2 * Server-side async I/O support
4 * Copyright (C) 2007 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #define WIN32_NO_STATUS
37 struct object obj
; /* object header */
38 struct thread
*thread
; /* owning thread */
39 struct list queue_entry
; /* entry in async queue list */
40 struct async_queue
*queue
; /* queue containing this async */
41 unsigned int status
; /* current status */
42 struct timeout_user
*timeout
;
43 unsigned int timeout_status
; /* status to report upon timeout */
45 async_data_t data
; /* data for async I/O call */
48 static void async_dump( struct object
*obj
, int verbose
);
49 static void async_destroy( struct object
*obj
);
51 static const struct object_ops async_ops
=
53 sizeof(struct async
), /* size */
54 async_dump
, /* dump */
55 no_get_type
, /* get_type */
56 no_add_queue
, /* add_queue */
57 NULL
, /* remove_queue */
60 no_signal
, /* signal */
61 no_get_fd
, /* get_fd */
62 no_map_access
, /* map_access */
63 default_get_sd
, /* get_sd */
64 default_set_sd
, /* set_sd */
65 no_lookup_name
, /* lookup_name */
66 no_open_file
, /* open_file */
67 no_close_handle
, /* close_handle */
68 async_destroy
/* destroy */
74 struct object obj
; /* object header */
75 struct fd
*fd
; /* file descriptor owning this queue */
76 struct completion
*completion
; /* completion associated with a recently closed file descriptor */
77 apc_param_t comp_key
; /* completion key associated with a recently closed file descriptor */
78 struct list queue
; /* queue of async objects */
81 static void async_queue_dump( struct object
*obj
, int verbose
);
82 static void async_queue_destroy( struct object
*obj
);
84 static const struct object_ops async_queue_ops
=
86 sizeof(struct async_queue
), /* size */
87 async_queue_dump
, /* dump */
88 no_get_type
, /* get_type */
89 no_add_queue
, /* add_queue */
90 NULL
, /* remove_queue */
93 no_signal
, /* signal */
94 no_get_fd
, /* get_fd */
95 no_map_access
, /* map_access */
96 default_get_sd
, /* get_sd */
97 default_set_sd
, /* set_sd */
98 no_lookup_name
, /* lookup_name */
99 no_open_file
, /* open_file */
100 no_close_handle
, /* close_handle */
101 async_queue_destroy
/* destroy */
105 static inline void async_reselect( struct async
*async
)
107 if (async
->queue
->fd
) fd_reselect_async( async
->queue
->fd
, async
->queue
);
110 static void async_dump( struct object
*obj
, int verbose
)
112 struct async
*async
= (struct async
*)obj
;
113 assert( obj
->ops
== &async_ops
);
114 fprintf( stderr
, "Async thread=%p\n", async
->thread
);
117 static void async_destroy( struct object
*obj
)
119 struct async
*async
= (struct async
*)obj
;
120 assert( obj
->ops
== &async_ops
);
122 list_remove( &async
->queue_entry
);
123 async_reselect( async
);
125 if (async
->timeout
) remove_timeout_user( async
->timeout
);
126 if (async
->event
) release_object( async
->event
);
127 release_object( async
->queue
);
128 release_object( async
->thread
);
131 static void async_queue_dump( struct object
*obj
, int verbose
)
133 struct async_queue
*async_queue
= (struct async_queue
*)obj
;
134 assert( obj
->ops
== &async_queue_ops
);
135 fprintf( stderr
, "Async queue fd=%p\n", async_queue
->fd
);
138 static void async_queue_destroy( struct object
*obj
)
140 struct async_queue
*async_queue
= (struct async_queue
*)obj
;
141 assert( obj
->ops
== &async_queue_ops
);
142 if (async_queue
->completion
) release_object( async_queue
->completion
);
145 /* notifies client thread of new status of its async request */
146 void async_terminate( struct async
*async
, unsigned int status
)
148 assert( status
!= STATUS_PENDING
);
150 if (async
->status
!= STATUS_PENDING
)
152 /* already terminated, just update status */
153 async
->status
= status
;
157 async
->status
= status
;
159 if (async
->data
.callback
)
163 memset( &data
, 0, sizeof(data
) );
164 data
.type
= APC_ASYNC_IO
;
165 data
.async_io
.func
= async
->data
.callback
;
166 data
.async_io
.user
= async
->data
.arg
;
167 data
.async_io
.sb
= async
->data
.iosb
;
168 data
.async_io
.status
= status
;
169 thread_queue_apc( async
->thread
, &async
->obj
, &data
);
171 else async_set_result( &async
->obj
, STATUS_SUCCESS
, 0, 0, 0 );
173 async_reselect( async
);
174 release_object( async
); /* so that it gets destroyed when the async is done */
177 /* callback for timeout on an async request */
178 static void async_timeout( void *private )
180 struct async
*async
= private;
182 async
->timeout
= NULL
;
183 async_terminate( async
, async
->timeout_status
);
186 /* create a new async queue for a given fd */
187 struct async_queue
*create_async_queue( struct fd
*fd
)
189 struct async_queue
*queue
= alloc_object( &async_queue_ops
);
194 queue
->completion
= NULL
;
195 list_init( &queue
->queue
);
200 /* free an async queue, cancelling all async operations */
201 void free_async_queue( struct async_queue
*queue
)
204 if (queue
->fd
) queue
->completion
= fd_get_completion( queue
->fd
, &queue
->comp_key
);
206 async_wake_up( queue
, STATUS_HANDLES_CLOSED
);
207 release_object( queue
);
210 /* create an async on a given queue of a fd */
211 struct async
*create_async( struct thread
*thread
, struct async_queue
*queue
, const async_data_t
*data
)
213 struct event
*event
= NULL
;
216 if (data
->event
&& !(event
= get_event_obj( thread
->process
, data
->event
, EVENT_MODIFY_STATE
)))
219 if (!(async
= alloc_object( &async_ops
)))
221 if (event
) release_object( event
);
225 async
->thread
= (struct thread
*)grab_object( thread
);
226 async
->event
= event
;
227 async
->status
= STATUS_PENDING
;
229 async
->timeout
= NULL
;
230 async
->queue
= (struct async_queue
*)grab_object( queue
);
232 list_add_tail( &queue
->queue
, &async
->queue_entry
);
233 grab_object( async
);
235 if (queue
->fd
) set_fd_signaled( queue
->fd
, 0 );
236 if (event
) reset_event( event
);
240 /* set the timeout of an async operation */
241 void async_set_timeout( struct async
*async
, timeout_t timeout
, unsigned int status
)
243 if (async
->timeout
) remove_timeout_user( async
->timeout
);
244 if (timeout
!= TIMEOUT_INFINITE
) async
->timeout
= add_timeout_user( timeout
, async_timeout
, async
);
245 else async
->timeout
= NULL
;
246 async
->timeout_status
= status
;
249 static void add_async_completion( struct async_queue
*queue
, apc_param_t cvalue
, unsigned int status
,
250 apc_param_t information
)
255 struct completion
*completion
= fd_get_completion( queue
->fd
, &ckey
);
259 add_completion( completion
, ckey
, cvalue
, status
, information
);
260 release_object( completion
);
263 else if (queue
->completion
) add_completion( queue
->completion
, queue
->comp_key
,
264 cvalue
, status
, information
);
267 /* store the result of the client-side async callback */
268 void async_set_result( struct object
*obj
, unsigned int status
, apc_param_t total
,
269 client_ptr_t apc
, client_ptr_t apc_arg
)
271 struct async
*async
= (struct async
*)obj
;
273 if (obj
->ops
!= &async_ops
) return; /* in case the client messed up the APC results */
275 assert( async
->status
!= STATUS_PENDING
); /* it must have been woken up if we get a result */
277 if (status
== STATUS_PENDING
) /* restart it */
279 status
= async
->status
;
280 async
->status
= STATUS_PENDING
;
281 grab_object( async
);
283 if (status
!= STATUS_ALERTED
) /* it was terminated in the meantime */
284 async_terminate( async
, status
);
286 async_reselect( async
);
290 if (async
->timeout
) remove_timeout_user( async
->timeout
);
291 async
->timeout
= NULL
;
292 async
->status
= status
;
293 if (status
== STATUS_MORE_PROCESSING_REQUIRED
) return; /* don't report the completion */
295 if (async
->data
.cvalue
) add_async_completion( async
->queue
, async
->data
.cvalue
, status
, total
);
299 memset( &data
, 0, sizeof(data
) );
300 data
.type
= APC_USER
;
301 data
.user
.func
= apc
;
302 data
.user
.args
[0] = apc_arg
;
303 data
.user
.args
[1] = async
->data
.iosb
;
304 data
.user
.args
[2] = 0;
305 thread_queue_apc( async
->thread
, NULL
, &data
);
307 if (async
->event
) set_event( async
->event
);
308 else if (async
->queue
->fd
) set_fd_signaled( async
->queue
->fd
, 1 );
312 /* check if there are any queued async operations */
313 int async_queued( struct async_queue
*queue
)
315 return queue
&& list_head( &queue
->queue
);
318 /* check if an async operation is waiting to be alerted */
319 int async_waiting( struct async_queue
*queue
)
324 if (!queue
) return 0;
325 if (!(ptr
= list_head( &queue
->queue
))) return 0;
326 async
= LIST_ENTRY( ptr
, struct async
, queue_entry
);
327 return async
->status
== STATUS_PENDING
;
330 int async_wake_up_by( struct async_queue
*queue
, struct process
*process
,
331 struct thread
*thread
, client_ptr_t iosb
, unsigned int status
)
333 struct list
*ptr
, *next
;
336 if (!queue
|| (!process
&& !thread
&& !iosb
)) return 0;
338 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->queue
)
340 struct async
*async
= LIST_ENTRY( ptr
, struct async
, queue_entry
);
341 if ( (!process
|| async
->thread
->process
== process
) &&
342 (!thread
|| async
->thread
== thread
) &&
343 (!iosb
|| async
->data
.iosb
== iosb
) )
345 async_terminate( async
, status
);
352 /* wake up async operations on the queue */
353 void async_wake_up( struct async_queue
*queue
, unsigned int status
)
355 struct list
*ptr
, *next
;
359 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->queue
)
361 struct async
*async
= LIST_ENTRY( ptr
, struct async
, queue_entry
);
362 async_terminate( async
, status
);
363 if (status
== STATUS_ALERTED
) break; /* only wake up the first one */