Set console video mode when loading DOS app. (Eventually, I want to
[wine/multimedia.git] / graphics / win16drv / objects.c
blob44426aa4de980980e43e4b70e720bf8ca550e853
1 /*
2 * GDI objects
4 * Copyright 1993 Alexandre Julliard
5 */
7 #include <stdlib.h>
8 #include <stdio.h>
9 #include "bitmap.h"
10 #include "brush.h"
11 #include "font.h"
12 #include "pen.h"
13 #include "debug.h"
16 extern HBITMAP32 WIN16DRV_BITMAP_SelectObject( DC * dc, HBITMAP32 hbitmap,
17 BITMAPOBJ * bmp );
18 extern HBRUSH32 WIN16DRV_BRUSH_SelectObject( DC * dc, HBRUSH32 hbrush,
19 BRUSHOBJ * brush );
20 extern HFONT32 WIN16DRV_FONT_SelectObject( DC * dc, HFONT32 hfont,
21 FONTOBJ * font );
22 extern HPEN32 WIN16DRV_PEN_SelectObject( DC * dc, HPEN32 hpen, PENOBJ * pen );
25 /***********************************************************************
26 * WIN16DRV_SelectObject
28 HGDIOBJ32 WIN16DRV_SelectObject( DC *dc, HGDIOBJ32 handle )
30 GDIOBJHDR *ptr = GDI_GetObjPtr( handle, MAGIC_DONTCARE );
31 HGDIOBJ32 ret = 0;
33 if (!ptr) return 0;
34 TRACE(gdi, "hdc=%04x %04x\n", dc->hSelf, handle );
36 switch(ptr->wMagic)
38 case PEN_MAGIC:
39 ret = WIN16DRV_PEN_SelectObject( dc, handle, (PENOBJ *)ptr );
40 break;
41 case BRUSH_MAGIC:
42 ret = WIN16DRV_BRUSH_SelectObject( dc, handle, (BRUSHOBJ *)ptr );
43 break;
44 case BITMAP_MAGIC:
45 FIXME(gdi, "WIN16DRV_SelectObject for BITMAP not implemented\n");
46 ret = 1;
47 break;
48 case FONT_MAGIC:
49 ret = WIN16DRV_FONT_SelectObject( dc, handle, (FONTOBJ *)ptr );
50 break;
51 case REGION_MAGIC:
52 ret = (HGDIOBJ16)SelectClipRgn16( dc->hSelf, handle );
53 break;
55 GDI_HEAP_UNLOCK( handle );
56 return ret;