Convert some invalid offsets in GetWindowLong16 into valid offsets.
[wine/multimedia.git] / debugger / stack.c
blobb892a0e8995483ec3263d90ba0d05cbe6b1dd30a
1 /*
2 * Debugger stack handling
4 * Copyright 1995 Alexandre Julliard
5 * Copyright 1996 Eric Youngdale
6 * Copyright 1999 Ove Kåven
7 */
9 #include "config.h"
11 #include <stdlib.h>
13 #include "debugger.h"
14 #include "stackframe.h"
15 #include "winbase.h"
17 #ifdef __i386__
19 * We keep this info for each frame, so that we can
20 * find local variable information correctly.
22 struct bt_info
24 unsigned int cs;
25 unsigned int eip;
26 unsigned int ss;
27 unsigned int ebp;
28 struct symbol_info frame;
31 static int nframe;
32 static struct bt_info * frames = NULL;
34 typedef struct
36 WORD bp;
37 WORD ip;
38 WORD cs;
39 } FRAME16;
41 typedef struct
43 DWORD bp;
44 DWORD ip;
45 WORD cs;
46 } FRAME32;
47 #endif
50 /***********************************************************************
51 * DEBUG_InfoStack
53 * Dump the top of the stack
55 void DEBUG_InfoStack(void)
57 #ifdef __i386__
58 DBG_VALUE value;
60 value.type = NULL;
61 value.cookie = DV_TARGET;
62 value.addr.seg = DEBUG_context.SegSs;
63 value.addr.off = DEBUG_context.Esp;
65 DEBUG_Printf(DBG_CHN_MESG,"Stack dump:\n");
66 switch (DEBUG_GetSelectorType(value.addr.seg))
68 case MODE_32: /* 32-bit mode */
69 DEBUG_ExamineMemory( &value, 24, 'x' );
70 break;
71 case MODE_16: /* 16-bit mode */
72 case MODE_VM86:
73 value.addr.off &= 0xffff;
74 DEBUG_ExamineMemory( &value, 24, 'w' );
75 break;
76 default:
77 DEBUG_Printf(DBG_CHN_MESG, "Bad segment (%ld)\n", value.addr.seg);
79 DEBUG_Printf(DBG_CHN_MESG,"\n");
80 #endif
83 #ifdef __i386__
84 static void DEBUG_ForceFrame(DBG_ADDR *stack, DBG_ADDR *code, int frameno, enum dbg_mode mode,
85 int noisy, const char *caveat)
87 int theframe = nframe++;
88 frames = (struct bt_info *)DBG_realloc(frames,
89 nframe*sizeof(struct bt_info));
90 if (noisy)
91 DEBUG_Printf(DBG_CHN_MESG,"%s%d ", (theframe == curr_frame ? "=>" : " "),
92 frameno);
93 frames[theframe].cs = code->seg;
94 frames[theframe].eip = code->off;
95 if (noisy)
96 frames[theframe].frame = DEBUG_PrintAddressAndArgs( code, mode, stack->off, TRUE );
97 else
98 DEBUG_FindNearestSymbol( code, TRUE,
99 &frames[theframe].frame.sym, stack->off,
100 &frames[theframe].frame.list);
101 frames[theframe].ss = stack->seg;
102 frames[theframe].ebp = stack->off;
103 if (noisy) {
104 DEBUG_Printf( DBG_CHN_MESG, (mode != MODE_32) ? " (bp=%04lx%s)\n" : " (ebp=%08lx%s)\n",
105 stack->off, caveat?caveat:"" );
109 static BOOL DEBUG_Frame16(DBG_THREAD* thread, DBG_ADDR *addr, unsigned int *cs, int frameno, int noisy)
111 unsigned int possible_cs = 0;
112 FRAME16 frame;
113 void* p = (void*)DEBUG_ToLinear(addr);
114 DBG_ADDR code;
116 if (!p) return FALSE;
118 if (!DEBUG_READ_MEM(p, &frame, sizeof(frame))) {
119 if (noisy) DEBUG_InvalAddr(addr);
120 return FALSE;
122 if (!frame.bp) return FALSE;
124 if (frame.bp & 1) *cs = frame.cs;
125 else {
126 /* not explicitly marked as far call,
127 * but check whether it could be anyway */
128 if (((frame.cs&7)==7) && (frame.cs != *cs)) {
129 LDT_ENTRY le;
131 if (GetThreadSelectorEntry( thread->handle, frame.cs, &le) &&
132 (le.HighWord.Bits.Type & 0x08)) { /* code segment */
133 /* it is very uncommon to push a code segment cs as
134 * a parameter, so this should work in most cases */
135 *cs = possible_cs = frame.cs;
139 code.seg = *cs;
140 code.off = frame.ip;
141 addr->off = frame.bp & ~1;
142 DEBUG_ForceFrame(addr, &code, frameno, MODE_16, noisy,
143 possible_cs ? ", far call assumed" : NULL );
144 return TRUE;
147 static BOOL DEBUG_Frame32(DBG_ADDR *addr, unsigned int *cs, int frameno, int noisy)
149 FRAME32 frame;
150 void* p = (void*)DEBUG_ToLinear(addr);
151 DBG_ADDR code;
152 DWORD old_bp = addr->off;
154 if (!p) return FALSE;
156 if (!DEBUG_READ_MEM(p, &frame, sizeof(frame))) {
157 if (noisy) DEBUG_InvalAddr(addr);
158 return FALSE;
160 if (!frame.ip) return FALSE;
162 code.seg = *cs;
163 code.off = frame.ip;
164 addr->off = frame.bp;
165 DEBUG_ForceFrame(addr, &code, frameno, MODE_32, noisy, NULL);
166 if (addr->off == old_bp) return FALSE;
167 return TRUE;
169 #endif
172 /***********************************************************************
173 * DEBUG_BackTrace
175 * Display a stack back-trace.
177 void DEBUG_BackTrace(DWORD tid, BOOL noisy)
179 #ifdef __i386
180 DBG_ADDR addr, sw_addr, code, tmp;
181 unsigned int ss, cs;
182 int frameno = 0, is16, ok;
183 DWORD next_switch, cur_switch, p;
184 STACK16FRAME frame16;
185 STACK32FRAME frame32;
186 char ch;
187 CONTEXT ctx;
188 DBG_THREAD* thread;
190 int copy_nframe = 0;
191 int copy_curr_frame = 0;
192 struct bt_info* copy_frames = NULL;
194 if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Backtrace:\n" );
196 if (tid == DEBUG_CurrTid)
198 ctx = DEBUG_context;
199 thread = DEBUG_CurrThread;
201 if (frames) DBG_free( frames );
202 /* frames = (struct bt_info *) DBG_alloc( sizeof(struct bt_info) ); */
204 else
206 thread = DEBUG_GetThread(DEBUG_CurrProcess, tid);
208 if (!thread)
210 DEBUG_Printf( DBG_CHN_MESG, "Unknown thread id (0x%08lx) in current process\n", tid);
211 return;
213 memset(&ctx, 0, sizeof(ctx));
214 ctx.ContextFlags = CONTEXT_CONTROL | CONTEXT_SEGMENTS;
216 if ( SuspendThread( thread->handle ) == -1 ||
217 !GetThreadContext( thread->handle, &ctx ))
219 DEBUG_Printf( DBG_CHN_MESG, "Can't get context for thread id (0x%08lx) in current process\n", tid);
220 return;
222 /* need to avoid trashing stack frame for current thread */
223 copy_nframe = nframe;
224 copy_frames = frames;
225 copy_curr_frame = curr_frame;
226 curr_frame = 0;
229 nframe = 0;
230 frames = NULL;
232 cs = ctx.SegCs;
233 ss = ctx.SegSs;
235 if (DEBUG_IsSelectorSystem(ss)) ss = 0;
236 if (DEBUG_IsSelectorSystem(cs)) cs = 0;
238 /* first stack frame from registers */
239 switch (DEBUG_GetSelectorType(ss))
241 case MODE_32:
242 code.seg = cs;
243 code.off = ctx.Eip;
244 addr.seg = ss;
245 addr.off = ctx.Ebp;
246 DEBUG_ForceFrame( &addr, &code, frameno, MODE_32, noisy, NULL );
247 if (!(code.seg || code.off)) {
248 /* trying to execute a null pointer... yuck...
249 * if it was a call to null, the return EIP should be
250 * available at SS:ESP, so let's try to retrieve it */
251 tmp.seg = ss;
252 tmp.off = ctx.Esp;
253 if (DEBUG_READ_MEM((void *)DEBUG_ToLinear(&tmp), &code.off, sizeof(code.off))) {
254 DEBUG_ForceFrame( &addr, &code, ++frameno, MODE_32, noisy, ", null call assumed" );
257 is16 = FALSE;
258 break;
259 case MODE_16:
260 case MODE_VM86:
261 code.seg = cs;
262 code.off = LOWORD(ctx.Eip);
263 addr.seg = ss;
264 addr.off = LOWORD(ctx.Ebp);
265 DEBUG_ForceFrame( &addr, &code, frameno, MODE_16, noisy, NULL );
266 is16 = TRUE;
267 break;
268 default:
269 if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Bad segment '%x'\n", ss);
270 return;
273 /* cur_switch holds address of curr_stack's field in TEB in debuggee
274 * address space
276 cur_switch = (DWORD)thread->teb + OFFSET_OF(TEB, cur_stack);
277 if (!DEBUG_READ_MEM((void*)cur_switch, &next_switch, sizeof(next_switch))) {
278 if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Can't read TEB:cur_stack\n");
279 return;
282 if (is16) {
283 if (!DEBUG_READ_MEM((void*)next_switch, &frame32, sizeof(STACK32FRAME))) {
284 if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Bad stack frame 0x%08lx\n",
285 (unsigned long)(STACK32FRAME*)next_switch );
286 return;
288 cur_switch = (DWORD)frame32.frame16;
289 sw_addr.seg = SELECTOROF(cur_switch);
290 sw_addr.off = OFFSETOF(cur_switch);
291 } else {
292 tmp.seg = SELECTOROF(next_switch);
293 tmp.off = OFFSETOF(next_switch);
294 p = DEBUG_ToLinear(&tmp);
296 if (!DEBUG_READ_MEM((void*)p, &frame16, sizeof(STACK16FRAME))) {
297 if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Bad stack frame 0x%08lx\n",
298 (unsigned long)(STACK16FRAME*)p );
299 return;
301 cur_switch = (DWORD)frame16.frame32;
302 sw_addr.seg = ss;
303 sw_addr.off = cur_switch;
305 if (!DEBUG_READ_MEM((void*)DEBUG_ToLinear(&sw_addr), &ch, sizeof(ch))) {
306 sw_addr.seg = (DWORD)-1;
307 sw_addr.off = (DWORD)-1;
310 for (ok = TRUE; ok;) {
311 if ((frames[frameno].ss == sw_addr.seg) &&
312 sw_addr.off && (frames[frameno].ebp >= sw_addr.off))
314 /* 16<->32 switch...
315 * yes, I know this is confusing, it gave me a headache too */
316 if (is16) {
318 if (!DEBUG_READ_MEM((void*)next_switch, &frame32, sizeof(STACK32FRAME))) {
319 if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Bad stack frame 0x%08lx\n",
320 (unsigned long)(STACK32FRAME*)next_switch );
321 return;
324 code.seg = 0;
325 code.off = frame32.retaddr;
327 cs = 0;
328 addr.seg = 0;
329 addr.off = frame32.ebp;
330 DEBUG_ForceFrame( &addr, &code, ++frameno, MODE_32, noisy, NULL );
332 next_switch = cur_switch;
333 tmp.seg = SELECTOROF(next_switch);
334 tmp.off = OFFSETOF(next_switch);
335 p = DEBUG_ToLinear(&tmp);
337 if (!DEBUG_READ_MEM((void*)p, &frame16, sizeof(STACK16FRAME))) {
338 if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Bad stack frame 0x%08lx\n",
339 (unsigned long)(STACK16FRAME*)p );
340 return;
342 cur_switch = (DWORD)frame16.frame32;
343 sw_addr.seg = 0;
344 sw_addr.off = cur_switch;
346 is16 = FALSE;
347 } else {
348 tmp.seg = SELECTOROF(next_switch);
349 tmp.off = OFFSETOF(next_switch);
350 p = DEBUG_ToLinear(&tmp);
352 if (!DEBUG_READ_MEM((void*)p, &frame16, sizeof(STACK16FRAME))) {
353 if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Bad stack frame 0x%08lx\n",
354 (unsigned long)(STACK16FRAME*)p );
355 return;
358 code.seg = frame16.cs;
359 code.off = frame16.ip;
361 cs = frame16.cs;
362 addr.seg = SELECTOROF(next_switch);
363 addr.off = frame16.bp;
364 DEBUG_ForceFrame( &addr, &code, ++frameno, MODE_16, noisy, NULL );
366 next_switch = cur_switch;
367 if (!DEBUG_READ_MEM((void*)next_switch, &frame32, sizeof(STACK32FRAME))) {
368 if (noisy) DEBUG_Printf( DBG_CHN_MESG, "Bad stack frame 0x%08lx\n",
369 (unsigned long)(STACK32FRAME*)next_switch );
370 return;
372 cur_switch = (DWORD)frame32.frame16;
373 sw_addr.seg = SELECTOROF(cur_switch);
374 sw_addr.off = OFFSETOF(cur_switch);
376 is16 = TRUE;
378 if (!DEBUG_READ_MEM((void*)DEBUG_ToLinear(&sw_addr), &ch, sizeof(ch))) {
379 sw_addr.seg = (DWORD)-1;
380 sw_addr.off = (DWORD)-1;
382 } else {
383 /* ordinary stack frame */
384 ok = is16 ? DEBUG_Frame16( thread, &addr, &cs, ++frameno, noisy)
385 : DEBUG_Frame32( &addr, &cs, ++frameno, noisy);
388 if (noisy) DEBUG_Printf( DBG_CHN_MESG, "\n" );
390 if (tid != DEBUG_CurrTid)
392 ResumeThread( thread->handle );
393 /* restore stack frame for current thread */
394 if (frames) DBG_free( frames );
395 frames = copy_frames;
396 nframe = copy_nframe;
397 curr_frame = copy_curr_frame;
399 #endif
403 DEBUG_SetFrame(int newframe)
405 #ifdef __i386__
406 int rtn = FALSE;
408 curr_frame = newframe;
410 if( curr_frame >= nframe )
412 curr_frame = nframe - 1;
415 if( curr_frame < 0 )
417 curr_frame = 0;
420 if( frames && frames[curr_frame].frame.list.sourcefile != NULL )
422 DEBUG_List(&frames[curr_frame].frame.list, NULL, 0);
425 rtn = TRUE;
426 return (rtn);
427 #else /* __i386__ */
428 return FALSE;
429 #endif /* __i386__ */
433 DEBUG_GetCurrentFrame(struct name_hash ** name, unsigned int * eip,
434 unsigned int * ebp)
436 #ifdef __i386__
438 * If we don't have a valid backtrace, then just return.
440 if( frames == NULL )
442 return FALSE;
446 * If we don't know what the current function is, then we also have
447 * nothing to report here.
449 if( frames[curr_frame].frame.sym == NULL )
451 return FALSE;
454 *name = frames[curr_frame].frame.sym;
455 *eip = frames[curr_frame].eip;
456 *ebp = frames[curr_frame].ebp;
458 return TRUE;
459 #else /* __i386__ */
460 return FALSE;
461 #endif /* __i386__ */