ddraw: Use wined3d_get_adapter_display_mode() in d3d_device7_EnumTextureFormats().
[wine/multimedia.git] / dlls / ifsmgr.vxd / ifsmgr.vxd.spec
blobae208de1b9b480a47ec100d7255c95f1c7a925b4
1 @ stdcall DeviceIoControl(long ptr long ptr long ptr ptr) IFSMGR_DeviceIoControl