAP
) );
547 subheap
->next
= heap
->subheap
.next
;
548 heap
->subheap
.next
= subheap
;
552 /* If this is a primary subheap, initialize main heap */
554 subheap
->headerSize
= ROUND_SIZE( sizeof(HEAP
) );
555 subheap
->next
= NULL
;
558 heap
->magic
= HEAP_MAGIC
;
560 /* Build the free lists */
562 for (i
= 0, pEntry
= heap
->freeList
; i
< HEAP_NB_FREE_LISTS
; i
++, pEntry
++)
564 pEntry
->size
= HEAP_freeListSizes
[i
];
565 pEntry
->arena
.size
= 0 | ARENA_FLAG_FREE
;
566 pEntry
->arena
.next
= i
< HEAP_NB_FREE_LISTS
-1 ?
567 &heap
->freeList
[i
+1].arena
: &heap
->freeList
[0].arena
;
568 pEntry
->arena
.prev
= i
? &heap
->freeList
[i
-1].arena
:
569 &heap
->freeList
[HEAP_NB_FREE_LISTS
-1].arena
;
570 pEntry
->arena
.magic
= ARENA_FREE_MAGIC
;
573 /* Initialize critical section */
575 RtlInitializeCriticalSection( &heap
->critSection
);
576 if (flags
& HEAP_SHARED
)
578 /* let's assume that only one thread at a time will try to do this */
579 HANDLE sem
= heap
->critSection
.LockSemaphore
;
580 if (!sem
) NtCreateSemaphore( &sem
, SEMAPHORE_ALL_ACCESS
, NULL
, 0, 1 );
582 NtDuplicateObject( GetCurrentProcess(), sem
, GetCurrentProcess(), &sem
, 0, 0,
583 DUP_HANDLE_MAKE_GLOBAL
| DUP_HANDLE_SAME_ACCESS
| DUP_HANDLE_CLOSE_SOURCE
);
584 heap
->critSection
.LockSemaphore
= sem
;
588 /* Create the first free block */
590 HEAP_CreateFreeBlock( subheap
, (LPBYTE
)subheap
+ subheap
->headerSize
,
591 subheap
->size
- subheap
->headerSize
);
596 /***********************************************************************
599 * Create a sub-heap of the given size.
600 * If heap == NULL, creates a main heap.
602 static SUBHEAP
*HEAP_CreateSubHeap( HEAP
*heap
, void *base
, DWORD flags
,
603 DWORD commitSize
, DWORD totalSize
)
605 LPVOID address
= base
;
607 /* round-up sizes on a 64K boundary */
608 totalSize
= (totalSize
+ 0xffff) & 0xffff0000;
609 commitSize
= (commitSize
+ 0xffff) & 0xffff0000;
610 if (!commitSize
) commitSize
= 0x10000;
611 if (totalSize
< commitSize
) totalSize
= commitSize
;
615 /* allocate the memory block */
616 if (NtAllocateVirtualMemory( GetCurrentProcess(), &address
, 0, &totalSize
,
617 MEM_RESERVE
, PAGE_EXECUTE_READWRITE
))
619 WARN("Could not allocate %08lx bytes\n", totalSize
);
624 /* Initialize subheap */
626 if (!HEAP_InitSubHeap( heap
? heap
: (HEAP
*)address
,
627 address
, flags
, commitSize
, totalSize
))
630 if (!base
) NtFreeVirtualMemory( GetCurrentProcess(), &address
, &size
, MEM_RELEASE
);
634 return (SUBHEAP
*)address
;
638 /***********************************************************************
641 * Find a free block at least as large as the requested size, and make sure
642 * the requested size is committed.
644 static ARENA_FREE
*HEAP_FindFreeBlock( HEAP
*heap
, DWORD size
,
645 SUBHEAP
**ppSubHeap
)
649 FREE_LIST_ENTRY
*pEntry
= heap
->freeList
;
651 /* Find a suitable free list, and in it find a block large enough */
653 while (pEntry
->size
< size
) pEntry
++;
654 pArena
= pEntry
->arena
.next
;
655 while (pArena
!= &heap
->freeList
[0].arena
)
657 DWORD arena_size
= (pArena
->size
& ARENA_SIZE_MASK
) +
658 sizeof(ARENA_FREE
) - sizeof(ARENA_INUSE
);
659 if (arena_size
>= size
)
661 subheap
= HEAP_FindSubHeap( heap
, pArena
);
662 if (!HEAP_Commit( subheap
, (char *)pArena
+ sizeof(ARENA_INUSE
)
663 + size
+ HEAP_MIN_BLOCK_SIZE
))
665 *ppSubHeap
= subheap
;
668 pArena
= pArena
->next
;
671 /* If no block was found, attempt to grow the heap */
673 if (!(heap
->flags
& HEAP_GROWABLE
))
675 WARN("Not enough space in heap %08lx for %08lx bytes\n",
679 /* make sure that we have a big enough size *committed* to fit another
680 * last free arena in !
681 * So just one heap struct, one first free arena which will eventually
682 * get inuse, and HEAP_MIN_BLOCK_SIZE for the second free arena that
683 * might get assigned all remaining free space in HEAP_ShrinkBlock() */
684 size
+= ROUND_SIZE(sizeof(SUBHEAP
)) + sizeof(ARENA_INUSE
) + HEAP_MIN_BLOCK_SIZE
;
685 if (!(subheap
= HEAP_CreateSubHeap( heap
, NULL
, heap
->flags
, size
,
686 max( HEAP_DEF_SIZE
, size
) )))
689 TRACE("created new sub-heap %08lx of %08lx bytes for heap %08lx\n",
690 (DWORD
)subheap
, size
, (DWORD
)heap
);
692 *ppSubHeap
= subheap
;
693 return (ARENA_FREE
*)(subheap
+ 1);
697 /***********************************************************************
698 * HEAP_IsValidArenaPtr
700 * Check that the pointer is inside the range possible for arenas.
702 static BOOL
HEAP_IsValidArenaPtr( const HEAP
*heap
, const void *ptr
)
705 const SUBHEAP
*subheap
= HEAP_FindSubHeap( heap
, ptr
);
706 if (!subheap
) return FALSE
;
707 if ((const char *)ptr
>= (const char *)subheap
+ subheap
->headerSize
) return TRUE
;
708 if (subheap
!= &heap
->subheap
) return FALSE
;
709 for (i
= 0; i
< HEAP_NB_FREE_LISTS
; i
++)
710 if (ptr
== (const void *)&heap
->freeList
[i
].arena
) return TRUE
;
715 /***********************************************************************
716 * HEAP_ValidateFreeArena
718 static BOOL
HEAP_ValidateFreeArena( SUBHEAP
*subheap
, ARENA_FREE
*pArena
)
720 char *heapEnd
= (char *)subheap
+ subheap
->size
;
722 /* Check for unaligned pointers */
723 if ( (long)pArena
% ALIGNMENT
!= 0 )
725 ERR( "Heap %08lx: unaligned arena pointer %08lx\n",
726 (DWORD
)subheap
->heap
, (DWORD
)pArena
);
730 /* Check magic number */
731 if (pArena
->magic
!= ARENA_FREE_MAGIC
)
733 ERR("Heap %08lx: invalid free arena magic for %08lx\n",
734 (DWORD
)subheap
->heap
, (DWORD
)pArena
);
737 /* Check size flags */
738 if (!(pArena
->size
& ARENA_FLAG_FREE
) ||
739 (pArena
->size
& ARENA_FLAG_PREV_FREE
))
741 ERR("Heap %08lx: bad flags %lx for free arena %08lx\n",
742 (DWORD
)subheap
->heap
, pArena
->size
& ~ARENA_SIZE_MASK
, (DWORD
)pArena
);
744 /* Check arena size */
745 if ((char *)(pArena
+ 1) + (pArena
->size
& ARENA_SIZE_MASK
) > heapEnd
)
747 ERR("Heap %08lx: bad size %08lx for free arena %08lx\n",
748 (DWORD
)subheap
->heap
, (DWORD
)pArena
->size
& ARENA_SIZE_MASK
, (DWORD
)pArena
);
751 /* Check that next pointer is valid */
752 if (!HEAP_IsValidArenaPtr( subheap
->heap
, pArena
->next
))
754 ERR("Heap %08lx: bad next ptr %08lx for arena %08lx\n",
755 (DWORD
)subheap
->heap
, (DWORD
)pArena
->next
, (DWORD
)pArena
);
758 /* Check that next arena is free */
759 if (!(pArena
->next
->size
& ARENA_FLAG_FREE
) ||
760 (pArena
->next
->magic
!= ARENA_FREE_MAGIC
))
762 ERR("Heap %08lx: next arena %08lx invalid for %08lx\n",
763 (DWORD
)subheap
->heap
, (DWORD
)pArena
->next
, (DWORD
)pArena
);
766 /* Check that prev pointer is valid */
767 if (!HEAP_IsValidArenaPtr( subheap
->heap
, pArena
->prev
))
769 ERR("Heap %08lx: bad prev ptr %08lx for arena %08lx\n",
770 (DWORD
)subheap
->heap
, (DWORD
)pArena
->prev
, (DWORD
)pArena
);
773 /* Check that prev arena is free */
774 if (!(pArena
->prev
->size
& ARENA_FLAG_FREE
) ||
775 (pArena
->prev
->magic
!= ARENA_FREE_MAGIC
))
777 /* this often means that the prev arena got overwritten
778 * by a memory write before that prev arena */
779 ERR("Heap %08lx: prev arena %08lx invalid for %08lx\n",
780 (DWORD
)subheap
->heap
, (DWORD
)pArena
->prev
, (DWORD
)pArena
);
783 /* Check that next block has PREV_FREE flag */
784 if ((char *)(pArena
+ 1) + (pArena
->size
& ARENA_SIZE_MASK
) < heapEnd
)
786 if (!(*(DWORD
*)((char *)(pArena
+ 1) +
787 (pArena
->size
& ARENA_SIZE_MASK
)) & ARENA_FLAG_PREV_FREE
))
789 ERR("Heap %08lx: free arena %08lx next block has no PREV_FREE flag\n",
790 (DWORD
)subheap
->heap
, (DWORD
)pArena
);
793 /* Check next block back pointer */
794 if (*((ARENA_FREE
**)((char *)(pArena
+ 1) +
795 (pArena
->size
& ARENA_SIZE_MASK
)) - 1) != pArena
)
797 ERR("Heap %08lx: arena %08lx has wrong back ptr %08lx\n",
798 (DWORD
)subheap
->heap
, (DWORD
)pArena
,
799 *((DWORD
*)((char *)(pArena
+1)+ (pArena
->size
& ARENA_SIZE_MASK
)) - 1));
807 /***********************************************************************
808 * HEAP_ValidateInUseArena
810 static BOOL
HEAP_ValidateInUseArena( const SUBHEAP
*subheap
, const ARENA_INUSE
*pArena
, BOOL quiet
)
812 const char *heapEnd
= (const char *)subheap
+ subheap
->size
;
814 /* Check for unaligned pointers */
815 if ( (long)pArena
% ALIGNMENT
!= 0 )
817 if ( quiet
== NOISY
)
819 ERR( "Heap %08lx: unaligned arena pointer %08lx\n",
820 (DWORD
)subheap
->heap
, (DWORD
)pArena
);
821 if ( TRACE_ON(heap
) )
822 HEAP_Dump( subheap
->heap
);
824 else if ( WARN_ON(heap
) )
826 WARN( "Heap %08lx: unaligned arena pointer %08lx\n",
827 (DWORD
)subheap
->heap
, (DWORD
)pArena
);
828 if ( TRACE_ON(heap
) )
829 HEAP_Dump( subheap
->heap
);
834 /* Check magic number */
835 if (pArena
->magic
!= ARENA_INUSE_MAGIC
)
837 if (quiet
== NOISY
) {
838 ERR("Heap %08lx: invalid in-use arena magic for %08lx\n",
839 (DWORD
)subheap
->heap
, (DWORD
)pArena
);
841 HEAP_Dump( subheap
->heap
);
842 } else if (WARN_ON(heap
)) {
843 WARN("Heap %08lx: invalid in-use arena magic for %08lx\n",
844 (DWORD
)subheap
->heap
, (DWORD
)pArena
);
846 HEAP_Dump( subheap
->heap
);
850 /* Check size flags */
851 if (pArena
->size
& ARENA_FLAG_FREE
)
853 ERR("Heap %08lx: bad flags %lx for in-use arena %08lx\n",
854 (DWORD
)subheap
->heap
, pArena
->size
& ~ARENA_SIZE_MASK
, (DWORD
)pArena
);
857 /* Check arena size */
858 if ((const char *)(pArena
+ 1) + (pArena
->size
& ARENA_SIZE_MASK
) > heapEnd
)
860 ERR("Heap %08lx: bad size %08lx for in-use arena %08lx\n",
861 (DWORD
)subheap
->heap
, (DWORD
)pArena
->size
& ARENA_SIZE_MASK
, (DWORD
)pArena
);
864 /* Check next arena PREV_FREE flag */
865 if (((const char *)(pArena
+ 1) + (pArena
->size
& ARENA_SIZE_MASK
) < heapEnd
) &&
866 (*(const DWORD
*)((const char *)(pArena
+ 1) + (pArena
->size
& ARENA_SIZE_MASK
)) & ARENA_FLAG_PREV_FREE
))
868 ERR("Heap %08lx: in-use arena %08lx next block has PREV_FREE flag\n",
869 (DWORD
)subheap
->heap
, (DWORD
)pArena
);
872 /* Check prev free arena */
873 if (pArena
->size
& ARENA_FLAG_PREV_FREE
)
875 const ARENA_FREE
*pPrev
= *((const ARENA_FREE
* const*)pArena
- 1);
876 /* Check prev pointer */
877 if (!HEAP_IsValidArenaPtr( subheap
->heap
, pPrev
))
879 ERR("Heap %08lx: bad back ptr %08lx for arena %08lx\n",
880 (DWORD
)subheap
->heap
, (DWORD
)pPrev
, (DWORD
)pArena
);
883 /* Check that prev arena is free */
884 if (!(pPrev
->size
& ARENA_FLAG_FREE
) ||
885 (pPrev
->magic
!= ARENA_FREE_MAGIC
))
887 ERR("Heap %08lx: prev arena %08lx invalid for in-use %08lx\n",
888 (DWORD
)subheap
->heap
, (DWORD
)pPrev
, (DWORD
)pArena
);
891 /* Check that prev arena is really the previous block */
892 if ((const char *)(pPrev
+ 1) + (pPrev
->size
& ARENA_SIZE_MASK
) != (const char *)pArena
)
894 ERR("Heap %08lx: prev arena %08lx is not prev for in-use %08lx\n",
895 (DWORD
)subheap
->heap
, (DWORD
)pPrev
, (DWORD
)pArena
);
903 /***********************************************************************
904 * HEAP_IsRealArena [Internal]
905 * Validates a block is a valid arena.
911 static BOOL
HEAP_IsRealArena( HEAP
*heapPtr
, /* [in] ptr to the heap */
912 DWORD flags
, /* [in] Bit flags that control access during operation */
913 LPCVOID block
, /* [in] Optional pointer to memory block to validate */
914 BOOL quiet
) /* [in] Flag - if true, HEAP_ValidateInUseArena
915 * does not complain */
920 if (!heapPtr
|| (heapPtr
->magic
!= HEAP_MAGIC
))
922 ERR("Invalid heap %p!\n", heapPtr
);
926 flags
&= HEAP_NO_SERIALIZE
;
927 flags
|= heapPtr
->flags
;
928 /* calling HeapLock may result in infinite recursion, so do the critsect directly */
929 if (!(flags
& HEAP_NO_SERIALIZE
))
930 RtlEnterCriticalSection( &heapPtr
->critSection
);
934 /* Only check this single memory block */
936 if (!(subheap
= HEAP_FindSubHeap( heapPtr
, block
)) ||
937 ((const char *)block
< (char *)subheap
+ subheap
->headerSize
938 + sizeof(ARENA_INUSE
)))
941 ERR("Heap %p: block %p is not inside heap\n", heapPtr
, block
);
942 else if (WARN_ON(heap
))
943 WARN("Heap %p: block %p is not inside heap\n", heapPtr
, block
);
946 ret
= HEAP_ValidateInUseArena( subheap
, (const ARENA_INUSE
*)block
- 1, quiet
);
948 if (!(flags
& HEAP_NO_SERIALIZE
))
949 RtlLeaveCriticalSection( &heapPtr
->critSection
);
953 subheap
= &heapPtr
->subheap
;
954 while (subheap
&& ret
)
956 char *ptr
= (char *)subheap
+ subheap
->headerSize
;
957 while (ptr
< (char *)subheap
+ subheap
->size
)
959 if (*(DWORD
*)ptr
& ARENA_FLAG_FREE
)
961 if (!HEAP_ValidateFreeArena( subheap
, (ARENA_FREE
*)ptr
)) {
965 ptr
+= sizeof(ARENA_FREE
) + (*(DWORD
*)ptr
& ARENA_SIZE_MASK
);
969 if (!HEAP_ValidateInUseArena( subheap
, (ARENA_INUSE
*)ptr
, NOISY
)) {
973 ptr
+= sizeof(ARENA_INUSE
) + (*(DWORD
*)ptr
& ARENA_SIZE_MASK
);
976 subheap
= subheap
->next
;
979 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
984 /***********************************************************************
985 * RtlCreateHeap (NTDLL.@)
990 * flags [I] HEAP_ flags from "winnt.h"
991 * addr [I] Desired base address
992 * totalSize [I] Total size of the heap, or 0 for a growable heap
993 * commitSize [I] Amount of heap space to commit
994 * unknown [I] Not yet understood
995 * definition [I] Heap definition
998 * Success: A HANDLE to the newly created heap.
999 * Failure: a NULL HANDLE.
1001 HANDLE WINAPI
RtlCreateHeap( ULONG flags
, PVOID addr
, ULONG totalSize
, ULONG commitSize
,
1002 PVOID unknown
, PRTL_HEAP_DEFINITION definition
)
1006 /* Allocate the heap block */
1010 totalSize
= HEAP_DEF_SIZE
;
1011 flags
|= HEAP_GROWABLE
;
1014 if (!(subheap
= HEAP_CreateSubHeap( NULL
, addr
, flags
, commitSize
, totalSize
))) return 0;
1016 /* link it into the per-process heap list */
1019 HEAP
*heapPtr
= subheap
->heap
;
1020 RtlLockHeap( processHeap
);
1021 heapPtr
->next
= firstHeap
;
1022 firstHeap
= heapPtr
;
1023 RtlUnlockHeap( processHeap
);
1025 else processHeap
= subheap
->heap
; /* assume the first heap we create is the process main heap */
1027 return (HANDLE
)subheap
;
1031 /***********************************************************************
1032 * RtlDestroyHeap (NTDLL.@)
1034 * Destroy a Heap created with RtlCreateHeap().
1037 * heap [I] Heap to destroy.
1040 * Success: A NULL HANDLE, if heap is NULL or it was destroyed
1041 * Failure: The Heap handle, if heap is the process heap.
1043 HANDLE WINAPI
RtlDestroyHeap( HANDLE heap
)
1045 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1048 TRACE("%p\n", heap
);
1049 if (!heapPtr
) return heap
;
1051 if (heap
== processHeap
) return heap
; /* cannot delete the main process heap */
1052 else /* remove it from the per-process list */
1055 RtlLockHeap( processHeap
);
1057 while (*pptr
&& *pptr
!= heapPtr
) pptr
= &(*pptr
)->next
;
1058 if (*pptr
) *pptr
= (*pptr
)->next
;
1059 RtlUnlockHeap( processHeap
);
1062 RtlDeleteCriticalSection( &heapPtr
->critSection
);
1063 subheap
= &heapPtr
->subheap
;
1066 SUBHEAP
*next
= subheap
->next
;
1068 void *addr
= subheap
;
1069 NtFreeVirtualMemory( GetCurrentProcess(), &addr
, &size
, MEM_RELEASE
);
1076 /***********************************************************************
1077 * RtlAllocateHeap (NTDLL.@)
1079 * Allocate a memory block from a Heap.
1082 * heap [I] Heap to allocate block from
1083 * flags [I] HEAP_ flags from "winnt.h"
1084 * size [I] Size of the memory block to allocate
1087 * Success: A pointer to the newly allocated block
1091 * This call does not SetLastError().
1093 PVOID WINAPI
RtlAllocateHeap( HANDLE heap
, ULONG flags
, ULONG size
)
1096 ARENA_INUSE
*pInUse
;
1098 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1100 /* Validate the parameters */
1102 if (!heapPtr
) return NULL
;
1103 flags
&= HEAP_GENERATE_EXCEPTIONS
| HEAP_NO_SERIALIZE
| HEAP_ZERO_MEMORY
;
1104 flags
|= heapPtr
->flags
;
1105 size
= ROUND_SIZE(size
);
1106 if (size
< HEAP_MIN_BLOCK_SIZE
) size
= HEAP_MIN_BLOCK_SIZE
;
1108 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlEnterCriticalSection( &heapPtr
->critSection
);
1109 /* Locate a suitable free block */
1111 if (!(pArena
= HEAP_FindFreeBlock( heapPtr
, size
, &subheap
)))
1113 TRACE("(%p,%08lx,%08lx): returning NULL\n",
1114 heap
, flags
, size
);
1115 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1116 if (flags
& HEAP_GENERATE_EXCEPTIONS
) RtlRaiseStatus( STATUS_NO_MEMORY
);
1120 /* Remove the arena from the free list */
1122 pArena
->next
->prev
= pArena
->prev
;
1123 pArena
->prev
->next
= pArena
->next
;
1125 /* Build the in-use arena */
1127 pInUse
= (ARENA_INUSE
*)pArena
;
1129 /* in-use arena is smaller than free arena,
1130 * so we have to add the difference to the size */
1131 pInUse
->size
= (pInUse
->size
& ~ARENA_FLAG_FREE
) + sizeof(ARENA_FREE
) - sizeof(ARENA_INUSE
);
1132 pInUse
->magic
= ARENA_INUSE_MAGIC
;
1134 /* Shrink the block */
1136 HEAP_ShrinkBlock( subheap
, pInUse
, size
);
1138 if (flags
& HEAP_ZERO_MEMORY
)
1139 clear_block( pInUse
+ 1, pInUse
->size
& ARENA_SIZE_MASK
);
1141 mark_block_uninitialized( pInUse
+ 1, pInUse
->size
& ARENA_SIZE_MASK
);
1143 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1145 TRACE("(%p,%08lx,%08lx): returning %08lx\n",
1146 heap
, flags
, size
, (DWORD
)(pInUse
+ 1) );
1147 return (LPVOID
)(pInUse
+ 1);
1151 /***********************************************************************
1152 * RtlFreeHeap (NTDLL.@)
1154 * Free a memory block allocated with RtlAllocateHeap().
1157 * heap [I] Heap that block was allocated from
1158 * flags [I] HEAP_ flags from "winnt.h"
1159 * ptr [I] Block to free
1162 * Success: TRUE, if ptr is NULL or was freed successfully.
1165 BOOLEAN WINAPI
RtlFreeHeap( HANDLE heap
, ULONG flags
, PVOID ptr
)
1167 ARENA_INUSE
*pInUse
;
1169 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1171 /* Validate the parameters */
1173 if (!ptr
) return TRUE
; /* freeing a NULL ptr isn't an error in Win2k */
1176 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE
);
1180 flags
&= HEAP_NO_SERIALIZE
;
1181 flags
|= heapPtr
->flags
;
1182 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlEnterCriticalSection( &heapPtr
->critSection
);
1183 if (!HEAP_IsRealArena( heapPtr
, HEAP_NO_SERIALIZE
, ptr
, QUIET
))
1185 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1186 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER
);
1187 TRACE("(%p,%08lx,%08lx): returning FALSE\n",
1188 heap
, flags
, (DWORD
)ptr
);
1192 /* Turn the block into a free block */
1194 pInUse
= (ARENA_INUSE
*)ptr
- 1;
1195 subheap
= HEAP_FindSubHeap( heapPtr
, pInUse
);
1196 HEAP_MakeInUseBlockFree( subheap
, pInUse
);
1198 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1200 TRACE("(%p,%08lx,%08lx): returning TRUE\n",
1201 heap
, flags
, (DWORD
)ptr
);
1206 /***********************************************************************
1207 * RtlReAllocateHeap (NTDLL.@)
1209 * Change the size of a memory block allocated with RtlAllocateHeap().
1212 * heap [I] Heap that block was allocated from
1213 * flags [I] HEAP_ flags from "winnt.h"
1214 * ptr [I] Block to resize
1215 * size [I] Size of the memory block to allocate
1218 * Success: A pointer to the resized block (which may be different).
1221 PVOID WINAPI
RtlReAllocateHeap( HANDLE heap
, ULONG flags
, PVOID ptr
, ULONG size
)
1223 ARENA_INUSE
*pArena
;
1228 if (!ptr
) return NULL
;
1229 if (!(heapPtr
= HEAP_GetPtr( heap
)))
1231 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE
);
1235 /* Validate the parameters */
1237 flags
&= HEAP_GENERATE_EXCEPTIONS
| HEAP_NO_SERIALIZE
| HEAP_ZERO_MEMORY
|
1238 HEAP_REALLOC_IN_PLACE_ONLY
;
1239 flags
|= heapPtr
->flags
;
1240 size
= ROUND_SIZE(size
);
1241 if (size
< HEAP_MIN_BLOCK_SIZE
) size
= HEAP_MIN_BLOCK_SIZE
;
1243 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlEnterCriticalSection( &heapPtr
->critSection
);
1244 if (!HEAP_IsRealArena( heapPtr
, HEAP_NO_SERIALIZE
, ptr
, QUIET
))
1246 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1247 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER
);
1248 TRACE("(%p,%08lx,%08lx,%08lx): returning NULL\n",
1249 heap
, flags
, (DWORD
)ptr
, size
);
1253 /* Check if we need to grow the block */
1255 pArena
= (ARENA_INUSE
*)ptr
- 1;
1256 subheap
= HEAP_FindSubHeap( heapPtr
, pArena
);
1257 oldSize
= (pArena
->size
& ARENA_SIZE_MASK
);
1260 char *pNext
= (char *)(pArena
+ 1) + oldSize
;
1261 if ((pNext
< (char *)subheap
+ subheap
->size
) &&
1262 (*(DWORD
*)pNext
& ARENA_FLAG_FREE
) &&
1263 (oldSize
+ (*(DWORD
*)pNext
& ARENA_SIZE_MASK
) + sizeof(ARENA_FREE
) >= size
))
1265 /* The next block is free and large enough */
1266 ARENA_FREE
*pFree
= (ARENA_FREE
*)pNext
;
1267 pFree
->next
->prev
= pFree
->prev
;
1268 pFree
->prev
->next
= pFree
->next
;
1269 pArena
->size
+= (pFree
->size
& ARENA_SIZE_MASK
) + sizeof(*pFree
);
1270 if (!HEAP_Commit( subheap
, (char *)pArena
+ sizeof(ARENA_INUSE
)
1271 + size
+ HEAP_MIN_BLOCK_SIZE
))
1273 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1274 if (flags
& HEAP_GENERATE_EXCEPTIONS
) RtlRaiseStatus( STATUS_NO_MEMORY
);
1275 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_NO_MEMORY
);
1278 HEAP_ShrinkBlock( subheap
, pArena
, size
);
1280 else /* Do it the hard way */
1283 ARENA_INUSE
*pInUse
;
1284 SUBHEAP
*newsubheap
;
1286 if ((flags
& HEAP_REALLOC_IN_PLACE_ONLY
) ||
1287 !(pNew
= HEAP_FindFreeBlock( heapPtr
, size
, &newsubheap
)))
1289 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1290 if (flags
& HEAP_GENERATE_EXCEPTIONS
) RtlRaiseStatus( STATUS_NO_MEMORY
);
1291 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_NO_MEMORY
);
1295 /* Build the in-use arena */
1297 pNew
->next
->prev
= pNew
->prev
;
1298 pNew
->prev
->next
= pNew
->next
;
1299 pInUse
= (ARENA_INUSE
*)pNew
;
1300 pInUse
->size
= (pInUse
->size
& ~ARENA_FLAG_FREE
)
1301 + sizeof(ARENA_FREE
) - sizeof(ARENA_INUSE
);
1302 pInUse
->magic
= ARENA_INUSE_MAGIC
;
1303 HEAP_ShrinkBlock( newsubheap
, pInUse
, size
);
1304 mark_block_initialized( pInUse
+ 1, oldSize
);
1305 memcpy( pInUse
+ 1, pArena
+ 1, oldSize
);
1307 /* Free the previous block */
1309 HEAP_MakeInUseBlockFree( subheap
, pArena
);
1310 subheap
= newsubheap
;
1314 else HEAP_ShrinkBlock( subheap
, pArena
, size
); /* Shrink the block */
1316 /* Clear the extra bytes if needed */
1320 if (flags
& HEAP_ZERO_MEMORY
)
1321 clear_block( (char *)(pArena
+ 1) + oldSize
,
1322 (pArena
->size
& ARENA_SIZE_MASK
) - oldSize
);
1324 mark_block_uninitialized( (char *)(pArena
+ 1) + oldSize
,
1325 (pArena
->size
& ARENA_SIZE_MASK
) - oldSize
);
1328 /* Return the new arena */
1330 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1332 TRACE("(%p,%08lx,%08lx,%08lx): returning %08lx\n",
1333 heap
, flags
, (DWORD
)ptr
, size
, (DWORD
)(pArena
+ 1) );
1334 return (LPVOID
)(pArena
+ 1);
1338 /***********************************************************************
1339 * RtlCompactHeap (NTDLL.@)
1341 * Compact the free space in a Heap.
1344 * heap [I] Heap that block was allocated from
1345 * flags [I] HEAP_ flags from "winnt.h"
1348 * The number of bytes compacted.
1351 * This function is a harmless stub.
1353 ULONG WINAPI
RtlCompactHeap( HANDLE heap
, ULONG flags
)
1360 /***********************************************************************
1361 * RtlLockHeap (NTDLL.@)
1366 * heap [I] Heap to lock
1369 * Success: TRUE. The Heap is locked.
1370 * Failure: FALSE, if heap is invalid.
1372 BOOLEAN WINAPI
RtlLockHeap( HANDLE heap
)
1374 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1375 if (!heapPtr
) return FALSE
;
1376 RtlEnterCriticalSection( &heapPtr
->critSection
);
1381 /***********************************************************************
1382 * RtlUnlockHeap (NTDLL.@)
1387 * heap [I] Heap to unlock
1390 * Success: TRUE. The Heap is unlocked.
1391 * Failure: FALSE, if heap is invalid.
1393 BOOLEAN WINAPI
RtlUnlockHeap( HANDLE heap
)
1395 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1396 if (!heapPtr
) return FALSE
;
1397 RtlLeaveCriticalSection( &heapPtr
->critSection
);
1402 /***********************************************************************
1403 * RtlSizeHeap (NTDLL.@)
1405 * Get the actual size of a memory block allocated from a Heap.
1408 * heap [I] Heap that block was allocated from
1409 * flags [I] HEAP_ flags from "winnt.h"
1410 * ptr [I] Block to get the size of
1413 * Success: The size of the block.
1414 * Failure: -1, heap or ptr are invalid.
1417 * The size may be bigger than what was passed to RtlAllocateHeap().
1419 ULONG WINAPI
RtlSizeHeap( HANDLE heap
, ULONG flags
, PVOID ptr
)
1422 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1426 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_HANDLE
);
1429 flags
&= HEAP_NO_SERIALIZE
;
1430 flags
|= heapPtr
->flags
;
1431 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlEnterCriticalSection( &heapPtr
->critSection
);
1432 if (!HEAP_IsRealArena( heapPtr
, HEAP_NO_SERIALIZE
, ptr
, QUIET
))
1434 RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_INVALID_PARAMETER
);
1439 ARENA_INUSE
*pArena
= (ARENA_INUSE
*)ptr
- 1;
1440 ret
= pArena
->size
& ARENA_SIZE_MASK
;
1442 if (!(flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1444 TRACE("(%p,%08lx,%08lx): returning %08lx\n",
1445 heap
, flags
, (DWORD
)ptr
, ret
);
1450 /***********************************************************************
1451 * RtlValidateHeap (NTDLL.@)
1453 * Determine if a block is a valid alloction from a heap.
1456 * heap [I] Heap that block was allocated from
1457 * flags [I] HEAP_ flags from "winnt.h"
1458 * ptr [I] Block to check
1461 * Success: TRUE. The block was allocated from heap.
1462 * Failure: FALSE, if heap is invalid or ptr was not allocated from it.
1464 BOOLEAN WINAPI
RtlValidateHeap( HANDLE heap
, ULONG flags
, LPCVOID ptr
)
1466 HEAP
*heapPtr
= HEAP_GetPtr( heap
);
1467 if (!heapPtr
) return FALSE
;
1468 return HEAP_IsRealArena( heapPtr
, flags
, ptr
, QUIET
);
1472 /***********************************************************************
1473 * RtlWalkHeap (NTDLL.@)
1476 * The PROCESS_HEAP_ENTRY flag values seem different between this
1477 * function and HeapWalk(). To be checked.
1479 NTSTATUS WINAPI
RtlWalkHeap( HANDLE heap
, PVOID entry_ptr
)
1481 LPPROCESS_HEAP_ENTRY entry
= entry_ptr
; /* FIXME */
1482 HEAP
*heapPtr
= HEAP_GetPtr(heap
);
1483 SUBHEAP
*sub
, *currentheap
= NULL
;
1486 int region_index
= 0;
1488 FIXME( "not fully compatible\n" );
1490 if (!heapPtr
|| !entry
) return STATUS_INVALID_PARAMETER
;
1492 if (!(heapPtr
->flags
& HEAP_NO_SERIALIZE
)) RtlEnterCriticalSection( &heapPtr
->critSection
);
1494 /* set ptr to the next arena to be examined */
1496 if (!entry
->lpData
) /* first call (init) ? */
1498 TRACE("begin walking of heap %p.\n", heap
);
1499 currentheap
= &heapPtr
->subheap
;
1500 ptr
= (char*)currentheap
+ currentheap
->headerSize
;
1504 ptr
= entry
->lpData
;
1505 sub
= &heapPtr
->subheap
;
1508 if (((char *)ptr
>= (char *)sub
) &&
1509 ((char *)ptr
< (char *)sub
+ sub
->size
))
1517 if (currentheap
== NULL
)
1519 ERR("no matching subheap found, shouldn't happen !\n");
1520 ret
= STATUS_NO_MORE_ENTRIES
;
1524 ptr
+= entry
->cbData
; /* point to next arena */
1525 if (ptr
> (char *)currentheap
+ currentheap
->size
- 1)
1526 { /* proceed with next subheap */
1527 if (!(currentheap
= currentheap
->next
))
1528 { /* successfully finished */
1529 TRACE("end reached.\n");
1530 ret
= STATUS_NO_MORE_ENTRIES
;
1533 ptr
= (char*)currentheap
+ currentheap
->headerSize
;
1538 if (*(DWORD
*)ptr
& ARENA_FLAG_FREE
)
1540 ARENA_FREE
*pArena
= (ARENA_FREE
*)ptr
;
1542 /*TRACE("free, magic: %04x\n", pArena->magic);*/
1544 entry
->lpData
= pArena
+ 1;
1545 entry
->cbData
= pArena
->size
& ARENA_SIZE_MASK
;
1546 entry
->cbOverhead
= sizeof(ARENA_FREE
);
1547 entry
->wFlags
= PROCESS_HEAP_UNCOMMITTED_RANGE
;
1551 ARENA_INUSE
*pArena
= (ARENA_INUSE
*)ptr
;
1553 /*TRACE("busy, magic: %04x\n", pArena->magic);*/
1555 entry
->lpData
= pArena
+ 1;
1556 entry
->cbData
= pArena
->size
& ARENA_SIZE_MASK
;
1557 entry
->cbOverhead
= sizeof(ARENA_INUSE
);
1558 entry
->wFlags
= PROCESS_HEAP_ENTRY_BUSY
;
1559 /* FIXME: can't handle PROCESS_HEAP_ENTRY_MOVEABLE
1560 and PROCESS_HEAP_ENTRY_DDESHARE yet */
1563 entry
->iRegionIndex
= region_index
;
1565 /* first element of heap ? */
1566 if (ptr
== (char *)(currentheap
+ currentheap
->headerSize
))
1568 entry
->wFlags
|= PROCESS_HEAP_REGION
;
1569 entry
->u
.Region
.dwCommittedSize
= currentheap
->commitSize
;
1570 entry
->u
.Region
.dwUnCommittedSize
=
1571 currentheap
->size
- currentheap
->commitSize
;
1572 entry
->u
.Region
.lpFirstBlock
= /* first valid block */
1573 currentheap
+ currentheap
->headerSize
;
1574 entry
->u
.Region
.lpLastBlock
= /* first invalid block */
1575 currentheap
+ currentheap
->size
;
1577 ret
= STATUS_SUCCESS
;
1580 if (!(heapPtr
->flags
& HEAP_NO_SERIALIZE
)) RtlLeaveCriticalSection( &heapPtr
->critSection
);
1585 /***********************************************************************
1586 * RtlGetProcessHeaps (NTDLL.@)
1588 * Get the Heaps belonging to the current process.
1591 * count [I] size of heaps
1592 * heaps [O] Destination array for heap HANDLE's
1595 * Success: The number of Heaps allocated by the process.
1598 ULONG WINAPI
RtlGetProcessHeaps( ULONG count
, HANDLE
*heaps
)
1603 if (!processHeap
) return 0; /* should never happen */
1604 total
= 1; /* main heap */
1605 RtlLockHeap( processHeap
);
1606 for (ptr
= firstHeap
; ptr
; ptr
= ptr
->next
) total
++;
1609 *heaps
++ = (HANDLE
)processHeap
;
1610 for (ptr
= firstHeap
; ptr
; ptr
= ptr
->next
) *heaps
++ = (HANDLE
)ptr
;
1612 RtlUnlockHeap( processHeap
);