Ignore the LPSURFACE bit if ALLOCONLOAD is set.
[wine/multimedia.git] / dlls / opengl32 / opengl_ext.c
blob8720e89b5aea4237db770cb2c14c6db52cbf01bb
2 /* Auto-generated file... Do not edit ! */
4 #include "config.h"
5 #include "opengl_ext.h"
6 #include "wine/debug.h"
8 typedef const GLubyte * GLstring;
10 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
12 void (*func_glActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
13 void (*func_glAlphaFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
14 void (*func_glAlphaFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
15 void (*func_glAlphaFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
16 void (*func_glApplyTextureEXT)( GLenum ) = (void *) 0xdeadbeef;
17 GLboolean (*func_glAreProgramsResidentNV)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
18 GLboolean (*func_glAreTexturesResidentEXT)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
19 void (*func_glArrayElementEXT)( GLint ) = (void *) 0xdeadbeef;
20 void (*func_glArrayObjectATI)( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
21 void (*func_glAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
22 void (*func_glBeginFragmentShaderATI)( ) = (void *) 0xdeadbeef;
23 void (*func_glBeginOcclusionQueryNV)( GLuint ) = (void *) 0xdeadbeef;
24 void (*func_glBeginVertexShaderEXT)( ) = (void *) 0xdeadbeef;
25 void (*func_glBindFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
26 GLuint (*func_glBindLightParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
27 GLuint (*func_glBindMaterialParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
28 GLuint (*func_glBindParameterEXT)( GLenum ) = (void *) 0xdeadbeef;
29 void (*func_glBindProgramNV)( GLenum, GLuint ) = (void *) 0xdeadbeef;
30 GLuint (*func_glBindTexGenParameterEXT)( GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
31 void (*func_glBindTextureEXT)( GLenum, GLuint ) = (void *) 0xdeadbeef;
32 GLuint (*func_glBindTextureUnitParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
33 void (*func_glBindVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
34 void (*func_glBinormal3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
35 void (*func_glBinormal3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
36 void (*func_glBinormal3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
37 void (*func_glBinormal3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
38 void (*func_glBinormal3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
39 void (*func_glBinormal3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
40 void (*func_glBinormal3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
41 void (*func_glBinormal3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
42 void (*func_glBinormal3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
43 void (*func_glBinormal3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
44 void (*func_glBinormalPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
45 void (*func_glBlendColorEXT)( GLclampf, GLclampf, GLclampf, GLclampf ) = (void *) 0xdeadbeef;
46 void (*func_glBlendEquationEXT)( GLenum ) = (void *) 0xdeadbeef;
47 void (*func_glBlendFuncSeparateEXT)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
48 void (*func_glBlendFuncSeparateINGR)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
49 void (*func_glClientActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
50 void (*func_glClientActiveVertexStreamATI)( GLenum ) = (void *) 0xdeadbeef;
51 void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
52 void (*func_glColor3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
53 void (*func_glColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
54 void (*func_glColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
55 void (*func_glColor4ubVertex2fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
56 void (*func_glColor4ubVertex2fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
57 void (*func_glColor4ubVertex3fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
58 void (*func_glColor4ubVertex3fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
59 void (*func_glColorFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
60 void (*func_glColorFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
61 void (*func_glColorFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
62 void (*func_glColorPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
63 void (*func_glColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
64 void (*func_glColorPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
65 void (*func_glColorSubTableEXT)( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
66 void (*func_glColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
67 void (*func_glColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
68 void (*func_glColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
69 void (*func_glColorTableSGI)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
70 void (*func_glCombinerInputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
71 void (*func_glCombinerOutputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
72 void (*func_glCombinerParameterfNV)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
73 void (*func_glCombinerParameterfvNV)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
74 void (*func_glCombinerParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
75 void (*func_glCombinerParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
76 void (*func_glCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
77 void (*func_glCompressedTexImage1D)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
78 void (*func_glCompressedTexImage1DARB)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
79 void (*func_glCompressedTexImage2D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
80 void (*func_glCompressedTexImage2DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
81 void (*func_glCompressedTexImage3D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
82 void (*func_glCompressedTexImage3DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
83 void (*func_glCompressedTexSubImage1D)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
84 void (*func_glCompressedTexSubImage1DARB)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
85 void (*func_glCompressedTexSubImage2D)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
86 void (*func_glCompressedTexSubImage2DARB)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
87 void (*func_glCompressedTexSubImage3D)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
88 void (*func_glCompressedTexSubImage3DARB)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
89 void (*func_glConvolutionFilter1DEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
90 void (*func_glConvolutionFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
91 void (*func_glConvolutionParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
92 void (*func_glConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
93 void (*func_glConvolutionParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
94 void (*func_glConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
95 void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
96 void (*func_glCopyColorTableSGI)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
97 void (*func_glCopyConvolutionFilter1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
98 void (*func_glCopyConvolutionFilter2DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
99 void (*func_glCopyTexImage1DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = (void *) 0xdeadbeef;
100 void (*func_glCopyTexImage2DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = (void *) 0xdeadbeef;
101 void (*func_glCopyTexSubImage1DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
102 void (*func_glCopyTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
103 void (*func_glCopyTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
104 void (*func_glCullParameterdvEXT)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
105 void (*func_glCullParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
106 void (*func_glCurrentPaletteMatrixARB)( GLint ) = (void *) 0xdeadbeef;
107 void (*func_glDeformSGIX)( GLint ) = (void *) 0xdeadbeef;
108 void (*func_glDeformationMap3dSGIX)( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = (void *) 0xdeadbeef;
109 void (*func_glDeformationMap3fSGIX)( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = (void *) 0xdeadbeef;
110 void (*func_glDeleteAsyncMarkersSGIX)( GLuint, GLsizei ) = (void *) 0xdeadbeef;
111 void (*func_glDeleteFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
112 void (*func_glDeleteFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
113 void (*func_glDeleteObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
114 void (*func_glDeleteOcclusionQueriesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
115 void (*func_glDeleteProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
116 void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
117 void (*func_glDeleteVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
118 void (*func_glDetailTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
119 void (*func_glDisableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
120 void (*func_glDrawArraysEXT)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
121 void (*func_glDrawElementArrayATI)( GLenum, GLsizei ) = (void *) 0xdeadbeef;
122 void (*func_glDrawMeshArraysSUN)( GLenum, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
123 void (*func_glDrawRangeElementArrayATI)( GLenum, GLuint, GLuint, GLsizei ) = (void *) 0xdeadbeef;
124 void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
125 void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ) = (void *) 0xdeadbeef;
126 void (*func_glEdgeFlagPointerListIBM)( GLint, GLboolean**, GLint ) = (void *) 0xdeadbeef;
127 void (*func_glElementPointerATI)( GLenum, GLvoid* ) = (void *) 0xdeadbeef;
128 void (*func_glEnableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
129 void (*func_glEndFragmentShaderATI)( ) = (void *) 0xdeadbeef;
130 void (*func_glEndOcclusionQueryNV)( ) = (void *) 0xdeadbeef;
131 void (*func_glEndVertexShaderEXT)( ) = (void *) 0xdeadbeef;
132 void (*func_glEvalMapsNV)( GLenum, GLenum ) = (void *) 0xdeadbeef;
133 void (*func_glExecuteProgramNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
134 void (*func_glExtractComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
135 void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
136 GLint (*func_glFinishAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
137 void (*func_glFinishFenceNV)( GLuint ) = (void *) 0xdeadbeef;
138 void (*func_glFinishTextureSUNX)( ) = (void *) 0xdeadbeef;
139 void (*func_glFlushRasterSGIX)( ) = (void *) 0xdeadbeef;
140 void (*func_glFlushVertexArrayRangeNV)( ) = (void *) 0xdeadbeef;
141 void (*func_glFogCoordPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
142 void (*func_glFogCoordPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
143 void (*func_glFogCoorddEXT)( GLdouble ) = (void *) 0xdeadbeef;
144 void (*func_glFogCoorddvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
145 void (*func_glFogCoordfEXT)( GLfloat ) = (void *) 0xdeadbeef;
146 void (*func_glFogCoordfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
147 void (*func_glFogFuncSGIS)( GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
148 void (*func_glFragmentColorMaterialSGIX)( GLenum, GLenum ) = (void *) 0xdeadbeef;
149 void (*func_glFragmentLightModelfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
150 void (*func_glFragmentLightModelfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
151 void (*func_glFragmentLightModeliSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
152 void (*func_glFragmentLightModelivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
153 void (*func_glFragmentLightfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
154 void (*func_glFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
155 void (*func_glFragmentLightiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
156 void (*func_glFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
157 void (*func_glFragmentMaterialfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
158 void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
159 void (*func_glFragmentMaterialiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
160 void (*func_glFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
161 void (*func_glFrameZoomSGIX)( GLint ) = (void *) 0xdeadbeef;
162 GLuint (*func_glGenAsyncMarkersSGIX)( GLsizei ) = (void *) 0xdeadbeef;
163 void (*func_glGenFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
164 GLuint (*func_glGenFragmentShadersATI)( GLuint ) = (void *) 0xdeadbeef;
165 void (*func_glGenOcclusionQueriesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
166 void (*func_glGenProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
167 GLuint (*func_glGenSymbolsEXT)( GLenum, GLenum, GLenum, GLuint ) = (void *) 0xdeadbeef;
168 void (*func_glGenTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
169 GLuint (*func_glGenVertexShadersEXT)( GLuint ) = (void *) 0xdeadbeef;
170 void (*func_glGetArrayObjectfvATI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
171 void (*func_glGetArrayObjectivATI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
172 void (*func_glGetColorTableEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
173 void (*func_glGetColorTableParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
174 void (*func_glGetColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
175 void (*func_glGetColorTableParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
176 void (*func_glGetColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
177 void (*func_glGetColorTableSGI)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
178 void (*func_glGetCombinerInputParameterfvNV)( GLenum, GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
179 void (*func_glGetCombinerInputParameterivNV)( GLenum, GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
180 void (*func_glGetCombinerOutputParameterfvNV)( GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
181 void (*func_glGetCombinerOutputParameterivNV)( GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
182 void (*func_glGetCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
183 void (*func_glGetCompressedTexImage)( GLenum, GLint, void* ) = (void *) 0xdeadbeef;
184 void (*func_glGetCompressedTexImageARB)( GLenum, GLint, void* ) = (void *) 0xdeadbeef;
185 void (*func_glGetConvolutionFilterEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
186 void (*func_glGetConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
187 void (*func_glGetConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
188 void (*func_glGetDetailTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
189 void (*func_glGetFenceivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
190 void (*func_glGetFinalCombinerInputParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
191 void (*func_glGetFinalCombinerInputParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
192 void (*func_glGetFogFuncSGIS)( GLfloat* ) = (void *) 0xdeadbeef;
193 void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
194 void (*func_glGetFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
195 void (*func_glGetFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
196 void (*func_glGetFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
197 void (*func_glGetHistogramEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
198 void (*func_glGetHistogramParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
199 void (*func_glGetHistogramParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
200 void (*func_glGetImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
201 void (*func_glGetImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
202 GLint (*func_glGetInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
203 void (*func_glGetInvariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
204 void (*func_glGetInvariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
205 void (*func_glGetInvariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
206 void (*func_glGetListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
207 void (*func_glGetListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
208 void (*func_glGetLocalConstantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
209 void (*func_glGetLocalConstantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
210 void (*func_glGetLocalConstantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
211 void (*func_glGetMapAttribParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
212 void (*func_glGetMapAttribParameterivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
213 void (*func_glGetMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
214 void (*func_glGetMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
215 void (*func_glGetMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
216 void (*func_glGetMinmaxEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
217 void (*func_glGetMinmaxParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
218 void (*func_glGetMinmaxParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
219 void (*func_glGetObjectBufferfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
220 void (*func_glGetObjectBufferivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
221 void (*func_glGetOcclusionQueryivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
222 void (*func_glGetOcclusionQueryuivNV)( GLuint, GLenum, GLuint* ) = (void *) 0xdeadbeef;
223 void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
224 void (*func_glGetPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
225 void (*func_glGetPointervEXT)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
226 void (*func_glGetProgramParameterdvNV)( GLenum, GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
227 void (*func_glGetProgramParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
228 void (*func_glGetProgramStringNV)( GLuint, GLenum, GLubyte* ) = (void *) 0xdeadbeef;
229 void (*func_glGetProgramivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
230 void (*func_glGetSeparableFilterEXT)( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
231 void (*func_glGetSharpenTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
232 void (*func_glGetTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
233 void (*func_glGetTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
234 void (*func_glGetTexFilterFuncSGIS)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
235 void (*func_glGetTrackMatrixivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
236 void (*func_glGetVariantArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
237 void (*func_glGetVariantArrayObjectivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
238 void (*func_glGetVariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
239 void (*func_glGetVariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
240 void (*func_glGetVariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
241 void (*func_glGetVariantPointervEXT)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
242 void (*func_glGetVertexAttribPointervNV)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
243 void (*func_glGetVertexAttribdvNV)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
244 void (*func_glGetVertexAttribfvNV)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
245 void (*func_glGetVertexAttribivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
246 void (*func_glGlobalAlphaFactorbSUN)( GLbyte ) = (void *) 0xdeadbeef;
247 void (*func_glGlobalAlphaFactordSUN)( GLdouble ) = (void *) 0xdeadbeef;
248 void (*func_glGlobalAlphaFactorfSUN)( GLfloat ) = (void *) 0xdeadbeef;
249 void (*func_glGlobalAlphaFactoriSUN)( GLint ) = (void *) 0xdeadbeef;
250 void (*func_glGlobalAlphaFactorsSUN)( GLshort ) = (void *) 0xdeadbeef;
251 void (*func_glGlobalAlphaFactorubSUN)( GLubyte ) = (void *) 0xdeadbeef;
252 void (*func_glGlobalAlphaFactoruiSUN)( GLuint ) = (void *) 0xdeadbeef;
253 void (*func_glGlobalAlphaFactorusSUN)( GLushort ) = (void *) 0xdeadbeef;
254 void (*func_glHintPGI)( GLenum, GLint ) = (void *) 0xdeadbeef;
255 void (*func_glHistogramEXT)( GLenum, GLsizei, GLenum, GLboolean ) = (void *) 0xdeadbeef;
256 void (*func_glIglooInterfaceSGIX)( GLint, GLint* ) = (void *) 0xdeadbeef;
257 void (*func_glImageTransformParameterfHP)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
258 void (*func_glImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
259 void (*func_glImageTransformParameteriHP)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
260 void (*func_glImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
261 void (*func_glIndexFuncEXT)( GLenum, GLclampf ) = (void *) 0xdeadbeef;
262 void (*func_glIndexMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
263 void (*func_glIndexPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
264 void (*func_glIndexPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
265 void (*func_glInsertComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
266 void (*func_glInstrumentsBufferSGIX)( GLsizei, GLint* ) = (void *) 0xdeadbeef;
267 GLboolean (*func_glIsAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
268 GLboolean (*func_glIsFenceNV)( GLuint ) = (void *) 0xdeadbeef;
269 GLboolean (*func_glIsObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
270 GLboolean (*func_glIsOcclusionQueryNV)( GLuint ) = (void *) 0xdeadbeef;
271 GLboolean (*func_glIsProgramNV)( GLuint ) = (void *) 0xdeadbeef;
272 GLboolean (*func_glIsTextureEXT)( GLuint ) = (void *) 0xdeadbeef;
273 GLboolean (*func_glIsVariantEnabledEXT)( GLuint, GLenum ) = (void *) 0xdeadbeef;
274 void (*func_glLightEnviSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
275 void (*func_glListParameterfSGIX)( GLuint, GLenum, GLfloat ) = (void *) 0xdeadbeef;
276 void (*func_glListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
277 void (*func_glListParameteriSGIX)( GLuint, GLenum, GLint ) = (void *) 0xdeadbeef;
278 void (*func_glListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
279 void (*func_glLoadIdentityDeformationMapSGIX)( GLint ) = (void *) 0xdeadbeef;
280 void (*func_glLoadProgramNV)( GLenum, GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
281 void (*func_glLoadTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
282 void (*func_glLoadTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
283 void (*func_glLoadTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
284 void (*func_glLoadTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
285 void (*func_glLockArraysEXT)( GLint, GLsizei ) = (void *) 0xdeadbeef;
286 void (*func_glMTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
287 void (*func_glMTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
288 void (*func_glMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
289 void (*func_glMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
290 void (*func_glMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
291 void (*func_glMatrixIndexPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
292 void (*func_glMatrixIndexubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
293 void (*func_glMatrixIndexuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
294 void (*func_glMatrixIndexusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
295 void (*func_glMinmaxEXT)( GLenum, GLenum, GLboolean ) = (void *) 0xdeadbeef;
296 void (*func_glMultTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
297 void (*func_glMultTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
298 void (*func_glMultTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
299 void (*func_glMultTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
300 void (*func_glMultiDrawArraysEXT)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
301 void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
302 void (*func_glMultiModeDrawArraysIBM)( GLenum, GLint*, GLsizei*, GLsizei, GLint ) = (void *) 0xdeadbeef;
303 void (*func_glMultiModeDrawElementsIBM)( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint ) = (void *) 0xdeadbeef;
304 void (*func_glMultiTexCoord1d)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
305 void (*func_glMultiTexCoord1dSGIS)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
306 void (*func_glMultiTexCoord1dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
307 void (*func_glMultiTexCoord1dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
308 void (*func_glMultiTexCoord1f)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
309 void (*func_glMultiTexCoord1fSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
310 void (*func_glMultiTexCoord1fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
311 void (*func_glMultiTexCoord1fvSGIS)( GLenum, const GLfloat * ) = (void *) 0xdeadbeef;
312 void (*func_glMultiTexCoord1i)( GLenum, GLint ) = (void *) 0xdeadbeef;
313 void (*func_glMultiTexCoord1iSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
314 void (*func_glMultiTexCoord1iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
315 void (*func_glMultiTexCoord1ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
316 void (*func_glMultiTexCoord1s)( GLenum, GLshort ) = (void *) 0xdeadbeef;
317 void (*func_glMultiTexCoord1sSGIS)( GLenum, GLshort ) = (void *) 0xdeadbeef;
318 void (*func_glMultiTexCoord1sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
319 void (*func_glMultiTexCoord1svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
320 void (*func_glMultiTexCoord2d)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
321 void (*func_glMultiTexCoord2dSGIS)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
322 void (*func_glMultiTexCoord2dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
323 void (*func_glMultiTexCoord2dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
324 void (*func_glMultiTexCoord2f)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
325 void (*func_glMultiTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
326 void (*func_glMultiTexCoord2fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
327 void (*func_glMultiTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
328 void (*func_glMultiTexCoord2i)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
329 void (*func_glMultiTexCoord2iSGIS)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
330 void (*func_glMultiTexCoord2iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
331 void (*func_glMultiTexCoord2ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
332 void (*func_glMultiTexCoord2s)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
333 void (*func_glMultiTexCoord2sSGIS)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
334 void (*func_glMultiTexCoord2sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
335 void (*func_glMultiTexCoord2svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
336 void (*func_glMultiTexCoord3d)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
337 void (*func_glMultiTexCoord3dSGIS)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
338 void (*func_glMultiTexCoord3dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
339 void (*func_glMultiTexCoord3dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
340 void (*func_glMultiTexCoord3f)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
341 void (*func_glMultiTexCoord3fSGIS)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
342 void (*func_glMultiTexCoord3fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
343 void (*func_glMultiTexCoord3fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
344 void (*func_glMultiTexCoord3i)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
345 void (*func_glMultiTexCoord3iSGIS)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
346 void (*func_glMultiTexCoord3iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
347 void (*func_glMultiTexCoord3ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
348 void (*func_glMultiTexCoord3s)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
349 void (*func_glMultiTexCoord3sSGIS)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
350 void (*func_glMultiTexCoord3sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
351 void (*func_glMultiTexCoord3svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
352 void (*func_glMultiTexCoord4d)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
353 void (*func_glMultiTexCoord4dSGIS)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
354 void (*func_glMultiTexCoord4dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
355 void (*func_glMultiTexCoord4dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
356 void (*func_glMultiTexCoord4f)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
357 void (*func_glMultiTexCoord4fSGIS)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
358 void (*func_glMultiTexCoord4fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
359 void (*func_glMultiTexCoord4fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
360 void (*func_glMultiTexCoord4i)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
361 void (*func_glMultiTexCoord4iSGIS)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
362 void (*func_glMultiTexCoord4iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
363 void (*func_glMultiTexCoord4ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
364 void (*func_glMultiTexCoord4s)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
365 void (*func_glMultiTexCoord4sSGIS)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
366 void (*func_glMultiTexCoord4sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
367 void (*func_glMultiTexCoord4svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
368 void (*func_glMultiTexCoordPointerSGIS)( GLenum, GLint, GLenum, GLsizei, GLvoid * ) = (void *) 0xdeadbeef;
369 GLuint (*func_glNewObjectBufferATI)( GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
370 void (*func_glNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
371 void (*func_glNormal3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
372 void (*func_glNormalPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
373 void (*func_glNormalPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
374 void (*func_glNormalPointervINTEL)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
375 void (*func_glNormalStream3bATI)( GLenum, GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
376 void (*func_glNormalStream3bvATI)( GLenum, GLbyte* ) = (void *) 0xdeadbeef;
377 void (*func_glNormalStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
378 void (*func_glNormalStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
379 void (*func_glNormalStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
380 void (*func_glNormalStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
381 void (*func_glNormalStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
382 void (*func_glNormalStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
383 void (*func_glNormalStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
384 void (*func_glNormalStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
385 void (*func_glPNTrianglesfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
386 void (*func_glPNTrianglesiATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
387 void (*func_glPassTexCoordATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
388 void (*func_glPixelTexGenParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
389 void (*func_glPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
390 void (*func_glPixelTexGenParameteriSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
391 void (*func_glPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
392 void (*func_glPixelTexGenSGIX)( GLenum ) = (void *) 0xdeadbeef;
393 void (*func_glPixelTransformParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
394 void (*func_glPixelTransformParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
395 void (*func_glPixelTransformParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
396 void (*func_glPixelTransformParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
397 void (*func_glPointParameterfARB)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
398 void (*func_glPointParameterfEXT)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
399 void (*func_glPointParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
400 void (*func_glPointParameterfvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
401 void (*func_glPointParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
402 void (*func_glPointParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
403 void (*func_glPointParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
404 void (*func_glPointParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
405 GLint (*func_glPollAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
406 GLint (*func_glPollInstrumentsSGIX)( GLint* ) = (void *) 0xdeadbeef;
407 void (*func_glPolygonOffsetEXT)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
408 void (*func_glPrioritizeTexturesEXT)( GLsizei, GLuint*, GLclampf* ) = (void *) 0xdeadbeef;
409 void (*func_glProgramParameter4dNV)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
410 void (*func_glProgramParameter4dvNV)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
411 void (*func_glProgramParameter4fNV)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
412 void (*func_glProgramParameter4fvNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
413 void (*func_glProgramParameters4dvNV)( GLenum, GLuint, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
414 void (*func_glProgramParameters4fvNV)( GLenum, GLuint, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
415 void (*func_glReadInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
416 void (*func_glReferencePlaneSGIX)( GLdouble* ) = (void *) 0xdeadbeef;
417 void (*func_glReplacementCodePointerSUN)( GLenum, GLsizei, GLvoid** ) = (void *) 0xdeadbeef;
418 void (*func_glReplacementCodeubSUN)( GLubyte ) = (void *) 0xdeadbeef;
419 void (*func_glReplacementCodeubvSUN)( GLubyte* ) = (void *) 0xdeadbeef;
420 void (*func_glReplacementCodeuiColor3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
421 void (*func_glReplacementCodeuiColor3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
422 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
423 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
424 void (*func_glReplacementCodeuiColor4ubVertex3fSUN)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
425 void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)( GLuint*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
426 void (*func_glReplacementCodeuiNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
427 void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
428 void (*func_glReplacementCodeuiSUN)( GLuint ) = (void *) 0xdeadbeef;
429 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
430 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
431 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
432 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
433 void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
434 void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
435 void (*func_glReplacementCodeuiVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
436 void (*func_glReplacementCodeuiVertex3fvSUN)( GLuint*, GLfloat* ) = (void *) 0xdeadbeef;
437 void (*func_glReplacementCodeuivSUN)( GLuint* ) = (void *) 0xdeadbeef;
438 void (*func_glReplacementCodeusSUN)( GLushort ) = (void *) 0xdeadbeef;
439 void (*func_glReplacementCodeusvSUN)( GLushort* ) = (void *) 0xdeadbeef;
440 void (*func_glRequestResidentProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
441 void (*func_glResetHistogramEXT)( GLenum ) = (void *) 0xdeadbeef;
442 void (*func_glResetMinmaxEXT)( GLenum ) = (void *) 0xdeadbeef;
443 void (*func_glResizeBuffersMESA)( ) = (void *) 0xdeadbeef;
444 void (*func_glSampleCoverage)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
445 void (*func_glSampleCoverageARB)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
446 void (*func_glSampleMapATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
447 void (*func_glSampleMaskEXT)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
448 void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
449 void (*func_glSamplePatternEXT)( GLenum ) = (void *) 0xdeadbeef;
450 void (*func_glSamplePatternSGIS)( GLenum ) = (void *) 0xdeadbeef;
451 void (*func_glSecondaryColor3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
452 void (*func_glSecondaryColor3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
453 void (*func_glSecondaryColor3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
454 void (*func_glSecondaryColor3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
455 void (*func_glSecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
456 void (*func_glSecondaryColor3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
457 void (*func_glSecondaryColor3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
458 void (*func_glSecondaryColor3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
459 void (*func_glSecondaryColor3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
460 void (*func_glSecondaryColor3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
461 void (*func_glSecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
462 void (*func_glSecondaryColor3ubvEXT)( GLubyte* ) = (void *) 0xdeadbeef;
463 void (*func_glSecondaryColor3uiEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
464 void (*func_glSecondaryColor3uivEXT)( GLuint* ) = (void *) 0xdeadbeef;
465 void (*func_glSecondaryColor3usEXT)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
466 void (*func_glSecondaryColor3usvEXT)( GLushort* ) = (void *) 0xdeadbeef;
467 void (*func_glSecondaryColorPointerEXT)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
468 void (*func_glSecondaryColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
469 void (*func_glSelectTextureCoordSetSGIS)( GLenum ) = (void *) 0xdeadbeef;
470 void (*func_glSelectTextureSGIS)( GLenum ) = (void *) 0xdeadbeef;
471 void (*func_glSeparableFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
472 void (*func_glSetFenceNV)( GLuint, GLenum ) = (void *) 0xdeadbeef;
473 void (*func_glSetFragmentShaderConstantATI)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
474 void (*func_glSetInvariantEXT)( GLuint, GLenum, void* ) = (void *) 0xdeadbeef;
475 void (*func_glSetLocalConstantEXT)( GLuint, GLenum, void* ) = (void *) 0xdeadbeef;
476 void (*func_glShaderOp1EXT)( GLenum, GLuint, GLuint ) = (void *) 0xdeadbeef;
477 void (*func_glShaderOp2EXT)( GLenum, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
478 void (*func_glShaderOp3EXT)( GLenum, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
479 void (*func_glSharpenTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
480 void (*func_glSpriteParameterfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
481 void (*func_glSpriteParameterfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
482 void (*func_glSpriteParameteriSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
483 void (*func_glSpriteParameterivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
484 void (*func_glStartInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
485 void (*func_glStopInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
486 void (*func_glSwizzleEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
487 void (*func_glTagSampleBufferSGIX)( ) = (void *) 0xdeadbeef;
488 void (*func_glTangent3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
489 void (*func_glTangent3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
490 void (*func_glTangent3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
491 void (*func_glTangent3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
492 void (*func_glTangent3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
493 void (*func_glTangent3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
494 void (*func_glTangent3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
495 void (*func_glTangent3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
496 void (*func_glTangent3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
497 void (*func_glTangent3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
498 void (*func_glTangentPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
499 void (*func_glTbufferMask3DFX)( GLuint ) = (void *) 0xdeadbeef;
500 GLboolean (*func_glTestFenceNV)( GLuint ) = (void *) 0xdeadbeef;
501 void (*func_glTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
502 void (*func_glTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
503 void (*func_glTexCoord2fColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
504 void (*func_glTexCoord2fColor3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
505 void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
506 void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
507 void (*func_glTexCoord2fColor4ubVertex3fSUN)( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
508 void (*func_glTexCoord2fColor4ubVertex3fvSUN)( GLfloat*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
509 void (*func_glTexCoord2fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
510 void (*func_glTexCoord2fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
511 void (*func_glTexCoord2fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
512 void (*func_glTexCoord2fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
513 void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
514 void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
515 void (*func_glTexCoord4fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
516 void (*func_glTexCoord4fVertex4fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
517 void (*func_glTexCoordPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
518 void (*func_glTexCoordPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
519 void (*func_glTexCoordPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
520 void (*func_glTexFilterFuncSGIS)( GLenum, GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
521 void (*func_glTexImage3DEXT)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
522 void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
523 void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
524 void (*func_glTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
525 void (*func_glTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
526 void (*func_glTexSubImage4DSGIS)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
527 void (*func_glTextureColorMaskSGIS)( GLboolean, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
528 void (*func_glTextureLightEXT)( GLenum ) = (void *) 0xdeadbeef;
529 void (*func_glTextureMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
530 void (*func_glTextureNormalEXT)( GLenum ) = (void *) 0xdeadbeef;
531 void (*func_glTrackMatrixNV)( GLenum, GLuint, GLenum, GLenum ) = (void *) 0xdeadbeef;
532 void (*func_glUnlockArraysEXT)( ) = (void *) 0xdeadbeef;
533 void (*func_glUpdateObjectBufferATI)( GLuint, GLuint, GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
534 void (*func_glVariantArrayObjectATI)( GLuint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
535 void (*func_glVariantPointerEXT)( GLuint, GLenum, GLuint, void* ) = (void *) 0xdeadbeef;
536 void (*func_glVariantbvEXT)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
537 void (*func_glVariantdvEXT)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
538 void (*func_glVariantfvEXT)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
539 void (*func_glVariantivEXT)( GLuint, GLint* ) = (void *) 0xdeadbeef;
540 void (*func_glVariantsvEXT)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
541 void (*func_glVariantubvEXT)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
542 void (*func_glVariantuivEXT)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
543 void (*func_glVariantusvEXT)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
544 void (*func_glVertexArrayRangeNV)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
545 void (*func_glVertexAttrib1dNV)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
546 void (*func_glVertexAttrib1dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
547 void (*func_glVertexAttrib1fNV)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
548 void (*func_glVertexAttrib1fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
549 void (*func_glVertexAttrib1sNV)( GLuint, GLshort ) = (void *) 0xdeadbeef;
550 void (*func_glVertexAttrib1svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
551 void (*func_glVertexAttrib2dNV)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
552 void (*func_glVertexAttrib2dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
553 void (*func_glVertexAttrib2fNV)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
554 void (*func_glVertexAttrib2fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
555 void (*func_glVertexAttrib2sNV)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
556 void (*func_glVertexAttrib2svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
557 void (*func_glVertexAttrib3dNV)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
558 void (*func_glVertexAttrib3dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
559 void (*func_glVertexAttrib3fNV)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
560 void (*func_glVertexAttrib3fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
561 void (*func_glVertexAttrib3sNV)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
562 void (*func_glVertexAttrib3svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
563 void (*func_glVertexAttrib4dNV)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
564 void (*func_glVertexAttrib4dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
565 void (*func_glVertexAttrib4fNV)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
566 void (*func_glVertexAttrib4fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
567 void (*func_glVertexAttrib4sNV)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
568 void (*func_glVertexAttrib4svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
569 void (*func_glVertexAttrib4ubNV)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
570 void (*func_glVertexAttrib4ubvNV)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
571 void (*func_glVertexAttribPointerNV)( GLuint, GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
572 void (*func_glVertexAttribs1dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
573 void (*func_glVertexAttribs1fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
574 void (*func_glVertexAttribs1svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
575 void (*func_glVertexAttribs2dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
576 void (*func_glVertexAttribs2fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
577 void (*func_glVertexAttribs2svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
578 void (*func_glVertexAttribs3dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
579 void (*func_glVertexAttribs3fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
580 void (*func_glVertexAttribs3svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
581 void (*func_glVertexAttribs4dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
582 void (*func_glVertexAttribs4fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
583 void (*func_glVertexAttribs4svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
584 void (*func_glVertexAttribs4ubvNV)( GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
585 void (*func_glVertexBlendARB)( GLint ) = (void *) 0xdeadbeef;
586 void (*func_glVertexBlendEnvfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
587 void (*func_glVertexBlendEnviATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
588 void (*func_glVertexPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
589 void (*func_glVertexPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
590 void (*func_glVertexPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
591 void (*func_glVertexStream1dATI)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
592 void (*func_glVertexStream1dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
593 void (*func_glVertexStream1fATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
594 void (*func_glVertexStream1fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
595 void (*func_glVertexStream1iATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
596 void (*func_glVertexStream1ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
597 void (*func_glVertexStream1sATI)( GLenum, GLshort ) = (void *) 0xdeadbeef;
598 void (*func_glVertexStream1svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
599 void (*func_glVertexStream2dATI)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
600 void (*func_glVertexStream2dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
601 void (*func_glVertexStream2fATI)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
602 void (*func_glVertexStream2fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
603 void (*func_glVertexStream2iATI)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
604 void (*func_glVertexStream2ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
605 void (*func_glVertexStream2sATI)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
606 void (*func_glVertexStream2svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
607 void (*func_glVertexStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
608 void (*func_glVertexStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
609 void (*func_glVertexStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
610 void (*func_glVertexStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
611 void (*func_glVertexStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
612 void (*func_glVertexStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
613 void (*func_glVertexStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
614 void (*func_glVertexStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
615 void (*func_glVertexStream4dATI)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
616 void (*func_glVertexStream4dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
617 void (*func_glVertexStream4fATI)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
618 void (*func_glVertexStream4fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
619 void (*func_glVertexStream4iATI)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
620 void (*func_glVertexStream4ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
621 void (*func_glVertexStream4sATI)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
622 void (*func_glVertexStream4svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
623 void (*func_glVertexWeightPointerEXT)( GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
624 void (*func_glVertexWeightfEXT)( GLfloat ) = (void *) 0xdeadbeef;
625 void (*func_glVertexWeightfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
626 void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
627 void (*func_glWeightbvARB)( GLint, GLbyte* ) = (void *) 0xdeadbeef;
628 void (*func_glWeightdvARB)( GLint, GLdouble* ) = (void *) 0xdeadbeef;
629 void (*func_glWeightfvARB)( GLint, GLfloat* ) = (void *) 0xdeadbeef;
630 void (*func_glWeightivARB)( GLint, GLint* ) = (void *) 0xdeadbeef;
631 void (*func_glWeightsvARB)( GLint, GLshort* ) = (void *) 0xdeadbeef;
632 void (*func_glWeightubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
633 void (*func_glWeightuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
634 void (*func_glWeightusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
635 void (*func_glWindowPos2dARB)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
636 void (*func_glWindowPos2dMESA)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
637 void (*func_glWindowPos2dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
638 void (*func_glWindowPos2dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
639 void (*func_glWindowPos2fARB)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
640 void (*func_glWindowPos2fMESA)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
641 void (*func_glWindowPos2fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
642 void (*func_glWindowPos2fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
643 void (*func_glWindowPos2iARB)( GLint, GLint ) = (void *) 0xdeadbeef;
644 void (*func_glWindowPos2iMESA)( GLint, GLint ) = (void *) 0xdeadbeef;
645 void (*func_glWindowPos2ivARB)( GLint* ) = (void *) 0xdeadbeef;
646 void (*func_glWindowPos2ivMESA)( GLint* ) = (void *) 0xdeadbeef;
647 void (*func_glWindowPos2sARB)( GLshort, GLshort ) = (void *) 0xdeadbeef;
648 void (*func_glWindowPos2sMESA)( GLshort, GLshort ) = (void *) 0xdeadbeef;
649 void (*func_glWindowPos2svARB)( GLshort* ) = (void *) 0xdeadbeef;
650 void (*func_glWindowPos2svMESA)( GLshort* ) = (void *) 0xdeadbeef;
651 void (*func_glWindowPos3dARB)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
652 void (*func_glWindowPos3dMESA)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
653 void (*func_glWindowPos3dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
654 void (*func_glWindowPos3dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
655 void (*func_glWindowPos3fARB)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
656 void (*func_glWindowPos3fMESA)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
657 void (*func_glWindowPos3fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
658 void (*func_glWindowPos3fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
659 void (*func_glWindowPos3iARB)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
660 void (*func_glWindowPos3iMESA)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
661 void (*func_glWindowPos3ivARB)( GLint* ) = (void *) 0xdeadbeef;
662 void (*func_glWindowPos3ivMESA)( GLint* ) = (void *) 0xdeadbeef;
663 void (*func_glWindowPos3sARB)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
664 void (*func_glWindowPos3sMESA)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
665 void (*func_glWindowPos3svARB)( GLshort* ) = (void *) 0xdeadbeef;
666 void (*func_glWindowPos3svMESA)( GLshort* ) = (void *) 0xdeadbeef;
667 void (*func_glWindowPos4dMESA)( GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
668 void (*func_glWindowPos4dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
669 void (*func_glWindowPos4fMESA)( GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
670 void (*func_glWindowPos4fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
671 void (*func_glWindowPos4iMESA)( GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
672 void (*func_glWindowPos4ivMESA)( GLint* ) = (void *) 0xdeadbeef;
673 void (*func_glWindowPos4sMESA)( GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
674 void (*func_glWindowPos4svMESA)( GLshort* ) = (void *) 0xdeadbeef;
675 void (*func_glWriteMaskEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
676 void * (*func_wglAllocateMemoryNV)( GLsizei, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
677 void (*func_wglFreeMemoryNV)( GLvoid * ) = (void *) 0xdeadbeef;
680 /* The function prototypes */
681 void WINAPI wine_glActiveTexture( GLenum );
682 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint );
683 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
684 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
685 void WINAPI wine_glApplyTextureEXT( GLenum );
686 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei, GLuint*, GLboolean* );
687 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei, GLuint*, GLboolean* );
688 void WINAPI wine_glArrayElementEXT( GLint );
689 void WINAPI wine_glArrayObjectATI( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint );
690 void WINAPI wine_glAsyncMarkerSGIX( GLuint );
691 void WINAPI wine_glBeginFragmentShaderATI( );
692 void WINAPI wine_glBeginOcclusionQueryNV( GLuint );
693 void WINAPI wine_glBeginVertexShaderEXT( );
694 void WINAPI wine_glBindFragmentShaderATI( GLuint );
695 GLuint WINAPI wine_glBindLightParameterEXT( GLenum, GLenum );
696 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum, GLenum );
697 GLuint WINAPI wine_glBindParameterEXT( GLenum );
698 void WINAPI wine_glBindProgramNV( GLenum, GLuint );
699 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum, GLenum, GLenum );
700 void WINAPI wine_glBindTextureEXT( GLenum, GLuint );
701 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum, GLenum );
702 void WINAPI wine_glBindVertexShaderEXT( GLuint );
703 void WINAPI wine_glBinormal3bEXT( GLbyte, GLbyte, GLbyte );
704 void WINAPI wine_glBinormal3bvEXT( GLbyte* );
705 void WINAPI wine_glBinormal3dEXT( GLdouble, GLdouble, GLdouble );
706 void WINAPI wine_glBinormal3dvEXT( GLdouble* );
707 void WINAPI wine_glBinormal3fEXT( GLfloat, GLfloat, GLfloat );
708 void WINAPI wine_glBinormal3fvEXT( GLfloat* );
709 void WINAPI wine_glBinormal3iEXT( GLint, GLint, GLint );
710 void WINAPI wine_glBinormal3ivEXT( GLint* );
711 void WINAPI wine_glBinormal3sEXT( GLshort, GLshort, GLshort );
712 void WINAPI wine_glBinormal3svEXT( GLshort* );
713 void WINAPI wine_glBinormalPointerEXT( GLenum, GLsizei, GLvoid* );
714 void WINAPI wine_glBlendColorEXT( GLclampf, GLclampf, GLclampf, GLclampf );
715 void WINAPI wine_glBlendEquationEXT( GLenum );
716 void WINAPI wine_glBlendFuncSeparateEXT( GLenum, GLenum, GLenum, GLenum );
717 void WINAPI wine_glBlendFuncSeparateINGR( GLenum, GLenum, GLenum, GLenum );
718 void WINAPI wine_glClientActiveTexture( GLenum );
719 void WINAPI wine_glClientActiveVertexStreamATI( GLenum );
720 void WINAPI wine_glColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
721 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat*, GLfloat* );
722 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
723 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
724 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat );
725 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte*, GLfloat* );
726 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
727 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte*, GLfloat* );
728 void WINAPI wine_glColorFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
729 void WINAPI wine_glColorFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
730 void WINAPI wine_glColorFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
731 void WINAPI wine_glColorPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
732 void WINAPI wine_glColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
733 void WINAPI wine_glColorPointervINTEL( GLint, GLenum, GLvoid** );
734 void WINAPI wine_glColorSubTableEXT( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
735 void WINAPI wine_glColorTableEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
736 void WINAPI wine_glColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
737 void WINAPI wine_glColorTableParameterivSGI( GLenum, GLenum, GLint* );
738 void WINAPI wine_glColorTableSGI( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
739 void WINAPI wine_glCombinerInputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum );
740 void WINAPI wine_glCombinerOutputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean );
741 void WINAPI wine_glCombinerParameterfNV( GLenum, GLfloat );
742 void WINAPI wine_glCombinerParameterfvNV( GLenum, GLfloat* );
743 void WINAPI wine_glCombinerParameteriNV( GLenum, GLint );
744 void WINAPI wine_glCombinerParameterivNV( GLenum, GLint* );
745 void WINAPI wine_glCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
746 void WINAPI wine_glCompressedTexImage1D( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
747 void WINAPI wine_glCompressedTexImage1DARB( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
748 void WINAPI wine_glCompressedTexImage2D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
749 void WINAPI wine_glCompressedTexImage2DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
750 void WINAPI wine_glCompressedTexImage3D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
751 void WINAPI wine_glCompressedTexImage3DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
752 void WINAPI wine_glCompressedTexSubImage1D( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
753 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
754 void WINAPI wine_glCompressedTexSubImage2D( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
755 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
756 void WINAPI wine_glCompressedTexSubImage3D( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
757 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
758 void WINAPI wine_glConvolutionFilter1DEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
759 void WINAPI wine_glConvolutionFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
760 void WINAPI wine_glConvolutionParameterfEXT( GLenum, GLenum, GLfloat );
761 void WINAPI wine_glConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
762 void WINAPI wine_glConvolutionParameteriEXT( GLenum, GLenum, GLint );
763 void WINAPI wine_glConvolutionParameterivEXT( GLenum, GLenum, GLint* );
764 void WINAPI wine_glCopyColorSubTableEXT( GLenum, GLsizei, GLint, GLint, GLsizei );
765 void WINAPI wine_glCopyColorTableSGI( GLenum, GLenum, GLint, GLint, GLsizei );
766 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum, GLenum, GLint, GLint, GLsizei );
767 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei );
768 void WINAPI wine_glCopyTexImage1DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint );
769 void WINAPI wine_glCopyTexImage2DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint );
770 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei );
771 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
772 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
773 void WINAPI wine_glCullParameterdvEXT( GLenum, GLdouble* );
774 void WINAPI wine_glCullParameterfvEXT( GLenum, GLfloat* );
775 void WINAPI wine_glCurrentPaletteMatrixARB( GLint );
776 void WINAPI wine_glDeformSGIX( GLint );
777 void WINAPI wine_glDeformationMap3dSGIX( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* );
778 void WINAPI wine_glDeformationMap3fSGIX( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* );
779 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint, GLsizei );
780 void WINAPI wine_glDeleteFencesNV( GLsizei, GLuint* );
781 void WINAPI wine_glDeleteFragmentShaderATI( GLuint );
782 void WINAPI wine_glDeleteObjectBufferATI( GLuint );
783 void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei, GLuint* );
784 void WINAPI wine_glDeleteProgramsNV( GLsizei, GLuint* );
785 void WINAPI wine_glDeleteTexturesEXT( GLsizei, GLuint* );
786 void WINAPI wine_glDeleteVertexShaderEXT( GLuint );
787 void WINAPI wine_glDetailTexFuncSGIS( GLenum, GLsizei, GLfloat* );
788 void WINAPI wine_glDisableVariantClientStateEXT( GLuint );
789 void WINAPI wine_glDrawArraysEXT( GLenum, GLint, GLsizei );
790 void WINAPI wine_glDrawElementArrayATI( GLenum, GLsizei );
791 void WINAPI wine_glDrawMeshArraysSUN( GLenum, GLint, GLsizei, GLsizei );
792 void WINAPI wine_glDrawRangeElementArrayATI( GLenum, GLuint, GLuint, GLsizei );
793 void WINAPI wine_glDrawRangeElementsEXT( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* );
794 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei, GLsizei, GLboolean* );
795 void WINAPI wine_glEdgeFlagPointerListIBM( GLint, GLboolean**, GLint );
796 void WINAPI wine_glElementPointerATI( GLenum, GLvoid* );
797 void WINAPI wine_glEnableVariantClientStateEXT( GLuint );
798 void WINAPI wine_glEndFragmentShaderATI( );
799 void WINAPI wine_glEndOcclusionQueryNV( );
800 void WINAPI wine_glEndVertexShaderEXT( );
801 void WINAPI wine_glEvalMapsNV( GLenum, GLenum );
802 void WINAPI wine_glExecuteProgramNV( GLenum, GLuint, GLfloat* );
803 void WINAPI wine_glExtractComponentEXT( GLuint, GLuint, GLuint );
804 void WINAPI wine_glFinalCombinerInputNV( GLenum, GLenum, GLenum, GLenum );
805 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* );
806 void WINAPI wine_glFinishFenceNV( GLuint );
807 void WINAPI wine_glFinishTextureSUNX( );
808 void WINAPI wine_glFlushRasterSGIX( );
809 void WINAPI wine_glFlushVertexArrayRangeNV( );
810 void WINAPI wine_glFogCoordPointerEXT( GLenum, GLsizei, GLvoid* );
811 void WINAPI wine_glFogCoordPointerListIBM( GLenum, GLint, GLvoid**, GLint );
812 void WINAPI wine_glFogCoorddEXT( GLdouble );
813 void WINAPI wine_glFogCoorddvEXT( GLdouble* );
814 void WINAPI wine_glFogCoordfEXT( GLfloat );
815 void WINAPI wine_glFogCoordfvEXT( GLfloat* );
816 void WINAPI wine_glFogFuncSGIS( GLsizei, GLfloat* );
817 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum, GLenum );
818 void WINAPI wine_glFragmentLightModelfSGIX( GLenum, GLfloat );
819 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum, GLfloat* );
820 void WINAPI wine_glFragmentLightModeliSGIX( GLenum, GLint );
821 void WINAPI wine_glFragmentLightModelivSGIX( GLenum, GLint* );
822 void WINAPI wine_glFragmentLightfSGIX( GLenum, GLenum, GLfloat );
823 void WINAPI wine_glFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
824 void WINAPI wine_glFragmentLightiSGIX( GLenum, GLenum, GLint );
825 void WINAPI wine_glFragmentLightivSGIX( GLenum, GLenum, GLint* );
826 void WINAPI wine_glFragmentMaterialfSGIX( GLenum, GLenum, GLfloat );
827 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
828 void WINAPI wine_glFragmentMaterialiSGIX( GLenum, GLenum, GLint );
829 void WINAPI wine_glFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
830 void WINAPI wine_glFrameZoomSGIX( GLint );
831 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei );
832 void WINAPI wine_glGenFencesNV( GLsizei, GLuint* );
833 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint );
834 void WINAPI wine_glGenOcclusionQueriesNV( GLsizei, GLuint* );
835 void WINAPI wine_glGenProgramsNV( GLsizei, GLuint* );
836 GLuint WINAPI wine_glGenSymbolsEXT( GLenum, GLenum, GLenum, GLuint );
837 void WINAPI wine_glGenTexturesEXT( GLsizei, GLuint* );
838 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint );
839 void WINAPI wine_glGetArrayObjectfvATI( GLenum, GLenum, GLfloat* );
840 void WINAPI wine_glGetArrayObjectivATI( GLenum, GLenum, GLint* );
841 void WINAPI wine_glGetColorTableEXT( GLenum, GLenum, GLenum, GLvoid* );
842 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum, GLenum, GLfloat* );
843 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
844 void WINAPI wine_glGetColorTableParameterivEXT( GLenum, GLenum, GLint* );
845 void WINAPI wine_glGetColorTableParameterivSGI( GLenum, GLenum, GLint* );
846 void WINAPI wine_glGetColorTableSGI( GLenum, GLenum, GLenum, GLvoid* );
847 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum, GLenum, GLenum, GLenum, GLfloat* );
848 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum, GLenum, GLenum, GLenum, GLint* );
849 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum, GLenum, GLenum, GLfloat* );
850 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum, GLenum, GLenum, GLint* );
851 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
852 void WINAPI wine_glGetCompressedTexImage( GLenum, GLint, void* );
853 void WINAPI wine_glGetCompressedTexImageARB( GLenum, GLint, void* );
854 void WINAPI wine_glGetConvolutionFilterEXT( GLenum, GLenum, GLenum, GLvoid* );
855 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
856 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum, GLenum, GLint* );
857 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum, GLfloat* );
858 void WINAPI wine_glGetFenceivNV( GLuint, GLenum, GLint* );
859 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum, GLenum, GLfloat* );
860 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum, GLenum, GLint* );
861 void WINAPI wine_glGetFogFuncSGIS( GLfloat* );
862 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
863 void WINAPI wine_glGetFragmentLightivSGIX( GLenum, GLenum, GLint* );
864 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
865 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
866 void WINAPI wine_glGetHistogramEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
867 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum, GLenum, GLfloat* );
868 void WINAPI wine_glGetHistogramParameterivEXT( GLenum, GLenum, GLint* );
869 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
870 void WINAPI wine_glGetImageTransformParameterivHP( GLenum, GLenum, GLint* );
871 GLint WINAPI wine_glGetInstrumentsSGIX( );
872 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint, GLenum, GLboolean* );
873 void WINAPI wine_glGetInvariantFloatvEXT( GLuint, GLenum, GLfloat* );
874 void WINAPI wine_glGetInvariantIntegervEXT( GLuint, GLenum, GLint* );
875 void WINAPI wine_glGetListParameterfvSGIX( GLuint, GLenum, GLfloat* );
876 void WINAPI wine_glGetListParameterivSGIX( GLuint, GLenum, GLint* );
877 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint, GLenum, GLboolean* );
878 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint, GLenum, GLfloat* );
879 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint, GLenum, GLint* );
880 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
881 void WINAPI wine_glGetMapAttribParameterivNV( GLenum, GLuint, GLenum, GLint* );
882 void WINAPI wine_glGetMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* );
883 void WINAPI wine_glGetMapParameterfvNV( GLenum, GLenum, GLfloat* );
884 void WINAPI wine_glGetMapParameterivNV( GLenum, GLenum, GLint* );
885 void WINAPI wine_glGetMinmaxEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
886 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum, GLenum, GLfloat* );
887 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum, GLenum, GLint* );
888 void WINAPI wine_glGetObjectBufferfvATI( GLuint, GLenum, GLfloat* );
889 void WINAPI wine_glGetObjectBufferivATI( GLuint, GLenum, GLint* );
890 void WINAPI wine_glGetOcclusionQueryivNV( GLuint, GLenum, GLint* );
891 void WINAPI wine_glGetOcclusionQueryuivNV( GLuint, GLenum, GLuint* );
892 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
893 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum, GLint* );
894 void WINAPI wine_glGetPointervEXT( GLenum, GLvoid** );
895 void WINAPI wine_glGetProgramParameterdvNV( GLenum, GLuint, GLenum, GLdouble* );
896 void WINAPI wine_glGetProgramParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
897 void WINAPI wine_glGetProgramStringNV( GLuint, GLenum, GLubyte* );
898 void WINAPI wine_glGetProgramivNV( GLuint, GLenum, GLint* );
899 void WINAPI wine_glGetSeparableFilterEXT( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* );
900 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum, GLfloat* );
901 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum, GLfloat* );
902 void WINAPI wine_glGetTexBumpParameterivATI( GLenum, GLint* );
903 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum, GLenum, GLfloat* );
904 void WINAPI wine_glGetTrackMatrixivNV( GLenum, GLuint, GLenum, GLint* );
905 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint, GLenum, GLfloat* );
906 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint, GLenum, GLint* );
907 void WINAPI wine_glGetVariantBooleanvEXT( GLuint, GLenum, GLboolean* );
908 void WINAPI wine_glGetVariantFloatvEXT( GLuint, GLenum, GLfloat* );
909 void WINAPI wine_glGetVariantIntegervEXT( GLuint, GLenum, GLint* );
910 void WINAPI wine_glGetVariantPointervEXT( GLuint, GLenum, GLvoid** );
911 void WINAPI wine_glGetVertexAttribPointervNV( GLuint, GLenum, GLvoid** );
912 void WINAPI wine_glGetVertexAttribdvNV( GLuint, GLenum, GLdouble* );
913 void WINAPI wine_glGetVertexAttribfvNV( GLuint, GLenum, GLfloat* );
914 void WINAPI wine_glGetVertexAttribivNV( GLuint, GLenum, GLint* );
915 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte );
916 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble );
917 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat );
918 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint );
919 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort );
920 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte );
921 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint );
922 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort );
923 void WINAPI wine_glHintPGI( GLenum, GLint );
924 void WINAPI wine_glHistogramEXT( GLenum, GLsizei, GLenum, GLboolean );
925 void WINAPI wine_glIglooInterfaceSGIX( GLint, GLint* );
926 void WINAPI wine_glImageTransformParameterfHP( GLenum, GLenum, GLfloat );
927 void WINAPI wine_glImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
928 void WINAPI wine_glImageTransformParameteriHP( GLenum, GLenum, GLint );
929 void WINAPI wine_glImageTransformParameterivHP( GLenum, GLenum, GLint* );
930 void WINAPI wine_glIndexFuncEXT( GLenum, GLclampf );
931 void WINAPI wine_glIndexMaterialEXT( GLenum, GLenum );
932 void WINAPI wine_glIndexPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
933 void WINAPI wine_glIndexPointerListIBM( GLenum, GLint, GLvoid**, GLint );
934 void WINAPI wine_glInsertComponentEXT( GLuint, GLuint, GLuint );
935 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei, GLint* );
936 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint );
937 GLboolean WINAPI wine_glIsFenceNV( GLuint );
938 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint );
939 GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint );
940 GLboolean WINAPI wine_glIsProgramNV( GLuint );
941 GLboolean WINAPI wine_glIsTextureEXT( GLuint );
942 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint, GLenum );
943 void WINAPI wine_glLightEnviSGIX( GLenum, GLint );
944 void WINAPI wine_glListParameterfSGIX( GLuint, GLenum, GLfloat );
945 void WINAPI wine_glListParameterfvSGIX( GLuint, GLenum, GLfloat* );
946 void WINAPI wine_glListParameteriSGIX( GLuint, GLenum, GLint );
947 void WINAPI wine_glListParameterivSGIX( GLuint, GLenum, GLint* );
948 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint );
949 void WINAPI wine_glLoadProgramNV( GLenum, GLuint, GLsizei, GLubyte* );
950 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* );
951 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* );
952 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* );
953 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* );
954 void WINAPI wine_glLockArraysEXT( GLint, GLsizei );
955 void WINAPI wine_glMTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
956 void WINAPI wine_glMTexCoord2fvSGIS( GLenum, GLfloat * );
957 void WINAPI wine_glMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* );
958 void WINAPI wine_glMapParameterfvNV( GLenum, GLenum, GLfloat* );
959 void WINAPI wine_glMapParameterivNV( GLenum, GLenum, GLint* );
960 void WINAPI wine_glMatrixIndexPointerARB( GLint, GLenum, GLsizei, GLvoid* );
961 void WINAPI wine_glMatrixIndexubvARB( GLint, GLubyte* );
962 void WINAPI wine_glMatrixIndexuivARB( GLint, GLuint* );
963 void WINAPI wine_glMatrixIndexusvARB( GLint, GLushort* );
964 void WINAPI wine_glMinmaxEXT( GLenum, GLenum, GLboolean );
965 void WINAPI wine_glMultTransposeMatrixd( GLdouble* );
966 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* );
967 void WINAPI wine_glMultTransposeMatrixf( GLfloat* );
968 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* );
969 void WINAPI wine_glMultiDrawArraysEXT( GLenum, GLint*, GLsizei*, GLsizei );
970 void WINAPI wine_glMultiDrawElementsEXT( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
971 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum, GLint*, GLsizei*, GLsizei, GLint );
972 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint );
973 void WINAPI wine_glMultiTexCoord1d( GLenum, GLdouble );
974 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum, GLdouble );
975 void WINAPI wine_glMultiTexCoord1dv( GLenum, GLdouble* );
976 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum, GLdouble * );
977 void WINAPI wine_glMultiTexCoord1f( GLenum, GLfloat );
978 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum, GLfloat );
979 void WINAPI wine_glMultiTexCoord1fv( GLenum, GLfloat* );
980 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum, const GLfloat * );
981 void WINAPI wine_glMultiTexCoord1i( GLenum, GLint );
982 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum, GLint );
983 void WINAPI wine_glMultiTexCoord1iv( GLenum, GLint* );
984 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum, GLint * );
985 void WINAPI wine_glMultiTexCoord1s( GLenum, GLshort );
986 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum, GLshort );
987 void WINAPI wine_glMultiTexCoord1sv( GLenum, GLshort* );
988 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum, GLshort * );
989 void WINAPI wine_glMultiTexCoord2d( GLenum, GLdouble, GLdouble );
990 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum, GLdouble, GLdouble );
991 void WINAPI wine_glMultiTexCoord2dv( GLenum, GLdouble* );
992 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum, GLdouble * );
993 void WINAPI wine_glMultiTexCoord2f( GLenum, GLfloat, GLfloat );
994 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
995 void WINAPI wine_glMultiTexCoord2fv( GLenum, GLfloat* );
996 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum, GLfloat * );
997 void WINAPI wine_glMultiTexCoord2i( GLenum, GLint, GLint );
998 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum, GLint, GLint );
999 void WINAPI wine_glMultiTexCoord2iv( GLenum, GLint* );
1000 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum, GLint * );
1001 void WINAPI wine_glMultiTexCoord2s( GLenum, GLshort, GLshort );
1002 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum, GLshort, GLshort );
1003 void WINAPI wine_glMultiTexCoord2sv( GLenum, GLshort* );
1004 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum, GLshort * );
1005 void WINAPI wine_glMultiTexCoord3d( GLenum, GLdouble, GLdouble, GLdouble );
1006 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum, GLdouble, GLdouble, GLdouble );
1007 void WINAPI wine_glMultiTexCoord3dv( GLenum, GLdouble* );
1008 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum, GLdouble * );
1009 void WINAPI wine_glMultiTexCoord3f( GLenum, GLfloat, GLfloat, GLfloat );
1010 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum, GLfloat, GLfloat, GLfloat );
1011 void WINAPI wine_glMultiTexCoord3fv( GLenum, GLfloat* );
1012 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum, GLfloat * );
1013 void WINAPI wine_glMultiTexCoord3i( GLenum, GLint, GLint, GLint );
1014 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum, GLint, GLint, GLint );
1015 void WINAPI wine_glMultiTexCoord3iv( GLenum, GLint* );
1016 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum, GLint * );
1017 void WINAPI wine_glMultiTexCoord3s( GLenum, GLshort, GLshort, GLshort );
1018 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum, GLshort, GLshort, GLshort );
1019 void WINAPI wine_glMultiTexCoord3sv( GLenum, GLshort* );
1020 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum, GLshort * );
1021 void WINAPI wine_glMultiTexCoord4d( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1022 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1023 void WINAPI wine_glMultiTexCoord4dv( GLenum, GLdouble* );
1024 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum, GLdouble * );
1025 void WINAPI wine_glMultiTexCoord4f( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1026 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1027 void WINAPI wine_glMultiTexCoord4fv( GLenum, GLfloat* );
1028 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum, GLfloat * );
1029 void WINAPI wine_glMultiTexCoord4i( GLenum, GLint, GLint, GLint, GLint );
1030 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum, GLint, GLint, GLint, GLint );
1031 void WINAPI wine_glMultiTexCoord4iv( GLenum, GLint* );
1032 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum, GLint * );
1033 void WINAPI wine_glMultiTexCoord4s( GLenum, GLshort, GLshort, GLshort, GLshort );
1034 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum, GLshort, GLshort, GLshort, GLshort );
1035 void WINAPI wine_glMultiTexCoord4sv( GLenum, GLshort* );
1036 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum, GLshort * );
1037 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum, GLint, GLenum, GLsizei, GLvoid * );
1038 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei, GLvoid*, GLenum );
1039 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1040 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat*, GLfloat* );
1041 void WINAPI wine_glNormalPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
1042 void WINAPI wine_glNormalPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1043 void WINAPI wine_glNormalPointervINTEL( GLenum, GLvoid** );
1044 void WINAPI wine_glNormalStream3bATI( GLenum, GLbyte, GLbyte, GLbyte );
1045 void WINAPI wine_glNormalStream3bvATI( GLenum, GLbyte* );
1046 void WINAPI wine_glNormalStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1047 void WINAPI wine_glNormalStream3dvATI( GLenum, GLdouble* );
1048 void WINAPI wine_glNormalStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1049 void WINAPI wine_glNormalStream3fvATI( GLenum, GLfloat* );
1050 void WINAPI wine_glNormalStream3iATI( GLenum, GLint, GLint, GLint );
1051 void WINAPI wine_glNormalStream3ivATI( GLenum, GLint* );
1052 void WINAPI wine_glNormalStream3sATI( GLenum, GLshort, GLshort, GLshort );
1053 void WINAPI wine_glNormalStream3svATI( GLenum, GLshort* );
1054 void WINAPI wine_glPNTrianglesfATI( GLenum, GLfloat );
1055 void WINAPI wine_glPNTrianglesiATI( GLenum, GLint );
1056 void WINAPI wine_glPassTexCoordATI( GLuint, GLuint, GLenum );
1057 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum, GLfloat );
1058 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
1059 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum, GLint );
1060 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum, GLint* );
1061 void WINAPI wine_glPixelTexGenSGIX( GLenum );
1062 void WINAPI wine_glPixelTransformParameterfEXT( GLenum, GLenum, GLfloat );
1063 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum, GLenum, GLfloat* );
1064 void WINAPI wine_glPixelTransformParameteriEXT( GLenum, GLenum, GLint );
1065 void WINAPI wine_glPixelTransformParameterivEXT( GLenum, GLenum, GLint* );
1066 void WINAPI wine_glPointParameterfARB( GLenum, GLfloat );
1067 void WINAPI wine_glPointParameterfEXT( GLenum, GLfloat );
1068 void WINAPI wine_glPointParameterfSGIS( GLenum, GLfloat );
1069 void WINAPI wine_glPointParameterfvARB( GLenum, GLfloat* );
1070 void WINAPI wine_glPointParameterfvEXT( GLenum, GLfloat* );
1071 void WINAPI wine_glPointParameterfvSGIS( GLenum, GLfloat* );
1072 void WINAPI wine_glPointParameteriNV( GLenum, GLint );
1073 void WINAPI wine_glPointParameterivNV( GLenum, GLint* );
1074 GLint WINAPI wine_glPollAsyncSGIX( GLuint* );
1075 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* );
1076 void WINAPI wine_glPolygonOffsetEXT( GLfloat, GLfloat );
1077 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei, GLuint*, GLclampf* );
1078 void WINAPI wine_glProgramParameter4dNV( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1079 void WINAPI wine_glProgramParameter4dvNV( GLenum, GLuint, GLdouble* );
1080 void WINAPI wine_glProgramParameter4fNV( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1081 void WINAPI wine_glProgramParameter4fvNV( GLenum, GLuint, GLfloat* );
1082 void WINAPI wine_glProgramParameters4dvNV( GLenum, GLuint, GLuint, GLdouble* );
1083 void WINAPI wine_glProgramParameters4fvNV( GLenum, GLuint, GLuint, GLfloat* );
1084 void WINAPI wine_glReadInstrumentsSGIX( GLint );
1085 void WINAPI wine_glReferencePlaneSGIX( GLdouble* );
1086 void WINAPI wine_glReplacementCodePointerSUN( GLenum, GLsizei, GLvoid** );
1087 void WINAPI wine_glReplacementCodeubSUN( GLubyte );
1088 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* );
1089 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1090 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1091 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1092 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat* );
1093 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1094 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint*, GLubyte*, GLfloat* );
1095 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1096 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1097 void WINAPI wine_glReplacementCodeuiSUN( GLuint );
1098 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1099 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1100 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1101 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat* );
1102 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1103 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1104 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat );
1105 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint*, GLfloat* );
1106 void WINAPI wine_glReplacementCodeuivSUN( GLuint* );
1107 void WINAPI wine_glReplacementCodeusSUN( GLushort );
1108 void WINAPI wine_glReplacementCodeusvSUN( GLushort* );
1109 void WINAPI wine_glRequestResidentProgramsNV( GLsizei, GLuint* );
1110 void WINAPI wine_glResetHistogramEXT( GLenum );
1111 void WINAPI wine_glResetMinmaxEXT( GLenum );
1112 void WINAPI wine_glResizeBuffersMESA( );
1113 void WINAPI wine_glSampleCoverage( GLclampf, GLboolean );
1114 void WINAPI wine_glSampleCoverageARB( GLclampf, GLboolean );
1115 void WINAPI wine_glSampleMapATI( GLuint, GLuint, GLenum );
1116 void WINAPI wine_glSampleMaskEXT( GLclampf, GLboolean );
1117 void WINAPI wine_glSampleMaskSGIS( GLclampf, GLboolean );
1118 void WINAPI wine_glSamplePatternEXT( GLenum );
1119 void WINAPI wine_glSamplePatternSGIS( GLenum );
1120 void WINAPI wine_glSecondaryColor3bEXT( GLbyte, GLbyte, GLbyte );
1121 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* );
1122 void WINAPI wine_glSecondaryColor3dEXT( GLdouble, GLdouble, GLdouble );
1123 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* );
1124 void WINAPI wine_glSecondaryColor3fEXT( GLfloat, GLfloat, GLfloat );
1125 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* );
1126 void WINAPI wine_glSecondaryColor3iEXT( GLint, GLint, GLint );
1127 void WINAPI wine_glSecondaryColor3ivEXT( GLint* );
1128 void WINAPI wine_glSecondaryColor3sEXT( GLshort, GLshort, GLshort );
1129 void WINAPI wine_glSecondaryColor3svEXT( GLshort* );
1130 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte, GLubyte, GLubyte );
1131 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* );
1132 void WINAPI wine_glSecondaryColor3uiEXT( GLuint, GLuint, GLuint );
1133 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* );
1134 void WINAPI wine_glSecondaryColor3usEXT( GLushort, GLushort, GLushort );
1135 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* );
1136 void WINAPI wine_glSecondaryColorPointerEXT( GLint, GLenum, GLsizei, GLvoid* );
1137 void WINAPI wine_glSecondaryColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1138 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum );
1139 void WINAPI wine_glSelectTextureSGIS( GLenum );
1140 void WINAPI wine_glSeparableFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* );
1141 void WINAPI wine_glSetFenceNV( GLuint, GLenum );
1142 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint, GLfloat* );
1143 void WINAPI wine_glSetInvariantEXT( GLuint, GLenum, void* );
1144 void WINAPI wine_glSetLocalConstantEXT( GLuint, GLenum, void* );
1145 void WINAPI wine_glShaderOp1EXT( GLenum, GLuint, GLuint );
1146 void WINAPI wine_glShaderOp2EXT( GLenum, GLuint, GLuint, GLuint );
1147 void WINAPI wine_glShaderOp3EXT( GLenum, GLuint, GLuint, GLuint, GLuint );
1148 void WINAPI wine_glSharpenTexFuncSGIS( GLenum, GLsizei, GLfloat* );
1149 void WINAPI wine_glSpriteParameterfSGIX( GLenum, GLfloat );
1150 void WINAPI wine_glSpriteParameterfvSGIX( GLenum, GLfloat* );
1151 void WINAPI wine_glSpriteParameteriSGIX( GLenum, GLint );
1152 void WINAPI wine_glSpriteParameterivSGIX( GLenum, GLint* );
1153 void WINAPI wine_glStartInstrumentsSGIX( );
1154 void WINAPI wine_glStopInstrumentsSGIX( GLint );
1155 void WINAPI wine_glSwizzleEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1156 void WINAPI wine_glTagSampleBufferSGIX( );
1157 void WINAPI wine_glTangent3bEXT( GLbyte, GLbyte, GLbyte );
1158 void WINAPI wine_glTangent3bvEXT( GLbyte* );
1159 void WINAPI wine_glTangent3dEXT( GLdouble, GLdouble, GLdouble );
1160 void WINAPI wine_glTangent3dvEXT( GLdouble* );
1161 void WINAPI wine_glTangent3fEXT( GLfloat, GLfloat, GLfloat );
1162 void WINAPI wine_glTangent3fvEXT( GLfloat* );
1163 void WINAPI wine_glTangent3iEXT( GLint, GLint, GLint );
1164 void WINAPI wine_glTangent3ivEXT( GLint* );
1165 void WINAPI wine_glTangent3sEXT( GLshort, GLshort, GLshort );
1166 void WINAPI wine_glTangent3svEXT( GLshort* );
1167 void WINAPI wine_glTangentPointerEXT( GLenum, GLsizei, GLvoid* );
1168 void WINAPI wine_glTbufferMask3DFX( GLuint );
1169 GLboolean WINAPI wine_glTestFenceNV( GLuint );
1170 void WINAPI wine_glTexBumpParameterfvATI( GLenum, GLfloat* );
1171 void WINAPI wine_glTexBumpParameterivATI( GLenum, GLint* );
1172 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1173 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1174 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1175 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1176 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1177 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat*, GLubyte*, GLfloat* );
1178 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1179 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1180 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1181 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat*, GLfloat* );
1182 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1183 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1184 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1185 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat*, GLfloat* );
1186 void WINAPI wine_glTexCoordPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1187 void WINAPI wine_glTexCoordPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1188 void WINAPI wine_glTexCoordPointervINTEL( GLint, GLenum, GLvoid** );
1189 void WINAPI wine_glTexFilterFuncSGIS( GLenum, GLenum, GLsizei, GLfloat* );
1190 void WINAPI wine_glTexImage3DEXT( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1191 void WINAPI wine_glTexImage4DSGIS( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1192 void WINAPI wine_glTexSubImage1DEXT( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* );
1193 void WINAPI wine_glTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1194 void WINAPI wine_glTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1195 void WINAPI wine_glTexSubImage4DSGIS( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1196 void WINAPI wine_glTextureColorMaskSGIS( GLboolean, GLboolean, GLboolean, GLboolean );
1197 void WINAPI wine_glTextureLightEXT( GLenum );
1198 void WINAPI wine_glTextureMaterialEXT( GLenum, GLenum );
1199 void WINAPI wine_glTextureNormalEXT( GLenum );
1200 void WINAPI wine_glTrackMatrixNV( GLenum, GLuint, GLenum, GLenum );
1201 void WINAPI wine_glUnlockArraysEXT( );
1202 void WINAPI wine_glUpdateObjectBufferATI( GLuint, GLuint, GLsizei, GLvoid*, GLenum );
1203 void WINAPI wine_glVariantArrayObjectATI( GLuint, GLenum, GLsizei, GLuint, GLuint );
1204 void WINAPI wine_glVariantPointerEXT( GLuint, GLenum, GLuint, void* );
1205 void WINAPI wine_glVariantbvEXT( GLuint, GLbyte* );
1206 void WINAPI wine_glVariantdvEXT( GLuint, GLdouble* );
1207 void WINAPI wine_glVariantfvEXT( GLuint, GLfloat* );
1208 void WINAPI wine_glVariantivEXT( GLuint, GLint* );
1209 void WINAPI wine_glVariantsvEXT( GLuint, GLshort* );
1210 void WINAPI wine_glVariantubvEXT( GLuint, GLubyte* );
1211 void WINAPI wine_glVariantuivEXT( GLuint, GLuint* );
1212 void WINAPI wine_glVariantusvEXT( GLuint, GLushort* );
1213 void WINAPI wine_glVertexArrayRangeNV( GLsizei, GLvoid* );
1214 void WINAPI wine_glVertexAttrib1dNV( GLuint, GLdouble );
1215 void WINAPI wine_glVertexAttrib1dvNV( GLuint, GLdouble* );
1216 void WINAPI wine_glVertexAttrib1fNV( GLuint, GLfloat );
1217 void WINAPI wine_glVertexAttrib1fvNV( GLuint, GLfloat* );
1218 void WINAPI wine_glVertexAttrib1sNV( GLuint, GLshort );
1219 void WINAPI wine_glVertexAttrib1svNV( GLuint, GLshort* );
1220 void WINAPI wine_glVertexAttrib2dNV( GLuint, GLdouble, GLdouble );
1221 void WINAPI wine_glVertexAttrib2dvNV( GLuint, GLdouble* );
1222 void WINAPI wine_glVertexAttrib2fNV( GLuint, GLfloat, GLfloat );
1223 void WINAPI wine_glVertexAttrib2fvNV( GLuint, GLfloat* );
1224 void WINAPI wine_glVertexAttrib2sNV( GLuint, GLshort, GLshort );
1225 void WINAPI wine_glVertexAttrib2svNV( GLuint, GLshort* );
1226 void WINAPI wine_glVertexAttrib3dNV( GLuint, GLdouble, GLdouble, GLdouble );
1227 void WINAPI wine_glVertexAttrib3dvNV( GLuint, GLdouble* );
1228 void WINAPI wine_glVertexAttrib3fNV( GLuint, GLfloat, GLfloat, GLfloat );
1229 void WINAPI wine_glVertexAttrib3fvNV( GLuint, GLfloat* );
1230 void WINAPI wine_glVertexAttrib3sNV( GLuint, GLshort, GLshort, GLshort );
1231 void WINAPI wine_glVertexAttrib3svNV( GLuint, GLshort* );
1232 void WINAPI wine_glVertexAttrib4dNV( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1233 void WINAPI wine_glVertexAttrib4dvNV( GLuint, GLdouble* );
1234 void WINAPI wine_glVertexAttrib4fNV( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1235 void WINAPI wine_glVertexAttrib4fvNV( GLuint, GLfloat* );
1236 void WINAPI wine_glVertexAttrib4sNV( GLuint, GLshort, GLshort, GLshort, GLshort );
1237 void WINAPI wine_glVertexAttrib4svNV( GLuint, GLshort* );
1238 void WINAPI wine_glVertexAttrib4ubNV( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
1239 void WINAPI wine_glVertexAttrib4ubvNV( GLuint, GLubyte* );
1240 void WINAPI wine_glVertexAttribPointerNV( GLuint, GLint, GLenum, GLsizei, GLvoid* );
1241 void WINAPI wine_glVertexAttribs1dvNV( GLuint, GLsizei, GLdouble* );
1242 void WINAPI wine_glVertexAttribs1fvNV( GLuint, GLsizei, GLfloat* );
1243 void WINAPI wine_glVertexAttribs1svNV( GLuint, GLsizei, GLshort* );
1244 void WINAPI wine_glVertexAttribs2dvNV( GLuint, GLsizei, GLdouble* );
1245 void WINAPI wine_glVertexAttribs2fvNV( GLuint, GLsizei, GLfloat* );
1246 void WINAPI wine_glVertexAttribs2svNV( GLuint, GLsizei, GLshort* );
1247 void WINAPI wine_glVertexAttribs3dvNV( GLuint, GLsizei, GLdouble* );
1248 void WINAPI wine_glVertexAttribs3fvNV( GLuint, GLsizei, GLfloat* );
1249 void WINAPI wine_glVertexAttribs3svNV( GLuint, GLsizei, GLshort* );
1250 void WINAPI wine_glVertexAttribs4dvNV( GLuint, GLsizei, GLdouble* );
1251 void WINAPI wine_glVertexAttribs4fvNV( GLuint, GLsizei, GLfloat* );
1252 void WINAPI wine_glVertexAttribs4svNV( GLuint, GLsizei, GLshort* );
1253 void WINAPI wine_glVertexAttribs4ubvNV( GLuint, GLsizei, GLubyte* );
1254 void WINAPI wine_glVertexBlendARB( GLint );
1255 void WINAPI wine_glVertexBlendEnvfATI( GLenum, GLfloat );
1256 void WINAPI wine_glVertexBlendEnviATI( GLenum, GLint );
1257 void WINAPI wine_glVertexPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1258 void WINAPI wine_glVertexPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1259 void WINAPI wine_glVertexPointervINTEL( GLint, GLenum, GLvoid** );
1260 void WINAPI wine_glVertexStream1dATI( GLenum, GLdouble );
1261 void WINAPI wine_glVertexStream1dvATI( GLenum, GLdouble* );
1262 void WINAPI wine_glVertexStream1fATI( GLenum, GLfloat );
1263 void WINAPI wine_glVertexStream1fvATI( GLenum, GLfloat* );
1264 void WINAPI wine_glVertexStream1iATI( GLenum, GLint );
1265 void WINAPI wine_glVertexStream1ivATI( GLenum, GLint* );
1266 void WINAPI wine_glVertexStream1sATI( GLenum, GLshort );
1267 void WINAPI wine_glVertexStream1svATI( GLenum, GLshort* );
1268 void WINAPI wine_glVertexStream2dATI( GLenum, GLdouble, GLdouble );
1269 void WINAPI wine_glVertexStream2dvATI( GLenum, GLdouble* );
1270 void WINAPI wine_glVertexStream2fATI( GLenum, GLfloat, GLfloat );
1271 void WINAPI wine_glVertexStream2fvATI( GLenum, GLfloat* );
1272 void WINAPI wine_glVertexStream2iATI( GLenum, GLint, GLint );
1273 void WINAPI wine_glVertexStream2ivATI( GLenum, GLint* );
1274 void WINAPI wine_glVertexStream2sATI( GLenum, GLshort, GLshort );
1275 void WINAPI wine_glVertexStream2svATI( GLenum, GLshort* );
1276 void WINAPI wine_glVertexStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1277 void WINAPI wine_glVertexStream3dvATI( GLenum, GLdouble* );
1278 void WINAPI wine_glVertexStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1279 void WINAPI wine_glVertexStream3fvATI( GLenum, GLfloat* );
1280 void WINAPI wine_glVertexStream3iATI( GLenum, GLint, GLint, GLint );
1281 void WINAPI wine_glVertexStream3ivATI( GLenum, GLint* );
1282 void WINAPI wine_glVertexStream3sATI( GLenum, GLshort, GLshort, GLshort );
1283 void WINAPI wine_glVertexStream3svATI( GLenum, GLshort* );
1284 void WINAPI wine_glVertexStream4dATI( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1285 void WINAPI wine_glVertexStream4dvATI( GLenum, GLdouble* );
1286 void WINAPI wine_glVertexStream4fATI( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1287 void WINAPI wine_glVertexStream4fvATI( GLenum, GLfloat* );
1288 void WINAPI wine_glVertexStream4iATI( GLenum, GLint, GLint, GLint, GLint );
1289 void WINAPI wine_glVertexStream4ivATI( GLenum, GLint* );
1290 void WINAPI wine_glVertexStream4sATI( GLenum, GLshort, GLshort, GLshort, GLshort );
1291 void WINAPI wine_glVertexStream4svATI( GLenum, GLshort* );
1292 void WINAPI wine_glVertexWeightPointerEXT( GLsizei, GLenum, GLsizei, GLvoid* );
1293 void WINAPI wine_glVertexWeightfEXT( GLfloat );
1294 void WINAPI wine_glVertexWeightfvEXT( GLfloat* );
1295 void WINAPI wine_glWeightPointerARB( GLint, GLenum, GLsizei, GLvoid* );
1296 void WINAPI wine_glWeightbvARB( GLint, GLbyte* );
1297 void WINAPI wine_glWeightdvARB( GLint, GLdouble* );
1298 void WINAPI wine_glWeightfvARB( GLint, GLfloat* );
1299 void WINAPI wine_glWeightivARB( GLint, GLint* );
1300 void WINAPI wine_glWeightsvARB( GLint, GLshort* );
1301 void WINAPI wine_glWeightubvARB( GLint, GLubyte* );
1302 void WINAPI wine_glWeightuivARB( GLint, GLuint* );
1303 void WINAPI wine_glWeightusvARB( GLint, GLushort* );
1304 void WINAPI wine_glWindowPos2dARB( GLdouble, GLdouble );
1305 void WINAPI wine_glWindowPos2dMESA( GLdouble, GLdouble );
1306 void WINAPI wine_glWindowPos2dvARB( GLdouble* );
1307 void WINAPI wine_glWindowPos2dvMESA( GLdouble* );
1308 void WINAPI wine_glWindowPos2fARB( GLfloat, GLfloat );
1309 void WINAPI wine_glWindowPos2fMESA( GLfloat, GLfloat );
1310 void WINAPI wine_glWindowPos2fvARB( GLfloat* );
1311 void WINAPI wine_glWindowPos2fvMESA( GLfloat* );
1312 void WINAPI wine_glWindowPos2iARB( GLint, GLint );
1313 void WINAPI wine_glWindowPos2iMESA( GLint, GLint );
1314 void WINAPI wine_glWindowPos2ivARB( GLint* );
1315 void WINAPI wine_glWindowPos2ivMESA( GLint* );
1316 void WINAPI wine_glWindowPos2sARB( GLshort, GLshort );
1317 void WINAPI wine_glWindowPos2sMESA( GLshort, GLshort );
1318 void WINAPI wine_glWindowPos2svARB( GLshort* );
1319 void WINAPI wine_glWindowPos2svMESA( GLshort* );
1320 void WINAPI wine_glWindowPos3dARB( GLdouble, GLdouble, GLdouble );
1321 void WINAPI wine_glWindowPos3dMESA( GLdouble, GLdouble, GLdouble );
1322 void WINAPI wine_glWindowPos3dvARB( GLdouble* );
1323 void WINAPI wine_glWindowPos3dvMESA( GLdouble* );
1324 void WINAPI wine_glWindowPos3fARB( GLfloat, GLfloat, GLfloat );
1325 void WINAPI wine_glWindowPos3fMESA( GLfloat, GLfloat, GLfloat );
1326 void WINAPI wine_glWindowPos3fvARB( GLfloat* );
1327 void WINAPI wine_glWindowPos3fvMESA( GLfloat* );
1328 void WINAPI wine_glWindowPos3iARB( GLint, GLint, GLint );
1329 void WINAPI wine_glWindowPos3iMESA( GLint, GLint, GLint );
1330 void WINAPI wine_glWindowPos3ivARB( GLint* );
1331 void WINAPI wine_glWindowPos3ivMESA( GLint* );
1332 void WINAPI wine_glWindowPos3sARB( GLshort, GLshort, GLshort );
1333 void WINAPI wine_glWindowPos3sMESA( GLshort, GLshort, GLshort );
1334 void WINAPI wine_glWindowPos3svARB( GLshort* );
1335 void WINAPI wine_glWindowPos3svMESA( GLshort* );
1336 void WINAPI wine_glWindowPos4dMESA( GLdouble, GLdouble, GLdouble, GLdouble );
1337 void WINAPI wine_glWindowPos4dvMESA( GLdouble* );
1338 void WINAPI wine_glWindowPos4fMESA( GLfloat, GLfloat, GLfloat, GLfloat );
1339 void WINAPI wine_glWindowPos4fvMESA( GLfloat* );
1340 void WINAPI wine_glWindowPos4iMESA( GLint, GLint, GLint, GLint );
1341 void WINAPI wine_glWindowPos4ivMESA( GLint* );
1342 void WINAPI wine_glWindowPos4sMESA( GLshort, GLshort, GLshort, GLshort );
1343 void WINAPI wine_glWindowPos4svMESA( GLshort* );
1344 void WINAPI wine_glWriteMaskEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1345 void * WINAPI wine_wglAllocateMemoryNV( GLsizei, GLfloat, GLfloat, GLfloat );
1346 void WINAPI wine_wglFreeMemoryNV( GLvoid * );
1349 /* The table giving the correspondance between names and functions */
1350 int extension_registry_size = 666;
1351 OpenGL_extension extension_registry[666] = {
1352 { "glActiveTexture", "glActiveTexture", (void *) wine_glActiveTexture, (void **) (&func_glActiveTexture) },
1353 { "glAlphaFragmentOp1ATI", "glAlphaFragmentOp1ATI", (void *) wine_glAlphaFragmentOp1ATI, (void **) (&func_glAlphaFragmentOp1ATI) },
1354 { "glAlphaFragmentOp2ATI", "glAlphaFragmentOp2ATI", (void *) wine_glAlphaFragmentOp2ATI, (void **) (&func_glAlphaFragmentOp2ATI) },
1355 { "glAlphaFragmentOp3ATI", "glAlphaFragmentOp3ATI", (void *) wine_glAlphaFragmentOp3ATI, (void **) (&func_glAlphaFragmentOp3ATI) },
1356 { "glApplyTextureEXT", "glApplyTextureEXT", (void *) wine_glApplyTextureEXT, (void **) (&func_glApplyTextureEXT) },
1357 { "glAreProgramsResidentNV", "glAreProgramsResidentNV", (void *) wine_glAreProgramsResidentNV, (void **) (&func_glAreProgramsResidentNV) },
1358 { "glAreTexturesResidentEXT", "glAreTexturesResidentEXT", (void *) wine_glAreTexturesResidentEXT, (void **) (&func_glAreTexturesResidentEXT) },
1359 { "glArrayElementEXT", "glArrayElementEXT", (void *) wine_glArrayElementEXT, (void **) (&func_glArrayElementEXT) },
1360 { "glArrayObjectATI", "glArrayObjectATI", (void *) wine_glArrayObjectATI, (void **) (&func_glArrayObjectATI) },
1361 { "glAsyncMarkerSGIX", "glAsyncMarkerSGIX", (void *) wine_glAsyncMarkerSGIX, (void **) (&func_glAsyncMarkerSGIX) },
1362 { "glBeginFragmentShaderATI", "glBeginFragmentShaderATI", (void *) wine_glBeginFragmentShaderATI, (void **) (&func_glBeginFragmentShaderATI) },
1363 { "glBeginOcclusionQueryNV", "glBeginOcclusionQueryNV", (void *) wine_glBeginOcclusionQueryNV, (void **) (&func_glBeginOcclusionQueryNV) },
1364 { "glBeginVertexShaderEXT", "glBeginVertexShaderEXT", (void *) wine_glBeginVertexShaderEXT, (void **) (&func_glBeginVertexShaderEXT) },
1365 { "glBindFragmentShaderATI", "glBindFragmentShaderATI", (void *) wine_glBindFragmentShaderATI, (void **) (&func_glBindFragmentShaderATI) },
1366 { "glBindLightParameterEXT", "glBindLightParameterEXT", (void *) wine_glBindLightParameterEXT, (void **) (&func_glBindLightParameterEXT) },
1367 { "glBindMaterialParameterEXT", "glBindMaterialParameterEXT", (void *) wine_glBindMaterialParameterEXT, (void **) (&func_glBindMaterialParameterEXT) },
1368 { "glBindParameterEXT", "glBindParameterEXT", (void *) wine_glBindParameterEXT, (void **) (&func_glBindParameterEXT) },
1369 { "glBindProgramNV", "glBindProgramNV", (void *) wine_glBindProgramNV, (void **) (&func_glBindProgramNV) },
1370 { "glBindTexGenParameterEXT", "glBindTexGenParameterEXT", (void *) wine_glBindTexGenParameterEXT, (void **) (&func_glBindTexGenParameterEXT) },
1371 { "glBindTextureEXT", "glBindTextureEXT", (void *) wine_glBindTextureEXT, (void **) (&func_glBindTextureEXT) },
1372 { "glBindTextureUnitParameterEXT", "glBindTextureUnitParameterEXT", (void *) wine_glBindTextureUnitParameterEXT, (void **) (&func_glBindTextureUnitParameterEXT) },
1373 { "glBindVertexShaderEXT", "glBindVertexShaderEXT", (void *) wine_glBindVertexShaderEXT, (void **) (&func_glBindVertexShaderEXT) },
1374 { "glBinormal3bEXT", "glBinormal3bEXT", (void *) wine_glBinormal3bEXT, (void **) (&func_glBinormal3bEXT) },
1375 { "glBinormal3bvEXT", "glBinormal3bvEXT", (void *) wine_glBinormal3bvEXT, (void **) (&func_glBinormal3bvEXT) },
1376 { "glBinormal3dEXT", "glBinormal3dEXT", (void *) wine_glBinormal3dEXT, (void **) (&func_glBinormal3dEXT) },
1377 { "glBinormal3dvEXT", "glBinormal3dvEXT", (void *) wine_glBinormal3dvEXT, (void **) (&func_glBinormal3dvEXT) },
1378 { "glBinormal3fEXT", "glBinormal3fEXT", (void *) wine_glBinormal3fEXT, (void **) (&func_glBinormal3fEXT) },
1379 { "glBinormal3fvEXT", "glBinormal3fvEXT", (void *) wine_glBinormal3fvEXT, (void **) (&func_glBinormal3fvEXT) },
1380 { "glBinormal3iEXT", "glBinormal3iEXT", (void *) wine_glBinormal3iEXT, (void **) (&func_glBinormal3iEXT) },
1381 { "glBinormal3ivEXT", "glBinormal3ivEXT", (void *) wine_glBinormal3ivEXT, (void **) (&func_glBinormal3ivEXT) },
1382 { "glBinormal3sEXT", "glBinormal3sEXT", (void *) wine_glBinormal3sEXT, (void **) (&func_glBinormal3sEXT) },
1383 { "glBinormal3svEXT", "glBinormal3svEXT", (void *) wine_glBinormal3svEXT, (void **) (&func_glBinormal3svEXT) },
1384 { "glBinormalPointerEXT", "glBinormalPointerEXT", (void *) wine_glBinormalPointerEXT, (void **) (&func_glBinormalPointerEXT) },
1385 { "glBlendColorEXT", "glBlendColorEXT", (void *) wine_glBlendColorEXT, (void **) (&func_glBlendColorEXT) },
1386 { "glBlendEquationEXT", "glBlendEquationEXT", (void *) wine_glBlendEquationEXT, (void **) (&func_glBlendEquationEXT) },
1387 { "glBlendFuncSeparateEXT", "glBlendFuncSeparateEXT", (void *) wine_glBlendFuncSeparateEXT, (void **) (&func_glBlendFuncSeparateEXT) },
1388 { "glBlendFuncSeparateINGR", "glBlendFuncSeparateINGR", (void *) wine_glBlendFuncSeparateINGR, (void **) (&func_glBlendFuncSeparateINGR) },
1389 { "glClientActiveTexture", "glClientActiveTexture", (void *) wine_glClientActiveTexture, (void **) (&func_glClientActiveTexture) },
1390 { "glClientActiveVertexStreamATI", "glClientActiveVertexStreamATI", (void *) wine_glClientActiveVertexStreamATI, (void **) (&func_glClientActiveVertexStreamATI) },
1391 { "glColor3fVertex3fSUN", "glColor3fVertex3fSUN", (void *) wine_glColor3fVertex3fSUN, (void **) (&func_glColor3fVertex3fSUN) },
1392 { "glColor3fVertex3fvSUN", "glColor3fVertex3fvSUN", (void *) wine_glColor3fVertex3fvSUN, (void **) (&func_glColor3fVertex3fvSUN) },
1393 { "glColor4fNormal3fVertex3fSUN", "glColor4fNormal3fVertex3fSUN", (void *) wine_glColor4fNormal3fVertex3fSUN, (void **) (&func_glColor4fNormal3fVertex3fSUN) },
1394 { "glColor4fNormal3fVertex3fvSUN", "glColor4fNormal3fVertex3fvSUN", (void *) wine_glColor4fNormal3fVertex3fvSUN, (void **) (&func_glColor4fNormal3fVertex3fvSUN) },
1395 { "glColor4ubVertex2fSUN", "glColor4ubVertex2fSUN", (void *) wine_glColor4ubVertex2fSUN, (void **) (&func_glColor4ubVertex2fSUN) },
1396 { "glColor4ubVertex2fvSUN", "glColor4ubVertex2fvSUN", (void *) wine_glColor4ubVertex2fvSUN, (void **) (&func_glColor4ubVertex2fvSUN) },
1397 { "glColor4ubVertex3fSUN", "glColor4ubVertex3fSUN", (void *) wine_glColor4ubVertex3fSUN, (void **) (&func_glColor4ubVertex3fSUN) },
1398 { "glColor4ubVertex3fvSUN", "glColor4ubVertex3fvSUN", (void *) wine_glColor4ubVertex3fvSUN, (void **) (&func_glColor4ubVertex3fvSUN) },
1399 { "glColorFragmentOp1ATI", "glColorFragmentOp1ATI", (void *) wine_glColorFragmentOp1ATI, (void **) (&func_glColorFragmentOp1ATI) },
1400 { "glColorFragmentOp2ATI", "glColorFragmentOp2ATI", (void *) wine_glColorFragmentOp2ATI, (void **) (&func_glColorFragmentOp2ATI) },
1401 { "glColorFragmentOp3ATI", "glColorFragmentOp3ATI", (void *) wine_glColorFragmentOp3ATI, (void **) (&func_glColorFragmentOp3ATI) },
1402 { "glColorPointerEXT", "glColorPointerEXT", (void *) wine_glColorPointerEXT, (void **) (&func_glColorPointerEXT) },
1403 { "glColorPointerListIBM", "glColorPointerListIBM", (void *) wine_glColorPointerListIBM, (void **) (&func_glColorPointerListIBM) },
1404 { "glColorPointervINTEL", "glColorPointervINTEL", (void *) wine_glColorPointervINTEL, (void **) (&func_glColorPointervINTEL) },
1405 { "glColorSubTableEXT", "glColorSubTableEXT", (void *) wine_glColorSubTableEXT, (void **) (&func_glColorSubTableEXT) },
1406 { "glColorTableEXT", "glColorTableEXT", (void *) wine_glColorTableEXT, (void **) (&func_glColorTableEXT) },
1407 { "glColorTableParameterfvSGI", "glColorTableParameterfvSGI", (void *) wine_glColorTableParameterfvSGI, (void **) (&func_glColorTableParameterfvSGI) },
1408 { "glColorTableParameterivSGI", "glColorTableParameterivSGI", (void *) wine_glColorTableParameterivSGI, (void **) (&func_glColorTableParameterivSGI) },
1409 { "glColorTableSGI", "glColorTableSGI", (void *) wine_glColorTableSGI, (void **) (&func_glColorTableSGI) },
1410 { "glCombinerInputNV", "glCombinerInputNV", (void *) wine_glCombinerInputNV, (void **) (&func_glCombinerInputNV) },
1411 { "glCombinerOutputNV", "glCombinerOutputNV", (void *) wine_glCombinerOutputNV, (void **) (&func_glCombinerOutputNV) },
1412 { "glCombinerParameterfNV", "glCombinerParameterfNV", (void *) wine_glCombinerParameterfNV, (void **) (&func_glCombinerParameterfNV) },
1413 { "glCombinerParameterfvNV", "glCombinerParameterfvNV", (void *) wine_glCombinerParameterfvNV, (void **) (&func_glCombinerParameterfvNV) },
1414 { "glCombinerParameteriNV", "glCombinerParameteriNV", (void *) wine_glCombinerParameteriNV, (void **) (&func_glCombinerParameteriNV) },
1415 { "glCombinerParameterivNV", "glCombinerParameterivNV", (void *) wine_glCombinerParameterivNV, (void **) (&func_glCombinerParameterivNV) },
1416 { "glCombinerStageParameterfvNV", "glCombinerStageParameterfvNV", (void *) wine_glCombinerStageParameterfvNV, (void **) (&func_glCombinerStageParameterfvNV) },
1417 { "glCompressedTexImage1D", "glCompressedTexImage1D", (void *) wine_glCompressedTexImage1D, (void **) (&func_glCompressedTexImage1D) },
1418 { "glCompressedTexImage1DARB", "glCompressedTexImage1DARB", (void *) wine_glCompressedTexImage1DARB, (void **) (&func_glCompressedTexImage1DARB) },
1419 { "glCompressedTexImage2D", "glCompressedTexImage2D", (void *) wine_glCompressedTexImage2D, (void **) (&func_glCompressedTexImage2D) },
1420 { "glCompressedTexImage2DARB", "glCompressedTexImage2DARB", (void *) wine_glCompressedTexImage2DARB, (void **) (&func_glCompressedTexImage2DARB) },
1421 { "glCompressedTexImage3D", "glCompressedTexImage3D", (void *) wine_glCompressedTexImage3D, (void **) (&func_glCompressedTexImage3D) },
1422 { "glCompressedTexImage3DARB", "glCompressedTexImage3DARB", (void *) wine_glCompressedTexImage3DARB, (void **) (&func_glCompressedTexImage3DARB) },
1423 { "glCompressedTexSubImage1D", "glCompressedTexSubImage1D", (void *) wine_glCompressedTexSubImage1D, (void **) (&func_glCompressedTexSubImage1D) },
1424 { "glCompressedTexSubImage1DARB", "glCompressedTexSubImage1DARB", (void *) wine_glCompressedTexSubImage1DARB, (void **) (&func_glCompressedTexSubImage1DARB) },
1425 { "glCompressedTexSubImage2D", "glCompressedTexSubImage2D", (void *) wine_glCompressedTexSubImage2D, (void **) (&func_glCompressedTexSubImage2D) },
1426 { "glCompressedTexSubImage2DARB", "glCompressedTexSubImage2DARB", (void *) wine_glCompressedTexSubImage2DARB, (void **) (&func_glCompressedTexSubImage2DARB) },
1427 { "glCompressedTexSubImage3D", "glCompressedTexSubImage3D", (void *) wine_glCompressedTexSubImage3D, (void **) (&func_glCompressedTexSubImage3D) },
1428 { "glCompressedTexSubImage3DARB", "glCompressedTexSubImage3DARB", (void *) wine_glCompressedTexSubImage3DARB, (void **) (&func_glCompressedTexSubImage3DARB) },
1429 { "glConvolutionFilter1DEXT", "glConvolutionFilter1DEXT", (void *) wine_glConvolutionFilter1DEXT, (void **) (&func_glConvolutionFilter1DEXT) },
1430 { "glConvolutionFilter2DEXT", "glConvolutionFilter2DEXT", (void *) wine_glConvolutionFilter2DEXT, (void **) (&func_glConvolutionFilter2DEXT) },
1431 { "glConvolutionParameterfEXT", "glConvolutionParameterfEXT", (void *) wine_glConvolutionParameterfEXT, (void **) (&func_glConvolutionParameterfEXT) },
1432 { "glConvolutionParameterfvEXT", "glConvolutionParameterfvEXT", (void *) wine_glConvolutionParameterfvEXT, (void **) (&func_glConvolutionParameterfvEXT) },
1433 { "glConvolutionParameteriEXT", "glConvolutionParameteriEXT", (void *) wine_glConvolutionParameteriEXT, (void **) (&func_glConvolutionParameteriEXT) },
1434 { "glConvolutionParameterivEXT", "glConvolutionParameterivEXT", (void *) wine_glConvolutionParameterivEXT, (void **) (&func_glConvolutionParameterivEXT) },
1435 { "glCopyColorSubTableEXT", "glCopyColorSubTableEXT", (void *) wine_glCopyColorSubTableEXT, (void **) (&func_glCopyColorSubTableEXT) },
1436 { "glCopyColorTableSGI", "glCopyColorTableSGI", (void *) wine_glCopyColorTableSGI, (void **) (&func_glCopyColorTableSGI) },
1437 { "glCopyConvolutionFilter1DEXT", "glCopyConvolutionFilter1DEXT", (void *) wine_glCopyConvolutionFilter1DEXT, (void **) (&func_glCopyConvolutionFilter1DEXT) },
1438 { "glCopyConvolutionFilter2DEXT", "glCopyConvolutionFilter2DEXT", (void *) wine_glCopyConvolutionFilter2DEXT, (void **) (&func_glCopyConvolutionFilter2DEXT) },
1439 { "glCopyTexImage1DEXT", "glCopyTexImage1DEXT", (void *) wine_glCopyTexImage1DEXT, (void **) (&func_glCopyTexImage1DEXT) },
1440 { "glCopyTexImage2DEXT", "glCopyTexImage2DEXT", (void *) wine_glCopyTexImage2DEXT, (void **) (&func_glCopyTexImage2DEXT) },
1441 { "glCopyTexSubImage1DEXT", "glCopyTexSubImage1DEXT", (void *) wine_glCopyTexSubImage1DEXT, (void **) (&func_glCopyTexSubImage1DEXT) },
1442 { "glCopyTexSubImage2DEXT", "glCopyTexSubImage2DEXT", (void *) wine_glCopyTexSubImage2DEXT, (void **) (&func_glCopyTexSubImage2DEXT) },
1443 { "glCopyTexSubImage3DEXT", "glCopyTexSubImage3DEXT", (void *) wine_glCopyTexSubImage3DEXT, (void **) (&func_glCopyTexSubImage3DEXT) },
1444 { "glCullParameterdvEXT", "glCullParameterdvEXT", (void *) wine_glCullParameterdvEXT, (void **) (&func_glCullParameterdvEXT) },
1445 { "glCullParameterfvEXT", "glCullParameterfvEXT", (void *) wine_glCullParameterfvEXT, (void **) (&func_glCullParameterfvEXT) },
1446 { "glCurrentPaletteMatrixARB", "glCurrentPaletteMatrixARB", (void *) wine_glCurrentPaletteMatrixARB, (void **) (&func_glCurrentPaletteMatrixARB) },
1447 { "glDeformSGIX", "glDeformSGIX", (void *) wine_glDeformSGIX, (void **) (&func_glDeformSGIX) },
1448 { "glDeformationMap3dSGIX", "glDeformationMap3dSGIX", (void *) wine_glDeformationMap3dSGIX, (void **) (&func_glDeformationMap3dSGIX) },
1449 { "glDeformationMap3fSGIX", "glDeformationMap3fSGIX", (void *) wine_glDeformationMap3fSGIX, (void **) (&func_glDeformationMap3fSGIX) },
1450 { "glDeleteAsyncMarkersSGIX", "glDeleteAsyncMarkersSGIX", (void *) wine_glDeleteAsyncMarkersSGIX, (void **) (&func_glDeleteAsyncMarkersSGIX) },
1451 { "glDeleteFencesNV", "glDeleteFencesNV", (void *) wine_glDeleteFencesNV, (void **) (&func_glDeleteFencesNV) },
1452 { "glDeleteFragmentShaderATI", "glDeleteFragmentShaderATI", (void *) wine_glDeleteFragmentShaderATI, (void **) (&func_glDeleteFragmentShaderATI) },
1453 { "glDeleteObjectBufferATI", "glDeleteObjectBufferATI", (void *) wine_glDeleteObjectBufferATI, (void **) (&func_glDeleteObjectBufferATI) },
1454 { "glDeleteOcclusionQueriesNV", "glDeleteOcclusionQueriesNV", (void *) wine_glDeleteOcclusionQueriesNV, (void **) (&func_glDeleteOcclusionQueriesNV) },
1455 { "glDeleteProgramsNV", "glDeleteProgramsNV", (void *) wine_glDeleteProgramsNV, (void **) (&func_glDeleteProgramsNV) },
1456 { "glDeleteTexturesEXT", "glDeleteTexturesEXT", (void *) wine_glDeleteTexturesEXT, (void **) (&func_glDeleteTexturesEXT) },
1457 { "glDeleteVertexShaderEXT", "glDeleteVertexShaderEXT", (void *) wine_glDeleteVertexShaderEXT, (void **) (&func_glDeleteVertexShaderEXT) },
1458 { "glDetailTexFuncSGIS", "glDetailTexFuncSGIS", (void *) wine_glDetailTexFuncSGIS, (void **) (&func_glDetailTexFuncSGIS) },
1459 { "glDisableVariantClientStateEXT", "glDisableVariantClientStateEXT", (void *) wine_glDisableVariantClientStateEXT, (void **) (&func_glDisableVariantClientStateEXT) },
1460 { "glDrawArraysEXT", "glDrawArraysEXT", (void *) wine_glDrawArraysEXT, (void **) (&func_glDrawArraysEXT) },
1461 { "glDrawElementArrayATI", "glDrawElementArrayATI", (void *) wine_glDrawElementArrayATI, (void **) (&func_glDrawElementArrayATI) },
1462 { "glDrawMeshArraysSUN", "glDrawMeshArraysSUN", (void *) wine_glDrawMeshArraysSUN, (void **) (&func_glDrawMeshArraysSUN) },
1463 { "glDrawRangeElementArrayATI", "glDrawRangeElementArrayATI", (void *) wine_glDrawRangeElementArrayATI, (void **) (&func_glDrawRangeElementArrayATI) },
1464 { "glDrawRangeElementsEXT", "glDrawRangeElementsEXT", (void *) wine_glDrawRangeElementsEXT, (void **) (&func_glDrawRangeElementsEXT) },
1465 { "glEdgeFlagPointerEXT", "glEdgeFlagPointerEXT", (void *) wine_glEdgeFlagPointerEXT, (void **) (&func_glEdgeFlagPointerEXT) },
1466 { "glEdgeFlagPointerListIBM", "glEdgeFlagPointerListIBM", (void *) wine_glEdgeFlagPointerListIBM, (void **) (&func_glEdgeFlagPointerListIBM) },
1467 { "glElementPointerATI", "glElementPointerATI", (void *) wine_glElementPointerATI, (void **) (&func_glElementPointerATI) },
1468 { "glEnableVariantClientStateEXT", "glEnableVariantClientStateEXT", (void *) wine_glEnableVariantClientStateEXT, (void **) (&func_glEnableVariantClientStateEXT) },
1469 { "glEndFragmentShaderATI", "glEndFragmentShaderATI", (void *) wine_glEndFragmentShaderATI, (void **) (&func_glEndFragmentShaderATI) },
1470 { "glEndOcclusionQueryNV", "glEndOcclusionQueryNV", (void *) wine_glEndOcclusionQueryNV, (void **) (&func_glEndOcclusionQueryNV) },
1471 { "glEndVertexShaderEXT", "glEndVertexShaderEXT", (void *) wine_glEndVertexShaderEXT, (void **) (&func_glEndVertexShaderEXT) },
1472 { "glEvalMapsNV", "glEvalMapsNV", (void *) wine_glEvalMapsNV, (void **) (&func_glEvalMapsNV) },
1473 { "glExecuteProgramNV", "glExecuteProgramNV", (void *) wine_glExecuteProgramNV, (void **) (&func_glExecuteProgramNV) },
1474 { "glExtractComponentEXT", "glExtractComponentEXT", (void *) wine_glExtractComponentEXT, (void **) (&func_glExtractComponentEXT) },
1475 { "glFinalCombinerInputNV", "glFinalCombinerInputNV", (void *) wine_glFinalCombinerInputNV, (void **) (&func_glFinalCombinerInputNV) },
1476 { "glFinishAsyncSGIX", "glFinishAsyncSGIX", (void *) wine_glFinishAsyncSGIX, (void **) (&func_glFinishAsyncSGIX) },
1477 { "glFinishFenceNV", "glFinishFenceNV", (void *) wine_glFinishFenceNV, (void **) (&func_glFinishFenceNV) },
1478 { "glFinishTextureSUNX", "glFinishTextureSUNX", (void *) wine_glFinishTextureSUNX, (void **) (&func_glFinishTextureSUNX) },
1479 { "glFlushRasterSGIX", "glFlushRasterSGIX", (void *) wine_glFlushRasterSGIX, (void **) (&func_glFlushRasterSGIX) },
1480 { "glFlushVertexArrayRangeNV", "glFlushVertexArrayRangeNV", (void *) wine_glFlushVertexArrayRangeNV, (void **) (&func_glFlushVertexArrayRangeNV) },
1481 { "glFogCoordPointerEXT", "glFogCoordPointerEXT", (void *) wine_glFogCoordPointerEXT, (void **) (&func_glFogCoordPointerEXT) },
1482 { "glFogCoordPointerListIBM", "glFogCoordPointerListIBM", (void *) wine_glFogCoordPointerListIBM, (void **) (&func_glFogCoordPointerListIBM) },
1483 { "glFogCoorddEXT", "glFogCoorddEXT", (void *) wine_glFogCoorddEXT, (void **) (&func_glFogCoorddEXT) },
1484 { "glFogCoorddvEXT", "glFogCoorddvEXT", (void *) wine_glFogCoorddvEXT, (void **) (&func_glFogCoorddvEXT) },
1485 { "glFogCoordfEXT", "glFogCoordfEXT", (void *) wine_glFogCoordfEXT, (void **) (&func_glFogCoordfEXT) },
1486 { "glFogCoordfvEXT", "glFogCoordfvEXT", (void *) wine_glFogCoordfvEXT, (void **) (&func_glFogCoordfvEXT) },
1487 { "glFogFuncSGIS", "glFogFuncSGIS", (void *) wine_glFogFuncSGIS, (void **) (&func_glFogFuncSGIS) },
1488 { "glFragmentColorMaterialSGIX", "glFragmentColorMaterialSGIX", (void *) wine_glFragmentColorMaterialSGIX, (void **) (&func_glFragmentColorMaterialSGIX) },
1489 { "glFragmentLightModelfSGIX", "glFragmentLightModelfSGIX", (void *) wine_glFragmentLightModelfSGIX, (void **) (&func_glFragmentLightModelfSGIX) },
1490 { "glFragmentLightModelfvSGIX", "glFragmentLightModelfvSGIX", (void *) wine_glFragmentLightModelfvSGIX, (void **) (&func_glFragmentLightModelfvSGIX) },
1491 { "glFragmentLightModeliSGIX", "glFragmentLightModeliSGIX", (void *) wine_glFragmentLightModeliSGIX, (void **) (&func_glFragmentLightModeliSGIX) },
1492 { "glFragmentLightModelivSGIX", "glFragmentLightModelivSGIX", (void *) wine_glFragmentLightModelivSGIX, (void **) (&func_glFragmentLightModelivSGIX) },
1493 { "glFragmentLightfSGIX", "glFragmentLightfSGIX", (void *) wine_glFragmentLightfSGIX, (void **) (&func_glFragmentLightfSGIX) },
1494 { "glFragmentLightfvSGIX", "glFragmentLightfvSGIX", (void *) wine_glFragmentLightfvSGIX, (void **) (&func_glFragmentLightfvSGIX) },
1495 { "glFragmentLightiSGIX", "glFragmentLightiSGIX", (void *) wine_glFragmentLightiSGIX, (void **) (&func_glFragmentLightiSGIX) },
1496 { "glFragmentLightivSGIX", "glFragmentLightivSGIX", (void *) wine_glFragmentLightivSGIX, (void **) (&func_glFragmentLightivSGIX) },
1497 { "glFragmentMaterialfSGIX", "glFragmentMaterialfSGIX", (void *) wine_glFragmentMaterialfSGIX, (void **) (&func_glFragmentMaterialfSGIX) },
1498 { "glFragmentMaterialfvSGIX", "glFragmentMaterialfvSGIX", (void *) wine_glFragmentMaterialfvSGIX, (void **) (&func_glFragmentMaterialfvSGIX) },
1499 { "glFragmentMaterialiSGIX", "glFragmentMaterialiSGIX", (void *) wine_glFragmentMaterialiSGIX, (void **) (&func_glFragmentMaterialiSGIX) },
1500 { "glFragmentMaterialivSGIX", "glFragmentMaterialivSGIX", (void *) wine_glFragmentMaterialivSGIX, (void **) (&func_glFragmentMaterialivSGIX) },
1501 { "glFrameZoomSGIX", "glFrameZoomSGIX", (void *) wine_glFrameZoomSGIX, (void **) (&func_glFrameZoomSGIX) },
1502 { "glGenAsyncMarkersSGIX", "glGenAsyncMarkersSGIX", (void *) wine_glGenAsyncMarkersSGIX, (void **) (&func_glGenAsyncMarkersSGIX) },
1503 { "glGenFencesNV", "glGenFencesNV", (void *) wine_glGenFencesNV, (void **) (&func_glGenFencesNV) },
1504 { "glGenFragmentShadersATI", "glGenFragmentShadersATI", (void *) wine_glGenFragmentShadersATI, (void **) (&func_glGenFragmentShadersATI) },
1505 { "glGenOcclusionQueriesNV", "glGenOcclusionQueriesNV", (void *) wine_glGenOcclusionQueriesNV, (void **) (&func_glGenOcclusionQueriesNV) },
1506 { "glGenProgramsNV", "glGenProgramsNV", (void *) wine_glGenProgramsNV, (void **) (&func_glGenProgramsNV) },
1507 { "glGenSymbolsEXT", "glGenSymbolsEXT", (void *) wine_glGenSymbolsEXT, (void **) (&func_glGenSymbolsEXT) },
1508 { "glGenTexturesEXT", "glGenTexturesEXT", (void *) wine_glGenTexturesEXT, (void **) (&func_glGenTexturesEXT) },
1509 { "glGenVertexShadersEXT", "glGenVertexShadersEXT", (void *) wine_glGenVertexShadersEXT, (void **) (&func_glGenVertexShadersEXT) },
1510 { "glGetArrayObjectfvATI", "glGetArrayObjectfvATI", (void *) wine_glGetArrayObjectfvATI, (void **) (&func_glGetArrayObjectfvATI) },
1511 { "glGetArrayObjectivATI", "glGetArrayObjectivATI", (void *) wine_glGetArrayObjectivATI, (void **) (&func_glGetArrayObjectivATI) },
1512 { "glGetColorTableEXT", "glGetColorTableEXT", (void *) wine_glGetColorTableEXT, (void **) (&func_glGetColorTableEXT) },
1513 { "glGetColorTableParameterfvEXT", "glGetColorTableParameterfvEXT", (void *) wine_glGetColorTableParameterfvEXT, (void **) (&func_glGetColorTableParameterfvEXT) },
1514 { "glGetColorTableParameterfvSGI", "glGetColorTableParameterfvSGI", (void *) wine_glGetColorTableParameterfvSGI, (void **) (&func_glGetColorTableParameterfvSGI) },
1515 { "glGetColorTableParameterivEXT", "glGetColorTableParameterivEXT", (void *) wine_glGetColorTableParameterivEXT, (void **) (&func_glGetColorTableParameterivEXT) },
1516 { "glGetColorTableParameterivSGI", "glGetColorTableParameterivSGI", (void *) wine_glGetColorTableParameterivSGI, (void **) (&func_glGetColorTableParameterivSGI) },
1517 { "glGetColorTableSGI", "glGetColorTableSGI", (void *) wine_glGetColorTableSGI, (void **) (&func_glGetColorTableSGI) },
1518 { "glGetCombinerInputParameterfvNV", "glGetCombinerInputParameterfvNV", (void *) wine_glGetCombinerInputParameterfvNV, (void **) (&func_glGetCombinerInputParameterfvNV) },
1519 { "glGetCombinerInputParameterivNV", "glGetCombinerInputParameterivNV", (void *) wine_glGetCombinerInputParameterivNV, (void **) (&func_glGetCombinerInputParameterivNV) },
1520 { "glGetCombinerOutputParameterfvNV", "glGetCombinerOutputParameterfvNV", (void *) wine_glGetCombinerOutputParameterfvNV, (void **) (&func_glGetCombinerOutputParameterfvNV) },
1521 { "glGetCombinerOutputParameterivNV", "glGetCombinerOutputParameterivNV", (void *) wine_glGetCombinerOutputParameterivNV, (void **) (&func_glGetCombinerOutputParameterivNV) },
1522 { "glGetCombinerStageParameterfvNV", "glGetCombinerStageParameterfvNV", (void *) wine_glGetCombinerStageParameterfvNV, (void **) (&func_glGetCombinerStageParameterfvNV) },
1523 { "glGetCompressedTexImage", "glGetCompressedTexImage", (void *) wine_glGetCompressedTexImage, (void **) (&func_glGetCompressedTexImage) },
1524 { "glGetCompressedTexImageARB", "glGetCompressedTexImageARB", (void *) wine_glGetCompressedTexImageARB, (void **) (&func_glGetCompressedTexImageARB) },
1525 { "glGetConvolutionFilterEXT", "glGetConvolutionFilterEXT", (void *) wine_glGetConvolutionFilterEXT, (void **) (&func_glGetConvolutionFilterEXT) },
1526 { "glGetConvolutionParameterfvEXT", "glGetConvolutionParameterfvEXT", (void *) wine_glGetConvolutionParameterfvEXT, (void **) (&func_glGetConvolutionParameterfvEXT) },
1527 { "glGetConvolutionParameterivEXT", "glGetConvolutionParameterivEXT", (void *) wine_glGetConvolutionParameterivEXT, (void **) (&func_glGetConvolutionParameterivEXT) },
1528 { "glGetDetailTexFuncSGIS", "glGetDetailTexFuncSGIS", (void *) wine_glGetDetailTexFuncSGIS, (void **) (&func_glGetDetailTexFuncSGIS) },
1529 { "glGetFenceivNV", "glGetFenceivNV", (void *) wine_glGetFenceivNV, (void **) (&func_glGetFenceivNV) },
1530 { "glGetFinalCombinerInputParameterfvNV", "glGetFinalCombinerInputParameterfvNV", (void *) wine_glGetFinalCombinerInputParameterfvNV, (void **) (&func_glGetFinalCombinerInputParameterfvNV) },
1531 { "glGetFinalCombinerInputParameterivNV", "glGetFinalCombinerInputParameterivNV", (void *) wine_glGetFinalCombinerInputParameterivNV, (void **) (&func_glGetFinalCombinerInputParameterivNV) },
1532 { "glGetFogFuncSGIS", "glGetFogFuncSGIS", (void *) wine_glGetFogFuncSGIS, (void **) (&func_glGetFogFuncSGIS) },
1533 { "glGetFragmentLightfvSGIX", "glGetFragmentLightfvSGIX", (void *) wine_glGetFragmentLightfvSGIX, (void **) (&func_glGetFragmentLightfvSGIX) },
1534 { "glGetFragmentLightivSGIX", "glGetFragmentLightivSGIX", (void *) wine_glGetFragmentLightivSGIX, (void **) (&func_glGetFragmentLightivSGIX) },
1535 { "glGetFragmentMaterialfvSGIX", "glGetFragmentMaterialfvSGIX", (void *) wine_glGetFragmentMaterialfvSGIX, (void **) (&func_glGetFragmentMaterialfvSGIX) },
1536 { "glGetFragmentMaterialivSGIX", "glGetFragmentMaterialivSGIX", (void *) wine_glGetFragmentMaterialivSGIX, (void **) (&func_glGetFragmentMaterialivSGIX) },
1537 { "glGetHistogramEXT", "glGetHistogramEXT", (void *) wine_glGetHistogramEXT, (void **) (&func_glGetHistogramEXT) },
1538 { "glGetHistogramParameterfvEXT", "glGetHistogramParameterfvEXT", (void *) wine_glGetHistogramParameterfvEXT, (void **) (&func_glGetHistogramParameterfvEXT) },
1539 { "glGetHistogramParameterivEXT", "glGetHistogramParameterivEXT", (void *) wine_glGetHistogramParameterivEXT, (void **) (&func_glGetHistogramParameterivEXT) },
1540 { "glGetImageTransformParameterfvHP", "glGetImageTransformParameterfvHP", (void *) wine_glGetImageTransformParameterfvHP, (void **) (&func_glGetImageTransformParameterfvHP) },
1541 { "glGetImageTransformParameterivHP", "glGetImageTransformParameterivHP", (void *) wine_glGetImageTransformParameterivHP, (void **) (&func_glGetImageTransformParameterivHP) },
1542 { "glGetInstrumentsSGIX", "glGetInstrumentsSGIX", (void *) wine_glGetInstrumentsSGIX, (void **) (&func_glGetInstrumentsSGIX) },
1543 { "glGetInvariantBooleanvEXT", "glGetInvariantBooleanvEXT", (void *) wine_glGetInvariantBooleanvEXT, (void **) (&func_glGetInvariantBooleanvEXT) },
1544 { "glGetInvariantFloatvEXT", "glGetInvariantFloatvEXT", (void *) wine_glGetInvariantFloatvEXT, (void **) (&func_glGetInvariantFloatvEXT) },
1545 { "glGetInvariantIntegervEXT", "glGetInvariantIntegervEXT", (void *) wine_glGetInvariantIntegervEXT, (void **) (&func_glGetInvariantIntegervEXT) },
1546 { "glGetListParameterfvSGIX", "glGetListParameterfvSGIX", (void *) wine_glGetListParameterfvSGIX, (void **) (&func_glGetListParameterfvSGIX) },
1547 { "glGetListParameterivSGIX", "glGetListParameterivSGIX", (void *) wine_glGetListParameterivSGIX, (void **) (&func_glGetListParameterivSGIX) },
1548 { "glGetLocalConstantBooleanvEXT", "glGetLocalConstantBooleanvEXT", (void *) wine_glGetLocalConstantBooleanvEXT, (void **) (&func_glGetLocalConstantBooleanvEXT) },
1549 { "glGetLocalConstantFloatvEXT", "glGetLocalConstantFloatvEXT", (void *) wine_glGetLocalConstantFloatvEXT, (void **) (&func_glGetLocalConstantFloatvEXT) },
1550 { "glGetLocalConstantIntegervEXT", "glGetLocalConstantIntegervEXT", (void *) wine_glGetLocalConstantIntegervEXT, (void **) (&func_glGetLocalConstantIntegervEXT) },
1551 { "glGetMapAttribParameterfvNV", "glGetMapAttribParameterfvNV", (void *) wine_glGetMapAttribParameterfvNV, (void **) (&func_glGetMapAttribParameterfvNV) },
1552 { "glGetMapAttribParameterivNV", "glGetMapAttribParameterivNV", (void *) wine_glGetMapAttribParameterivNV, (void **) (&func_glGetMapAttribParameterivNV) },
1553 { "glGetMapControlPointsNV", "glGetMapControlPointsNV", (void *) wine_glGetMapControlPointsNV, (void **) (&func_glGetMapControlPointsNV) },
1554 { "glGetMapParameterfvNV", "glGetMapParameterfvNV", (void *) wine_glGetMapParameterfvNV, (void **) (&func_glGetMapParameterfvNV) },
1555 { "glGetMapParameterivNV", "glGetMapParameterivNV", (void *) wine_glGetMapParameterivNV, (void **) (&func_glGetMapParameterivNV) },
1556 { "glGetMinmaxEXT", "glGetMinmaxEXT", (void *) wine_glGetMinmaxEXT, (void **) (&func_glGetMinmaxEXT) },
1557 { "glGetMinmaxParameterfvEXT", "glGetMinmaxParameterfvEXT", (void *) wine_glGetMinmaxParameterfvEXT, (void **) (&func_glGetMinmaxParameterfvEXT) },
1558 { "glGetMinmaxParameterivEXT", "glGetMinmaxParameterivEXT", (void *) wine_glGetMinmaxParameterivEXT, (void **) (&func_glGetMinmaxParameterivEXT) },
1559 { "glGetObjectBufferfvATI", "glGetObjectBufferfvATI", (void *) wine_glGetObjectBufferfvATI, (void **) (&func_glGetObjectBufferfvATI) },
1560 { "glGetObjectBufferivATI", "glGetObjectBufferivATI", (void *) wine_glGetObjectBufferivATI, (void **) (&func_glGetObjectBufferivATI) },
1561 { "glGetOcclusionQueryivNV", "glGetOcclusionQueryivNV", (void *) wine_glGetOcclusionQueryivNV, (void **) (&func_glGetOcclusionQueryivNV) },
1562 { "glGetOcclusionQueryuivNV", "glGetOcclusionQueryuivNV", (void *) wine_glGetOcclusionQueryuivNV, (void **) (&func_glGetOcclusionQueryuivNV) },
1563 { "glGetPixelTexGenParameterfvSGIS", "glGetPixelTexGenParameterfvSGIS", (void *) wine_glGetPixelTexGenParameterfvSGIS, (void **) (&func_glGetPixelTexGenParameterfvSGIS) },
1564 { "glGetPixelTexGenParameterivSGIS", "glGetPixelTexGenParameterivSGIS", (void *) wine_glGetPixelTexGenParameterivSGIS, (void **) (&func_glGetPixelTexGenParameterivSGIS) },
1565 { "glGetPointervEXT", "glGetPointervEXT", (void *) wine_glGetPointervEXT, (void **) (&func_glGetPointervEXT) },
1566 { "glGetProgramParameterdvNV", "glGetProgramParameterdvNV", (void *) wine_glGetProgramParameterdvNV, (void **) (&func_glGetProgramParameterdvNV) },
1567 { "glGetProgramParameterfvNV", "glGetProgramParameterfvNV", (void *) wine_glGetProgramParameterfvNV, (void **) (&func_glGetProgramParameterfvNV) },
1568 { "glGetProgramStringNV", "glGetProgramStringNV", (void *) wine_glGetProgramStringNV, (void **) (&func_glGetProgramStringNV) },
1569 { "glGetProgramivNV", "glGetProgramivNV", (void *) wine_glGetProgramivNV, (void **) (&func_glGetProgramivNV) },
1570 { "glGetSeparableFilterEXT", "glGetSeparableFilterEXT", (void *) wine_glGetSeparableFilterEXT, (void **) (&func_glGetSeparableFilterEXT) },
1571 { "glGetSharpenTexFuncSGIS", "glGetSharpenTexFuncSGIS", (void *) wine_glGetSharpenTexFuncSGIS, (void **) (&func_glGetSharpenTexFuncSGIS) },
1572 { "glGetTexBumpParameterfvATI", "glGetTexBumpParameterfvATI", (void *) wine_glGetTexBumpParameterfvATI, (void **) (&func_glGetTexBumpParameterfvATI) },
1573 { "glGetTexBumpParameterivATI", "glGetTexBumpParameterivATI", (void *) wine_glGetTexBumpParameterivATI, (void **) (&func_glGetTexBumpParameterivATI) },
1574 { "glGetTexFilterFuncSGIS", "glGetTexFilterFuncSGIS", (void *) wine_glGetTexFilterFuncSGIS, (void **) (&func_glGetTexFilterFuncSGIS) },
1575 { "glGetTrackMatrixivNV", "glGetTrackMatrixivNV", (void *) wine_glGetTrackMatrixivNV, (void **) (&func_glGetTrackMatrixivNV) },
1576 { "glGetVariantArrayObjectfvATI", "glGetVariantArrayObjectfvATI", (void *) wine_glGetVariantArrayObjectfvATI, (void **) (&func_glGetVariantArrayObjectfvATI) },
1577 { "glGetVariantArrayObjectivATI", "glGetVariantArrayObjectivATI", (void *) wine_glGetVariantArrayObjectivATI, (void **) (&func_glGetVariantArrayObjectivATI) },
1578 { "glGetVariantBooleanvEXT", "glGetVariantBooleanvEXT", (void *) wine_glGetVariantBooleanvEXT, (void **) (&func_glGetVariantBooleanvEXT) },
1579 { "glGetVariantFloatvEXT", "glGetVariantFloatvEXT", (void *) wine_glGetVariantFloatvEXT, (void **) (&func_glGetVariantFloatvEXT) },
1580 { "glGetVariantIntegervEXT", "glGetVariantIntegervEXT", (void *) wine_glGetVariantIntegervEXT, (void **) (&func_glGetVariantIntegervEXT) },
1581 { "glGetVariantPointervEXT", "glGetVariantPointervEXT", (void *) wine_glGetVariantPointervEXT, (void **) (&func_glGetVariantPointervEXT) },
1582 { "glGetVertexAttribPointervNV", "glGetVertexAttribPointervNV", (void *) wine_glGetVertexAttribPointervNV, (void **) (&func_glGetVertexAttribPointervNV) },
1583 { "glGetVertexAttribdvNV", "glGetVertexAttribdvNV", (void *) wine_glGetVertexAttribdvNV, (void **) (&func_glGetVertexAttribdvNV) },
1584 { "glGetVertexAttribfvNV", "glGetVertexAttribfvNV", (void *) wine_glGetVertexAttribfvNV, (void **) (&func_glGetVertexAttribfvNV) },
1585 { "glGetVertexAttribivNV", "glGetVertexAttribivNV", (void *) wine_glGetVertexAttribivNV, (void **) (&func_glGetVertexAttribivNV) },
1586 { "glGlobalAlphaFactorbSUN", "glGlobalAlphaFactorbSUN", (void *) wine_glGlobalAlphaFactorbSUN, (void **) (&func_glGlobalAlphaFactorbSUN) },
1587 { "glGlobalAlphaFactordSUN", "glGlobalAlphaFactordSUN", (void *) wine_glGlobalAlphaFactordSUN, (void **) (&func_glGlobalAlphaFactordSUN) },
1588 { "glGlobalAlphaFactorfSUN", "glGlobalAlphaFactorfSUN", (void *) wine_glGlobalAlphaFactorfSUN, (void **) (&func_glGlobalAlphaFactorfSUN) },
1589 { "glGlobalAlphaFactoriSUN", "glGlobalAlphaFactoriSUN", (void *) wine_glGlobalAlphaFactoriSUN, (void **) (&func_glGlobalAlphaFactoriSUN) },
1590 { "glGlobalAlphaFactorsSUN", "glGlobalAlphaFactorsSUN", (void *) wine_glGlobalAlphaFactorsSUN, (void **) (&func_glGlobalAlphaFactorsSUN) },
1591 { "glGlobalAlphaFactorubSUN", "glGlobalAlphaFactorubSUN", (void *) wine_glGlobalAlphaFactorubSUN, (void **) (&func_glGlobalAlphaFactorubSUN) },
1592 { "glGlobalAlphaFactoruiSUN", "glGlobalAlphaFactoruiSUN", (void *) wine_glGlobalAlphaFactoruiSUN, (void **) (&func_glGlobalAlphaFactoruiSUN) },
1593 { "glGlobalAlphaFactorusSUN", "glGlobalAlphaFactorusSUN", (void *) wine_glGlobalAlphaFactorusSUN, (void **) (&func_glGlobalAlphaFactorusSUN) },
1594 { "glHintPGI", "glHintPGI", (void *) wine_glHintPGI, (void **) (&func_glHintPGI) },
1595 { "glHistogramEXT", "glHistogramEXT", (void *) wine_glHistogramEXT, (void **) (&func_glHistogramEXT) },
1596 { "glIglooInterfaceSGIX", "glIglooInterfaceSGIX", (void *) wine_glIglooInterfaceSGIX, (void **) (&func_glIglooInterfaceSGIX) },
1597 { "glImageTransformParameterfHP", "glImageTransformParameterfHP", (void *) wine_glImageTransformParameterfHP, (void **) (&func_glImageTransformParameterfHP) },
1598 { "glImageTransformParameterfvHP", "glImageTransformParameterfvHP", (void *) wine_glImageTransformParameterfvHP, (void **) (&func_glImageTransformParameterfvHP) },
1599 { "glImageTransformParameteriHP", "glImageTransformParameteriHP", (void *) wine_glImageTransformParameteriHP, (void **) (&func_glImageTransformParameteriHP) },
1600 { "glImageTransformParameterivHP", "glImageTransformParameterivHP", (void *) wine_glImageTransformParameterivHP, (void **) (&func_glImageTransformParameterivHP) },
1601 { "glIndexFuncEXT", "glIndexFuncEXT", (void *) wine_glIndexFuncEXT, (void **) (&func_glIndexFuncEXT) },
1602 { "glIndexMaterialEXT", "glIndexMaterialEXT", (void *) wine_glIndexMaterialEXT, (void **) (&func_glIndexMaterialEXT) },
1603 { "glIndexPointerEXT", "glIndexPointerEXT", (void *) wine_glIndexPointerEXT, (void **) (&func_glIndexPointerEXT) },
1604 { "glIndexPointerListIBM", "glIndexPointerListIBM", (void *) wine_glIndexPointerListIBM, (void **) (&func_glIndexPointerListIBM) },
1605 { "glInsertComponentEXT", "glInsertComponentEXT", (void *) wine_glInsertComponentEXT, (void **) (&func_glInsertComponentEXT) },
1606 { "glInstrumentsBufferSGIX", "glInstrumentsBufferSGIX", (void *) wine_glInstrumentsBufferSGIX, (void **) (&func_glInstrumentsBufferSGIX) },
1607 { "glIsAsyncMarkerSGIX", "glIsAsyncMarkerSGIX", (void *) wine_glIsAsyncMarkerSGIX, (void **) (&func_glIsAsyncMarkerSGIX) },
1608 { "glIsFenceNV", "glIsFenceNV", (void *) wine_glIsFenceNV, (void **) (&func_glIsFenceNV) },
1609 { "glIsObjectBufferATI", "glIsObjectBufferATI", (void *) wine_glIsObjectBufferATI, (void **) (&func_glIsObjectBufferATI) },
1610 { "glIsOcclusionQueryNV", "glIsOcclusionQueryNV", (void *) wine_glIsOcclusionQueryNV, (void **) (&func_glIsOcclusionQueryNV) },
1611 { "glIsProgramNV", "glIsProgramNV", (void *) wine_glIsProgramNV, (void **) (&func_glIsProgramNV) },
1612 { "glIsTextureEXT", "glIsTextureEXT", (void *) wine_glIsTextureEXT, (void **) (&func_glIsTextureEXT) },
1613 { "glIsVariantEnabledEXT", "glIsVariantEnabledEXT", (void *) wine_glIsVariantEnabledEXT, (void **) (&func_glIsVariantEnabledEXT) },
1614 { "glLightEnviSGIX", "glLightEnviSGIX", (void *) wine_glLightEnviSGIX, (void **) (&func_glLightEnviSGIX) },
1615 { "glListParameterfSGIX", "glListParameterfSGIX", (void *) wine_glListParameterfSGIX, (void **) (&func_glListParameterfSGIX) },
1616 { "glListParameterfvSGIX", "glListParameterfvSGIX", (void *) wine_glListParameterfvSGIX, (void **) (&func_glListParameterfvSGIX) },
1617 { "glListParameteriSGIX", "glListParameteriSGIX", (void *) wine_glListParameteriSGIX, (void **) (&func_glListParameteriSGIX) },
1618 { "glListParameterivSGIX", "glListParameterivSGIX", (void *) wine_glListParameterivSGIX, (void **) (&func_glListParameterivSGIX) },
1619 { "glLoadIdentityDeformationMapSGIX", "glLoadIdentityDeformationMapSGIX", (void *) wine_glLoadIdentityDeformationMapSGIX, (void **) (&func_glLoadIdentityDeformationMapSGIX) },
1620 { "glLoadProgramNV", "glLoadProgramNV", (void *) wine_glLoadProgramNV, (void **) (&func_glLoadProgramNV) },
1621 { "glLoadTransposeMatrixd", "glLoadTransposeMatrixd", (void *) wine_glLoadTransposeMatrixd, (void **) (&func_glLoadTransposeMatrixd) },
1622 { "glLoadTransposeMatrixdARB", "glLoadTransposeMatrixdARB", (void *) wine_glLoadTransposeMatrixdARB, (void **) (&func_glLoadTransposeMatrixdARB) },
1623 { "glLoadTransposeMatrixf", "glLoadTransposeMatrixf", (void *) wine_glLoadTransposeMatrixf, (void **) (&func_glLoadTransposeMatrixf) },
1624 { "glLoadTransposeMatrixfARB", "glLoadTransposeMatrixfARB", (void *) wine_glLoadTransposeMatrixfARB, (void **) (&func_glLoadTransposeMatrixfARB) },
1625 { "glLockArraysEXT", "glLockArraysEXT", (void *) wine_glLockArraysEXT, (void **) (&func_glLockArraysEXT) },
1626 { "glMTexCoord2fSGIS", "glMTexCoord2fSGIS", (void *) wine_glMTexCoord2fSGIS, (void **) (&func_glMTexCoord2fSGIS) },
1627 { "glMTexCoord2fvSGIS", "glMTexCoord2fvSGIS", (void *) wine_glMTexCoord2fvSGIS, (void **) (&func_glMTexCoord2fvSGIS) },
1628 { "glMapControlPointsNV", "glMapControlPointsNV", (void *) wine_glMapControlPointsNV, (void **) (&func_glMapControlPointsNV) },
1629 { "glMapParameterfvNV", "glMapParameterfvNV", (void *) wine_glMapParameterfvNV, (void **) (&func_glMapParameterfvNV) },
1630 { "glMapParameterivNV", "glMapParameterivNV", (void *) wine_glMapParameterivNV, (void **) (&func_glMapParameterivNV) },
1631 { "glMatrixIndexPointerARB", "glMatrixIndexPointerARB", (void *) wine_glMatrixIndexPointerARB, (void **) (&func_glMatrixIndexPointerARB) },
1632 { "glMatrixIndexubvARB", "glMatrixIndexubvARB", (void *) wine_glMatrixIndexubvARB, (void **) (&func_glMatrixIndexubvARB) },
1633 { "glMatrixIndexuivARB", "glMatrixIndexuivARB", (void *) wine_glMatrixIndexuivARB, (void **) (&func_glMatrixIndexuivARB) },
1634 { "glMatrixIndexusvARB", "glMatrixIndexusvARB", (void *) wine_glMatrixIndexusvARB, (void **) (&func_glMatrixIndexusvARB) },
1635 { "glMinmaxEXT", "glMinmaxEXT", (void *) wine_glMinmaxEXT, (void **) (&func_glMinmaxEXT) },
1636 { "glMultTransposeMatrixd", "glMultTransposeMatrixd", (void *) wine_glMultTransposeMatrixd, (void **) (&func_glMultTransposeMatrixd) },
1637 { "glMultTransposeMatrixdARB", "glMultTransposeMatrixdARB", (void *) wine_glMultTransposeMatrixdARB, (void **) (&func_glMultTransposeMatrixdARB) },
1638 { "glMultTransposeMatrixf", "glMultTransposeMatrixf", (void *) wine_glMultTransposeMatrixf, (void **) (&func_glMultTransposeMatrixf) },
1639 { "glMultTransposeMatrixfARB", "glMultTransposeMatrixfARB", (void *) wine_glMultTransposeMatrixfARB, (void **) (&func_glMultTransposeMatrixfARB) },
1640 { "glMultiDrawArraysEXT", "glMultiDrawArraysEXT", (void *) wine_glMultiDrawArraysEXT, (void **) (&func_glMultiDrawArraysEXT) },
1641 { "glMultiDrawElementsEXT", "glMultiDrawElementsEXT", (void *) wine_glMultiDrawElementsEXT, (void **) (&func_glMultiDrawElementsEXT) },
1642 { "glMultiModeDrawArraysIBM", "glMultiModeDrawArraysIBM", (void *) wine_glMultiModeDrawArraysIBM, (void **) (&func_glMultiModeDrawArraysIBM) },
1643 { "glMultiModeDrawElementsIBM", "glMultiModeDrawElementsIBM", (void *) wine_glMultiModeDrawElementsIBM, (void **) (&func_glMultiModeDrawElementsIBM) },
1644 { "glMultiTexCoord1d", "glMultiTexCoord1d", (void *) wine_glMultiTexCoord1d, (void **) (&func_glMultiTexCoord1d) },
1645 { "glMultiTexCoord1dSGIS", "glMultiTexCoord1dSGIS", (void *) wine_glMultiTexCoord1dSGIS, (void **) (&func_glMultiTexCoord1dSGIS) },
1646 { "glMultiTexCoord1dv", "glMultiTexCoord1dv", (void *) wine_glMultiTexCoord1dv, (void **) (&func_glMultiTexCoord1dv) },
1647 { "glMultiTexCoord1dvSGIS", "glMultiTexCoord1dvSGIS", (void *) wine_glMultiTexCoord1dvSGIS, (void **) (&func_glMultiTexCoord1dvSGIS) },
1648 { "glMultiTexCoord1f", "glMultiTexCoord1f", (void *) wine_glMultiTexCoord1f, (void **) (&func_glMultiTexCoord1f) },
1649 { "glMultiTexCoord1fSGIS", "glMultiTexCoord1fSGIS", (void *) wine_glMultiTexCoord1fSGIS, (void **) (&func_glMultiTexCoord1fSGIS) },
1650 { "glMultiTexCoord1fv", "glMultiTexCoord1fv", (void *) wine_glMultiTexCoord1fv, (void **) (&func_glMultiTexCoord1fv) },
1651 { "glMultiTexCoord1fvSGIS", "glMultiTexCoord1fvSGIS", (void *) wine_glMultiTexCoord1fvSGIS, (void **) (&func_glMultiTexCoord1fvSGIS) },
1652 { "glMultiTexCoord1i", "glMultiTexCoord1i", (void *) wine_glMultiTexCoord1i, (void **) (&func_glMultiTexCoord1i) },
1653 { "glMultiTexCoord1iSGIS", "glMultiTexCoord1iSGIS", (void *) wine_glMultiTexCoord1iSGIS, (void **) (&func_glMultiTexCoord1iSGIS) },
1654 { "glMultiTexCoord1iv", "glMultiTexCoord1iv", (void *) wine_glMultiTexCoord1iv, (void **) (&func_glMultiTexCoord1iv) },
1655 { "glMultiTexCoord1ivSGIS", "glMultiTexCoord1ivSGIS", (void *) wine_glMultiTexCoord1ivSGIS, (void **) (&func_glMultiTexCoord1ivSGIS) },
1656 { "glMultiTexCoord1s", "glMultiTexCoord1s", (void *) wine_glMultiTexCoord1s, (void **) (&func_glMultiTexCoord1s) },
1657 { "glMultiTexCoord1sSGIS", "glMultiTexCoord1sSGIS", (void *) wine_glMultiTexCoord1sSGIS, (void **) (&func_glMultiTexCoord1sSGIS) },
1658 { "glMultiTexCoord1sv", "glMultiTexCoord1sv", (void *) wine_glMultiTexCoord1sv, (void **) (&func_glMultiTexCoord1sv) },
1659 { "glMultiTexCoord1svSGIS", "glMultiTexCoord1svSGIS", (void *) wine_glMultiTexCoord1svSGIS, (void **) (&func_glMultiTexCoord1svSGIS) },
1660 { "glMultiTexCoord2d", "glMultiTexCoord2d", (void *) wine_glMultiTexCoord2d, (void **) (&func_glMultiTexCoord2d) },
1661 { "glMultiTexCoord2dSGIS", "glMultiTexCoord2dSGIS", (void *) wine_glMultiTexCoord2dSGIS, (void **) (&func_glMultiTexCoord2dSGIS) },
1662 { "glMultiTexCoord2dv", "glMultiTexCoord2dv", (void *) wine_glMultiTexCoord2dv, (void **) (&func_glMultiTexCoord2dv) },
1663 { "glMultiTexCoord2dvSGIS", "glMultiTexCoord2dvSGIS", (void *) wine_glMultiTexCoord2dvSGIS, (void **) (&func_glMultiTexCoord2dvSGIS) },
1664 { "glMultiTexCoord2f", "glMultiTexCoord2f", (void *) wine_glMultiTexCoord2f, (void **) (&func_glMultiTexCoord2f) },
1665 { "glMultiTexCoord2fSGIS", "glMultiTexCoord2fSGIS", (void *) wine_glMultiTexCoord2fSGIS, (void **) (&func_glMultiTexCoord2fSGIS) },
1666 { "glMultiTexCoord2fv", "glMultiTexCoord2fv", (void *) wine_glMultiTexCoord2fv, (void **) (&func_glMultiTexCoord2fv) },
1667 { "glMultiTexCoord2fvSGIS", "glMultiTexCoord2fvSGIS", (void *) wine_glMultiTexCoord2fvSGIS, (void **) (&func_glMultiTexCoord2fvSGIS) },
1668 { "glMultiTexCoord2i", "glMultiTexCoord2i", (void *) wine_glMultiTexCoord2i, (void **) (&func_glMultiTexCoord2i) },
1669 { "glMultiTexCoord2iSGIS", "glMultiTexCoord2iSGIS", (void *) wine_glMultiTexCoord2iSGIS, (void **) (&func_glMultiTexCoord2iSGIS) },
1670 { "glMultiTexCoord2iv", "glMultiTexCoord2iv", (void *) wine_glMultiTexCoord2iv, (void **) (&func_glMultiTexCoord2iv) },
1671 { "glMultiTexCoord2ivSGIS", "glMultiTexCoord2ivSGIS", (void *) wine_glMultiTexCoord2ivSGIS, (void **) (&func_glMultiTexCoord2ivSGIS) },
1672 { "glMultiTexCoord2s", "glMultiTexCoord2s", (void *) wine_glMultiTexCoord2s, (void **) (&func_glMultiTexCoord2s) },
1673 { "glMultiTexCoord2sSGIS", "glMultiTexCoord2sSGIS", (void *) wine_glMultiTexCoord2sSGIS, (void **) (&func_glMultiTexCoord2sSGIS) },
1674 { "glMultiTexCoord2sv", "glMultiTexCoord2sv", (void *) wine_glMultiTexCoord2sv, (void **) (&func_glMultiTexCoord2sv) },
1675 { "glMultiTexCoord2svSGIS", "glMultiTexCoord2svSGIS", (void *) wine_glMultiTexCoord2svSGIS, (void **) (&func_glMultiTexCoord2svSGIS) },
1676 { "glMultiTexCoord3d", "glMultiTexCoord3d", (void *) wine_glMultiTexCoord3d, (void **) (&func_glMultiTexCoord3d) },
1677 { "glMultiTexCoord3dSGIS", "glMultiTexCoord3dSGIS", (void *) wine_glMultiTexCoord3dSGIS, (void **) (&func_glMultiTexCoord3dSGIS) },
1678 { "glMultiTexCoord3dv", "glMultiTexCoord3dv", (void *) wine_glMultiTexCoord3dv, (void **) (&func_glMultiTexCoord3dv) },
1679 { "glMultiTexCoord3dvSGIS", "glMultiTexCoord3dvSGIS", (void *) wine_glMultiTexCoord3dvSGIS, (void **) (&func_glMultiTexCoord3dvSGIS) },
1680 { "glMultiTexCoord3f", "glMultiTexCoord3f", (void *) wine_glMultiTexCoord3f, (void **) (&func_glMultiTexCoord3f) },
1681 { "glMultiTexCoord3fSGIS", "glMultiTexCoord3fSGIS", (void *) wine_glMultiTexCoord3fSGIS, (void **) (&func_glMultiTexCoord3fSGIS) },
1682 { "glMultiTexCoord3fv", "glMultiTexCoord3fv", (void *) wine_glMultiTexCoord3fv, (void **) (&func_glMultiTexCoord3fv) },
1683 { "glMultiTexCoord3fvSGIS", "glMultiTexCoord3fvSGIS", (void *) wine_glMultiTexCoord3fvSGIS, (void **) (&func_glMultiTexCoord3fvSGIS) },
1684 { "glMultiTexCoord3i", "glMultiTexCoord3i", (void *) wine_glMultiTexCoord3i, (void **) (&func_glMultiTexCoord3i) },
1685 { "glMultiTexCoord3iSGIS", "glMultiTexCoord3iSGIS", (void *) wine_glMultiTexCoord3iSGIS, (void **) (&func_glMultiTexCoord3iSGIS) },
1686 { "glMultiTexCoord3iv", "glMultiTexCoord3iv", (void *) wine_glMultiTexCoord3iv, (void **) (&func_glMultiTexCoord3iv) },
1687 { "glMultiTexCoord3ivSGIS", "glMultiTexCoord3ivSGIS", (void *) wine_glMultiTexCoord3ivSGIS, (void **) (&func_glMultiTexCoord3ivSGIS) },
1688 { "glMultiTexCoord3s", "glMultiTexCoord3s", (void *) wine_glMultiTexCoord3s, (void **) (&func_glMultiTexCoord3s) },
1689 { "glMultiTexCoord3sSGIS", "glMultiTexCoord3sSGIS", (void *) wine_glMultiTexCoord3sSGIS, (void **) (&func_glMultiTexCoord3sSGIS) },
1690 { "glMultiTexCoord3sv", "glMultiTexCoord3sv", (void *) wine_glMultiTexCoord3sv, (void **) (&func_glMultiTexCoord3sv) },
1691 { "glMultiTexCoord3svSGIS", "glMultiTexCoord3svSGIS", (void *) wine_glMultiTexCoord3svSGIS, (void **) (&func_glMultiTexCoord3svSGIS) },
1692 { "glMultiTexCoord4d", "glMultiTexCoord4d", (void *) wine_glMultiTexCoord4d, (void **) (&func_glMultiTexCoord4d) },
1693 { "glMultiTexCoord4dSGIS", "glMultiTexCoord4dSGIS", (void *) wine_glMultiTexCoord4dSGIS, (void **) (&func_glMultiTexCoord4dSGIS) },
1694 { "glMultiTexCoord4dv", "glMultiTexCoord4dv", (void *) wine_glMultiTexCoord4dv, (void **) (&func_glMultiTexCoord4dv) },
1695 { "glMultiTexCoord4dvSGIS", "glMultiTexCoord4dvSGIS", (void *) wine_glMultiTexCoord4dvSGIS, (void **) (&func_glMultiTexCoord4dvSGIS) },
1696 { "glMultiTexCoord4f", "glMultiTexCoord4f", (void *) wine_glMultiTexCoord4f, (void **) (&func_glMultiTexCoord4f) },
1697 { "glMultiTexCoord4fSGIS", "glMultiTexCoord4fSGIS", (void *) wine_glMultiTexCoord4fSGIS, (void **) (&func_glMultiTexCoord4fSGIS) },
1698 { "glMultiTexCoord4fv", "glMultiTexCoord4fv", (void *) wine_glMultiTexCoord4fv, (void **) (&func_glMultiTexCoord4fv) },
1699 { "glMultiTexCoord4fvSGIS", "glMultiTexCoord4fvSGIS", (void *) wine_glMultiTexCoord4fvSGIS, (void **) (&func_glMultiTexCoord4fvSGIS) },
1700 { "glMultiTexCoord4i", "glMultiTexCoord4i", (void *) wine_glMultiTexCoord4i, (void **) (&func_glMultiTexCoord4i) },
1701 { "glMultiTexCoord4iSGIS", "glMultiTexCoord4iSGIS", (void *) wine_glMultiTexCoord4iSGIS, (void **) (&func_glMultiTexCoord4iSGIS) },
1702 { "glMultiTexCoord4iv", "glMultiTexCoord4iv", (void *) wine_glMultiTexCoord4iv, (void **) (&func_glMultiTexCoord4iv) },
1703 { "glMultiTexCoord4ivSGIS", "glMultiTexCoord4ivSGIS", (void *) wine_glMultiTexCoord4ivSGIS, (void **) (&func_glMultiTexCoord4ivSGIS) },
1704 { "glMultiTexCoord4s", "glMultiTexCoord4s", (void *) wine_glMultiTexCoord4s, (void **) (&func_glMultiTexCoord4s) },
1705 { "glMultiTexCoord4sSGIS", "glMultiTexCoord4sSGIS", (void *) wine_glMultiTexCoord4sSGIS, (void **) (&func_glMultiTexCoord4sSGIS) },
1706 { "glMultiTexCoord4sv", "glMultiTexCoord4sv", (void *) wine_glMultiTexCoord4sv, (void **) (&func_glMultiTexCoord4sv) },
1707 { "glMultiTexCoord4svSGIS", "glMultiTexCoord4svSGIS", (void *) wine_glMultiTexCoord4svSGIS, (void **) (&func_glMultiTexCoord4svSGIS) },
1708 { "glMultiTexCoordPointerSGIS", "glMultiTexCoordPointerSGIS", (void *) wine_glMultiTexCoordPointerSGIS, (void **) (&func_glMultiTexCoordPointerSGIS) },
1709 { "glNewObjectBufferATI", "glNewObjectBufferATI", (void *) wine_glNewObjectBufferATI, (void **) (&func_glNewObjectBufferATI) },
1710 { "glNormal3fVertex3fSUN", "glNormal3fVertex3fSUN", (void *) wine_glNormal3fVertex3fSUN, (void **) (&func_glNormal3fVertex3fSUN) },
1711 { "glNormal3fVertex3fvSUN", "glNormal3fVertex3fvSUN", (void *) wine_glNormal3fVertex3fvSUN, (void **) (&func_glNormal3fVertex3fvSUN) },
1712 { "glNormalPointerEXT", "glNormalPointerEXT", (void *) wine_glNormalPointerEXT, (void **) (&func_glNormalPointerEXT) },
1713 { "glNormalPointerListIBM", "glNormalPointerListIBM", (void *) wine_glNormalPointerListIBM, (void **) (&func_glNormalPointerListIBM) },
1714 { "glNormalPointervINTEL", "glNormalPointervINTEL", (void *) wine_glNormalPointervINTEL, (void **) (&func_glNormalPointervINTEL) },
1715 { "glNormalStream3bATI", "glNormalStream3bATI", (void *) wine_glNormalStream3bATI, (void **) (&func_glNormalStream3bATI) },
1716 { "glNormalStream3bvATI", "glNormalStream3bvATI", (void *) wine_glNormalStream3bvATI, (void **) (&func_glNormalStream3bvATI) },
1717 { "glNormalStream3dATI", "glNormalStream3dATI", (void *) wine_glNormalStream3dATI, (void **) (&func_glNormalStream3dATI) },
1718 { "glNormalStream3dvATI", "glNormalStream3dvATI", (void *) wine_glNormalStream3dvATI, (void **) (&func_glNormalStream3dvATI) },
1719 { "glNormalStream3fATI", "glNormalStream3fATI", (void *) wine_glNormalStream3fATI, (void **) (&func_glNormalStream3fATI) },
1720 { "glNormalStream3fvATI", "glNormalStream3fvATI", (void *) wine_glNormalStream3fvATI, (void **) (&func_glNormalStream3fvATI) },
1721 { "glNormalStream3iATI", "glNormalStream3iATI", (void *) wine_glNormalStream3iATI, (void **) (&func_glNormalStream3iATI) },
1722 { "glNormalStream3ivATI", "glNormalStream3ivATI", (void *) wine_glNormalStream3ivATI, (void **) (&func_glNormalStream3ivATI) },
1723 { "glNormalStream3sATI", "glNormalStream3sATI", (void *) wine_glNormalStream3sATI, (void **) (&func_glNormalStream3sATI) },
1724 { "glNormalStream3svATI", "glNormalStream3svATI", (void *) wine_glNormalStream3svATI, (void **) (&func_glNormalStream3svATI) },
1725 { "glPNTrianglesfATI", "glPNTrianglesfATI", (void *) wine_glPNTrianglesfATI, (void **) (&func_glPNTrianglesfATI) },
1726 { "glPNTrianglesiATI", "glPNTrianglesiATI", (void *) wine_glPNTrianglesiATI, (void **) (&func_glPNTrianglesiATI) },
1727 { "glPassTexCoordATI", "glPassTexCoordATI", (void *) wine_glPassTexCoordATI, (void **) (&func_glPassTexCoordATI) },
1728 { "glPixelTexGenParameterfSGIS", "glPixelTexGenParameterfSGIS", (void *) wine_glPixelTexGenParameterfSGIS, (void **) (&func_glPixelTexGenParameterfSGIS) },
1729 { "glPixelTexGenParameterfvSGIS", "glPixelTexGenParameterfvSGIS", (void *) wine_glPixelTexGenParameterfvSGIS, (void **) (&func_glPixelTexGenParameterfvSGIS) },
1730 { "glPixelTexGenParameteriSGIS", "glPixelTexGenParameteriSGIS", (void *) wine_glPixelTexGenParameteriSGIS, (void **) (&func_glPixelTexGenParameteriSGIS) },
1731 { "glPixelTexGenParameterivSGIS", "glPixelTexGenParameterivSGIS", (void *) wine_glPixelTexGenParameterivSGIS, (void **) (&func_glPixelTexGenParameterivSGIS) },
1732 { "glPixelTexGenSGIX", "glPixelTexGenSGIX", (void *) wine_glPixelTexGenSGIX, (void **) (&func_glPixelTexGenSGIX) },
1733 { "glPixelTransformParameterfEXT", "glPixelTransformParameterfEXT", (void *) wine_glPixelTransformParameterfEXT, (void **) (&func_glPixelTransformParameterfEXT) },
1734 { "glPixelTransformParameterfvEXT", "glPixelTransformParameterfvEXT", (void *) wine_glPixelTransformParameterfvEXT, (void **) (&func_glPixelTransformParameterfvEXT) },
1735 { "glPixelTransformParameteriEXT", "glPixelTransformParameteriEXT", (void *) wine_glPixelTransformParameteriEXT, (void **) (&func_glPixelTransformParameteriEXT) },
1736 { "glPixelTransformParameterivEXT", "glPixelTransformParameterivEXT", (void *) wine_glPixelTransformParameterivEXT, (void **) (&func_glPixelTransformParameterivEXT) },
1737 { "glPointParameterfARB", "glPointParameterfARB", (void *) wine_glPointParameterfARB, (void **) (&func_glPointParameterfARB) },
1738 { "glPointParameterfEXT", "glPointParameterfEXT", (void *) wine_glPointParameterfEXT, (void **) (&func_glPointParameterfEXT) },
1739 { "glPointParameterfSGIS", "glPointParameterfSGIS", (void *) wine_glPointParameterfSGIS, (void **) (&func_glPointParameterfSGIS) },
1740 { "glPointParameterfvARB", "glPointParameterfvARB", (void *) wine_glPointParameterfvARB, (void **) (&func_glPointParameterfvARB) },
1741 { "glPointParameterfvEXT", "glPointParameterfvEXT", (void *) wine_glPointParameterfvEXT, (void **) (&func_glPointParameterfvEXT) },
1742 { "glPointParameterfvSGIS", "glPointParameterfvSGIS", (void *) wine_glPointParameterfvSGIS, (void **) (&func_glPointParameterfvSGIS) },
1743 { "glPointParameteriNV", "glPointParameteriNV", (void *) wine_glPointParameteriNV, (void **) (&func_glPointParameteriNV) },
1744 { "glPointParameterivNV", "glPointParameterivNV", (void *) wine_glPointParameterivNV, (void **) (&func_glPointParameterivNV) },
1745 { "glPollAsyncSGIX", "glPollAsyncSGIX", (void *) wine_glPollAsyncSGIX, (void **) (&func_glPollAsyncSGIX) },
1746 { "glPollInstrumentsSGIX", "glPollInstrumentsSGIX", (void *) wine_glPollInstrumentsSGIX, (void **) (&func_glPollInstrumentsSGIX) },
1747 { "glPolygonOffsetEXT", "glPolygonOffsetEXT", (void *) wine_glPolygonOffsetEXT, (void **) (&func_glPolygonOffsetEXT) },
1748 { "glPrioritizeTexturesEXT", "glPrioritizeTexturesEXT", (void *) wine_glPrioritizeTexturesEXT, (void **) (&func_glPrioritizeTexturesEXT) },
1749 { "glProgramParameter4dNV", "glProgramParameter4dNV", (void *) wine_glProgramParameter4dNV, (void **) (&func_glProgramParameter4dNV) },
1750 { "glProgramParameter4dvNV", "glProgramParameter4dvNV", (void *) wine_glProgramParameter4dvNV, (void **) (&func_glProgramParameter4dvNV) },
1751 { "glProgramParameter4fNV", "glProgramParameter4fNV", (void *) wine_glProgramParameter4fNV, (void **) (&func_glProgramParameter4fNV) },
1752 { "glProgramParameter4fvNV", "glProgramParameter4fvNV", (void *) wine_glProgramParameter4fvNV, (void **) (&func_glProgramParameter4fvNV) },
1753 { "glProgramParameters4dvNV", "glProgramParameters4dvNV", (void *) wine_glProgramParameters4dvNV, (void **) (&func_glProgramParameters4dvNV) },
1754 { "glProgramParameters4fvNV", "glProgramParameters4fvNV", (void *) wine_glProgramParameters4fvNV, (void **) (&func_glProgramParameters4fvNV) },
1755 { "glReadInstrumentsSGIX", "glReadInstrumentsSGIX", (void *) wine_glReadInstrumentsSGIX, (void **) (&func_glReadInstrumentsSGIX) },
1756 { "glReferencePlaneSGIX", "glReferencePlaneSGIX", (void *) wine_glReferencePlaneSGIX, (void **) (&func_glReferencePlaneSGIX) },
1757 { "glReplacementCodePointerSUN", "glReplacementCodePointerSUN", (void *) wine_glReplacementCodePointerSUN, (void **) (&func_glReplacementCodePointerSUN) },
1758 { "glReplacementCodeubSUN", "glReplacementCodeubSUN", (void *) wine_glReplacementCodeubSUN, (void **) (&func_glReplacementCodeubSUN) },
1759 { "glReplacementCodeubvSUN", "glReplacementCodeubvSUN", (void *) wine_glReplacementCodeubvSUN, (void **) (&func_glReplacementCodeubvSUN) },
1760 { "glReplacementCodeuiColor3fVertex3fSUN", "glReplacementCodeuiColor3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fSUN) },
1761 { "glReplacementCodeuiColor3fVertex3fvSUN", "glReplacementCodeuiColor3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fvSUN) },
1762 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "glReplacementCodeuiColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fSUN) },
1763 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) },
1764 { "glReplacementCodeuiColor4ubVertex3fSUN", "glReplacementCodeuiColor4ubVertex3fSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fSUN) },
1765 { "glReplacementCodeuiColor4ubVertex3fvSUN", "glReplacementCodeuiColor4ubVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fvSUN) },
1766 { "glReplacementCodeuiNormal3fVertex3fSUN", "glReplacementCodeuiNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fSUN) },
1767 { "glReplacementCodeuiNormal3fVertex3fvSUN", "glReplacementCodeuiNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fvSUN) },
1768 { "glReplacementCodeuiSUN", "glReplacementCodeuiSUN", (void *) wine_glReplacementCodeuiSUN, (void **) (&func_glReplacementCodeuiSUN) },
1769 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) },
1770 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) },
1771 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) },
1772 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) },
1773 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "glReplacementCodeuiTexCoord2fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fSUN) },
1774 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "glReplacementCodeuiTexCoord2fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fvSUN) },
1775 { "glReplacementCodeuiVertex3fSUN", "glReplacementCodeuiVertex3fSUN", (void *) wine_glReplacementCodeuiVertex3fSUN, (void **) (&func_glReplacementCodeuiVertex3fSUN) },
1776 { "glReplacementCodeuiVertex3fvSUN", "glReplacementCodeuiVertex3fvSUN", (void *) wine_glReplacementCodeuiVertex3fvSUN, (void **) (&func_glReplacementCodeuiVertex3fvSUN) },
1777 { "glReplacementCodeuivSUN", "glReplacementCodeuivSUN", (void *) wine_glReplacementCodeuivSUN, (void **) (&func_glReplacementCodeuivSUN) },
1778 { "glReplacementCodeusSUN", "glReplacementCodeusSUN", (void *) wine_glReplacementCodeusSUN, (void **) (&func_glReplacementCodeusSUN) },
1779 { "glReplacementCodeusvSUN", "glReplacementCodeusvSUN", (void *) wine_glReplacementCodeusvSUN, (void **) (&func_glReplacementCodeusvSUN) },
1780 { "glRequestResidentProgramsNV", "glRequestResidentProgramsNV", (void *) wine_glRequestResidentProgramsNV, (void **) (&func_glRequestResidentProgramsNV) },
1781 { "glResetHistogramEXT", "glResetHistogramEXT", (void *) wine_glResetHistogramEXT, (void **) (&func_glResetHistogramEXT) },
1782 { "glResetMinmaxEXT", "glResetMinmaxEXT", (void *) wine_glResetMinmaxEXT, (void **) (&func_glResetMinmaxEXT) },
1783 { "glResizeBuffersMESA", "glResizeBuffersMESA", (void *) wine_glResizeBuffersMESA, (void **) (&func_glResizeBuffersMESA) },
1784 { "glSampleCoverage", "glSampleCoverage", (void *) wine_glSampleCoverage, (void **) (&func_glSampleCoverage) },
1785 { "glSampleCoverageARB", "glSampleCoverageARB", (void *) wine_glSampleCoverageARB, (void **) (&func_glSampleCoverageARB) },
1786 { "glSampleMapATI", "glSampleMapATI", (void *) wine_glSampleMapATI, (void **) (&func_glSampleMapATI) },
1787 { "glSampleMaskEXT", "glSampleMaskEXT", (void *) wine_glSampleMaskEXT, (void **) (&func_glSampleMaskEXT) },
1788 { "glSampleMaskSGIS", "glSampleMaskSGIS", (void *) wine_glSampleMaskSGIS, (void **) (&func_glSampleMaskSGIS) },
1789 { "glSamplePatternEXT", "glSamplePatternEXT", (void *) wine_glSamplePatternEXT, (void **) (&func_glSamplePatternEXT) },
1790 { "glSamplePatternSGIS", "glSamplePatternSGIS", (void *) wine_glSamplePatternSGIS, (void **) (&func_glSamplePatternSGIS) },
1791 { "glSecondaryColor3bEXT", "glSecondaryColor3bEXT", (void *) wine_glSecondaryColor3bEXT, (void **) (&func_glSecondaryColor3bEXT) },
1792 { "glSecondaryColor3bvEXT", "glSecondaryColor3bvEXT", (void *) wine_glSecondaryColor3bvEXT, (void **) (&func_glSecondaryColor3bvEXT) },
1793 { "glSecondaryColor3dEXT", "glSecondaryColor3dEXT", (void *) wine_glSecondaryColor3dEXT, (void **) (&func_glSecondaryColor3dEXT) },
1794 { "glSecondaryColor3dvEXT", "glSecondaryColor3dvEXT", (void *) wine_glSecondaryColor3dvEXT, (void **) (&func_glSecondaryColor3dvEXT) },
1795 { "glSecondaryColor3fEXT", "glSecondaryColor3fEXT", (void *) wine_glSecondaryColor3fEXT, (void **) (&func_glSecondaryColor3fEXT) },
1796 { "glSecondaryColor3fvEXT", "glSecondaryColor3fvEXT", (void *) wine_glSecondaryColor3fvEXT, (void **) (&func_glSecondaryColor3fvEXT) },
1797 { "glSecondaryColor3iEXT", "glSecondaryColor3iEXT", (void *) wine_glSecondaryColor3iEXT, (void **) (&func_glSecondaryColor3iEXT) },
1798 { "glSecondaryColor3ivEXT", "glSecondaryColor3ivEXT", (void *) wine_glSecondaryColor3ivEXT, (void **) (&func_glSecondaryColor3ivEXT) },
1799 { "glSecondaryColor3sEXT", "glSecondaryColor3sEXT", (void *) wine_glSecondaryColor3sEXT, (void **) (&func_glSecondaryColor3sEXT) },
1800 { "glSecondaryColor3svEXT", "glSecondaryColor3svEXT", (void *) wine_glSecondaryColor3svEXT, (void **) (&func_glSecondaryColor3svEXT) },
1801 { "glSecondaryColor3ubEXT", "glSecondaryColor3ubEXT", (void *) wine_glSecondaryColor3ubEXT, (void **) (&func_glSecondaryColor3ubEXT) },
1802 { "glSecondaryColor3ubvEXT", "glSecondaryColor3ubvEXT", (void *) wine_glSecondaryColor3ubvEXT, (void **) (&func_glSecondaryColor3ubvEXT) },
1803 { "glSecondaryColor3uiEXT", "glSecondaryColor3uiEXT", (void *) wine_glSecondaryColor3uiEXT, (void **) (&func_glSecondaryColor3uiEXT) },
1804 { "glSecondaryColor3uivEXT", "glSecondaryColor3uivEXT", (void *) wine_glSecondaryColor3uivEXT, (void **) (&func_glSecondaryColor3uivEXT) },
1805 { "glSecondaryColor3usEXT", "glSecondaryColor3usEXT", (void *) wine_glSecondaryColor3usEXT, (void **) (&func_glSecondaryColor3usEXT) },
1806 { "glSecondaryColor3usvEXT", "glSecondaryColor3usvEXT", (void *) wine_glSecondaryColor3usvEXT, (void **) (&func_glSecondaryColor3usvEXT) },
1807 { "glSecondaryColorPointerEXT", "glSecondaryColorPointerEXT", (void *) wine_glSecondaryColorPointerEXT, (void **) (&func_glSecondaryColorPointerEXT) },
1808 { "glSecondaryColorPointerListIBM", "glSecondaryColorPointerListIBM", (void *) wine_glSecondaryColorPointerListIBM, (void **) (&func_glSecondaryColorPointerListIBM) },
1809 { "glSelectTextureCoordSetSGIS", "glSelectTextureCoordSetSGIS", (void *) wine_glSelectTextureCoordSetSGIS, (void **) (&func_glSelectTextureCoordSetSGIS) },
1810 { "glSelectTextureSGIS", "glSelectTextureSGIS", (void *) wine_glSelectTextureSGIS, (void **) (&func_glSelectTextureSGIS) },
1811 { "glSeparableFilter2DEXT", "glSeparableFilter2DEXT", (void *) wine_glSeparableFilter2DEXT, (void **) (&func_glSeparableFilter2DEXT) },
1812 { "glSetFenceNV", "glSetFenceNV", (void *) wine_glSetFenceNV, (void **) (&func_glSetFenceNV) },
1813 { "glSetFragmentShaderConstantATI", "glSetFragmentShaderConstantATI", (void *) wine_glSetFragmentShaderConstantATI, (void **) (&func_glSetFragmentShaderConstantATI) },
1814 { "glSetInvariantEXT", "glSetInvariantEXT", (void *) wine_glSetInvariantEXT, (void **) (&func_glSetInvariantEXT) },
1815 { "glSetLocalConstantEXT", "glSetLocalConstantEXT", (void *) wine_glSetLocalConstantEXT, (void **) (&func_glSetLocalConstantEXT) },
1816 { "glShaderOp1EXT", "glShaderOp1EXT", (void *) wine_glShaderOp1EXT, (void **) (&func_glShaderOp1EXT) },
1817 { "glShaderOp2EXT", "glShaderOp2EXT", (void *) wine_glShaderOp2EXT, (void **) (&func_glShaderOp2EXT) },
1818 { "glShaderOp3EXT", "glShaderOp3EXT", (void *) wine_glShaderOp3EXT, (void **) (&func_glShaderOp3EXT) },
1819 { "glSharpenTexFuncSGIS", "glSharpenTexFuncSGIS", (void *) wine_glSharpenTexFuncSGIS, (void **) (&func_glSharpenTexFuncSGIS) },
1820 { "glSpriteParameterfSGIX", "glSpriteParameterfSGIX", (void *) wine_glSpriteParameterfSGIX, (void **) (&func_glSpriteParameterfSGIX) },
1821 { "glSpriteParameterfvSGIX", "glSpriteParameterfvSGIX", (void *) wine_glSpriteParameterfvSGIX, (void **) (&func_glSpriteParameterfvSGIX) },
1822 { "glSpriteParameteriSGIX", "glSpriteParameteriSGIX", (void *) wine_glSpriteParameteriSGIX, (void **) (&func_glSpriteParameteriSGIX) },
1823 { "glSpriteParameterivSGIX", "glSpriteParameterivSGIX", (void *) wine_glSpriteParameterivSGIX, (void **) (&func_glSpriteParameterivSGIX) },
1824 { "glStartInstrumentsSGIX", "glStartInstrumentsSGIX", (void *) wine_glStartInstrumentsSGIX, (void **) (&func_glStartInstrumentsSGIX) },
1825 { "glStopInstrumentsSGIX", "glStopInstrumentsSGIX", (void *) wine_glStopInstrumentsSGIX, (void **) (&func_glStopInstrumentsSGIX) },
1826 { "glSwizzleEXT", "glSwizzleEXT", (void *) wine_glSwizzleEXT, (void **) (&func_glSwizzleEXT) },
1827 { "glTagSampleBufferSGIX", "glTagSampleBufferSGIX", (void *) wine_glTagSampleBufferSGIX, (void **) (&func_glTagSampleBufferSGIX) },
1828 { "glTangent3bEXT", "glTangent3bEXT", (void *) wine_glTangent3bEXT, (void **) (&func_glTangent3bEXT) },
1829 { "glTangent3bvEXT", "glTangent3bvEXT", (void *) wine_glTangent3bvEXT, (void **) (&func_glTangent3bvEXT) },
1830 { "glTangent3dEXT", "glTangent3dEXT", (void *) wine_glTangent3dEXT, (void **) (&func_glTangent3dEXT) },
1831 { "glTangent3dvEXT", "glTangent3dvEXT", (void *) wine_glTangent3dvEXT, (void **) (&func_glTangent3dvEXT) },
1832 { "glTangent3fEXT", "glTangent3fEXT", (void *) wine_glTangent3fEXT, (void **) (&func_glTangent3fEXT) },
1833 { "glTangent3fvEXT", "glTangent3fvEXT", (void *) wine_glTangent3fvEXT, (void **) (&func_glTangent3fvEXT) },
1834 { "glTangent3iEXT", "glTangent3iEXT", (void *) wine_glTangent3iEXT, (void **) (&func_glTangent3iEXT) },
1835 { "glTangent3ivEXT", "glTangent3ivEXT", (void *) wine_glTangent3ivEXT, (void **) (&func_glTangent3ivEXT) },
1836 { "glTangent3sEXT", "glTangent3sEXT", (void *) wine_glTangent3sEXT, (void **) (&func_glTangent3sEXT) },
1837 { "glTangent3svEXT", "glTangent3svEXT", (void *) wine_glTangent3svEXT, (void **) (&func_glTangent3svEXT) },
1838 { "glTangentPointerEXT", "glTangentPointerEXT", (void *) wine_glTangentPointerEXT, (void **) (&func_glTangentPointerEXT) },
1839 { "glTbufferMask3DFX", "glTbufferMask3DFX", (void *) wine_glTbufferMask3DFX, (void **) (&func_glTbufferMask3DFX) },
1840 { "glTestFenceNV", "glTestFenceNV", (void *) wine_glTestFenceNV, (void **) (&func_glTestFenceNV) },
1841 { "glTexBumpParameterfvATI", "glTexBumpParameterfvATI", (void *) wine_glTexBumpParameterfvATI, (void **) (&func_glTexBumpParameterfvATI) },
1842 { "glTexBumpParameterivATI", "glTexBumpParameterivATI", (void *) wine_glTexBumpParameterivATI, (void **) (&func_glTexBumpParameterivATI) },
1843 { "glTexCoord2fColor3fVertex3fSUN", "glTexCoord2fColor3fVertex3fSUN", (void *) wine_glTexCoord2fColor3fVertex3fSUN, (void **) (&func_glTexCoord2fColor3fVertex3fSUN) },
1844 { "glTexCoord2fColor3fVertex3fvSUN", "glTexCoord2fColor3fVertex3fvSUN", (void *) wine_glTexCoord2fColor3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor3fVertex3fvSUN) },
1845 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "glTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fSUN) },
1846 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "glTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fvSUN) },
1847 { "glTexCoord2fColor4ubVertex3fSUN", "glTexCoord2fColor4ubVertex3fSUN", (void *) wine_glTexCoord2fColor4ubVertex3fSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fSUN) },
1848 { "glTexCoord2fColor4ubVertex3fvSUN", "glTexCoord2fColor4ubVertex3fvSUN", (void *) wine_glTexCoord2fColor4ubVertex3fvSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fvSUN) },
1849 { "glTexCoord2fNormal3fVertex3fSUN", "glTexCoord2fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fSUN) },
1850 { "glTexCoord2fNormal3fVertex3fvSUN", "glTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fvSUN) },
1851 { "glTexCoord2fVertex3fSUN", "glTexCoord2fVertex3fSUN", (void *) wine_glTexCoord2fVertex3fSUN, (void **) (&func_glTexCoord2fVertex3fSUN) },
1852 { "glTexCoord2fVertex3fvSUN", "glTexCoord2fVertex3fvSUN", (void *) wine_glTexCoord2fVertex3fvSUN, (void **) (&func_glTexCoord2fVertex3fvSUN) },
1853 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "glTexCoord4fColor4fNormal3fVertex4fSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fSUN) },
1854 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "glTexCoord4fColor4fNormal3fVertex4fvSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fvSUN) },
1855 { "glTexCoord4fVertex4fSUN", "glTexCoord4fVertex4fSUN", (void *) wine_glTexCoord4fVertex4fSUN, (void **) (&func_glTexCoord4fVertex4fSUN) },
1856 { "glTexCoord4fVertex4fvSUN", "glTexCoord4fVertex4fvSUN", (void *) wine_glTexCoord4fVertex4fvSUN, (void **) (&func_glTexCoord4fVertex4fvSUN) },
1857 { "glTexCoordPointerEXT", "glTexCoordPointerEXT", (void *) wine_glTexCoordPointerEXT, (void **) (&func_glTexCoordPointerEXT) },
1858 { "glTexCoordPointerListIBM", "glTexCoordPointerListIBM", (void *) wine_glTexCoordPointerListIBM, (void **) (&func_glTexCoordPointerListIBM) },
1859 { "glTexCoordPointervINTEL", "glTexCoordPointervINTEL", (void *) wine_glTexCoordPointervINTEL, (void **) (&func_glTexCoordPointervINTEL) },
1860 { "glTexFilterFuncSGIS", "glTexFilterFuncSGIS", (void *) wine_glTexFilterFuncSGIS, (void **) (&func_glTexFilterFuncSGIS) },
1861 { "glTexImage3DEXT", "glTexImage3DEXT", (void *) wine_glTexImage3DEXT, (void **) (&func_glTexImage3DEXT) },
1862 { "glTexImage4DSGIS", "glTexImage4DSGIS", (void *) wine_glTexImage4DSGIS, (void **) (&func_glTexImage4DSGIS) },
1863 { "glTexSubImage1DEXT", "glTexSubImage1DEXT", (void *) wine_glTexSubImage1DEXT, (void **) (&func_glTexSubImage1DEXT) },
1864 { "glTexSubImage2DEXT", "glTexSubImage2DEXT", (void *) wine_glTexSubImage2DEXT, (void **) (&func_glTexSubImage2DEXT) },
1865 { "glTexSubImage3DEXT", "glTexSubImage3DEXT", (void *) wine_glTexSubImage3DEXT, (void **) (&func_glTexSubImage3DEXT) },
1866 { "glTexSubImage4DSGIS", "glTexSubImage4DSGIS", (void *) wine_glTexSubImage4DSGIS, (void **) (&func_glTexSubImage4DSGIS) },
1867 { "glTextureColorMaskSGIS", "glTextureColorMaskSGIS", (void *) wine_glTextureColorMaskSGIS, (void **) (&func_glTextureColorMaskSGIS) },
1868 { "glTextureLightEXT", "glTextureLightEXT", (void *) wine_glTextureLightEXT, (void **) (&func_glTextureLightEXT) },
1869 { "glTextureMaterialEXT", "glTextureMaterialEXT", (void *) wine_glTextureMaterialEXT, (void **) (&func_glTextureMaterialEXT) },
1870 { "glTextureNormalEXT", "glTextureNormalEXT", (void *) wine_glTextureNormalEXT, (void **) (&func_glTextureNormalEXT) },
1871 { "glTrackMatrixNV", "glTrackMatrixNV", (void *) wine_glTrackMatrixNV, (void **) (&func_glTrackMatrixNV) },
1872 { "glUnlockArraysEXT", "glUnlockArraysEXT", (void *) wine_glUnlockArraysEXT, (void **) (&func_glUnlockArraysEXT) },
1873 { "glUpdateObjectBufferATI", "glUpdateObjectBufferATI", (void *) wine_glUpdateObjectBufferATI, (void **) (&func_glUpdateObjectBufferATI) },
1874 { "glVariantArrayObjectATI", "glVariantArrayObjectATI", (void *) wine_glVariantArrayObjectATI, (void **) (&func_glVariantArrayObjectATI) },
1875 { "glVariantPointerEXT", "glVariantPointerEXT", (void *) wine_glVariantPointerEXT, (void **) (&func_glVariantPointerEXT) },
1876 { "glVariantbvEXT", "glVariantbvEXT", (void *) wine_glVariantbvEXT, (void **) (&func_glVariantbvEXT) },
1877 { "glVariantdvEXT", "glVariantdvEXT", (void *) wine_glVariantdvEXT, (void **) (&func_glVariantdvEXT) },
1878 { "glVariantfvEXT", "glVariantfvEXT", (void *) wine_glVariantfvEXT, (void **) (&func_glVariantfvEXT) },
1879 { "glVariantivEXT", "glVariantivEXT", (void *) wine_glVariantivEXT, (void **) (&func_glVariantivEXT) },
1880 { "glVariantsvEXT", "glVariantsvEXT", (void *) wine_glVariantsvEXT, (void **) (&func_glVariantsvEXT) },
1881 { "glVariantubvEXT", "glVariantubvEXT", (void *) wine_glVariantubvEXT, (void **) (&func_glVariantubvEXT) },
1882 { "glVariantuivEXT", "glVariantuivEXT", (void *) wine_glVariantuivEXT, (void **) (&func_glVariantuivEXT) },
1883 { "glVariantusvEXT", "glVariantusvEXT", (void *) wine_glVariantusvEXT, (void **) (&func_glVariantusvEXT) },
1884 { "glVertexArrayRangeNV", "glVertexArrayRangeNV", (void *) wine_glVertexArrayRangeNV, (void **) (&func_glVertexArrayRangeNV) },
1885 { "glVertexAttrib1dNV", "glVertexAttrib1dNV", (void *) wine_glVertexAttrib1dNV, (void **) (&func_glVertexAttrib1dNV) },
1886 { "glVertexAttrib1dvNV", "glVertexAttrib1dvNV", (void *) wine_glVertexAttrib1dvNV, (void **) (&func_glVertexAttrib1dvNV) },
1887 { "glVertexAttrib1fNV", "glVertexAttrib1fNV", (void *) wine_glVertexAttrib1fNV, (void **) (&func_glVertexAttrib1fNV) },
1888 { "glVertexAttrib1fvNV", "glVertexAttrib1fvNV", (void *) wine_glVertexAttrib1fvNV, (void **) (&func_glVertexAttrib1fvNV) },
1889 { "glVertexAttrib1sNV", "glVertexAttrib1sNV", (void *) wine_glVertexAttrib1sNV, (void **) (&func_glVertexAttrib1sNV) },
1890 { "glVertexAttrib1svNV", "glVertexAttrib1svNV", (void *) wine_glVertexAttrib1svNV, (void **) (&func_glVertexAttrib1svNV) },
1891 { "glVertexAttrib2dNV", "glVertexAttrib2dNV", (void *) wine_glVertexAttrib2dNV, (void **) (&func_glVertexAttrib2dNV) },
1892 { "glVertexAttrib2dvNV", "glVertexAttrib2dvNV", (void *) wine_glVertexAttrib2dvNV, (void **) (&func_glVertexAttrib2dvNV) },
1893 { "glVertexAttrib2fNV", "glVertexAttrib2fNV", (void *) wine_glVertexAttrib2fNV, (void **) (&func_glVertexAttrib2fNV) },
1894 { "glVertexAttrib2fvNV", "glVertexAttrib2fvNV", (void *) wine_glVertexAttrib2fvNV, (void **) (&func_glVertexAttrib2fvNV) },
1895 { "glVertexAttrib2sNV", "glVertexAttrib2sNV", (void *) wine_glVertexAttrib2sNV, (void **) (&func_glVertexAttrib2sNV) },
1896 { "glVertexAttrib2svNV", "glVertexAttrib2svNV", (void *) wine_glVertexAttrib2svNV, (void **) (&func_glVertexAttrib2svNV) },
1897 { "glVertexAttrib3dNV", "glVertexAttrib3dNV", (void *) wine_glVertexAttrib3dNV, (void **) (&func_glVertexAttrib3dNV) },
1898 { "glVertexAttrib3dvNV", "glVertexAttrib3dvNV", (void *) wine_glVertexAttrib3dvNV, (void **) (&func_glVertexAttrib3dvNV) },
1899 { "glVertexAttrib3fNV", "glVertexAttrib3fNV", (void *) wine_glVertexAttrib3fNV, (void **) (&func_glVertexAttrib3fNV) },
1900 { "glVertexAttrib3fvNV", "glVertexAttrib3fvNV", (void *) wine_glVertexAttrib3fvNV, (void **) (&func_glVertexAttrib3fvNV) },
1901 { "glVertexAttrib3sNV", "glVertexAttrib3sNV", (void *) wine_glVertexAttrib3sNV, (void **) (&func_glVertexAttrib3sNV) },
1902 { "glVertexAttrib3svNV", "glVertexAttrib3svNV", (void *) wine_glVertexAttrib3svNV, (void **) (&func_glVertexAttrib3svNV) },
1903 { "glVertexAttrib4dNV", "glVertexAttrib4dNV", (void *) wine_glVertexAttrib4dNV, (void **) (&func_glVertexAttrib4dNV) },
1904 { "glVertexAttrib4dvNV", "glVertexAttrib4dvNV", (void *) wine_glVertexAttrib4dvNV, (void **) (&func_glVertexAttrib4dvNV) },
1905 { "glVertexAttrib4fNV", "glVertexAttrib4fNV", (void *) wine_glVertexAttrib4fNV, (void **) (&func_glVertexAttrib4fNV) },
1906 { "glVertexAttrib4fvNV", "glVertexAttrib4fvNV", (void *) wine_glVertexAttrib4fvNV, (void **) (&func_glVertexAttrib4fvNV) },
1907 { "glVertexAttrib4sNV", "glVertexAttrib4sNV", (void *) wine_glVertexAttrib4sNV, (void **) (&func_glVertexAttrib4sNV) },
1908 { "glVertexAttrib4svNV", "glVertexAttrib4svNV", (void *) wine_glVertexAttrib4svNV, (void **) (&func_glVertexAttrib4svNV) },
1909 { "glVertexAttrib4ubNV", "glVertexAttrib4ubNV", (void *) wine_glVertexAttrib4ubNV, (void **) (&func_glVertexAttrib4ubNV) },
1910 { "glVertexAttrib4ubvNV", "glVertexAttrib4ubvNV", (void *) wine_glVertexAttrib4ubvNV, (void **) (&func_glVertexAttrib4ubvNV) },
1911 { "glVertexAttribPointerNV", "glVertexAttribPointerNV", (void *) wine_glVertexAttribPointerNV, (void **) (&func_glVertexAttribPointerNV) },
1912 { "glVertexAttribs1dvNV", "glVertexAttribs1dvNV", (void *) wine_glVertexAttribs1dvNV, (void **) (&func_glVertexAttribs1dvNV) },
1913 { "glVertexAttribs1fvNV", "glVertexAttribs1fvNV", (void *) wine_glVertexAttribs1fvNV, (void **) (&func_glVertexAttribs1fvNV) },
1914 { "glVertexAttribs1svNV", "glVertexAttribs1svNV", (void *) wine_glVertexAttribs1svNV, (void **) (&func_glVertexAttribs1svNV) },
1915 { "glVertexAttribs2dvNV", "glVertexAttribs2dvNV", (void *) wine_glVertexAttribs2dvNV, (void **) (&func_glVertexAttribs2dvNV) },
1916 { "glVertexAttribs2fvNV", "glVertexAttribs2fvNV", (void *) wine_glVertexAttribs2fvNV, (void **) (&func_glVertexAttribs2fvNV) },
1917 { "glVertexAttribs2svNV", "glVertexAttribs2svNV", (void *) wine_glVertexAttribs2svNV, (void **) (&func_glVertexAttribs2svNV) },
1918 { "glVertexAttribs3dvNV", "glVertexAttribs3dvNV", (void *) wine_glVertexAttribs3dvNV, (void **) (&func_glVertexAttribs3dvNV) },
1919 { "glVertexAttribs3fvNV", "glVertexAttribs3fvNV", (void *) wine_glVertexAttribs3fvNV, (void **) (&func_glVertexAttribs3fvNV) },
1920 { "glVertexAttribs3svNV", "glVertexAttribs3svNV", (void *) wine_glVertexAttribs3svNV, (void **) (&func_glVertexAttribs3svNV) },
1921 { "glVertexAttribs4dvNV", "glVertexAttribs4dvNV", (void *) wine_glVertexAttribs4dvNV, (void **) (&func_glVertexAttribs4dvNV) },
1922 { "glVertexAttribs4fvNV", "glVertexAttribs4fvNV", (void *) wine_glVertexAttribs4fvNV, (void **) (&func_glVertexAttribs4fvNV) },
1923 { "glVertexAttribs4svNV", "glVertexAttribs4svNV", (void *) wine_glVertexAttribs4svNV, (void **) (&func_glVertexAttribs4svNV) },
1924 { "glVertexAttribs4ubvNV", "glVertexAttribs4ubvNV", (void *) wine_glVertexAttribs4ubvNV, (void **) (&func_glVertexAttribs4ubvNV) },
1925 { "glVertexBlendARB", "glVertexBlendARB", (void *) wine_glVertexBlendARB, (void **) (&func_glVertexBlendARB) },
1926 { "glVertexBlendEnvfATI", "glVertexBlendEnvfATI", (void *) wine_glVertexBlendEnvfATI, (void **) (&func_glVertexBlendEnvfATI) },
1927 { "glVertexBlendEnviATI", "glVertexBlendEnviATI", (void *) wine_glVertexBlendEnviATI, (void **) (&func_glVertexBlendEnviATI) },
1928 { "glVertexPointerEXT", "glVertexPointerEXT", (void *) wine_glVertexPointerEXT, (void **) (&func_glVertexPointerEXT) },
1929 { "glVertexPointerListIBM", "glVertexPointerListIBM", (void *) wine_glVertexPointerListIBM, (void **) (&func_glVertexPointerListIBM) },
1930 { "glVertexPointervINTEL", "glVertexPointervINTEL", (void *) wine_glVertexPointervINTEL, (void **) (&func_glVertexPointervINTEL) },
1931 { "glVertexStream1dATI", "glVertexStream1dATI", (void *) wine_glVertexStream1dATI, (void **) (&func_glVertexStream1dATI) },
1932 { "glVertexStream1dvATI", "glVertexStream1dvATI", (void *) wine_glVertexStream1dvATI, (void **) (&func_glVertexStream1dvATI) },
1933 { "glVertexStream1fATI", "glVertexStream1fATI", (void *) wine_glVertexStream1fATI, (void **) (&func_glVertexStream1fATI) },
1934 { "glVertexStream1fvATI", "glVertexStream1fvATI", (void *) wine_glVertexStream1fvATI, (void **) (&func_glVertexStream1fvATI) },
1935 { "glVertexStream1iATI", "glVertexStream1iATI", (void *) wine_glVertexStream1iATI, (void **) (&func_glVertexStream1iATI) },
1936 { "glVertexStream1ivATI", "glVertexStream1ivATI", (void *) wine_glVertexStream1ivATI, (void **) (&func_glVertexStream1ivATI) },
1937 { "glVertexStream1sATI", "glVertexStream1sATI", (void *) wine_glVertexStream1sATI, (void **) (&func_glVertexStream1sATI) },
1938 { "glVertexStream1svATI", "glVertexStream1svATI", (void *) wine_glVertexStream1svATI, (void **) (&func_glVertexStream1svATI) },
1939 { "glVertexStream2dATI", "glVertexStream2dATI", (void *) wine_glVertexStream2dATI, (void **) (&func_glVertexStream2dATI) },
1940 { "glVertexStream2dvATI", "glVertexStream2dvATI", (void *) wine_glVertexStream2dvATI, (void **) (&func_glVertexStream2dvATI) },
1941 { "glVertexStream2fATI", "glVertexStream2fATI", (void *) wine_glVertexStream2fATI, (void **) (&func_glVertexStream2fATI) },
1942 { "glVertexStream2fvATI", "glVertexStream2fvATI", (void *) wine_glVertexStream2fvATI, (void **) (&func_glVertexStream2fvATI) },
1943 { "glVertexStream2iATI", "glVertexStream2iATI", (void *) wine_glVertexStream2iATI, (void **) (&func_glVertexStream2iATI) },
1944 { "glVertexStream2ivATI", "glVertexStream2ivATI", (void *) wine_glVertexStream2ivATI, (void **) (&func_glVertexStream2ivATI) },
1945 { "glVertexStream2sATI", "glVertexStream2sATI", (void *) wine_glVertexStream2sATI, (void **) (&func_glVertexStream2sATI) },
1946 { "glVertexStream2svATI", "glVertexStream2svATI", (void *) wine_glVertexStream2svATI, (void **) (&func_glVertexStream2svATI) },
1947 { "glVertexStream3dATI", "glVertexStream3dATI", (void *) wine_glVertexStream3dATI, (void **) (&func_glVertexStream3dATI) },
1948 { "glVertexStream3dvATI", "glVertexStream3dvATI", (void *) wine_glVertexStream3dvATI, (void **) (&func_glVertexStream3dvATI) },
1949 { "glVertexStream3fATI", "glVertexStream3fATI", (void *) wine_glVertexStream3fATI, (void **) (&func_glVertexStream3fATI) },
1950 { "glVertexStream3fvATI", "glVertexStream3fvATI", (void *) wine_glVertexStream3fvATI, (void **) (&func_glVertexStream3fvATI) },
1951 { "glVertexStream3iATI", "glVertexStream3iATI", (void *) wine_glVertexStream3iATI, (void **) (&func_glVertexStream3iATI) },
1952 { "glVertexStream3ivATI", "glVertexStream3ivATI", (void *) wine_glVertexStream3ivATI, (void **) (&func_glVertexStream3ivATI) },
1953 { "glVertexStream3sATI", "glVertexStream3sATI", (void *) wine_glVertexStream3sATI, (void **) (&func_glVertexStream3sATI) },
1954 { "glVertexStream3svATI", "glVertexStream3svATI", (void *) wine_glVertexStream3svATI, (void **) (&func_glVertexStream3svATI) },
1955 { "glVertexStream4dATI", "glVertexStream4dATI", (void *) wine_glVertexStream4dATI, (void **) (&func_glVertexStream4dATI) },
1956 { "glVertexStream4dvATI", "glVertexStream4dvATI", (void *) wine_glVertexStream4dvATI, (void **) (&func_glVertexStream4dvATI) },
1957 { "glVertexStream4fATI", "glVertexStream4fATI", (void *) wine_glVertexStream4fATI, (void **) (&func_glVertexStream4fATI) },
1958 { "glVertexStream4fvATI", "glVertexStream4fvATI", (void *) wine_glVertexStream4fvATI, (void **) (&func_glVertexStream4fvATI) },
1959 { "glVertexStream4iATI", "glVertexStream4iATI", (void *) wine_glVertexStream4iATI, (void **) (&func_glVertexStream4iATI) },
1960 { "glVertexStream4ivATI", "glVertexStream4ivATI", (void *) wine_glVertexStream4ivATI, (void **) (&func_glVertexStream4ivATI) },
1961 { "glVertexStream4sATI", "glVertexStream4sATI", (void *) wine_glVertexStream4sATI, (void **) (&func_glVertexStream4sATI) },
1962 { "glVertexStream4svATI", "glVertexStream4svATI", (void *) wine_glVertexStream4svATI, (void **) (&func_glVertexStream4svATI) },
1963 { "glVertexWeightPointerEXT", "glVertexWeightPointerEXT", (void *) wine_glVertexWeightPointerEXT, (void **) (&func_glVertexWeightPointerEXT) },
1964 { "glVertexWeightfEXT", "glVertexWeightfEXT", (void *) wine_glVertexWeightfEXT, (void **) (&func_glVertexWeightfEXT) },
1965 { "glVertexWeightfvEXT", "glVertexWeightfvEXT", (void *) wine_glVertexWeightfvEXT, (void **) (&func_glVertexWeightfvEXT) },
1966 { "glWeightPointerARB", "glWeightPointerARB", (void *) wine_glWeightPointerARB, (void **) (&func_glWeightPointerARB) },
1967 { "glWeightbvARB", "glWeightbvARB", (void *) wine_glWeightbvARB, (void **) (&func_glWeightbvARB) },
1968 { "glWeightdvARB", "glWeightdvARB", (void *) wine_glWeightdvARB, (void **) (&func_glWeightdvARB) },
1969 { "glWeightfvARB", "glWeightfvARB", (void *) wine_glWeightfvARB, (void **) (&func_glWeightfvARB) },
1970 { "glWeightivARB", "glWeightivARB", (void *) wine_glWeightivARB, (void **) (&func_glWeightivARB) },
1971 { "glWeightsvARB", "glWeightsvARB", (void *) wine_glWeightsvARB, (void **) (&func_glWeightsvARB) },
1972 { "glWeightubvARB", "glWeightubvARB", (void *) wine_glWeightubvARB, (void **) (&func_glWeightubvARB) },
1973 { "glWeightuivARB", "glWeightuivARB", (void *) wine_glWeightuivARB, (void **) (&func_glWeightuivARB) },
1974 { "glWeightusvARB", "glWeightusvARB", (void *) wine_glWeightusvARB, (void **) (&func_glWeightusvARB) },
1975 { "glWindowPos2dARB", "glWindowPos2dARB", (void *) wine_glWindowPos2dARB, (void **) (&func_glWindowPos2dARB) },
1976 { "glWindowPos2dMESA", "glWindowPos2dMESA", (void *) wine_glWindowPos2dMESA, (void **) (&func_glWindowPos2dMESA) },
1977 { "glWindowPos2dvARB", "glWindowPos2dvARB", (void *) wine_glWindowPos2dvARB, (void **) (&func_glWindowPos2dvARB) },
1978 { "glWindowPos2dvMESA", "glWindowPos2dvMESA", (void *) wine_glWindowPos2dvMESA, (void **) (&func_glWindowPos2dvMESA) },
1979 { "glWindowPos2fARB", "glWindowPos2fARB", (void *) wine_glWindowPos2fARB, (void **) (&func_glWindowPos2fARB) },
1980 { "glWindowPos2fMESA", "glWindowPos2fMESA", (void *) wine_glWindowPos2fMESA, (void **) (&func_glWindowPos2fMESA) },
1981 { "glWindowPos2fvARB", "glWindowPos2fvARB", (void *) wine_glWindowPos2fvARB, (void **) (&func_glWindowPos2fvARB) },
1982 { "glWindowPos2fvMESA", "glWindowPos2fvMESA", (void *) wine_glWindowPos2fvMESA, (void **) (&func_glWindowPos2fvMESA) },
1983 { "glWindowPos2iARB", "glWindowPos2iARB", (void *) wine_glWindowPos2iARB, (void **) (&func_glWindowPos2iARB) },
1984 { "glWindowPos2iMESA", "glWindowPos2iMESA", (void *) wine_glWindowPos2iMESA, (void **) (&func_glWindowPos2iMESA) },
1985 { "glWindowPos2ivARB", "glWindowPos2ivARB", (void *) wine_glWindowPos2ivARB, (void **) (&func_glWindowPos2ivARB) },
1986 { "glWindowPos2ivMESA", "glWindowPos2ivMESA", (void *) wine_glWindowPos2ivMESA, (void **) (&func_glWindowPos2ivMESA) },
1987 { "glWindowPos2sARB", "glWindowPos2sARB", (void *) wine_glWindowPos2sARB, (void **) (&func_glWindowPos2sARB) },
1988 { "glWindowPos2sMESA", "glWindowPos2sMESA", (void *) wine_glWindowPos2sMESA, (void **) (&func_glWindowPos2sMESA) },
1989 { "glWindowPos2svARB", "glWindowPos2svARB", (void *) wine_glWindowPos2svARB, (void **) (&func_glWindowPos2svARB) },
1990 { "glWindowPos2svMESA", "glWindowPos2svMESA", (void *) wine_glWindowPos2svMESA, (void **) (&func_glWindowPos2svMESA) },
1991 { "glWindowPos3dARB", "glWindowPos3dARB", (void *) wine_glWindowPos3dARB, (void **) (&func_glWindowPos3dARB) },
1992 { "glWindowPos3dMESA", "glWindowPos3dMESA", (void *) wine_glWindowPos3dMESA, (void **) (&func_glWindowPos3dMESA) },
1993 { "glWindowPos3dvARB", "glWindowPos3dvARB", (void *) wine_glWindowPos3dvARB, (void **) (&func_glWindowPos3dvARB) },
1994 { "glWindowPos3dvMESA", "glWindowPos3dvMESA", (void *) wine_glWindowPos3dvMESA, (void **) (&func_glWindowPos3dvMESA) },
1995 { "glWindowPos3fARB", "glWindowPos3fARB", (void *) wine_glWindowPos3fARB, (void **) (&func_glWindowPos3fARB) },
1996 { "glWindowPos3fMESA", "glWindowPos3fMESA", (void *) wine_glWindowPos3fMESA, (void **) (&func_glWindowPos3fMESA) },
1997 { "glWindowPos3fvARB", "glWindowPos3fvARB", (void *) wine_glWindowPos3fvARB, (void **) (&func_glWindowPos3fvARB) },
1998 { "glWindowPos3fvMESA", "glWindowPos3fvMESA", (void *) wine_glWindowPos3fvMESA, (void **) (&func_glWindowPos3fvMESA) },
1999 { "glWindowPos3iARB", "glWindowPos3iARB", (void *) wine_glWindowPos3iARB, (void **) (&func_glWindowPos3iARB) },
2000 { "glWindowPos3iMESA", "glWindowPos3iMESA", (void *) wine_glWindowPos3iMESA, (void **) (&func_glWindowPos3iMESA) },
2001 { "glWindowPos3ivARB", "glWindowPos3ivARB", (void *) wine_glWindowPos3ivARB, (void **) (&func_glWindowPos3ivARB) },
2002 { "glWindowPos3ivMESA", "glWindowPos3ivMESA", (void *) wine_glWindowPos3ivMESA, (void **) (&func_glWindowPos3ivMESA) },
2003 { "glWindowPos3sARB", "glWindowPos3sARB", (void *) wine_glWindowPos3sARB, (void **) (&func_glWindowPos3sARB) },
2004 { "glWindowPos3sMESA", "glWindowPos3sMESA", (void *) wine_glWindowPos3sMESA, (void **) (&func_glWindowPos3sMESA) },
2005 { "glWindowPos3svARB", "glWindowPos3svARB", (void *) wine_glWindowPos3svARB, (void **) (&func_glWindowPos3svARB) },
2006 { "glWindowPos3svMESA", "glWindowPos3svMESA", (void *) wine_glWindowPos3svMESA, (void **) (&func_glWindowPos3svMESA) },
2007 { "glWindowPos4dMESA", "glWindowPos4dMESA", (void *) wine_glWindowPos4dMESA, (void **) (&func_glWindowPos4dMESA) },
2008 { "glWindowPos4dvMESA", "glWindowPos4dvMESA", (void *) wine_glWindowPos4dvMESA, (void **) (&func_glWindowPos4dvMESA) },
2009 { "glWindowPos4fMESA", "glWindowPos4fMESA", (void *) wine_glWindowPos4fMESA, (void **) (&func_glWindowPos4fMESA) },
2010 { "glWindowPos4fvMESA", "glWindowPos4fvMESA", (void *) wine_glWindowPos4fvMESA, (void **) (&func_glWindowPos4fvMESA) },
2011 { "glWindowPos4iMESA", "glWindowPos4iMESA", (void *) wine_glWindowPos4iMESA, (void **) (&func_glWindowPos4iMESA) },
2012 { "glWindowPos4ivMESA", "glWindowPos4ivMESA", (void *) wine_glWindowPos4ivMESA, (void **) (&func_glWindowPos4ivMESA) },
2013 { "glWindowPos4sMESA", "glWindowPos4sMESA", (void *) wine_glWindowPos4sMESA, (void **) (&func_glWindowPos4sMESA) },
2014 { "glWindowPos4svMESA", "glWindowPos4svMESA", (void *) wine_glWindowPos4svMESA, (void **) (&func_glWindowPos4svMESA) },
2015 { "glWriteMaskEXT", "glWriteMaskEXT", (void *) wine_glWriteMaskEXT, (void **) (&func_glWriteMaskEXT) },
2016 { "wglAllocateMemoryNV", "glXAllocateMemoryNV", (void *) wine_wglAllocateMemoryNV, (void **) (&func_wglAllocateMemoryNV) },
2017 { "wglFreeMemoryNV", "glXFreeMemoryNV", (void *) wine_wglFreeMemoryNV, (void **) (&func_wglFreeMemoryNV) }
2020 /* The thunks themselves....*/
2021 void WINAPI wine_glActiveTexture( GLenum texture ) {
2022 TRACE("(%d)\n", texture );
2023 ENTER_GL();
2024 func_glActiveTexture( texture );
2025 LEAVE_GL();
2028 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
2029 TRACE("(%d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2030 ENTER_GL();
2031 func_glAlphaFragmentOp1ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2032 LEAVE_GL();
2035 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
2036 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2037 ENTER_GL();
2038 func_glAlphaFragmentOp2ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2039 LEAVE_GL();
2042 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
2043 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2044 ENTER_GL();
2045 func_glAlphaFragmentOp3ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2046 LEAVE_GL();
2049 void WINAPI wine_glApplyTextureEXT( GLenum mode ) {
2050 TRACE("(%d)\n", mode );
2051 ENTER_GL();
2052 func_glApplyTextureEXT( mode );
2053 LEAVE_GL();
2056 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, GLuint* programs, GLboolean* residences ) {
2057 GLboolean ret_value;
2058 TRACE("(%d, %p, %p)\n", n, programs, residences );
2059 ENTER_GL();
2060 ret_value = func_glAreProgramsResidentNV( n, programs, residences );
2061 LEAVE_GL();
2062 return ret_value;
2065 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, GLuint* textures, GLboolean* residences ) {
2066 GLboolean ret_value;
2067 TRACE("(%d, %p, %p)\n", n, textures, residences );
2068 ENTER_GL();
2069 ret_value = func_glAreTexturesResidentEXT( n, textures, residences );
2070 LEAVE_GL();
2071 return ret_value;
2074 void WINAPI wine_glArrayElementEXT( GLint i ) {
2075 TRACE("(%d)\n", i );
2076 ENTER_GL();
2077 func_glArrayElementEXT( i );
2078 LEAVE_GL();
2081 void WINAPI wine_glArrayObjectATI( GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
2082 TRACE("(%d, %d, %d, %d, %d, %d)\n", array, size, type, stride, buffer, offset );
2083 ENTER_GL();
2084 func_glArrayObjectATI( array, size, type, stride, buffer, offset );
2085 LEAVE_GL();
2088 void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) {
2089 TRACE("(%d)\n", marker );
2090 ENTER_GL();
2091 func_glAsyncMarkerSGIX( marker );
2092 LEAVE_GL();
2095 void WINAPI wine_glBeginFragmentShaderATI( ) {
2096 TRACE("()\n");
2097 ENTER_GL();
2098 func_glBeginFragmentShaderATI( );
2099 LEAVE_GL();
2102 void WINAPI wine_glBeginOcclusionQueryNV( GLuint id ) {
2103 TRACE("(%d)\n", id );
2104 ENTER_GL();
2105 func_glBeginOcclusionQueryNV( id );
2106 LEAVE_GL();
2109 void WINAPI wine_glBeginVertexShaderEXT( ) {
2110 TRACE("()\n");
2111 ENTER_GL();
2112 func_glBeginVertexShaderEXT( );
2113 LEAVE_GL();
2116 void WINAPI wine_glBindFragmentShaderATI( GLuint id ) {
2117 TRACE("(%d)\n", id );
2118 ENTER_GL();
2119 func_glBindFragmentShaderATI( id );
2120 LEAVE_GL();
2123 GLuint WINAPI wine_glBindLightParameterEXT( GLenum light, GLenum value ) {
2124 GLuint ret_value;
2125 TRACE("(%d, %d)\n", light, value );
2126 ENTER_GL();
2127 ret_value = func_glBindLightParameterEXT( light, value );
2128 LEAVE_GL();
2129 return ret_value;
2132 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum face, GLenum value ) {
2133 GLuint ret_value;
2134 TRACE("(%d, %d)\n", face, value );
2135 ENTER_GL();
2136 ret_value = func_glBindMaterialParameterEXT( face, value );
2137 LEAVE_GL();
2138 return ret_value;
2141 GLuint WINAPI wine_glBindParameterEXT( GLenum value ) {
2142 GLuint ret_value;
2143 TRACE("(%d)\n", value );
2144 ENTER_GL();
2145 ret_value = func_glBindParameterEXT( value );
2146 LEAVE_GL();
2147 return ret_value;
2150 void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) {
2151 TRACE("(%d, %d)\n", target, id );
2152 ENTER_GL();
2153 func_glBindProgramNV( target, id );
2154 LEAVE_GL();
2157 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum unit, GLenum coord, GLenum value ) {
2158 GLuint ret_value;
2159 TRACE("(%d, %d, %d)\n", unit, coord, value );
2160 ENTER_GL();
2161 ret_value = func_glBindTexGenParameterEXT( unit, coord, value );
2162 LEAVE_GL();
2163 return ret_value;
2166 void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) {
2167 TRACE("(%d, %d)\n", target, texture );
2168 ENTER_GL();
2169 func_glBindTextureEXT( target, texture );
2170 LEAVE_GL();
2173 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum unit, GLenum value ) {
2174 GLuint ret_value;
2175 TRACE("(%d, %d)\n", unit, value );
2176 ENTER_GL();
2177 ret_value = func_glBindTextureUnitParameterEXT( unit, value );
2178 LEAVE_GL();
2179 return ret_value;
2182 void WINAPI wine_glBindVertexShaderEXT( GLuint id ) {
2183 TRACE("(%d)\n", id );
2184 ENTER_GL();
2185 func_glBindVertexShaderEXT( id );
2186 LEAVE_GL();
2189 void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
2190 TRACE("(%d, %d, %d)\n", bx, by, bz );
2191 ENTER_GL();
2192 func_glBinormal3bEXT( bx, by, bz );
2193 LEAVE_GL();
2196 void WINAPI wine_glBinormal3bvEXT( GLbyte* v ) {
2197 TRACE("(%p)\n", v );
2198 ENTER_GL();
2199 func_glBinormal3bvEXT( v );
2200 LEAVE_GL();
2203 void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
2204 TRACE("(%f, %f, %f)\n", bx, by, bz );
2205 ENTER_GL();
2206 func_glBinormal3dEXT( bx, by, bz );
2207 LEAVE_GL();
2210 void WINAPI wine_glBinormal3dvEXT( GLdouble* v ) {
2211 TRACE("(%p)\n", v );
2212 ENTER_GL();
2213 func_glBinormal3dvEXT( v );
2214 LEAVE_GL();
2217 void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
2218 TRACE("(%f, %f, %f)\n", bx, by, bz );
2219 ENTER_GL();
2220 func_glBinormal3fEXT( bx, by, bz );
2221 LEAVE_GL();
2224 void WINAPI wine_glBinormal3fvEXT( GLfloat* v ) {
2225 TRACE("(%p)\n", v );
2226 ENTER_GL();
2227 func_glBinormal3fvEXT( v );
2228 LEAVE_GL();
2231 void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
2232 TRACE("(%d, %d, %d)\n", bx, by, bz );
2233 ENTER_GL();
2234 func_glBinormal3iEXT( bx, by, bz );
2235 LEAVE_GL();
2238 void WINAPI wine_glBinormal3ivEXT( GLint* v ) {
2239 TRACE("(%p)\n", v );
2240 ENTER_GL();
2241 func_glBinormal3ivEXT( v );
2242 LEAVE_GL();
2245 void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
2246 TRACE("(%d, %d, %d)\n", bx, by, bz );
2247 ENTER_GL();
2248 func_glBinormal3sEXT( bx, by, bz );
2249 LEAVE_GL();
2252 void WINAPI wine_glBinormal3svEXT( GLshort* v ) {
2253 TRACE("(%p)\n", v );
2254 ENTER_GL();
2255 func_glBinormal3svEXT( v );
2256 LEAVE_GL();
2259 void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
2260 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2261 ENTER_GL();
2262 func_glBinormalPointerEXT( type, stride, pointer );
2263 LEAVE_GL();
2266 void WINAPI wine_glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
2267 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
2268 ENTER_GL();
2269 func_glBlendColorEXT( red, green, blue, alpha );
2270 LEAVE_GL();
2273 void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
2274 TRACE("(%d)\n", mode );
2275 ENTER_GL();
2276 func_glBlendEquationEXT( mode );
2277 LEAVE_GL();
2280 void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
2281 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2282 ENTER_GL();
2283 func_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2284 LEAVE_GL();
2287 void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
2288 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2289 ENTER_GL();
2290 func_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2291 LEAVE_GL();
2294 void WINAPI wine_glClientActiveTexture( GLenum texture ) {
2295 TRACE("(%d)\n", texture );
2296 ENTER_GL();
2297 func_glClientActiveTexture( texture );
2298 LEAVE_GL();
2301 void WINAPI wine_glClientActiveVertexStreamATI( GLenum stream ) {
2302 TRACE("(%d)\n", stream );
2303 ENTER_GL();
2304 func_glClientActiveVertexStreamATI( stream );
2305 LEAVE_GL();
2308 void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
2309 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
2310 ENTER_GL();
2311 func_glColor3fVertex3fSUN( r, g, b, x, y, z );
2312 LEAVE_GL();
2315 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat* c, GLfloat* v ) {
2316 TRACE("(%p, %p)\n", c, v );
2317 ENTER_GL();
2318 func_glColor3fVertex3fvSUN( c, v );
2319 LEAVE_GL();
2322 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
2323 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
2324 ENTER_GL();
2325 func_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
2326 LEAVE_GL();
2329 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat* c, GLfloat* n, GLfloat* v ) {
2330 TRACE("(%p, %p, %p)\n", c, n, v );
2331 ENTER_GL();
2332 func_glColor4fNormal3fVertex3fvSUN( c, n, v );
2333 LEAVE_GL();
2336 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
2337 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
2338 ENTER_GL();
2339 func_glColor4ubVertex2fSUN( r, g, b, a, x, y );
2340 LEAVE_GL();
2343 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte* c, GLfloat* v ) {
2344 TRACE("(%p, %p)\n", c, v );
2345 ENTER_GL();
2346 func_glColor4ubVertex2fvSUN( c, v );
2347 LEAVE_GL();
2350 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
2351 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
2352 ENTER_GL();
2353 func_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
2354 LEAVE_GL();
2357 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte* c, GLfloat* v ) {
2358 TRACE("(%p, %p)\n", c, v );
2359 ENTER_GL();
2360 func_glColor4ubVertex3fvSUN( c, v );
2361 LEAVE_GL();
2364 void WINAPI wine_glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
2365 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
2366 ENTER_GL();
2367 func_glColorFragmentOp1ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
2368 LEAVE_GL();
2371 void WINAPI wine_glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
2372 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2373 ENTER_GL();
2374 func_glColorFragmentOp2ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2375 LEAVE_GL();
2378 void WINAPI wine_glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
2379 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2380 ENTER_GL();
2381 func_glColorFragmentOp3ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2382 LEAVE_GL();
2385 void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
2386 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
2387 ENTER_GL();
2388 func_glColorPointerEXT( size, type, stride, count, pointer );
2389 LEAVE_GL();
2392 void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2393 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
2394 ENTER_GL();
2395 func_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
2396 LEAVE_GL();
2399 void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
2400 TRACE("(%d, %d, %p)\n", size, type, pointer );
2401 ENTER_GL();
2402 func_glColorPointervINTEL( size, type, pointer );
2403 LEAVE_GL();
2406 void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) {
2407 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
2408 ENTER_GL();
2409 func_glColorSubTableEXT( target, start, count, format, type, data );
2410 LEAVE_GL();
2413 void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
2414 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
2415 ENTER_GL();
2416 func_glColorTableEXT( target, internalFormat, width, format, type, table );
2417 LEAVE_GL();
2420 void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
2421 TRACE("(%d, %d, %p)\n", target, pname, params );
2422 ENTER_GL();
2423 func_glColorTableParameterfvSGI( target, pname, params );
2424 LEAVE_GL();
2427 void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
2428 TRACE("(%d, %d, %p)\n", target, pname, params );
2429 ENTER_GL();
2430 func_glColorTableParameterivSGI( target, pname, params );
2431 LEAVE_GL();
2434 void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
2435 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
2436 ENTER_GL();
2437 func_glColorTableSGI( target, internalformat, width, format, type, table );
2438 LEAVE_GL();
2441 void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
2442 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
2443 ENTER_GL();
2444 func_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
2445 LEAVE_GL();
2448 void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
2449 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
2450 ENTER_GL();
2451 func_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
2452 LEAVE_GL();
2455 void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) {
2456 TRACE("(%d, %f)\n", pname, param );
2457 ENTER_GL();
2458 func_glCombinerParameterfNV( pname, param );
2459 LEAVE_GL();
2462 void WINAPI wine_glCombinerParameterfvNV( GLenum pname, GLfloat* params ) {
2463 TRACE("(%d, %p)\n", pname, params );
2464 ENTER_GL();
2465 func_glCombinerParameterfvNV( pname, params );
2466 LEAVE_GL();
2469 void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) {
2470 TRACE("(%d, %d)\n", pname, param );
2471 ENTER_GL();
2472 func_glCombinerParameteriNV( pname, param );
2473 LEAVE_GL();
2476 void WINAPI wine_glCombinerParameterivNV( GLenum pname, GLint* params ) {
2477 TRACE("(%d, %p)\n", pname, params );
2478 ENTER_GL();
2479 func_glCombinerParameterivNV( pname, params );
2480 LEAVE_GL();
2483 void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
2484 TRACE("(%d, %d, %p)\n", stage, pname, params );
2485 ENTER_GL();
2486 func_glCombinerStageParameterfvNV( stage, pname, params );
2487 LEAVE_GL();
2490 void WINAPI wine_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
2491 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
2492 ENTER_GL();
2493 func_glCompressedTexImage1D( target, level, internalformat, width, border, imageSize, data );
2494 LEAVE_GL();
2497 void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
2498 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
2499 ENTER_GL();
2500 func_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
2501 LEAVE_GL();
2504 void WINAPI wine_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
2505 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
2506 ENTER_GL();
2507 func_glCompressedTexImage2D( target, level, internalformat, width, height, border, imageSize, data );
2508 LEAVE_GL();
2511 void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
2512 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
2513 ENTER_GL();
2514 func_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
2515 LEAVE_GL();
2518 void WINAPI wine_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
2519 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
2520 ENTER_GL();
2521 func_glCompressedTexImage3D( target, level, internalformat, width, height, depth, border, imageSize, data );
2522 LEAVE_GL();
2525 void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
2526 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
2527 ENTER_GL();
2528 func_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
2529 LEAVE_GL();
2532 void WINAPI wine_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
2533 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
2534 ENTER_GL();
2535 func_glCompressedTexSubImage1D( target, level, xoffset, width, format, imageSize, data );
2536 LEAVE_GL();
2539 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
2540 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
2541 ENTER_GL();
2542 func_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
2543 LEAVE_GL();
2546 void WINAPI wine_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
2547 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
2548 ENTER_GL();
2549 func_glCompressedTexSubImage2D( target, level, xoffset, yoffset, width, height, format, imageSize, data );
2550 LEAVE_GL();
2553 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
2554 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
2555 ENTER_GL();
2556 func_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
2557 LEAVE_GL();
2560 void WINAPI wine_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
2561 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2562 ENTER_GL();
2563 func_glCompressedTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2564 LEAVE_GL();
2567 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
2568 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2569 ENTER_GL();
2570 func_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
2571 LEAVE_GL();
2574 void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) {
2575 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
2576 ENTER_GL();
2577 func_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
2578 LEAVE_GL();
2581 void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) {
2582 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
2583 ENTER_GL();
2584 func_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
2585 LEAVE_GL();
2588 void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
2589 TRACE("(%d, %d, %f)\n", target, pname, params );
2590 ENTER_GL();
2591 func_glConvolutionParameterfEXT( target, pname, params );
2592 LEAVE_GL();
2595 void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2596 TRACE("(%d, %d, %p)\n", target, pname, params );
2597 ENTER_GL();
2598 func_glConvolutionParameterfvEXT( target, pname, params );
2599 LEAVE_GL();
2602 void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
2603 TRACE("(%d, %d, %d)\n", target, pname, params );
2604 ENTER_GL();
2605 func_glConvolutionParameteriEXT( target, pname, params );
2606 LEAVE_GL();
2609 void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2610 TRACE("(%d, %d, %p)\n", target, pname, params );
2611 ENTER_GL();
2612 func_glConvolutionParameterivEXT( target, pname, params );
2613 LEAVE_GL();
2616 void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
2617 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
2618 ENTER_GL();
2619 func_glCopyColorSubTableEXT( target, start, x, y, width );
2620 LEAVE_GL();
2623 void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
2624 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
2625 ENTER_GL();
2626 func_glCopyColorTableSGI( target, internalformat, x, y, width );
2627 LEAVE_GL();
2630 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
2631 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
2632 ENTER_GL();
2633 func_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
2634 LEAVE_GL();
2637 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
2638 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
2639 ENTER_GL();
2640 func_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
2641 LEAVE_GL();
2644 void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
2645 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
2646 ENTER_GL();
2647 func_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
2648 LEAVE_GL();
2651 void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
2652 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
2653 ENTER_GL();
2654 func_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
2655 LEAVE_GL();
2658 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
2659 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
2660 ENTER_GL();
2661 func_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
2662 LEAVE_GL();
2665 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
2666 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
2667 ENTER_GL();
2668 func_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
2669 LEAVE_GL();
2672 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
2673 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
2674 ENTER_GL();
2675 func_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
2676 LEAVE_GL();
2679 void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
2680 TRACE("(%d, %p)\n", pname, params );
2681 ENTER_GL();
2682 func_glCullParameterdvEXT( pname, params );
2683 LEAVE_GL();
2686 void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
2687 TRACE("(%d, %p)\n", pname, params );
2688 ENTER_GL();
2689 func_glCullParameterfvEXT( pname, params );
2690 LEAVE_GL();
2693 void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) {
2694 TRACE("(%d)\n", index );
2695 ENTER_GL();
2696 func_glCurrentPaletteMatrixARB( index );
2697 LEAVE_GL();
2700 void WINAPI wine_glDeformSGIX( GLint mask ) {
2701 TRACE("(%d)\n", mask );
2702 ENTER_GL();
2703 func_glDeformSGIX( mask );
2704 LEAVE_GL();
2707 void WINAPI wine_glDeformationMap3dSGIX( GLint target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble* points ) {
2708 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
2709 ENTER_GL();
2710 func_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
2711 LEAVE_GL();
2714 void WINAPI wine_glDeformationMap3fSGIX( GLint target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat* points ) {
2715 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
2716 ENTER_GL();
2717 func_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
2718 LEAVE_GL();
2721 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
2722 TRACE("(%d, %d)\n", marker, range );
2723 ENTER_GL();
2724 func_glDeleteAsyncMarkersSGIX( marker, range );
2725 LEAVE_GL();
2728 void WINAPI wine_glDeleteFencesNV( GLsizei n, GLuint* fences ) {
2729 TRACE("(%d, %p)\n", n, fences );
2730 ENTER_GL();
2731 func_glDeleteFencesNV( n, fences );
2732 LEAVE_GL();
2735 void WINAPI wine_glDeleteFragmentShaderATI( GLuint id ) {
2736 TRACE("(%d)\n", id );
2737 ENTER_GL();
2738 func_glDeleteFragmentShaderATI( id );
2739 LEAVE_GL();
2742 void WINAPI wine_glDeleteObjectBufferATI( GLuint buffer ) {
2743 TRACE("(%d)\n", buffer );
2744 ENTER_GL();
2745 func_glDeleteObjectBufferATI( buffer );
2746 LEAVE_GL();
2749 void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
2750 TRACE("(%d, %p)\n", n, ids );
2751 ENTER_GL();
2752 func_glDeleteOcclusionQueriesNV( n, ids );
2753 LEAVE_GL();
2756 void WINAPI wine_glDeleteProgramsNV( GLsizei n, GLuint* programs ) {
2757 TRACE("(%d, %p)\n", n, programs );
2758 ENTER_GL();
2759 func_glDeleteProgramsNV( n, programs );
2760 LEAVE_GL();
2763 void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) {
2764 TRACE("(%d, %p)\n", n, textures );
2765 ENTER_GL();
2766 func_glDeleteTexturesEXT( n, textures );
2767 LEAVE_GL();
2770 void WINAPI wine_glDeleteVertexShaderEXT( GLuint id ) {
2771 TRACE("(%d)\n", id );
2772 ENTER_GL();
2773 func_glDeleteVertexShaderEXT( id );
2774 LEAVE_GL();
2777 void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
2778 TRACE("(%d, %d, %p)\n", target, n, points );
2779 ENTER_GL();
2780 func_glDetailTexFuncSGIS( target, n, points );
2781 LEAVE_GL();
2784 void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) {
2785 TRACE("(%d)\n", id );
2786 ENTER_GL();
2787 func_glDisableVariantClientStateEXT( id );
2788 LEAVE_GL();
2791 void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
2792 TRACE("(%d, %d, %d)\n", mode, first, count );
2793 ENTER_GL();
2794 func_glDrawArraysEXT( mode, first, count );
2795 LEAVE_GL();
2798 void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) {
2799 TRACE("(%d, %d)\n", mode, count );
2800 ENTER_GL();
2801 func_glDrawElementArrayATI( mode, count );
2802 LEAVE_GL();
2805 void WINAPI wine_glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei count, GLsizei width ) {
2806 TRACE("(%d, %d, %d, %d)\n", mode, first, count, width );
2807 ENTER_GL();
2808 func_glDrawMeshArraysSUN( mode, first, count, width );
2809 LEAVE_GL();
2812 void WINAPI wine_glDrawRangeElementArrayATI( GLenum mode, GLuint start, GLuint end, GLsizei count ) {
2813 TRACE("(%d, %d, %d, %d)\n", mode, start, end, count );
2814 ENTER_GL();
2815 func_glDrawRangeElementArrayATI( mode, start, end, count );
2816 LEAVE_GL();
2819 void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
2820 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
2821 ENTER_GL();
2822 func_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
2823 LEAVE_GL();
2826 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean* pointer ) {
2827 TRACE("(%d, %d, %p)\n", stride, count, pointer );
2828 ENTER_GL();
2829 func_glEdgeFlagPointerEXT( stride, count, pointer );
2830 LEAVE_GL();
2833 void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, GLboolean** pointer, GLint ptrstride ) {
2834 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
2835 ENTER_GL();
2836 func_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
2837 LEAVE_GL();
2840 void WINAPI wine_glElementPointerATI( GLenum type, GLvoid* pointer ) {
2841 TRACE("(%d, %p)\n", type, pointer );
2842 ENTER_GL();
2843 func_glElementPointerATI( type, pointer );
2844 LEAVE_GL();
2847 void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) {
2848 TRACE("(%d)\n", id );
2849 ENTER_GL();
2850 func_glEnableVariantClientStateEXT( id );
2851 LEAVE_GL();
2854 void WINAPI wine_glEndFragmentShaderATI( ) {
2855 TRACE("()\n");
2856 ENTER_GL();
2857 func_glEndFragmentShaderATI( );
2858 LEAVE_GL();
2861 void WINAPI wine_glEndOcclusionQueryNV( ) {
2862 TRACE("()\n");
2863 ENTER_GL();
2864 func_glEndOcclusionQueryNV( );
2865 LEAVE_GL();
2868 void WINAPI wine_glEndVertexShaderEXT( ) {
2869 TRACE("()\n");
2870 ENTER_GL();
2871 func_glEndVertexShaderEXT( );
2872 LEAVE_GL();
2875 void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) {
2876 TRACE("(%d, %d)\n", target, mode );
2877 ENTER_GL();
2878 func_glEvalMapsNV( target, mode );
2879 LEAVE_GL();
2882 void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, GLfloat* params ) {
2883 TRACE("(%d, %d, %p)\n", target, id, params );
2884 ENTER_GL();
2885 func_glExecuteProgramNV( target, id, params );
2886 LEAVE_GL();
2889 void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint num ) {
2890 TRACE("(%d, %d, %d)\n", res, src, num );
2891 ENTER_GL();
2892 func_glExtractComponentEXT( res, src, num );
2893 LEAVE_GL();
2896 void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
2897 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
2898 ENTER_GL();
2899 func_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
2900 LEAVE_GL();
2903 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) {
2904 GLint ret_value;
2905 TRACE("(%p)\n", markerp );
2906 ENTER_GL();
2907 ret_value = func_glFinishAsyncSGIX( markerp );
2908 LEAVE_GL();
2909 return ret_value;
2912 void WINAPI wine_glFinishFenceNV( GLuint fence ) {
2913 TRACE("(%d)\n", fence );
2914 ENTER_GL();
2915 func_glFinishFenceNV( fence );
2916 LEAVE_GL();
2919 void WINAPI wine_glFinishTextureSUNX( ) {
2920 TRACE("()\n");
2921 ENTER_GL();
2922 func_glFinishTextureSUNX( );
2923 LEAVE_GL();
2926 void WINAPI wine_glFlushRasterSGIX( ) {
2927 TRACE("()\n");
2928 ENTER_GL();
2929 func_glFlushRasterSGIX( );
2930 LEAVE_GL();
2933 void WINAPI wine_glFlushVertexArrayRangeNV( ) {
2934 TRACE("()\n");
2935 ENTER_GL();
2936 func_glFlushVertexArrayRangeNV( );
2937 LEAVE_GL();
2940 void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
2941 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2942 ENTER_GL();
2943 func_glFogCoordPointerEXT( type, stride, pointer );
2944 LEAVE_GL();
2947 void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
2948 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
2949 ENTER_GL();
2950 func_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
2951 LEAVE_GL();
2954 void WINAPI wine_glFogCoorddEXT( GLdouble coord ) {
2955 TRACE("(%f)\n", coord );
2956 ENTER_GL();
2957 func_glFogCoorddEXT( coord );
2958 LEAVE_GL();
2961 void WINAPI wine_glFogCoorddvEXT( GLdouble* coord ) {
2962 TRACE("(%p)\n", coord );
2963 ENTER_GL();
2964 func_glFogCoorddvEXT( coord );
2965 LEAVE_GL();
2968 void WINAPI wine_glFogCoordfEXT( GLfloat coord ) {
2969 TRACE("(%f)\n", coord );
2970 ENTER_GL();
2971 func_glFogCoordfEXT( coord );
2972 LEAVE_GL();
2975 void WINAPI wine_glFogCoordfvEXT( GLfloat* coord ) {
2976 TRACE("(%p)\n", coord );
2977 ENTER_GL();
2978 func_glFogCoordfvEXT( coord );
2979 LEAVE_GL();
2982 void WINAPI wine_glFogFuncSGIS( GLsizei n, GLfloat* points ) {
2983 TRACE("(%d, %p)\n", n, points );
2984 ENTER_GL();
2985 func_glFogFuncSGIS( n, points );
2986 LEAVE_GL();
2989 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
2990 TRACE("(%d, %d)\n", face, mode );
2991 ENTER_GL();
2992 func_glFragmentColorMaterialSGIX( face, mode );
2993 LEAVE_GL();
2996 void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
2997 TRACE("(%d, %f)\n", pname, param );
2998 ENTER_GL();
2999 func_glFragmentLightModelfSGIX( pname, param );
3000 LEAVE_GL();
3003 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, GLfloat* params ) {
3004 TRACE("(%d, %p)\n", pname, params );
3005 ENTER_GL();
3006 func_glFragmentLightModelfvSGIX( pname, params );
3007 LEAVE_GL();
3010 void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
3011 TRACE("(%d, %d)\n", pname, param );
3012 ENTER_GL();
3013 func_glFragmentLightModeliSGIX( pname, param );
3014 LEAVE_GL();
3017 void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, GLint* params ) {
3018 TRACE("(%d, %p)\n", pname, params );
3019 ENTER_GL();
3020 func_glFragmentLightModelivSGIX( pname, params );
3021 LEAVE_GL();
3024 void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
3025 TRACE("(%d, %d, %f)\n", light, pname, param );
3026 ENTER_GL();
3027 func_glFragmentLightfSGIX( light, pname, param );
3028 LEAVE_GL();
3031 void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
3032 TRACE("(%d, %d, %p)\n", light, pname, params );
3033 ENTER_GL();
3034 func_glFragmentLightfvSGIX( light, pname, params );
3035 LEAVE_GL();
3038 void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
3039 TRACE("(%d, %d, %d)\n", light, pname, param );
3040 ENTER_GL();
3041 func_glFragmentLightiSGIX( light, pname, param );
3042 LEAVE_GL();
3045 void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
3046 TRACE("(%d, %d, %p)\n", light, pname, params );
3047 ENTER_GL();
3048 func_glFragmentLightivSGIX( light, pname, params );
3049 LEAVE_GL();
3052 void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
3053 TRACE("(%d, %d, %f)\n", face, pname, param );
3054 ENTER_GL();
3055 func_glFragmentMaterialfSGIX( face, pname, param );
3056 LEAVE_GL();
3059 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
3060 TRACE("(%d, %d, %p)\n", face, pname, params );
3061 ENTER_GL();
3062 func_glFragmentMaterialfvSGIX( face, pname, params );
3063 LEAVE_GL();
3066 void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
3067 TRACE("(%d, %d, %d)\n", face, pname, param );
3068 ENTER_GL();
3069 func_glFragmentMaterialiSGIX( face, pname, param );
3070 LEAVE_GL();
3073 void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
3074 TRACE("(%d, %d, %p)\n", face, pname, params );
3075 ENTER_GL();
3076 func_glFragmentMaterialivSGIX( face, pname, params );
3077 LEAVE_GL();
3080 void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
3081 TRACE("(%d)\n", factor );
3082 ENTER_GL();
3083 func_glFrameZoomSGIX( factor );
3084 LEAVE_GL();
3087 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) {
3088 GLuint ret_value;
3089 TRACE("(%d)\n", range );
3090 ENTER_GL();
3091 ret_value = func_glGenAsyncMarkersSGIX( range );
3092 LEAVE_GL();
3093 return ret_value;
3096 void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) {
3097 TRACE("(%d, %p)\n", n, fences );
3098 ENTER_GL();
3099 func_glGenFencesNV( n, fences );
3100 LEAVE_GL();
3103 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint range ) {
3104 GLuint ret_value;
3105 TRACE("(%d)\n", range );
3106 ENTER_GL();
3107 ret_value = func_glGenFragmentShadersATI( range );
3108 LEAVE_GL();
3109 return ret_value;
3112 void WINAPI wine_glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
3113 TRACE("(%d, %p)\n", n, ids );
3114 ENTER_GL();
3115 func_glGenOcclusionQueriesNV( n, ids );
3116 LEAVE_GL();
3119 void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* programs ) {
3120 TRACE("(%d, %p)\n", n, programs );
3121 ENTER_GL();
3122 func_glGenProgramsNV( n, programs );
3123 LEAVE_GL();
3126 GLuint WINAPI wine_glGenSymbolsEXT( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) {
3127 GLuint ret_value;
3128 TRACE("(%d, %d, %d, %d)\n", datatype, storagetype, range, components );
3129 ENTER_GL();
3130 ret_value = func_glGenSymbolsEXT( datatype, storagetype, range, components );
3131 LEAVE_GL();
3132 return ret_value;
3135 void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
3136 TRACE("(%d, %p)\n", n, textures );
3137 ENTER_GL();
3138 func_glGenTexturesEXT( n, textures );
3139 LEAVE_GL();
3142 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint range ) {
3143 GLuint ret_value;
3144 TRACE("(%d)\n", range );
3145 ENTER_GL();
3146 ret_value = func_glGenVertexShadersEXT( range );
3147 LEAVE_GL();
3148 return ret_value;
3151 void WINAPI wine_glGetArrayObjectfvATI( GLenum array, GLenum pname, GLfloat* params ) {
3152 TRACE("(%d, %d, %p)\n", array, pname, params );
3153 ENTER_GL();
3154 func_glGetArrayObjectfvATI( array, pname, params );
3155 LEAVE_GL();
3158 void WINAPI wine_glGetArrayObjectivATI( GLenum array, GLenum pname, GLint* params ) {
3159 TRACE("(%d, %d, %p)\n", array, pname, params );
3160 ENTER_GL();
3161 func_glGetArrayObjectivATI( array, pname, params );
3162 LEAVE_GL();
3165 void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
3166 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
3167 ENTER_GL();
3168 func_glGetColorTableEXT( target, format, type, data );
3169 LEAVE_GL();
3172 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3173 TRACE("(%d, %d, %p)\n", target, pname, params );
3174 ENTER_GL();
3175 func_glGetColorTableParameterfvEXT( target, pname, params );
3176 LEAVE_GL();
3179 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
3180 TRACE("(%d, %d, %p)\n", target, pname, params );
3181 ENTER_GL();
3182 func_glGetColorTableParameterfvSGI( target, pname, params );
3183 LEAVE_GL();
3186 void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3187 TRACE("(%d, %d, %p)\n", target, pname, params );
3188 ENTER_GL();
3189 func_glGetColorTableParameterivEXT( target, pname, params );
3190 LEAVE_GL();
3193 void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
3194 TRACE("(%d, %d, %p)\n", target, pname, params );
3195 ENTER_GL();
3196 func_glGetColorTableParameterivSGI( target, pname, params );
3197 LEAVE_GL();
3200 void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
3201 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
3202 ENTER_GL();
3203 func_glGetColorTableSGI( target, format, type, table );
3204 LEAVE_GL();
3207 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
3208 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3209 ENTER_GL();
3210 func_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
3211 LEAVE_GL();
3214 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
3215 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3216 ENTER_GL();
3217 func_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
3218 LEAVE_GL();
3221 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
3222 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3223 ENTER_GL();
3224 func_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
3225 LEAVE_GL();
3228 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
3229 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3230 ENTER_GL();
3231 func_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
3232 LEAVE_GL();
3235 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
3236 TRACE("(%d, %d, %p)\n", stage, pname, params );
3237 ENTER_GL();
3238 func_glGetCombinerStageParameterfvNV( stage, pname, params );
3239 LEAVE_GL();
3242 void WINAPI wine_glGetCompressedTexImage( GLenum target, GLint level, void* img ) {
3243 TRACE("(%d, %d, %p)\n", target, level, img );
3244 ENTER_GL();
3245 func_glGetCompressedTexImage( target, level, img );
3246 LEAVE_GL();
3249 void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, void* img ) {
3250 TRACE("(%d, %d, %p)\n", target, level, img );
3251 ENTER_GL();
3252 func_glGetCompressedTexImageARB( target, level, img );
3253 LEAVE_GL();
3256 void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
3257 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
3258 ENTER_GL();
3259 func_glGetConvolutionFilterEXT( target, format, type, image );
3260 LEAVE_GL();
3263 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3264 TRACE("(%d, %d, %p)\n", target, pname, params );
3265 ENTER_GL();
3266 func_glGetConvolutionParameterfvEXT( target, pname, params );
3267 LEAVE_GL();
3270 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3271 TRACE("(%d, %d, %p)\n", target, pname, params );
3272 ENTER_GL();
3273 func_glGetConvolutionParameterivEXT( target, pname, params );
3274 LEAVE_GL();
3277 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
3278 TRACE("(%d, %p)\n", target, points );
3279 ENTER_GL();
3280 func_glGetDetailTexFuncSGIS( target, points );
3281 LEAVE_GL();
3284 void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) {
3285 TRACE("(%d, %d, %p)\n", fence, pname, params );
3286 ENTER_GL();
3287 func_glGetFenceivNV( fence, pname, params );
3288 LEAVE_GL();
3291 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
3292 TRACE("(%d, %d, %p)\n", variable, pname, params );
3293 ENTER_GL();
3294 func_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
3295 LEAVE_GL();
3298 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
3299 TRACE("(%d, %d, %p)\n", variable, pname, params );
3300 ENTER_GL();
3301 func_glGetFinalCombinerInputParameterivNV( variable, pname, params );
3302 LEAVE_GL();
3305 void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) {
3306 TRACE("(%p)\n", points );
3307 ENTER_GL();
3308 func_glGetFogFuncSGIS( points );
3309 LEAVE_GL();
3312 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
3313 TRACE("(%d, %d, %p)\n", light, pname, params );
3314 ENTER_GL();
3315 func_glGetFragmentLightfvSGIX( light, pname, params );
3316 LEAVE_GL();
3319 void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
3320 TRACE("(%d, %d, %p)\n", light, pname, params );
3321 ENTER_GL();
3322 func_glGetFragmentLightivSGIX( light, pname, params );
3323 LEAVE_GL();
3326 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
3327 TRACE("(%d, %d, %p)\n", face, pname, params );
3328 ENTER_GL();
3329 func_glGetFragmentMaterialfvSGIX( face, pname, params );
3330 LEAVE_GL();
3333 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
3334 TRACE("(%d, %d, %p)\n", face, pname, params );
3335 ENTER_GL();
3336 func_glGetFragmentMaterialivSGIX( face, pname, params );
3337 LEAVE_GL();
3340 void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3341 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3342 ENTER_GL();
3343 func_glGetHistogramEXT( target, reset, format, type, values );
3344 LEAVE_GL();
3347 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3348 TRACE("(%d, %d, %p)\n", target, pname, params );
3349 ENTER_GL();
3350 func_glGetHistogramParameterfvEXT( target, pname, params );
3351 LEAVE_GL();
3354 void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3355 TRACE("(%d, %d, %p)\n", target, pname, params );
3356 ENTER_GL();
3357 func_glGetHistogramParameterivEXT( target, pname, params );
3358 LEAVE_GL();
3361 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
3362 TRACE("(%d, %d, %p)\n", target, pname, params );
3363 ENTER_GL();
3364 func_glGetImageTransformParameterfvHP( target, pname, params );
3365 LEAVE_GL();
3368 void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
3369 TRACE("(%d, %d, %p)\n", target, pname, params );
3370 ENTER_GL();
3371 func_glGetImageTransformParameterivHP( target, pname, params );
3372 LEAVE_GL();
3375 GLint WINAPI wine_glGetInstrumentsSGIX( ) {
3376 GLint ret_value;
3377 TRACE("()\n");
3378 ENTER_GL();
3379 ret_value = func_glGetInstrumentsSGIX( );
3380 LEAVE_GL();
3381 return ret_value;
3384 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3385 TRACE("(%d, %d, %p)\n", id, value, data );
3386 ENTER_GL();
3387 func_glGetInvariantBooleanvEXT( id, value, data );
3388 LEAVE_GL();
3391 void WINAPI wine_glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3392 TRACE("(%d, %d, %p)\n", id, value, data );
3393 ENTER_GL();
3394 func_glGetInvariantFloatvEXT( id, value, data );
3395 LEAVE_GL();
3398 void WINAPI wine_glGetInvariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3399 TRACE("(%d, %d, %p)\n", id, value, data );
3400 ENTER_GL();
3401 func_glGetInvariantIntegervEXT( id, value, data );
3402 LEAVE_GL();
3405 void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
3406 TRACE("(%d, %d, %p)\n", list, pname, params );
3407 ENTER_GL();
3408 func_glGetListParameterfvSGIX( list, pname, params );
3409 LEAVE_GL();
3412 void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
3413 TRACE("(%d, %d, %p)\n", list, pname, params );
3414 ENTER_GL();
3415 func_glGetListParameterivSGIX( list, pname, params );
3416 LEAVE_GL();
3419 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3420 TRACE("(%d, %d, %p)\n", id, value, data );
3421 ENTER_GL();
3422 func_glGetLocalConstantBooleanvEXT( id, value, data );
3423 LEAVE_GL();
3426 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3427 TRACE("(%d, %d, %p)\n", id, value, data );
3428 ENTER_GL();
3429 func_glGetLocalConstantFloatvEXT( id, value, data );
3430 LEAVE_GL();
3433 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3434 TRACE("(%d, %d, %p)\n", id, value, data );
3435 ENTER_GL();
3436 func_glGetLocalConstantIntegervEXT( id, value, data );
3437 LEAVE_GL();
3440 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
3441 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3442 ENTER_GL();
3443 func_glGetMapAttribParameterfvNV( target, index, pname, params );
3444 LEAVE_GL();
3447 void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) {
3448 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3449 ENTER_GL();
3450 func_glGetMapAttribParameterivNV( target, index, pname, params );
3451 LEAVE_GL();
3454 void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) {
3455 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points );
3456 ENTER_GL();
3457 func_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points );
3458 LEAVE_GL();
3461 void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
3462 TRACE("(%d, %d, %p)\n", target, pname, params );
3463 ENTER_GL();
3464 func_glGetMapParameterfvNV( target, pname, params );
3465 LEAVE_GL();
3468 void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
3469 TRACE("(%d, %d, %p)\n", target, pname, params );
3470 ENTER_GL();
3471 func_glGetMapParameterivNV( target, pname, params );
3472 LEAVE_GL();
3475 void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3476 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3477 ENTER_GL();
3478 func_glGetMinmaxEXT( target, reset, format, type, values );
3479 LEAVE_GL();
3482 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3483 TRACE("(%d, %d, %p)\n", target, pname, params );
3484 ENTER_GL();
3485 func_glGetMinmaxParameterfvEXT( target, pname, params );
3486 LEAVE_GL();
3489 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3490 TRACE("(%d, %d, %p)\n", target, pname, params );
3491 ENTER_GL();
3492 func_glGetMinmaxParameterivEXT( target, pname, params );
3493 LEAVE_GL();
3496 void WINAPI wine_glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLfloat* params ) {
3497 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3498 ENTER_GL();
3499 func_glGetObjectBufferfvATI( buffer, pname, params );
3500 LEAVE_GL();
3503 void WINAPI wine_glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLint* params ) {
3504 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3505 ENTER_GL();
3506 func_glGetObjectBufferivATI( buffer, pname, params );
3507 LEAVE_GL();
3510 void WINAPI wine_glGetOcclusionQueryivNV( GLuint id, GLenum pname, GLint* params ) {
3511 TRACE("(%d, %d, %p)\n", id, pname, params );
3512 ENTER_GL();
3513 func_glGetOcclusionQueryivNV( id, pname, params );
3514 LEAVE_GL();
3517 void WINAPI wine_glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuint* params ) {
3518 TRACE("(%d, %d, %p)\n", id, pname, params );
3519 ENTER_GL();
3520 func_glGetOcclusionQueryuivNV( id, pname, params );
3521 LEAVE_GL();
3524 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
3525 TRACE("(%d, %p)\n", pname, params );
3526 ENTER_GL();
3527 func_glGetPixelTexGenParameterfvSGIS( pname, params );
3528 LEAVE_GL();
3531 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
3532 TRACE("(%d, %p)\n", pname, params );
3533 ENTER_GL();
3534 func_glGetPixelTexGenParameterivSGIS( pname, params );
3535 LEAVE_GL();
3538 void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) {
3539 TRACE("(%d, %p)\n", pname, params );
3540 ENTER_GL();
3541 func_glGetPointervEXT( pname, params );
3542 LEAVE_GL();
3545 void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) {
3546 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3547 ENTER_GL();
3548 func_glGetProgramParameterdvNV( target, index, pname, params );
3549 LEAVE_GL();
3552 void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
3553 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3554 ENTER_GL();
3555 func_glGetProgramParameterfvNV( target, index, pname, params );
3556 LEAVE_GL();
3559 void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) {
3560 TRACE("(%d, %d, %p)\n", id, pname, program );
3561 ENTER_GL();
3562 func_glGetProgramStringNV( id, pname, program );
3563 LEAVE_GL();
3566 void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) {
3567 TRACE("(%d, %d, %p)\n", id, pname, params );
3568 ENTER_GL();
3569 func_glGetProgramivNV( id, pname, params );
3570 LEAVE_GL();
3573 void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
3574 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
3575 ENTER_GL();
3576 func_glGetSeparableFilterEXT( target, format, type, row, column, span );
3577 LEAVE_GL();
3580 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
3581 TRACE("(%d, %p)\n", target, points );
3582 ENTER_GL();
3583 func_glGetSharpenTexFuncSGIS( target, points );
3584 LEAVE_GL();
3587 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
3588 TRACE("(%d, %p)\n", pname, param );
3589 ENTER_GL();
3590 func_glGetTexBumpParameterfvATI( pname, param );
3591 LEAVE_GL();
3594 void WINAPI wine_glGetTexBumpParameterivATI( GLenum pname, GLint* param ) {
3595 TRACE("(%d, %p)\n", pname, param );
3596 ENTER_GL();
3597 func_glGetTexBumpParameterivATI( pname, param );
3598 LEAVE_GL();
3601 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
3602 TRACE("(%d, %d, %p)\n", target, filter, weights );
3603 ENTER_GL();
3604 func_glGetTexFilterFuncSGIS( target, filter, weights );
3605 LEAVE_GL();
3608 void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) {
3609 TRACE("(%d, %d, %d, %p)\n", target, address, pname, params );
3610 ENTER_GL();
3611 func_glGetTrackMatrixivNV( target, address, pname, params );
3612 LEAVE_GL();
3615 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, GLfloat* params ) {
3616 TRACE("(%d, %d, %p)\n", id, pname, params );
3617 ENTER_GL();
3618 func_glGetVariantArrayObjectfvATI( id, pname, params );
3619 LEAVE_GL();
3622 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint id, GLenum pname, GLint* params ) {
3623 TRACE("(%d, %d, %p)\n", id, pname, params );
3624 ENTER_GL();
3625 func_glGetVariantArrayObjectivATI( id, pname, params );
3626 LEAVE_GL();
3629 void WINAPI wine_glGetVariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3630 TRACE("(%d, %d, %p)\n", id, value, data );
3631 ENTER_GL();
3632 func_glGetVariantBooleanvEXT( id, value, data );
3633 LEAVE_GL();
3636 void WINAPI wine_glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3637 TRACE("(%d, %d, %p)\n", id, value, data );
3638 ENTER_GL();
3639 func_glGetVariantFloatvEXT( id, value, data );
3640 LEAVE_GL();
3643 void WINAPI wine_glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3644 TRACE("(%d, %d, %p)\n", id, value, data );
3645 ENTER_GL();
3646 func_glGetVariantIntegervEXT( id, value, data );
3647 LEAVE_GL();
3650 void WINAPI wine_glGetVariantPointervEXT( GLuint id, GLenum value, GLvoid** data ) {
3651 TRACE("(%d, %d, %p)\n", id, value, data );
3652 ENTER_GL();
3653 func_glGetVariantPointervEXT( id, value, data );
3654 LEAVE_GL();
3657 void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) {
3658 TRACE("(%d, %d, %p)\n", index, pname, pointer );
3659 ENTER_GL();
3660 func_glGetVertexAttribPointervNV( index, pname, pointer );
3661 LEAVE_GL();
3664 void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) {
3665 TRACE("(%d, %d, %p)\n", index, pname, params );
3666 ENTER_GL();
3667 func_glGetVertexAttribdvNV( index, pname, params );
3668 LEAVE_GL();
3671 void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) {
3672 TRACE("(%d, %d, %p)\n", index, pname, params );
3673 ENTER_GL();
3674 func_glGetVertexAttribfvNV( index, pname, params );
3675 LEAVE_GL();
3678 void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) {
3679 TRACE("(%d, %d, %p)\n", index, pname, params );
3680 ENTER_GL();
3681 func_glGetVertexAttribivNV( index, pname, params );
3682 LEAVE_GL();
3685 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
3686 TRACE("(%d)\n", factor );
3687 ENTER_GL();
3688 func_glGlobalAlphaFactorbSUN( factor );
3689 LEAVE_GL();
3692 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) {
3693 TRACE("(%f)\n", factor );
3694 ENTER_GL();
3695 func_glGlobalAlphaFactordSUN( factor );
3696 LEAVE_GL();
3699 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) {
3700 TRACE("(%f)\n", factor );
3701 ENTER_GL();
3702 func_glGlobalAlphaFactorfSUN( factor );
3703 LEAVE_GL();
3706 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) {
3707 TRACE("(%d)\n", factor );
3708 ENTER_GL();
3709 func_glGlobalAlphaFactoriSUN( factor );
3710 LEAVE_GL();
3713 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) {
3714 TRACE("(%d)\n", factor );
3715 ENTER_GL();
3716 func_glGlobalAlphaFactorsSUN( factor );
3717 LEAVE_GL();
3720 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) {
3721 TRACE("(%d)\n", factor );
3722 ENTER_GL();
3723 func_glGlobalAlphaFactorubSUN( factor );
3724 LEAVE_GL();
3727 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) {
3728 TRACE("(%d)\n", factor );
3729 ENTER_GL();
3730 func_glGlobalAlphaFactoruiSUN( factor );
3731 LEAVE_GL();
3734 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) {
3735 TRACE("(%d)\n", factor );
3736 ENTER_GL();
3737 func_glGlobalAlphaFactorusSUN( factor );
3738 LEAVE_GL();
3741 void WINAPI wine_glHintPGI( GLenum target, GLint mode ) {
3742 TRACE("(%d, %d)\n", target, mode );
3743 ENTER_GL();
3744 func_glHintPGI( target, mode );
3745 LEAVE_GL();
3748 void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
3749 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
3750 ENTER_GL();
3751 func_glHistogramEXT( target, width, internalformat, sink );
3752 LEAVE_GL();
3755 void WINAPI wine_glIglooInterfaceSGIX( GLint pname, GLint* params ) {
3756 TRACE("(%d, %p)\n", pname, params );
3757 ENTER_GL();
3758 func_glIglooInterfaceSGIX( pname, params );
3759 LEAVE_GL();
3762 void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
3763 TRACE("(%d, %d, %f)\n", target, pname, param );
3764 ENTER_GL();
3765 func_glImageTransformParameterfHP( target, pname, param );
3766 LEAVE_GL();
3769 void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
3770 TRACE("(%d, %d, %p)\n", target, pname, params );
3771 ENTER_GL();
3772 func_glImageTransformParameterfvHP( target, pname, params );
3773 LEAVE_GL();
3776 void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
3777 TRACE("(%d, %d, %d)\n", target, pname, param );
3778 ENTER_GL();
3779 func_glImageTransformParameteriHP( target, pname, param );
3780 LEAVE_GL();
3783 void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
3784 TRACE("(%d, %d, %p)\n", target, pname, params );
3785 ENTER_GL();
3786 func_glImageTransformParameterivHP( target, pname, params );
3787 LEAVE_GL();
3790 void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) {
3791 TRACE("(%d, %f)\n", func, ref );
3792 ENTER_GL();
3793 func_glIndexFuncEXT( func, ref );
3794 LEAVE_GL();
3797 void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) {
3798 TRACE("(%d, %d)\n", face, mode );
3799 ENTER_GL();
3800 func_glIndexMaterialEXT( face, mode );
3801 LEAVE_GL();
3804 void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
3805 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
3806 ENTER_GL();
3807 func_glIndexPointerEXT( type, stride, count, pointer );
3808 LEAVE_GL();
3811 void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3812 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
3813 ENTER_GL();
3814 func_glIndexPointerListIBM( type, stride, pointer, ptrstride );
3815 LEAVE_GL();
3818 void WINAPI wine_glInsertComponentEXT( GLuint res, GLuint src, GLuint num ) {
3819 TRACE("(%d, %d, %d)\n", res, src, num );
3820 ENTER_GL();
3821 func_glInsertComponentEXT( res, src, num );
3822 LEAVE_GL();
3825 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
3826 TRACE("(%d, %p)\n", size, buffer );
3827 ENTER_GL();
3828 func_glInstrumentsBufferSGIX( size, buffer );
3829 LEAVE_GL();
3832 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) {
3833 GLboolean ret_value;
3834 TRACE("(%d)\n", marker );
3835 ENTER_GL();
3836 ret_value = func_glIsAsyncMarkerSGIX( marker );
3837 LEAVE_GL();
3838 return ret_value;
3841 GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) {
3842 GLboolean ret_value;
3843 TRACE("(%d)\n", fence );
3844 ENTER_GL();
3845 ret_value = func_glIsFenceNV( fence );
3846 LEAVE_GL();
3847 return ret_value;
3850 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint buffer ) {
3851 GLboolean ret_value;
3852 TRACE("(%d)\n", buffer );
3853 ENTER_GL();
3854 ret_value = func_glIsObjectBufferATI( buffer );
3855 LEAVE_GL();
3856 return ret_value;
3859 GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint id ) {
3860 GLboolean ret_value;
3861 TRACE("(%d)\n", id );
3862 ENTER_GL();
3863 ret_value = func_glIsOcclusionQueryNV( id );
3864 LEAVE_GL();
3865 return ret_value;
3868 GLboolean WINAPI wine_glIsProgramNV( GLuint id ) {
3869 GLboolean ret_value;
3870 TRACE("(%d)\n", id );
3871 ENTER_GL();
3872 ret_value = func_glIsProgramNV( id );
3873 LEAVE_GL();
3874 return ret_value;
3877 GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
3878 GLboolean ret_value;
3879 TRACE("(%d)\n", texture );
3880 ENTER_GL();
3881 ret_value = func_glIsTextureEXT( texture );
3882 LEAVE_GL();
3883 return ret_value;
3886 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint id, GLenum cap ) {
3887 GLboolean ret_value;
3888 TRACE("(%d, %d)\n", id, cap );
3889 ENTER_GL();
3890 ret_value = func_glIsVariantEnabledEXT( id, cap );
3891 LEAVE_GL();
3892 return ret_value;
3895 void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
3896 TRACE("(%d, %d)\n", pname, param );
3897 ENTER_GL();
3898 func_glLightEnviSGIX( pname, param );
3899 LEAVE_GL();
3902 void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
3903 TRACE("(%d, %d, %f)\n", list, pname, param );
3904 ENTER_GL();
3905 func_glListParameterfSGIX( list, pname, param );
3906 LEAVE_GL();
3909 void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
3910 TRACE("(%d, %d, %p)\n", list, pname, params );
3911 ENTER_GL();
3912 func_glListParameterfvSGIX( list, pname, params );
3913 LEAVE_GL();
3916 void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
3917 TRACE("(%d, %d, %d)\n", list, pname, param );
3918 ENTER_GL();
3919 func_glListParameteriSGIX( list, pname, param );
3920 LEAVE_GL();
3923 void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
3924 TRACE("(%d, %d, %p)\n", list, pname, params );
3925 ENTER_GL();
3926 func_glListParameterivSGIX( list, pname, params );
3927 LEAVE_GL();
3930 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint mask ) {
3931 TRACE("(%d)\n", mask );
3932 ENTER_GL();
3933 func_glLoadIdentityDeformationMapSGIX( mask );
3934 LEAVE_GL();
3937 void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, GLubyte* program ) {
3938 TRACE("(%d, %d, %d, %p)\n", target, id, len, program );
3939 ENTER_GL();
3940 func_glLoadProgramNV( target, id, len, program );
3941 LEAVE_GL();
3944 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* m ) {
3945 TRACE("(%p)\n", m );
3946 ENTER_GL();
3947 func_glLoadTransposeMatrixd( m );
3948 LEAVE_GL();
3951 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* m ) {
3952 TRACE("(%p)\n", m );
3953 ENTER_GL();
3954 func_glLoadTransposeMatrixdARB( m );
3955 LEAVE_GL();
3958 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* m ) {
3959 TRACE("(%p)\n", m );
3960 ENTER_GL();
3961 func_glLoadTransposeMatrixf( m );
3962 LEAVE_GL();
3965 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* m ) {
3966 TRACE("(%p)\n", m );
3967 ENTER_GL();
3968 func_glLoadTransposeMatrixfARB( m );
3969 LEAVE_GL();
3972 void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) {
3973 TRACE("(%d, %d)\n", first, count );
3974 ENTER_GL();
3975 func_glLockArraysEXT( first, count );
3976 LEAVE_GL();
3979 void WINAPI wine_glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
3980 TRACE("(%d, %f, %f)\n", target, s, t );
3981 ENTER_GL();
3982 func_glMTexCoord2fSGIS( target, s, t );
3983 LEAVE_GL();
3986 void WINAPI wine_glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
3987 TRACE("(%d, %p)\n", target, v );
3988 ENTER_GL();
3989 func_glMTexCoord2fvSGIS( target, v );
3990 LEAVE_GL();
3993 void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid* points ) {
3994 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points );
3995 ENTER_GL();
3996 func_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points );
3997 LEAVE_GL();
4000 void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
4001 TRACE("(%d, %d, %p)\n", target, pname, params );
4002 ENTER_GL();
4003 func_glMapParameterfvNV( target, pname, params );
4004 LEAVE_GL();
4007 void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
4008 TRACE("(%d, %d, %p)\n", target, pname, params );
4009 ENTER_GL();
4010 func_glMapParameterivNV( target, pname, params );
4011 LEAVE_GL();
4014 void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
4015 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
4016 ENTER_GL();
4017 func_glMatrixIndexPointerARB( size, type, stride, pointer );
4018 LEAVE_GL();
4021 void WINAPI wine_glMatrixIndexubvARB( GLint size, GLubyte* indices ) {
4022 TRACE("(%d, %p)\n", size, indices );
4023 ENTER_GL();
4024 func_glMatrixIndexubvARB( size, indices );
4025 LEAVE_GL();
4028 void WINAPI wine_glMatrixIndexuivARB( GLint size, GLuint* indices ) {
4029 TRACE("(%d, %p)\n", size, indices );
4030 ENTER_GL();
4031 func_glMatrixIndexuivARB( size, indices );
4032 LEAVE_GL();
4035 void WINAPI wine_glMatrixIndexusvARB( GLint size, GLushort* indices ) {
4036 TRACE("(%d, %p)\n", size, indices );
4037 ENTER_GL();
4038 func_glMatrixIndexusvARB( size, indices );
4039 LEAVE_GL();
4042 void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
4043 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
4044 ENTER_GL();
4045 func_glMinmaxEXT( target, internalformat, sink );
4046 LEAVE_GL();
4049 void WINAPI wine_glMultTransposeMatrixd( GLdouble* m ) {
4050 TRACE("(%p)\n", m );
4051 ENTER_GL();
4052 func_glMultTransposeMatrixd( m );
4053 LEAVE_GL();
4056 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* m ) {
4057 TRACE("(%p)\n", m );
4058 ENTER_GL();
4059 func_glMultTransposeMatrixdARB( m );
4060 LEAVE_GL();
4063 void WINAPI wine_glMultTransposeMatrixf( GLfloat* m ) {
4064 TRACE("(%p)\n", m );
4065 ENTER_GL();
4066 func_glMultTransposeMatrixf( m );
4067 LEAVE_GL();
4070 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* m ) {
4071 TRACE("(%p)\n", m );
4072 ENTER_GL();
4073 func_glMultTransposeMatrixfARB( m );
4074 LEAVE_GL();
4077 void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
4078 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
4079 ENTER_GL();
4080 func_glMultiDrawArraysEXT( mode, first, count, primcount );
4081 LEAVE_GL();
4084 void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
4085 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
4086 ENTER_GL();
4087 func_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
4088 LEAVE_GL();
4091 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount, GLint modestride ) {
4092 TRACE("(%d, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
4093 ENTER_GL();
4094 func_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
4095 LEAVE_GL();
4098 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum* mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount, GLint modestride ) {
4099 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
4100 ENTER_GL();
4101 func_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
4102 LEAVE_GL();
4105 void WINAPI wine_glMultiTexCoord1d( GLenum target, GLdouble s ) {
4106 TRACE("(%d, %f)\n", target, s );
4107 ENTER_GL();
4108 func_glMultiTexCoord1d( target, s );
4109 LEAVE_GL();
4112 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) {
4113 TRACE("(%d, %f)\n", target, s );
4114 ENTER_GL();
4115 func_glMultiTexCoord1dSGIS( target, s );
4116 LEAVE_GL();
4119 void WINAPI wine_glMultiTexCoord1dv( GLenum target, GLdouble* v ) {
4120 TRACE("(%d, %p)\n", target, v );
4121 ENTER_GL();
4122 func_glMultiTexCoord1dv( target, v );
4123 LEAVE_GL();
4126 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) {
4127 TRACE("(%d, %p)\n", target, v );
4128 ENTER_GL();
4129 func_glMultiTexCoord1dvSGIS( target, v );
4130 LEAVE_GL();
4133 void WINAPI wine_glMultiTexCoord1f( GLenum target, GLfloat s ) {
4134 TRACE("(%d, %f)\n", target, s );
4135 ENTER_GL();
4136 func_glMultiTexCoord1f( target, s );
4137 LEAVE_GL();
4140 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) {
4141 TRACE("(%d, %f)\n", target, s );
4142 ENTER_GL();
4143 func_glMultiTexCoord1fSGIS( target, s );
4144 LEAVE_GL();
4147 void WINAPI wine_glMultiTexCoord1fv( GLenum target, GLfloat* v ) {
4148 TRACE("(%d, %p)\n", target, v );
4149 ENTER_GL();
4150 func_glMultiTexCoord1fv( target, v );
4151 LEAVE_GL();
4154 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) {
4155 TRACE("(%d, %p)\n", target, v );
4156 ENTER_GL();
4157 func_glMultiTexCoord1fvSGIS( target, v );
4158 LEAVE_GL();
4161 void WINAPI wine_glMultiTexCoord1i( GLenum target, GLint s ) {
4162 TRACE("(%d, %d)\n", target, s );
4163 ENTER_GL();
4164 func_glMultiTexCoord1i( target, s );
4165 LEAVE_GL();
4168 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) {
4169 TRACE("(%d, %d)\n", target, s );
4170 ENTER_GL();
4171 func_glMultiTexCoord1iSGIS( target, s );
4172 LEAVE_GL();
4175 void WINAPI wine_glMultiTexCoord1iv( GLenum target, GLint* v ) {
4176 TRACE("(%d, %p)\n", target, v );
4177 ENTER_GL();
4178 func_glMultiTexCoord1iv( target, v );
4179 LEAVE_GL();
4182 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) {
4183 TRACE("(%d, %p)\n", target, v );
4184 ENTER_GL();
4185 func_glMultiTexCoord1ivSGIS( target, v );
4186 LEAVE_GL();
4189 void WINAPI wine_glMultiTexCoord1s( GLenum target, GLshort s ) {
4190 TRACE("(%d, %d)\n", target, s );
4191 ENTER_GL();
4192 func_glMultiTexCoord1s( target, s );
4193 LEAVE_GL();
4196 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) {
4197 TRACE("(%d, %d)\n", target, s );
4198 ENTER_GL();
4199 func_glMultiTexCoord1sSGIS( target, s );
4200 LEAVE_GL();
4203 void WINAPI wine_glMultiTexCoord1sv( GLenum target, GLshort* v ) {
4204 TRACE("(%d, %p)\n", target, v );
4205 ENTER_GL();
4206 func_glMultiTexCoord1sv( target, v );
4207 LEAVE_GL();
4210 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) {
4211 TRACE("(%d, %p)\n", target, v );
4212 ENTER_GL();
4213 func_glMultiTexCoord1svSGIS( target, v );
4214 LEAVE_GL();
4217 void WINAPI wine_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) {
4218 TRACE("(%d, %f, %f)\n", target, s, t );
4219 ENTER_GL();
4220 func_glMultiTexCoord2d( target, s, t );
4221 LEAVE_GL();
4224 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) {
4225 TRACE("(%d, %f, %f)\n", target, s, t );
4226 ENTER_GL();
4227 func_glMultiTexCoord2dSGIS( target, s, t );
4228 LEAVE_GL();
4231 void WINAPI wine_glMultiTexCoord2dv( GLenum target, GLdouble* v ) {
4232 TRACE("(%d, %p)\n", target, v );
4233 ENTER_GL();
4234 func_glMultiTexCoord2dv( target, v );
4235 LEAVE_GL();
4238 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) {
4239 TRACE("(%d, %p)\n", target, v );
4240 ENTER_GL();
4241 func_glMultiTexCoord2dvSGIS( target, v );
4242 LEAVE_GL();
4245 void WINAPI wine_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) {
4246 TRACE("(%d, %f, %f)\n", target, s, t );
4247 ENTER_GL();
4248 func_glMultiTexCoord2f( target, s, t );
4249 LEAVE_GL();
4252 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
4253 TRACE("(%d, %f, %f)\n", target, s, t );
4254 ENTER_GL();
4255 func_glMultiTexCoord2fSGIS( target, s, t );
4256 LEAVE_GL();
4259 void WINAPI wine_glMultiTexCoord2fv( GLenum target, GLfloat* v ) {
4260 TRACE("(%d, %p)\n", target, v );
4261 ENTER_GL();
4262 func_glMultiTexCoord2fv( target, v );
4263 LEAVE_GL();
4266 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
4267 TRACE("(%d, %p)\n", target, v );
4268 ENTER_GL();
4269 func_glMultiTexCoord2fvSGIS( target, v );
4270 LEAVE_GL();
4273 void WINAPI wine_glMultiTexCoord2i( GLenum target, GLint s, GLint t ) {
4274 TRACE("(%d, %d, %d)\n", target, s, t );
4275 ENTER_GL();
4276 func_glMultiTexCoord2i( target, s, t );
4277 LEAVE_GL();
4280 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) {
4281 TRACE("(%d, %d, %d)\n", target, s, t );
4282 ENTER_GL();
4283 func_glMultiTexCoord2iSGIS( target, s, t );
4284 LEAVE_GL();
4287 void WINAPI wine_glMultiTexCoord2iv( GLenum target, GLint* v ) {
4288 TRACE("(%d, %p)\n", target, v );
4289 ENTER_GL();
4290 func_glMultiTexCoord2iv( target, v );
4291 LEAVE_GL();
4294 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) {
4295 TRACE("(%d, %p)\n", target, v );
4296 ENTER_GL();
4297 func_glMultiTexCoord2ivSGIS( target, v );
4298 LEAVE_GL();
4301 void WINAPI wine_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) {
4302 TRACE("(%d, %d, %d)\n", target, s, t );
4303 ENTER_GL();
4304 func_glMultiTexCoord2s( target, s, t );
4305 LEAVE_GL();
4308 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) {
4309 TRACE("(%d, %d, %d)\n", target, s, t );
4310 ENTER_GL();
4311 func_glMultiTexCoord2sSGIS( target, s, t );
4312 LEAVE_GL();
4315 void WINAPI wine_glMultiTexCoord2sv( GLenum target, GLshort* v ) {
4316 TRACE("(%d, %p)\n", target, v );
4317 ENTER_GL();
4318 func_glMultiTexCoord2sv( target, v );
4319 LEAVE_GL();
4322 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) {
4323 TRACE("(%d, %p)\n", target, v );
4324 ENTER_GL();
4325 func_glMultiTexCoord2svSGIS( target, v );
4326 LEAVE_GL();
4329 void WINAPI wine_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
4330 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4331 ENTER_GL();
4332 func_glMultiTexCoord3d( target, s, t, r );
4333 LEAVE_GL();
4336 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
4337 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4338 ENTER_GL();
4339 func_glMultiTexCoord3dSGIS( target, s, t, r );
4340 LEAVE_GL();
4343 void WINAPI wine_glMultiTexCoord3dv( GLenum target, GLdouble* v ) {
4344 TRACE("(%d, %p)\n", target, v );
4345 ENTER_GL();
4346 func_glMultiTexCoord3dv( target, v );
4347 LEAVE_GL();
4350 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) {
4351 TRACE("(%d, %p)\n", target, v );
4352 ENTER_GL();
4353 func_glMultiTexCoord3dvSGIS( target, v );
4354 LEAVE_GL();
4357 void WINAPI wine_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
4358 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4359 ENTER_GL();
4360 func_glMultiTexCoord3f( target, s, t, r );
4361 LEAVE_GL();
4364 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
4365 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
4366 ENTER_GL();
4367 func_glMultiTexCoord3fSGIS( target, s, t, r );
4368 LEAVE_GL();
4371 void WINAPI wine_glMultiTexCoord3fv( GLenum target, GLfloat* v ) {
4372 TRACE("(%d, %p)\n", target, v );
4373 ENTER_GL();
4374 func_glMultiTexCoord3fv( target, v );
4375 LEAVE_GL();
4378 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) {
4379 TRACE("(%d, %p)\n", target, v );
4380 ENTER_GL();
4381 func_glMultiTexCoord3fvSGIS( target, v );
4382 LEAVE_GL();
4385 void WINAPI wine_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) {
4386 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4387 ENTER_GL();
4388 func_glMultiTexCoord3i( target, s, t, r );
4389 LEAVE_GL();
4392 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) {
4393 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4394 ENTER_GL();
4395 func_glMultiTexCoord3iSGIS( target, s, t, r );
4396 LEAVE_GL();
4399 void WINAPI wine_glMultiTexCoord3iv( GLenum target, GLint* v ) {
4400 TRACE("(%d, %p)\n", target, v );
4401 ENTER_GL();
4402 func_glMultiTexCoord3iv( target, v );
4403 LEAVE_GL();
4406 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) {
4407 TRACE("(%d, %p)\n", target, v );
4408 ENTER_GL();
4409 func_glMultiTexCoord3ivSGIS( target, v );
4410 LEAVE_GL();
4413 void WINAPI wine_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) {
4414 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4415 ENTER_GL();
4416 func_glMultiTexCoord3s( target, s, t, r );
4417 LEAVE_GL();
4420 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) {
4421 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
4422 ENTER_GL();
4423 func_glMultiTexCoord3sSGIS( target, s, t, r );
4424 LEAVE_GL();
4427 void WINAPI wine_glMultiTexCoord3sv( GLenum target, GLshort* v ) {
4428 TRACE("(%d, %p)\n", target, v );
4429 ENTER_GL();
4430 func_glMultiTexCoord3sv( target, v );
4431 LEAVE_GL();
4434 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) {
4435 TRACE("(%d, %p)\n", target, v );
4436 ENTER_GL();
4437 func_glMultiTexCoord3svSGIS( target, v );
4438 LEAVE_GL();
4441 void WINAPI wine_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
4442 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
4443 ENTER_GL();
4444 func_glMultiTexCoord4d( target, s, t, r, q );
4445 LEAVE_GL();
4448 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
4449 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
4450 ENTER_GL();
4451 func_glMultiTexCoord4dSGIS( target, s, t, r, q );
4452 LEAVE_GL();
4455 void WINAPI wine_glMultiTexCoord4dv( GLenum target, GLdouble* v ) {
4456 TRACE("(%d, %p)\n", target, v );
4457 ENTER_GL();
4458 func_glMultiTexCoord4dv( target, v );
4459 LEAVE_GL();
4462 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) {
4463 TRACE("(%d, %p)\n", target, v );
4464 ENTER_GL();
4465 func_glMultiTexCoord4dvSGIS( target, v );
4466 LEAVE_GL();
4469 void WINAPI wine_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
4470 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
4471 ENTER_GL();
4472 func_glMultiTexCoord4f( target, s, t, r, q );
4473 LEAVE_GL();
4476 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
4477 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
4478 ENTER_GL();
4479 func_glMultiTexCoord4fSGIS( target, s, t, r, q );
4480 LEAVE_GL();
4483 void WINAPI wine_glMultiTexCoord4fv( GLenum target, GLfloat* v ) {
4484 TRACE("(%d, %p)\n", target, v );
4485 ENTER_GL();
4486 func_glMultiTexCoord4fv( target, v );
4487 LEAVE_GL();
4490 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) {
4491 TRACE("(%d, %p)\n", target, v );
4492 ENTER_GL();
4493 func_glMultiTexCoord4fvSGIS( target, v );
4494 LEAVE_GL();
4497 void WINAPI wine_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
4498 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
4499 ENTER_GL();
4500 func_glMultiTexCoord4i( target, s, t, r, q );
4501 LEAVE_GL();
4504 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
4505 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
4506 ENTER_GL();
4507 func_glMultiTexCoord4iSGIS( target, s, t, r, q );
4508 LEAVE_GL();
4511 void WINAPI wine_glMultiTexCoord4iv( GLenum target, GLint* v ) {
4512 TRACE("(%d, %p)\n", target, v );
4513 ENTER_GL();
4514 func_glMultiTexCoord4iv( target, v );
4515 LEAVE_GL();
4518 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) {
4519 TRACE("(%d, %p)\n", target, v );
4520 ENTER_GL();
4521 func_glMultiTexCoord4ivSGIS( target, v );
4522 LEAVE_GL();
4525 void WINAPI wine_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
4526 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
4527 ENTER_GL();
4528 func_glMultiTexCoord4s( target, s, t, r, q );
4529 LEAVE_GL();
4532 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
4533 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
4534 ENTER_GL();
4535 func_glMultiTexCoord4sSGIS( target, s, t, r, q );
4536 LEAVE_GL();
4539 void WINAPI wine_glMultiTexCoord4sv( GLenum target, GLshort* v ) {
4540 TRACE("(%d, %p)\n", target, v );
4541 ENTER_GL();
4542 func_glMultiTexCoord4sv( target, v );
4543 LEAVE_GL();
4546 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) {
4547 TRACE("(%d, %p)\n", target, v );
4548 ENTER_GL();
4549 func_glMultiTexCoord4svSGIS( target, v );
4550 LEAVE_GL();
4553 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) {
4554 TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer );
4555 ENTER_GL();
4556 func_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer );
4557 LEAVE_GL();
4560 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei size, GLvoid* pointer, GLenum usage ) {
4561 GLuint ret_value;
4562 TRACE("(%d, %p, %d)\n", size, pointer, usage );
4563 ENTER_GL();
4564 ret_value = func_glNewObjectBufferATI( size, pointer, usage );
4565 LEAVE_GL();
4566 return ret_value;
4569 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
4570 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
4571 ENTER_GL();
4572 func_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
4573 LEAVE_GL();
4576 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat* n, GLfloat* v ) {
4577 TRACE("(%p, %p)\n", n, v );
4578 ENTER_GL();
4579 func_glNormal3fVertex3fvSUN( n, v );
4580 LEAVE_GL();
4583 void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
4584 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
4585 ENTER_GL();
4586 func_glNormalPointerEXT( type, stride, count, pointer );
4587 LEAVE_GL();
4590 void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
4591 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
4592 ENTER_GL();
4593 func_glNormalPointerListIBM( type, stride, pointer, ptrstride );
4594 LEAVE_GL();
4597 void WINAPI wine_glNormalPointervINTEL( GLenum type, GLvoid** pointer ) {
4598 TRACE("(%d, %p)\n", type, pointer );
4599 ENTER_GL();
4600 func_glNormalPointervINTEL( type, pointer );
4601 LEAVE_GL();
4604 void WINAPI wine_glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz ) {
4605 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
4606 ENTER_GL();
4607 func_glNormalStream3bATI( stream, nx, ny, nz );
4608 LEAVE_GL();
4611 void WINAPI wine_glNormalStream3bvATI( GLenum stream, GLbyte* coords ) {
4612 TRACE("(%d, %p)\n", stream, coords );
4613 ENTER_GL();
4614 func_glNormalStream3bvATI( stream, coords );
4615 LEAVE_GL();
4618 void WINAPI wine_glNormalStream3dATI( GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz ) {
4619 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
4620 ENTER_GL();
4621 func_glNormalStream3dATI( stream, nx, ny, nz );
4622 LEAVE_GL();
4625 void WINAPI wine_glNormalStream3dvATI( GLenum stream, GLdouble* coords ) {
4626 TRACE("(%d, %p)\n", stream, coords );
4627 ENTER_GL();
4628 func_glNormalStream3dvATI( stream, coords );
4629 LEAVE_GL();
4632 void WINAPI wine_glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz ) {
4633 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
4634 ENTER_GL();
4635 func_glNormalStream3fATI( stream, nx, ny, nz );
4636 LEAVE_GL();
4639 void WINAPI wine_glNormalStream3fvATI( GLenum stream, GLfloat* coords ) {
4640 TRACE("(%d, %p)\n", stream, coords );
4641 ENTER_GL();
4642 func_glNormalStream3fvATI( stream, coords );
4643 LEAVE_GL();
4646 void WINAPI wine_glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, GLint nz ) {
4647 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
4648 ENTER_GL();
4649 func_glNormalStream3iATI( stream, nx, ny, nz );
4650 LEAVE_GL();
4653 void WINAPI wine_glNormalStream3ivATI( GLenum stream, GLint* coords ) {
4654 TRACE("(%d, %p)\n", stream, coords );
4655 ENTER_GL();
4656 func_glNormalStream3ivATI( stream, coords );
4657 LEAVE_GL();
4660 void WINAPI wine_glNormalStream3sATI( GLenum stream, GLshort nx, GLshort ny, GLshort nz ) {
4661 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
4662 ENTER_GL();
4663 func_glNormalStream3sATI( stream, nx, ny, nz );
4664 LEAVE_GL();
4667 void WINAPI wine_glNormalStream3svATI( GLenum stream, GLshort* coords ) {
4668 TRACE("(%d, %p)\n", stream, coords );
4669 ENTER_GL();
4670 func_glNormalStream3svATI( stream, coords );
4671 LEAVE_GL();
4674 void WINAPI wine_glPNTrianglesfATI( GLenum pname, GLfloat param ) {
4675 TRACE("(%d, %f)\n", pname, param );
4676 ENTER_GL();
4677 func_glPNTrianglesfATI( pname, param );
4678 LEAVE_GL();
4681 void WINAPI wine_glPNTrianglesiATI( GLenum pname, GLint param ) {
4682 TRACE("(%d, %d)\n", pname, param );
4683 ENTER_GL();
4684 func_glPNTrianglesiATI( pname, param );
4685 LEAVE_GL();
4688 void WINAPI wine_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swizzle ) {
4689 TRACE("(%d, %d, %d)\n", dst, coord, swizzle );
4690 ENTER_GL();
4691 func_glPassTexCoordATI( dst, coord, swizzle );
4692 LEAVE_GL();
4695 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
4696 TRACE("(%d, %f)\n", pname, param );
4697 ENTER_GL();
4698 func_glPixelTexGenParameterfSGIS( pname, param );
4699 LEAVE_GL();
4702 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
4703 TRACE("(%d, %p)\n", pname, params );
4704 ENTER_GL();
4705 func_glPixelTexGenParameterfvSGIS( pname, params );
4706 LEAVE_GL();
4709 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
4710 TRACE("(%d, %d)\n", pname, param );
4711 ENTER_GL();
4712 func_glPixelTexGenParameteriSGIS( pname, param );
4713 LEAVE_GL();
4716 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
4717 TRACE("(%d, %p)\n", pname, params );
4718 ENTER_GL();
4719 func_glPixelTexGenParameterivSGIS( pname, params );
4720 LEAVE_GL();
4723 void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) {
4724 TRACE("(%d)\n", mode );
4725 ENTER_GL();
4726 func_glPixelTexGenSGIX( mode );
4727 LEAVE_GL();
4730 void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
4731 TRACE("(%d, %d, %f)\n", target, pname, param );
4732 ENTER_GL();
4733 func_glPixelTransformParameterfEXT( target, pname, param );
4734 LEAVE_GL();
4737 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4738 TRACE("(%d, %d, %p)\n", target, pname, params );
4739 ENTER_GL();
4740 func_glPixelTransformParameterfvEXT( target, pname, params );
4741 LEAVE_GL();
4744 void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
4745 TRACE("(%d, %d, %d)\n", target, pname, param );
4746 ENTER_GL();
4747 func_glPixelTransformParameteriEXT( target, pname, param );
4748 LEAVE_GL();
4751 void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4752 TRACE("(%d, %d, %p)\n", target, pname, params );
4753 ENTER_GL();
4754 func_glPixelTransformParameterivEXT( target, pname, params );
4755 LEAVE_GL();
4758 void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) {
4759 TRACE("(%d, %f)\n", pname, param );
4760 ENTER_GL();
4761 func_glPointParameterfARB( pname, param );
4762 LEAVE_GL();
4765 void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) {
4766 TRACE("(%d, %f)\n", pname, param );
4767 ENTER_GL();
4768 func_glPointParameterfEXT( pname, param );
4769 LEAVE_GL();
4772 void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) {
4773 TRACE("(%d, %f)\n", pname, param );
4774 ENTER_GL();
4775 func_glPointParameterfSGIS( pname, param );
4776 LEAVE_GL();
4779 void WINAPI wine_glPointParameterfvARB( GLenum pname, GLfloat* params ) {
4780 TRACE("(%d, %p)\n", pname, params );
4781 ENTER_GL();
4782 func_glPointParameterfvARB( pname, params );
4783 LEAVE_GL();
4786 void WINAPI wine_glPointParameterfvEXT( GLenum pname, GLfloat* params ) {
4787 TRACE("(%d, %p)\n", pname, params );
4788 ENTER_GL();
4789 func_glPointParameterfvEXT( pname, params );
4790 LEAVE_GL();
4793 void WINAPI wine_glPointParameterfvSGIS( GLenum pname, GLfloat* params ) {
4794 TRACE("(%d, %p)\n", pname, params );
4795 ENTER_GL();
4796 func_glPointParameterfvSGIS( pname, params );
4797 LEAVE_GL();
4800 void WINAPI wine_glPointParameteriNV( GLenum pname, GLint param ) {
4801 TRACE("(%d, %d)\n", pname, param );
4802 ENTER_GL();
4803 func_glPointParameteriNV( pname, param );
4804 LEAVE_GL();
4807 void WINAPI wine_glPointParameterivNV( GLenum pname, GLint* params ) {
4808 TRACE("(%d, %p)\n", pname, params );
4809 ENTER_GL();
4810 func_glPointParameterivNV( pname, params );
4811 LEAVE_GL();
4814 GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) {
4815 GLint ret_value;
4816 TRACE("(%p)\n", markerp );
4817 ENTER_GL();
4818 ret_value = func_glPollAsyncSGIX( markerp );
4819 LEAVE_GL();
4820 return ret_value;
4823 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) {
4824 GLint ret_value;
4825 TRACE("(%p)\n", marker_p );
4826 ENTER_GL();
4827 ret_value = func_glPollInstrumentsSGIX( marker_p );
4828 LEAVE_GL();
4829 return ret_value;
4832 void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
4833 TRACE("(%f, %f)\n", factor, bias );
4834 ENTER_GL();
4835 func_glPolygonOffsetEXT( factor, bias );
4836 LEAVE_GL();
4839 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, GLuint* textures, GLclampf* priorities ) {
4840 TRACE("(%d, %p, %p)\n", n, textures, priorities );
4841 ENTER_GL();
4842 func_glPrioritizeTexturesEXT( n, textures, priorities );
4843 LEAVE_GL();
4846 void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
4847 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
4848 ENTER_GL();
4849 func_glProgramParameter4dNV( target, index, x, y, z, w );
4850 LEAVE_GL();
4853 void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, GLdouble* v ) {
4854 TRACE("(%d, %d, %p)\n", target, index, v );
4855 ENTER_GL();
4856 func_glProgramParameter4dvNV( target, index, v );
4857 LEAVE_GL();
4860 void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
4861 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
4862 ENTER_GL();
4863 func_glProgramParameter4fNV( target, index, x, y, z, w );
4864 LEAVE_GL();
4867 void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GLfloat* v ) {
4868 TRACE("(%d, %d, %p)\n", target, index, v );
4869 ENTER_GL();
4870 func_glProgramParameter4fvNV( target, index, v );
4871 LEAVE_GL();
4874 void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLuint count, GLdouble* v ) {
4875 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
4876 ENTER_GL();
4877 func_glProgramParameters4dvNV( target, index, count, v );
4878 LEAVE_GL();
4881 void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLuint count, GLfloat* v ) {
4882 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
4883 ENTER_GL();
4884 func_glProgramParameters4fvNV( target, index, count, v );
4885 LEAVE_GL();
4888 void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) {
4889 TRACE("(%d)\n", marker );
4890 ENTER_GL();
4891 func_glReadInstrumentsSGIX( marker );
4892 LEAVE_GL();
4895 void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) {
4896 TRACE("(%p)\n", equation );
4897 ENTER_GL();
4898 func_glReferencePlaneSGIX( equation );
4899 LEAVE_GL();
4902 void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, GLvoid** pointer ) {
4903 TRACE("(%d, %d, %p)\n", type, stride, pointer );
4904 ENTER_GL();
4905 func_glReplacementCodePointerSUN( type, stride, pointer );
4906 LEAVE_GL();
4909 void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) {
4910 TRACE("(%d)\n", code );
4911 ENTER_GL();
4912 func_glReplacementCodeubSUN( code );
4913 LEAVE_GL();
4916 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* code ) {
4917 TRACE("(%p)\n", code );
4918 ENTER_GL();
4919 func_glReplacementCodeubvSUN( code );
4920 LEAVE_GL();
4923 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
4924 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
4925 ENTER_GL();
4926 func_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
4927 LEAVE_GL();
4930 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* v ) {
4931 TRACE("(%p, %p, %p)\n", rc, c, v );
4932 ENTER_GL();
4933 func_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
4934 LEAVE_GL();
4937 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
4938 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
4939 ENTER_GL();
4940 func_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
4941 LEAVE_GL();
4944 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* n, GLfloat* v ) {
4945 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
4946 ENTER_GL();
4947 func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
4948 LEAVE_GL();
4951 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
4952 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
4953 ENTER_GL();
4954 func_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
4955 LEAVE_GL();
4958 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint* rc, GLubyte* c, GLfloat* v ) {
4959 TRACE("(%p, %p, %p)\n", rc, c, v );
4960 ENTER_GL();
4961 func_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
4962 LEAVE_GL();
4965 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
4966 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
4967 ENTER_GL();
4968 func_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
4969 LEAVE_GL();
4972 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint* rc, GLfloat* n, GLfloat* v ) {
4973 TRACE("(%p, %p, %p)\n", rc, n, v );
4974 ENTER_GL();
4975 func_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
4976 LEAVE_GL();
4979 void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) {
4980 TRACE("(%d)\n", code );
4981 ENTER_GL();
4982 func_glReplacementCodeuiSUN( code );
4983 LEAVE_GL();
4986 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
4987 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
4988 ENTER_GL();
4989 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
4990 LEAVE_GL();
4993 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
4994 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
4995 ENTER_GL();
4996 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
4997 LEAVE_GL();
5000 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
5001 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
5002 ENTER_GL();
5003 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
5004 LEAVE_GL();
5007 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* n, GLfloat* v ) {
5008 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
5009 ENTER_GL();
5010 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
5011 LEAVE_GL();
5014 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
5015 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
5016 ENTER_GL();
5017 func_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
5018 LEAVE_GL();
5021 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* v ) {
5022 TRACE("(%p, %p, %p)\n", rc, tc, v );
5023 ENTER_GL();
5024 func_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
5025 LEAVE_GL();
5028 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint rc, GLfloat x, GLfloat y, GLfloat z ) {
5029 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
5030 ENTER_GL();
5031 func_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
5032 LEAVE_GL();
5035 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint* rc, GLfloat* v ) {
5036 TRACE("(%p, %p)\n", rc, v );
5037 ENTER_GL();
5038 func_glReplacementCodeuiVertex3fvSUN( rc, v );
5039 LEAVE_GL();
5042 void WINAPI wine_glReplacementCodeuivSUN( GLuint* code ) {
5043 TRACE("(%p)\n", code );
5044 ENTER_GL();
5045 func_glReplacementCodeuivSUN( code );
5046 LEAVE_GL();
5049 void WINAPI wine_glReplacementCodeusSUN( GLushort code ) {
5050 TRACE("(%d)\n", code );
5051 ENTER_GL();
5052 func_glReplacementCodeusSUN( code );
5053 LEAVE_GL();
5056 void WINAPI wine_glReplacementCodeusvSUN( GLushort* code ) {
5057 TRACE("(%p)\n", code );
5058 ENTER_GL();
5059 func_glReplacementCodeusvSUN( code );
5060 LEAVE_GL();
5063 void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, GLuint* programs ) {
5064 TRACE("(%d, %p)\n", n, programs );
5065 ENTER_GL();
5066 func_glRequestResidentProgramsNV( n, programs );
5067 LEAVE_GL();
5070 void WINAPI wine_glResetHistogramEXT( GLenum target ) {
5071 TRACE("(%d)\n", target );
5072 ENTER_GL();
5073 func_glResetHistogramEXT( target );
5074 LEAVE_GL();
5077 void WINAPI wine_glResetMinmaxEXT( GLenum target ) {
5078 TRACE("(%d)\n", target );
5079 ENTER_GL();
5080 func_glResetMinmaxEXT( target );
5081 LEAVE_GL();
5084 void WINAPI wine_glResizeBuffersMESA( ) {
5085 TRACE("()\n");
5086 ENTER_GL();
5087 func_glResizeBuffersMESA( );
5088 LEAVE_GL();
5091 void WINAPI wine_glSampleCoverage( GLclampf value, GLboolean invert ) {
5092 TRACE("(%f, %d)\n", value, invert );
5093 ENTER_GL();
5094 func_glSampleCoverage( value, invert );
5095 LEAVE_GL();
5098 void WINAPI wine_glSampleCoverageARB( GLclampf value, GLboolean invert ) {
5099 TRACE("(%f, %d)\n", value, invert );
5100 ENTER_GL();
5101 func_glSampleCoverageARB( value, invert );
5102 LEAVE_GL();
5105 void WINAPI wine_glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzle ) {
5106 TRACE("(%d, %d, %d)\n", dst, interp, swizzle );
5107 ENTER_GL();
5108 func_glSampleMapATI( dst, interp, swizzle );
5109 LEAVE_GL();
5112 void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
5113 TRACE("(%f, %d)\n", value, invert );
5114 ENTER_GL();
5115 func_glSampleMaskEXT( value, invert );
5116 LEAVE_GL();
5119 void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
5120 TRACE("(%f, %d)\n", value, invert );
5121 ENTER_GL();
5122 func_glSampleMaskSGIS( value, invert );
5123 LEAVE_GL();
5126 void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
5127 TRACE("(%d)\n", pattern );
5128 ENTER_GL();
5129 func_glSamplePatternEXT( pattern );
5130 LEAVE_GL();
5133 void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) {
5134 TRACE("(%d)\n", pattern );
5135 ENTER_GL();
5136 func_glSamplePatternSGIS( pattern );
5137 LEAVE_GL();
5140 void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
5141 TRACE("(%d, %d, %d)\n", red, green, blue );
5142 ENTER_GL();
5143 func_glSecondaryColor3bEXT( red, green, blue );
5144 LEAVE_GL();
5147 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* v ) {
5148 TRACE("(%p)\n", v );
5149 ENTER_GL();
5150 func_glSecondaryColor3bvEXT( v );
5151 LEAVE_GL();
5154 void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
5155 TRACE("(%f, %f, %f)\n", red, green, blue );
5156 ENTER_GL();
5157 func_glSecondaryColor3dEXT( red, green, blue );
5158 LEAVE_GL();
5161 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* v ) {
5162 TRACE("(%p)\n", v );
5163 ENTER_GL();
5164 func_glSecondaryColor3dvEXT( v );
5165 LEAVE_GL();
5168 void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
5169 TRACE("(%f, %f, %f)\n", red, green, blue );
5170 ENTER_GL();
5171 func_glSecondaryColor3fEXT( red, green, blue );
5172 LEAVE_GL();
5175 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* v ) {
5176 TRACE("(%p)\n", v );
5177 ENTER_GL();
5178 func_glSecondaryColor3fvEXT( v );
5179 LEAVE_GL();
5182 void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
5183 TRACE("(%d, %d, %d)\n", red, green, blue );
5184 ENTER_GL();
5185 func_glSecondaryColor3iEXT( red, green, blue );
5186 LEAVE_GL();
5189 void WINAPI wine_glSecondaryColor3ivEXT( GLint* v ) {
5190 TRACE("(%p)\n", v );
5191 ENTER_GL();
5192 func_glSecondaryColor3ivEXT( v );
5193 LEAVE_GL();
5196 void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
5197 TRACE("(%d, %d, %d)\n", red, green, blue );
5198 ENTER_GL();
5199 func_glSecondaryColor3sEXT( red, green, blue );
5200 LEAVE_GL();
5203 void WINAPI wine_glSecondaryColor3svEXT( GLshort* v ) {
5204 TRACE("(%p)\n", v );
5205 ENTER_GL();
5206 func_glSecondaryColor3svEXT( v );
5207 LEAVE_GL();
5210 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
5211 TRACE("(%d, %d, %d)\n", red, green, blue );
5212 ENTER_GL();
5213 func_glSecondaryColor3ubEXT( red, green, blue );
5214 LEAVE_GL();
5217 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* v ) {
5218 TRACE("(%p)\n", v );
5219 ENTER_GL();
5220 func_glSecondaryColor3ubvEXT( v );
5221 LEAVE_GL();
5224 void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
5225 TRACE("(%d, %d, %d)\n", red, green, blue );
5226 ENTER_GL();
5227 func_glSecondaryColor3uiEXT( red, green, blue );
5228 LEAVE_GL();
5231 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* v ) {
5232 TRACE("(%p)\n", v );
5233 ENTER_GL();
5234 func_glSecondaryColor3uivEXT( v );
5235 LEAVE_GL();
5238 void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
5239 TRACE("(%d, %d, %d)\n", red, green, blue );
5240 ENTER_GL();
5241 func_glSecondaryColor3usEXT( red, green, blue );
5242 LEAVE_GL();
5245 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* v ) {
5246 TRACE("(%p)\n", v );
5247 ENTER_GL();
5248 func_glSecondaryColor3usvEXT( v );
5249 LEAVE_GL();
5252 void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
5253 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
5254 ENTER_GL();
5255 func_glSecondaryColorPointerEXT( size, type, stride, pointer );
5256 LEAVE_GL();
5259 void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
5260 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
5261 ENTER_GL();
5262 func_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
5263 LEAVE_GL();
5266 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) {
5267 TRACE("(%d)\n", target );
5268 ENTER_GL();
5269 func_glSelectTextureCoordSetSGIS( target );
5270 LEAVE_GL();
5273 void WINAPI wine_glSelectTextureSGIS( GLenum target ) {
5274 TRACE("(%d)\n", target );
5275 ENTER_GL();
5276 func_glSelectTextureSGIS( target );
5277 LEAVE_GL();
5280 void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) {
5281 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
5282 ENTER_GL();
5283 func_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
5284 LEAVE_GL();
5287 void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) {
5288 TRACE("(%d, %d)\n", fence, condition );
5289 ENTER_GL();
5290 func_glSetFenceNV( fence, condition );
5291 LEAVE_GL();
5294 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint dst, GLfloat* value ) {
5295 TRACE("(%d, %p)\n", dst, value );
5296 ENTER_GL();
5297 func_glSetFragmentShaderConstantATI( dst, value );
5298 LEAVE_GL();
5301 void WINAPI wine_glSetInvariantEXT( GLuint id, GLenum type, void* addr ) {
5302 TRACE("(%d, %d, %p)\n", id, type, addr );
5303 ENTER_GL();
5304 func_glSetInvariantEXT( id, type, addr );
5305 LEAVE_GL();
5308 void WINAPI wine_glSetLocalConstantEXT( GLuint id, GLenum type, void* addr ) {
5309 TRACE("(%d, %d, %p)\n", id, type, addr );
5310 ENTER_GL();
5311 func_glSetLocalConstantEXT( id, type, addr );
5312 LEAVE_GL();
5315 void WINAPI wine_glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) {
5316 TRACE("(%d, %d, %d)\n", op, res, arg1 );
5317 ENTER_GL();
5318 func_glShaderOp1EXT( op, res, arg1 );
5319 LEAVE_GL();
5322 void WINAPI wine_glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ) {
5323 TRACE("(%d, %d, %d, %d)\n", op, res, arg1, arg2 );
5324 ENTER_GL();
5325 func_glShaderOp2EXT( op, res, arg1, arg2 );
5326 LEAVE_GL();
5329 void WINAPI wine_glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ) {
5330 TRACE("(%d, %d, %d, %d, %d)\n", op, res, arg1, arg2, arg3 );
5331 ENTER_GL();
5332 func_glShaderOp3EXT( op, res, arg1, arg2, arg3 );
5333 LEAVE_GL();
5336 void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
5337 TRACE("(%d, %d, %p)\n", target, n, points );
5338 ENTER_GL();
5339 func_glSharpenTexFuncSGIS( target, n, points );
5340 LEAVE_GL();
5343 void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
5344 TRACE("(%d, %f)\n", pname, param );
5345 ENTER_GL();
5346 func_glSpriteParameterfSGIX( pname, param );
5347 LEAVE_GL();
5350 void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, GLfloat* params ) {
5351 TRACE("(%d, %p)\n", pname, params );
5352 ENTER_GL();
5353 func_glSpriteParameterfvSGIX( pname, params );
5354 LEAVE_GL();
5357 void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) {
5358 TRACE("(%d, %d)\n", pname, param );
5359 ENTER_GL();
5360 func_glSpriteParameteriSGIX( pname, param );
5361 LEAVE_GL();
5364 void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, GLint* params ) {
5365 TRACE("(%d, %p)\n", pname, params );
5366 ENTER_GL();
5367 func_glSpriteParameterivSGIX( pname, params );
5368 LEAVE_GL();
5371 void WINAPI wine_glStartInstrumentsSGIX( ) {
5372 TRACE("()\n");
5373 ENTER_GL();
5374 func_glStartInstrumentsSGIX( );
5375 LEAVE_GL();
5378 void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
5379 TRACE("(%d)\n", marker );
5380 ENTER_GL();
5381 func_glStopInstrumentsSGIX( marker );
5382 LEAVE_GL();
5385 void WINAPI wine_glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
5386 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
5387 ENTER_GL();
5388 func_glSwizzleEXT( res, in, outX, outY, outZ, outW );
5389 LEAVE_GL();
5392 void WINAPI wine_glTagSampleBufferSGIX( ) {
5393 TRACE("()\n");
5394 ENTER_GL();
5395 func_glTagSampleBufferSGIX( );
5396 LEAVE_GL();
5399 void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
5400 TRACE("(%d, %d, %d)\n", tx, ty, tz );
5401 ENTER_GL();
5402 func_glTangent3bEXT( tx, ty, tz );
5403 LEAVE_GL();
5406 void WINAPI wine_glTangent3bvEXT( GLbyte* v ) {
5407 TRACE("(%p)\n", v );
5408 ENTER_GL();
5409 func_glTangent3bvEXT( v );
5410 LEAVE_GL();
5413 void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
5414 TRACE("(%f, %f, %f)\n", tx, ty, tz );
5415 ENTER_GL();
5416 func_glTangent3dEXT( tx, ty, tz );
5417 LEAVE_GL();
5420 void WINAPI wine_glTangent3dvEXT( GLdouble* v ) {
5421 TRACE("(%p)\n", v );
5422 ENTER_GL();
5423 func_glTangent3dvEXT( v );
5424 LEAVE_GL();
5427 void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
5428 TRACE("(%f, %f, %f)\n", tx, ty, tz );
5429 ENTER_GL();
5430 func_glTangent3fEXT( tx, ty, tz );
5431 LEAVE_GL();
5434 void WINAPI wine_glTangent3fvEXT( GLfloat* v ) {
5435 TRACE("(%p)\n", v );
5436 ENTER_GL();
5437 func_glTangent3fvEXT( v );
5438 LEAVE_GL();
5441 void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
5442 TRACE("(%d, %d, %d)\n", tx, ty, tz );
5443 ENTER_GL();
5444 func_glTangent3iEXT( tx, ty, tz );
5445 LEAVE_GL();
5448 void WINAPI wine_glTangent3ivEXT( GLint* v ) {
5449 TRACE("(%p)\n", v );
5450 ENTER_GL();
5451 func_glTangent3ivEXT( v );
5452 LEAVE_GL();
5455 void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
5456 TRACE("(%d, %d, %d)\n", tx, ty, tz );
5457 ENTER_GL();
5458 func_glTangent3sEXT( tx, ty, tz );
5459 LEAVE_GL();
5462 void WINAPI wine_glTangent3svEXT( GLshort* v ) {
5463 TRACE("(%p)\n", v );
5464 ENTER_GL();
5465 func_glTangent3svEXT( v );
5466 LEAVE_GL();
5469 void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
5470 TRACE("(%d, %d, %p)\n", type, stride, pointer );
5471 ENTER_GL();
5472 func_glTangentPointerEXT( type, stride, pointer );
5473 LEAVE_GL();
5476 void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
5477 TRACE("(%d)\n", mask );
5478 ENTER_GL();
5479 func_glTbufferMask3DFX( mask );
5480 LEAVE_GL();
5483 GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) {
5484 GLboolean ret_value;
5485 TRACE("(%d)\n", fence );
5486 ENTER_GL();
5487 ret_value = func_glTestFenceNV( fence );
5488 LEAVE_GL();
5489 return ret_value;
5492 void WINAPI wine_glTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
5493 TRACE("(%d, %p)\n", pname, param );
5494 ENTER_GL();
5495 func_glTexBumpParameterfvATI( pname, param );
5496 LEAVE_GL();
5499 void WINAPI wine_glTexBumpParameterivATI( GLenum pname, GLint* param ) {
5500 TRACE("(%d, %p)\n", pname, param );
5501 ENTER_GL();
5502 func_glTexBumpParameterivATI( pname, param );
5503 LEAVE_GL();
5506 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
5507 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
5508 ENTER_GL();
5509 func_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
5510 LEAVE_GL();
5513 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* v ) {
5514 TRACE("(%p, %p, %p)\n", tc, c, v );
5515 ENTER_GL();
5516 func_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
5517 LEAVE_GL();
5520 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
5521 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
5522 ENTER_GL();
5523 func_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
5524 LEAVE_GL();
5527 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
5528 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
5529 ENTER_GL();
5530 func_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
5531 LEAVE_GL();
5534 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
5535 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
5536 ENTER_GL();
5537 func_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
5538 LEAVE_GL();
5541 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat* tc, GLubyte* c, GLfloat* v ) {
5542 TRACE("(%p, %p, %p)\n", tc, c, v );
5543 ENTER_GL();
5544 func_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
5545 LEAVE_GL();
5548 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
5549 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
5550 ENTER_GL();
5551 func_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
5552 LEAVE_GL();
5555 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* n, GLfloat* v ) {
5556 TRACE("(%p, %p, %p)\n", tc, n, v );
5557 ENTER_GL();
5558 func_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
5559 LEAVE_GL();
5562 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
5563 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
5564 ENTER_GL();
5565 func_glTexCoord2fVertex3fSUN( s, t, x, y, z );
5566 LEAVE_GL();
5569 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat* tc, GLfloat* v ) {
5570 TRACE("(%p, %p)\n", tc, v );
5571 ENTER_GL();
5572 func_glTexCoord2fVertex3fvSUN( tc, v );
5573 LEAVE_GL();
5576 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
5577 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
5578 ENTER_GL();
5579 func_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
5580 LEAVE_GL();
5583 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
5584 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
5585 ENTER_GL();
5586 func_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
5587 LEAVE_GL();
5590 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
5591 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
5592 ENTER_GL();
5593 func_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
5594 LEAVE_GL();
5597 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat* tc, GLfloat* v ) {
5598 TRACE("(%p, %p)\n", tc, v );
5599 ENTER_GL();
5600 func_glTexCoord4fVertex4fvSUN( tc, v );
5601 LEAVE_GL();
5604 void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
5605 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
5606 ENTER_GL();
5607 func_glTexCoordPointerEXT( size, type, stride, count, pointer );
5608 LEAVE_GL();
5611 void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
5612 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
5613 ENTER_GL();
5614 func_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
5615 LEAVE_GL();
5618 void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
5619 TRACE("(%d, %d, %p)\n", size, type, pointer );
5620 ENTER_GL();
5621 func_glTexCoordPointervINTEL( size, type, pointer );
5622 LEAVE_GL();
5625 void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, GLfloat* weights ) {
5626 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
5627 ENTER_GL();
5628 func_glTexFilterFuncSGIS( target, filter, n, weights );
5629 LEAVE_GL();
5632 void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
5633 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
5634 ENTER_GL();
5635 func_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
5636 LEAVE_GL();
5639 void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
5640 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
5641 ENTER_GL();
5642 func_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
5643 LEAVE_GL();
5646 void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
5647 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
5648 ENTER_GL();
5649 func_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
5650 LEAVE_GL();
5653 void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
5654 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
5655 ENTER_GL();
5656 func_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
5657 LEAVE_GL();
5660 void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) {
5661 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
5662 ENTER_GL();
5663 func_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
5664 LEAVE_GL();
5667 void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, GLvoid* pixels ) {
5668 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
5669 ENTER_GL();
5670 func_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
5671 LEAVE_GL();
5674 void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
5675 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
5676 ENTER_GL();
5677 func_glTextureColorMaskSGIS( red, green, blue, alpha );
5678 LEAVE_GL();
5681 void WINAPI wine_glTextureLightEXT( GLenum pname ) {
5682 TRACE("(%d)\n", pname );
5683 ENTER_GL();
5684 func_glTextureLightEXT( pname );
5685 LEAVE_GL();
5688 void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) {
5689 TRACE("(%d, %d)\n", face, mode );
5690 ENTER_GL();
5691 func_glTextureMaterialEXT( face, mode );
5692 LEAVE_GL();
5695 void WINAPI wine_glTextureNormalEXT( GLenum mode ) {
5696 TRACE("(%d)\n", mode );
5697 ENTER_GL();
5698 func_glTextureNormalEXT( mode );
5699 LEAVE_GL();
5702 void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) {
5703 TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform );
5704 ENTER_GL();
5705 func_glTrackMatrixNV( target, address, matrix, transform );
5706 LEAVE_GL();
5709 void WINAPI wine_glUnlockArraysEXT( ) {
5710 TRACE("()\n");
5711 ENTER_GL();
5712 func_glUnlockArraysEXT( );
5713 LEAVE_GL();
5716 void WINAPI wine_glUpdateObjectBufferATI( GLuint buffer, GLuint offset, GLsizei size, GLvoid* pointer, GLenum preserve ) {
5717 TRACE("(%d, %d, %d, %p, %d)\n", buffer, offset, size, pointer, preserve );
5718 ENTER_GL();
5719 func_glUpdateObjectBufferATI( buffer, offset, size, pointer, preserve );
5720 LEAVE_GL();
5723 void WINAPI wine_glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
5724 TRACE("(%d, %d, %d, %d, %d)\n", id, type, stride, buffer, offset );
5725 ENTER_GL();
5726 func_glVariantArrayObjectATI( id, type, stride, buffer, offset );
5727 LEAVE_GL();
5730 void WINAPI wine_glVariantPointerEXT( GLuint id, GLenum type, GLuint stride, void* addr ) {
5731 TRACE("(%d, %d, %d, %p)\n", id, type, stride, addr );
5732 ENTER_GL();
5733 func_glVariantPointerEXT( id, type, stride, addr );
5734 LEAVE_GL();
5737 void WINAPI wine_glVariantbvEXT( GLuint id, GLbyte* addr ) {
5738 TRACE("(%d, %p)\n", id, addr );
5739 ENTER_GL();
5740 func_glVariantbvEXT( id, addr );
5741 LEAVE_GL();
5744 void WINAPI wine_glVariantdvEXT( GLuint id, GLdouble* addr ) {
5745 TRACE("(%d, %p)\n", id, addr );
5746 ENTER_GL();
5747 func_glVariantdvEXT( id, addr );
5748 LEAVE_GL();
5751 void WINAPI wine_glVariantfvEXT( GLuint id, GLfloat* addr ) {
5752 TRACE("(%d, %p)\n", id, addr );
5753 ENTER_GL();
5754 func_glVariantfvEXT( id, addr );
5755 LEAVE_GL();
5758 void WINAPI wine_glVariantivEXT( GLuint id, GLint* addr ) {
5759 TRACE("(%d, %p)\n", id, addr );
5760 ENTER_GL();
5761 func_glVariantivEXT( id, addr );
5762 LEAVE_GL();
5765 void WINAPI wine_glVariantsvEXT( GLuint id, GLshort* addr ) {
5766 TRACE("(%d, %p)\n", id, addr );
5767 ENTER_GL();
5768 func_glVariantsvEXT( id, addr );
5769 LEAVE_GL();
5772 void WINAPI wine_glVariantubvEXT( GLuint id, GLubyte* addr ) {
5773 TRACE("(%d, %p)\n", id, addr );
5774 ENTER_GL();
5775 func_glVariantubvEXT( id, addr );
5776 LEAVE_GL();
5779 void WINAPI wine_glVariantuivEXT( GLuint id, GLuint* addr ) {
5780 TRACE("(%d, %p)\n", id, addr );
5781 ENTER_GL();
5782 func_glVariantuivEXT( id, addr );
5783 LEAVE_GL();
5786 void WINAPI wine_glVariantusvEXT( GLuint id, GLushort* addr ) {
5787 TRACE("(%d, %p)\n", id, addr );
5788 ENTER_GL();
5789 func_glVariantusvEXT( id, addr );
5790 LEAVE_GL();
5793 void WINAPI wine_glVertexArrayRangeNV( GLsizei length, GLvoid* pointer ) {
5794 TRACE("(%d, %p)\n", length, pointer );
5795 ENTER_GL();
5796 func_glVertexArrayRangeNV( length, pointer );
5797 LEAVE_GL();
5800 void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) {
5801 TRACE("(%d, %f)\n", index, x );
5802 ENTER_GL();
5803 func_glVertexAttrib1dNV( index, x );
5804 LEAVE_GL();
5807 void WINAPI wine_glVertexAttrib1dvNV( GLuint index, GLdouble* v ) {
5808 TRACE("(%d, %p)\n", index, v );
5809 ENTER_GL();
5810 func_glVertexAttrib1dvNV( index, v );
5811 LEAVE_GL();
5814 void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) {
5815 TRACE("(%d, %f)\n", index, x );
5816 ENTER_GL();
5817 func_glVertexAttrib1fNV( index, x );
5818 LEAVE_GL();
5821 void WINAPI wine_glVertexAttrib1fvNV( GLuint index, GLfloat* v ) {
5822 TRACE("(%d, %p)\n", index, v );
5823 ENTER_GL();
5824 func_glVertexAttrib1fvNV( index, v );
5825 LEAVE_GL();
5828 void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) {
5829 TRACE("(%d, %d)\n", index, x );
5830 ENTER_GL();
5831 func_glVertexAttrib1sNV( index, x );
5832 LEAVE_GL();
5835 void WINAPI wine_glVertexAttrib1svNV( GLuint index, GLshort* v ) {
5836 TRACE("(%d, %p)\n", index, v );
5837 ENTER_GL();
5838 func_glVertexAttrib1svNV( index, v );
5839 LEAVE_GL();
5842 void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) {
5843 TRACE("(%d, %f, %f)\n", index, x, y );
5844 ENTER_GL();
5845 func_glVertexAttrib2dNV( index, x, y );
5846 LEAVE_GL();
5849 void WINAPI wine_glVertexAttrib2dvNV( GLuint index, GLdouble* v ) {
5850 TRACE("(%d, %p)\n", index, v );
5851 ENTER_GL();
5852 func_glVertexAttrib2dvNV( index, v );
5853 LEAVE_GL();
5856 void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) {
5857 TRACE("(%d, %f, %f)\n", index, x, y );
5858 ENTER_GL();
5859 func_glVertexAttrib2fNV( index, x, y );
5860 LEAVE_GL();
5863 void WINAPI wine_glVertexAttrib2fvNV( GLuint index, GLfloat* v ) {
5864 TRACE("(%d, %p)\n", index, v );
5865 ENTER_GL();
5866 func_glVertexAttrib2fvNV( index, v );
5867 LEAVE_GL();
5870 void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) {
5871 TRACE("(%d, %d, %d)\n", index, x, y );
5872 ENTER_GL();
5873 func_glVertexAttrib2sNV( index, x, y );
5874 LEAVE_GL();
5877 void WINAPI wine_glVertexAttrib2svNV( GLuint index, GLshort* v ) {
5878 TRACE("(%d, %p)\n", index, v );
5879 ENTER_GL();
5880 func_glVertexAttrib2svNV( index, v );
5881 LEAVE_GL();
5884 void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
5885 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
5886 ENTER_GL();
5887 func_glVertexAttrib3dNV( index, x, y, z );
5888 LEAVE_GL();
5891 void WINAPI wine_glVertexAttrib3dvNV( GLuint index, GLdouble* v ) {
5892 TRACE("(%d, %p)\n", index, v );
5893 ENTER_GL();
5894 func_glVertexAttrib3dvNV( index, v );
5895 LEAVE_GL();
5898 void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
5899 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
5900 ENTER_GL();
5901 func_glVertexAttrib3fNV( index, x, y, z );
5902 LEAVE_GL();
5905 void WINAPI wine_glVertexAttrib3fvNV( GLuint index, GLfloat* v ) {
5906 TRACE("(%d, %p)\n", index, v );
5907 ENTER_GL();
5908 func_glVertexAttrib3fvNV( index, v );
5909 LEAVE_GL();
5912 void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) {
5913 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
5914 ENTER_GL();
5915 func_glVertexAttrib3sNV( index, x, y, z );
5916 LEAVE_GL();
5919 void WINAPI wine_glVertexAttrib3svNV( GLuint index, GLshort* v ) {
5920 TRACE("(%d, %p)\n", index, v );
5921 ENTER_GL();
5922 func_glVertexAttrib3svNV( index, v );
5923 LEAVE_GL();
5926 void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
5927 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
5928 ENTER_GL();
5929 func_glVertexAttrib4dNV( index, x, y, z, w );
5930 LEAVE_GL();
5933 void WINAPI wine_glVertexAttrib4dvNV( GLuint index, GLdouble* v ) {
5934 TRACE("(%d, %p)\n", index, v );
5935 ENTER_GL();
5936 func_glVertexAttrib4dvNV( index, v );
5937 LEAVE_GL();
5940 void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
5941 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
5942 ENTER_GL();
5943 func_glVertexAttrib4fNV( index, x, y, z, w );
5944 LEAVE_GL();
5947 void WINAPI wine_glVertexAttrib4fvNV( GLuint index, GLfloat* v ) {
5948 TRACE("(%d, %p)\n", index, v );
5949 ENTER_GL();
5950 func_glVertexAttrib4fvNV( index, v );
5951 LEAVE_GL();
5954 void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
5955 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
5956 ENTER_GL();
5957 func_glVertexAttrib4sNV( index, x, y, z, w );
5958 LEAVE_GL();
5961 void WINAPI wine_glVertexAttrib4svNV( GLuint index, GLshort* v ) {
5962 TRACE("(%d, %p)\n", index, v );
5963 ENTER_GL();
5964 func_glVertexAttrib4svNV( index, v );
5965 LEAVE_GL();
5968 void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
5969 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
5970 ENTER_GL();
5971 func_glVertexAttrib4ubNV( index, x, y, z, w );
5972 LEAVE_GL();
5975 void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, GLubyte* v ) {
5976 TRACE("(%d, %p)\n", index, v );
5977 ENTER_GL();
5978 func_glVertexAttrib4ubvNV( index, v );
5979 LEAVE_GL();
5982 void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint fsize, GLenum type, GLsizei stride, GLvoid* pointer ) {
5983 TRACE("(%d, %d, %d, %d, %p)\n", index, fsize, type, stride, pointer );
5984 ENTER_GL();
5985 func_glVertexAttribPointerNV( index, fsize, type, stride, pointer );
5986 LEAVE_GL();
5989 void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei count, GLdouble* v ) {
5990 TRACE("(%d, %d, %p)\n", index, count, v );
5991 ENTER_GL();
5992 func_glVertexAttribs1dvNV( index, count, v );
5993 LEAVE_GL();
5996 void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei count, GLfloat* v ) {
5997 TRACE("(%d, %d, %p)\n", index, count, v );
5998 ENTER_GL();
5999 func_glVertexAttribs1fvNV( index, count, v );
6000 LEAVE_GL();
6003 void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei count, GLshort* v ) {
6004 TRACE("(%d, %d, %p)\n", index, count, v );
6005 ENTER_GL();
6006 func_glVertexAttribs1svNV( index, count, v );
6007 LEAVE_GL();
6010 void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei count, GLdouble* v ) {
6011 TRACE("(%d, %d, %p)\n", index, count, v );
6012 ENTER_GL();
6013 func_glVertexAttribs2dvNV( index, count, v );
6014 LEAVE_GL();
6017 void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei count, GLfloat* v ) {
6018 TRACE("(%d, %d, %p)\n", index, count, v );
6019 ENTER_GL();
6020 func_glVertexAttribs2fvNV( index, count, v );
6021 LEAVE_GL();
6024 void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei count, GLshort* v ) {
6025 TRACE("(%d, %d, %p)\n", index, count, v );
6026 ENTER_GL();
6027 func_glVertexAttribs2svNV( index, count, v );
6028 LEAVE_GL();
6031 void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei count, GLdouble* v ) {
6032 TRACE("(%d, %d, %p)\n", index, count, v );
6033 ENTER_GL();
6034 func_glVertexAttribs3dvNV( index, count, v );
6035 LEAVE_GL();
6038 void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei count, GLfloat* v ) {
6039 TRACE("(%d, %d, %p)\n", index, count, v );
6040 ENTER_GL();
6041 func_glVertexAttribs3fvNV( index, count, v );
6042 LEAVE_GL();
6045 void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei count, GLshort* v ) {
6046 TRACE("(%d, %d, %p)\n", index, count, v );
6047 ENTER_GL();
6048 func_glVertexAttribs3svNV( index, count, v );
6049 LEAVE_GL();
6052 void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei count, GLdouble* v ) {
6053 TRACE("(%d, %d, %p)\n", index, count, v );
6054 ENTER_GL();
6055 func_glVertexAttribs4dvNV( index, count, v );
6056 LEAVE_GL();
6059 void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei count, GLfloat* v ) {
6060 TRACE("(%d, %d, %p)\n", index, count, v );
6061 ENTER_GL();
6062 func_glVertexAttribs4fvNV( index, count, v );
6063 LEAVE_GL();
6066 void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei count, GLshort* v ) {
6067 TRACE("(%d, %d, %p)\n", index, count, v );
6068 ENTER_GL();
6069 func_glVertexAttribs4svNV( index, count, v );
6070 LEAVE_GL();
6073 void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei count, GLubyte* v ) {
6074 TRACE("(%d, %d, %p)\n", index, count, v );
6075 ENTER_GL();
6076 func_glVertexAttribs4ubvNV( index, count, v );
6077 LEAVE_GL();
6080 void WINAPI wine_glVertexBlendARB( GLint count ) {
6081 TRACE("(%d)\n", count );
6082 ENTER_GL();
6083 func_glVertexBlendARB( count );
6084 LEAVE_GL();
6087 void WINAPI wine_glVertexBlendEnvfATI( GLenum pname, GLfloat param ) {
6088 TRACE("(%d, %f)\n", pname, param );
6089 ENTER_GL();
6090 func_glVertexBlendEnvfATI( pname, param );
6091 LEAVE_GL();
6094 void WINAPI wine_glVertexBlendEnviATI( GLenum pname, GLint param ) {
6095 TRACE("(%d, %d)\n", pname, param );
6096 ENTER_GL();
6097 func_glVertexBlendEnviATI( pname, param );
6098 LEAVE_GL();
6101 void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
6102 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
6103 ENTER_GL();
6104 func_glVertexPointerEXT( size, type, stride, count, pointer );
6105 LEAVE_GL();
6108 void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
6109 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
6110 ENTER_GL();
6111 func_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
6112 LEAVE_GL();
6115 void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
6116 TRACE("(%d, %d, %p)\n", size, type, pointer );
6117 ENTER_GL();
6118 func_glVertexPointervINTEL( size, type, pointer );
6119 LEAVE_GL();
6122 void WINAPI wine_glVertexStream1dATI( GLenum stream, GLdouble x ) {
6123 TRACE("(%d, %f)\n", stream, x );
6124 ENTER_GL();
6125 func_glVertexStream1dATI( stream, x );
6126 LEAVE_GL();
6129 void WINAPI wine_glVertexStream1dvATI( GLenum stream, GLdouble* coords ) {
6130 TRACE("(%d, %p)\n", stream, coords );
6131 ENTER_GL();
6132 func_glVertexStream1dvATI( stream, coords );
6133 LEAVE_GL();
6136 void WINAPI wine_glVertexStream1fATI( GLenum stream, GLfloat x ) {
6137 TRACE("(%d, %f)\n", stream, x );
6138 ENTER_GL();
6139 func_glVertexStream1fATI( stream, x );
6140 LEAVE_GL();
6143 void WINAPI wine_glVertexStream1fvATI( GLenum stream, GLfloat* coords ) {
6144 TRACE("(%d, %p)\n", stream, coords );
6145 ENTER_GL();
6146 func_glVertexStream1fvATI( stream, coords );
6147 LEAVE_GL();
6150 void WINAPI wine_glVertexStream1iATI( GLenum stream, GLint x ) {
6151 TRACE("(%d, %d)\n", stream, x );
6152 ENTER_GL();
6153 func_glVertexStream1iATI( stream, x );
6154 LEAVE_GL();
6157 void WINAPI wine_glVertexStream1ivATI( GLenum stream, GLint* coords ) {
6158 TRACE("(%d, %p)\n", stream, coords );
6159 ENTER_GL();
6160 func_glVertexStream1ivATI( stream, coords );
6161 LEAVE_GL();
6164 void WINAPI wine_glVertexStream1sATI( GLenum stream, GLshort x ) {
6165 TRACE("(%d, %d)\n", stream, x );
6166 ENTER_GL();
6167 func_glVertexStream1sATI( stream, x );
6168 LEAVE_GL();
6171 void WINAPI wine_glVertexStream1svATI( GLenum stream, GLshort* coords ) {
6172 TRACE("(%d, %p)\n", stream, coords );
6173 ENTER_GL();
6174 func_glVertexStream1svATI( stream, coords );
6175 LEAVE_GL();
6178 void WINAPI wine_glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble y ) {
6179 TRACE("(%d, %f, %f)\n", stream, x, y );
6180 ENTER_GL();
6181 func_glVertexStream2dATI( stream, x, y );
6182 LEAVE_GL();
6185 void WINAPI wine_glVertexStream2dvATI( GLenum stream, GLdouble* coords ) {
6186 TRACE("(%d, %p)\n", stream, coords );
6187 ENTER_GL();
6188 func_glVertexStream2dvATI( stream, coords );
6189 LEAVE_GL();
6192 void WINAPI wine_glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y ) {
6193 TRACE("(%d, %f, %f)\n", stream, x, y );
6194 ENTER_GL();
6195 func_glVertexStream2fATI( stream, x, y );
6196 LEAVE_GL();
6199 void WINAPI wine_glVertexStream2fvATI( GLenum stream, GLfloat* coords ) {
6200 TRACE("(%d, %p)\n", stream, coords );
6201 ENTER_GL();
6202 func_glVertexStream2fvATI( stream, coords );
6203 LEAVE_GL();
6206 void WINAPI wine_glVertexStream2iATI( GLenum stream, GLint x, GLint y ) {
6207 TRACE("(%d, %d, %d)\n", stream, x, y );
6208 ENTER_GL();
6209 func_glVertexStream2iATI( stream, x, y );
6210 LEAVE_GL();
6213 void WINAPI wine_glVertexStream2ivATI( GLenum stream, GLint* coords ) {
6214 TRACE("(%d, %p)\n", stream, coords );
6215 ENTER_GL();
6216 func_glVertexStream2ivATI( stream, coords );
6217 LEAVE_GL();
6220 void WINAPI wine_glVertexStream2sATI( GLenum stream, GLshort x, GLshort y ) {
6221 TRACE("(%d, %d, %d)\n", stream, x, y );
6222 ENTER_GL();
6223 func_glVertexStream2sATI( stream, x, y );
6224 LEAVE_GL();
6227 void WINAPI wine_glVertexStream2svATI( GLenum stream, GLshort* coords ) {
6228 TRACE("(%d, %p)\n", stream, coords );
6229 ENTER_GL();
6230 func_glVertexStream2svATI( stream, coords );
6231 LEAVE_GL();
6234 void WINAPI wine_glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z ) {
6235 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
6236 ENTER_GL();
6237 func_glVertexStream3dATI( stream, x, y, z );
6238 LEAVE_GL();
6241 void WINAPI wine_glVertexStream3dvATI( GLenum stream, GLdouble* coords ) {
6242 TRACE("(%d, %p)\n", stream, coords );
6243 ENTER_GL();
6244 func_glVertexStream3dvATI( stream, coords );
6245 LEAVE_GL();
6248 void WINAPI wine_glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z ) {
6249 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
6250 ENTER_GL();
6251 func_glVertexStream3fATI( stream, x, y, z );
6252 LEAVE_GL();
6255 void WINAPI wine_glVertexStream3fvATI( GLenum stream, GLfloat* coords ) {
6256 TRACE("(%d, %p)\n", stream, coords );
6257 ENTER_GL();
6258 func_glVertexStream3fvATI( stream, coords );
6259 LEAVE_GL();
6262 void WINAPI wine_glVertexStream3iATI( GLenum stream, GLint x, GLint y, GLint z ) {
6263 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
6264 ENTER_GL();
6265 func_glVertexStream3iATI( stream, x, y, z );
6266 LEAVE_GL();
6269 void WINAPI wine_glVertexStream3ivATI( GLenum stream, GLint* coords ) {
6270 TRACE("(%d, %p)\n", stream, coords );
6271 ENTER_GL();
6272 func_glVertexStream3ivATI( stream, coords );
6273 LEAVE_GL();
6276 void WINAPI wine_glVertexStream3sATI( GLenum stream, GLshort x, GLshort y, GLshort z ) {
6277 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
6278 ENTER_GL();
6279 func_glVertexStream3sATI( stream, x, y, z );
6280 LEAVE_GL();
6283 void WINAPI wine_glVertexStream3svATI( GLenum stream, GLshort* coords ) {
6284 TRACE("(%d, %p)\n", stream, coords );
6285 ENTER_GL();
6286 func_glVertexStream3svATI( stream, coords );
6287 LEAVE_GL();
6290 void WINAPI wine_glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6291 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
6292 ENTER_GL();
6293 func_glVertexStream4dATI( stream, x, y, z, w );
6294 LEAVE_GL();
6297 void WINAPI wine_glVertexStream4dvATI( GLenum stream, GLdouble* coords ) {
6298 TRACE("(%d, %p)\n", stream, coords );
6299 ENTER_GL();
6300 func_glVertexStream4dvATI( stream, coords );
6301 LEAVE_GL();
6304 void WINAPI wine_glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6305 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
6306 ENTER_GL();
6307 func_glVertexStream4fATI( stream, x, y, z, w );
6308 LEAVE_GL();
6311 void WINAPI wine_glVertexStream4fvATI( GLenum stream, GLfloat* coords ) {
6312 TRACE("(%d, %p)\n", stream, coords );
6313 ENTER_GL();
6314 func_glVertexStream4fvATI( stream, coords );
6315 LEAVE_GL();
6318 void WINAPI wine_glVertexStream4iATI( GLenum stream, GLint x, GLint y, GLint z, GLint w ) {
6319 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
6320 ENTER_GL();
6321 func_glVertexStream4iATI( stream, x, y, z, w );
6322 LEAVE_GL();
6325 void WINAPI wine_glVertexStream4ivATI( GLenum stream, GLint* coords ) {
6326 TRACE("(%d, %p)\n", stream, coords );
6327 ENTER_GL();
6328 func_glVertexStream4ivATI( stream, coords );
6329 LEAVE_GL();
6332 void WINAPI wine_glVertexStream4sATI( GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w ) {
6333 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
6334 ENTER_GL();
6335 func_glVertexStream4sATI( stream, x, y, z, w );
6336 LEAVE_GL();
6339 void WINAPI wine_glVertexStream4svATI( GLenum stream, GLshort* coords ) {
6340 TRACE("(%d, %p)\n", stream, coords );
6341 ENTER_GL();
6342 func_glVertexStream4svATI( stream, coords );
6343 LEAVE_GL();
6346 void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, GLvoid* pointer ) {
6347 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
6348 ENTER_GL();
6349 func_glVertexWeightPointerEXT( size, type, stride, pointer );
6350 LEAVE_GL();
6353 void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) {
6354 TRACE("(%f)\n", weight );
6355 ENTER_GL();
6356 func_glVertexWeightfEXT( weight );
6357 LEAVE_GL();
6360 void WINAPI wine_glVertexWeightfvEXT( GLfloat* weight ) {
6361 TRACE("(%p)\n", weight );
6362 ENTER_GL();
6363 func_glVertexWeightfvEXT( weight );
6364 LEAVE_GL();
6367 void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
6368 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
6369 ENTER_GL();
6370 func_glWeightPointerARB( size, type, stride, pointer );
6371 LEAVE_GL();
6374 void WINAPI wine_glWeightbvARB( GLint size, GLbyte* weights ) {
6375 TRACE("(%d, %p)\n", size, weights );
6376 ENTER_GL();
6377 func_glWeightbvARB( size, weights );
6378 LEAVE_GL();
6381 void WINAPI wine_glWeightdvARB( GLint size, GLdouble* weights ) {
6382 TRACE("(%d, %p)\n", size, weights );
6383 ENTER_GL();
6384 func_glWeightdvARB( size, weights );
6385 LEAVE_GL();
6388 void WINAPI wine_glWeightfvARB( GLint size, GLfloat* weights ) {
6389 TRACE("(%d, %p)\n", size, weights );
6390 ENTER_GL();
6391 func_glWeightfvARB( size, weights );
6392 LEAVE_GL();
6395 void WINAPI wine_glWeightivARB( GLint size, GLint* weights ) {
6396 TRACE("(%d, %p)\n", size, weights );
6397 ENTER_GL();
6398 func_glWeightivARB( size, weights );
6399 LEAVE_GL();
6402 void WINAPI wine_glWeightsvARB( GLint size, GLshort* weights ) {
6403 TRACE("(%d, %p)\n", size, weights );
6404 ENTER_GL();
6405 func_glWeightsvARB( size, weights );
6406 LEAVE_GL();
6409 void WINAPI wine_glWeightubvARB( GLint size, GLubyte* weights ) {
6410 TRACE("(%d, %p)\n", size, weights );
6411 ENTER_GL();
6412 func_glWeightubvARB( size, weights );
6413 LEAVE_GL();
6416 void WINAPI wine_glWeightuivARB( GLint size, GLuint* weights ) {
6417 TRACE("(%d, %p)\n", size, weights );
6418 ENTER_GL();
6419 func_glWeightuivARB( size, weights );
6420 LEAVE_GL();
6423 void WINAPI wine_glWeightusvARB( GLint size, GLushort* weights ) {
6424 TRACE("(%d, %p)\n", size, weights );
6425 ENTER_GL();
6426 func_glWeightusvARB( size, weights );
6427 LEAVE_GL();
6430 void WINAPI wine_glWindowPos2dARB( GLdouble x, GLdouble y ) {
6431 TRACE("(%f, %f)\n", x, y );
6432 ENTER_GL();
6433 func_glWindowPos2dARB( x, y );
6434 LEAVE_GL();
6437 void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) {
6438 TRACE("(%f, %f)\n", x, y );
6439 ENTER_GL();
6440 func_glWindowPos2dMESA( x, y );
6441 LEAVE_GL();
6444 void WINAPI wine_glWindowPos2dvARB( GLdouble* v ) {
6445 TRACE("(%p)\n", v );
6446 ENTER_GL();
6447 func_glWindowPos2dvARB( v );
6448 LEAVE_GL();
6451 void WINAPI wine_glWindowPos2dvMESA( GLdouble* v ) {
6452 TRACE("(%p)\n", v );
6453 ENTER_GL();
6454 func_glWindowPos2dvMESA( v );
6455 LEAVE_GL();
6458 void WINAPI wine_glWindowPos2fARB( GLfloat x, GLfloat y ) {
6459 TRACE("(%f, %f)\n", x, y );
6460 ENTER_GL();
6461 func_glWindowPos2fARB( x, y );
6462 LEAVE_GL();
6465 void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) {
6466 TRACE("(%f, %f)\n", x, y );
6467 ENTER_GL();
6468 func_glWindowPos2fMESA( x, y );
6469 LEAVE_GL();
6472 void WINAPI wine_glWindowPos2fvARB( GLfloat* v ) {
6473 TRACE("(%p)\n", v );
6474 ENTER_GL();
6475 func_glWindowPos2fvARB( v );
6476 LEAVE_GL();
6479 void WINAPI wine_glWindowPos2fvMESA( GLfloat* v ) {
6480 TRACE("(%p)\n", v );
6481 ENTER_GL();
6482 func_glWindowPos2fvMESA( v );
6483 LEAVE_GL();
6486 void WINAPI wine_glWindowPos2iARB( GLint x, GLint y ) {
6487 TRACE("(%d, %d)\n", x, y );
6488 ENTER_GL();
6489 func_glWindowPos2iARB( x, y );
6490 LEAVE_GL();
6493 void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) {
6494 TRACE("(%d, %d)\n", x, y );
6495 ENTER_GL();
6496 func_glWindowPos2iMESA( x, y );
6497 LEAVE_GL();
6500 void WINAPI wine_glWindowPos2ivARB( GLint* v ) {
6501 TRACE("(%p)\n", v );
6502 ENTER_GL();
6503 func_glWindowPos2ivARB( v );
6504 LEAVE_GL();
6507 void WINAPI wine_glWindowPos2ivMESA( GLint* v ) {
6508 TRACE("(%p)\n", v );
6509 ENTER_GL();
6510 func_glWindowPos2ivMESA( v );
6511 LEAVE_GL();
6514 void WINAPI wine_glWindowPos2sARB( GLshort x, GLshort y ) {
6515 TRACE("(%d, %d)\n", x, y );
6516 ENTER_GL();
6517 func_glWindowPos2sARB( x, y );
6518 LEAVE_GL();
6521 void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) {
6522 TRACE("(%d, %d)\n", x, y );
6523 ENTER_GL();
6524 func_glWindowPos2sMESA( x, y );
6525 LEAVE_GL();
6528 void WINAPI wine_glWindowPos2svARB( GLshort* v ) {
6529 TRACE("(%p)\n", v );
6530 ENTER_GL();
6531 func_glWindowPos2svARB( v );
6532 LEAVE_GL();
6535 void WINAPI wine_glWindowPos2svMESA( GLshort* v ) {
6536 TRACE("(%p)\n", v );
6537 ENTER_GL();
6538 func_glWindowPos2svMESA( v );
6539 LEAVE_GL();
6542 void WINAPI wine_glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) {
6543 TRACE("(%f, %f, %f)\n", x, y, z );
6544 ENTER_GL();
6545 func_glWindowPos3dARB( x, y, z );
6546 LEAVE_GL();
6549 void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
6550 TRACE("(%f, %f, %f)\n", x, y, z );
6551 ENTER_GL();
6552 func_glWindowPos3dMESA( x, y, z );
6553 LEAVE_GL();
6556 void WINAPI wine_glWindowPos3dvARB( GLdouble* v ) {
6557 TRACE("(%p)\n", v );
6558 ENTER_GL();
6559 func_glWindowPos3dvARB( v );
6560 LEAVE_GL();
6563 void WINAPI wine_glWindowPos3dvMESA( GLdouble* v ) {
6564 TRACE("(%p)\n", v );
6565 ENTER_GL();
6566 func_glWindowPos3dvMESA( v );
6567 LEAVE_GL();
6570 void WINAPI wine_glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) {
6571 TRACE("(%f, %f, %f)\n", x, y, z );
6572 ENTER_GL();
6573 func_glWindowPos3fARB( x, y, z );
6574 LEAVE_GL();
6577 void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
6578 TRACE("(%f, %f, %f)\n", x, y, z );
6579 ENTER_GL();
6580 func_glWindowPos3fMESA( x, y, z );
6581 LEAVE_GL();
6584 void WINAPI wine_glWindowPos3fvARB( GLfloat* v ) {
6585 TRACE("(%p)\n", v );
6586 ENTER_GL();
6587 func_glWindowPos3fvARB( v );
6588 LEAVE_GL();
6591 void WINAPI wine_glWindowPos3fvMESA( GLfloat* v ) {
6592 TRACE("(%p)\n", v );
6593 ENTER_GL();
6594 func_glWindowPos3fvMESA( v );
6595 LEAVE_GL();
6598 void WINAPI wine_glWindowPos3iARB( GLint x, GLint y, GLint z ) {
6599 TRACE("(%d, %d, %d)\n", x, y, z );
6600 ENTER_GL();
6601 func_glWindowPos3iARB( x, y, z );
6602 LEAVE_GL();
6605 void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
6606 TRACE("(%d, %d, %d)\n", x, y, z );
6607 ENTER_GL();
6608 func_glWindowPos3iMESA( x, y, z );
6609 LEAVE_GL();
6612 void WINAPI wine_glWindowPos3ivARB( GLint* v ) {
6613 TRACE("(%p)\n", v );
6614 ENTER_GL();
6615 func_glWindowPos3ivARB( v );
6616 LEAVE_GL();
6619 void WINAPI wine_glWindowPos3ivMESA( GLint* v ) {
6620 TRACE("(%p)\n", v );
6621 ENTER_GL();
6622 func_glWindowPos3ivMESA( v );
6623 LEAVE_GL();
6626 void WINAPI wine_glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) {
6627 TRACE("(%d, %d, %d)\n", x, y, z );
6628 ENTER_GL();
6629 func_glWindowPos3sARB( x, y, z );
6630 LEAVE_GL();
6633 void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
6634 TRACE("(%d, %d, %d)\n", x, y, z );
6635 ENTER_GL();
6636 func_glWindowPos3sMESA( x, y, z );
6637 LEAVE_GL();
6640 void WINAPI wine_glWindowPos3svARB( GLshort* v ) {
6641 TRACE("(%p)\n", v );
6642 ENTER_GL();
6643 func_glWindowPos3svARB( v );
6644 LEAVE_GL();
6647 void WINAPI wine_glWindowPos3svMESA( GLshort* v ) {
6648 TRACE("(%p)\n", v );
6649 ENTER_GL();
6650 func_glWindowPos3svMESA( v );
6651 LEAVE_GL();
6654 void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6655 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
6656 ENTER_GL();
6657 func_glWindowPos4dMESA( x, y, z, w );
6658 LEAVE_GL();
6661 void WINAPI wine_glWindowPos4dvMESA( GLdouble* v ) {
6662 TRACE("(%p)\n", v );
6663 ENTER_GL();
6664 func_glWindowPos4dvMESA( v );
6665 LEAVE_GL();
6668 void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6669 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
6670 ENTER_GL();
6671 func_glWindowPos4fMESA( x, y, z, w );
6672 LEAVE_GL();
6675 void WINAPI wine_glWindowPos4fvMESA( GLfloat* v ) {
6676 TRACE("(%p)\n", v );
6677 ENTER_GL();
6678 func_glWindowPos4fvMESA( v );
6679 LEAVE_GL();
6682 void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
6683 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
6684 ENTER_GL();
6685 func_glWindowPos4iMESA( x, y, z, w );
6686 LEAVE_GL();
6689 void WINAPI wine_glWindowPos4ivMESA( GLint* v ) {
6690 TRACE("(%p)\n", v );
6691 ENTER_GL();
6692 func_glWindowPos4ivMESA( v );
6693 LEAVE_GL();
6696 void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
6697 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
6698 ENTER_GL();
6699 func_glWindowPos4sMESA( x, y, z, w );
6700 LEAVE_GL();
6703 void WINAPI wine_glWindowPos4svMESA( GLshort* v ) {
6704 TRACE("(%p)\n", v );
6705 ENTER_GL();
6706 func_glWindowPos4svMESA( v );
6707 LEAVE_GL();
6710 void WINAPI wine_glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
6711 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
6712 ENTER_GL();
6713 func_glWriteMaskEXT( res, in, outX, outY, outZ, outW );
6714 LEAVE_GL();
6717 void * WINAPI wine_wglAllocateMemoryNV( GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority ) {
6718 void * ret_value;
6719 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
6720 ENTER_GL();
6721 ret_value = func_wglAllocateMemoryNV( size, readfreq, writefreq, priority );
6722 LEAVE_GL();
6723 return ret_value;
6726 void WINAPI wine_wglFreeMemoryNV( GLvoid * pointer ) {
6727 TRACE("(%p)\n", pointer );
6728 ENTER_GL();
6729 func_wglFreeMemoryNV( pointer );
6730 LEAVE_GL();