ddraw: Use wined3d_get_adapter_display_mode() in d3d_device7_EnumTextureFormats().
[wine/multimedia.git] / dlls / regapi / Makefile.in
blobfabf9df61f03f88dc2a768a6a46fb726013e4bc1
1 MODULE = regapi.dll
3 C_SRCS = \
4 main.c
6 @MAKE_DLL_RULES@