1 /* * Message queues related functions
3 * Copyright 1993, 1994 Alexandre Julliard
8 #include "wine/winbase16.h"
9 #include "wine/winuser16.h"
16 #include "clipboard.h"
22 #include "debugtools.h"
25 DECLARE_DEBUG_CHANNEL(msg
)
26 DECLARE_DEBUG_CHANNEL(sendmsg
)
28 #define MAX_QUEUE_SIZE 120 /* Max. size of a message queue */
30 static HQUEUE16 hFirstQueue
= 0;
31 static HQUEUE16 hExitingQueue
= 0;
32 static HQUEUE16 hmemSysMsgQueue
= 0;
33 static MESSAGEQUEUE
*sysMsgQueue
= NULL
;
34 static PERQUEUEDATA
*pQDataWin16
= NULL
; /* Global perQData for Win16 tasks */
36 static MESSAGEQUEUE
*pMouseQueue
= NULL
; /* Queue for last mouse message */
37 static MESSAGEQUEUE
*pKbdQueue
= NULL
; /* Queue for last kbd message */
39 HQUEUE16 hCursorQueue
= 0;
40 HQUEUE16 hActiveQueue
= 0;
43 /***********************************************************************
44 * PERQDATA_CreateInstance
46 * Creates an instance of a reference counted PERQUEUEDATA element
47 * for the message queue. perQData is stored globally for 16 bit tasks.
49 * Note: We don't implement perQdata exactly the same way Windows does.
50 * Each perQData element is reference counted since it may be potentially
51 * shared by multiple message Queues (via AttachThreadInput).
52 * We only store the current values for Active, Capture and focus windows
55 PERQUEUEDATA
* PERQDATA_CreateInstance( )
63 /* Share a single instance of perQData for all 16 bit tasks */
64 if ( ( bIsWin16
= THREAD_IsWin16( THREAD_Current() ) ) )
66 /* If previously allocated, just bump up ref count */
69 PERQDATA_Addref( pQDataWin16
);
74 /* Allocate PERQUEUEDATA from the system heap */
75 if (!( pQData
= (PERQUEUEDATA
*) HeapAlloc( SystemHeap
, 0,
76 sizeof(PERQUEUEDATA
) ) ))
80 pQData
->hWndCapture
= pQData
->hWndFocus
= pQData
->hWndActive
= 0;
81 pQData
->ulRefCount
= 1;
82 pQData
->nCaptureHT
= HTCLIENT
;
84 /* Note: We have an independent critical section for the per queue data
85 * since this may be shared by different threads. see AttachThreadInput()
87 InitializeCriticalSection( &pQData
->cSection
);
89 /* Save perQData globally for 16 bit tasks */
97 /***********************************************************************
100 * Increment reference count for the PERQUEUEDATA instance
101 * Returns reference count for debugging purposes
103 ULONG
PERQDATA_Addref( PERQUEUEDATA
*pQData
)
105 assert(pQData
!= 0 );
106 TRACE_(msg
)("(): current refcount %lu ...\n", pQData
->ulRefCount
);
108 EnterCriticalSection( &pQData
->cSection
);
109 ++pQData
->ulRefCount
;
110 LeaveCriticalSection( &pQData
->cSection
);
112 return pQData
->ulRefCount
;
116 /***********************************************************************
119 * Release a reference to a PERQUEUEDATA instance.
120 * Destroy the instance if no more references exist
121 * Returns reference count for debugging purposes
123 ULONG
PERQDATA_Release( PERQUEUEDATA
*pQData
)
125 assert(pQData
!= 0 );
126 TRACE_(msg
)("(): current refcount %lu ...\n",
127 (LONG
)pQData
->ulRefCount
);
129 EnterCriticalSection( &pQData
->cSection
);
130 if ( --pQData
->ulRefCount
== 0 )
132 LeaveCriticalSection( &pQData
->cSection
);
133 DeleteCriticalSection( &pQData
->cSection
);
135 TRACE_(msg
)("(): deleting PERQUEUEDATA instance ...\n" );
137 /* Deleting our global 16 bit perQData? */
138 if ( pQData
== pQDataWin16
)
141 /* Free the PERQUEUEDATA instance */
142 HeapFree( SystemHeap
, 0, pQData
);
146 LeaveCriticalSection( &pQData
->cSection
);
148 return pQData
->ulRefCount
;
152 /***********************************************************************
153 * PERQDATA_GetFocusWnd
155 * Get the focus hwnd member in a threadsafe manner
157 HWND
PERQDATA_GetFocusWnd( PERQUEUEDATA
*pQData
)
160 assert(pQData
!= 0 );
162 EnterCriticalSection( &pQData
->cSection
);
163 hWndFocus
= pQData
->hWndFocus
;
164 LeaveCriticalSection( &pQData
->cSection
);
170 /***********************************************************************
171 * PERQDATA_SetFocusWnd
173 * Set the focus hwnd member in a threadsafe manner
175 HWND
PERQDATA_SetFocusWnd( PERQUEUEDATA
*pQData
, HWND hWndFocus
)
178 assert(pQData
!= 0 );
180 EnterCriticalSection( &pQData
->cSection
);
181 hWndFocusPrv
= pQData
->hWndFocus
;
182 pQData
->hWndFocus
= hWndFocus
;
183 LeaveCriticalSection( &pQData
->cSection
);
189 /***********************************************************************
190 * PERQDATA_GetActiveWnd
192 * Get the active hwnd member in a threadsafe manner
194 HWND
PERQDATA_GetActiveWnd( PERQUEUEDATA
*pQData
)
197 assert(pQData
!= 0 );
199 EnterCriticalSection( &pQData
->cSection
);
200 hWndActive
= pQData
->hWndActive
;
201 LeaveCriticalSection( &pQData
->cSection
);
207 /***********************************************************************
208 * PERQDATA_SetActiveWnd
210 * Set the active focus hwnd member in a threadsafe manner
212 HWND
PERQDATA_SetActiveWnd( PERQUEUEDATA
*pQData
, HWND hWndActive
)
215 assert(pQData
!= 0 );
217 EnterCriticalSection( &pQData
->cSection
);
218 hWndActivePrv
= pQData
->hWndActive
;
219 pQData
->hWndActive
= hWndActive
;
220 LeaveCriticalSection( &pQData
->cSection
);
222 return hWndActivePrv
;
226 /***********************************************************************
227 * PERQDATA_GetCaptureWnd
229 * Get the capture hwnd member in a threadsafe manner
231 HWND
PERQDATA_GetCaptureWnd( PERQUEUEDATA
*pQData
)
234 assert(pQData
!= 0 );
236 EnterCriticalSection( &pQData
->cSection
);
237 hWndCapture
= pQData
->hWndCapture
;
238 LeaveCriticalSection( &pQData
->cSection
);
244 /***********************************************************************
245 * PERQDATA_SetCaptureWnd
247 * Set the capture hwnd member in a threadsafe manner
249 HWND
PERQDATA_SetCaptureWnd( PERQUEUEDATA
*pQData
, HWND hWndCapture
)
252 assert(pQData
!= 0 );
254 EnterCriticalSection( &pQData
->cSection
);
255 hWndCapturePrv
= pQData
->hWndCapture
;
256 pQData
->hWndCapture
= hWndCapture
;
257 LeaveCriticalSection( &pQData
->cSection
);
259 return hWndCapturePrv
;
263 /***********************************************************************
264 * PERQDATA_GetCaptureInfo
266 * Get the capture info member in a threadsafe manner
268 INT16
PERQDATA_GetCaptureInfo( PERQUEUEDATA
*pQData
)
271 assert(pQData
!= 0 );
273 EnterCriticalSection( &pQData
->cSection
);
274 nCaptureHT
= pQData
->nCaptureHT
;
275 LeaveCriticalSection( &pQData
->cSection
);
281 /***********************************************************************
282 * PERQDATA_SetCaptureInfo
284 * Set the capture info member in a threadsafe manner
286 INT16
PERQDATA_SetCaptureInfo( PERQUEUEDATA
*pQData
, INT16 nCaptureHT
)
289 assert(pQData
!= 0 );
291 EnterCriticalSection( &pQData
->cSection
);
292 nCaptureHTPrv
= pQData
->nCaptureHT
;
293 pQData
->nCaptureHT
= nCaptureHT
;
294 LeaveCriticalSection( &pQData
->cSection
);
296 return nCaptureHTPrv
;
300 /***********************************************************************
303 * Function for getting a 32 bit pointer on queue strcture. For thread
304 * safeness programmers should use this function instead of GlobalLock to
305 * retrieve a pointer on the structure. QUEUE_Unlock should also be called
306 * when access to the queue structure is not required anymore.
308 MESSAGEQUEUE
*QUEUE_Lock( HQUEUE16 hQueue
)
312 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
313 queue
= GlobalLock16( hQueue
);
314 if ( !queue
|| (queue
->magic
!= QUEUE_MAGIC
) )
316 HeapUnlock( SystemHeap
);
321 HeapUnlock( SystemHeap
);
326 /***********************************************************************
329 * Use with QUEUE_Lock to get a thread safe access to message queue
332 void QUEUE_Unlock( MESSAGEQUEUE
*queue
)
336 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
338 if ( --queue
->lockCount
== 0 )
340 DeleteCriticalSection ( &queue
->cSection
);
342 CloseHandle( queue
->hEvent
);
343 GlobalFree16( queue
->self
);
346 HeapUnlock( SystemHeap
);
351 /***********************************************************************
354 void QUEUE_DumpQueue( HQUEUE16 hQueue
)
358 if (!(pq
= (MESSAGEQUEUE
*) QUEUE_Lock( hQueue
)) )
360 WARN_(msg
)("%04x is not a queue handle\n", hQueue
);
364 DPRINTF( "next: %12.4x Intertask SendMessage:\n"
365 "thread: %10p ----------------------\n"
366 "firstMsg: %8p smWaiting: %10p\n"
367 "lastMsg: %8p smPending: %10p\n"
368 "msgCount: %8.4x smProcessing: %10p\n"
376 pq
->next
, pq
->thdb
, pq
->firstMsg
, pq
->smWaiting
, pq
->lastMsg
,
377 pq
->smPending
, pq
->msgCount
, pq
->smProcessing
,
378 (unsigned)pq
->lockCount
, pq
->wWinVersion
,
379 pq
->wPaintCount
, pq
->wTimerCount
,
380 pq
->wakeBits
, pq
->wakeMask
, pq
->hCurHook
);
386 /***********************************************************************
389 void QUEUE_WalkQueues(void)
392 HQUEUE16 hQueue
= hFirstQueue
;
394 DPRINTF( "Queue Msgs Thread Task Module\n" );
397 MESSAGEQUEUE
*queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
);
400 WARN_(msg
)("Bad queue handle %04x\n", hQueue
);
403 if (!GetModuleName16( queue
->thdb
->process
->task
, module
, sizeof(module
)))
404 strcpy( module
, "???" );
405 DPRINTF( "%04x %4d %p %04x %s\n", hQueue
,queue
->msgCount
,
406 queue
->thdb
, queue
->thdb
->process
->task
, module
);
407 hQueue
= queue
->next
;
408 QUEUE_Unlock( queue
);
414 /***********************************************************************
415 * QUEUE_IsExitingQueue
417 BOOL
QUEUE_IsExitingQueue( HQUEUE16 hQueue
)
419 return (hExitingQueue
&& (hQueue
== hExitingQueue
));
423 /***********************************************************************
424 * QUEUE_SetExitingQueue
426 void QUEUE_SetExitingQueue( HQUEUE16 hQueue
)
428 hExitingQueue
= hQueue
;
432 /***********************************************************************
433 * QUEUE_CreateMsgQueue
435 * Creates a message queue. Doesn't link it into queue list!
437 static HQUEUE16
QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData
)
440 MESSAGEQUEUE
* msgQueue
;
441 TDB
*pTask
= (TDB
*)GlobalLock16( GetCurrentTask() );
443 TRACE_(msg
)("(): Creating message queue...\n");
445 if (!(hQueue
= GlobalAlloc16( GMEM_FIXED
| GMEM_ZEROINIT
,
446 sizeof(MESSAGEQUEUE
) )))
449 msgQueue
= (MESSAGEQUEUE
*) GlobalLock16( hQueue
);
453 msgQueue
->self
= hQueue
;
454 msgQueue
->wakeBits
= msgQueue
->changeBits
= 0;
455 msgQueue
->wWinVersion
= pTask
? pTask
->version
: 0;
457 InitializeCriticalSection( &msgQueue
->cSection
);
458 MakeCriticalSectionGlobal( &msgQueue
->cSection
);
460 /* Create an Event object for waiting on message, used by win32 thread
462 if ( !THREAD_IsWin16( THREAD_Current() ) )
464 msgQueue
->hEvent
= CreateEventA( NULL
, FALSE
, FALSE
, NULL
);
466 if (msgQueue
->hEvent
== 0)
468 WARN_(msg
)("CreateEvent32A is not able to create an event object");
471 msgQueue
->hEvent
= ConvertToGlobalHandle( msgQueue
->hEvent
);
474 msgQueue
->hEvent
= 0;
476 msgQueue
->lockCount
= 1;
477 msgQueue
->magic
= QUEUE_MAGIC
;
479 /* Create and initialize our per queue data */
480 msgQueue
->pQData
= bCreatePerQData
? PERQDATA_CreateInstance() : NULL
;
486 /***********************************************************************
489 * Try to reply to all pending sent messages on exit.
491 void QUEUE_FlushMessages( MESSAGEQUEUE
*queue
)
494 MESSAGEQUEUE
*senderQ
= 0;
498 EnterCriticalSection( &queue
->cSection
);
500 /* empty the list of pending SendMessage waiting to be received */
501 while (queue
->smPending
)
503 smsg
= QUEUE_RemoveSMSG( queue
, SM_PENDING_LIST
, 0);
505 senderQ
= (MESSAGEQUEUE
*)QUEUE_Lock( smsg
->hSrcQueue
);
509 /* return 0, to unblock other thread */
511 smsg
->flags
|= SMSG_HAVE_RESULT
;
512 QUEUE_SetWakeBit( senderQ
, QS_SMRESULT
);
514 QUEUE_Unlock( senderQ
);
517 QUEUE_ClearWakeBit( queue
, QS_SENDMESSAGE
);
519 LeaveCriticalSection( &queue
->cSection
);
524 /***********************************************************************
525 * QUEUE_DeleteMsgQueue
527 * Unlinks and deletes a message queue.
529 * Note: We need to mask asynchronous events to make sure PostMessage works
530 * even in the signal handler.
532 BOOL
QUEUE_DeleteMsgQueue( HQUEUE16 hQueue
)
534 MESSAGEQUEUE
* msgQueue
= (MESSAGEQUEUE
*)QUEUE_Lock(hQueue
);
537 TRACE_(msg
)("(): Deleting message queue %04x\n", hQueue
);
539 if (!hQueue
|| !msgQueue
)
541 WARN_(msg
)("invalid argument.\n");
547 if( hCursorQueue
== hQueue
) hCursorQueue
= 0;
548 if( hActiveQueue
== hQueue
) hActiveQueue
= 0;
550 /* flush sent messages */
551 QUEUE_FlushMessages( msgQueue
);
553 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
555 /* Release per queue data if present */
556 if ( msgQueue
->pQData
)
558 PERQDATA_Release( msgQueue
->pQData
);
559 msgQueue
->pQData
= 0;
562 /* remove the message queue from the global link list */
563 pPrev
= &hFirstQueue
;
564 while (*pPrev
&& (*pPrev
!= hQueue
))
566 MESSAGEQUEUE
*msgQ
= (MESSAGEQUEUE
*)GlobalLock16(*pPrev
);
569 if ( !msgQ
|| (msgQ
->magic
!= QUEUE_MAGIC
) )
571 /* HQUEUE link list is corrupted, try to exit gracefully */
572 WARN_(msg
)("HQUEUE link list corrupted!\n");
578 if (pPrev
&& *pPrev
) *pPrev
= msgQueue
->next
;
581 HeapUnlock( SystemHeap
);
583 /* free up resource used by MESSAGEQUEUE strcture */
584 msgQueue
->lockCount
--;
585 QUEUE_Unlock( msgQueue
);
591 /***********************************************************************
592 * QUEUE_CreateSysMsgQueue
594 * Create the system message queue, and set the double-click speed.
595 * Must be called only once.
597 BOOL
QUEUE_CreateSysMsgQueue( int size
)
599 /* Note: We dont need perQ data for the system message queue */
600 if (!(hmemSysMsgQueue
= QUEUE_CreateMsgQueue( FALSE
)))
603 sysMsgQueue
= (MESSAGEQUEUE
*) GlobalLock16( hmemSysMsgQueue
);
608 /***********************************************************************
611 MESSAGEQUEUE
*QUEUE_GetSysQueue(void)
617 /***********************************************************************
620 * See "Windows Internals", p.449
622 void QUEUE_SetWakeBit( MESSAGEQUEUE
*queue
, WORD bit
)
624 TRACE_(msg
)("queue = %04x (wm=%04x), bit = %04x\n",
625 queue
->self
, queue
->wakeMask
, bit
);
627 if (bit
& QS_MOUSE
) pMouseQueue
= queue
;
628 if (bit
& QS_KEY
) pKbdQueue
= queue
;
629 queue
->changeBits
|= bit
;
630 queue
->wakeBits
|= bit
;
631 if (queue
->wakeMask
& bit
)
635 /* Wake up thread waiting for message */
636 if ( THREAD_IsWin16( queue
->thdb
) )
637 PostEvent16( queue
->thdb
->process
->task
);
640 SetEvent( queue
->hEvent
);
646 /***********************************************************************
649 void QUEUE_ClearWakeBit( MESSAGEQUEUE
*queue
, WORD bit
)
651 queue
->changeBits
&= ~bit
;
652 queue
->wakeBits
&= ~bit
;
656 /***********************************************************************
659 * See "Windows Internals", p.447
662 * 0 if exit with timeout
665 int QUEUE_WaitBits( WORD bits
, DWORD timeout
)
670 TRACE_(msg
)("q %04x waiting for %04x\n", GetFastQueue16(), bits
);
672 if ( THREAD_IsWin16( THREAD_Current() ) && (timeout
!= INFINITE
) )
673 curTime
= GetTickCount();
675 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
679 if (queue
->changeBits
& bits
)
681 /* One of the bits is set; we can return */
683 QUEUE_Unlock( queue
);
686 if (queue
->wakeBits
& QS_SENDMESSAGE
)
688 /* Process the sent message immediately */
691 QUEUE_ReceiveMessage( queue
);
692 continue; /* nested sm crux */
695 queue
->wakeMask
= bits
| QS_SENDMESSAGE
;
696 if(queue
->changeBits
& bits
)
701 TRACE_(msg
)("%04x) wakeMask is %04x, waiting\n", queue
->self
, queue
->wakeMask
);
703 if ( !THREAD_IsWin16( THREAD_Current() ) )
708 if ( (bHasWin16Lock
= _ConfirmWin16Lock()) )
710 TRACE_(msg
)("bHasWin16Lock=TRUE\n");
711 ReleaseThunkLock( &dwlc
);
713 WaitForSingleObject( queue
->hEvent
, timeout
);
716 RestoreThunkLock( dwlc
);
721 if ( timeout
== INFINITE
)
722 WaitEvent16( 0 ); /* win 16 thread, use WaitEvent */
725 /* check for timeout, then give control to other tasks */
726 if (GetTickCount() - curTime
> timeout
)
729 QUEUE_Unlock( queue
);
730 return 0; /* exit with timeout */
739 /***********************************************************************
742 * This routine is called when a SMSG need to be added to one of the three
743 * SM list. (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST)
745 BOOL
QUEUE_AddSMSG( MESSAGEQUEUE
*queue
, int list
, SMSG
*smsg
)
747 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
748 smsg
, SPY_GetMsgName(smsg
->msg
));
752 case SM_PROCESSING_LIST
:
753 /* don't need to be thread safe, only accessed by the
754 thread associated with the sender queue */
755 smsg
->nextProcessing
= queue
->smProcessing
;
756 queue
->smProcessing
= smsg
;
759 case SM_WAITING_LIST
:
760 /* don't need to be thread safe, only accessed by the
761 thread associated with the receiver queue */
762 smsg
->nextWaiting
= queue
->smWaiting
;
763 queue
->smWaiting
= smsg
;
766 case SM_PENDING_LIST
:
768 /* make it thread safe, could be accessed by the sender and
772 EnterCriticalSection( &queue
->cSection
);
773 smsg
->nextPending
= NULL
;
774 prev
= &queue
->smPending
;
776 prev
= &(*prev
)->nextPending
;
778 LeaveCriticalSection( &queue
->cSection
);
780 QUEUE_SetWakeBit( queue
, QS_SENDMESSAGE
);
785 WARN_(sendmsg
)("Invalid list: %d", list
);
793 /***********************************************************************
796 * This routine is called when a SMSG need to be remove from one of the three
797 * SM list. (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST)
798 * If smsg == 0, remove the first smsg from the specified list
800 SMSG
*QUEUE_RemoveSMSG( MESSAGEQUEUE
*queue
, int list
, SMSG
*smsg
)
805 case SM_PROCESSING_LIST
:
806 /* don't need to be thread safe, only accessed by the
807 thread associated with the sender queue */
809 /* if smsg is equal to null, it means the first in the list */
811 smsg
= queue
->smProcessing
;
813 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
814 smsg
, SPY_GetMsgName(smsg
->msg
));
815 /* In fact SM_PROCESSING_LIST is a stack, and smsg
816 should be always at the top of the list */
817 if ( (smsg
!= queue
->smProcessing
) || !queue
->smProcessing
)
819 ERR_(sendmsg
)("smsg not at the top of Processing list, smsg=0x%p queue=0x%p", smsg
, queue
);
824 queue
->smProcessing
= smsg
->nextProcessing
;
825 smsg
->nextProcessing
= 0;
829 case SM_WAITING_LIST
:
830 /* don't need to be thread safe, only accessed by the
831 thread associated with the receiver queue */
833 /* if smsg is equal to null, it means the first in the list */
835 smsg
= queue
->smWaiting
;
837 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
838 smsg
, SPY_GetMsgName(smsg
->msg
));
839 /* In fact SM_WAITING_LIST is a stack, and smsg
840 should be always at the top of the list */
841 if ( (smsg
!= queue
->smWaiting
) || !queue
->smWaiting
)
843 ERR_(sendmsg
)("smsg not at the top of Waiting list, smsg=0x%p queue=0x%p", smsg
, queue
);
848 queue
->smWaiting
= smsg
->nextWaiting
;
849 smsg
->nextWaiting
= 0;
853 case SM_PENDING_LIST
:
854 /* make it thread safe, could be accessed by the sender and
856 EnterCriticalSection( &queue
->cSection
);
858 if (!smsg
|| !queue
->smPending
)
859 smsg
= queue
->smPending
;
862 ERR_(sendmsg
)("should always remove the top one in Pending list, smsg=0x%p queue=0x%p", smsg
, queue
);
863 LeaveCriticalSection( &queue
->cSection
);
867 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
868 smsg
, SPY_GetMsgName(smsg
->msg
));
870 queue
->smPending
= smsg
->nextPending
;
871 smsg
->nextPending
= 0;
873 /* if no more SMSG in Pending list, clear QS_SENDMESSAGE flag */
874 if (!queue
->smPending
)
875 QUEUE_ClearWakeBit( queue
, QS_SENDMESSAGE
);
877 LeaveCriticalSection( &queue
->cSection
);
881 WARN_(sendmsg
)("Invalid list: %d", list
);
889 /***********************************************************************
890 * QUEUE_ReceiveMessage
892 * This routine is called when a sent message is waiting for the queue.
894 void QUEUE_ReceiveMessage( MESSAGEQUEUE
*queue
)
898 MESSAGEQUEUE
*senderQ
;
900 TRACE_(sendmsg
)("queue %04x\n", queue
->self
);
902 if ( !(queue
->wakeBits
& QS_SENDMESSAGE
) && queue
->smPending
)
904 TRACE_(sendmsg
)("\trcm: nothing to do\n");
908 /* remove smsg on the top of the pending list and put it in the processing list */
909 smsg
= QUEUE_RemoveSMSG(queue
, SM_PENDING_LIST
, 0);
910 QUEUE_AddSMSG(queue
, SM_WAITING_LIST
, smsg
);
912 TRACE_(sendmsg
)("RM: %s [%04x] (%04x -> %04x)\n",
913 SPY_GetMsgName(smsg
->msg
), smsg
->msg
, smsg
->hSrcQueue
, smsg
->hDstQueue
);
915 if (IsWindow( smsg
->hWnd
))
917 WND
*wndPtr
= WIN_FindWndPtr( smsg
->hWnd
);
918 DWORD extraInfo
= queue
->GetMessageExtraInfoVal
; /* save ExtraInfo */
920 /* use sender queue extra info value while calling the window proc */
921 senderQ
= (MESSAGEQUEUE
*)QUEUE_Lock( smsg
->hSrcQueue
);
924 queue
->GetMessageExtraInfoVal
= senderQ
->GetMessageExtraInfoVal
;
925 QUEUE_Unlock( senderQ
);
928 /* call the right version of CallWindowProcXX */
929 if (smsg
->flags
& SMSG_WIN32
)
931 TRACE_(sendmsg
)("\trcm: msg is Win32\n" );
932 if (smsg
->flags
& SMSG_UNICODE
)
933 result
= CallWindowProcW( wndPtr
->winproc
,
934 smsg
->hWnd
, smsg
->msg
,
935 smsg
->wParam
, smsg
->lParam
);
937 result
= CallWindowProcA( wndPtr
->winproc
,
938 smsg
->hWnd
, smsg
->msg
,
939 smsg
->wParam
, smsg
->lParam
);
941 else /* Win16 message */
942 result
= CallWindowProc16( (WNDPROC16
)wndPtr
->winproc
,
945 LOWORD (smsg
->wParam
),
948 queue
->GetMessageExtraInfoVal
= extraInfo
; /* Restore extra info */
949 WIN_ReleaseWndPtr(wndPtr
);
950 TRACE_(sendmsg
)("result = %08x\n", (unsigned)result
);
952 else WARN_(sendmsg
)("\trcm: bad hWnd\n");
955 /* set SMSG_SENDING_REPLY flag to tell ReplyMessage16, it's not
957 smsg
->flags
|= SMSG_SENDING_REPLY
;
958 ReplyMessage( result
);
960 TRACE_(sendmsg
)("done! \n" );
965 /***********************************************************************
968 * Add a message to the queue. Return FALSE if queue is full.
970 BOOL
QUEUE_AddMsg( HQUEUE16 hQueue
, MSG
*msg
, DWORD extraInfo
)
972 MESSAGEQUEUE
*msgQueue
;
976 if (!(msgQueue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return FALSE
;
978 /* allocate new message in global heap for now */
979 if (!(qmsg
= (QMSG
*) HeapAlloc( SystemHeap
, 0, sizeof(QMSG
) ) ))
981 QUEUE_Unlock( msgQueue
);
985 EnterCriticalSection( &msgQueue
->cSection
);
989 qmsg
->extraInfo
= extraInfo
;
991 /* insert the message in the link list */
993 qmsg
->prevMsg
= msgQueue
->lastMsg
;
995 if (msgQueue
->lastMsg
)
996 msgQueue
->lastMsg
->nextMsg
= qmsg
;
998 /* update first and last anchor in message queue */
999 msgQueue
->lastMsg
= qmsg
;
1000 if (!msgQueue
->firstMsg
)
1001 msgQueue
->firstMsg
= qmsg
;
1003 msgQueue
->msgCount
++;
1005 LeaveCriticalSection( &msgQueue
->cSection
);
1007 QUEUE_SetWakeBit( msgQueue
, QS_POSTMESSAGE
);
1008 QUEUE_Unlock( msgQueue
);
1015 /***********************************************************************
1018 * Find a message matching the given parameters. Return -1 if none available.
1020 QMSG
* QUEUE_FindMsg( MESSAGEQUEUE
* msgQueue
, HWND hwnd
, int first
, int last
)
1024 EnterCriticalSection( &msgQueue
->cSection
);
1026 if (!msgQueue
->msgCount
)
1028 else if (!hwnd
&& !first
&& !last
)
1029 qmsg
= msgQueue
->firstMsg
;
1032 /* look in linked list for message matching first and last criteria */
1033 for (qmsg
= msgQueue
->firstMsg
; qmsg
; qmsg
= qmsg
->nextMsg
)
1035 MSG
*msg
= &(qmsg
->msg
);
1037 if (!hwnd
|| (msg
->hwnd
== hwnd
))
1039 if (!first
&& !last
)
1040 break; /* found it */
1042 if ((msg
->message
>= first
) && (!last
|| (msg
->message
<= last
)))
1043 break; /* found it */
1048 LeaveCriticalSection( &msgQueue
->cSection
);
1055 /***********************************************************************
1058 * Remove a message from the queue (pos must be a valid position).
1060 void QUEUE_RemoveMsg( MESSAGEQUEUE
* msgQueue
, QMSG
*qmsg
)
1062 EnterCriticalSection( &msgQueue
->cSection
);
1064 /* set the linked list */
1066 qmsg
->prevMsg
->nextMsg
= qmsg
->nextMsg
;
1069 qmsg
->nextMsg
->prevMsg
= qmsg
->prevMsg
;
1071 if (msgQueue
->firstMsg
== qmsg
)
1072 msgQueue
->firstMsg
= qmsg
->nextMsg
;
1074 if (msgQueue
->lastMsg
== qmsg
)
1075 msgQueue
->lastMsg
= qmsg
->prevMsg
;
1077 /* deallocate the memory for the message */
1078 HeapFree( SystemHeap
, 0, qmsg
);
1080 msgQueue
->msgCount
--;
1081 if (!msgQueue
->msgCount
) msgQueue
->wakeBits
&= ~QS_POSTMESSAGE
;
1083 LeaveCriticalSection( &msgQueue
->cSection
);
1087 /***********************************************************************
1090 * Wake a queue upon reception of a hardware event.
1092 static void QUEUE_WakeSomeone( UINT message
)
1097 HQUEUE16 hQueue
= 0;
1098 MESSAGEQUEUE
*queue
= NULL
;
1101 hQueue
= hCursorQueue
;
1103 if( (message
>= WM_KEYFIRST
) && (message
<= WM_KEYLAST
) )
1107 hQueue
= hActiveQueue
;
1111 wakeBit
= (message
== WM_MOUSEMOVE
) ? QS_MOUSEMOVE
: QS_MOUSEBUTTON
;
1112 if( (hwnd
= GetCapture()) )
1113 if( (wndPtr
= WIN_FindWndPtr( hwnd
)) )
1115 hQueue
= wndPtr
->hmemTaskQ
;
1116 WIN_ReleaseWndPtr(wndPtr
);
1120 if( (hwnd
= GetSysModalWindow16()) )
1122 if( (wndPtr
= WIN_FindWndPtr( hwnd
)) )
1124 hQueue
= wndPtr
->hmemTaskQ
;
1125 WIN_ReleaseWndPtr(wndPtr
);
1130 queue
= QUEUE_Lock( hQueue
);
1134 queue
= QUEUE_Lock( hFirstQueue
);
1137 if (queue
->wakeMask
& wakeBit
) break;
1139 QUEUE_Unlock(queue
);
1140 queue
= QUEUE_Lock( queue
->next
);
1144 WARN_(msg
)("couldn't find queue\n");
1149 QUEUE_SetWakeBit( queue
, wakeBit
);
1151 QUEUE_Unlock( queue
);
1155 /***********************************************************************
1158 * Add an event to the system message queue.
1159 * Note: the position is relative to the desktop window.
1161 void hardware_event( WORD message
, WORD wParam
, LONG lParam
,
1162 int xPos
, int yPos
, DWORD time
, DWORD extraInfo
)
1168 if (!sysMsgQueue
) return;
1170 EnterCriticalSection( &sysMsgQueue
->cSection
);
1172 /* Merge with previous event if possible */
1173 qmsg
= sysMsgQueue
->lastMsg
;
1175 if ((message
== WM_MOUSEMOVE
) && sysMsgQueue
->lastMsg
)
1177 msg
= &(sysMsgQueue
->lastMsg
->msg
);
1179 if ((msg
->message
== message
) && (msg
->wParam
== wParam
))
1182 qmsg
= sysMsgQueue
->lastMsg
;
1189 /* Should I limit the number of message in
1190 the system message queue??? */
1192 /* Don't merge allocate a new msg in the global heap */
1194 if (!(qmsg
= (QMSG
*) HeapAlloc( SystemHeap
, 0, sizeof(QMSG
) ) ))
1196 LeaveCriticalSection( &sysMsgQueue
->cSection
);
1200 /* put message at the end of the linked list */
1202 qmsg
->prevMsg
= sysMsgQueue
->lastMsg
;
1204 if (sysMsgQueue
->lastMsg
)
1205 sysMsgQueue
->lastMsg
->nextMsg
= qmsg
;
1207 /* set last and first anchor index in system message queue */
1208 sysMsgQueue
->lastMsg
= qmsg
;
1209 if (!sysMsgQueue
->firstMsg
)
1210 sysMsgQueue
->firstMsg
= qmsg
;
1212 sysMsgQueue
->msgCount
++;
1218 msg
->message
= message
;
1219 msg
->wParam
= wParam
;
1220 msg
->lParam
= lParam
;
1224 qmsg
->extraInfo
= extraInfo
;
1226 LeaveCriticalSection( &sysMsgQueue
->cSection
);
1228 QUEUE_WakeSomeone( message
);
1232 /***********************************************************************
1233 * QUEUE_GetQueueTask
1235 HTASK16
QUEUE_GetQueueTask( HQUEUE16 hQueue
)
1239 MESSAGEQUEUE
*queue
= QUEUE_Lock( hQueue
);
1243 hTask
= queue
->thdb
->process
->task
;
1244 QUEUE_Unlock( queue
);
1252 /***********************************************************************
1253 * QUEUE_IncPaintCount
1255 void QUEUE_IncPaintCount( HQUEUE16 hQueue
)
1257 MESSAGEQUEUE
*queue
;
1259 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1260 queue
->wPaintCount
++;
1261 QUEUE_SetWakeBit( queue
, QS_PAINT
);
1262 QUEUE_Unlock( queue
);
1266 /***********************************************************************
1267 * QUEUE_DecPaintCount
1269 void QUEUE_DecPaintCount( HQUEUE16 hQueue
)
1271 MESSAGEQUEUE
*queue
;
1273 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1274 queue
->wPaintCount
--;
1275 if (!queue
->wPaintCount
) queue
->wakeBits
&= ~QS_PAINT
;
1276 QUEUE_Unlock( queue
);
1280 /***********************************************************************
1281 * QUEUE_IncTimerCount
1283 void QUEUE_IncTimerCount( HQUEUE16 hQueue
)
1285 MESSAGEQUEUE
*queue
;
1287 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1288 queue
->wTimerCount
++;
1289 QUEUE_SetWakeBit( queue
, QS_TIMER
);
1290 QUEUE_Unlock( queue
);
1294 /***********************************************************************
1295 * QUEUE_DecTimerCount
1297 void QUEUE_DecTimerCount( HQUEUE16 hQueue
)
1299 MESSAGEQUEUE
*queue
;
1301 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1302 queue
->wTimerCount
--;
1303 if (!queue
->wTimerCount
) queue
->wakeBits
&= ~QS_TIMER
;
1304 QUEUE_Unlock( queue
);
1308 /***********************************************************************
1309 * PostQuitMessage16 (USER.6)
1311 void WINAPI
PostQuitMessage16( INT16 exitCode
)
1313 PostQuitMessage( exitCode
);
1317 /***********************************************************************
1318 * PostQuitMessage32 (USER32.421)
1320 * PostQuitMessage() posts a message to the system requesting an
1321 * application to terminate execution. As a result of this function,
1322 * the WM_QUIT message is posted to the application, and
1323 * PostQuitMessage() returns immediately. The exitCode parameter
1324 * specifies an application-defined exit code, which appears in the
1325 * _wParam_ parameter of the WM_QUIT message posted to the application.
1331 void WINAPI
PostQuitMessage( INT exitCode
)
1333 MESSAGEQUEUE
*queue
;
1335 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return;
1336 queue
->wPostQMsg
= TRUE
;
1337 queue
->wExitCode
= (WORD
)exitCode
;
1338 QUEUE_Unlock( queue
);
1342 /***********************************************************************
1343 * GetWindowTask16 (USER.224)
1345 HTASK16 WINAPI
GetWindowTask16( HWND16 hwnd
)
1348 WND
*wndPtr
= WIN_FindWndPtr( hwnd
);
1350 if (!wndPtr
) return 0;
1351 retvalue
= QUEUE_GetQueueTask( wndPtr
->hmemTaskQ
);
1352 WIN_ReleaseWndPtr(wndPtr
);
1356 /***********************************************************************
1357 * GetWindowThreadProcessId (USER32.313)
1359 DWORD WINAPI
GetWindowThreadProcessId( HWND hwnd
, LPDWORD process
)
1362 MESSAGEQUEUE
*queue
;
1364 WND
*wndPtr
= WIN_FindWndPtr( hwnd
);
1365 if (!wndPtr
) return 0;
1367 queue
= QUEUE_Lock( wndPtr
->hmemTaskQ
);
1368 WIN_ReleaseWndPtr(wndPtr
);
1370 if (!queue
) return 0;
1372 if ( process
) *process
= (DWORD
)queue
->thdb
->process
->server_pid
;
1373 retvalue
= (DWORD
)queue
->thdb
->server_tid
;
1375 QUEUE_Unlock( queue
);
1380 /***********************************************************************
1381 * SetMessageQueue16 (USER.266)
1383 BOOL16 WINAPI
SetMessageQueue16( INT16 size
)
1385 return SetMessageQueue( size
);
1389 /***********************************************************************
1390 * SetMessageQueue32 (USER32.494)
1392 BOOL WINAPI
SetMessageQueue( INT size
)
1394 /* now obsolete the message queue will be expanded dynamically
1397 /* access the queue to create it if it's not existing */
1403 /***********************************************************************
1404 * InitThreadInput (USER.409)
1406 HQUEUE16 WINAPI
InitThreadInput16( WORD unknown
, WORD flags
)
1409 MESSAGEQUEUE
*queuePtr
;
1411 THDB
*thdb
= THREAD_Current();
1416 hQueue
= thdb
->teb
.queue
;
1420 /* Create thread message queue */
1421 if( !(hQueue
= QUEUE_CreateMsgQueue( TRUE
)))
1423 WARN_(msg
)("failed!\n");
1427 /* Link new queue into list */
1428 queuePtr
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
);
1429 queuePtr
->thdb
= THREAD_Current();
1431 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
1432 SetThreadQueue16( 0, hQueue
);
1433 thdb
->teb
.queue
= hQueue
;
1435 queuePtr
->next
= hFirstQueue
;
1436 hFirstQueue
= hQueue
;
1437 HeapUnlock( SystemHeap
);
1439 QUEUE_Unlock( queuePtr
);
1445 /***********************************************************************
1446 * GetQueueStatus16 (USER.334)
1448 DWORD WINAPI
GetQueueStatus16( UINT16 flags
)
1450 MESSAGEQUEUE
*queue
;
1453 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1454 ret
= MAKELONG( queue
->changeBits
, queue
->wakeBits
);
1455 queue
->changeBits
= 0;
1456 QUEUE_Unlock( queue
);
1458 return ret
& MAKELONG( flags
, flags
);
1461 /***********************************************************************
1462 * GetQueueStatus32 (USER32.283)
1464 DWORD WINAPI
GetQueueStatus( UINT flags
)
1466 MESSAGEQUEUE
*queue
;
1469 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1470 ret
= MAKELONG( queue
->changeBits
, queue
->wakeBits
);
1471 queue
->changeBits
= 0;
1472 QUEUE_Unlock( queue
);
1474 return ret
& MAKELONG( flags
, flags
);
1478 /***********************************************************************
1479 * GetInputState16 (USER.335)
1481 BOOL16 WINAPI
GetInputState16(void)
1483 return GetInputState();
1486 /***********************************************************************
1487 * WaitForInputIdle (USER32.577)
1489 DWORD WINAPI
WaitForInputIdle (HANDLE hProcess
, DWORD dwTimeOut
)
1491 FIXME_(msg
)("(hProcess=%d, dwTimeOut=%ld): stub\n", hProcess
, dwTimeOut
);
1493 return WAIT_TIMEOUT
;
1497 /***********************************************************************
1498 * GetInputState32 (USER32.244)
1500 BOOL WINAPI
GetInputState(void)
1502 MESSAGEQUEUE
*queue
;
1505 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() )))
1507 ret
= queue
->wakeBits
& (QS_KEY
| QS_MOUSEBUTTON
);
1508 QUEUE_Unlock( queue
);
1513 /***********************************************************************
1514 * UserYield (USER.332)
1516 void WINAPI
UserYield16(void)
1518 MESSAGEQUEUE
*queue
;
1520 /* Handle sent messages */
1521 queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() );
1523 while (queue
&& (queue
->wakeBits
& QS_SENDMESSAGE
))
1524 QUEUE_ReceiveMessage( queue
);
1526 QUEUE_Unlock( queue
);
1529 if ( THREAD_IsWin16( THREAD_Current() ) )
1535 ReleaseThunkLock(&count
);
1536 RestoreThunkLock(count
);
1539 /* Handle sent messages again */
1540 queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() );
1542 while (queue
&& (queue
->wakeBits
& QS_SENDMESSAGE
))
1543 QUEUE_ReceiveMessage( queue
);
1545 QUEUE_Unlock( queue
);
1548 /***********************************************************************
1549 * GetMessagePos (USER.119) (USER32.272)
1551 * The GetMessagePos() function returns a long value representing a
1552 * cursor position, in screen coordinates, when the last message
1553 * retrieved by the GetMessage() function occurs. The x-coordinate is
1554 * in the low-order word of the return value, the y-coordinate is in
1555 * the high-order word. The application can use the MAKEPOINT()
1556 * macro to obtain a POINT structure from the return value.
1558 * For the current cursor position, use GetCursorPos().
1562 * Cursor position of last message on success, zero on failure.
1569 DWORD WINAPI
GetMessagePos(void)
1571 MESSAGEQUEUE
*queue
;
1574 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1575 ret
= queue
->GetMessagePosVal
;
1576 QUEUE_Unlock( queue
);
1582 /***********************************************************************
1583 * GetMessageTime (USER.120) (USER32.273)
1585 * GetMessageTime() returns the message time for the last message
1586 * retrieved by the function. The time is measured in milliseconds with
1587 * the same offset as GetTickCount().
1589 * Since the tick count wraps, this is only useful for moderately short
1590 * relative time comparisons.
1594 * Time of last message on success, zero on failure.
1601 LONG WINAPI
GetMessageTime(void)
1603 MESSAGEQUEUE
*queue
;
1606 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1607 ret
= queue
->GetMessageTimeVal
;
1608 QUEUE_Unlock( queue
);
1614 /***********************************************************************
1615 * GetMessageExtraInfo (USER.288) (USER32.271)
1617 LONG WINAPI
GetMessageExtraInfo(void)
1619 MESSAGEQUEUE
*queue
;
1622 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1623 ret
= queue
->GetMessageExtraInfoVal
;
1624 QUEUE_Unlock( queue
);