2 * Copyright 2002-2003 The wine-d3d team
3 * Copyright 2002-2003 Jason Edmeades
4 * Copyright 2002-2003 Raphael Junqueira
5 * Copyright 2005 Oliver Stieber
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2006 Stefan Dösinger for CodeWeavers
8 * Copyright 2007 Henri Verbeet
9 * Copyright 2008 Henri Verbeet for CodeWeavers
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
29 typedef HANDLE HMONITOR
;
31 typedef struct _RGNDATAHEADER
40 typedef struct _RGNDATA
53 cpp_quote
("#define WINED3D_OK S_OK")
55 const UINT _FACWINED3D
= 0x876;
56 cpp_quote
("#define MAKE_WINED3DSTATUS(code) MAKE_HRESULT(0, _FACWINED3D, code)")
57 cpp_quote
("#define WINED3DOK_NOAUTOGEN MAKE_WINED3DSTATUS(2159)")
59 cpp_quote
("#define MAKE_WINED3DHRESULT(code) MAKE_HRESULT(1, _FACWINED3D, code)")
60 cpp_quote
("#define WINED3DERR_WRONGTEXTUREFORMAT MAKE_WINED3DHRESULT(2072)")
61 cpp_quote
("#define WINED3DERR_UNSUPPORTEDCOLOROPERATION MAKE_WINED3DHRESULT(2073)")
62 cpp_quote
("#define WINED3DERR_UNSUPPORTEDCOLORARG MAKE_WINED3DHRESULT(2074)")
63 cpp_quote
("#define WINED3DERR_UNSUPPORTEDALPHAOPERATION MAKE_WINED3DHRESULT(2075)")
64 cpp_quote
("#define WINED3DERR_UNSUPPORTEDALPHAARG MAKE_WINED3DHRESULT(2076)")
65 cpp_quote
("#define WINED3DERR_TOOMANYOPERATIONS MAKE_WINED3DHRESULT(2077)")
66 cpp_quote
("#define WINED3DERR_CONFLICTINGTEXTUREFILTER MAKE_WINED3DHRESULT(2078)")
67 cpp_quote
("#define WINED3DERR_UNSUPPORTEDFACTORVALUE MAKE_WINED3DHRESULT(2079)")
68 cpp_quote
("#define WINED3DERR_CONFLICTINGRENDERSTATE MAKE_WINED3DHRESULT(2081)")
69 cpp_quote
("#define WINED3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_WINED3DHRESULT(2082)")
70 cpp_quote
("#define WINED3DERR_CONFLICTINGTEXTUREPALETTE MAKE_WINED3DHRESULT(2086)")
71 cpp_quote
("#define WINED3DERR_DRIVERINTERNALERROR MAKE_WINED3DHRESULT(2087)")
72 cpp_quote
("#define WINED3DERR_NOTFOUND MAKE_WINED3DHRESULT(2150)")
73 cpp_quote
("#define WINED3DERR_MOREDATA MAKE_WINED3DHRESULT(2151)")
74 cpp_quote
("#define WINED3DERR_DEVICELOST MAKE_WINED3DHRESULT(2152)")
75 cpp_quote
("#define WINED3DERR_DEVICENOTRESET MAKE_WINED3DHRESULT(2153)")
76 cpp_quote
("#define WINED3DERR_NOTAVAILABLE MAKE_WINED3DHRESULT(2154)")
77 cpp_quote
("#define WINED3DERR_OUTOFVIDEOMEMORY MAKE_WINED3DHRESULT(380)")
78 cpp_quote
("#define WINED3DERR_INVALIDDEVICE MAKE_WINED3DHRESULT(2155)")
79 cpp_quote
("#define WINED3DERR_INVALIDCALL MAKE_WINED3DHRESULT(2156)")
80 cpp_quote
("#define WINED3DERR_DRIVERINVALIDCALL MAKE_WINED3DHRESULT(2157)")
81 cpp_quote
("#define WINED3DERR_WASSTILLDRAWING MAKE_WINED3DHRESULT(540)")
82 cpp_quote
("#define WINEDDERR_NOTAOVERLAYSURFACE MAKE_WINED3DHRESULT(580)")
83 cpp_quote
("#define WINEDDERR_NOTLOCKED MAKE_WINED3DHRESULT(584)")
84 cpp_quote
("#define WINEDDERR_NODC MAKE_WINED3DHRESULT(586)")
85 cpp_quote
("#define WINEDDERR_DCALREADYCREATED MAKE_WINED3DHRESULT(620)")
86 cpp_quote
("#define WINEDDERR_NOTFLIPPABLE MAKE_WINED3DHRESULT(582)")
87 cpp_quote
("#define WINEDDERR_SURFACEBUSY MAKE_WINED3DHRESULT(430)")
88 cpp_quote
("#define WINEDDERR_INVALIDRECT MAKE_WINED3DHRESULT(150)")
89 cpp_quote
("#define WINEDDERR_NOCLIPLIST MAKE_WINED3DHRESULT(205)")
90 cpp_quote
("#define WINEDDERR_OVERLAYNOTVISIBLE MAKE_WINED3DHRESULT(577)")
92 typedef DWORD WINED3DCOLOR
;
94 typedef enum _WINED3DLIGHTTYPE
96 WINED3DLIGHT_POINT
= 1,
97 WINED3DLIGHT_SPOT
= 2,
98 WINED3DLIGHT_DIRECTIONAL
= 3,
99 WINED3DLIGHT_PARALLELPOINT
= 4, /* D3D7 */
100 WINED3DLIGHT_GLSPOT
= 5, /* D3D7 */
101 WINED3DLIGHT_FORCE_DWORD
= 0x7fffffff
104 typedef enum _WINED3DPRIMITIVETYPE
106 WINED3DPT_UNDEFINED
= 0,
107 WINED3DPT_POINTLIST
= 1,
108 WINED3DPT_LINELIST
= 2,
109 WINED3DPT_LINESTRIP
= 3,
110 WINED3DPT_TRIANGLELIST
= 4,
111 WINED3DPT_TRIANGLESTRIP
= 5,
112 WINED3DPT_TRIANGLEFAN
= 6,
113 WINED3DPT_LINELIST_ADJ
= 10,
114 WINED3DPT_LINESTRIP_ADJ
= 11,
115 WINED3DPT_TRIANGLELIST_ADJ
= 12,
116 WINED3DPT_TRIANGLESTRIP_ADJ
= 13,
117 WINED3DPT_FORCE_DWORD
= 0x7fffffff
118 } WINED3DPRIMITIVETYPE
;
120 typedef enum _WINED3DDEVTYPE
122 WINED3DDEVTYPE_HAL
= 1,
123 WINED3DDEVTYPE_REF
= 2,
124 WINED3DDEVTYPE_SW
= 3,
125 WINED3DDEVTYPE_NULLREF
= 4,
126 WINED3DDEVTYPE_FORCE_DWORD
= 0xffffffff
129 typedef enum _WINED3DDEGREETYPE
131 WINED3DDEGREE_LINEAR
= 1,
132 WINED3DDEGREE_QUADRATIC
= 2,
133 WINED3DDEGREE_CUBIC
= 3,
134 WINED3DDEGREE_QUINTIC
= 5,
135 WINED3DDEGREE_FORCE_DWORD
= 0x7fffffff
138 #define WINEMAKEFOURCC
(ch0
, ch1
, ch2
, ch3
) \
139 ((unsigned long)(unsigned char)(ch0
) |
((unsigned long)(unsigned char)(ch1
) << 8) | \
140 ((unsigned long)(unsigned char)(ch2
) << 16) |
((unsigned long)(unsigned char)(ch3
) << 24))
142 enum wined3d_format_id
145 WINED3DFMT_B8G8R8_UNORM
,
146 WINED3DFMT_B5G5R5X1_UNORM
,
147 WINED3DFMT_B4G4R4A4_UNORM
,
148 WINED3DFMT_B2G3R3_UNORM
,
149 WINED3DFMT_B2G3R3A8_UNORM
,
150 WINED3DFMT_B4G4R4X4_UNORM
,
151 WINED3DFMT_R8G8B8X8_UNORM
,
152 WINED3DFMT_B10G10R10A2_UNORM
,
153 WINED3DFMT_P8_UINT_A8_UNORM
,
156 WINED3DFMT_L8A8_UNORM
,
157 WINED3DFMT_L4A4_UNORM
,
158 WINED3DFMT_R5G5_SNORM_L6_UNORM
,
159 WINED3DFMT_R8G8_SNORM_L8X8_UNORM
,
160 WINED3DFMT_R10G11B11_SNORM
,
161 WINED3DFMT_R10G10B10_SNORM_A2_UNORM
,
162 WINED3DFMT_D16_LOCKABLE
,
163 WINED3DFMT_D32_UNORM
,
164 WINED3DFMT_S1_UINT_D15_UNORM
,
165 WINED3DFMT_X8D24_UNORM
,
166 WINED3DFMT_S4X4_UINT_D24_UNORM
,
167 WINED3DFMT_L16_UNORM
,
168 WINED3DFMT_S8_UINT_D24_FLOAT
,
169 WINED3DFMT_VERTEXDATA
,
170 WINED3DFMT_R8G8_SNORM_Cx
,
171 WINED3DFMT_R32G32B32A32_TYPELESS
,
172 WINED3DFMT_R32G32B32A32_FLOAT
,
173 WINED3DFMT_R32G32B32A32_UINT
,
174 WINED3DFMT_R32G32B32A32_SINT
,
175 WINED3DFMT_R32G32B32_TYPELESS
,
176 WINED3DFMT_R32G32B32_FLOAT
,
177 WINED3DFMT_R32G32B32_UINT
,
178 WINED3DFMT_R32G32B32_SINT
,
179 WINED3DFMT_R16G16B16A16_TYPELESS
,
180 WINED3DFMT_R16G16B16A16_FLOAT
,
181 WINED3DFMT_R16G16B16A16_UNORM
,
182 WINED3DFMT_R16G16B16A16_UINT
,
183 WINED3DFMT_R16G16B16A16_SNORM
,
184 WINED3DFMT_R16G16B16A16_SINT
,
185 WINED3DFMT_R32G32_TYPELESS
,
186 WINED3DFMT_R32G32_FLOAT
,
187 WINED3DFMT_R32G32_UINT
,
188 WINED3DFMT_R32G32_SINT
,
189 WINED3DFMT_R32G8X24_TYPELESS
,
190 WINED3DFMT_D32_FLOAT_S8X24_UINT
,
191 WINED3DFMT_R32_FLOAT_X8X24_TYPELESS
,
192 WINED3DFMT_X32_TYPELESS_G8X24_UINT
,
193 WINED3DFMT_R10G10B10A2_TYPELESS
,
194 WINED3DFMT_R10G10B10A2_UNORM
,
195 WINED3DFMT_R10G10B10A2_UINT
,
196 WINED3DFMT_R10G10B10A2_SNORM
,
197 WINED3DFMT_R11G11B10_FLOAT
,
198 WINED3DFMT_R8G8B8A8_TYPELESS
,
199 WINED3DFMT_R8G8B8A8_UNORM
,
200 WINED3DFMT_R8G8B8A8_UNORM_SRGB
,
201 WINED3DFMT_R8G8B8A8_UINT
,
202 WINED3DFMT_R8G8B8A8_SNORM
,
203 WINED3DFMT_R8G8B8A8_SINT
,
204 WINED3DFMT_R16G16_TYPELESS
,
205 WINED3DFMT_R16G16_FLOAT
,
206 WINED3DFMT_R16G16_UNORM
,
207 WINED3DFMT_R16G16_UINT
,
208 WINED3DFMT_R16G16_SNORM
,
209 WINED3DFMT_R16G16_SINT
,
210 WINED3DFMT_R32_TYPELESS
,
211 WINED3DFMT_D32_FLOAT
,
212 WINED3DFMT_R32_FLOAT
,
215 WINED3DFMT_R24G8_TYPELESS
,
216 WINED3DFMT_D24_UNORM_S8_UINT
,
217 WINED3DFMT_R24_UNORM_X8_TYPELESS
,
218 WINED3DFMT_X24_TYPELESS_G8_UINT
,
219 WINED3DFMT_R8G8_TYPELESS
,
220 WINED3DFMT_R8G8_UNORM
,
221 WINED3DFMT_R8G8_UINT
,
222 WINED3DFMT_R8G8_SNORM
,
223 WINED3DFMT_R8G8_SINT
,
224 WINED3DFMT_R16_TYPELESS
,
225 WINED3DFMT_R16_FLOAT
,
226 WINED3DFMT_D16_UNORM
,
227 WINED3DFMT_R16_UNORM
,
229 WINED3DFMT_R16_SNORM
,
231 WINED3DFMT_R8_TYPELESS
,
238 WINED3DFMT_R9G9B9E5_SHAREDEXP
,
239 WINED3DFMT_R8G8_B8G8_UNORM
,
240 WINED3DFMT_G8R8_G8B8_UNORM
,
241 WINED3DFMT_BC1_TYPELESS
,
242 WINED3DFMT_BC1_UNORM
,
243 WINED3DFMT_BC1_UNORM_SRGB
,
244 WINED3DFMT_BC2_TYPELESS
,
245 WINED3DFMT_BC2_UNORM
,
246 WINED3DFMT_BC2_UNORM_SRGB
,
247 WINED3DFMT_BC3_TYPELESS
,
248 WINED3DFMT_BC3_UNORM
,
249 WINED3DFMT_BC3_UNORM_SRGB
,
250 WINED3DFMT_BC4_TYPELESS
,
251 WINED3DFMT_BC4_UNORM
,
252 WINED3DFMT_BC4_SNORM
,
253 WINED3DFMT_BC5_TYPELESS
,
254 WINED3DFMT_BC5_UNORM
,
255 WINED3DFMT_BC5_SNORM
,
256 WINED3DFMT_B5G6R5_UNORM
,
257 WINED3DFMT_B5G5R5A1_UNORM
,
258 WINED3DFMT_B8G8R8A8_UNORM
,
259 WINED3DFMT_B8G8R8X8_UNORM
,
260 /* FOURCC formats. */
261 WINED3DFMT_UYVY
= WINEMAKEFOURCC
('U'
,'Y'
,'V'
,'Y'
),
262 WINED3DFMT_YUY2
= WINEMAKEFOURCC
('Y'
,'U'
,'Y'
,'
2'
),
263 WINED3DFMT_YV12
= WINEMAKEFOURCC
('Y'
,'V'
,'
1'
,'
2'
),
264 WINED3DFMT_DXT1
= WINEMAKEFOURCC
('D'
,'X'
,'T'
,'
1'
),
265 WINED3DFMT_DXT2
= WINEMAKEFOURCC
('D'
,'X'
,'T'
,'
2'
),
266 WINED3DFMT_DXT3
= WINEMAKEFOURCC
('D'
,'X'
,'T'
,'
3'
),
267 WINED3DFMT_DXT4
= WINEMAKEFOURCC
('D'
,'X'
,'T'
,'
4'
),
268 WINED3DFMT_DXT5
= WINEMAKEFOURCC
('D'
,'X'
,'T'
,'
5'
),
269 WINED3DFMT_MULTI2_ARGB8
= WINEMAKEFOURCC
('M'
,'E'
,'T'
,'
1'
),
270 WINED3DFMT_G8R8_G8B8
= WINEMAKEFOURCC
('G'
,'R'
,'G'
,'B'
),
271 WINED3DFMT_R8G8_B8G8
= WINEMAKEFOURCC
('R'
,'G'
,'B'
,'G'
),
272 WINED3DFMT_ATI2N
= WINEMAKEFOURCC
('A'
,'T'
,'I'
,'
2'
),
273 WINED3DFMT_INST
= WINEMAKEFOURCC
('I'
,'N'
,'S'
,'T'
),
274 WINED3DFMT_NVDB
= WINEMAKEFOURCC
('N'
,'V'
,'D'
,'B'
),
275 WINED3DFMT_NVHU
= WINEMAKEFOURCC
('N'
,'V'
,'H'
,'U'
),
276 WINED3DFMT_NVHS
= WINEMAKEFOURCC
('N'
,'V'
,'H'
,'S'
),
277 WINED3DFMT_INTZ
= WINEMAKEFOURCC
('I'
,'N'
,'T'
,'Z'
),
278 WINED3DFMT_NULL
= WINEMAKEFOURCC
('N'
,'U'
,'L'
,'L'
),
280 WINED3DFMT_FORCE_DWORD
= 0xffffffff
283 typedef enum _WINED3DRENDERSTATETYPE
285 WINED3DRS_ANTIALIAS
= 2, /* d3d7 */
286 WINED3DRS_TEXTUREPERSPECTIVE
= 4, /* d3d7 */
287 WINED3DRS_WRAPU
= 5, /* d3d7 */
288 WINED3DRS_WRAPV
= 6, /* d3d7 */
289 WINED3DRS_ZENABLE
= 7,
290 WINED3DRS_FILLMODE
= 8,
291 WINED3DRS_SHADEMODE
= 9,
292 WINED3DRS_LINEPATTERN
= 10, /* d3d7, d3d8 */
293 WINED3DRS_MONOENABLE
= 11, /* d3d7 */
294 WINED3DRS_ROP2
= 12, /* d3d7 */
295 WINED3DRS_PLANEMASK
= 13, /* d3d7 */
296 WINED3DRS_ZWRITEENABLE
= 14,
297 WINED3DRS_ALPHATESTENABLE
= 15,
298 WINED3DRS_LASTPIXEL
= 16,
299 WINED3DRS_SRCBLEND
= 19,
300 WINED3DRS_DESTBLEND
= 20,
301 WINED3DRS_CULLMODE
= 22,
302 WINED3DRS_ZFUNC
= 23,
303 WINED3DRS_ALPHAREF
= 24,
304 WINED3DRS_ALPHAFUNC
= 25,
305 WINED3DRS_DITHERENABLE
= 26,
306 WINED3DRS_ALPHABLENDENABLE
= 27,
307 WINED3DRS_FOGENABLE
= 28,
308 WINED3DRS_SPECULARENABLE
= 29,
309 WINED3DRS_ZVISIBLE
= 30, /* d3d7, d3d8 */
310 WINED3DRS_SUBPIXEL
= 31, /* d3d7 */
311 WINED3DRS_SUBPIXELX
= 32, /* d3d7 */
312 WINED3DRS_STIPPLEDALPHA
= 33, /* d3d7 */
313 WINED3DRS_FOGCOLOR
= 34,
314 WINED3DRS_FOGTABLEMODE
= 35,
315 WINED3DRS_FOGSTART
= 36,
316 WINED3DRS_FOGEND
= 37,
317 WINED3DRS_FOGDENSITY
= 38,
318 WINED3DRS_STIPPLEENABLE
= 39, /* d3d7 */
319 WINED3DRS_EDGEANTIALIAS
= 40, /* d3d7, d3d8 */
320 WINED3DRS_COLORKEYENABLE
= 41, /* d3d7 */
321 WINED3DRS_MIPMAPLODBIAS
= 46, /* d3d7 */
322 WINED3DRS_RANGEFOGENABLE
= 48,
323 WINED3DRS_ANISOTROPY
= 49, /* d3d7 */
324 WINED3DRS_FLUSHBATCH
= 50, /* d3d7 */
325 WINED3DRS_TRANSLUCENTSORTINDEPENDENT
= 51, /* d3d7 */
326 WINED3DRS_STENCILENABLE
= 52,
327 WINED3DRS_STENCILFAIL
= 53,
328 WINED3DRS_STENCILZFAIL
= 54,
329 WINED3DRS_STENCILPASS
= 55,
330 WINED3DRS_STENCILFUNC
= 56,
331 WINED3DRS_STENCILREF
= 57,
332 WINED3DRS_STENCILMASK
= 58,
333 WINED3DRS_STENCILWRITEMASK
= 59,
334 WINED3DRS_TEXTUREFACTOR
= 60,
335 WINED3DRS_WRAP0
= 128,
336 WINED3DRS_WRAP1
= 129,
337 WINED3DRS_WRAP2
= 130,
338 WINED3DRS_WRAP3
= 131,
339 WINED3DRS_WRAP4
= 132,
340 WINED3DRS_WRAP5
= 133,
341 WINED3DRS_WRAP6
= 134,
342 WINED3DRS_WRAP7
= 135,
343 WINED3DRS_CLIPPING
= 136,
344 WINED3DRS_LIGHTING
= 137,
345 WINED3DRS_EXTENTS
= 138, /* d3d7 */
346 WINED3DRS_AMBIENT
= 139,
347 WINED3DRS_FOGVERTEXMODE
= 140,
348 WINED3DRS_COLORVERTEX
= 141,
349 WINED3DRS_LOCALVIEWER
= 142,
350 WINED3DRS_NORMALIZENORMALS
= 143,
351 WINED3DRS_COLORKEYBLENDENABLE
= 144, /* d3d7 */
352 WINED3DRS_DIFFUSEMATERIALSOURCE
= 145,
353 WINED3DRS_SPECULARMATERIALSOURCE
= 146,
354 WINED3DRS_AMBIENTMATERIALSOURCE
= 147,
355 WINED3DRS_EMISSIVEMATERIALSOURCE
= 148,
356 WINED3DRS_VERTEXBLEND
= 151,
357 WINED3DRS_CLIPPLANEENABLE
= 152,
358 WINED3DRS_SOFTWAREVERTEXPROCESSING
= 153, /* d3d8 */
359 WINED3DRS_POINTSIZE
= 154,
360 WINED3DRS_POINTSIZE_MIN
= 155,
361 WINED3DRS_POINTSPRITEENABLE
= 156,
362 WINED3DRS_POINTSCALEENABLE
= 157,
363 WINED3DRS_POINTSCALE_A
= 158,
364 WINED3DRS_POINTSCALE_B
= 159,
365 WINED3DRS_POINTSCALE_C
= 160,
366 WINED3DRS_MULTISAMPLEANTIALIAS
= 161,
367 WINED3DRS_MULTISAMPLEMASK
= 162,
368 WINED3DRS_PATCHEDGESTYLE
= 163,
369 WINED3DRS_PATCHSEGMENTS
= 164, /* d3d8 */
370 WINED3DRS_DEBUGMONITORTOKEN
= 165,
371 WINED3DRS_POINTSIZE_MAX
= 166,
372 WINED3DRS_INDEXEDVERTEXBLENDENABLE
= 167,
373 WINED3DRS_COLORWRITEENABLE
= 168,
374 WINED3DRS_TWEENFACTOR
= 170,
375 WINED3DRS_BLENDOP
= 171,
376 WINED3DRS_POSITIONDEGREE
= 172,
377 WINED3DRS_NORMALDEGREE
= 173,
378 WINED3DRS_SCISSORTESTENABLE
= 174,
379 WINED3DRS_SLOPESCALEDEPTHBIAS
= 175,
380 WINED3DRS_ANTIALIASEDLINEENABLE
= 176,
381 WINED3DRS_MINTESSELLATIONLEVEL
= 178,
382 WINED3DRS_MAXTESSELLATIONLEVEL
= 179,
383 WINED3DRS_ADAPTIVETESS_X
= 180,
384 WINED3DRS_ADAPTIVETESS_Y
= 181,
385 WINED3DRS_ADAPTIVETESS_Z
= 182,
386 WINED3DRS_ADAPTIVETESS_W
= 183,
387 WINED3DRS_ENABLEADAPTIVETESSELLATION
= 184,
388 WINED3DRS_TWOSIDEDSTENCILMODE
= 185,
389 WINED3DRS_CCW_STENCILFAIL
= 186,
390 WINED3DRS_CCW_STENCILZFAIL
= 187,
391 WINED3DRS_CCW_STENCILPASS
= 188,
392 WINED3DRS_CCW_STENCILFUNC
= 189,
393 WINED3DRS_COLORWRITEENABLE1
= 190,
394 WINED3DRS_COLORWRITEENABLE2
= 191,
395 WINED3DRS_COLORWRITEENABLE3
= 192,
396 WINED3DRS_BLENDFACTOR
= 193,
397 WINED3DRS_SRGBWRITEENABLE
= 194,
398 WINED3DRS_DEPTHBIAS
= 195,
399 WINED3DRS_WRAP8
= 198,
400 WINED3DRS_WRAP9
= 199,
401 WINED3DRS_WRAP10
= 200,
402 WINED3DRS_WRAP11
= 201,
403 WINED3DRS_WRAP12
= 202,
404 WINED3DRS_WRAP13
= 203,
405 WINED3DRS_WRAP14
= 204,
406 WINED3DRS_WRAP15
= 205,
407 WINED3DRS_SEPARATEALPHABLENDENABLE
= 206,
408 WINED3DRS_SRCBLENDALPHA
= 207,
409 WINED3DRS_DESTBLENDALPHA
= 208,
410 WINED3DRS_BLENDOPALPHA
= 209,
411 WINED3DRS_FORCE_DWORD
= 0x7fffffff
412 } WINED3DRENDERSTATETYPE
;
413 const UINT WINEHIGHEST_RENDER_STATE
= WINED3DRS_BLENDOPALPHA
;
415 typedef enum _WINED3DBLEND
417 WINED3DBLEND_ZERO
= 1,
418 WINED3DBLEND_ONE
= 2,
419 WINED3DBLEND_SRCCOLOR
= 3,
420 WINED3DBLEND_INVSRCCOLOR
= 4,
421 WINED3DBLEND_SRCALPHA
= 5,
422 WINED3DBLEND_INVSRCALPHA
= 6,
423 WINED3DBLEND_DESTALPHA
= 7,
424 WINED3DBLEND_INVDESTALPHA
= 8,
425 WINED3DBLEND_DESTCOLOR
= 9,
426 WINED3DBLEND_INVDESTCOLOR
= 10,
427 WINED3DBLEND_SRCALPHASAT
= 11,
428 WINED3DBLEND_BOTHSRCALPHA
= 12,
429 WINED3DBLEND_BOTHINVSRCALPHA
= 13,
430 WINED3DBLEND_BLENDFACTOR
= 14,
431 WINED3DBLEND_INVBLENDFACTOR
= 15,
432 WINED3DBLEND_FORCE_DWORD
= 0x7fffffff
435 typedef enum _WINED3DBLENDOP
437 WINED3DBLENDOP_ADD
= 1,
438 WINED3DBLENDOP_SUBTRACT
= 2,
439 WINED3DBLENDOP_REVSUBTRACT
= 3,
440 WINED3DBLENDOP_MIN
= 4,
441 WINED3DBLENDOP_MAX
= 5,
442 WINED3DBLENDOP_FORCE_DWORD
= 0x7fffffff
445 typedef enum _WINED3DVERTEXBLENDFLAGS
447 WINED3DVBF_DISABLE
= 0,
448 WINED3DVBF_1WEIGHTS
= 1,
449 WINED3DVBF_2WEIGHTS
= 2,
450 WINED3DVBF_3WEIGHTS
= 3,
451 WINED3DVBF_TWEENING
= 255,
452 WINED3DVBF_0WEIGHTS
= 256
453 } WINED3DVERTEXBLENDFLAGS
;
455 typedef enum _WINED3DCMPFUNC
457 WINED3DCMP_NEVER
= 1,
459 WINED3DCMP_EQUAL
= 3,
460 WINED3DCMP_LESSEQUAL
= 4,
461 WINED3DCMP_GREATER
= 5,
462 WINED3DCMP_NOTEQUAL
= 6,
463 WINED3DCMP_GREATEREQUAL
= 7,
464 WINED3DCMP_ALWAYS
= 8,
465 WINED3DCMP_FORCE_DWORD
= 0x7fffffff
468 typedef enum _WINED3DZBUFFERTYPE
473 WINED3DZB_FORCE_DWORD
= 0x7fffffff
474 } WINED3DZBUFFERTYPE
;
476 typedef enum _WINED3DFOGMODE
481 WINED3DFOG_LINEAR
= 3,
482 WINED3DFOG_FORCE_DWORD
= 0x7fffffff
485 typedef enum _WINED3DSHADEMODE
487 WINED3DSHADE_FLAT
= 1,
488 WINED3DSHADE_GOURAUD
= 2,
489 WINED3DSHADE_PHONG
= 3,
490 WINED3DSHADE_FORCE_DWORD
= 0x7fffffff
493 typedef enum _WINED3DFILLMODE
495 WINED3DFILL_POINT
= 1,
496 WINED3DFILL_WIREFRAME
= 2,
497 WINED3DFILL_SOLID
= 3,
498 WINED3DFILL_FORCE_DWORD
= 0x7fffffff
501 typedef enum _WINED3DCULL
503 WINED3DCULL_NONE
= 1,
506 WINED3DCULL_FORCE_DWORD
= 0x7fffffff
509 typedef enum _WINED3DSTENCILOP
511 WINED3DSTENCILOP_KEEP
= 1,
512 WINED3DSTENCILOP_ZERO
= 2,
513 WINED3DSTENCILOP_REPLACE
= 3,
514 WINED3DSTENCILOP_INCRSAT
= 4,
515 WINED3DSTENCILOP_DECRSAT
= 5,
516 WINED3DSTENCILOP_INVERT
= 6,
517 WINED3DSTENCILOP_INCR
= 7,
518 WINED3DSTENCILOP_DECR
= 8,
519 WINED3DSTENCILOP_FORCE_DWORD
= 0x7fffffff
522 typedef enum _WINED3DMATERIALCOLORSOURCE
524 WINED3DMCS_MATERIAL
= 0,
525 WINED3DMCS_COLOR1
= 1,
526 WINED3DMCS_COLOR2
= 2,
527 WINED3DMCS_FORCE_DWORD
= 0x7fffffff
528 } WINED3DMATERIALCOLORSOURCE
;
530 typedef enum _WINED3DPATCHEDGESTYLE
532 WINED3DPATCHEDGE_DISCRETE
= 0,
533 WINED3DPATCHEDGE_CONTINUOUS
= 1,
534 WINED3DPATCHEDGE_FORCE_DWORD
= 0x7fffffff
535 } WINED3DPATCHEDGESTYLE
;
537 typedef enum _WINED3DBACKBUFFER_TYPE
539 WINED3DBACKBUFFER_TYPE_MONO
= 0,
540 WINED3DBACKBUFFER_TYPE_LEFT
= 1,
541 WINED3DBACKBUFFER_TYPE_RIGHT
= 2,
542 WINED3DBACKBUFFER_TYPE_FORCE_DWORD
= 0x7fffffff
543 } WINED3DBACKBUFFER_TYPE
;
545 typedef enum _WINED3DSWAPEFFECT
547 WINED3DSWAPEFFECT_DISCARD
= 1,
548 WINED3DSWAPEFFECT_FLIP
= 2,
549 WINED3DSWAPEFFECT_COPY
= 3,
550 WINED3DSWAPEFFECT_COPY_VSYNC
= 4,
551 WINED3DSWAPEFFECT_FORCE_DWORD
= 0xffffffff
554 typedef enum _WINED3DSAMPLERSTATETYPE
556 WINED3DSAMP_ADDRESSU
= 1,
557 WINED3DSAMP_ADDRESSV
= 2,
558 WINED3DSAMP_ADDRESSW
= 3,
559 WINED3DSAMP_BORDERCOLOR
= 4,
560 WINED3DSAMP_MAGFILTER
= 5,
561 WINED3DSAMP_MINFILTER
= 6,
562 WINED3DSAMP_MIPFILTER
= 7,
563 WINED3DSAMP_MIPMAPLODBIAS
= 8,
564 WINED3DSAMP_MAXMIPLEVEL
= 9,
565 WINED3DSAMP_MAXANISOTROPY
= 10,
566 WINED3DSAMP_SRGBTEXTURE
= 11,
567 WINED3DSAMP_ELEMENTINDEX
= 12,
568 WINED3DSAMP_DMAPOFFSET
= 13,
569 WINED3DSAMP_FORCE_DWORD
= 0x7fffffff,
570 } WINED3DSAMPLERSTATETYPE
;
571 const UINT WINED3D_HIGHEST_SAMPLER_STATE
= WINED3DSAMP_DMAPOFFSET
;
573 typedef enum _WINED3DMULTISAMPLE_TYPE
575 WINED3DMULTISAMPLE_NONE
= 0,
576 WINED3DMULTISAMPLE_NONMASKABLE
= 1,
577 WINED3DMULTISAMPLE_2_SAMPLES
= 2,
578 WINED3DMULTISAMPLE_3_SAMPLES
= 3,
579 WINED3DMULTISAMPLE_4_SAMPLES
= 4,
580 WINED3DMULTISAMPLE_5_SAMPLES
= 5,
581 WINED3DMULTISAMPLE_6_SAMPLES
= 6,
582 WINED3DMULTISAMPLE_7_SAMPLES
= 7,
583 WINED3DMULTISAMPLE_8_SAMPLES
= 8,
584 WINED3DMULTISAMPLE_9_SAMPLES
= 9,
585 WINED3DMULTISAMPLE_10_SAMPLES
= 10,
586 WINED3DMULTISAMPLE_11_SAMPLES
= 11,
587 WINED3DMULTISAMPLE_12_SAMPLES
= 12,
588 WINED3DMULTISAMPLE_13_SAMPLES
= 13,
589 WINED3DMULTISAMPLE_14_SAMPLES
= 14,
590 WINED3DMULTISAMPLE_15_SAMPLES
= 15,
591 WINED3DMULTISAMPLE_16_SAMPLES
= 16,
592 WINED3DMULTISAMPLE_FORCE_DWORD
= 0xffffffff
593 } WINED3DMULTISAMPLE_TYPE
;
595 typedef enum _WINED3DTEXTURESTAGESTATETYPE
597 WINED3DTSS_COLOROP
= 0,
598 WINED3DTSS_COLORARG1
= 1,
599 WINED3DTSS_COLORARG2
= 2,
600 WINED3DTSS_ALPHAOP
= 3,
601 WINED3DTSS_ALPHAARG1
= 4,
602 WINED3DTSS_ALPHAARG2
= 5,
603 WINED3DTSS_BUMPENVMAT00
= 6,
604 WINED3DTSS_BUMPENVMAT01
= 7,
605 WINED3DTSS_BUMPENVMAT10
= 8,
606 WINED3DTSS_BUMPENVMAT11
= 9,
607 WINED3DTSS_TEXCOORDINDEX
= 10,
608 WINED3DTSS_BUMPENVLSCALE
= 11,
609 WINED3DTSS_BUMPENVLOFFSET
= 12,
610 WINED3DTSS_TEXTURETRANSFORMFLAGS
= 13,
611 WINED3DTSS_COLORARG0
= 14,
612 WINED3DTSS_ALPHAARG0
= 15,
613 WINED3DTSS_RESULTARG
= 16,
614 WINED3DTSS_CONSTANT
= 17,
615 WINED3DTSS_FORCE_DWORD
= 0x7fffffff
616 } WINED3DTEXTURESTAGESTATETYPE
;
617 const UINT WINED3D_HIGHEST_TEXTURE_STATE
= WINED3DTSS_CONSTANT
;
619 typedef enum _WINED3DTEXTURETRANSFORMFLAGS
621 WINED3DTTFF_DISABLE
= 0,
622 WINED3DTTFF_COUNT1
= 1,
623 WINED3DTTFF_COUNT2
= 2,
624 WINED3DTTFF_COUNT3
= 3,
625 WINED3DTTFF_COUNT4
= 4,
626 WINED3DTTFF_PROJECTED
= 256,
627 WINED3DTTFF_FORCE_DWORD
= 0x7fffffff
628 } WINED3DTEXTURETRANSFORMFLAGS
;
630 typedef enum _WINED3DTEXTUREOP
632 WINED3DTOP_DISABLE
= 1,
633 WINED3DTOP_SELECTARG1
= 2,
634 WINED3DTOP_SELECTARG2
= 3,
635 WINED3DTOP_MODULATE
= 4,
636 WINED3DTOP_MODULATE2X
= 5,
637 WINED3DTOP_MODULATE4X
= 6,
639 WINED3DTOP_ADDSIGNED
= 8,
640 WINED3DTOP_ADDSIGNED2X
= 9,
641 WINED3DTOP_SUBTRACT
= 10,
642 WINED3DTOP_ADDSMOOTH
= 11,
643 WINED3DTOP_BLENDDIFFUSEALPHA
= 12,
644 WINED3DTOP_BLENDTEXTUREALPHA
= 13,
645 WINED3DTOP_BLENDFACTORALPHA
= 14,
646 WINED3DTOP_BLENDTEXTUREALPHAPM
= 15,
647 WINED3DTOP_BLENDCURRENTALPHA
= 16,
648 WINED3DTOP_PREMODULATE
= 17,
649 WINED3DTOP_MODULATEALPHA_ADDCOLOR
= 18,
650 WINED3DTOP_MODULATECOLOR_ADDALPHA
= 19,
651 WINED3DTOP_MODULATEINVALPHA_ADDCOLOR
= 20,
652 WINED3DTOP_MODULATEINVCOLOR_ADDALPHA
= 21,
653 WINED3DTOP_BUMPENVMAP
= 22,
654 WINED3DTOP_BUMPENVMAPLUMINANCE
= 23,
655 WINED3DTOP_DOTPRODUCT3
= 24,
656 WINED3DTOP_MULTIPLYADD
= 25,
657 WINED3DTOP_LERP
= 26,
658 WINED3DTOP_FORCE_DWORD
= 0x7fffffff,
661 typedef enum _WINED3DTEXTUREADDRESS
663 WINED3DTADDRESS_WRAP
= 1,
664 WINED3DTADDRESS_MIRROR
= 2,
665 WINED3DTADDRESS_CLAMP
= 3,
666 WINED3DTADDRESS_BORDER
= 4,
667 WINED3DTADDRESS_MIRRORONCE
= 5,
668 WINED3DTADDRESS_FORCE_DWORD
= 0x7fffffff
669 } WINED3DTEXTUREADDRESS
;
671 typedef enum _WINED3DTRANSFORMSTATETYPE
674 WINED3DTS_PROJECTION
= 3,
675 WINED3DTS_TEXTURE0
= 16,
676 WINED3DTS_TEXTURE1
= 17,
677 WINED3DTS_TEXTURE2
= 18,
678 WINED3DTS_TEXTURE3
= 19,
679 WINED3DTS_TEXTURE4
= 20,
680 WINED3DTS_TEXTURE5
= 21,
681 WINED3DTS_TEXTURE6
= 22,
682 WINED3DTS_TEXTURE7
= 23,
683 WINED3DTS_WORLD
= 256, /*WINED3DTS_WORLDMATRIX(0)*/
684 WINED3DTS_WORLD1
= 257,
685 WINED3DTS_WORLD2
= 258,
686 WINED3DTS_WORLD3
= 259,
687 WINED3DTS_FORCE_DWORD
= 0x7fffffff
688 } WINED3DTRANSFORMSTATETYPE
;
689 cpp_quote
("#define WINED3DTS_WORLDMATRIX(index) (WINED3DTRANSFORMSTATETYPE)(index + 256)")
691 typedef enum _WINED3DBASISTYPE
693 WINED3DBASIS_BEZIER
= 0,
694 WINED3DBASIS_BSPLINE
= 1,
695 WINED3DBASIS_INTERPOLATE
= 2,
696 WINED3DBASIS_FORCE_DWORD
= 0x7fffffff
699 typedef enum _WINED3DCUBEMAP_FACES
701 WINED3DCUBEMAP_FACE_POSITIVE_X
= 0,
702 WINED3DCUBEMAP_FACE_NEGATIVE_X
= 1,
703 WINED3DCUBEMAP_FACE_POSITIVE_Y
= 2,
704 WINED3DCUBEMAP_FACE_NEGATIVE_Y
= 3,
705 WINED3DCUBEMAP_FACE_POSITIVE_Z
= 4,
706 WINED3DCUBEMAP_FACE_NEGATIVE_Z
= 5,
707 WINED3DCUBEMAP_FACE_FORCE_DWORD
= 0xffffffff
708 } WINED3DCUBEMAP_FACES
;
710 typedef enum _WINED3DTEXTUREFILTERTYPE
712 WINED3DTEXF_NONE
= 0,
713 WINED3DTEXF_POINT
= 1,
714 WINED3DTEXF_LINEAR
= 2,
715 WINED3DTEXF_ANISOTROPIC
= 3,
716 WINED3DTEXF_FLATCUBIC
= 4,
717 WINED3DTEXF_GAUSSIANCUBIC
= 5,
718 WINED3DTEXF_PYRAMIDALQUAD
= 6,
719 WINED3DTEXF_GAUSSIANQUAD
= 7,
720 WINED3DTEXF_FORCE_DWORD
= 0x7fffffff
721 } WINED3DTEXTUREFILTERTYPE
;
723 typedef enum _WINED3DRESOURCETYPE
725 WINED3DRTYPE_SURFACE
= 1,
726 WINED3DRTYPE_VOLUME
= 2,
727 WINED3DRTYPE_TEXTURE
= 3,
728 WINED3DRTYPE_VOLUMETEXTURE
= 4,
729 WINED3DRTYPE_CUBETEXTURE
= 5,
730 WINED3DRTYPE_BUFFER
= 6,
731 WINED3DRTYPE_FORCE_DWORD
= 0x7fffffff
732 } WINED3DRESOURCETYPE
;
733 const UINT WINED3DRTYPECOUNT
= WINED3DRTYPE_BUFFER
+ 1;
735 typedef enum _WINED3DPOOL
737 WINED3DPOOL_DEFAULT
= 0,
738 WINED3DPOOL_MANAGED
= 1,
739 WINED3DPOOL_SYSTEMMEM
= 2,
740 WINED3DPOOL_SCRATCH
= 3,
741 WINED3DPOOL_FORCE_DWORD
= 0x7fffffff
744 typedef enum _WINED3DQUERYTYPE
746 WINED3DQUERYTYPE_VCACHE
= 4,
747 WINED3DQUERYTYPE_RESOURCEMANAGER
= 5,
748 WINED3DQUERYTYPE_VERTEXSTATS
= 6,
749 WINED3DQUERYTYPE_EVENT
= 8,
750 WINED3DQUERYTYPE_OCCLUSION
= 9,
751 WINED3DQUERYTYPE_TIMESTAMP
= 10,
752 WINED3DQUERYTYPE_TIMESTAMPDISJOINT
= 11,
753 WINED3DQUERYTYPE_TIMESTAMPFREQ
= 12,
754 WINED3DQUERYTYPE_PIPELINETIMINGS
= 13,
755 WINED3DQUERYTYPE_INTERFACETIMINGS
= 14,
756 WINED3DQUERYTYPE_VERTEXTIMINGS
= 15,
757 WINED3DQUERYTYPE_PIXELTIMINGS
= 16,
758 WINED3DQUERYTYPE_BANDWIDTHTIMINGS
= 17,
759 WINED3DQUERYTYPE_CACHEUTILIZATION
= 18
762 const UINT WINED3DISSUE_BEGIN
= (1 << 1);
763 const UINT WINED3DISSUE_END
= (1 << 0);
764 const UINT WINED3DGETDATA_FLUSH
= (1 << 0);
766 typedef enum _WINED3DSTATEBLOCKTYPE
770 WINED3DSBT_PIXELSTATE
= 2,
771 WINED3DSBT_VERTEXSTATE
= 3,
772 WINED3DSBT_RECORDED
= 4, /* WineD3D private */
773 WINED3DSBT_FORCE_DWORD
= 0xffffffff
774 } WINED3DSTATEBLOCKTYPE
;
776 typedef enum _WINED3DDECLMETHOD
778 WINED3DDECLMETHOD_DEFAULT
= 0,
779 WINED3DDECLMETHOD_PARTIALU
= 1,
780 WINED3DDECLMETHOD_PARTIALV
= 2,
781 WINED3DDECLMETHOD_CROSSUV
= 3,
782 WINED3DDECLMETHOD_UV
= 4,
783 WINED3DDECLMETHOD_LOOKUP
= 5,
784 WINED3DDECLMETHOD_LOOKUPPRESAMPLED
= 6
787 typedef enum _WINED3DDECLUSAGE
789 WINED3DDECLUSAGE_POSITION
= 0,
790 WINED3DDECLUSAGE_BLENDWEIGHT
= 1,
791 WINED3DDECLUSAGE_BLENDINDICES
= 2,
792 WINED3DDECLUSAGE_NORMAL
= 3,
793 WINED3DDECLUSAGE_PSIZE
= 4,
794 WINED3DDECLUSAGE_TEXCOORD
= 5,
795 WINED3DDECLUSAGE_TANGENT
= 6,
796 WINED3DDECLUSAGE_BINORMAL
= 7,
797 WINED3DDECLUSAGE_TESSFACTOR
= 8,
798 WINED3DDECLUSAGE_POSITIONT
= 9,
799 WINED3DDECLUSAGE_COLOR
= 10,
800 WINED3DDECLUSAGE_FOG
= 11,
801 WINED3DDECLUSAGE_DEPTH
= 12,
802 WINED3DDECLUSAGE_SAMPLE
= 13
805 typedef enum _WINED3DSURFTYPE
807 SURFACE_UNKNOWN
= 0, /* Default / Unknown surface type */
808 SURFACE_OPENGL
, /* OpenGL surface: Renders using libGL, needed for 3D */
809 SURFACE_GDI
, /* User surface. No 3D, DirectDraw rendering with GDI */
812 enum wined3d_sysval_semantic
814 WINED3D_SV_DEPTH
= 0xffffffff,
815 WINED3D_SV_TARGET0
= 0,
816 WINED3D_SV_TARGET1
= 1,
817 WINED3D_SV_TARGET2
= 2,
818 WINED3D_SV_TARGET3
= 3,
819 WINED3D_SV_TARGET4
= 4,
820 WINED3D_SV_TARGET5
= 5,
821 WINED3D_SV_TARGET6
= 6,
822 WINED3D_SV_TARGET7
= 7,
825 const UINT WINED3DCOLORWRITEENABLE_RED
= (1<<0);
826 const UINT WINED3DCOLORWRITEENABLE_GREEN
= (1<<1);
827 const UINT WINED3DCOLORWRITEENABLE_BLUE
= (1<<2);
828 const UINT WINED3DCOLORWRITEENABLE_ALPHA
= (1<<3);
830 const UINT WINED3DADAPTER_DEFAULT
= 0;
831 const UINT WINED3DENUM_NO_WHQL_LEVEL
= 2;
832 const UINT WINED3DPRESENT_BACK_BUFFER_MAX
= 3;
834 const UINT WINED3DTSS_TCI_PASSTHRU
= 0x00000;
835 const UINT WINED3DTSS_TCI_CAMERASPACENORMAL
= 0x10000;
836 const UINT WINED3DTSS_TCI_CAMERASPACEPOSITION
= 0x20000;
837 const UINT WINED3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR
= 0x30000;
838 const UINT WINED3DTSS_TCI_SPHEREMAP
= 0x40000;
840 const UINT WINED3DTA_SELECTMASK
= 0x0000000f;
841 const UINT WINED3DTA_DIFFUSE
= 0x00000000;
842 const UINT WINED3DTA_CURRENT
= 0x00000001;
843 const UINT WINED3DTA_TEXTURE
= 0x00000002;
844 const UINT WINED3DTA_TFACTOR
= 0x00000003;
845 const UINT WINED3DTA_SPECULAR
= 0x00000004;
846 const UINT WINED3DTA_TEMP
= 0x00000005;
847 const UINT WINED3DTA_CONSTANT
= 0x00000006;
848 const UINT WINED3DTA_COMPLEMENT
= 0x00000010;
849 const UINT WINED3DTA_ALPHAREPLICATE
= 0x00000020;
851 const UINT WINED3DPRESENTFLAG_LOCKABLE_BACKBUFFER
= 0x00000001;
852 const UINT WINED3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
= 0x00000002;
853 const UINT WINED3DPRESENTFLAG_DEVICECLIP
= 0x00000004;
854 const UINT WINED3DPRESENTFLAG_VIDEO
= 0x00000010;
855 const UINT WINED3DPRESENTFLAG_NOAUTOROTATE
= 0x00000020;
856 const UINT WINED3DPRESENTFLAG_UNPRUNEDMODE
= 0x00000040;
858 const UINT WINED3DDP_MAXTEXCOORD
= 8;
860 const UINT WINED3DUSAGE_RENDERTARGET
= 0x00000001;
861 const UINT WINED3DUSAGE_DEPTHSTENCIL
= 0x00000002;
862 const UINT WINED3DUSAGE_WRITEONLY
= 0x00000008;
863 const UINT WINED3DUSAGE_SOFTWAREPROCESSING
= 0x00000010;
864 const UINT WINED3DUSAGE_DONOTCLIP
= 0x00000020;
865 const UINT WINED3DUSAGE_POINTS
= 0x00000040;
866 const UINT WINED3DUSAGE_RTPATCHES
= 0x00000080;
867 const UINT WINED3DUSAGE_NPATCHES
= 0x00000100;
868 const UINT WINED3DUSAGE_DYNAMIC
= 0x00000200;
869 const UINT WINED3DUSAGE_AUTOGENMIPMAP
= 0x00000400;
870 const UINT WINED3DUSAGE_DMAP
= 0x00004000;
871 const UINT WINED3DUSAGE_MASK
= 0x00004fff;
872 const UINT WINED3DUSAGE_STATICDECL
= 0x40000000;
873 const UINT WINED3DUSAGE_OVERLAY
= 0x80000000;
875 const UINT WINED3DUSAGE_QUERY_LEGACYBUMPMAP
= 0x00008000;
876 const UINT WINED3DUSAGE_QUERY_FILTER
= 0x00020000;
877 const UINT WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING
= 0x00080000;
878 const UINT WINED3DUSAGE_QUERY_SRGBREAD
= 0x00010000;
879 const UINT WINED3DUSAGE_QUERY_SRGBWRITE
= 0x00040000;
880 const UINT WINED3DUSAGE_QUERY_VERTEXTEXTURE
= 0x00100000;
881 const UINT WINED3DUSAGE_QUERY_WRAPANDMIP
= 0x00200000;
882 const UINT WINED3DUSAGE_QUERY_MASK
= 0x003f8000;
884 const UINT WINED3DLOCK_READONLY
= 0x0010;
885 const UINT WINED3DLOCK_NOSYSLOCK
= 0x0800;
886 const UINT WINED3DLOCK_NOOVERWRITE
= 0x1000;
887 const UINT WINED3DLOCK_DISCARD
= 0x2000;
888 const UINT WINED3DLOCK_DONOTWAIT
= 0x4000;
889 const UINT WINED3DLOCK_NO_DIRTY_UPDATE
= 0x8000;
891 const UINT WINED3DPRESENT_RATE_DEFAULT
= 0x000000000;
893 const UINT WINED3DPRESENT_INTERVAL_DEFAULT
= 0x00000000;
894 const UINT WINED3DPRESENT_INTERVAL_ONE
= 0x00000001;
895 const UINT WINED3DPRESENT_INTERVAL_TWO
= 0x00000002;
896 const UINT WINED3DPRESENT_INTERVAL_THREE
= 0x00000004;
897 const UINT WINED3DPRESENT_INTERVAL_FOUR
= 0x00000008;
898 const UINT WINED3DPRESENT_INTERVAL_IMMEDIATE
= 0x80000000;
900 const UINT WINED3DMAXUSERCLIPPLANES
= 32;
901 const UINT WINED3DCLIPPLANE0
= (1 << 0);
902 const UINT WINED3DCLIPPLANE1
= (1 << 1);
903 const UINT WINED3DCLIPPLANE2
= (1 << 2);
904 const UINT WINED3DCLIPPLANE3
= (1 << 3);
905 const UINT WINED3DCLIPPLANE4
= (1 << 4);
906 const UINT WINED3DCLIPPLANE5
= (1 << 5);
908 /* FVF (Flexible Vertex Format) codes */
909 const UINT WINED3DFVF_RESERVED0
= 0x0001;
910 const UINT WINED3DFVF_POSITION_MASK
= 0x400e;
911 const UINT WINED3DFVF_XYZ
= 0x0002;
912 const UINT WINED3DFVF_XYZRHW
= 0x0004;
913 const UINT WINED3DFVF_XYZB1
= 0x0006;
914 const UINT WINED3DFVF_XYZB2
= 0x0008;
915 const UINT WINED3DFVF_XYZB3
= 0x000a;
916 const UINT WINED3DFVF_XYZB4
= 0x000c;
917 const UINT WINED3DFVF_XYZB5
= 0x000e;
918 const UINT WINED3DFVF_XYZW
= 0x4002;
919 const UINT WINED3DFVF_NORMAL
= 0x0010;
920 const UINT WINED3DFVF_PSIZE
= 0x0020;
921 const UINT WINED3DFVF_DIFFUSE
= 0x0040;
922 const UINT WINED3DFVF_SPECULAR
= 0x0080;
923 const UINT WINED3DFVF_TEXCOUNT_MASK
= 0x0f00;
924 const UINT WINED3DFVF_TEXCOUNT_SHIFT
= 8;
925 const UINT WINED3DFVF_TEX0
= 0x0000;
926 const UINT WINED3DFVF_TEX1
= 0x0100;
927 const UINT WINED3DFVF_TEX2
= 0x0200;
928 const UINT WINED3DFVF_TEX3
= 0x0300;
929 const UINT WINED3DFVF_TEX4
= 0x0400;
930 const UINT WINED3DFVF_TEX5
= 0x0500;
931 const UINT WINED3DFVF_TEX6
= 0x0600;
932 const UINT WINED3DFVF_TEX7
= 0x0700;
933 const UINT WINED3DFVF_TEX8
= 0x0800;
934 const UINT WINED3DFVF_LASTBETA_UBYTE4
= 0x1000;
935 const UINT WINED3DFVF_LASTBETA_D3DCOLOR
= 0x8000;
936 const UINT WINED3DFVF_RESERVED2
= 0x6000;
938 const UINT WINED3DFVF_TEXTUREFORMAT1
= 3;
939 const UINT WINED3DFVF_TEXTUREFORMAT2
= 0;
940 const UINT WINED3DFVF_TEXTUREFORMAT3
= 1;
941 const UINT WINED3DFVF_TEXTUREFORMAT4
= 2;
942 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE1(CoordIndex) (WINED3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16))")
943 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE2(CoordIndex) (WINED3DFVF_TEXTUREFORMAT2)")
944 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE3(CoordIndex) (WINED3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16))")
945 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE4(CoordIndex) (WINED3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16))")
948 const UINT WINED3DCLEAR_TARGET
= 0x00000001;
949 const UINT WINED3DCLEAR_ZBUFFER
= 0x00000002;
950 const UINT WINED3DCLEAR_STENCIL
= 0x00000004;
952 /* Stream source flags */
953 const UINT WINED3DSTREAMSOURCE_INDEXEDDATA
= (1 << 30);
954 const UINT WINED3DSTREAMSOURCE_INSTANCEDATA
= (2 << 30);
956 /* SetPrivateData flags */
957 const UINT WINED3DSPD_IUNKNOWN
= 0x00000001;
959 /* IWineD3D::CreateDevice behaviour flags */
960 const UINT WINED3DCREATE_FPU_PRESERVE
= 0x00000002;
961 const UINT WINED3DCREATE_PUREDEVICE
= 0x00000010;
962 const UINT WINED3DCREATE_SOFTWARE_VERTEXPROCESSING
= 0x00000020;
963 const UINT WINED3DCREATE_HARDWARE_VERTEXPROCESSING
= 0x00000040;
964 const UINT WINED3DCREATE_MIXED_VERTEXPROCESSING
= 0x00000080;
965 const UINT WINED3DCREATE_DISABLE_DRIVER_MANAGEMENT
= 0x00000100;
966 const UINT WINED3DCREATE_ADAPTERGROUP_DEVICE
= 0x00000200;
969 const UINT WINED3DDMAPSAMPLER
= 0x100;
970 const UINT WINED3DVERTEXTEXTURESAMPLER0
= (WINED3DDMAPSAMPLER
+ 1);
971 const UINT WINED3DVERTEXTEXTURESAMPLER1
= (WINED3DDMAPSAMPLER
+ 2);
972 const UINT WINED3DVERTEXTEXTURESAMPLER2
= (WINED3DDMAPSAMPLER
+ 3);
973 const UINT WINED3DVERTEXTEXTURESAMPLER3
= (WINED3DDMAPSAMPLER
+ 4);
975 const UINT WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD
= 0x00000020;
976 const UINT WINED3DCAPS3_LINEAR_TO_SRGB_PRESENTATION
= 0x00000080;
977 const UINT WINED3DCAPS3_COPY_TO_VIDMEM
= 0x00000100;
978 const UINT WINED3DCAPS3_COPY_TO_SYSTEMMEM
= 0x00000200;
979 const UINT WINED3DCAPS3_RESERVED
= 0x8000001f;
981 const UINT WINED3DDEVCAPS2_STREAMOFFSET
= 0x00000001;
982 const UINT WINED3DDEVCAPS2_DMAPNPATCH
= 0x00000002;
983 const UINT WINED3DDEVCAPS2_ADAPTIVETESSRTPATCH
= 0x00000004;
984 const UINT WINED3DDEVCAPS2_ADAPTIVETESSNPATCH
= 0x00000008;
985 const UINT WINED3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
= 0x00000010;
986 const UINT WINED3DDEVCAPS2_PRESAMPLEDDMAPNPATCH
= 0x00000020;
987 const UINT WINED3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET
= 0x00000040;
989 const UINT WINED3DDTCAPS_UBYTE4
= 0x00000001;
990 const UINT WINED3DDTCAPS_UBYTE4N
= 0x00000002;
991 const UINT WINED3DDTCAPS_SHORT2N
= 0x00000004;
992 const UINT WINED3DDTCAPS_SHORT4N
= 0x00000008;
993 const UINT WINED3DDTCAPS_USHORT2N
= 0x00000010;
994 const UINT WINED3DDTCAPS_USHORT4N
= 0x00000020;
995 const UINT WINED3DDTCAPS_UDEC3
= 0x00000040;
996 const UINT WINED3DDTCAPS_DEC3N
= 0x00000080;
997 const UINT WINED3DDTCAPS_FLOAT16_2
= 0x00000100;
998 const UINT WINED3DDTCAPS_FLOAT16_4
= 0x00000200;
1000 const UINT WINED3DFVFCAPS_TEXCOORDCOUNTMASK
= 0x0000ffff;
1001 const UINT WINED3DFVFCAPS_DONOTSTRIPELEMENTS
= 0x00080000;
1002 const UINT WINED3DFVFCAPS_PSIZE
= 0x00100000;
1004 const UINT WINED3DLINECAPS_TEXTURE
= 0x00000001;
1005 const UINT WINED3DLINECAPS_ZTEST
= 0x00000002;
1006 const UINT WINED3DLINECAPS_BLEND
= 0x00000004;
1007 const UINT WINED3DLINECAPS_ALPHACMP
= 0x00000008;
1008 const UINT WINED3DLINECAPS_FOG
= 0x00000010;
1009 const UINT WINED3DLINECAPS_ANTIALIAS
= 0x00000020;
1011 const UINT WINED3DMAX30SHADERINSTRUCTIONS
= 32768;
1012 const UINT WINED3DMIN30SHADERINSTRUCTIONS
= 512;
1014 const UINT WINED3DPBLENDCAPS_ZERO
= 0x00000001;
1015 const UINT WINED3DPBLENDCAPS_ONE
= 0x00000002;
1016 const UINT WINED3DPBLENDCAPS_SRCCOLOR
= 0x00000004;
1017 const UINT WINED3DPBLENDCAPS_INVSRCCOLOR
= 0x00000008;
1018 const UINT WINED3DPBLENDCAPS_SRCALPHA
= 0x00000010;
1019 const UINT WINED3DPBLENDCAPS_INVSRCALPHA
= 0x00000020;
1020 const UINT WINED3DPBLENDCAPS_DESTALPHA
= 0x00000040;
1021 const UINT WINED3DPBLENDCAPS_INVDESTALPHA
= 0x00000080;
1022 const UINT WINED3DPBLENDCAPS_DESTCOLOR
= 0x00000100;
1023 const UINT WINED3DPBLENDCAPS_INVDESTCOLOR
= 0x00000200;
1024 const UINT WINED3DPBLENDCAPS_SRCALPHASAT
= 0x00000400;
1025 const UINT WINED3DPBLENDCAPS_BOTHSRCALPHA
= 0x00000800;
1026 const UINT WINED3DPBLENDCAPS_BOTHINVSRCALPHA
= 0x00001000;
1027 const UINT WINED3DPBLENDCAPS_BLENDFACTOR
= 0x00002000;
1029 const UINT WINED3DPCMPCAPS_NEVER
= 0x00000001;
1030 const UINT WINED3DPCMPCAPS_LESS
= 0x00000002;
1031 const UINT WINED3DPCMPCAPS_EQUAL
= 0x00000004;
1032 const UINT WINED3DPCMPCAPS_LESSEQUAL
= 0x00000008;
1033 const UINT WINED3DPCMPCAPS_GREATER
= 0x00000010;
1034 const UINT WINED3DPCMPCAPS_NOTEQUAL
= 0x00000020;
1035 const UINT WINED3DPCMPCAPS_GREATEREQUAL
= 0x00000040;
1036 const UINT WINED3DPCMPCAPS_ALWAYS
= 0x00000080;
1038 const UINT WINED3DPMISCCAPS_MASKZ
= 0x00000002;
1039 const UINT WINED3DPMISCCAPS_LINEPATTERNREP
= 0x00000004;
1040 const UINT WINED3DPMISCCAPS_CULLNONE
= 0x00000010;
1041 const UINT WINED3DPMISCCAPS_CULLCW
= 0x00000020;
1042 const UINT WINED3DPMISCCAPS_CULLCCW
= 0x00000040;
1043 const UINT WINED3DPMISCCAPS_COLORWRITEENABLE
= 0x00000080;
1044 const UINT WINED3DPMISCCAPS_CLIPPLANESCALEDPOINTS
= 0x00000100;
1045 const UINT WINED3DPMISCCAPS_CLIPTLVERTS
= 0x00000200;
1046 const UINT WINED3DPMISCCAPS_TSSARGTEMP
= 0x00000400;
1047 const UINT WINED3DPMISCCAPS_BLENDOP
= 0x00000800;
1048 const UINT WINED3DPMISCCAPS_NULLREFERENCE
= 0x00001000;
1049 const UINT WINED3DPMISCCAPS_INDEPENDENTWRITEMASKS
= 0x00004000;
1050 const UINT WINED3DPMISCCAPS_PERSTAGECONSTANT
= 0x00008000;
1051 const UINT WINED3DPMISCCAPS_FOGANDSPECULARALPHA
= 0x00010000;
1052 const UINT WINED3DPMISCCAPS_SEPARATEALPHABLEND
= 0x00020000;
1053 const UINT WINED3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS
= 0x00040000;
1054 const UINT WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING
= 0x00080000;
1055 const UINT WINED3DPMISCCAPS_FOGVERTEXCLAMPED
= 0x00100000;
1057 const UINT WINED3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH
= 24;
1058 const UINT WINED3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH
= 0;
1059 const UINT WINED3DPS20_MAX_NUMTEMPS
= 32;
1060 const UINT WINED3DPS20_MIN_NUMTEMPS
= 12;
1061 const UINT WINED3DPS20_MAX_STATICFLOWCONTROLDEPTH
= 4;
1062 const UINT WINED3DPS20_MIN_STATICFLOWCONTROLDEPTH
= 0;
1063 const UINT WINED3DPS20_MAX_NUMINSTRUCTIONSLOTS
= 512;
1064 const UINT WINED3DPS20_MIN_NUMINSTRUCTIONSLOTS
= 96;
1066 const UINT WINED3DPS20CAPS_ARBITRARYSWIZZLE
= 0x00000001;
1067 const UINT WINED3DPS20CAPS_GRADIENTINSTRUCTIONS
= 0x00000002;
1068 const UINT WINED3DPS20CAPS_PREDICATION
= 0x00000004;
1069 const UINT WINED3DPS20CAPS_NODEPENDENTREADLIMIT
= 0x00000008;
1070 const UINT WINED3DPS20CAPS_NOTEXINSTRUCTIONLIMIT
= 0x00000010;
1072 const UINT WINED3DPTADDRESSCAPS_WRAP
= 0x00000001;
1073 const UINT WINED3DPTADDRESSCAPS_MIRROR
= 0x00000002;
1074 const UINT WINED3DPTADDRESSCAPS_CLAMP
= 0x00000004;
1075 const UINT WINED3DPTADDRESSCAPS_BORDER
= 0x00000008;
1076 const UINT WINED3DPTADDRESSCAPS_INDEPENDENTUV
= 0x00000010;
1077 const UINT WINED3DPTADDRESSCAPS_MIRRORONCE
= 0x00000020;
1079 const UINT WINED3DSTENCILCAPS_KEEP
= 0x00000001;
1080 const UINT WINED3DSTENCILCAPS_ZERO
= 0x00000002;
1081 const UINT WINED3DSTENCILCAPS_REPLACE
= 0x00000004;
1082 const UINT WINED3DSTENCILCAPS_INCRSAT
= 0x00000008;
1083 const UINT WINED3DSTENCILCAPS_DECRSAT
= 0x00000010;
1084 const UINT WINED3DSTENCILCAPS_INVERT
= 0x00000020;
1085 const UINT WINED3DSTENCILCAPS_INCR
= 0x00000040;
1086 const UINT WINED3DSTENCILCAPS_DECR
= 0x00000080;
1087 const UINT WINED3DSTENCILCAPS_TWOSIDED
= 0x00000100;
1089 const UINT WINED3DTEXOPCAPS_DISABLE
= 0x00000001;
1090 const UINT WINED3DTEXOPCAPS_SELECTARG1
= 0x00000002;
1091 const UINT WINED3DTEXOPCAPS_SELECTARG2
= 0x00000004;
1092 const UINT WINED3DTEXOPCAPS_MODULATE
= 0x00000008;
1093 const UINT WINED3DTEXOPCAPS_MODULATE2X
= 0x00000010;
1094 const UINT WINED3DTEXOPCAPS_MODULATE4X
= 0x00000020;
1095 const UINT WINED3DTEXOPCAPS_ADD
= 0x00000040;
1096 const UINT WINED3DTEXOPCAPS_ADDSIGNED
= 0x00000080;
1097 const UINT WINED3DTEXOPCAPS_ADDSIGNED2X
= 0x00000100;
1098 const UINT WINED3DTEXOPCAPS_SUBTRACT
= 0x00000200;
1099 const UINT WINED3DTEXOPCAPS_ADDSMOOTH
= 0x00000400;
1100 const UINT WINED3DTEXOPCAPS_BLENDDIFFUSEALPHA
= 0x00000800;
1101 const UINT WINED3DTEXOPCAPS_BLENDTEXTUREALPHA
= 0x00001000;
1102 const UINT WINED3DTEXOPCAPS_BLENDFACTORALPHA
= 0x00002000;
1103 const UINT WINED3DTEXOPCAPS_BLENDTEXTUREALPHAPM
= 0x00004000;
1104 const UINT WINED3DTEXOPCAPS_BLENDCURRENTALPHA
= 0x00008000;
1105 const UINT WINED3DTEXOPCAPS_PREMODULATE
= 0x00010000;
1106 const UINT WINED3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
= 0x00020000;
1107 const UINT WINED3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
= 0x00040000;
1108 const UINT WINED3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
= 0x00080000;
1109 const UINT WINED3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
= 0x00100000;
1110 const UINT WINED3DTEXOPCAPS_BUMPENVMAP
= 0x00200000;
1111 const UINT WINED3DTEXOPCAPS_BUMPENVMAPLUMINANCE
= 0x00400000;
1112 const UINT WINED3DTEXOPCAPS_DOTPRODUCT3
= 0x00800000;
1113 const UINT WINED3DTEXOPCAPS_MULTIPLYADD
= 0x01000000;
1114 const UINT WINED3DTEXOPCAPS_LERP
= 0x02000000;
1116 const UINT WINED3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH
= 24;
1117 const UINT WINED3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH
= 0;
1118 const UINT WINED3DVS20_MAX_NUMTEMPS
= 32;
1119 const UINT WINED3DVS20_MIN_NUMTEMPS
= 12;
1120 const UINT WINED3DVS20_MAX_STATICFLOWCONTROLDEPTH
= 4;
1121 const UINT WINED3DVS20_MIN_STATICFLOWCONTROLDEPTH
= 1;
1123 const UINT WINED3DVS20CAPS_PREDICATION
= 0x00000001;
1125 const UINT WINED3DCAPS2_NO2DDURING3DSCENE
= 0x00000002;
1126 const UINT WINED3DCAPS2_FULLSCREENGAMMA
= 0x00020000;
1127 const UINT WINED3DCAPS2_CANRENDERWINDOWED
= 0x00080000;
1128 const UINT WINED3DCAPS2_CANCALIBRATEGAMMA
= 0x00100000;
1129 const UINT WINED3DCAPS2_RESERVED
= 0x02000000;
1130 const UINT WINED3DCAPS2_CANMANAGERESOURCE
= 0x10000000;
1131 const UINT WINED3DCAPS2_DYNAMICTEXTURES
= 0x20000000;
1132 const UINT WINED3DCAPS2_CANAUTOGENMIPMAP
= 0x40000000;
1134 const UINT WINED3DPRASTERCAPS_DITHER
= 0x00000001;
1135 const UINT WINED3DPRASTERCAPS_ROP2
= 0x00000002;
1136 const UINT WINED3DPRASTERCAPS_XOR
= 0x00000004;
1137 const UINT WINED3DPRASTERCAPS_PAT
= 0x00000008;
1138 const UINT WINED3DPRASTERCAPS_ZTEST
= 0x00000010;
1139 const UINT WINED3DPRASTERCAPS_SUBPIXEL
= 0x00000020;
1140 const UINT WINED3DPRASTERCAPS_SUBPIXELX
= 0x00000040;
1141 const UINT WINED3DPRASTERCAPS_FOGVERTEX
= 0x00000080;
1142 const UINT WINED3DPRASTERCAPS_FOGTABLE
= 0x00000100;
1143 const UINT WINED3DPRASTERCAPS_STIPPLE
= 0x00000200;
1144 const UINT WINED3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
= 0x00000400;
1145 const UINT WINED3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
= 0x00000800;
1146 const UINT WINED3DPRASTERCAPS_ANTIALIASEDGES
= 0x00001000;
1147 const UINT WINED3DPRASTERCAPS_MIPMAPLODBIAS
= 0x00002000;
1148 const UINT WINED3DPRASTERCAPS_ZBIAS
= 0x00004000;
1149 const UINT WINED3DPRASTERCAPS_ZBUFFERLESSHSR
= 0x00008000;
1150 const UINT WINED3DPRASTERCAPS_FOGRANGE
= 0x00010000;
1151 const UINT WINED3DPRASTERCAPS_ANISOTROPY
= 0x00020000;
1152 const UINT WINED3DPRASTERCAPS_WBUFFER
= 0x00040000;
1153 const UINT WINED3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
= 0x00080000;
1154 const UINT WINED3DPRASTERCAPS_WFOG
= 0x00100000;
1155 const UINT WINED3DPRASTERCAPS_ZFOG
= 0x00200000;
1156 const UINT WINED3DPRASTERCAPS_COLORPERSPECTIVE
= 0x00400000;
1157 const UINT WINED3DPRASTERCAPS_SCISSORTEST
= 0x01000000;
1158 const UINT WINED3DPRASTERCAPS_SLOPESCALEDEPTHBIAS
= 0x02000000;
1159 const UINT WINED3DPRASTERCAPS_DEPTHBIAS
= 0x04000000;
1160 const UINT WINED3DPRASTERCAPS_MULTISAMPLE_TOGGLE
= 0x08000000;
1162 const UINT WINED3DPSHADECAPS_COLORFLATMONO
= 0x00000001;
1163 const UINT WINED3DPSHADECAPS_COLORFLATRGB
= 0x00000002;
1164 const UINT WINED3DPSHADECAPS_COLORGOURAUDMONO
= 0x00000004;
1165 const UINT WINED3DPSHADECAPS_COLORGOURAUDRGB
= 0x00000008;
1166 const UINT WINED3DPSHADECAPS_COLORPHONGMONO
= 0x00000010;
1167 const UINT WINED3DPSHADECAPS_COLORPHONGRGB
= 0x00000020;
1168 const UINT WINED3DPSHADECAPS_SPECULARFLATMONO
= 0x00000040;
1169 const UINT WINED3DPSHADECAPS_SPECULARFLATRGB
= 0x00000080;
1170 const UINT WINED3DPSHADECAPS_SPECULARGOURAUDMONO
= 0x00000100;
1171 const UINT WINED3DPSHADECAPS_SPECULARGOURAUDRGB
= 0x00000200;
1172 const UINT WINED3DPSHADECAPS_SPECULARPHONGMONO
= 0x00000400;
1173 const UINT WINED3DPSHADECAPS_SPECULARPHONGRGB
= 0x00000800;
1174 const UINT WINED3DPSHADECAPS_ALPHAFLATBLEND
= 0x00001000;
1175 const UINT WINED3DPSHADECAPS_ALPHAFLATSTIPPLED
= 0x00002000;
1176 const UINT WINED3DPSHADECAPS_ALPHAGOURAUDBLEND
= 0x00004000;
1177 const UINT WINED3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
= 0x00008000;
1178 const UINT WINED3DPSHADECAPS_ALPHAPHONGBLEND
= 0x00010000;
1179 const UINT WINED3DPSHADECAPS_ALPHAPHONGSTIPPLED
= 0x00020000;
1180 const UINT WINED3DPSHADECAPS_FOGFLAT
= 0x00040000;
1181 const UINT WINED3DPSHADECAPS_FOGGOURAUD
= 0x00080000;
1182 const UINT WINED3DPSHADECAPS_FOGPHONG
= 0x00100000;
1184 const UINT WINED3DPTEXTURECAPS_PERSPECTIVE
= 0x00000001;
1185 const UINT WINED3DPTEXTURECAPS_POW2
= 0x00000002;
1186 const UINT WINED3DPTEXTURECAPS_ALPHA
= 0x00000004;
1187 const UINT WINED3DPTEXTURECAPS_TRANSPARENCY
= 0x00000008;
1188 const UINT WINED3DPTEXTURECAPS_BORDER
= 0x00000010;
1189 const UINT WINED3DPTEXTURECAPS_SQUAREONLY
= 0x00000020;
1190 const UINT WINED3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
= 0x00000040;
1191 const UINT WINED3DPTEXTURECAPS_ALPHAPALETTE
= 0x00000080;
1192 const UINT WINED3DPTEXTURECAPS_NONPOW2CONDITIONAL
= 0x00000100;
1193 const UINT WINED3DPTEXTURECAPS_PROJECTED
= 0x00000400;
1194 const UINT WINED3DPTEXTURECAPS_CUBEMAP
= 0x00000800;
1195 const UINT WINED3DPTEXTURECAPS_COLORKEYBLEND
= 0x00001000;
1196 const UINT WINED3DPTEXTURECAPS_VOLUMEMAP
= 0x00002000;
1197 const UINT WINED3DPTEXTURECAPS_MIPMAP
= 0x00004000;
1198 const UINT WINED3DPTEXTURECAPS_MIPVOLUMEMAP
= 0x00008000;
1199 const UINT WINED3DPTEXTURECAPS_MIPCUBEMAP
= 0x00010000;
1200 const UINT WINED3DPTEXTURECAPS_CUBEMAP_POW2
= 0x00020000;
1201 const UINT WINED3DPTEXTURECAPS_VOLUMEMAP_POW2
= 0x00040000;
1202 const UINT WINED3DPTEXTURECAPS_NOPROJECTEDBUMPENV
= 0x00200000;
1204 const UINT WINED3DPTFILTERCAPS_NEAREST
= 0x00000001;
1205 const UINT WINED3DPTFILTERCAPS_LINEAR
= 0x00000002;
1206 const UINT WINED3DPTFILTERCAPS_MIPNEAREST
= 0x00000004;
1207 const UINT WINED3DPTFILTERCAPS_MIPLINEAR
= 0x00000008;
1208 const UINT WINED3DPTFILTERCAPS_LINEARMIPNEAREST
= 0x00000010;
1209 const UINT WINED3DPTFILTERCAPS_LINEARMIPLINEAR
= 0x00000020;
1210 const UINT WINED3DPTFILTERCAPS_MINFPOINT
= 0x00000100;
1211 const UINT WINED3DPTFILTERCAPS_MINFLINEAR
= 0x00000200;
1212 const UINT WINED3DPTFILTERCAPS_MINFANISOTROPIC
= 0x00000400;
1213 const UINT WINED3DPTFILTERCAPS_MIPFPOINT
= 0x00010000;
1214 const UINT WINED3DPTFILTERCAPS_MIPFLINEAR
= 0x00020000;
1215 const UINT WINED3DPTFILTERCAPS_MAGFPOINT
= 0x01000000;
1216 const UINT WINED3DPTFILTERCAPS_MAGFLINEAR
= 0x02000000;
1217 const UINT WINED3DPTFILTERCAPS_MAGFANISOTROPIC
= 0x04000000;
1218 const UINT WINED3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
= 0x08000000;
1219 const UINT WINED3DPTFILTERCAPS_MAGFGAUSSIANQUAD
= 0x10000000;
1221 const UINT WINED3DVTXPCAPS_TEXGEN
= 0x00000001;
1222 const UINT WINED3DVTXPCAPS_MATERIALSOURCE7
= 0x00000002;
1223 const UINT WINED3DVTXPCAPS_VERTEXFOG
= 0x00000004;
1224 const UINT WINED3DVTXPCAPS_DIRECTIONALLIGHTS
= 0x00000008;
1225 const UINT WINED3DVTXPCAPS_POSITIONALLIGHTS
= 0x00000010;
1226 const UINT WINED3DVTXPCAPS_LOCALVIEWER
= 0x00000020;
1227 const UINT WINED3DVTXPCAPS_TWEENING
= 0x00000040;
1228 const UINT WINED3DVTXPCAPS_TEXGEN_SPHEREMAP
= 0x00000100;
1229 const UINT WINED3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER
= 0x00000200;
1231 const UINT WINED3DCURSORCAPS_COLOR
= 0x00000001;
1232 const UINT WINED3DCURSORCAPS_LOWRES
= 0x00000002;
1234 const UINT WINED3DDEVCAPS_FLOATTLVERTEX
= 0x00000001;
1235 const UINT WINED3DDEVCAPS_SORTINCREASINGZ
= 0x00000002;
1236 const UINT WINED3DDEVCAPS_SORTDECREASINGZ
= 0X00000004;
1237 const UINT WINED3DDEVCAPS_SORTEXACT
= 0x00000008;
1238 const UINT WINED3DDEVCAPS_EXECUTESYSTEMMEMORY
= 0x00000010;
1239 const UINT WINED3DDEVCAPS_EXECUTEVIDEOMEMORY
= 0x00000020;
1240 const UINT WINED3DDEVCAPS_TLVERTEXSYSTEMMEMORY
= 0x00000040;
1241 const UINT WINED3DDEVCAPS_TLVERTEXVIDEOMEMORY
= 0x00000080;
1242 const UINT WINED3DDEVCAPS_TEXTURESYSTEMMEMORY
= 0x00000100;
1243 const UINT WINED3DDEVCAPS_TEXTUREVIDEOMEMORY
= 0x00000200;
1244 const UINT WINED3DDEVCAPS_DRAWPRIMTLVERTEX
= 0x00000400;
1245 const UINT WINED3DDEVCAPS_CANRENDERAFTERFLIP
= 0x00000800;
1246 const UINT WINED3DDEVCAPS_TEXTURENONLOCALVIDMEM
= 0x00001000;
1247 const UINT WINED3DDEVCAPS_DRAWPRIMITIVES2
= 0x00002000;
1248 const UINT WINED3DDEVCAPS_SEPARATETEXTUREMEMORIES
= 0x00004000;
1249 const UINT WINED3DDEVCAPS_DRAWPRIMITIVES2EX
= 0x00008000;
1250 const UINT WINED3DDEVCAPS_HWTRANSFORMANDLIGHT
= 0x00010000;
1251 const UINT WINED3DDEVCAPS_CANBLTSYSTONONLOCAL
= 0x00020000;
1252 const UINT WINED3DDEVCAPS_HWRASTERIZATION
= 0x00080000;
1253 const UINT WINED3DDEVCAPS_PUREDEVICE
= 0x00100000;
1254 const UINT WINED3DDEVCAPS_QUINTICRTPATCHES
= 0x00200000;
1255 const UINT WINED3DDEVCAPS_RTPATCHES
= 0x00400000;
1256 const UINT WINED3DDEVCAPS_RTPATCHHANDLEZERO
= 0x00800000;
1257 const UINT WINED3DDEVCAPS_NPATCHES
= 0x01000000;
1260 /* arithmetic stretching along y axis */
1261 const UINT WINEDDBLTFX_ARITHSTRETCHY
= 0x00000001;
1262 /* mirror on y axis */
1263 const UINT WINEDDBLTFX_MIRRORLEFTRIGHT
= 0x00000002;
1264 /* mirror on x axis */
1265 const UINT WINEDDBLTFX_MIRRORUPDOWN
= 0x00000004;
1267 const UINT WINEDDBLTFX_NOTEARING
= 0x00000008;
1268 /* 180 degrees clockwise rotation */
1269 const UINT WINEDDBLTFX_ROTATE180
= 0x00000010;
1270 /* 270 degrees clockwise rotation */
1271 const UINT WINEDDBLTFX_ROTATE270
= 0x00000020;
1272 /* 90 degrees clockwise rotation */
1273 const UINT WINEDDBLTFX_ROTATE90
= 0x00000040;
1274 /* dwZBufferLow and dwZBufferHigh specify limits to the copied Z values */
1275 const UINT WINEDDBLTFX_ZBUFFERRANGE
= 0x00000080;
1276 /* add dwZBufferBaseDest to every source z value before compare */
1277 const UINT WINEDDBLTFX_ZBUFFERBASEDEST
= 0x00000100;
1279 /* dwFlags for Blt* */
1280 const UINT WINEDDBLT_ALPHADEST
= 0x00000001;
1281 const UINT WINEDDBLT_ALPHADESTCONSTOVERRIDE
= 0x00000002;
1282 const UINT WINEDDBLT_ALPHADESTNEG
= 0x00000004;
1283 const UINT WINEDDBLT_ALPHADESTSURFACEOVERRIDE
= 0x00000008;
1284 const UINT WINEDDBLT_ALPHAEDGEBLEND
= 0x00000010;
1285 const UINT WINEDDBLT_ALPHASRC
= 0x00000020;
1286 const UINT WINEDDBLT_ALPHASRCCONSTOVERRIDE
= 0x00000040;
1287 const UINT WINEDDBLT_ALPHASRCNEG
= 0x00000080;
1288 const UINT WINEDDBLT_ALPHASRCSURFACEOVERRIDE
= 0x00000100;
1289 const UINT WINEDDBLT_ASYNC
= 0x00000200;
1290 const UINT WINEDDBLT_COLORFILL
= 0x00000400;
1291 const UINT WINEDDBLT_DDFX
= 0x00000800;
1292 const UINT WINEDDBLT_DDROPS
= 0x00001000;
1293 const UINT WINEDDBLT_KEYDEST
= 0x00002000;
1294 const UINT WINEDDBLT_KEYDESTOVERRIDE
= 0x00004000;
1295 const UINT WINEDDBLT_KEYSRC
= 0x00008000;
1296 const UINT WINEDDBLT_KEYSRCOVERRIDE
= 0x00010000;
1297 const UINT WINEDDBLT_ROP
= 0x00020000;
1298 const UINT WINEDDBLT_ROTATIONANGLE
= 0x00040000;
1299 const UINT WINEDDBLT_ZBUFFER
= 0x00080000;
1300 const UINT WINEDDBLT_ZBUFFERDESTCONSTOVERRIDE
= 0x00100000;
1301 const UINT WINEDDBLT_ZBUFFERDESTOVERRIDE
= 0x00200000;
1302 const UINT WINEDDBLT_ZBUFFERSRCCONSTOVERRIDE
= 0x00400000;
1303 const UINT WINEDDBLT_ZBUFFERSRCOVERRIDE
= 0x00800000;
1304 const UINT WINEDDBLT_WAIT
= 0x01000000;
1305 const UINT WINEDDBLT_DEPTHFILL
= 0x02000000;
1306 const UINT WINEDDBLT_DONOTWAIT
= 0x08000000;
1308 /* dwTrans for BltFast */
1309 const UINT WINEDDBLTFAST_NOCOLORKEY
= 0x00000000;
1310 const UINT WINEDDBLTFAST_SRCCOLORKEY
= 0x00000001;
1311 const UINT WINEDDBLTFAST_DESTCOLORKEY
= 0x00000002;
1312 const UINT WINEDDBLTFAST_WAIT
= 0x00000010;
1313 const UINT WINEDDBLTFAST_DONOTWAIT
= 0x00000020;
1315 /* DDSURFACEDESC.dwFlags */
1316 const UINT WINEDDSD_CAPS
= 0x00000001;
1317 const UINT WINEDDSD_HEIGHT
= 0x00000002;
1318 const UINT WINEDDSD_WIDTH
= 0x00000004;
1319 const UINT WINEDDSD_PITCH
= 0x00000008;
1320 const UINT WINEDDSD_BACKBUFFERCOUNT
= 0x00000020;
1321 const UINT WINEDDSD_ZBUFFERBITDEPTH
= 0x00000040;
1322 const UINT WINEDDSD_ALPHABITDEPTH
= 0x00000080;
1323 const UINT WINEDDSD_LPSURFACE
= 0x00000800;
1324 const UINT WINEDDSD_PIXELFORMAT
= 0x00001000;
1325 const UINT WINEDDSD_CKDESTOVERLAY
= 0x00002000;
1326 const UINT WINEDDSD_CKDESTBLT
= 0x00004000;
1327 const UINT WINEDDSD_CKSRCOVERLAY
= 0x00008000;
1328 const UINT WINEDDSD_CKSRCBLT
= 0x00010000;
1329 const UINT WINEDDSD_MIPMAPCOUNT
= 0x00020000;
1330 const UINT WINEDDSD_REFRESHRATE
= 0x00040000;
1331 const UINT WINEDDSD_LINEARSIZE
= 0x00080000;
1332 const UINT WINEDDSD_TEXTURESTAGE
= 0x00100000;
1333 const UINT WINEDDSD_FVF
= 0x00200000;
1334 const UINT WINEDDSD_SRCVBHANDLE
= 0x00400000;
1335 const UINT WINEDDSD_ALL
= 0x007ff9ee;
1337 /* Set/Get Colour Key Flags */
1338 const UINT WINEDDCKEY_COLORSPACE
= 0x00000001; /* Struct is single colour space */
1339 const UINT WINEDDCKEY_DESTBLT
= 0x00000002; /* To be used as dest for blt */
1340 const UINT WINEDDCKEY_DESTOVERLAY
= 0x00000004; /* To be used as dest for CK overlays */
1341 const UINT WINEDDCKEY_SRCBLT
= 0x00000008; /* To be used as src for blt */
1342 const UINT WINEDDCKEY_SRCOVERLAY
= 0x00000010; /* To be used as src for CK overlays */
1344 /* dwFlags for GetBltStatus */
1345 const UINT WINEDDGBS_CANBLT
= 0x00000001;
1346 const UINT WINEDDGBS_ISBLTDONE
= 0x00000002;
1348 /* dwFlags for GetFlipStatus */
1349 const UINT WINEDDGFS_CANFLIP
= 0x00000001;
1350 const UINT WINEDDGFS_ISFLIPDONE
= 0x00000002;
1352 /* dwFlags for Flip */
1353 const UINT WINEDDFLIP_WAIT
= 0x00000001;
1354 const UINT WINEDDFLIP_EVEN
= 0x00000002; /* only valid for overlay */
1355 const UINT WINEDDFLIP_ODD
= 0x00000004; /* only valid for overlay */
1356 const UINT WINEDDFLIP_NOVSYNC
= 0x00000008;
1357 const UINT WINEDDFLIP_STEREO
= 0x00000010;
1358 const UINT WINEDDFLIP_DONOTWAIT
= 0x00000020;
1359 const UINT WINEDDFLIP_INTERVAL2
= 0x02000000;
1360 const UINT WINEDDFLIP_INTERVAL3
= 0x03000000;
1361 const UINT WINEDDFLIP_INTERVAL4
= 0x04000000;
1363 const UINT WINEDDOVER_ALPHADEST
= 0x00000001;
1364 const UINT WINEDDOVER_ALPHADESTCONSTOVERRIDE
= 0x00000002;
1365 const UINT WINEDDOVER_ALPHADESTNEG
= 0x00000004;
1366 const UINT WINEDDOVER_ALPHADESTSURFACEOVERRIDE
= 0x00000008;
1367 const UINT WINEDDOVER_ALPHAEDGEBLEND
= 0x00000010;
1368 const UINT WINEDDOVER_ALPHASRC
= 0x00000020;
1369 const UINT WINEDDOVER_ALPHASRCCONSTOVERRIDE
= 0x00000040;
1370 const UINT WINEDDOVER_ALPHASRCNEG
= 0x00000080;
1371 const UINT WINEDDOVER_ALPHASRCSURFACEOVERRIDE
= 0x00000100;
1372 const UINT WINEDDOVER_HIDE
= 0x00000200;
1373 const UINT WINEDDOVER_KEYDEST
= 0x00000400;
1374 const UINT WINEDDOVER_KEYDESTOVERRIDE
= 0x00000800;
1375 const UINT WINEDDOVER_KEYSRC
= 0x00001000;
1376 const UINT WINEDDOVER_KEYSRCOVERRIDE
= 0x00002000;
1377 const UINT WINEDDOVER_SHOW
= 0x00004000;
1378 const UINT WINEDDOVER_ADDDIRTYRECT
= 0x00008000;
1379 const UINT WINEDDOVER_REFRESHDIRTYRECTS
= 0x00010000;
1380 const UINT WINEDDOVER_REFRESHALL
= 0x00020000;
1381 const UINT WINEDDOVER_DDFX
= 0x00080000;
1382 const UINT WINEDDOVER_AUTOFLIP
= 0x00100000;
1383 const UINT WINEDDOVER_BOB
= 0x00200000;
1384 const UINT WINEDDOVER_OVERRIDEBOBWEAVE
= 0x00400000;
1385 const UINT WINEDDOVER_INTERLEAVED
= 0x00800000;
1387 /* DirectDraw Caps */
1388 const UINT WINEDDSCAPS_RESERVED1
= 0x00000001;
1389 const UINT WINEDDSCAPS_ALPHA
= 0x00000002;
1390 const UINT WINEDDSCAPS_BACKBUFFER
= 0x00000004;
1391 const UINT WINEDDSCAPS_COMPLEX
= 0x00000008;
1392 const UINT WINEDDSCAPS_FLIP
= 0x00000010;
1393 const UINT WINEDDSCAPS_FRONTBUFFER
= 0x00000020;
1394 const UINT WINEDDSCAPS_OFFSCREENPLAIN
= 0x00000040;
1395 const UINT WINEDDSCAPS_OVERLAY
= 0x00000080;
1396 const UINT WINEDDSCAPS_PALETTE
= 0x00000100;
1397 const UINT WINEDDSCAPS_PRIMARYSURFACE
= 0x00000200;
1398 const UINT WINEDDSCAPS_PRIMARYSURFACELEFT
= 0x00000400;
1399 const UINT WINEDDSCAPS_SYSTEMMEMORY
= 0x00000800;
1400 const UINT WINEDDSCAPS_TEXTURE
= 0x00001000;
1401 const UINT WINEDDSCAPS_3DDEVICE
= 0x00002000;
1402 const UINT WINEDDSCAPS_VIDEOMEMORY
= 0x00004000;
1403 const UINT WINEDDSCAPS_VISIBLE
= 0x00008000;
1404 const UINT WINEDDSCAPS_WRITEONLY
= 0x00010000;
1405 const UINT WINEDDSCAPS_ZBUFFER
= 0x00020000;
1406 const UINT WINEDDSCAPS_OWNDC
= 0x00040000;
1407 const UINT WINEDDSCAPS_LIVEVIDEO
= 0x00080000;
1408 const UINT WINEDDSCAPS_HWCODEC
= 0x00100000;
1409 const UINT WINEDDSCAPS_MODEX
= 0x00200000;
1410 const UINT WINEDDSCAPS_MIPMAP
= 0x00400000;
1411 const UINT WINEDDSCAPS_RESERVED2
= 0x00800000;
1412 const UINT WINEDDSCAPS_ALLOCONLOAD
= 0x04000000;
1413 const UINT WINEDDSCAPS_VIDEOPORT
= 0x08000000;
1414 const UINT WINEDDSCAPS_LOCALVIDMEM
= 0x10000000;
1415 const UINT WINEDDSCAPS_NONLOCALVIDMEM
= 0x20000000;
1416 const UINT WINEDDSCAPS_STANDARDVGAMODE
= 0x40000000;
1417 const UINT WINEDDSCAPS_OPTIMIZED
= 0x80000000;
1419 const UINT WINEDDCKEYCAPS_DESTBLT
= 0x00000001;
1420 const UINT WINEDDCKEYCAPS_DESTBLTCLRSPACE
= 0x00000002;
1421 const UINT WINEDDCKEYCAPS_DESTBLTCLRSPACEYUV
= 0x00000004;
1422 const UINT WINEDDCKEYCAPS_DESTBLTYUV
= 0x00000008;
1423 const UINT WINEDDCKEYCAPS_DESTOVERLAY
= 0x00000010;
1424 const UINT WINEDDCKEYCAPS_DESTOVERLAYCLRSPACE
= 0x00000020;
1425 const UINT WINEDDCKEYCAPS_DESTOVERLAYCLRSPACEYUV
= 0x00000040;
1426 const UINT WINEDDCKEYCAPS_DESTOVERLAYONEACTIVE
= 0x00000080;
1427 const UINT WINEDDCKEYCAPS_DESTOVERLAYYUV
= 0x00000100;
1428 const UINT WINEDDCKEYCAPS_SRCBLT
= 0x00000200;
1429 const UINT WINEDDCKEYCAPS_SRCBLTCLRSPACE
= 0x00000400;
1430 const UINT WINEDDCKEYCAPS_SRCBLTCLRSPACEYUV
= 0x00000800;
1431 const UINT WINEDDCKEYCAPS_SRCBLTYUV
= 0x00001000;
1432 const UINT WINEDDCKEYCAPS_SRCOVERLAY
= 0x00002000;
1433 const UINT WINEDDCKEYCAPS_SRCOVERLAYCLRSPACE
= 0x00004000;
1434 const UINT WINEDDCKEYCAPS_SRCOVERLAYCLRSPACEYUV
= 0x00008000;
1435 const UINT WINEDDCKEYCAPS_SRCOVERLAYONEACTIVE
= 0x00010000;
1436 const UINT WINEDDCKEYCAPS_SRCOVERLAYYUV
= 0x00020000;
1437 const UINT WINEDDCKEYCAPS_NOCOSTOVERLAY
= 0x00040000;
1439 const UINT WINEDDFXCAPS_BLTALPHA
= 0x00000001;
1440 const UINT WINEDDFXCAPS_OVERLAYALPHA
= 0x00000004;
1441 const UINT WINEDDFXCAPS_BLTARITHSTRETCHYN
= 0x00000010;
1442 const UINT WINEDDFXCAPS_BLTARITHSTRETCHY
= 0x00000020;
1443 const UINT WINEDDFXCAPS_BLTMIRRORLEFTRIGHT
= 0x00000040;
1444 const UINT WINEDDFXCAPS_BLTMIRRORUPDOWN
= 0x00000080;
1445 const UINT WINEDDFXCAPS_BLTROTATION
= 0x00000100;
1446 const UINT WINEDDFXCAPS_BLTROTATION90
= 0x00000200;
1447 const UINT WINEDDFXCAPS_BLTSHRINKX
= 0x00000400;
1448 const UINT WINEDDFXCAPS_BLTSHRINKXN
= 0x00000800;
1449 const UINT WINEDDFXCAPS_BLTSHRINKY
= 0x00001000;
1450 const UINT WINEDDFXCAPS_BLTSHRINKYN
= 0x00002000;
1451 const UINT WINEDDFXCAPS_BLTSTRETCHX
= 0x00004000;
1452 const UINT WINEDDFXCAPS_BLTSTRETCHXN
= 0x00008000;
1453 const UINT WINEDDFXCAPS_BLTSTRETCHY
= 0x00010000;
1454 const UINT WINEDDFXCAPS_BLTSTRETCHYN
= 0x00020000;
1455 const UINT WINEDDFXCAPS_OVERLAYARITHSTRETCHY
= 0x00040000;
1456 const UINT WINEDDFXCAPS_OVERLAYARITHSTRETCHYN
= 0x00000008;
1457 const UINT WINEDDFXCAPS_OVERLAYSHRINKX
= 0x00080000;
1458 const UINT WINEDDFXCAPS_OVERLAYSHRINKXN
= 0x00100000;
1459 const UINT WINEDDFXCAPS_OVERLAYSHRINKY
= 0x00200000;
1460 const UINT WINEDDFXCAPS_OVERLAYSHRINKYN
= 0x00400000;
1461 const UINT WINEDDFXCAPS_OVERLAYSTRETCHX
= 0x00800000;
1462 const UINT WINEDDFXCAPS_OVERLAYSTRETCHXN
= 0x01000000;
1463 const UINT WINEDDFXCAPS_OVERLAYSTRETCHY
= 0x02000000;
1464 const UINT WINEDDFXCAPS_OVERLAYSTRETCHYN
= 0x04000000;
1465 const UINT WINEDDFXCAPS_OVERLAYMIRRORLEFTRIGHT
= 0x08000000;
1466 const UINT WINEDDFXCAPS_OVERLAYMIRRORUPDOWN
= 0x10000000;
1468 const UINT WINEDDCAPS_3D
= 0x00000001;
1469 const UINT WINEDDCAPS_ALIGNBOUNDARYDEST
= 0x00000002;
1470 const UINT WINEDDCAPS_ALIGNSIZEDEST
= 0x00000004;
1471 const UINT WINEDDCAPS_ALIGNBOUNDARYSRC
= 0x00000008;
1472 const UINT WINEDDCAPS_ALIGNSIZESRC
= 0x00000010;
1473 const UINT WINEDDCAPS_ALIGNSTRIDE
= 0x00000020;
1474 const UINT WINEDDCAPS_BLT
= 0x00000040;
1475 const UINT WINEDDCAPS_BLTQUEUE
= 0x00000080;
1476 const UINT WINEDDCAPS_BLTFOURCC
= 0x00000100;
1477 const UINT WINEDDCAPS_BLTSTRETCH
= 0x00000200;
1478 const UINT WINEDDCAPS_GDI
= 0x00000400;
1479 const UINT WINEDDCAPS_OVERLAY
= 0x00000800;
1480 const UINT WINEDDCAPS_OVERLAYCANTCLIP
= 0x00001000;
1481 const UINT WINEDDCAPS_OVERLAYFOURCC
= 0x00002000;
1482 const UINT WINEDDCAPS_OVERLAYSTRETCH
= 0x00004000;
1483 const UINT WINEDDCAPS_PALETTE
= 0x00008000;
1484 const UINT WINEDDCAPS_PALETTEVSYNC
= 0x00010000;
1485 const UINT WINEDDCAPS_READSCANLINE
= 0x00020000;
1486 const UINT WINEDDCAPS_STEREOVIEW
= 0x00040000;
1487 const UINT WINEDDCAPS_VBI
= 0x00080000;
1488 const UINT WINEDDCAPS_ZBLTS
= 0x00100000;
1489 const UINT WINEDDCAPS_ZOVERLAYS
= 0x00200000;
1490 const UINT WINEDDCAPS_COLORKEY
= 0x00400000;
1491 const UINT WINEDDCAPS_ALPHA
= 0x00800000;
1492 const UINT WINEDDCAPS_COLORKEYHWASSIST
= 0x01000000;
1493 const UINT WINEDDCAPS_NOHARDWARE
= 0x02000000;
1494 const UINT WINEDDCAPS_BLTCOLORFILL
= 0x04000000;
1495 const UINT WINEDDCAPS_BANKSWITCHED
= 0x08000000;
1496 const UINT WINEDDCAPS_BLTDEPTHFILL
= 0x10000000;
1497 const UINT WINEDDCAPS_CANCLIP
= 0x20000000;
1498 const UINT WINEDDCAPS_CANCLIPSTRETCHED
= 0x40000000;
1499 const UINT WINEDDCAPS_CANBLTSYSMEM
= 0x80000000;
1501 const UINT WINEDDCAPS2_CERTIFIED
= 0x00000001;
1502 const UINT WINEDDCAPS2_NO2DDURING3DSCENE
= 0x00000002;
1503 const UINT WINEDDCAPS2_VIDEOPORT
= 0x00000004;
1504 const UINT WINEDDCAPS2_AUTOFLIPOVERLAY
= 0x00000008;
1505 const UINT WINEDDCAPS2_CANBOBINTERLEAVED
= 0x00000010;
1506 const UINT WINEDDCAPS2_CANBOBNONINTERLEAVED
= 0x00000020;
1507 const UINT WINEDDCAPS2_COLORCONTROLOVERLAY
= 0x00000040;
1508 const UINT WINEDDCAPS2_COLORCONTROLPRIMARY
= 0x00000080;
1509 const UINT WINEDDCAPS2_CANDROPZ16BIT
= 0x00000100;
1510 const UINT WINEDDCAPS2_NONLOCALVIDMEM
= 0x00000200;
1511 const UINT WINEDDCAPS2_NONLOCALVIDMEMCAPS
= 0x00000400;
1512 const UINT WINEDDCAPS2_NOPAGELOCKREQUIRED
= 0x00000800;
1513 const UINT WINEDDCAPS2_WIDESURFACES
= 0x00001000;
1514 const UINT WINEDDCAPS2_CANFLIPODDEVEN
= 0x00002000;
1515 const UINT WINEDDCAPS2_CANBOBHARDWARE
= 0x00004000;
1516 const UINT WINEDDCAPS2_COPYFOURCC
= 0x00008000;
1517 const UINT WINEDDCAPS2_PRIMARYGAMMA
= 0x00020000;
1518 const UINT WINEDDCAPS2_CANRENDERWINDOWED
= 0x00080000;
1519 const UINT WINEDDCAPS2_CANCALIBRATEGAMMA
= 0x00100000;
1520 const UINT WINEDDCAPS2_FLIPINTERVAL
= 0x00200000;
1521 const UINT WINEDDCAPS2_FLIPNOVSYNC
= 0x00400000;
1522 const UINT WINEDDCAPS2_CANMANAGETEXTURE
= 0x00800000;
1523 const UINT WINEDDCAPS2_TEXMANINNONLOCALVIDMEM
= 0x01000000;
1524 const UINT WINEDDCAPS2_STEREO
= 0x02000000;
1525 const UINT WINEDDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL
= 0x04000000;
1528 const UINT WINEDDPCAPS_4BIT
= 0x00000001;
1529 const UINT WINEDDPCAPS_8BITENTRIES
= 0x00000002;
1530 const UINT WINEDDPCAPS_8BIT
= 0x00000004;
1531 const UINT WINEDDPCAPS_INITIALIZE
= 0x00000008;
1532 const UINT WINEDDPCAPS_PRIMARYSURFACE
= 0x00000010;
1533 const UINT WINEDDPCAPS_PRIMARYSURFACELEFT
= 0x00000020;
1534 const UINT WINEDDPCAPS_ALLOW256
= 0x00000040;
1535 const UINT WINEDDPCAPS_VSYNC
= 0x00000080;
1536 const UINT WINEDDPCAPS_1BIT
= 0x00000100;
1537 const UINT WINEDDPCAPS_2BIT
= 0x00000200;
1538 const UINT WINEDDPCAPS_ALPHA
= 0x00000400;
1540 typedef struct _WINED3DDISPLAYMODE
1545 enum wined3d_format_id Format
;
1546 } WINED3DDISPLAYMODE
;
1548 typedef struct _WINED3DCOLORVALUE
1554 } WINED3DCOLORVALUE
;
1556 typedef struct _WINED3DVECTOR
1563 typedef struct _WINED3DMATRIX
1569 float _11
, _12
, _13
, _14
;
1570 float _21
, _22
, _23
, _24
;
1571 float _31
, _32
, _33
, _34
;
1572 float _41
, _42
, _43
, _44
;
1578 typedef struct _WINED3DLIGHT
1580 WINED3DLIGHTTYPE Type
;
1581 WINED3DCOLORVALUE Diffuse
;
1582 WINED3DCOLORVALUE Specular
;
1583 WINED3DCOLORVALUE Ambient
;
1584 WINED3DVECTOR Position
;
1585 WINED3DVECTOR Direction
;
1595 typedef struct _WINED3DMATERIAL
1597 WINED3DCOLORVALUE Diffuse
;
1598 WINED3DCOLORVALUE Ambient
;
1599 WINED3DCOLORVALUE Specular
;
1600 WINED3DCOLORVALUE Emissive
;
1604 typedef struct _WINED3DVIEWPORT
1614 typedef struct _WINED3DGAMMARAMP
1621 typedef struct _WINED3DLINEPATTERN
1625 } WINED3DLINEPATTERN
;
1627 typedef struct _WINEDD3DRECTPATCH_INFO
1629 UINT StartVertexOffsetWidth
;
1630 UINT StartVertexOffsetHeight
;
1634 WINED3DBASISTYPE Basis
;
1635 WINED3DDEGREETYPE Degree
;
1636 } WINED3DRECTPATCH_INFO
;
1638 typedef struct _WINED3DTRIPATCH_INFO
1640 UINT StartVertexOffset
;
1642 WINED3DBASISTYPE Basis
;
1643 WINED3DDEGREETYPE Degree
;
1644 } WINED3DTRIPATCH_INFO
;
1646 typedef struct _WINED3DADAPTER_IDENTIFIER
1651 UINT description_size
;
1653 UINT device_name_size
;
1654 LARGE_INTEGER driver_version
;
1659 GUID device_identifier
;
1662 SIZE_T video_memory
;
1663 } WINED3DADAPTER_IDENTIFIER
;
1665 typedef struct _WINED3DPRESENT_PARAMETERS
1667 UINT BackBufferWidth
;
1668 UINT BackBufferHeight
;
1669 enum wined3d_format_id BackBufferFormat
;
1670 UINT BackBufferCount
;
1671 WINED3DMULTISAMPLE_TYPE MultiSampleType
;
1672 DWORD MultiSampleQuality
;
1673 WINED3DSWAPEFFECT SwapEffect
;
1676 BOOL EnableAutoDepthStencil
;
1677 enum wined3d_format_id AutoDepthStencilFormat
;
1679 UINT FullScreen_RefreshRateInHz
;
1680 UINT PresentationInterval
;
1681 BOOL AutoRestoreDisplayMode
;
1682 } WINED3DPRESENT_PARAMETERS
;
1684 struct wined3d_resource_desc
1686 WINED3DRESOURCETYPE resource_type
;
1687 enum wined3d_format_id format
;
1688 WINED3DMULTISAMPLE_TYPE multisample_type
;
1689 UINT multisample_quality
;
1698 typedef struct _WINED3DCLIPSTATUS
1701 DWORD ClipIntersection
;
1702 } WINED3DCLIPSTATUS
;
1704 typedef struct _WINED3DVERTEXELEMENT
1706 enum wined3d_format_id format
;
1709 UINT output_slot
; /* D3D 8 & 10 */
1713 } WINED3DVERTEXELEMENT
;
1715 typedef struct _WINED3DDEVICE_CREATION_PARAMETERS
1717 UINT AdapterOrdinal
;
1718 WINED3DDEVTYPE DeviceType
;
1720 DWORD BehaviorFlags
;
1721 } WINED3DDEVICE_CREATION_PARAMETERS
;
1723 typedef struct _WINED3DDEVINFO_BANDWIDTHTIMINGS
1725 float MaxBandwidthUtilized
;
1726 float FrontEndUploadMemoryUtilizedPercent
;
1727 float VertexRateUtilizedPercent
;
1728 float TriangleSetupRateUtilizedPercent
;
1729 float FillRateUtilizedPercent
;
1730 } WINED3DDEVINFO_BANDWIDTHTIMINGS
;
1732 typedef struct _WINED3DDEVINFO_CACHEUTILIZATION
1734 float TextureCacheHitRate
;
1735 float PostTransformVertexCacheHitRate
;
1736 } WINED3DDEVINFO_CACHEUTILIZATION
;
1738 typedef struct _WINED3DDEVINFO_INTERFACETIMINGS
1740 float WaitingForGPUToUseApplicationResourceTimePercent
;
1741 float WaitingForGPUToAcceptMoreCommandsTimePercent
;
1742 float WaitingForGPUToStayWithinLatencyTimePercent
;
1743 float WaitingForGPUExclusiveResourceTimePercent
;
1744 float WaitingForGPUOtherTimePercent
;
1745 } WINED3DDEVINFO_INTERFACETIMINGS
;
1747 typedef struct _WINED3DDEVINFO_PIPELINETIMINGS
1749 float VertexProcessingTimePercent
;
1750 float PixelProcessingTimePercent
;
1751 float OtherGPUProcessingTimePercent
;
1752 float GPUIdleTimePercent
;
1753 } WINED3DDEVINFO_PIPELINETIMINGS
;
1755 typedef struct _WINED3DDEVINFO_STAGETIMINGS
1757 float MemoryProcessingPercent
;
1758 float ComputationProcessingPercent
;
1759 } WINED3DDEVINFO_STAGETIMINGS
;
1761 typedef struct _WINED3DRASTER_STATUS
1765 } WINED3DRASTER_STATUS
;
1767 typedef struct WINED3DRESOURCESTATS
1770 DWORD ApproxBytesDownloaded
;
1772 DWORD NumVidCreates
;
1775 DWORD NumUsedInVidMem
;
1777 DWORD WorkingSetBytes
;
1780 } WINED3DRESOURCESTATS
;
1782 typedef struct _WINED3DDEVINFO_RESOURCEMANAGER
1784 WINED3DRESOURCESTATS stats
[WINED3DRTYPECOUNT
];
1785 } WINED3DDEVINFO_RESOURCEMANAGER
;
1787 typedef struct _WINED3DDEVINFO_VERTEXSTATS
1789 DWORD NumRenderedTriangles
;
1790 DWORD NumExtraClippingTriangles
;
1791 } WINED3DDEVINFO_VERTEXSTATS
;
1793 typedef struct _WINED3DLOCKED_RECT
1797 } WINED3DLOCKED_RECT
;
1799 typedef struct _WINED3DLOCKED_BOX
1804 } WINED3DLOCKED_BOX
;
1806 typedef struct _WINED3DBOX
1816 /*Vertex cache optimization hints.*/
1817 typedef struct WINED3DDEVINFO_VCACHE
1819 DWORD Pattern
; /* Must be a 4 char code FOURCC (e.g. CACH) */
1820 DWORD OptMethod
; /* 0 to get the longest strips, 1 vertex cache */
1821 DWORD CacheSize
; /* Cache size to use (only valid if OptMethod==1) */
1822 DWORD MagicNumber
; /* Internal for deciding when to restart strips,
1823 non user modifiable (only valid if OptMethod==1) */
1824 } WINED3DDEVINFO_VCACHE
;
1826 typedef struct WineDirect3DStridedData
1828 enum wined3d_format_id format
; /* Format of the data */
1829 const BYTE *lpData
; /* Pointer to start of data */
1830 DWORD dwStride
; /* Stride between occurrences of this data */
1831 } WineDirect3DStridedData
;
1833 typedef struct WineDirect3DVertexStridedData
1835 WineDirect3DStridedData position
;
1836 WineDirect3DStridedData normal
;
1837 WineDirect3DStridedData diffuse
;
1838 WineDirect3DStridedData specular
;
1839 WineDirect3DStridedData texCoords
[WINED3DDP_MAXTEXCOORD
];
1840 BOOL position_transformed
;
1841 } WineDirect3DVertexStridedData
;
1843 typedef struct _WINED3DVSHADERCAPS2_0
1846 INT DynamicFlowControlDepth
;
1848 INT StaticFlowControlDepth
;
1849 } WINED3DVSHADERCAPS2_0
;
1851 typedef struct _WINED3DPSHADERCAPS2_0
1854 INT DynamicFlowControlDepth
;
1856 INT StaticFlowControlDepth
;
1857 INT NumInstructionSlots
;
1858 } WINED3DPSHADERCAPS2_0
;
1860 typedef struct _WINEDDCAPS
1882 typedef struct _WINED3DCAPS
1884 WINED3DDEVTYPE DeviceType
;
1885 UINT AdapterOrdinal
;
1890 DWORD PresentationIntervals
;
1894 DWORD PrimitiveMiscCaps
;
1898 DWORD DestBlendCaps
;
1902 DWORD TextureFilterCaps
;
1903 DWORD CubeTextureFilterCaps
;
1904 DWORD VolumeTextureFilterCaps
;
1905 DWORD TextureAddressCaps
;
1906 DWORD VolumeTextureAddressCaps
;
1909 DWORD MaxTextureWidth
;
1910 DWORD MaxTextureHeight
;
1911 DWORD MaxVolumeExtent
;
1912 DWORD MaxTextureRepeat
;
1913 DWORD MaxTextureAspectRatio
;
1914 DWORD MaxAnisotropy
;
1917 float GuardBandLeft
;
1919 float GuardBandRight
;
1920 float GuardBandBottom
;
1922 float ExtentsAdjust
;
1926 DWORD TextureOpCaps
;
1927 DWORD MaxTextureBlendStages
;
1928 DWORD MaxSimultaneousTextures
;
1930 DWORD VertexProcessingCaps
;
1931 DWORD MaxActiveLights
;
1932 DWORD MaxUserClipPlanes
;
1933 DWORD MaxVertexBlendMatrices
;
1934 DWORD MaxVertexBlendMatrixIndex
;
1938 DWORD MaxPrimitiveCount
;
1939 DWORD MaxVertexIndex
;
1941 DWORD MaxStreamStride
;
1943 DWORD VertexShaderVersion
;
1944 DWORD MaxVertexShaderConst
;
1946 DWORD PixelShaderVersion
;
1947 float PixelShader1xMaxValue
;
1952 float MaxNpatchTessellationLevel
;
1953 DWORD Reserved5
; /* undocumented */
1955 UINT MasterAdapterOrdinal
;
1956 UINT AdapterOrdinalInGroup
;
1957 UINT NumberOfAdaptersInGroup
;
1959 DWORD NumSimultaneousRTs
;
1960 DWORD StretchRectFilterCaps
;
1961 WINED3DVSHADERCAPS2_0 VS20Caps
;
1962 WINED3DPSHADERCAPS2_0 PS20Caps
;
1963 DWORD VertexTextureFilterCaps
;
1964 DWORD MaxVShaderInstructionsExecuted
;
1965 DWORD MaxPShaderInstructionsExecuted
;
1966 DWORD MaxVertexShader30InstructionSlots
;
1967 DWORD MaxPixelShader30InstructionSlots
;
1968 DWORD Reserved2
; /* Not in the microsoft headers but documented */
1971 WINEDDCAPS DirectDrawCaps
;
1974 /* DirectDraw types */
1976 typedef struct _WINEDDCOLORKEY
1978 DWORD dwColorSpaceLowValue
; /* low boundary of color space that is to
1979 * be treated as Color Key, inclusive */
1980 DWORD dwColorSpaceHighValue
; /* high boundary of color space that is
1981 * to be treated as Color Key, inclusive */
1982 } WINEDDCOLORKEY
,*LPWINEDDCOLORKEY
;
1984 typedef struct _WINEDDBLTFX
1986 DWORD dwSize
; /* size of structure */
1987 DWORD dwDDFX
; /* FX operations */
1988 DWORD dwROP
; /* Win32 raster operations */
1989 DWORD dwDDROP
; /* Raster operations new for DirectDraw */
1990 DWORD dwRotationAngle
; /* Rotation angle for blt */
1991 DWORD dwZBufferOpCode
; /* ZBuffer compares */
1992 DWORD dwZBufferLow
; /* Low limit of Z buffer */
1993 DWORD dwZBufferHigh
; /* High limit of Z buffer */
1994 DWORD dwZBufferBaseDest
; /* Destination base value */
1995 DWORD dwZDestConstBitDepth
; /* Bit depth used to specify Z constant for destination */
1998 DWORD dwZDestConst
; /* Constant to use as Z buffer for dest */
1999 struct wined3d_surface
*lpDDSZBufferDest
; /* Surface to use as Z buffer for dest */
2001 DWORD dwZSrcConstBitDepth
; /* Bit depth used to specify Z constant for source */
2004 DWORD dwZSrcConst
; /* Constant to use as Z buffer for src */
2005 struct wined3d_surface
*lpDDSZBufferSrc
; /* Surface to use as Z buffer for src */
2007 DWORD dwAlphaEdgeBlendBitDepth
; /* Bit depth used to specify constant for alpha edge blend */
2008 DWORD dwAlphaEdgeBlend
; /* Alpha for edge blending */
2010 DWORD dwAlphaDestConstBitDepth
; /* Bit depth used to specify alpha constant for destination */
2013 DWORD dwAlphaDestConst
; /* Constant to use as Alpha Channel */
2014 struct wined3d_surface
*lpDDSAlphaDest
; /* Surface to use as Alpha Channel */
2016 DWORD dwAlphaSrcConstBitDepth
; /* Bit depth used to specify alpha constant for source */
2019 DWORD dwAlphaSrcConst
; /* Constant to use as Alpha Channel */
2020 struct wined3d_surface
*lpDDSAlphaSrc
; /* Surface to use as Alpha Channel */
2024 DWORD dwFillColor
; /* color in RGB or Palettized */
2025 DWORD dwFillDepth
; /* depth value for z-buffer */
2026 DWORD dwFillPixel
; /* pixel val for RGBA or RGBZ */
2027 struct wined3d_surface
*lpDDSPattern
; /* Surface to use as pattern */
2029 WINEDDCOLORKEY ddckDestColorkey
; /* DestColorkey override */
2030 WINEDDCOLORKEY ddckSrcColorkey
; /* SrcColorkey override */
2031 } WINEDDBLTFX
,*LPWINEDDBLTFX
;
2033 typedef struct _WINEDDOVERLAYFX
2035 DWORD dwSize
; /* size of structure */
2036 DWORD dwAlphaEdgeBlendBitDepth
; /* Bit depth used to specify constant for alpha edge blend */
2037 DWORD dwAlphaEdgeBlend
; /* Constant to use as alpha for edge blend */
2039 DWORD dwAlphaDestConstBitDepth
; /* Bit depth used to specify alpha constant for destination */
2042 DWORD dwAlphaDestConst
; /* Constant to use as alpha channel for dest */
2043 struct wined3d_surface
*lpDDSAlphaDest
; /* Surface to use as alpha channel for dest */
2045 DWORD dwAlphaSrcConstBitDepth
; /* Bit depth used to specify alpha constant for source */
2048 DWORD dwAlphaSrcConst
; /* Constant to use as alpha channel for src */
2049 struct wined3d_surface
*lpDDSAlphaSrc
; /* Surface to use as alpha channel for src */
2051 WINEDDCOLORKEY dckDestColorkey
; /* DestColorkey override */
2052 WINEDDCOLORKEY dckSrcColorkey
; /* SrcColorkey override */
2053 DWORD dwDDFX
; /* Overlay FX */
2054 DWORD dwFlags
; /* flags */
2057 struct wined3d_buffer_desc
2062 UINT cpu_access_flags
;
2066 struct wined3d_shader_signature_element
2068 const char *semantic_name
;
2070 enum wined3d_sysval_semantic sysval_semantic
;
2071 DWORD component_type
;
2076 struct wined3d_shader_signature
2079 struct wined3d_shader_signature_element
*elements
;
2083 struct wined3d_parent_ops
2085 void (__stdcall
*wined3d_object_destroyed
)(void *parent
);
2089 struct wined3d_buffer
;
2090 struct wined3d_clipper
;
2091 struct wined3d_device
;
2092 struct wined3d_palette
;
2093 struct wined3d_query
;
2094 struct wined3d_rendertarget_view
;
2095 struct wined3d_resource
;
2096 struct wined3d_shader
;
2097 struct wined3d_stateblock
;
2098 struct wined3d_surface
;
2099 struct wined3d_swapchain
;
2100 struct wined3d_texture
;
2101 struct wined3d_vertex_declaration
;
2102 struct wined3d_volume
;
2104 struct wined3d_device_parent
2106 const struct wined3d_device_parent_ops
*ops
;
2109 struct wined3d_device_parent_ops
2111 void (__cdecl
*wined3d_device_created
)(struct wined3d_device_parent
*device_parent
, struct wined3d_device
*device
);
2112 HRESULT (__cdecl
*create_surface
)(struct wined3d_device_parent
*device_parent
, void *container_parent
,
2113 UINT width
, UINT height
, enum wined3d_format_id format_id
, DWORD usage
, WINED3DPOOL pool
,
2114 UINT level
, WINED3DCUBEMAP_FACES face
, struct wined3d_surface
**surface
);
2115 HRESULT (__cdecl
*create_rendertarget
)(struct wined3d_device_parent
*device_parent
, void *container_parent
,
2116 UINT width
, UINT height
, enum wined3d_format_id format_id
, WINED3DMULTISAMPLE_TYPE multisample_type
,
2117 DWORD multisample_quality
, BOOL lockable
, struct wined3d_surface
**surface
);
2118 HRESULT (__cdecl
*create_depth_stencil
)(struct wined3d_device_parent
*device_parent
,
2119 UINT width
, UINT height
, enum wined3d_format_id format_id
, WINED3DMULTISAMPLE_TYPE multisample_type
,
2120 DWORD multisample_quality
, BOOL discard
, struct wined3d_surface
**surface
);
2121 HRESULT (__cdecl
*create_volume
)(struct wined3d_device_parent
*device_parent
, void *container_parent
,
2122 UINT width
, UINT height
, UINT depth
, enum wined3d_format_id format_id
, WINED3DPOOL pool
, DWORD usage
,
2123 struct wined3d_volume
**volume
);
2124 HRESULT (__cdecl
*create_swapchain
)(struct wined3d_device_parent
*device_parent
,
2125 WINED3DPRESENT_PARAMETERS
*present_parameters
, struct wined3d_swapchain
**swapchain
);
2128 typedef HRESULT (__stdcall
*D3DCB_ENUMRESOURCES
)(struct wined3d_resource
*resource
, void *pData
);
2130 void __stdcall wined3d_mutex_lock
(void);
2131 void __stdcall wined3d_mutex_unlock
(void);
2133 HRESULT __cdecl wined3d_check_depth_stencil_match
(const struct wined3d
*wined3d
, UINT adapter_idx
,
2134 WINED3DDEVTYPE device_type
, enum wined3d_format_id adapter_format_id
,
2135 enum wined3d_format_id render_target_format_id
, enum wined3d_format_id depth_stencil_format_id
);
2136 HRESULT __cdecl wined3d_check_device_format
(const struct wined3d
*wined3d
, UINT adaper_idx
,
2137 WINED3DDEVTYPE device_type
, enum wined3d_format_id adapter_format_id
, DWORD usage
,
2138 WINED3DRESOURCETYPE resource_type
, enum wined3d_format_id check_format_id
,
2139 WINED3DSURFTYPE surface_type
);
2140 HRESULT __cdecl wined3d_check_device_format_conversion
(const struct wined3d
*wined3d
, UINT adapter_idx
,
2141 WINED3DDEVTYPE device_type
, enum wined3d_format_id source_format_id
,
2142 enum wined3d_format_id target_format_id
);
2143 HRESULT __cdecl wined3d_check_device_multisample_type
(const struct wined3d
*wined3d
, UINT adapter_idx
,
2144 WINED3DDEVTYPE device_type
, enum wined3d_format_id surface_format_id
, BOOL windowed
,
2145 WINED3DMULTISAMPLE_TYPE multisample_type
, DWORD
*quality_levels
);
2146 HRESULT __cdecl wined3d_check_device_type
(const struct wined3d
*wined3d
, UINT adapter_idx
,
2147 WINED3DDEVTYPE device_type
, enum wined3d_format_id display_format_id
,
2148 enum wined3d_format_id backbuffer_format_id
, BOOL windowed
);
2149 struct wined3d
* __cdecl wined3d_create
(UINT dxVersion
, void *parent
);
2150 ULONG __cdecl wined3d_decref
(struct wined3d
*wined3d
);
2151 HRESULT __cdecl wined3d_enum_adapter_modes
(const struct wined3d
*wined3d
, UINT adapter_idx
,
2152 enum wined3d_format_id format_id
, UINT mode_idx
, WINED3DDISPLAYMODE
*mode
);
2153 UINT __cdecl wined3d_get_adapter_count
(const struct wined3d
*wined3d
);
2154 HRESULT __cdecl wined3d_get_adapter_display_mode
(const struct wined3d
*wined3d
, UINT adapter_idx
,
2155 WINED3DDISPLAYMODE
*mode
);
2156 HRESULT __cdecl wined3d_get_adapter_identifier
(const struct wined3d
*wined3d
, UINT adapter_idx
,
2157 DWORD flags
, WINED3DADAPTER_IDENTIFIER
*identifier
);
2158 UINT __cdecl wined3d_get_adapter_mode_count
(const struct wined3d
*wined3d
,
2159 UINT adapter_idx
, enum wined3d_format_id format_id
);
2160 HMONITOR __cdecl wined3d_get_adapter_monitor
(const struct wined3d
*wined3d
, UINT adapter_idx
);
2161 HRESULT __cdecl wined3d_get_device_caps
(const struct wined3d
*wined3d
, UINT adapter_idx
,
2162 WINED3DDEVTYPE device_type
, WINED3DCAPS
*caps
);
2163 void * __cdecl wined3d_get_parent
(const struct wined3d
*wined3d
);
2164 ULONG __cdecl wined3d_incref
(struct wined3d
*wined3d
);
2165 HRESULT __cdecl wined3d_register_software_device
(struct wined3d
*wined3d
, void *init_function
);
2167 HRESULT __cdecl wined3d_buffer_create
(struct wined3d_device
*device
, struct wined3d_buffer_desc
*desc
,
2168 const void *data
, void *parent
, const struct wined3d_parent_ops
*parent_ops
, struct wined3d_buffer
**buffer
);
2169 HRESULT __cdecl wined3d_buffer_create_ib
(struct wined3d_device
*device
, UINT length
, DWORD usage
, WINED3DPOOL pool
,
2170 void *parent
, const struct wined3d_parent_ops
*parent_ops
, struct wined3d_buffer
**buffer
);
2171 HRESULT __cdecl wined3d_buffer_create_vb
(struct wined3d_device
*device
, UINT length
, DWORD usage
, WINED3DPOOL pool
,
2172 void *parent
, const struct wined3d_parent_ops
*parent_ops
, struct wined3d_buffer
**buffer
);
2173 ULONG __cdecl wined3d_buffer_decref
(struct wined3d_buffer
*buffer
);
2174 HRESULT __cdecl wined3d_buffer_free_private_data
(struct wined3d_buffer
*buffer
, REFGUID guid
);
2175 void * __cdecl wined3d_buffer_get_parent
(const struct wined3d_buffer
*buffer
);
2176 DWORD __cdecl wined3d_buffer_get_priority
(const struct wined3d_buffer
*buffer
);
2177 HRESULT __cdecl wined3d_buffer_get_private_data
(const struct wined3d_buffer
*buffer
,
2178 REFGUID guid
, void *data
, DWORD
*data_size
);
2179 struct wined3d_resource
* __cdecl wined3d_buffer_get_resource
(struct wined3d_buffer
*buffer
);
2180 ULONG __cdecl wined3d_buffer_incref
(struct wined3d_buffer
*buffer
);
2181 HRESULT __cdecl wined3d_buffer_map
(struct wined3d_buffer
*buffer
, UINT offset
, UINT size
, BYTE **data
, DWORD flags
);
2182 void __cdecl wined3d_buffer_preload
(struct wined3d_buffer
*buffer
);
2183 DWORD __cdecl wined3d_buffer_set_priority
(struct wined3d_buffer
*buffer
, DWORD new_priority
);
2184 HRESULT __cdecl wined3d_buffer_set_private_data
(struct wined3d_buffer
*buffer
,
2185 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
);
2186 void __cdecl wined3d_buffer_unmap
(struct wined3d_buffer
*buffer
);
2188 struct wined3d_clipper
* __cdecl wined3d_clipper_create
(void);
2189 ULONG __cdecl wined3d_clipper_decref
(struct wined3d_clipper
*clipper
);
2190 HRESULT __cdecl wined3d_clipper_get_clip_list
(const struct wined3d_clipper
*clipper
,
2191 const RECT
*rect
, RGNDATA
*clip_list
, DWORD
*clip_list_size
);
2192 HRESULT __cdecl wined3d_clipper_get_window
(const struct wined3d_clipper
*clipper
, HWND
*hwnd
);
2193 ULONG __cdecl wined3d_clipper_incref
(struct wined3d_clipper
*clipper
);
2194 HRESULT __cdecl wined3d_clipper_is_clip_list_changed
(const struct wined3d_clipper
*clipper
, BOOL
*changed
);
2195 HRESULT __cdecl wined3d_clipper_set_clip_list
(struct wined3d_clipper
*clipper
, const RGNDATA
*clip_list
, DWORD flags
);
2196 HRESULT __cdecl wined3d_clipper_set_window
(struct wined3d_clipper
*clipper
, DWORD flags
, HWND hwnd
);
2198 HRESULT __cdecl wined3d_device_acquire_focus_window
(struct wined3d_device
*device
, HWND window
);
2199 HRESULT __cdecl wined3d_device_begin_scene
(struct wined3d_device
*device
);
2200 HRESULT __cdecl wined3d_device_begin_stateblock
(struct wined3d_device
*device
);
2201 HRESULT __cdecl wined3d_device_clear
(struct wined3d_device
*device
, DWORD rect_count
, const RECT
*rects
, DWORD flags
,
2202 WINED3DCOLOR color
, float z
, DWORD stencil
);
2203 void __cdecl wined3d_device_clear_rendertarget_view
(struct wined3d_device
*device
,
2204 struct wined3d_rendertarget_view
*rendertarget_view
, const WINED3DCOLORVALUE
*color
);
2205 HRESULT __cdecl wined3d_device_color_fill
(struct wined3d_device
*device
, struct wined3d_surface
*surface
,
2206 const RECT
*rect
, const WINED3DCOLORVALUE
*color
);
2207 HRESULT __cdecl wined3d_device_create
(struct wined3d
*wined3d
, UINT adapter_idx
,
2208 WINED3DDEVTYPE device_type
, HWND focus_window
, DWORD behaviour_flags
,
2209 struct wined3d_device_parent
*device_parent
, struct wined3d_device
**device
);
2210 ULONG __cdecl wined3d_device_decref
(struct wined3d_device
*device
);
2211 HRESULT __cdecl wined3d_device_delete_patch
(struct wined3d_device
*device
, UINT
handle);
2212 HRESULT __cdecl wined3d_device_draw_indexed_primitive
(struct wined3d_device
*device
, UINT start_idx
, UINT index_count
);
2213 HRESULT __cdecl wined3d_device_draw_indexed_primitive_strided
(struct wined3d_device
*device
, UINT index_count
,
2214 const WineDirect3DVertexStridedData
*strided_data
, UINT vertex_count
, const void *index_data
,
2215 enum wined3d_format_id index_data_format_id
);
2216 HRESULT __cdecl wined3d_device_draw_indexed_primitive_up
(struct wined3d_device
*device
,
2217 UINT index_count
, const void *index_data
, enum wined3d_format_id index_data_format_id
,
2218 const void *stream_data
, UINT stream_stride
);
2219 HRESULT __cdecl wined3d_device_draw_primitive
(struct wined3d_device
*device
, UINT start_vertex
, UINT vertex_count
);
2220 HRESULT __cdecl wined3d_device_draw_primitive_strided
(struct wined3d_device
*device
,
2221 UINT vertex_count
, const WineDirect3DVertexStridedData
*strided_data
);
2222 HRESULT __cdecl wined3d_device_draw_primitive_up
(struct wined3d_device
*device
,
2223 UINT vertex_count
, const void *stream_data
, UINT stream_stride
);
2224 HRESULT __cdecl wined3d_device_draw_rect_patch
(struct wined3d_device
*device
, UINT
handle,
2225 const float *num_segs
, const WINED3DRECTPATCH_INFO
*rect_patch_info
);
2226 HRESULT __cdecl wined3d_device_draw_tri_patch
(struct wined3d_device
*device
, UINT
handle,
2227 const float *num_segs
, const WINED3DTRIPATCH_INFO
*tri_patch_info
);
2228 HRESULT __cdecl wined3d_device_end_scene
(struct wined3d_device
*device
);
2229 HRESULT __cdecl wined3d_device_end_stateblock
(struct wined3d_device
*device
, struct wined3d_stateblock
**stateblock
);
2230 HRESULT __cdecl wined3d_device_enum_resources
(struct wined3d_device
*device
, D3DCB_ENUMRESOURCES
callback, void *data
);
2231 HRESULT __cdecl wined3d_device_evict_managed_resources
(struct wined3d_device
*device
);
2232 UINT __cdecl wined3d_device_get_available_texture_mem
(struct wined3d_device
*device
);
2233 HRESULT __cdecl wined3d_device_get_back_buffer
(struct wined3d_device
*device
, UINT swapchain_idx
,
2234 UINT backbuffer_idx
, WINED3DBACKBUFFER_TYPE backbuffer_type
, struct wined3d_surface
**backbuffer
);
2235 INT __cdecl wined3d_device_get_base_vertex_index
(struct wined3d_device
*device
);
2236 HRESULT __cdecl wined3d_device_get_clip_plane
(struct wined3d_device
*device
, UINT plane_idx
, float *plane
);
2237 HRESULT __cdecl wined3d_device_get_clip_status
(struct wined3d_device
*device
, WINED3DCLIPSTATUS
*clip_status
);
2238 HRESULT __cdecl wined3d_device_get_creation_parameters
(struct wined3d_device
*device
,
2239 WINED3DDEVICE_CREATION_PARAMETERS
*creation_parameters
);
2240 HRESULT __cdecl wined3d_device_get_current_texture_palette
(struct wined3d_device
*device
, UINT
*palette_idx
);
2241 HRESULT __cdecl wined3d_device_get_depth_stencil
(struct wined3d_device
*device
,
2242 struct wined3d_surface
**depth_stencil
);
2243 HRESULT __cdecl wined3d_device_get_device_caps
(struct wined3d_device
*device
, WINED3DCAPS
*caps
);
2244 HRESULT __cdecl wined3d_device_get_display_mode
(struct wined3d_device
*device
,
2245 UINT swapchain_idx
, WINED3DDISPLAYMODE
*mode
);
2246 HRESULT __cdecl wined3d_device_get_front_buffer_data
(struct wined3d_device
*device
,
2247 UINT swapchain_idx
, struct wined3d_surface
*dst_surface
);
2248 void __cdecl wined3d_device_get_gamma_ramp
(struct wined3d_device
*device
, UINT swapchain_idx
, WINED3DGAMMARAMP
*ramp
);
2249 HRESULT __cdecl wined3d_device_get_index_buffer
(struct wined3d_device
*device
, struct wined3d_buffer
**index_buffer
);
2250 HRESULT __cdecl wined3d_device_get_light
(struct wined3d_device
*device
, UINT light_idx
, WINED3DLIGHT
*light
);
2251 HRESULT __cdecl wined3d_device_get_light_enable
(struct wined3d_device
*device
, UINT light_idx
, BOOL
*enable
);
2252 HRESULT __cdecl wined3d_device_get_material
(struct wined3d_device
*device
, WINED3DMATERIAL
*material
);
2253 float __cdecl wined3d_device_get_npatch_mode
(struct wined3d_device
*device
);
2254 HRESULT __cdecl wined3d_device_get_palette_entries
(struct wined3d_device
*device
,
2255 UINT palette_idx
, PALETTEENTRY
*entries
);
2256 struct wined3d_shader
* __cdecl wined3d_device_get_pixel_shader
(struct wined3d_device
*device
);
2257 void __cdecl wined3d_device_get_primitive_type
(struct wined3d_device
*device
, WINED3DPRIMITIVETYPE
*primitive_topology
);
2258 HRESULT __cdecl wined3d_device_get_ps_consts_b
(struct wined3d_device
*device
,
2259 UINT start_register
, BOOL
*constants
, UINT bool_count
);
2260 HRESULT __cdecl wined3d_device_get_ps_consts_f
(struct wined3d_device
*device
,
2261 UINT start_register
, float *constants
, UINT vector4f_count
);
2262 HRESULT __cdecl wined3d_device_get_ps_consts_i
(struct wined3d_device
*device
,
2263 UINT start_register
, int *constants
, UINT vector4i_count
);
2264 HRESULT __cdecl wined3d_device_get_raster_status
(struct wined3d_device
*device
,
2265 UINT swapchain_idx
, WINED3DRASTER_STATUS
*raster_status
);
2266 HRESULT __cdecl wined3d_device_get_render_state
(struct wined3d_device
*device
,
2267 WINED3DRENDERSTATETYPE state
, DWORD
*value
);
2268 HRESULT __cdecl wined3d_device_get_render_target
(struct wined3d_device
*device
,
2269 UINT render_target_idx
, struct wined3d_surface
**render_target
);
2270 HRESULT __cdecl wined3d_device_get_sampler_state
(struct wined3d_device
*device
,
2271 UINT sampler_idx
, WINED3DSAMPLERSTATETYPE state
, DWORD
*value
);
2272 HRESULT __cdecl wined3d_device_get_scissor_rect
(struct wined3d_device
*device
, RECT
*rect
);
2273 BOOL __cdecl wined3d_device_get_software_vertex_processing
(struct wined3d_device
*device
);
2274 HRESULT __cdecl wined3d_device_get_stream_source
(struct wined3d_device
*device
,
2275 UINT stream_idx
, struct wined3d_buffer
**buffer
, UINT
*offset
, UINT
*stride
);
2276 HRESULT __cdecl wined3d_device_get_stream_source_freq
(struct wined3d_device
*device
, UINT stream_idx
, UINT
*divider
);
2277 HRESULT __cdecl wined3d_device_get_surface_from_dc
(struct wined3d_device
*device
,
2278 HDC dc
, struct wined3d_surface
**surface
);
2279 HRESULT __cdecl wined3d_device_get_swapchain
(struct wined3d_device
*device
,
2280 UINT swapchain_idx
, struct wined3d_swapchain
**swapchain
);
2281 UINT __cdecl wined3d_device_get_swapchain_count
(struct wined3d_device
*device
);
2282 HRESULT __cdecl wined3d_device_get_texture
(struct wined3d_device
*device
,
2283 UINT stage
, struct wined3d_texture
**texture
);
2284 HRESULT __cdecl wined3d_device_get_texture_stage_state
(struct wined3d_device
*device
,
2285 UINT stage
, WINED3DTEXTURESTAGESTATETYPE state
, DWORD
*value
);
2286 HRESULT __cdecl wined3d_device_get_transform
(struct wined3d_device
*device
,
2287 WINED3DTRANSFORMSTATETYPE state
, WINED3DMATRIX
*matrix
);
2288 HRESULT __cdecl wined3d_device_get_vertex_declaration
(struct wined3d_device
*device
,
2289 struct wined3d_vertex_declaration
**declaration
);
2290 struct wined3d_shader
* __cdecl wined3d_device_get_vertex_shader
(struct wined3d_device
*device
);
2291 HRESULT __cdecl wined3d_device_get_viewport
(struct wined3d_device
*device
, WINED3DVIEWPORT
*viewport
);
2292 HRESULT __cdecl wined3d_device_get_vs_consts_b
(struct wined3d_device
*device
,
2293 UINT start_register
, BOOL
*constants
, UINT bool_count
);
2294 HRESULT __cdecl wined3d_device_get_vs_consts_f
(struct wined3d_device
*device
,
2295 UINT start_register
, float *constants
, UINT vector4f_count
);
2296 HRESULT __cdecl wined3d_device_get_vs_consts_i
(struct wined3d_device
*device
,
2297 UINT start_register
, int *constants
, UINT vector4i_count
);
2298 HRESULT __cdecl wined3d_device_get_wined3d
(struct wined3d_device
*device
, struct wined3d
**d3d
);
2299 ULONG __cdecl wined3d_device_incref
(struct wined3d_device
*device
);
2300 HRESULT __cdecl wined3d_device_init_3d
(struct wined3d_device
*device
, WINED3DPRESENT_PARAMETERS
*present_parameters
);
2301 HRESULT __cdecl wined3d_device_init_gdi
(struct wined3d_device
*device
, WINED3DPRESENT_PARAMETERS
*present_parameters
);
2302 HRESULT __cdecl wined3d_device_multiply_transform
(struct wined3d_device
*device
,
2303 WINED3DTRANSFORMSTATETYPE state
, const WINED3DMATRIX
*matrix
);
2304 HRESULT __cdecl wined3d_device_present
(struct wined3d_device
*device
, const RECT
*src_rect
,
2305 const RECT
*dst_rect
, HWND dst_window_override
, const RGNDATA
*dirty_region
);
2306 HRESULT __cdecl wined3d_device_process_vertices
(struct wined3d_device
*device
,
2307 UINT src_start_idx
, UINT dst_idx
, UINT vertex_count
, struct wined3d_buffer
*dst_buffer
,
2308 struct wined3d_vertex_declaration
*declaration
, DWORD flags
, DWORD dst_fvf
);
2309 void __cdecl wined3d_device_release_focus_window
(struct wined3d_device
*device
);
2310 HRESULT __cdecl wined3d_device_reset
(struct wined3d_device
*device
, WINED3DPRESENT_PARAMETERS
*present_parameters
);
2311 void __cdecl wined3d_device_restore_fullscreen_window
(struct wined3d_device
*device
, HWND window
);
2312 HRESULT __cdecl wined3d_device_set_base_vertex_index
(struct wined3d_device
*device
, INT base_index
);
2313 HRESULT __cdecl wined3d_device_set_clip_plane
(struct wined3d_device
*device
, UINT plane_idx
, const float *plane
);
2314 HRESULT __cdecl wined3d_device_set_clip_status
(struct wined3d_device
*device
, const WINED3DCLIPSTATUS
*clip_status
);
2315 HRESULT __cdecl wined3d_device_set_current_texture_palette
(struct wined3d_device
*device
, UINT palette_idx
);
2316 void __cdecl wined3d_device_set_cursor_position
(struct wined3d_device
*device
,
2317 int x_screen_space
, int y_screen_space
, DWORD flags
);
2318 HRESULT __cdecl wined3d_device_set_cursor_properties
(struct wined3d_device
*device
,
2319 UINT x_hotspot
, UINT y_hotspot
, struct wined3d_surface
*cursor_surface
);
2320 HRESULT __cdecl wined3d_device_set_depth_stencil
(struct wined3d_device
*device
, struct wined3d_surface
*depth_stencil
);
2321 HRESULT __cdecl wined3d_device_set_dialog_box_mode
(struct wined3d_device
*device
, BOOL enable_dialogs
);
2322 HRESULT __cdecl wined3d_device_set_display_mode
(struct wined3d_device
*device
,
2323 UINT swapchain_idx
, const WINED3DDISPLAYMODE
*mode
);
2324 void __cdecl wined3d_device_set_gamma_ramp
(struct wined3d_device
*device
,
2325 UINT swapchain_idx
, DWORD flags
, const WINED3DGAMMARAMP
*ramp
);
2326 HRESULT __cdecl wined3d_device_set_index_buffer
(struct wined3d_device
*device
,
2327 struct wined3d_buffer
*index_buffer
, enum wined3d_format_id format_id
);
2328 HRESULT __cdecl wined3d_device_set_light
(struct wined3d_device
*device
, UINT light_idx
, const WINED3DLIGHT
*light
);
2329 HRESULT __cdecl wined3d_device_set_light_enable
(struct wined3d_device
*device
, UINT light_idx
, BOOL enable
);
2330 HRESULT __cdecl wined3d_device_set_material
(struct wined3d_device
*device
, const WINED3DMATERIAL
*material
);
2331 void __cdecl wined3d_device_set_multithreaded
(struct wined3d_device
*device
);
2332 HRESULT __cdecl wined3d_device_set_npatch_mode
(struct wined3d_device
*device
, float segments
);
2333 HRESULT __cdecl wined3d_device_set_palette_entries
(struct wined3d_device
*device
,
2334 UINT palette_idx
, const PALETTEENTRY
*entries
);
2335 HRESULT __cdecl wined3d_device_set_pixel_shader
(struct wined3d_device
*device
, struct wined3d_shader
*shader
);
2336 void __cdecl wined3d_device_set_primitive_type
(struct wined3d_device
*device
, WINED3DPRIMITIVETYPE primitive_topology
);
2337 HRESULT __cdecl wined3d_device_set_ps_consts_b
(struct wined3d_device
*device
,
2338 UINT start_register
, const BOOL
*constants
, UINT bool_count
);
2339 HRESULT __cdecl wined3d_device_set_ps_consts_f
(struct wined3d_device
*device
,
2340 UINT start_register
, const float *constants
, UINT vector4f_count
);
2341 HRESULT __cdecl wined3d_device_set_ps_consts_i
(struct wined3d_device
*device
,
2342 UINT start_register
, const int *constants
, UINT vector4i_count
);
2343 HRESULT __cdecl wined3d_device_set_render_state
(struct wined3d_device
*device
,
2344 WINED3DRENDERSTATETYPE state
, DWORD value
);
2345 HRESULT __cdecl wined3d_device_set_render_target
(struct wined3d_device
*device
,
2346 UINT render_target_idx
, struct wined3d_surface
*render_target
, BOOL set_viewport
);
2347 HRESULT __cdecl wined3d_device_set_sampler_state
(struct wined3d_device
*device
,
2348 UINT sampler_idx
, WINED3DSAMPLERSTATETYPE state
, DWORD value
);
2349 HRESULT __cdecl wined3d_device_set_scissor_rect
(struct wined3d_device
*device
, const RECT
*rect
);
2350 HRESULT __cdecl wined3d_device_set_software_vertex_processing
(struct wined3d_device
*device
, BOOL software
);
2351 HRESULT __cdecl wined3d_device_set_stream_source
(struct wined3d_device
*device
,
2352 UINT stream_idx
, struct wined3d_buffer
*buffer
, UINT offset
, UINT stride
);
2353 HRESULT __cdecl wined3d_device_set_stream_source_freq
(struct wined3d_device
*device
, UINT stream_idx
, UINT divider
);
2354 HRESULT __cdecl wined3d_device_set_texture
(struct wined3d_device
*device
, UINT stage
, struct wined3d_texture
*texture
);
2355 HRESULT __cdecl wined3d_device_set_texture_stage_state
(struct wined3d_device
*device
,
2356 UINT stage
, WINED3DTEXTURESTAGESTATETYPE state
, DWORD value
);
2357 HRESULT __cdecl wined3d_device_set_transform
(struct wined3d_device
*device
,
2358 WINED3DTRANSFORMSTATETYPE state
, const WINED3DMATRIX
*matrix
);
2359 HRESULT __cdecl wined3d_device_set_vertex_declaration
(struct wined3d_device
*device
,
2360 struct wined3d_vertex_declaration
*declaration
);
2361 HRESULT __cdecl wined3d_device_set_vertex_shader
(struct wined3d_device
*device
, struct wined3d_shader
*shader
);
2362 HRESULT __cdecl wined3d_device_set_viewport
(struct wined3d_device
*device
, const WINED3DVIEWPORT
*viewport
);
2363 HRESULT __cdecl wined3d_device_set_vs_consts_b
(struct wined3d_device
*device
,
2364 UINT start_register
, const BOOL
*constants
, UINT bool_count
);
2365 HRESULT __cdecl wined3d_device_set_vs_consts_f
(struct wined3d_device
*device
,
2366 UINT start_register
, const float *constants
, UINT vector4f_count
);
2367 HRESULT __cdecl wined3d_device_set_vs_consts_i
(struct wined3d_device
*device
,
2368 UINT start_register
, const int *constants
, UINT vector4i_count
);
2369 void __cdecl wined3d_device_setup_fullscreen_window
(struct wined3d_device
*device
, HWND window
, UINT w
, UINT h
);
2370 BOOL __cdecl wined3d_device_show_cursor
(struct wined3d_device
*device
, BOOL show
);
2371 HRESULT __cdecl wined3d_device_uninit_3d
(struct wined3d_device
*device
);
2372 HRESULT __cdecl wined3d_device_uninit_gdi
(struct wined3d_device
*device
);
2373 HRESULT __cdecl wined3d_device_update_surface
(struct wined3d_device
*device
, struct wined3d_surface
*src_surface
,
2374 const RECT
*src_rect
, struct wined3d_surface
*dst_surface
, const POINT
*dst_point
);
2375 HRESULT __cdecl wined3d_device_update_texture
(struct wined3d_device
*device
,
2376 struct wined3d_texture
*src_texture
, struct wined3d_texture
*dst_texture
);
2377 HRESULT __cdecl wined3d_device_validate_device
(struct wined3d_device
*device
, DWORD
*num_passes
);
2379 HRESULT __cdecl wined3d_palette_create
(struct wined3d_device
*device
, DWORD flags
,
2380 const PALETTEENTRY
*entries
, void *parent
, struct wined3d_palette
**palette
);
2381 ULONG __cdecl wined3d_palette_decref
(struct wined3d_palette
*palette
);
2382 HRESULT __cdecl wined3d_palette_get_entries
(const struct wined3d_palette
*palette
,
2383 DWORD flags
, DWORD start
, DWORD count
, PALETTEENTRY
*entries
);
2384 DWORD __cdecl wined3d_palette_get_flags
(const struct wined3d_palette
*palette
);
2385 void * __cdecl wined3d_palette_get_parent
(const struct wined3d_palette
*palette
);
2386 ULONG __cdecl wined3d_palette_incref
(struct wined3d_palette
*palette
);
2387 HRESULT __cdecl wined3d_palette_set_entries
(struct wined3d_palette
*palette
,
2388 DWORD flags
, DWORD start
, DWORD count
, const PALETTEENTRY
*entries
);
2390 HRESULT __cdecl wined3d_query_create
(struct wined3d_device
*device
,
2391 WINED3DQUERYTYPE type
, struct wined3d_query
**query
);
2392 ULONG __cdecl wined3d_query_decref
(struct wined3d_query
*query
);
2393 HRESULT __cdecl wined3d_query_get_data
(struct wined3d_query
*query
, void *data
, UINT data_size
, DWORD flags
);
2394 UINT __cdecl wined3d_query_get_data_size
(const struct wined3d_query
*query
);
2395 WINED3DQUERYTYPE __cdecl wined3d_query_get_type
(const struct wined3d_query
*query
);
2396 ULONG __cdecl wined3d_query_incref
(struct wined3d_query
*query
);
2397 HRESULT __cdecl wined3d_query_issue
(struct wined3d_query
*query
, DWORD flags
);
2399 void __cdecl wined3d_resource_get_desc
(const struct wined3d_resource
*resource
,
2400 struct wined3d_resource_desc
*desc
);
2401 void * __cdecl wined3d_resource_get_parent
(const struct wined3d_resource
*resource
);
2403 HRESULT __cdecl wined3d_rendertarget_view_create
(struct wined3d_resource
*resource
,
2404 void *parent
, struct wined3d_rendertarget_view
**rendertarget_view
);
2405 ULONG __cdecl wined3d_rendertarget_view_decref
(struct wined3d_rendertarget_view
*view
);
2406 void * __cdecl wined3d_rendertarget_view_get_parent
(const struct wined3d_rendertarget_view
*view
);
2407 struct wined3d_resource
* __cdecl wined3d_rendertarget_view_get_resource
(const struct wined3d_rendertarget_view
*view
);
2408 ULONG __cdecl wined3d_rendertarget_view_incref
(struct wined3d_rendertarget_view
*view
);
2410 HRESULT __cdecl wined3d_shader_create_gs
(struct wined3d_device
*device
, const DWORD
*byte_code
,
2411 const struct wined3d_shader_signature
*output_signature
, void *parent
,
2412 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_shader
**shader
);
2413 HRESULT __cdecl wined3d_shader_create_ps
(struct wined3d_device
*device
, const DWORD
*byte_code
,
2414 const struct wined3d_shader_signature
*output_signature
, void *parent
,
2415 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_shader
**shader
);
2416 HRESULT __cdecl wined3d_shader_create_vs
(struct wined3d_device
*device
, const DWORD
*byte_code
,
2417 const struct wined3d_shader_signature
*output_signature
, void *parent
,
2418 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_shader
**shader
);
2419 ULONG __cdecl wined3d_shader_decref
(struct wined3d_shader
*shader
);
2420 HRESULT __cdecl wined3d_shader_get_byte_code
(const struct wined3d_shader
*shader
,
2421 void *byte_code
, UINT
*byte_code_size
);
2422 void * __cdecl wined3d_shader_get_parent
(const struct wined3d_shader
*shader
);
2423 ULONG __cdecl wined3d_shader_incref
(struct wined3d_shader
*shader
);
2424 HRESULT __cdecl wined3d_shader_set_local_constants_float
(struct wined3d_shader
*shader
,
2425 UINT start_idx
, const float *src_data
, UINT vector4f_count
);
2427 HRESULT __cdecl wined3d_stateblock_apply
(const struct wined3d_stateblock
*stateblock
);
2428 HRESULT __cdecl wined3d_stateblock_capture
(struct wined3d_stateblock
*stateblock
);
2429 HRESULT __cdecl wined3d_stateblock_create
(struct wined3d_device
*device
,
2430 WINED3DSTATEBLOCKTYPE type
, struct wined3d_stateblock
**stateblock
);
2431 ULONG __cdecl wined3d_stateblock_decref
(struct wined3d_stateblock
*stateblock
);
2432 ULONG __cdecl wined3d_stateblock_incref
(struct wined3d_stateblock
*stateblock
);
2434 HRESULT __cdecl wined3d_surface_blt
(struct wined3d_surface
*dst_surface
, const RECT
*dst_rect
,
2435 struct wined3d_surface
*src_surface
, const RECT
*src_rect
, DWORD flags
,
2436 const WINEDDBLTFX
*blt_fx
, WINED3DTEXTUREFILTERTYPE filter
);
2437 HRESULT __cdecl wined3d_surface_bltfast
(struct wined3d_surface
*dst_surface
, DWORD dst_x
, DWORD dst_y
,
2438 struct wined3d_surface
*src_surface
, const RECT
*src_rect
, DWORD trans
);
2439 HRESULT __cdecl wined3d_surface_create
(struct wined3d_device
*device
, UINT width
, UINT height
,
2440 enum wined3d_format_id format_id
, BOOL lockable
, BOOL discard
, UINT level
, DWORD usage
, WINED3DPOOL pool
,
2441 WINED3DMULTISAMPLE_TYPE multisample_type
, DWORD multisample_quality
, WINED3DSURFTYPE surface_type
,
2442 void *parent
, const struct wined3d_parent_ops
*parent_ops
, struct wined3d_surface
**surface
);
2443 ULONG __cdecl wined3d_surface_decref
(struct wined3d_surface
*surface
);
2444 HRESULT __cdecl wined3d_surface_flip
(struct wined3d_surface
*surface
, struct wined3d_surface
*override
, DWORD flags
);
2445 HRESULT __cdecl wined3d_surface_free_private_data
(struct wined3d_surface
*surface
, REFGUID guid
);
2446 HRESULT __cdecl wined3d_surface_get_blt_status
(const struct wined3d_surface
*surface
, DWORD flags
);
2447 struct wined3d_clipper
* __cdecl wined3d_surface_get_clipper
(const struct wined3d_surface
*surface
);
2448 HRESULT __cdecl wined3d_surface_get_flip_status
(const struct wined3d_surface
*surface
, DWORD flags
);
2449 HRESULT __cdecl wined3d_surface_get_overlay_position
(const struct wined3d_surface
*surface
, LONG *x
, LONG *y
);
2450 struct wined3d_palette
* __cdecl wined3d_surface_get_palette
(const struct wined3d_surface
*surface
);
2451 void * __cdecl wined3d_surface_get_parent
(const struct wined3d_surface
*surface
);
2452 DWORD __cdecl wined3d_surface_get_pitch
(const struct wined3d_surface
*surface
);
2453 DWORD __cdecl wined3d_surface_get_priority
(const struct wined3d_surface
*surface
);
2454 HRESULT __cdecl wined3d_surface_get_private_data
(const struct wined3d_surface
*surface
,
2455 REFGUID guid
, void *data
, DWORD
*data_size
);
2456 struct wined3d_resource
* __cdecl wined3d_surface_get_resource
(struct wined3d_surface
*surface
);
2457 HRESULT __cdecl wined3d_surface_getdc
(struct wined3d_surface
*surface
, HDC
*dc
);
2458 ULONG __cdecl wined3d_surface_incref
(struct wined3d_surface
*surface
);
2459 HRESULT __cdecl wined3d_surface_is_lost
(const struct wined3d_surface
*surface
);
2460 HRESULT __cdecl wined3d_surface_map
(struct wined3d_surface
*surface
,
2461 WINED3DLOCKED_RECT
*locked_rect
, const RECT
*rect
, DWORD flags
);
2462 void __cdecl wined3d_surface_preload
(struct wined3d_surface
*surface
);
2463 HRESULT __cdecl wined3d_surface_releasedc
(struct wined3d_surface
*surface
, HDC dc
);
2464 HRESULT __cdecl wined3d_surface_restore
(struct wined3d_surface
*surface
);
2465 HRESULT __cdecl wined3d_surface_set_clipper
(struct wined3d_surface
*surface
, struct wined3d_clipper
*clipper
);
2466 HRESULT __cdecl wined3d_surface_set_color_key
(struct wined3d_surface
*surface
,
2467 DWORD flags
, const WINEDDCOLORKEY
*color_key
);
2468 HRESULT __cdecl wined3d_surface_set_format
(struct wined3d_surface
*surface
, enum wined3d_format_id format_id
);
2469 HRESULT __cdecl wined3d_surface_set_mem
(struct wined3d_surface
*surface
, void *mem
);
2470 HRESULT __cdecl wined3d_surface_set_overlay_position
(struct wined3d_surface
*surface
, LONG x
, LONG y
);
2471 HRESULT __cdecl wined3d_surface_set_palette
(struct wined3d_surface
*surface
, struct wined3d_palette
*palette
);
2472 DWORD __cdecl wined3d_surface_set_priority
(struct wined3d_surface
*surface
, DWORD new_priority
);
2473 HRESULT __cdecl wined3d_surface_set_private_data
(struct wined3d_surface
*surface
,
2474 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
);
2475 HRESULT __cdecl wined3d_surface_unmap
(struct wined3d_surface
*surface
);
2476 HRESULT __cdecl wined3d_surface_update_overlay
(struct wined3d_surface
*surface
, const RECT
*src_rect
,
2477 struct wined3d_surface
*dst_surface
, const RECT
*dst_rect
, DWORD flags
, const WINEDDOVERLAYFX
*fx
);
2478 HRESULT __cdecl wined3d_surface_update_overlay_z_order
(struct wined3d_surface
*surface
,
2479 DWORD flags
, struct wined3d_surface
*ref);
2481 HRESULT __cdecl wined3d_swapchain_create
(struct wined3d_device
*device
,
2482 WINED3DPRESENT_PARAMETERS
*present_parameters
, WINED3DSURFTYPE surface_type
, void *parent
,
2483 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_swapchain
**swapchain
);
2484 ULONG __cdecl wined3d_swapchain_decref
(struct wined3d_swapchain
*swapchain
);
2485 HRESULT __cdecl wined3d_swapchain_get_back_buffer
(const struct wined3d_swapchain
*swapchain
,
2486 UINT backbuffer_idx
, WINED3DBACKBUFFER_TYPE backbuffer_type
, struct wined3d_surface
**backbuffer
);
2487 struct wined3d_device
* __cdecl wined3d_swapchain_get_device
(const struct wined3d_swapchain
*swapchain
);
2488 HRESULT __cdecl wined3d_swapchain_get_display_mode
(const struct wined3d_swapchain
*swapchain
,
2489 WINED3DDISPLAYMODE
*mode
);
2490 HRESULT __cdecl wined3d_swapchain_get_front_buffer_data
(const struct wined3d_swapchain
*swapchain
,
2491 struct wined3d_surface
*dst_surface
);
2492 HRESULT __cdecl wined3d_swapchain_get_gamma_ramp
(const struct wined3d_swapchain
*swapchain
,
2493 WINED3DGAMMARAMP
*ramp
);
2494 void * __cdecl wined3d_swapchain_get_parent
(const struct wined3d_swapchain
*swapchain
);
2495 HRESULT __cdecl wined3d_swapchain_get_present_parameters
(const struct wined3d_swapchain
*swapchain
,
2496 WINED3DPRESENT_PARAMETERS
*present_parameters
);
2497 HRESULT __cdecl wined3d_swapchain_get_raster_status
(const struct wined3d_swapchain
*swapchain
,
2498 WINED3DRASTER_STATUS
*raster_status
);
2499 ULONG __cdecl wined3d_swapchain_incref
(struct wined3d_swapchain
*swapchain
);
2500 HRESULT __cdecl wined3d_swapchain_present
(struct wined3d_swapchain
*swapchain
,
2501 const RECT
*src_rect
, const RECT
*dst_rect
, HWND dst_window_override
,
2502 const RGNDATA
*dirty_region
, DWORD flags
);
2503 HRESULT __cdecl wined3d_swapchain_set_gamma_ramp
(const struct wined3d_swapchain
*swapchain
,
2504 DWORD flags
, const WINED3DGAMMARAMP
*ramp
);
2505 HRESULT __cdecl wined3d_swapchain_set_window
(struct wined3d_swapchain
*swapchain
, HWND window
);
2507 HRESULT __cdecl wined3d_texture_add_dirty_region
(struct wined3d_texture
*texture
,
2508 UINT layer
, const WINED3DBOX
*dirty_region
);
2509 HRESULT __cdecl wined3d_texture_create_2d
(struct wined3d_device
*device
, UINT width
, UINT height
,
2510 UINT level_count
, DWORD usage
, enum wined3d_format_id format_id
, WINED3DPOOL pool
, void *parent
,
2511 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_texture
**texture
);
2512 HRESULT __cdecl wined3d_texture_create_3d
(struct wined3d_device
*device
, UINT width
, UINT height
, UINT depth
,
2513 UINT level_count
, DWORD usage
, enum wined3d_format_id format_id
, WINED3DPOOL pool
, void *parent
,
2514 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_texture
**texture
);
2515 HRESULT __cdecl wined3d_texture_create_cube
(struct wined3d_device
*device
, UINT edge_length
,
2516 UINT level_count
, DWORD usage
, enum wined3d_format_id format_id
, WINED3DPOOL pool
, void *parent
,
2517 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_texture
**texture
);
2518 ULONG __cdecl wined3d_texture_decref
(struct wined3d_texture
*texture
);
2519 HRESULT __cdecl wined3d_texture_free_private_data
(struct wined3d_texture
*texture
, REFGUID guid
);
2520 void __cdecl wined3d_texture_generate_mipmaps
(struct wined3d_texture
*texture
);
2521 WINED3DTEXTUREFILTERTYPE __cdecl wined3d_texture_get_autogen_filter_type
(const struct wined3d_texture
*texture
);
2522 DWORD __cdecl wined3d_texture_get_level_count
(const struct wined3d_texture
*texture
);
2523 DWORD __cdecl wined3d_texture_get_lod
(const struct wined3d_texture
*texture
);
2524 void * __cdecl wined3d_texture_get_parent
(const struct wined3d_texture
*texture
);
2525 DWORD __cdecl wined3d_texture_get_priority
(const struct wined3d_texture
*texture
);
2526 HRESULT __cdecl wined3d_texture_get_private_data
(const struct wined3d_texture
*texture
,
2527 REFGUID guid
, void *data
, DWORD
*data_size
);
2528 struct wined3d_resource
* __cdecl wined3d_texture_get_sub_resource
(struct wined3d_texture
*texture
,
2529 UINT sub_resource_idx
);
2530 WINED3DRESOURCETYPE __cdecl wined3d_texture_get_type
(const struct wined3d_texture
*texture
);
2531 ULONG __cdecl wined3d_texture_incref
(struct wined3d_texture
*texture
);
2532 void __cdecl wined3d_texture_preload
(struct wined3d_texture
*texture
);
2533 HRESULT __cdecl wined3d_texture_set_autogen_filter_type
(struct wined3d_texture
*texture
,
2534 WINED3DTEXTUREFILTERTYPE filter_type
);
2535 DWORD __cdecl wined3d_texture_set_lod
(struct wined3d_texture
*texture
, DWORD lod
);
2536 DWORD __cdecl wined3d_texture_set_priority
(struct wined3d_texture
*texture
, DWORD priority
);
2537 HRESULT __cdecl wined3d_texture_set_private_data
(struct wined3d_texture
*texture
,
2538 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
);
2540 HRESULT __cdecl wined3d_vertex_declaration_create
(struct wined3d_device
*device
,
2541 const WINED3DVERTEXELEMENT
*elements
, UINT element_count
, void *parent
,
2542 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_vertex_declaration
**declaration
);
2543 HRESULT __cdecl wined3d_vertex_declaration_create_from_fvf
(struct wined3d_device
*device
,
2544 DWORD fvf
, void *parent
, const struct wined3d_parent_ops
*parent_ops
,
2545 struct wined3d_vertex_declaration
**declaration
);
2546 ULONG __cdecl wined3d_vertex_declaration_decref
(struct wined3d_vertex_declaration
*declaration
);
2547 void * __cdecl wined3d_vertex_declaration_get_parent
(const struct wined3d_vertex_declaration
*declaration
);
2548 ULONG __cdecl wined3d_vertex_declaration_incref
(struct wined3d_vertex_declaration
*declaration
);
2550 HRESULT __cdecl wined3d_volume_create
(struct wined3d_device
*device
, UINT width
, UINT height
, UINT depth
,
2551 DWORD usage
, enum wined3d_format_id format_id
, WINED3DPOOL pool
, void *parent
,
2552 const struct wined3d_parent_ops
*parent_ops
, struct wined3d_volume
**volume
);
2553 ULONG __cdecl wined3d_volume_decref
(struct wined3d_volume
*volume
);
2554 HRESULT __cdecl wined3d_volume_free_private_data
(struct wined3d_volume
*volume
, REFGUID guid
);
2555 struct wined3d_volume
* __cdecl wined3d_volume_from_resource
(struct wined3d_resource
*resource
);
2556 void * __cdecl wined3d_volume_get_parent
(const struct wined3d_volume
*volume
);
2557 DWORD __cdecl wined3d_volume_get_priority
(const struct wined3d_volume
*volume
);
2558 HRESULT __cdecl wined3d_volume_get_private_data
(const struct wined3d_volume
*volume
,
2559 REFGUID guid
, void *data
, DWORD
*data_size
);
2560 struct wined3d_resource
* __cdecl wined3d_volume_get_resource
(struct wined3d_volume
*volume
);
2561 ULONG __cdecl wined3d_volume_incref
(struct wined3d_volume
*volume
);
2562 HRESULT __cdecl wined3d_volume_map
(struct wined3d_volume
*volume
,
2563 WINED3DLOCKED_BOX
*locked_box
, const WINED3DBOX
*box
, DWORD flags
);
2564 void __cdecl wined3d_volume_preload
(struct wined3d_volume
*volume
);
2565 DWORD __cdecl wined3d_volume_set_priority
(struct wined3d_volume
*volume
, DWORD new_priority
);
2566 HRESULT __cdecl wined3d_volume_set_private_data
(struct wined3d_volume
*volume
,
2567 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
);
2568 HRESULT __cdecl wined3d_volume_unmap
(struct wined3d_volume
*volume
);