2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
27 static inline IDirect3D9Impl
*impl_from_IDirect3D9Ex(IDirect3D9Ex
*iface
)
29 return CONTAINING_RECORD(iface
, IDirect3D9Impl
, IDirect3D9Ex_iface
);
32 static HRESULT WINAPI
IDirect3D9Impl_QueryInterface(IDirect3D9Ex
*iface
, REFIID riid
, void **object
)
34 IDirect3D9Impl
*d3d9
= impl_from_IDirect3D9Ex(iface
);
36 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
38 if (IsEqualGUID(riid
, &IID_IDirect3D9
)
39 || IsEqualGUID(riid
, &IID_IUnknown
))
41 IDirect3D9Ex_AddRef(&d3d9
->IDirect3D9Ex_iface
);
42 *object
= &d3d9
->IDirect3D9Ex_iface
;
46 if (IsEqualGUID(riid
, &IID_IDirect3D9Ex
))
50 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex.\n");
55 IDirect3D9Ex_AddRef(&d3d9
->IDirect3D9Ex_iface
);
56 *object
= &d3d9
->IDirect3D9Ex_iface
;
60 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
66 static ULONG WINAPI
IDirect3D9Impl_AddRef(IDirect3D9Ex
*iface
)
68 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
69 ULONG ref
= InterlockedIncrement(&This
->ref
);
71 TRACE("%p increasing refcount to %u.\n", iface
, ref
);
76 static ULONG WINAPI
IDirect3D9Impl_Release(IDirect3D9Ex
*iface
)
78 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
79 ULONG ref
= InterlockedDecrement(&This
->ref
);
81 TRACE("%p decreasing refcount to %u.\n", iface
, ref
);
85 wined3d_decref(This
->WineD3D
);
86 wined3d_mutex_unlock();
88 HeapFree(GetProcessHeap(), 0, This
);
94 /* IDirect3D9 Interface follow: */
95 static HRESULT WINAPI
IDirect3D9Impl_RegisterSoftwareDevice(IDirect3D9Ex
*iface
,
96 void *pInitializeFunction
)
98 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
101 TRACE("iface %p, init_function %p.\n", iface
, pInitializeFunction
);
103 wined3d_mutex_lock();
104 hr
= wined3d_register_software_device(This
->WineD3D
, pInitializeFunction
);
105 wined3d_mutex_unlock();
110 static UINT WINAPI
IDirect3D9Impl_GetAdapterCount(IDirect3D9Ex
*iface
)
112 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
115 TRACE("iface %p.\n", iface
);
117 wined3d_mutex_lock();
118 ret
= wined3d_get_adapter_count(This
->WineD3D
);
119 wined3d_mutex_unlock();
124 static HRESULT WINAPI
IDirect3D9Impl_GetAdapterIdentifier(IDirect3D9Ex
*iface
, UINT Adapter
,
125 DWORD Flags
, D3DADAPTER_IDENTIFIER9
*pIdentifier
)
127 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
128 struct wined3d_adapter_identifier adapter_id
;
131 TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
132 iface
, Adapter
, Flags
, pIdentifier
);
134 adapter_id
.driver
= pIdentifier
->Driver
;
135 adapter_id
.driver_size
= sizeof(pIdentifier
->Driver
);
136 adapter_id
.description
= pIdentifier
->Description
;
137 adapter_id
.description_size
= sizeof(pIdentifier
->Description
);
138 adapter_id
.device_name
= pIdentifier
->DeviceName
;
139 adapter_id
.device_name_size
= sizeof(pIdentifier
->DeviceName
);
141 wined3d_mutex_lock();
142 hr
= wined3d_get_adapter_identifier(This
->WineD3D
, Adapter
, Flags
, &adapter_id
);
143 wined3d_mutex_unlock();
145 pIdentifier
->DriverVersion
= adapter_id
.driver_version
;
146 pIdentifier
->VendorId
= adapter_id
.vendor_id
;
147 pIdentifier
->DeviceId
= adapter_id
.device_id
;
148 pIdentifier
->SubSysId
= adapter_id
.subsystem_id
;
149 pIdentifier
->Revision
= adapter_id
.revision
;
150 memcpy(&pIdentifier
->DeviceIdentifier
, &adapter_id
.device_identifier
, sizeof(pIdentifier
->DeviceIdentifier
));
151 pIdentifier
->WHQLLevel
= adapter_id
.whql_level
;
156 static UINT WINAPI
IDirect3D9Impl_GetAdapterModeCount(IDirect3D9Ex
*iface
, UINT Adapter
,
159 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
162 TRACE("iface %p, adapter %u, format %#x.\n", iface
, Adapter
, Format
);
164 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out */
165 if(Format
!= D3DFMT_X8R8G8B8
&& Format
!= D3DFMT_R5G6B5
) {
169 wined3d_mutex_lock();
170 ret
= wined3d_get_adapter_mode_count(This
->WineD3D
, Adapter
, wined3dformat_from_d3dformat(Format
));
171 wined3d_mutex_unlock();
176 static HRESULT WINAPI
IDirect3D9Impl_EnumAdapterModes(IDirect3D9Ex
*iface
, UINT Adapter
,
177 D3DFORMAT Format
, UINT Mode
, D3DDISPLAYMODE
*pMode
)
179 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
182 TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
183 iface
, Adapter
, Format
, Mode
, pMode
);
185 /* We can't pass this to WineD3D, otherwise it'll think it came from D3D8 or DDraw.
186 It's supposed to fail anyway, so no harm returning failure. */
187 if(Format
!= D3DFMT_X8R8G8B8
&& Format
!= D3DFMT_R5G6B5
)
188 return D3DERR_INVALIDCALL
;
190 wined3d_mutex_lock();
191 hr
= wined3d_enum_adapter_modes(This
->WineD3D
, Adapter
, wined3dformat_from_d3dformat(Format
),
192 Mode
, (struct wined3d_display_mode
*)pMode
);
193 wined3d_mutex_unlock();
195 if (SUCCEEDED(hr
)) pMode
->Format
= d3dformat_from_wined3dformat(pMode
->Format
);
200 static HRESULT WINAPI
IDirect3D9Impl_GetAdapterDisplayMode(IDirect3D9Ex
*iface
, UINT Adapter
,
201 D3DDISPLAYMODE
*pMode
)
203 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
206 TRACE("iface %p, adapter %u, mode %p.\n", iface
, Adapter
, pMode
);
208 wined3d_mutex_lock();
209 hr
= wined3d_get_adapter_display_mode(This
->WineD3D
, Adapter
, (struct wined3d_display_mode
*)pMode
);
210 wined3d_mutex_unlock();
212 if (SUCCEEDED(hr
)) pMode
->Format
= d3dformat_from_wined3dformat(pMode
->Format
);
217 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceType(IDirect3D9Ex
*iface
, UINT Adapter
,
218 D3DDEVTYPE CheckType
, D3DFORMAT DisplayFormat
, D3DFORMAT BackBufferFormat
, BOOL Windowed
)
220 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
223 TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
224 iface
, Adapter
, CheckType
, DisplayFormat
, BackBufferFormat
, Windowed
);
226 wined3d_mutex_lock();
227 hr
= wined3d_check_device_type(This
->WineD3D
, Adapter
, CheckType
, wined3dformat_from_d3dformat(DisplayFormat
),
228 wined3dformat_from_d3dformat(BackBufferFormat
), Windowed
);
229 wined3d_mutex_unlock();
234 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormat(IDirect3D9Ex
*iface
, UINT Adapter
,
235 D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, DWORD Usage
, D3DRESOURCETYPE RType
,
236 D3DFORMAT CheckFormat
)
238 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
239 enum wined3d_resource_type wined3d_rtype
;
242 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
243 iface
, Adapter
, DeviceType
, AdapterFormat
, Usage
, RType
, CheckFormat
);
246 case D3DRTYPE_VERTEXBUFFER
:
247 case D3DRTYPE_INDEXBUFFER
:
248 wined3d_rtype
= WINED3D_RTYPE_BUFFER
;
252 wined3d_rtype
= RType
;
256 wined3d_mutex_lock();
257 hr
= wined3d_check_device_format(This
->WineD3D
, Adapter
, DeviceType
, wined3dformat_from_d3dformat(AdapterFormat
),
258 Usage
, wined3d_rtype
, wined3dformat_from_d3dformat(CheckFormat
), WINED3D_SURFACE_TYPE_OPENGL
);
259 wined3d_mutex_unlock();
264 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceMultiSampleType(IDirect3D9Ex
*iface
, UINT Adapter
,
265 D3DDEVTYPE DeviceType
, D3DFORMAT SurfaceFormat
, BOOL Windowed
,
266 D3DMULTISAMPLE_TYPE MultiSampleType
, DWORD
*pQualityLevels
)
268 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
271 TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
272 iface
, Adapter
, DeviceType
, SurfaceFormat
, Windowed
, MultiSampleType
, pQualityLevels
);
274 wined3d_mutex_lock();
275 hr
= wined3d_check_device_multisample_type(This
->WineD3D
, Adapter
, DeviceType
,
276 wined3dformat_from_d3dformat(SurfaceFormat
), Windowed
, MultiSampleType
, pQualityLevels
);
277 wined3d_mutex_unlock();
282 static HRESULT WINAPI
IDirect3D9Impl_CheckDepthStencilMatch(IDirect3D9Ex
*iface
, UINT Adapter
,
283 D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, D3DFORMAT RenderTargetFormat
,
284 D3DFORMAT DepthStencilFormat
)
286 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
289 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
290 iface
, Adapter
, DeviceType
, AdapterFormat
, RenderTargetFormat
, DepthStencilFormat
);
292 wined3d_mutex_lock();
293 hr
= wined3d_check_depth_stencil_match(This
->WineD3D
, Adapter
, DeviceType
,
294 wined3dformat_from_d3dformat(AdapterFormat
), wined3dformat_from_d3dformat(RenderTargetFormat
),
295 wined3dformat_from_d3dformat(DepthStencilFormat
));
296 wined3d_mutex_unlock();
301 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormatConversion(IDirect3D9Ex
*iface
, UINT Adapter
,
302 D3DDEVTYPE DeviceType
, D3DFORMAT SourceFormat
, D3DFORMAT TargetFormat
)
304 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
307 TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
308 iface
, Adapter
, DeviceType
, SourceFormat
, TargetFormat
);
310 wined3d_mutex_lock();
311 hr
= wined3d_check_device_format_conversion(This
->WineD3D
, Adapter
, DeviceType
,
312 wined3dformat_from_d3dformat(SourceFormat
), wined3dformat_from_d3dformat(TargetFormat
));
313 wined3d_mutex_unlock();
318 void filter_caps(D3DCAPS9
* pCaps
)
320 DWORD ps_minor_version
[] = {0, 4, 0, 0};
321 DWORD vs_minor_version
[] = {0, 1, 0, 0};
322 DWORD textureFilterCaps
=
323 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
324 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD
| D3DPTFILTERCAPS_MINFGAUSSIANQUAD
|
325 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
326 D3DPTFILTERCAPS_MAGFLINEAR
|D3DPTFILTERCAPS_MAGFANISOTROPIC
|D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
|
327 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD
;
328 pCaps
->TextureFilterCaps
&= textureFilterCaps
;
329 pCaps
->CubeTextureFilterCaps
&= textureFilterCaps
;
330 pCaps
->VolumeTextureFilterCaps
&= textureFilterCaps
;
333 D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
| D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
|
334 D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
| D3DDEVCAPS_TEXTUREVIDEOMEMORY
|
335 D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
| D3DDEVCAPS_TEXTURENONLOCALVIDMEM
|
336 D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
337 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
338 D3DDEVCAPS_HWRASTERIZATION
| D3DDEVCAPS_PUREDEVICE
| D3DDEVCAPS_QUINTICRTPATCHES
|
339 D3DDEVCAPS_RTPATCHES
| D3DDEVCAPS_RTPATCHHANDLEZERO
| D3DDEVCAPS_NPATCHES
;
342 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_SPECULARGOURAUDRGB
|
343 D3DPSHADECAPS_ALPHAGOURAUDBLEND
| D3DPSHADECAPS_FOGGOURAUD
;
346 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_FOGVERTEX
|
347 D3DPRASTERCAPS_FOGTABLE
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBUFFERLESSHSR
|
348 D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
| D3DPRASTERCAPS_WBUFFER
|
349 D3DPRASTERCAPS_WFOG
| D3DPRASTERCAPS_ZFOG
| D3DPRASTERCAPS_COLORPERSPECTIVE
|
350 D3DPRASTERCAPS_SCISSORTEST
| D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS
|
351 D3DPRASTERCAPS_DEPTHBIAS
| D3DPRASTERCAPS_MULTISAMPLE_TOGGLE
;
354 D3DDEVCAPS2_STREAMOFFSET
| D3DDEVCAPS2_DMAPNPATCH
| D3DDEVCAPS2_ADAPTIVETESSRTPATCH
|
355 D3DDEVCAPS2_ADAPTIVETESSNPATCH
| D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
|
356 D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH
| D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET
;
359 D3DCAPS2_FULLSCREENGAMMA
| D3DCAPS2_CANCALIBRATEGAMMA
| D3DCAPS2_RESERVED
|
360 D3DCAPS2_CANMANAGERESOURCE
| D3DCAPS2_DYNAMICTEXTURES
| D3DCAPS2_CANAUTOGENMIPMAP
;
362 pCaps
->VertexProcessingCaps
&=
363 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_DIRECTIONALLIGHTS
|
364 D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
| D3DVTXPCAPS_TWEENING
|
365 D3DVTXPCAPS_TEXGEN_SPHEREMAP
| D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER
;
367 pCaps
->TextureCaps
&=
368 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
369 D3DPTEXTURECAPS_SQUAREONLY
| D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
|
370 D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
371 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_VOLUMEMAP
|
372 D3DPTEXTURECAPS_MIPMAP
| D3DPTEXTURECAPS_MIPVOLUMEMAP
| D3DPTEXTURECAPS_MIPCUBEMAP
|
373 D3DPTEXTURECAPS_CUBEMAP_POW2
| D3DPTEXTURECAPS_VOLUMEMAP_POW2
| D3DPTEXTURECAPS_NOPROJECTEDBUMPENV
;
375 pCaps
->MaxVertexShaderConst
= min(D3D9_MAX_VERTEX_SHADER_CONSTANTF
, pCaps
->MaxVertexShaderConst
);
376 pCaps
->NumSimultaneousRTs
= min(D3D9_MAX_SIMULTANEOUS_RENDERTARGETS
, pCaps
->NumSimultaneousRTs
);
378 if (pCaps
->PixelShaderVersion
> 3)
379 pCaps
->PixelShaderVersion
= D3DPS_VERSION(3,0);
382 DWORD major
= pCaps
->PixelShaderVersion
;
383 pCaps
->PixelShaderVersion
= D3DPS_VERSION(major
,ps_minor_version
[major
]);
386 if (pCaps
->VertexShaderVersion
> 3)
387 pCaps
->VertexShaderVersion
= D3DVS_VERSION(3,0);
390 DWORD major
= pCaps
->VertexShaderVersion
;
391 pCaps
->VertexShaderVersion
= D3DVS_VERSION(major
,vs_minor_version
[major
]);
395 static HRESULT WINAPI
IDirect3D9Impl_GetDeviceCaps(IDirect3D9Ex
*iface
, UINT Adapter
,
396 D3DDEVTYPE DeviceType
, D3DCAPS9
*pCaps
)
398 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
399 HRESULT hrc
= D3D_OK
;
400 WINED3DCAPS
*pWineCaps
;
402 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface
, Adapter
, DeviceType
, pCaps
);
405 return D3DERR_INVALIDCALL
;
407 pWineCaps
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(WINED3DCAPS
));
408 if(pWineCaps
== NULL
){
409 return D3DERR_INVALIDCALL
; /*well this is what MSDN says to return*/
411 memset(pCaps
, 0, sizeof(*pCaps
));
413 wined3d_mutex_lock();
414 hrc
= wined3d_get_device_caps(This
->WineD3D
, Adapter
, DeviceType
, pWineCaps
);
415 wined3d_mutex_unlock();
417 WINECAPSTOD3D9CAPS(pCaps
, pWineCaps
)
418 HeapFree(GetProcessHeap(), 0, pWineCaps
);
420 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
421 pCaps
->DevCaps2
|= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
;
425 TRACE("(%p) returning %p\n", This
, pCaps
);
429 static HMONITOR WINAPI
IDirect3D9Impl_GetAdapterMonitor(IDirect3D9Ex
*iface
, UINT Adapter
)
431 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
434 TRACE("iface %p, adapter %u.\n", iface
, Adapter
);
436 wined3d_mutex_lock();
437 ret
= wined3d_get_adapter_monitor(This
->WineD3D
, Adapter
);
438 wined3d_mutex_unlock();
443 static HRESULT WINAPI DECLSPEC_HOTPATCH
IDirect3D9Impl_CreateDevice(IDirect3D9Ex
*iface
, UINT adapter
,
444 D3DDEVTYPE device_type
, HWND focus_window
, DWORD flags
, D3DPRESENT_PARAMETERS
*parameters
,
445 IDirect3DDevice9
**device
)
447 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
448 IDirect3DDevice9Impl
*object
;
451 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
452 iface
, adapter
, device_type
, focus_window
, flags
, parameters
, device
);
454 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
457 ERR("Failed to allocate device memory.\n");
458 return E_OUTOFMEMORY
;
461 hr
= device_init(object
, This
, This
->WineD3D
, adapter
, device_type
, focus_window
, flags
, parameters
, NULL
);
464 WARN("Failed to initialize device, hr %#x.\n", hr
);
465 HeapFree(GetProcessHeap(), 0, object
);
469 TRACE("Created device %p.\n", object
);
470 *device
= (IDirect3DDevice9
*)object
;
475 static UINT WINAPI
IDirect3D9ExImpl_GetAdapterModeCountEx(IDirect3D9Ex
*iface
,
476 UINT adapter
, const D3DDISPLAYMODEFILTER
*filter
)
478 FIXME("iface %p, adapter %u, filter %p stub!\n", iface
, adapter
, filter
);
483 static HRESULT WINAPI
IDirect3D9ExImpl_EnumAdapterModesEx(IDirect3D9Ex
*iface
,
484 UINT adapter
, const D3DDISPLAYMODEFILTER
*filter
, UINT mode_idx
, D3DDISPLAYMODEEX
*mode
)
486 FIXME("iface %p, adapter %u, filter %p, mode_idx %u, mode %p stub!\n",
487 iface
, adapter
, filter
, mode_idx
, mode
);
492 static HRESULT WINAPI
IDirect3D9ExImpl_GetAdapterDisplayModeEx(IDirect3D9Ex
*iface
,
493 UINT adapter
, D3DDISPLAYMODEEX
*mode
, D3DDISPLAYROTATION
*rotation
)
495 FIXME("iface %p, adapter %u, mode %p, rotation %p stub!\n",
496 iface
, adapter
, mode
, rotation
);
501 static HRESULT WINAPI DECLSPEC_HOTPATCH
IDirect3D9ExImpl_CreateDeviceEx(IDirect3D9Ex
*iface
,
502 UINT adapter
, D3DDEVTYPE device_type
, HWND focus_window
, DWORD flags
,
503 D3DPRESENT_PARAMETERS
*parameters
, D3DDISPLAYMODEEX
*mode
, IDirect3DDevice9Ex
**device
)
505 IDirect3D9Impl
*d3d9
= impl_from_IDirect3D9Ex(iface
);
506 IDirect3DDevice9Impl
*object
;
509 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
510 iface
, adapter
, device_type
, focus_window
, flags
, parameters
, mode
, device
);
512 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
515 ERR("Failed to allocate device memory.\n");
516 return E_OUTOFMEMORY
;
519 hr
= device_init(object
, d3d9
, d3d9
->WineD3D
, adapter
, device_type
, focus_window
, flags
, parameters
, mode
);
522 WARN("Failed to initialize device, hr %#x.\n", hr
);
523 HeapFree(GetProcessHeap(), 0, object
);
527 TRACE("Created device %p.\n", object
);
528 *device
= &object
->IDirect3DDevice9Ex_iface
;
533 static HRESULT WINAPI
IDirect3D9ExImpl_GetAdapterLUID(IDirect3D9Ex
*iface
, UINT adapter
, LUID
*luid
)
535 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
536 struct wined3d_adapter_identifier adapter_id
;
539 TRACE("iface %p, adapter %u, luid %p.\n", iface
, adapter
, luid
);
541 adapter_id
.driver_size
= 0;
542 adapter_id
.description_size
= 0;
543 adapter_id
.device_name_size
= 0;
545 wined3d_mutex_lock();
546 hr
= wined3d_get_adapter_identifier(This
->WineD3D
, adapter
, 0, &adapter_id
);
547 wined3d_mutex_unlock();
549 memcpy(luid
, &adapter_id
.adapter_luid
, sizeof(*luid
));
555 const IDirect3D9ExVtbl Direct3D9_Vtbl
=
558 IDirect3D9Impl_QueryInterface
,
559 IDirect3D9Impl_AddRef
,
560 IDirect3D9Impl_Release
,
562 IDirect3D9Impl_RegisterSoftwareDevice
,
563 IDirect3D9Impl_GetAdapterCount
,
564 IDirect3D9Impl_GetAdapterIdentifier
,
565 IDirect3D9Impl_GetAdapterModeCount
,
566 IDirect3D9Impl_EnumAdapterModes
,
567 IDirect3D9Impl_GetAdapterDisplayMode
,
568 IDirect3D9Impl_CheckDeviceType
,
569 IDirect3D9Impl_CheckDeviceFormat
,
570 IDirect3D9Impl_CheckDeviceMultiSampleType
,
571 IDirect3D9Impl_CheckDepthStencilMatch
,
572 IDirect3D9Impl_CheckDeviceFormatConversion
,
573 IDirect3D9Impl_GetDeviceCaps
,
574 IDirect3D9Impl_GetAdapterMonitor
,
575 IDirect3D9Impl_CreateDevice
,
577 IDirect3D9ExImpl_GetAdapterModeCountEx
,
578 IDirect3D9ExImpl_EnumAdapterModesEx
,
579 IDirect3D9ExImpl_GetAdapterDisplayModeEx
,
580 IDirect3D9ExImpl_CreateDeviceEx
,
581 IDirect3D9ExImpl_GetAdapterLUID