ddraw: Use wined3d_get_adapter_display_mode() in d3d_device7_EnumTextureFormats().
[wine/multimedia.git] / dlls / ifsmgr.vxd / Makefile.in
blob921001fa3acc1cb4cf23b55db75c7f7fd519beef
1 MODULE = ifsmgr.vxd
2 IMPORTS = kernel
4 C_SRCS = \
5 ifsmgr.c
7 @MAKE_DLL_RULES@