2 * The Wine project - Xinput Joystick Library
3 * Copyright 2008 Andrew Fenn
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/test.h"
26 static DWORD (WINAPI
*pXInputGetState
)(DWORD
, XINPUT_STATE
*);
27 static DWORD (WINAPI
*pXInputGetCapabilities
)(DWORD
,DWORD
,XINPUT_CAPABILITIES
*);
28 static DWORD (WINAPI
*pXInputSetState
)(DWORD
, XINPUT_VIBRATION
*);
29 static void (WINAPI
*pXInputEnable
)(BOOL
);
30 static DWORD (WINAPI
*pXInputGetKeystroke
)(DWORD
, DWORD
, PXINPUT_KEYSTROKE
);
31 static DWORD (WINAPI
*pXInputGetDSoundAudioDeviceGuids
)(DWORD
, GUID
*, GUID
*);
32 static DWORD (WINAPI
*pXInputGetBatteryInformation
)(DWORD
, BYTE
, XINPUT_BATTERY_INFORMATION
*);
34 static void test_set_state(void)
36 XINPUT_VIBRATION vibrator
;
40 for(controllerNum
=0; controllerNum
< XUSER_MAX_COUNT
; controllerNum
++)
42 ZeroMemory(&vibrator
, sizeof(XINPUT_VIBRATION
));
44 vibrator
.wLeftMotorSpeed
= 0;
45 vibrator
.wRightMotorSpeed
= 0;
46 result
= pXInputSetState(controllerNum
, &vibrator
);
47 ok(result
== ERROR_SUCCESS
|| result
== ERROR_DEVICE_NOT_CONNECTED
, "XInputSetState failed with (%d)\n", result
);
51 vibrator
.wLeftMotorSpeed
= 65535;
52 vibrator
.wRightMotorSpeed
= 65535;
53 result
= pXInputSetState(controllerNum
, &vibrator
);
54 ok(result
== ERROR_SUCCESS
|| result
== ERROR_DEVICE_NOT_CONNECTED
, "XInputSetState failed with (%d)\n", result
);
59 result
= pXInputSetState(XUSER_MAX_COUNT
+1, &vibrator
);
60 ok(result
== ERROR_BAD_ARGUMENTS
, "XInputSetState returned (%d)\n", result
);
63 static void test_get_state(void)
66 XINPUT_STATE controllerState
;
70 for(controllerNum
=0; controllerNum
< XUSER_MAX_COUNT
; controllerNum
++)
72 ZeroMemory(&controllerState
, sizeof(XINPUT_STATE
));
74 result
= pXInputGetState(controllerNum
, &controllerState
);
75 ok(result
== ERROR_SUCCESS
|| result
== ERROR_DEVICE_NOT_CONNECTED
, "XInputGetState failed with (%d)\n", result
);
77 if (ERROR_DEVICE_NOT_CONNECTED
== result
)
79 skip("Controller %d is not connected\n", controllerNum
);
83 trace("-- Results for controller %d --\n", controllerNum
);
84 trace("XInputGetState: %d\n", result
);
85 trace("State->dwPacketNumber: %d\n", controllerState
.dwPacketNumber
);
86 trace("Gamepad Variables --\n");
87 trace("Gamepad.wButtons: %#x\n", controllerState
.Gamepad
.wButtons
);
88 trace("Gamepad.bLeftTrigger: 0x%08x\n", controllerState
.Gamepad
.bLeftTrigger
);
89 trace("Gamepad.bRightTrigger: 0x%08x\n", controllerState
.Gamepad
.bRightTrigger
);
90 trace("Gamepad.sThumbLX: %d\n", controllerState
.Gamepad
.sThumbLX
);
91 trace("Gamepad.sThumbLY: %d\n", controllerState
.Gamepad
.sThumbLY
);
92 trace("Gamepad.sThumbRX: %d\n", controllerState
.Gamepad
.sThumbRX
);
93 trace("Gamepad.sThumbRY: %d\n", controllerState
.Gamepad
.sThumbRY
);
97 ZeroMemory(&controllerState
, sizeof(XINPUT_STATE
));
98 result
= pXInputGetState(XUSER_MAX_COUNT
+1, &controllerState
);
99 ok(result
== ERROR_BAD_ARGUMENTS
, "XInputGetState returned (%d)\n", result
);
102 static void test_get_keystroke(void)
104 XINPUT_KEYSTROKE keystroke
;
108 for(controllerNum
=0; controllerNum
< XUSER_MAX_COUNT
; controllerNum
++)
110 ZeroMemory(&keystroke
, sizeof(XINPUT_KEYSTROKE
));
112 result
= pXInputGetKeystroke(controllerNum
, XINPUT_FLAG_GAMEPAD
, &keystroke
);
113 ok(result
== ERROR_SUCCESS
|| result
== ERROR_DEVICE_NOT_CONNECTED
, "XInputGetKeystroke failed with (%d)\n", result
);
115 if (ERROR_DEVICE_NOT_CONNECTED
== result
)
117 skip("Controller %d is not connected\n", controllerNum
);
121 ZeroMemory(&keystroke
, sizeof(XINPUT_KEYSTROKE
));
122 result
= pXInputGetKeystroke(XUSER_MAX_COUNT
+1, XINPUT_FLAG_GAMEPAD
, &keystroke
);
123 ok(result
== ERROR_BAD_ARGUMENTS
, "XInputGetKeystroke returned (%d)\n", result
);
126 static void test_get_capabilities(void)
128 XINPUT_CAPABILITIES capabilities
;
132 for(controllerNum
=0; controllerNum
< XUSER_MAX_COUNT
; controllerNum
++)
134 ZeroMemory(&capabilities
, sizeof(XINPUT_CAPABILITIES
));
136 result
= pXInputGetCapabilities(controllerNum
, XINPUT_FLAG_GAMEPAD
, &capabilities
);
137 ok(result
== ERROR_SUCCESS
|| result
== ERROR_DEVICE_NOT_CONNECTED
, "XInputGetCapabilities failed with (%d)\n", result
);
139 if (ERROR_DEVICE_NOT_CONNECTED
== result
)
141 skip("Controller %d is not connected\n", controllerNum
);
145 ZeroMemory(&capabilities
, sizeof(XINPUT_CAPABILITIES
));
146 result
= pXInputGetCapabilities(XUSER_MAX_COUNT
+1, XINPUT_FLAG_GAMEPAD
, &capabilities
);
147 ok(result
== ERROR_BAD_ARGUMENTS
, "XInputGetCapabilities returned (%d)\n", result
);
150 static void test_get_dsoundaudiodevice(void)
157 for(controllerNum
=0; controllerNum
< XUSER_MAX_COUNT
; controllerNum
++)
159 result
= pXInputGetDSoundAudioDeviceGuids(controllerNum
, &soundRender
, &soundCapture
);
160 ok(result
== ERROR_SUCCESS
|| result
== ERROR_DEVICE_NOT_CONNECTED
, "XInputGetDSoundAudioDeviceGuids failed with (%d)\n", result
);
162 if (ERROR_DEVICE_NOT_CONNECTED
== result
)
164 skip("Controller %d is not connected\n", controllerNum
);
168 result
= pXInputGetDSoundAudioDeviceGuids(XUSER_MAX_COUNT
+1, &soundRender
, &soundCapture
);
169 ok(result
== ERROR_BAD_ARGUMENTS
, "XInputGetDSoundAudioDeviceGuids returned (%d)\n", result
);
172 static void test_get_batteryinformation(void)
176 XINPUT_BATTERY_INFORMATION batteryInfo
;
178 for(controllerNum
=0; controllerNum
< XUSER_MAX_COUNT
; controllerNum
++)
180 ZeroMemory(&batteryInfo
, sizeof(XINPUT_BATTERY_INFORMATION
));
182 result
= pXInputGetBatteryInformation(controllerNum
, BATTERY_DEVTYPE_GAMEPAD
, &batteryInfo
);
183 ok(result
== ERROR_SUCCESS
|| result
== ERROR_DEVICE_NOT_CONNECTED
, "XInputGetBatteryInformation failed with (%d)\n", result
);
185 if (ERROR_DEVICE_NOT_CONNECTED
== result
)
187 ok(batteryInfo
.BatteryLevel
== BATTERY_TYPE_DISCONNECTED
, "Failed to report device as being disconnected.\n");
188 skip("Controller %d is not connected\n", controllerNum
);
192 result
= pXInputGetBatteryInformation(XUSER_MAX_COUNT
+1, BATTERY_DEVTYPE_GAMEPAD
, &batteryInfo
);
193 ok(result
== ERROR_BAD_ARGUMENTS
, "XInputGetBatteryInformation returned (%d)\n", result
);
199 hXinput
= LoadLibraryA( "xinput1_3.dll" );
203 win_skip("Could not load xinput1_3.dll\n");
207 pXInputEnable
= (void*)GetProcAddress(hXinput
, "XInputEnable");
208 pXInputSetState
= (void*)GetProcAddress(hXinput
, "XInputSetState");
209 pXInputGetState
= (void*)GetProcAddress(hXinput
, "XInputGetState");
210 pXInputGetKeystroke
= (void*)GetProcAddress(hXinput
, "XInputGetKeystroke");
211 pXInputGetCapabilities
= (void*)GetProcAddress(hXinput
, "XInputGetCapabilities");
212 pXInputGetDSoundAudioDeviceGuids
= (void*)GetProcAddress(hXinput
, "XInputGetDSoundAudioDeviceGuids");
213 pXInputGetBatteryInformation
= (void*)GetProcAddress(hXinput
, "XInputGetBatteryInformation");
217 test_get_keystroke();
218 test_get_capabilities();
219 test_get_dsoundaudiodevice();
220 test_get_batteryinformation();
222 FreeLibrary(hXinput
);