ddraw: Use wined3d_get_adapter_display_mode() in d3d_device7_EnumTextureFormats().
[wine/multimedia.git] / dlls / newdev / Makefile.in
blobfd7f2e6eb00c93c345303a5af61ba840a87a96fd
1 MODULE = newdev.dll
2 IMPORTLIB = newdev
4 C_SRCS = main.c
6 @MAKE_DLL_RULES@