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HEAD
d3d10core: Always create a wined3d texture for d3d10core textures.
[wine/multimedia.git]
/
programs
/
rundll32
/
Makefile.in
blob
b93a36cadac0b8f05db3d30b6f86d0ade3256f3e
1
MODULE
=
rundll32.exe
2
APPMODE
= -
mwindows
-
municode
3
IMPORTS
=
user32
4
5
C_SRCS
=
\
6
rundll32.c
7
8
@MAKE_PROG_RULES@