d3dx9: Implement ID3DXBaseEffect::GetVertexShader().
[wine/multimedia.git] / dlls / msrle32 / Makefile.in
blob897bfa0e2914d91e697e0f0e3a74ac504bfece70
1 MODULE = msrle32.dll
2 IMPORTS = winmm user32
4 C_SRCS = msrle32.c
6 RC_SRCS = msrle32.rc
7 PO_SRCS = msrle32.rc
9 @MAKE_DLL_RULES@