winecfg: Fix Spanish translation.
[wine/multimedia.git] / include / d3dcaps.h
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1 /*
2 * Copyright (C) 2000 Peter Hunnisett
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_D3DCAPS_H
20 #define __WINE_D3DCAPS_H
22 #include <ddraw.h>
24 typedef struct _D3DTRANSFORMCAPS {
25 DWORD dwSize;
26 DWORD dwCaps;
27 } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
29 #define D3DTRANSFORMCAPS_CLIP 0x00000001L
31 typedef struct _D3DLIGHTINGCAPS {
32 DWORD dwSize;
33 DWORD dwCaps;
34 DWORD dwLightingModel;
35 DWORD dwNumLights;
36 } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
38 #define D3DLIGHTINGMODEL_RGB 0x00000001
39 #define D3DLIGHTINGMODEL_MONO 0x00000002
41 #define D3DLIGHTCAPS_POINT 0x00000001
42 #define D3DLIGHTCAPS_SPOT 0x00000002
43 #define D3DLIGHTCAPS_DIRECTIONAL 0x00000004
44 #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008
45 #define D3DLIGHTCAPS_GLSPOT 0x00000010
47 typedef struct _D3dPrimCaps {
48 DWORD dwSize;
49 DWORD dwMiscCaps;
50 DWORD dwRasterCaps;
51 DWORD dwZCmpCaps;
52 DWORD dwSrcBlendCaps;
53 DWORD dwDestBlendCaps;
54 DWORD dwAlphaCmpCaps;
55 DWORD dwShadeCaps;
56 DWORD dwTextureCaps;
57 DWORD dwTextureFilterCaps;
58 DWORD dwTextureBlendCaps;
59 DWORD dwTextureAddressCaps;
60 DWORD dwStippleWidth;
61 DWORD dwStippleHeight;
62 } D3DPRIMCAPS, *LPD3DPRIMCAPS;
64 #define D3DPMISCCAPS_MASKPLANES 0x00000001
65 #define D3DPMISCCAPS_MASKZ 0x00000002
66 #define D3DPMISCCAPS_LINEPATTERNREP 0x00000004
67 #define D3DPMISCCAPS_CONFORMANT 0x00000008
68 #define D3DPMISCCAPS_CULLNONE 0x00000010
69 #define D3DPMISCCAPS_CULLCW 0x00000020
70 #define D3DPMISCCAPS_CULLCCW 0x00000040
72 #define D3DPRASTERCAPS_DITHER 0x00000001
73 #define D3DPRASTERCAPS_ROP2 0x00000002
74 #define D3DPRASTERCAPS_XOR 0x00000004
75 #define D3DPRASTERCAPS_PAT 0x00000008
76 #define D3DPRASTERCAPS_ZTEST 0x00000010
77 #define D3DPRASTERCAPS_SUBPIXEL 0x00000020
78 #define D3DPRASTERCAPS_SUBPIXELX 0x00000040
79 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080
80 #define D3DPRASTERCAPS_FOGTABLE 0x00000100
81 #define D3DPRASTERCAPS_STIPPLE 0x00000200
82 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400
83 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800
84 #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
85 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
86 #define D3DPRASTERCAPS_ZBIAS 0x00004000
87 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
88 #define D3DPRASTERCAPS_FOGRANGE 0x00010000
89 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000
90 #define D3DPRASTERCAPS_WBUFFER 0x00040000
91 #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
92 #define D3DPRASTERCAPS_WFOG 0x00100000
93 #define D3DPRASTERCAPS_ZFOG 0x00200000
95 #define D3DPCMPCAPS_NEVER 0x00000001
96 #define D3DPCMPCAPS_LESS 0x00000002
97 #define D3DPCMPCAPS_EQUAL 0x00000004
98 #define D3DPCMPCAPS_LESSEQUAL 0x00000008
99 #define D3DPCMPCAPS_GREATER 0x00000010
100 #define D3DPCMPCAPS_NOTEQUAL 0x00000020
101 #define D3DPCMPCAPS_GREATEREQUAL 0x00000040
102 #define D3DPCMPCAPS_ALWAYS 0x00000080
104 #define D3DPBLENDCAPS_ZERO 0x00000001
105 #define D3DPBLENDCAPS_ONE 0x00000002
106 #define D3DPBLENDCAPS_SRCCOLOR 0x00000004
107 #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
108 #define D3DPBLENDCAPS_SRCALPHA 0x00000010
109 #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
110 #define D3DPBLENDCAPS_DESTALPHA 0x00000040
111 #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
112 #define D3DPBLENDCAPS_DESTCOLOR 0x00000100
113 #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
114 #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
115 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
116 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
118 #define D3DPSHADECAPS_COLORFLATMONO 0x00000001
119 #define D3DPSHADECAPS_COLORFLATRGB 0x00000002
120 #define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004
121 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
122 #define D3DPSHADECAPS_COLORPHONGMONO 0x00000010
123 #define D3DPSHADECAPS_COLORPHONGRGB 0x00000020
125 #define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040
126 #define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080
127 #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
128 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
129 #define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400
130 #define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800
132 #define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000
133 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000
134 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
135 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
136 #define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000
137 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000
139 #define D3DPSHADECAPS_FOGFLAT 0x00040000
140 #define D3DPSHADECAPS_FOGGOURAUD 0x00080000
141 #define D3DPSHADECAPS_FOGPHONG 0x00100000
143 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
144 #define D3DPTEXTURECAPS_POW2 0x00000002
145 #define D3DPTEXTURECAPS_ALPHA 0x00000004
146 #define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008
147 #define D3DPTEXTURECAPS_BORDER 0x00000010
148 #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
149 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
150 #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
151 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100L
152 /* yes actually 0x00000200 is unused - or at least unreleased */
153 #define D3DPTEXTURECAPS_PROJECTED 0x00000400
154 #define D3DPTEXTURECAPS_CUBEMAP 0x00000800
155 #define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000
157 #define D3DPTFILTERCAPS_NEAREST 0x00000001
158 #define D3DPTFILTERCAPS_LINEAR 0x00000002
159 #define D3DPTFILTERCAPS_MIPNEAREST 0x00000004
160 #define D3DPTFILTERCAPS_MIPLINEAR 0x00000008
161 #define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010
162 #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020
163 /* yes - missing numbers */
164 #define D3DPTFILTERCAPS_MINFPOINT 0x00000100
165 #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
166 #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
167 /* yes - missing numbers */
168 #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
169 #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
170 /* yes - missing numbers */
171 #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
172 #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
173 #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
174 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000
175 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
177 #define D3DPTBLENDCAPS_DECAL 0x00000001
178 #define D3DPTBLENDCAPS_MODULATE 0x00000002
179 #define D3DPTBLENDCAPS_DECALALPHA 0x00000004
180 #define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008
181 #define D3DPTBLENDCAPS_DECALMASK 0x00000010
182 #define D3DPTBLENDCAPS_MODULATEMASK 0x00000020
183 #define D3DPTBLENDCAPS_COPY 0x00000040
184 #define D3DPTBLENDCAPS_ADD 0x00000080
186 #define D3DPTADDRESSCAPS_WRAP 0x00000001
187 #define D3DPTADDRESSCAPS_MIRROR 0x00000002
188 #define D3DPTADDRESSCAPS_CLAMP 0x00000004
189 #define D3DPTADDRESSCAPS_BORDER 0x00000008
190 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
193 typedef struct _D3DDeviceDesc {
194 DWORD dwSize;
195 DWORD dwFlags;
196 D3DCOLORMODEL dcmColorModel;
197 DWORD dwDevCaps;
198 D3DTRANSFORMCAPS dtcTransformCaps;
199 BOOL bClipping;
200 D3DLIGHTINGCAPS dlcLightingCaps;
201 D3DPRIMCAPS dpcLineCaps;
202 D3DPRIMCAPS dpcTriCaps;
203 DWORD dwDeviceRenderBitDepth;
204 DWORD dwDeviceZBufferBitDepth;
205 DWORD dwMaxBufferSize;
206 DWORD dwMaxVertexCount;
208 DWORD dwMinTextureWidth,dwMinTextureHeight;
209 DWORD dwMaxTextureWidth,dwMaxTextureHeight;
210 DWORD dwMinStippleWidth,dwMaxStippleWidth;
211 DWORD dwMinStippleHeight,dwMaxStippleHeight;
213 DWORD dwMaxTextureRepeat;
214 DWORD dwMaxTextureAspectRatio;
215 DWORD dwMaxAnisotropy;
217 D3DVALUE dvGuardBandLeft;
218 D3DVALUE dvGuardBandTop;
219 D3DVALUE dvGuardBandRight;
220 D3DVALUE dvGuardBandBottom;
222 D3DVALUE dvExtentsAdjust;
223 DWORD dwStencilCaps;
225 DWORD dwFVFCaps;
226 DWORD dwTextureOpCaps;
227 WORD wMaxTextureBlendStages;
228 WORD wMaxSimultaneousTextures;
229 } D3DDEVICEDESC,*LPD3DDEVICEDESC;
230 #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
232 typedef struct _D3DDeviceDesc7 {
233 DWORD dwDevCaps;
234 D3DPRIMCAPS dpcLineCaps;
235 D3DPRIMCAPS dpcTriCaps;
236 DWORD dwDeviceRenderBitDepth;
237 DWORD dwDeviceZBufferBitDepth;
239 DWORD dwMinTextureWidth, dwMinTextureHeight;
240 DWORD dwMaxTextureWidth, dwMaxTextureHeight;
242 DWORD dwMaxTextureRepeat;
243 DWORD dwMaxTextureAspectRatio;
244 DWORD dwMaxAnisotropy;
246 D3DVALUE dvGuardBandLeft;
247 D3DVALUE dvGuardBandTop;
248 D3DVALUE dvGuardBandRight;
249 D3DVALUE dvGuardBandBottom;
251 D3DVALUE dvExtentsAdjust;
252 DWORD dwStencilCaps;
253 DWORD dwFVFCaps;
254 DWORD dwTextureOpCaps;
255 WORD wMaxTextureBlendStages;
256 WORD wMaxSimultaneousTextures;
258 DWORD dwMaxActiveLights;
259 D3DVALUE dvMaxVertexW;
260 GUID deviceGUID;
262 WORD wMaxUserClipPlanes;
263 WORD wMaxVertexBlendMatrices;
265 DWORD dwVertexProcessingCaps;
267 DWORD dwReserved1;
268 DWORD dwReserved2;
269 DWORD dwReserved3;
270 DWORD dwReserved4;
271 } D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
272 #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
274 #define D3DDD_COLORMODEL 0x00000001
275 #define D3DDD_DEVCAPS 0x00000002
276 #define D3DDD_TRANSFORMCAPS 0x00000004
277 #define D3DDD_LIGHTINGCAPS 0x00000008
278 #define D3DDD_BCLIPPING 0x00000010
279 #define D3DDD_LINECAPS 0x00000020
280 #define D3DDD_TRICAPS 0x00000040
281 #define D3DDD_DEVICERENDERBITDEPTH 0x00000080
282 #define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100
283 #define D3DDD_MAXBUFFERSIZE 0x00000200
284 #define D3DDD_MAXVERTEXCOUNT 0x00000400
286 #define D3DDEVCAPS_FLOATTLVERTEX 0x00000001
287 #define D3DDEVCAPS_SORTINCREASINGZ 0x00000002
288 #define D3DDEVCAPS_SORTDECREASINGZ 0X00000004
289 #define D3DDEVCAPS_SORTEXACT 0x00000008
290 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
291 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
292 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
293 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
294 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
295 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
296 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
297 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
298 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
299 #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
300 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
301 #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
302 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
303 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
304 #define D3DDEVCAPS_HWRASTERIZATION 0x00080000
306 #define D3DSTENCILCAPS_KEEP 0x00000001
307 #define D3DSTENCILCAPS_ZERO 0x00000002
308 #define D3DSTENCILCAPS_REPLACE 0x00000004
309 #define D3DSTENCILCAPS_INCRSAT 0x00000008
310 #define D3DSTENCILCAPS_DECRSAT 0x00000010
311 #define D3DSTENCILCAPS_INVERT 0x00000020
312 #define D3DSTENCILCAPS_INCR 0x00000040
313 #define D3DSTENCILCAPS_DECR 0x00000080
315 #define D3DTEXOPCAPS_DISABLE 0x00000001
316 #define D3DTEXOPCAPS_SELECTARG1 0x00000002
317 #define D3DTEXOPCAPS_SELECTARG2 0x00000004
318 #define D3DTEXOPCAPS_MODULATE 0x00000008
319 #define D3DTEXOPCAPS_MODULATE2X 0x00000010
320 #define D3DTEXOPCAPS_MODULATE4X 0x00000020
321 #define D3DTEXOPCAPS_ADD 0x00000040
322 #define D3DTEXOPCAPS_ADDSIGNED 0x00000080
323 #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100
324 #define D3DTEXOPCAPS_SUBTRACT 0x00000200
325 #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400
326 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
327 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
328 #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
329 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
330 #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
331 #define D3DTEXOPCAPS_PREMODULATE 0x00010000
332 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
333 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
334 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
335 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
336 #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000
337 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
338 #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000
340 #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
341 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
343 #define D3DVTXPCAPS_TEXGEN 0x00000001
344 #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002
345 #define D3DVTXPCAPS_VERTEXFOG 0x00000004
346 #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
347 #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
348 #define D3DVTXPCAPS_LOCALVIEWER 0x00000020
350 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(LPGUID lpGuid,LPSTR lpDeviceDescription,LPSTR lpDeviceName,LPD3DDEVICEDESC,LPD3DDEVICEDESC,LPVOID);
351 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID);
353 #define D3DFDS_COLORMODEL 0x00000001
354 #define D3DFDS_GUID 0x00000002
355 #define D3DFDS_HARDWARE 0x00000004
356 #define D3DFDS_TRIANGLES 0x00000008
357 #define D3DFDS_LINES 0x00000010
358 #define D3DFDS_MISCCAPS 0x00000020
359 #define D3DFDS_RASTERCAPS 0x00000040
360 #define D3DFDS_ZCMPCAPS 0x00000080
361 #define D3DFDS_ALPHACMPCAPS 0x00000100
362 #define D3DFDS_SRCBLENDCAPS 0x00000200
363 #define D3DFDS_DSTBLENDCAPS 0x00000400
364 #define D3DFDS_SHADECAPS 0x00000800
365 #define D3DFDS_TEXTURECAPS 0x00001000
366 #define D3DFDS_TEXTUREFILTERCAPS 0x00002000
367 #define D3DFDS_TEXTUREBLENDCAPS 0x00004000
368 #define D3DFDS_TEXTUREADDRESSCAPS 0x00008000
370 typedef struct _D3DFINDDEVICESEARCH {
371 DWORD dwSize;
372 DWORD dwFlags;
373 BOOL bHardware;
374 D3DCOLORMODEL dcmColorModel;
375 GUID guid;
376 DWORD dwCaps;
377 D3DPRIMCAPS dpcPrimCaps;
378 } D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH;
380 typedef struct _D3DFINDDEVICERESULT {
381 DWORD dwSize;
382 GUID guid;
383 D3DDEVICEDESC ddHwDesc;
384 D3DDEVICEDESC ddSwDesc;
385 } D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT;
387 typedef struct _D3DExecuteBufferDesc {
388 DWORD dwSize;
389 DWORD dwFlags;
390 DWORD dwCaps;
391 DWORD dwBufferSize;
392 LPVOID lpData;
393 } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
395 #define D3DDEB_BUFSIZE 0x00000001
396 #define D3DDEB_CAPS 0x00000002
397 #define D3DDEB_LPDATA 0x00000004
399 #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001
400 #define D3DDEBCAPS_VIDEOMEMORY 0x00000002
401 #define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */
403 typedef struct _D3DDEVINFO_TEXTUREMANAGER {
404 BOOL bThrashing;
405 DWORD dwApproxBytesDownloaded;
406 DWORD dwNumEvicts;
407 DWORD dwNumVidCreates;
408 DWORD dwNumTexturesUsed;
409 DWORD dwNumUsedTexInVid;
410 DWORD dwWorkingSet;
411 DWORD dwWorkingSetBytes;
412 DWORD dwTotalManaged;
413 DWORD dwTotalBytes;
414 DWORD dwLastPri;
415 } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
417 typedef struct _D3DDEVINFO_TEXTURING {
418 DWORD dwNumLoads;
419 DWORD dwApproxBytesLoaded;
420 DWORD dwNumPreLoads;
421 DWORD dwNumSet;
422 DWORD dwNumCreates;
423 DWORD dwNumDestroys;
424 DWORD dwNumSetPriorities;
425 DWORD dwNumSetLODs;
426 DWORD dwNumLocks;
427 DWORD dwNumGetDCs;
428 } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
432 #endif