wbemprox: Win32_NetworkAdapter.InterfaceIndex is unsigned.
[wine/multimedia.git] / dlls / winex11.drv / opengl.c
blobb35175010e2f03f6b718f903e3b0d727ba2a01bf
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006-2009 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
9 * Copyright 2012 Alexandre Julliard
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "config.h"
27 #include "wine/port.h"
29 #include <assert.h>
30 #include <stdlib.h>
31 #include <string.h>
33 #ifdef HAVE_SYS_SOCKET_H
34 #include <sys/socket.h>
35 #endif
36 #ifdef HAVE_SYS_UN_H
37 #include <sys/un.h>
38 #endif
40 #include "x11drv.h"
41 #include "winternl.h"
42 #include "wine/library.h"
43 #include "wine/debug.h"
45 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
47 #ifdef SONAME_LIBGL
49 WINE_DECLARE_DEBUG_CHANNEL(winediag);
51 #undef APIENTRY
52 #undef CALLBACK
53 #undef WINAPI
55 #ifdef HAVE_GL_GL_H
56 # include <GL/gl.h>
57 #endif
58 #ifdef HAVE_GL_GLX_H
59 # include <GL/glx.h>
60 #endif
62 #include "wine/wgl.h"
64 #undef APIENTRY
65 #undef CALLBACK
66 #undef WINAPI
68 /* Redefines the constants */
69 #define CALLBACK __stdcall
70 #define WINAPI __stdcall
71 #define APIENTRY WINAPI
74 WINE_DECLARE_DEBUG_CHANNEL(fps);
76 typedef struct wine_glextension {
77 const char *extName;
78 struct {
79 const char *funcName;
80 void *funcAddress;
81 } extEntryPoints[9];
82 } WineGLExtension;
84 struct WineGLInfo {
85 const char *glVersion;
86 char *glExtensions;
88 int glxVersion[2];
90 const char *glxServerVersion;
91 const char *glxServerVendor;
92 const char *glxServerExtensions;
94 const char *glxClientVersion;
95 const char *glxClientVendor;
96 const char *glxClientExtensions;
98 const char *glxExtensions;
100 BOOL glxDirect;
101 char wglExtensions[4096];
104 typedef struct wine_glpixelformat {
105 int iPixelFormat;
106 GLXFBConfig fbconfig;
107 int fmt_id;
108 int render_type;
109 BOOL offscreenOnly;
110 DWORD dwFlags; /* We store some PFD_* flags in here for emulated bitmap formats */
111 } WineGLPixelFormat;
113 struct wgl_context
115 HDC hdc;
116 BOOL has_been_current;
117 BOOL sharing;
118 BOOL gl3_context;
119 XVisualInfo *vis;
120 WineGLPixelFormat *fmt;
121 int numAttribs; /* This is needed for delaying wglCreateContextAttribsARB */
122 int attribList[16]; /* This is needed for delaying wglCreateContextAttribsARB */
123 GLXContext ctx;
124 HDC read_hdc;
125 Drawable drawables[2];
126 BOOL refresh_drawables;
127 Pixmap pixmap; /* pixmap for memory DCs */
128 GLXPixmap glxpixmap; /* GLX pixmap for memory DCs */
129 SIZE pixmap_size; /* pixmap size for memory DCs */
130 struct list entry;
133 typedef struct wine_glpbuffer {
134 Drawable drawable;
135 Display* display;
136 WineGLPixelFormat* fmt;
137 int width;
138 int height;
139 int* attribList;
140 HDC hdc;
142 int use_render_texture; /* This is also the internal texture format */
143 int texture_bind_target;
144 int texture_bpp;
145 GLint texture_format;
146 GLuint texture_target;
147 GLenum texture_type;
148 GLuint texture;
149 int texture_level;
150 } Wine_GLPBuffer;
152 struct glx_physdev
154 struct gdi_physdev dev;
155 X11DRV_PDEVICE *x11dev;
156 enum dc_gl_type type; /* type of GL device context */
157 int pixel_format;
158 Drawable drawable;
159 Pixmap pixmap; /* pixmap for a DL_GL_PIXMAP_WIN drawable */
162 static const struct wgl_funcs glxdrv_wgl_funcs;
163 static const struct gdi_dc_funcs glxdrv_funcs;
165 static inline struct glx_physdev *get_glxdrv_dev( PHYSDEV dev )
167 return (struct glx_physdev *)dev;
170 static struct list context_list = LIST_INIT( context_list );
171 static struct WineGLInfo WineGLInfo = { 0 };
172 static int use_render_texture_emulation = 1;
173 static BOOL has_swap_control;
174 static int swap_interval = 1;
176 #define MAX_EXTENSIONS 16
177 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
178 static int WineGLExtensionListSize;
180 static void X11DRV_WineGL_LoadExtensions(void);
181 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count);
182 static BOOL glxRequireVersion(int requiredVersion);
183 static BOOL glxRequireExtension(const char *requiredExtension);
185 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
186 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
187 TRACE(" - dwFlags : ");
188 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
189 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
190 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
191 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
192 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
193 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
194 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
195 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
196 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
197 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
198 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
199 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
200 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
201 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
202 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
203 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
204 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
205 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
206 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
207 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
208 #undef TEST_AND_DUMP
209 TRACE("\n");
211 TRACE(" - iPixelType : ");
212 switch (ppfd->iPixelType) {
213 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
214 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
216 TRACE("\n");
218 TRACE(" - Color : %d\n", ppfd->cColorBits);
219 TRACE(" - Red : %d\n", ppfd->cRedBits);
220 TRACE(" - Green : %d\n", ppfd->cGreenBits);
221 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
222 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
223 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
224 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
225 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
226 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
228 TRACE(" - iLayerType : ");
229 switch (ppfd->iLayerType) {
230 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
231 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
232 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
234 TRACE("\n");
237 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
238 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
240 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
241 /* GLX 1.0 */
242 MAKE_FUNCPTR(glXChooseVisual)
243 MAKE_FUNCPTR(glXCopyContext)
244 MAKE_FUNCPTR(glXCreateContext)
245 MAKE_FUNCPTR(glXCreateGLXPixmap)
246 MAKE_FUNCPTR(glXGetCurrentContext)
247 MAKE_FUNCPTR(glXGetCurrentDrawable)
248 MAKE_FUNCPTR(glXDestroyContext)
249 MAKE_FUNCPTR(glXDestroyGLXPixmap)
250 MAKE_FUNCPTR(glXGetConfig)
251 MAKE_FUNCPTR(glXIsDirect)
252 MAKE_FUNCPTR(glXMakeCurrent)
253 MAKE_FUNCPTR(glXSwapBuffers)
254 MAKE_FUNCPTR(glXQueryExtension)
255 MAKE_FUNCPTR(glXQueryVersion)
257 /* GLX 1.1 */
258 MAKE_FUNCPTR(glXGetClientString)
259 MAKE_FUNCPTR(glXQueryExtensionsString)
260 MAKE_FUNCPTR(glXQueryServerString)
262 /* GLX 1.3 */
263 MAKE_FUNCPTR(glXGetFBConfigs)
264 MAKE_FUNCPTR(glXChooseFBConfig)
265 MAKE_FUNCPTR(glXCreatePbuffer)
266 MAKE_FUNCPTR(glXCreateNewContext)
267 MAKE_FUNCPTR(glXDestroyPbuffer)
268 MAKE_FUNCPTR(glXGetFBConfigAttrib)
269 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
270 MAKE_FUNCPTR(glXMakeContextCurrent)
271 MAKE_FUNCPTR(glXQueryDrawable)
272 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
274 /* GLX Extensions */
275 static GLXContext (*pglXCreateContextAttribsARB)(Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
276 static void* (*pglXGetProcAddressARB)(const GLubyte *);
277 static int (*pglXSwapIntervalSGI)(int);
279 /* NV GLX Extension */
280 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
281 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
283 /* MESA GLX Extensions */
284 static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
286 /* Standard OpenGL */
287 MAKE_FUNCPTR(glBindTexture)
288 MAKE_FUNCPTR(glBitmap)
289 MAKE_FUNCPTR(glCopyTexSubImage1D)
290 MAKE_FUNCPTR(glCopyTexImage2D)
291 MAKE_FUNCPTR(glCopyTexSubImage2D)
292 MAKE_FUNCPTR(glDrawBuffer)
293 MAKE_FUNCPTR(glEndList)
294 MAKE_FUNCPTR(glGetError)
295 MAKE_FUNCPTR(glGetIntegerv)
296 MAKE_FUNCPTR(glGetString)
297 MAKE_FUNCPTR(glNewList)
298 MAKE_FUNCPTR(glPixelStorei)
299 MAKE_FUNCPTR(glReadPixels)
300 MAKE_FUNCPTR(glTexImage2D)
301 MAKE_FUNCPTR(glFinish)
302 MAKE_FUNCPTR(glFlush)
303 #undef MAKE_FUNCPTR
305 static int GLXErrorHandler(Display *dpy, XErrorEvent *event, void *arg)
307 /* In the future we might want to find the exact X or GLX error to report back to the app */
308 return 1;
311 static BOOL infoInitialized = FALSE;
312 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
314 int screen = DefaultScreen(gdi_display);
315 Window win = 0, root = 0;
316 const char *gl_renderer;
317 const char* str;
318 XVisualInfo *vis;
319 GLXContext ctx = NULL;
320 XSetWindowAttributes attr;
321 BOOL ret = FALSE;
322 int attribList[] = {GLX_RGBA, GLX_DOUBLEBUFFER, None};
324 if (infoInitialized)
325 return TRUE;
326 infoInitialized = TRUE;
328 attr.override_redirect = True;
329 attr.colormap = None;
330 attr.border_pixel = 0;
332 wine_tsx11_lock();
334 vis = pglXChooseVisual(gdi_display, screen, attribList);
335 if (vis) {
336 #ifdef __i386__
337 WORD old_fs = wine_get_fs();
338 /* Create a GLX Context. Without one we can't query GL information */
339 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
340 if (wine_get_fs() != old_fs)
342 wine_set_fs( old_fs );
343 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
344 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
345 goto done;
347 #else
348 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
349 #endif
351 if (!ctx) goto done;
353 root = RootWindow( gdi_display, vis->screen );
354 if (vis->visual != DefaultVisual( gdi_display, vis->screen ))
355 attr.colormap = XCreateColormap( gdi_display, root, vis->visual, AllocNone );
356 if ((win = XCreateWindow( gdi_display, root, -1, -1, 1, 1, 0, vis->depth, InputOutput,
357 vis->visual, CWBorderPixel | CWOverrideRedirect | CWColormap, &attr )))
358 XMapWindow( gdi_display, win );
359 else
360 win = root;
362 if(pglXMakeCurrent(gdi_display, win, ctx) == 0)
364 ERR_(winediag)( "Unable to activate OpenGL context, most likely your OpenGL drivers haven't been installed correctly\n" );
365 goto done;
367 gl_renderer = (const char *)pglGetString(GL_RENDERER);
368 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
369 str = (const char *) pglGetString(GL_EXTENSIONS);
370 WineGLInfo.glExtensions = HeapAlloc(GetProcessHeap(), 0, strlen(str)+1);
371 strcpy(WineGLInfo.glExtensions, str);
373 /* Get the common GLX version supported by GLX client and server ( major/minor) */
374 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
376 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
377 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
378 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
380 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
381 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
382 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
384 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
385 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
387 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
388 TRACE("GL renderer : %s.\n", gl_renderer);
389 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
390 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
391 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
392 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
393 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
394 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
396 if(!WineGLInfo.glxDirect)
398 int fd = ConnectionNumber(gdi_display);
399 struct sockaddr_un uaddr;
400 unsigned int uaddrlen = sizeof(struct sockaddr_un);
402 /* In general indirect rendering on a local X11 server indicates a driver problem.
403 * Detect a local X11 server by checking whether the X11 socket is a Unix socket.
405 if(!getsockname(fd, (struct sockaddr *)&uaddr, &uaddrlen) && uaddr.sun_family == AF_UNIX)
406 ERR_(winediag)("Direct rendering is disabled, most likely your OpenGL drivers "
407 "haven't been installed correctly (using GL renderer %s, version %s).\n",
408 debugstr_a(gl_renderer), debugstr_a(WineGLInfo.glVersion));
410 else
412 /* In general you would expect that if direct rendering is returned, that you receive hardware
413 * accelerated OpenGL rendering. The definition of direct rendering is that rendering is performed
414 * client side without sending all GL commands to X using the GLX protocol. When Mesa falls back to
415 * software rendering, it shows direct rendering.
417 * Depending on the cause of software rendering a different rendering string is shown. In case Mesa fails
418 * to load a DRI module 'Software Rasterizer' is returned. When Mesa is compiled as a OpenGL reference driver
419 * it shows 'Mesa X11'.
421 if(!strcmp(gl_renderer, "Software Rasterizer") || !strcmp(gl_renderer, "Mesa X11"))
422 ERR_(winediag)("The Mesa OpenGL driver is using software rendering, most likely your OpenGL "
423 "drivers haven't been installed correctly (using GL renderer %s, version %s).\n",
424 debugstr_a(gl_renderer), debugstr_a(WineGLInfo.glVersion));
426 ret = TRUE;
428 done:
429 if(vis) XFree(vis);
430 if(ctx) {
431 pglXMakeCurrent(gdi_display, None, NULL);
432 pglXDestroyContext(gdi_display, ctx);
434 if (win != root) XDestroyWindow( gdi_display, win );
435 if (attr.colormap) XFreeColormap( gdi_display, attr.colormap );
436 wine_tsx11_unlock();
437 if (!ret) ERR(" couldn't initialize OpenGL, expect problems\n");
438 return ret;
441 static BOOL has_opengl(void)
443 static int init_done;
444 static void *opengl_handle;
446 char buffer[200];
447 int error_base, event_base;
449 if (init_done) return (opengl_handle != NULL);
450 init_done = 1;
452 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
453 and include all dependencies */
454 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, buffer, sizeof(buffer));
455 if (opengl_handle == NULL)
457 ERR( "Failed to load libGL: %s\n", buffer );
458 ERR( "OpenGL support is disabled.\n");
459 return FALSE;
462 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
463 if (pglXGetProcAddressARB == NULL) {
464 ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n");
465 goto failed;
468 #define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \
470 ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \
471 goto failed; \
472 } while(0)
474 /* GLX 1.0 */
475 LOAD_FUNCPTR(glXChooseVisual);
476 LOAD_FUNCPTR(glXCopyContext);
477 LOAD_FUNCPTR(glXCreateContext);
478 LOAD_FUNCPTR(glXCreateGLXPixmap);
479 LOAD_FUNCPTR(glXGetCurrentContext);
480 LOAD_FUNCPTR(glXGetCurrentDrawable);
481 LOAD_FUNCPTR(glXDestroyContext);
482 LOAD_FUNCPTR(glXDestroyGLXPixmap);
483 LOAD_FUNCPTR(glXGetConfig);
484 LOAD_FUNCPTR(glXIsDirect);
485 LOAD_FUNCPTR(glXMakeCurrent);
486 LOAD_FUNCPTR(glXSwapBuffers);
487 LOAD_FUNCPTR(glXQueryExtension);
488 LOAD_FUNCPTR(glXQueryVersion);
490 /* GLX 1.1 */
491 LOAD_FUNCPTR(glXGetClientString);
492 LOAD_FUNCPTR(glXQueryExtensionsString);
493 LOAD_FUNCPTR(glXQueryServerString);
495 /* GLX 1.3 */
496 LOAD_FUNCPTR(glXCreatePbuffer);
497 LOAD_FUNCPTR(glXCreateNewContext);
498 LOAD_FUNCPTR(glXDestroyPbuffer);
499 LOAD_FUNCPTR(glXMakeContextCurrent);
500 LOAD_FUNCPTR(glXGetCurrentReadDrawable);
501 LOAD_FUNCPTR(glXGetFBConfigs);
503 /* Standard OpenGL calls */
504 LOAD_FUNCPTR(glBindTexture);
505 LOAD_FUNCPTR(glBitmap);
506 LOAD_FUNCPTR(glCopyTexSubImage1D);
507 LOAD_FUNCPTR(glCopyTexImage2D);
508 LOAD_FUNCPTR(glCopyTexSubImage2D);
509 LOAD_FUNCPTR(glDrawBuffer);
510 LOAD_FUNCPTR(glEndList);
511 LOAD_FUNCPTR(glGetError);
512 LOAD_FUNCPTR(glGetIntegerv);
513 LOAD_FUNCPTR(glGetString);
514 LOAD_FUNCPTR(glNewList);
515 LOAD_FUNCPTR(glPixelStorei);
516 LOAD_FUNCPTR(glReadPixels);
517 LOAD_FUNCPTR(glTexImage2D);
518 LOAD_FUNCPTR(glFinish);
519 LOAD_FUNCPTR(glFlush);
520 #undef LOAD_FUNCPTR
522 /* It doesn't matter if these fail. They'll only be used if the driver reports
523 the associated extension is available (and if a driver reports the extension
524 is available but fails to provide the functions, it's quite broken) */
525 #define LOAD_FUNCPTR(f) p##f = pglXGetProcAddressARB((const GLubyte *)#f)
526 /* ARB GLX Extension */
527 LOAD_FUNCPTR(glXCreateContextAttribsARB);
528 /* SGI GLX Extension */
529 LOAD_FUNCPTR(glXSwapIntervalSGI);
530 /* NV GLX Extension */
531 LOAD_FUNCPTR(glXAllocateMemoryNV);
532 LOAD_FUNCPTR(glXFreeMemoryNV);
533 #undef LOAD_FUNCPTR
535 if(!X11DRV_WineGL_InitOpenglInfo()) goto failed;
537 wine_tsx11_lock();
538 if (pglXQueryExtension(gdi_display, &error_base, &event_base)) {
539 TRACE("GLX is up and running error_base = %d\n", error_base);
540 } else {
541 wine_tsx11_unlock();
542 ERR( "GLX extension is missing, disabling OpenGL.\n" );
543 goto failed;
546 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
547 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
548 * rendering is used.
550 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
551 * depends on the reported GLX client / server version and on the client / server extension list.
552 * Those don't have to be the same.
554 * In general the server GLX information lists the capabilities in case of indirect rendering.
555 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
556 * available and in that case the client GLX informat can be used.
557 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
558 * in the GLX version/extension list. When a program does this it works for certain for both
559 * direct and indirect rendering.
561 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
562 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
563 * extension list which causes this extension not to be listed. (Wine requires this extension).
564 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
565 * pbuffers is around.
567 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
568 * the ATI drivers and from then on use GLX client information for them.
571 if(glxRequireVersion(3)) {
572 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
573 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
574 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
575 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
576 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
577 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
578 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
579 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
581 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
582 * enable this function when the Xserver understand GLX 1.3 or newer
584 pglXQueryDrawable = NULL;
585 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
586 TRACE("Overriding ATI GLX capabilities!\n");
587 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
588 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
589 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
590 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
592 /* Use client GLX information in case of the ATI drivers. We override the
593 * capabilities over here and not somewhere else as ATI might better their
594 * life in the future. In case they release proper drivers this block of
595 * code won't be called. */
596 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
597 } else {
598 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
601 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
602 pglXCopySubBufferMESA = pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA");
605 X11DRV_WineGL_LoadExtensions();
607 wine_tsx11_unlock();
608 return TRUE;
610 failed:
611 wine_dlclose(opengl_handle, NULL, 0);
612 opengl_handle = NULL;
613 return FALSE;
616 static int describeContext( struct wgl_context *ctx ) {
617 int tmp;
618 int ctx_vis_id;
619 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
620 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
621 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
622 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
623 TRACE(" - VISUAL_ID 0x%x\n", tmp);
624 ctx_vis_id = tmp;
625 return ctx_vis_id;
628 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
629 int nAttribs = 0;
630 unsigned cur = 0;
631 int pop;
632 int drawattrib = 0;
633 int nvfloatattrib = GLX_DONT_CARE;
634 int pixelattrib = GLX_DONT_CARE;
636 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
637 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
638 while (iWGLAttr && 0 != iWGLAttr[cur]) {
639 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
641 switch (iWGLAttr[cur]) {
642 case WGL_AUX_BUFFERS_ARB:
643 pop = iWGLAttr[++cur];
644 PUSH2(oGLXAttr, GLX_AUX_BUFFERS, pop);
645 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur, pop);
646 break;
647 case WGL_COLOR_BITS_ARB:
648 pop = iWGLAttr[++cur];
649 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
650 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
651 break;
652 case WGL_BLUE_BITS_ARB:
653 pop = iWGLAttr[++cur];
654 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
655 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
656 break;
657 case WGL_RED_BITS_ARB:
658 pop = iWGLAttr[++cur];
659 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
660 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
661 break;
662 case WGL_GREEN_BITS_ARB:
663 pop = iWGLAttr[++cur];
664 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
665 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
666 break;
667 case WGL_ALPHA_BITS_ARB:
668 pop = iWGLAttr[++cur];
669 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
670 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
671 break;
672 case WGL_DEPTH_BITS_ARB:
673 pop = iWGLAttr[++cur];
674 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
675 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
676 break;
677 case WGL_STENCIL_BITS_ARB:
678 pop = iWGLAttr[++cur];
679 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
680 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
681 break;
682 case WGL_DOUBLE_BUFFER_ARB:
683 pop = iWGLAttr[++cur];
684 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
685 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
686 break;
687 case WGL_STEREO_ARB:
688 pop = iWGLAttr[++cur];
689 PUSH2(oGLXAttr, GLX_STEREO, pop);
690 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur, pop);
691 break;
693 case WGL_PIXEL_TYPE_ARB:
694 pop = iWGLAttr[++cur];
695 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
696 switch (pop) {
697 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
698 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
699 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
700 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
701 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT: pixelattrib = GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT; break ;
702 default:
703 ERR("unexpected PixelType(%x)\n", pop);
704 pop = 0;
706 break;
708 case WGL_SUPPORT_GDI_ARB:
709 /* This flag is set in a WineGLPixelFormat */
710 pop = iWGLAttr[++cur];
711 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
712 break;
714 case WGL_DRAW_TO_BITMAP_ARB:
715 /* This flag is set in a WineGLPixelFormat */
716 pop = iWGLAttr[++cur];
717 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
718 break;
720 case WGL_DRAW_TO_WINDOW_ARB:
721 pop = iWGLAttr[++cur];
722 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
723 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
724 if (pop) {
725 drawattrib |= GLX_WINDOW_BIT;
727 break;
729 case WGL_DRAW_TO_PBUFFER_ARB:
730 pop = iWGLAttr[++cur];
731 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
732 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
733 if (pop) {
734 drawattrib |= GLX_PBUFFER_BIT;
736 break;
738 case WGL_ACCELERATION_ARB:
739 /* This flag is set in a WineGLPixelFormat */
740 pop = iWGLAttr[++cur];
741 TRACE("pAttr[%d] = WGL_ACCELERATION_ARB: %d\n", cur, pop);
742 break;
744 case WGL_SUPPORT_OPENGL_ARB:
745 pop = iWGLAttr[++cur];
746 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
747 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
748 break;
750 case WGL_SWAP_METHOD_ARB:
751 pop = iWGLAttr[++cur];
752 /* For now we ignore this and just return SWAP_EXCHANGE */
753 TRACE("pAttr[%d] = WGL_SWAP_METHOD_ARB: %#x\n", cur, pop);
754 break;
756 case WGL_PBUFFER_LARGEST_ARB:
757 pop = iWGLAttr[++cur];
758 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
759 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
760 break;
762 case WGL_SAMPLE_BUFFERS_ARB:
763 pop = iWGLAttr[++cur];
764 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
765 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
766 break;
768 case WGL_SAMPLES_ARB:
769 pop = iWGLAttr[++cur];
770 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
771 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
772 break;
774 case WGL_TEXTURE_FORMAT_ARB:
775 case WGL_TEXTURE_TARGET_ARB:
776 case WGL_MIPMAP_TEXTURE_ARB:
777 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
778 pop = iWGLAttr[++cur];
779 if (NULL == pbuf) {
780 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
782 if (!use_render_texture_emulation) {
783 if (WGL_NO_TEXTURE_ARB != pop) {
784 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
785 return -1; /** error: don't support it */
786 } else {
787 drawattrib |= GLX_PBUFFER_BIT;
790 break ;
791 case WGL_FLOAT_COMPONENTS_NV:
792 nvfloatattrib = iWGLAttr[++cur];
793 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
794 break ;
795 case WGL_BIND_TO_TEXTURE_DEPTH_NV:
796 case WGL_BIND_TO_TEXTURE_RGB_ARB:
797 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
798 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
799 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
800 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
801 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
802 pop = iWGLAttr[++cur];
803 /** cannot be converted, see direct handling on
804 * - wglGetPixelFormatAttribivARB
805 * TODO: wglChoosePixelFormat
807 break ;
808 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
809 pop = iWGLAttr[++cur];
810 PUSH2(oGLXAttr, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, pop);
811 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur, pop);
812 break ;
814 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
815 pop = iWGLAttr[++cur];
816 PUSH2(oGLXAttr, GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT, pop);
817 TRACE("pAttr[%d] = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT: %x\n", cur, pop);
818 break ;
819 default:
820 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
821 break;
823 ++cur;
826 /* By default glXChooseFBConfig defaults to GLX_WINDOW_BIT. wglChoosePixelFormatARB searches through
827 * all formats. Unless drawattrib is set to a non-zero value override it with GLX_DONT_CARE, so that
828 * pixmap and pbuffer formats appear as well. */
829 if (!drawattrib) drawattrib = GLX_DONT_CARE;
830 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
831 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
833 /* By default glXChooseFBConfig uses GLX_RGBA_BIT as the default value. Since wglChoosePixelFormatARB
834 * searches in all formats we have to do the same. For this reason we set GLX_RENDER_TYPE to
835 * GLX_DONT_CARE unless it is overridden. */
836 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
837 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
839 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
840 if(strstr(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
841 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
842 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
845 return nAttribs;
848 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
850 int render_type=0, render_type_bit;
851 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
852 switch(render_type_bit)
854 case GLX_RGBA_BIT:
855 render_type = GLX_RGBA_TYPE;
856 break;
857 case GLX_COLOR_INDEX_BIT:
858 render_type = GLX_COLOR_INDEX_TYPE;
859 break;
860 case GLX_RGBA_FLOAT_BIT:
861 render_type = GLX_RGBA_FLOAT_TYPE;
862 break;
863 case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT:
864 render_type = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
865 break;
866 default:
867 ERR("Unknown render_type: %x\n", render_type_bit);
869 return render_type;
872 /* Check whether a fbconfig is suitable for Windows-style bitmap rendering */
873 static BOOL check_fbconfig_bitmap_capability(Display *display, GLXFBConfig fbconfig)
875 int dbuf, value;
876 pglXGetFBConfigAttrib(display, fbconfig, GLX_DOUBLEBUFFER, &dbuf);
877 pglXGetFBConfigAttrib(gdi_display, fbconfig, GLX_DRAWABLE_TYPE, &value);
879 /* Windows only supports bitmap rendering on single buffered formats, further the fbconfig needs to have
880 * the GLX_PIXMAP_BIT set. */
881 return !dbuf && (value & GLX_PIXMAP_BIT);
884 static WineGLPixelFormat *get_formats(Display *display, int *size_ret, int *onscreen_size_ret)
886 static WineGLPixelFormat *list;
887 static int size, onscreen_size;
889 int fmt_id, nCfgs, i, run, bmp_formats;
890 GLXFBConfig* cfgs;
891 XVisualInfo *visinfo;
893 wine_tsx11_lock();
894 if (list) goto done;
896 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
897 if (NULL == cfgs || 0 == nCfgs) {
898 if(cfgs != NULL) XFree(cfgs);
899 wine_tsx11_unlock();
900 ERR("glXChooseFBConfig returns NULL\n");
901 return NULL;
904 /* Bitmap rendering on Windows implies the use of the Microsoft GDI software renderer.
905 * Further most GLX drivers only offer pixmap rendering using indirect rendering (except for modern drivers which support 'AIGLX' / composite).
906 * Indirect rendering can indicate software rendering (on Nvidia it is hw accelerated)
907 * Since bitmap rendering implies the use of software rendering we can safely use indirect rendering for bitmaps.
909 * Below we count the number of formats which are suitable for bitmap rendering. Windows restricts bitmap rendering to single buffered formats.
911 for(i=0, bmp_formats=0; i<nCfgs; i++)
913 if(check_fbconfig_bitmap_capability(display, cfgs[i]))
914 bmp_formats++;
916 TRACE("Found %d bitmap capable fbconfigs\n", bmp_formats);
918 list = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (nCfgs + bmp_formats)*sizeof(WineGLPixelFormat));
920 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
921 * Do this as GLX doesn't guarantee that the list is sorted */
922 for(run=0; run < 2; run++)
924 for(i=0; i<nCfgs; i++) {
925 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
926 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
928 /* The first run we only add onscreen formats (ones which have an associated X Visual).
929 * The second run we only set offscreen formats. */
930 if(!run && visinfo)
932 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
933 * The contents is copied to the destination using XCopyArea. For the copying to work
934 * the depth of the source and destination window should be the same. In general this should
935 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
936 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
937 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
938 * list formats with the same depth. */
939 if(visinfo->depth != screen_depth)
941 XFree(visinfo);
942 continue;
945 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
946 list[size].iPixelFormat = size+1; /* The index starts at 1 */
947 list[size].fbconfig = cfgs[i];
948 list[size].fmt_id = fmt_id;
949 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
950 list[size].offscreenOnly = FALSE;
951 list[size].dwFlags = 0;
952 size++;
953 onscreen_size++;
955 /* Clone a format if it is bitmap capable for indirect rendering to bitmaps */
956 if(check_fbconfig_bitmap_capability(display, cfgs[i]))
958 TRACE("Found bitmap capable format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
959 list[size].iPixelFormat = size+1; /* The index starts at 1 */
960 list[size].fbconfig = cfgs[i];
961 list[size].fmt_id = fmt_id;
962 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
963 list[size].offscreenOnly = FALSE;
964 list[size].dwFlags = PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI | PFD_GENERIC_FORMAT;
965 size++;
966 onscreen_size++;
968 } else if(run && !visinfo) {
969 int window_drawable=0;
970 pglXGetFBConfigAttrib(gdi_display, cfgs[i], GLX_DRAWABLE_TYPE, &window_drawable);
972 /* Recent Nvidia drivers and DRI drivers offer window drawable formats without a visual.
973 * This are formats like 16-bit rgb on a 24-bit desktop. In order to support these formats
974 * onscreen we would have to use glXCreateWindow instead of XCreateWindow. Further it will
975 * likely make our child window opengl rendering more complicated since likely you can't use
976 * XCopyArea on a GLX Window.
977 * For now ignore fbconfigs which are window drawable but lack a visual. */
978 if(window_drawable & GLX_WINDOW_BIT)
980 TRACE("Skipping FBCONFIG_ID 0x%x as an offscreen format because it is window_drawable\n", fmt_id);
981 continue;
984 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
985 list[size].iPixelFormat = size+1; /* The index starts at 1 */
986 list[size].fbconfig = cfgs[i];
987 list[size].fmt_id = fmt_id;
988 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
989 list[size].offscreenOnly = TRUE;
990 list[size].dwFlags = 0;
991 size++;
994 if (visinfo) XFree(visinfo);
998 XFree(cfgs);
1000 done:
1001 if (size_ret) *size_ret = size;
1002 if (onscreen_size_ret) *onscreen_size_ret = onscreen_size;
1003 wine_tsx11_unlock();
1004 return list;
1007 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
1008 * In our WGL implementation we only support a subset of these formats namely the format of
1009 * Wine's main visual and offscreen formats (if they are available).
1010 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
1011 * and it returns the number of supported WGL formats in fmt_count.
1013 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
1015 WineGLPixelFormat *list, *res = NULL;
1016 int size, onscreen_size;
1018 if (!(list = get_formats(display, &size, &onscreen_size ))) return NULL;
1020 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
1021 * iPixelFormat in case of probing the number of pixelformats.
1023 if((iPixelFormat > 0) && (iPixelFormat <= size) &&
1024 (!list[iPixelFormat-1].offscreenOnly || AllowOffscreen)) {
1025 res = &list[iPixelFormat-1];
1026 TRACE("Returning fmt_id=%#x for iPixelFormat=%d\n", res->fmt_id, iPixelFormat);
1029 if(AllowOffscreen)
1030 *fmt_count = size;
1031 else
1032 *fmt_count = onscreen_size;
1034 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
1036 return res;
1039 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
1040 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id, DWORD dwFlags)
1042 WineGLPixelFormat *list;
1043 int i, size;
1045 if (!(list = get_formats(display, &size, NULL ))) return NULL;
1047 for(i=0; i<size; i++) {
1048 /* A GLX format can appear multiple times in the pixel format list due to fake formats for bitmap rendering.
1049 * Fake formats might get selected when the user passes the proper flags using the dwFlags parameter. */
1050 if( (list[i].fmt_id == fmt_id) && ((list[i].dwFlags & dwFlags) == dwFlags) ) {
1051 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", list[i].iPixelFormat, fmt_id);
1052 return &list[i];
1055 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
1056 return NULL;
1059 static int pixelformat_from_fbconfig_id(XID fbconfig_id)
1061 WineGLPixelFormat *fmt;
1063 if (!fbconfig_id) return 0;
1065 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id, 0 /* no flags */);
1066 if(fmt)
1067 return fmt->iPixelFormat;
1068 /* This will happen on hwnds without a pixel format set; it's ok */
1069 return 0;
1073 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
1074 void mark_drawable_dirty(Drawable old, Drawable new)
1076 struct wgl_context *ctx;
1077 LIST_FOR_EACH_ENTRY( ctx, &context_list, struct wgl_context, entry )
1079 if (old == ctx->drawables[0]) {
1080 ctx->drawables[0] = new;
1081 ctx->refresh_drawables = TRUE;
1083 if (old == ctx->drawables[1]) {
1084 ctx->drawables[1] = new;
1085 ctx->refresh_drawables = TRUE;
1090 /* Given the current context, make sure its drawable is sync'd */
1091 static inline void sync_context(struct wgl_context *context)
1093 if(context && context->refresh_drawables) {
1094 if (glxRequireVersion(3))
1095 pglXMakeContextCurrent(gdi_display, context->drawables[0],
1096 context->drawables[1], context->ctx);
1097 else
1098 pglXMakeCurrent(gdi_display, context->drawables[0], context->ctx);
1099 context->refresh_drawables = FALSE;
1104 static GLXContext create_glxcontext(Display *display, struct wgl_context *context, GLXContext shareList)
1106 GLXContext ctx;
1108 /* We use indirect rendering for rendering to bitmaps. See get_formats for a comment about this. */
1109 BOOL indirect = (context->fmt->dwFlags & PFD_DRAW_TO_BITMAP) ? FALSE : TRUE;
1111 if(context->gl3_context)
1113 if(context->numAttribs)
1114 ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, context->attribList);
1115 else
1116 ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, NULL);
1118 else if(context->vis)
1119 ctx = pglXCreateContext(gdi_display, context->vis, shareList, indirect);
1120 else /* Create a GLX Context for a pbuffer */
1121 ctx = pglXCreateNewContext(gdi_display, context->fmt->fbconfig, context->fmt->render_type, shareList, TRUE);
1123 return ctx;
1127 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
1129 return pglXCreateGLXPixmap(display, vis, parent);
1134 * glxdrv_DescribePixelFormat
1136 * Get the pixel-format descriptor associated to the given id
1138 static int glxdrv_DescribePixelFormat(PHYSDEV dev, int iPixelFormat,
1139 UINT nBytes, PIXELFORMATDESCRIPTOR *ppfd)
1141 /*XVisualInfo *vis;*/
1142 int value;
1143 int rb,gb,bb,ab;
1144 WineGLPixelFormat *fmt;
1145 int ret = 0;
1146 int fmt_count = 0;
1148 if (!has_opengl()) return 0;
1150 TRACE("(%p,%d,%d,%p)\n", dev->hdc, iPixelFormat, nBytes, ppfd);
1152 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1153 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1154 if (ppfd == NULL) {
1155 /* The application is only querying the number of pixelformats */
1156 return fmt_count;
1157 } else if(fmt == NULL) {
1158 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1159 return 0;
1162 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1163 ERR("Wrong structure size !\n");
1164 /* Should set error */
1165 return 0;
1168 ret = fmt_count;
1170 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1171 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1172 ppfd->nVersion = 1;
1174 /* These flags are always the same... */
1175 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1176 /* Now the flags extracted from the Visual */
1178 wine_tsx11_lock();
1180 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1181 if(value & GLX_WINDOW_BIT)
1182 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1184 /* On Windows bitmap rendering is only offered using the GDI Software renderer. We reserve some formats (see get_formats for more info)
1185 * for bitmap rendering since we require indirect rendering for this. Further pixel format logs of a GeforceFX, Geforce8800GT, Radeon HD3400 and a
1186 * Radeon 9000 indicated that all bitmap formats have PFD_SUPPORT_GDI. Except for 2 formats on the Radeon 9000 none of the hw accelerated formats
1187 * offered the GDI bit either. */
1188 ppfd->dwFlags |= fmt->dwFlags & (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI);
1190 /* PFD_GENERIC_FORMAT - gdi software rendering
1191 * PFD_GENERIC_ACCELERATED - some parts are accelerated by a display driver (MCD e.g. 3dfx minigl)
1192 * none set - full hardware accelerated by a ICD
1194 * We only set PFD_GENERIC_FORMAT on bitmap formats (see get_formats) as that's what ATI and Nvidia Windows drivers do */
1195 ppfd->dwFlags |= fmt->dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED);
1197 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1198 if (value) {
1199 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1200 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1202 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1204 /* Pixel type */
1205 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1206 if (value & GLX_RGBA_BIT)
1207 ppfd->iPixelType = PFD_TYPE_RGBA;
1208 else
1209 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1211 /* Color bits */
1212 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1213 ppfd->cColorBits = value;
1215 /* Red, green, blue and alpha bits / shifts */
1216 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1217 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1218 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1219 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1220 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1222 ppfd->cRedBits = rb;
1223 ppfd->cRedShift = gb + bb + ab;
1224 ppfd->cBlueBits = bb;
1225 ppfd->cBlueShift = ab;
1226 ppfd->cGreenBits = gb;
1227 ppfd->cGreenShift = bb + ab;
1228 ppfd->cAlphaBits = ab;
1229 ppfd->cAlphaShift = 0;
1230 } else {
1231 ppfd->cRedBits = 0;
1232 ppfd->cRedShift = 0;
1233 ppfd->cBlueBits = 0;
1234 ppfd->cBlueShift = 0;
1235 ppfd->cGreenBits = 0;
1236 ppfd->cGreenShift = 0;
1237 ppfd->cAlphaBits = 0;
1238 ppfd->cAlphaShift = 0;
1241 /* Accum RGBA bits */
1242 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1243 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1244 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1245 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1247 ppfd->cAccumBits = rb+gb+bb+ab;
1248 ppfd->cAccumRedBits = rb;
1249 ppfd->cAccumGreenBits = gb;
1250 ppfd->cAccumBlueBits = bb;
1251 ppfd->cAccumAlphaBits = ab;
1253 /* Aux bits */
1254 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value);
1255 ppfd->cAuxBuffers = value;
1257 /* Depth bits */
1258 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1259 ppfd->cDepthBits = value;
1261 /* stencil bits */
1262 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1263 ppfd->cStencilBits = value;
1265 wine_tsx11_unlock();
1267 ppfd->iLayerType = PFD_MAIN_PLANE;
1269 if (TRACE_ON(wgl)) {
1270 dump_PIXELFORMATDESCRIPTOR(ppfd);
1273 return ret;
1276 /***********************************************************************
1277 * glxdrv_GetPixelFormat
1279 static int glxdrv_GetPixelFormat( HDC hdc )
1281 struct x11drv_escape_get_drawable escape;
1282 WineGLPixelFormat *fmt;
1283 int tmp;
1285 TRACE( "(%p)\n", hdc );
1287 escape.code = X11DRV_GET_DRAWABLE;
1288 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1289 sizeof(escape), (LPSTR)&escape ))
1290 return 0;
1292 if (!escape.pixel_format) return 0; /* not set yet */
1294 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, escape.pixel_format, TRUE, &tmp);
1295 if (!fmt)
1297 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", escape.pixel_format);
1298 return 0;
1300 if (fmt->offscreenOnly)
1302 /* Offscreen formats can't be used with traditional WGL calls.
1303 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1304 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1305 return 1;
1307 TRACE("(%p): returns %d\n", hdc, escape.pixel_format);
1308 return escape.pixel_format;
1311 /***********************************************************************
1312 * glxdrv_SetPixelFormat
1314 static BOOL glxdrv_SetPixelFormat(PHYSDEV dev, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
1316 struct glx_physdev *physdev = get_glxdrv_dev( dev );
1317 WineGLPixelFormat *fmt;
1318 int value;
1319 HWND hwnd;
1321 TRACE("(%p,%d,%p)\n", dev->hdc, iPixelFormat, ppfd);
1323 if (!has_opengl()) return FALSE;
1325 if(physdev->pixel_format) /* cannot change it if already set */
1326 return (physdev->pixel_format == iPixelFormat);
1328 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1329 if(physdev->x11dev->drawable == root_window)
1331 ERR("Invalid operation on root_window\n");
1332 return FALSE;
1335 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1336 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1337 if(!fmt) {
1338 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1339 return FALSE;
1342 wine_tsx11_lock();
1343 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1344 wine_tsx11_unlock();
1346 hwnd = WindowFromDC(physdev->dev.hdc);
1347 if(hwnd) {
1348 if(!(value&GLX_WINDOW_BIT)) {
1349 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat);
1350 return FALSE;
1353 if(!SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, fmt->fmt_id, 0)) {
1354 ERR("Couldn't set format of the window, returning failure\n");
1355 return FALSE;
1357 /* physDev->current_pf will be set by the DCE update */
1359 else if (GetObjectType( physdev->dev.hdc ) == OBJ_MEMDC) {
1360 if(!(value&GLX_PIXMAP_BIT)) {
1361 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat);
1362 return FALSE;
1365 physdev->pixel_format = iPixelFormat;
1366 physdev->type = DC_GL_BITMAP;
1368 else {
1369 FIXME("called on a non-window, non-bitmap object?\n");
1372 if (TRACE_ON(wgl)) {
1373 int gl_test = 0;
1375 wine_tsx11_lock();
1376 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1377 if (gl_test) {
1378 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1379 } else {
1380 TRACE(" FBConfig have :\n");
1381 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1382 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1383 TRACE(" - VISUAL_ID 0x%x\n", value);
1384 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1385 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1387 wine_tsx11_unlock();
1389 return TRUE;
1392 /***********************************************************************
1393 * glxdrv_wglCopyContext
1395 static BOOL glxdrv_wglCopyContext(struct wgl_context *src, struct wgl_context *dst, UINT mask)
1397 TRACE("%p -> %p mask %#x\n", src, dst, mask);
1399 wine_tsx11_lock();
1400 pglXCopyContext(gdi_display, src->ctx, dst->ctx, mask);
1401 wine_tsx11_unlock();
1403 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1404 return TRUE;
1407 /***********************************************************************
1408 * glxdrv_wglCreateContext
1410 static struct wgl_context *glxdrv_wglCreateContext( HDC hdc )
1412 struct x11drv_escape_get_drawable escape;
1413 struct wgl_context *ret;
1414 WineGLPixelFormat *fmt;
1415 int fmt_count = 0;
1417 TRACE( "(%p)\n", hdc );
1419 escape.code = X11DRV_GET_DRAWABLE;
1420 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1421 sizeof(escape), (LPSTR)&escape ))
1422 return 0;
1424 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, escape.pixel_format, TRUE /* Offscreen */, &fmt_count);
1425 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1426 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1427 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1428 * If this fails something is very wrong on the system. */
1429 if(!fmt) {
1430 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape.pixel_format);
1431 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1432 return NULL;
1435 if (!(ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret)))) return 0;
1437 ret->hdc = hdc;
1438 ret->fmt = fmt;
1439 ret->has_been_current = FALSE;
1440 ret->sharing = FALSE;
1442 wine_tsx11_lock();
1443 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1444 ret->ctx = create_glxcontext(gdi_display, ret, NULL);
1445 list_add_head( &context_list, &ret->entry );
1446 wine_tsx11_unlock();
1448 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1449 return ret;
1452 /***********************************************************************
1453 * glxdrv_wglDeleteContext
1455 static void glxdrv_wglDeleteContext(struct wgl_context *ctx)
1457 TRACE("(%p)\n", ctx);
1459 wine_tsx11_lock();
1460 list_remove( &ctx->entry );
1461 if (ctx->ctx) pglXDestroyContext( gdi_display, ctx->ctx );
1462 if (ctx->glxpixmap) pglXDestroyGLXPixmap( gdi_display, ctx->glxpixmap );
1463 if (ctx->pixmap) XFreePixmap( gdi_display, ctx->pixmap );
1464 if (ctx->vis) XFree( ctx->vis );
1465 wine_tsx11_unlock();
1467 HeapFree( GetProcessHeap(), 0, ctx );
1471 * X11DRV_wglGetCurrentReadDCARB
1473 * For OpenGL32 wglGetCurrentReadDCARB.
1475 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1477 HDC ret = 0;
1478 struct wgl_context *ctx = NtCurrentTeb()->glContext;
1480 if (ctx) ret = ctx->read_hdc;
1482 TRACE(" returning %p (GL drawable %lu)\n", ret, ctx ? ctx->drawables[1] : 0);
1483 return ret;
1486 /***********************************************************************
1487 * glxdrv_wglGetProcAddress
1489 static PROC glxdrv_wglGetProcAddress(LPCSTR lpszProc)
1491 int i, j;
1492 const WineGLExtension *ext;
1494 int padding = 32 - strlen(lpszProc);
1495 if (padding < 0)
1496 padding = 0;
1498 /* Check the table of WGL extensions to see if we need to return a WGL extension
1499 * or a function pointer to a native OpenGL function. */
1500 if(strncmp(lpszProc, "wgl", 3) != 0) {
1501 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1502 } else {
1503 TRACE("('%s'):%*s", lpszProc, padding, " ");
1504 for (i = 0; i < WineGLExtensionListSize; ++i) {
1505 ext = WineGLExtensionList[i];
1506 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1507 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1508 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1509 return ext->extEntryPoints[j].funcAddress;
1515 WARN("(%s) - not found\n", lpszProc);
1516 return NULL;
1519 static GLXPixmap get_context_pixmap( HDC hdc, struct wgl_context *ctx )
1521 if (!ctx->pixmap)
1523 BITMAP bmp;
1525 GetObjectW( GetCurrentObject( hdc, OBJ_BITMAP ), sizeof(bmp), &bmp );
1527 wine_tsx11_lock();
1528 ctx->pixmap = XCreatePixmap( gdi_display, root_window,
1529 bmp.bmWidth, bmp.bmHeight, ctx->vis->depth );
1530 ctx->glxpixmap = pglXCreateGLXPixmap( gdi_display, ctx->vis, ctx->pixmap );
1531 wine_tsx11_unlock();
1532 ctx->pixmap_size.cx = bmp.bmWidth;
1533 ctx->pixmap_size.cy = bmp.bmHeight;
1535 return ctx->glxpixmap;
1538 /***********************************************************************
1539 * glxdrv_wglMakeCurrent
1541 static BOOL glxdrv_wglMakeCurrent(HDC hdc, struct wgl_context *ctx)
1543 BOOL ret;
1544 struct x11drv_escape_get_drawable escape;
1546 TRACE("(%p,%p)\n", hdc, ctx);
1548 if (!ctx)
1550 wine_tsx11_lock();
1551 ret = pglXMakeCurrent(gdi_display, None, NULL);
1552 wine_tsx11_unlock();
1553 NtCurrentTeb()->glContext = NULL;
1554 return TRUE;
1557 escape.code = X11DRV_GET_DRAWABLE;
1558 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1559 sizeof(escape), (LPSTR)&escape ))
1560 return FALSE;
1562 if (!escape.pixel_format)
1564 WARN("Trying to use an invalid drawable\n");
1565 SetLastError(ERROR_INVALID_HANDLE);
1566 return FALSE;
1568 if (ctx->fmt->iPixelFormat != escape.pixel_format)
1570 WARN( "mismatched pixel format hdc %p %u ctx %p %u\n",
1571 hdc, escape.pixel_format, ctx, ctx->fmt->iPixelFormat );
1572 SetLastError( ERROR_INVALID_PIXEL_FORMAT );
1573 return FALSE;
1575 else
1577 if (escape.gl_type == DC_GL_BITMAP) escape.drawable = get_context_pixmap( hdc, ctx );
1579 wine_tsx11_lock();
1581 if (TRACE_ON(wgl)) {
1582 int vis_id;
1583 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &vis_id);
1584 describeContext(ctx);
1585 TRACE("hdc %p drawable %lx fmt %u vis %x ctx %p\n", hdc,
1586 escape.drawable, escape.pixel_format, vis_id, ctx->ctx);
1589 ret = pglXMakeCurrent(gdi_display, escape.drawable, ctx->ctx);
1591 if (ret)
1593 NtCurrentTeb()->glContext = ctx;
1595 ctx->has_been_current = TRUE;
1596 ctx->hdc = hdc;
1597 ctx->read_hdc = hdc;
1598 ctx->drawables[0] = escape.drawable;
1599 ctx->drawables[1] = escape.drawable;
1600 ctx->refresh_drawables = FALSE;
1602 if (escape.gl_type == DC_GL_BITMAP) pglDrawBuffer(GL_FRONT_LEFT);
1604 else
1605 SetLastError(ERROR_INVALID_HANDLE);
1606 wine_tsx11_unlock();
1608 TRACE(" returning %s\n", (ret ? "True" : "False"));
1609 return ret;
1612 /***********************************************************************
1613 * glxdrv_wglMakeContextCurrentARB
1615 static BOOL glxdrv_wglMakeContextCurrentARB( HDC draw_hdc, HDC read_hdc, struct wgl_context *ctx )
1617 struct x11drv_escape_get_drawable escape_draw, escape_read;
1618 BOOL ret;
1620 TRACE("(%p,%p,%p)\n", draw_hdc, read_hdc, ctx);
1622 if (!ctx)
1624 wine_tsx11_lock();
1625 ret = pglXMakeCurrent(gdi_display, None, NULL);
1626 wine_tsx11_unlock();
1627 NtCurrentTeb()->glContext = NULL;
1628 return TRUE;
1631 escape_draw.code = X11DRV_GET_DRAWABLE;
1632 if (!ExtEscape( draw_hdc, X11DRV_ESCAPE, sizeof(escape_draw.code), (LPCSTR)&escape_draw.code,
1633 sizeof(escape_draw), (LPSTR)&escape_draw ))
1634 return FALSE;
1636 escape_read.code = X11DRV_GET_DRAWABLE;
1637 if (!ExtEscape( read_hdc, X11DRV_ESCAPE, sizeof(escape_read.code), (LPCSTR)&escape_read.code,
1638 sizeof(escape_read), (LPSTR)&escape_read ))
1639 return FALSE;
1641 if (!escape_draw.pixel_format)
1643 WARN("Trying to use an invalid drawable\n");
1644 SetLastError(ERROR_INVALID_HANDLE);
1645 return FALSE;
1647 else
1649 if (!pglXMakeContextCurrent) return FALSE;
1651 if (escape_draw.gl_type == DC_GL_BITMAP) escape_draw.drawable = get_context_pixmap( draw_hdc, ctx );
1652 if (escape_read.gl_type == DC_GL_BITMAP) escape_read.drawable = get_context_pixmap( read_hdc, ctx );
1654 wine_tsx11_lock();
1655 ret = pglXMakeContextCurrent(gdi_display, escape_draw.drawable, escape_read.drawable, ctx->ctx);
1656 if (ret)
1658 ctx->has_been_current = TRUE;
1659 ctx->hdc = draw_hdc;
1660 ctx->read_hdc = read_hdc;
1661 ctx->drawables[0] = escape_draw.drawable;
1662 ctx->drawables[1] = escape_read.drawable;
1663 ctx->refresh_drawables = FALSE;
1664 NtCurrentTeb()->glContext = ctx;
1666 else
1667 SetLastError(ERROR_INVALID_HANDLE);
1668 wine_tsx11_unlock();
1671 TRACE(" returning %s\n", (ret ? "True" : "False"));
1672 return ret;
1675 /***********************************************************************
1676 * glxdrv_wglShareLists
1678 static BOOL glxdrv_wglShareLists(struct wgl_context *org, struct wgl_context *dest)
1680 TRACE("(%p, %p)\n", org, dest);
1682 /* Sharing of display lists works differently in GLX and WGL. In case of GLX it is done
1683 * at context creation time but in case of WGL it is done using wglShareLists.
1684 * In the past we tried to emulate wglShareLists by delaying GLX context creation until
1685 * either a wglMakeCurrent or wglShareLists. This worked fine for most apps but it causes
1686 * issues for OpenGL 3 because there wglCreateContextAttribsARB can fail in a lot of cases,
1687 * so there delaying context creation doesn't work.
1689 * The new approach is to create a GLX context in wglCreateContext / wglCreateContextAttribsARB
1690 * and when a program requests sharing we recreate the destination context if it hasn't been made
1691 * current or when it hasn't shared display lists before.
1694 if((org->has_been_current && dest->has_been_current) || dest->has_been_current)
1696 ERR("Could not share display lists, one of the contexts has been current already !\n");
1697 return FALSE;
1699 else if(dest->sharing)
1701 ERR("Could not share display lists because hglrc2 has already shared lists before\n");
1702 return FALSE;
1704 else
1706 if((GetObjectType(org->hdc) == OBJ_MEMDC) ^ (GetObjectType(dest->hdc) == OBJ_MEMDC))
1708 WARN("Attempting to share a context between a direct and indirect rendering context, expect issues!\n");
1711 wine_tsx11_lock();
1712 describeContext(org);
1713 describeContext(dest);
1715 /* Re-create the GLX context and share display lists */
1716 pglXDestroyContext(gdi_display, dest->ctx);
1717 dest->ctx = create_glxcontext(gdi_display, dest, org->ctx);
1718 wine_tsx11_unlock();
1719 TRACE(" re-created an OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1721 org->sharing = TRUE;
1722 dest->sharing = TRUE;
1723 return TRUE;
1725 return FALSE;
1728 /***********************************************************************
1729 * glxdrv_wglGetCurrentDC
1731 static HDC glxdrv_wglGetCurrentDC( struct wgl_context *ctx )
1733 TRACE("hdc %p\n", ctx->hdc);
1734 return ctx->hdc;
1737 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
1738 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
1740 wine_tsx11_lock();
1741 switch(pname)
1743 case GL_DEPTH_BITS:
1745 struct wgl_context *ctx = NtCurrentTeb()->glContext;
1747 pglGetIntegerv(pname, params);
1749 * if we cannot find a Wine Context
1750 * we only have the default wine desktop context,
1751 * so if we have only a 24 depth say we have 32
1753 if (!ctx && *params == 24) {
1754 *params = 32;
1756 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
1757 break;
1759 case GL_ALPHA_BITS:
1761 struct wgl_context *ctx = NtCurrentTeb()->glContext;
1763 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_ALPHA_SIZE, params);
1764 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
1765 break;
1767 default:
1768 pglGetIntegerv(pname, params);
1769 break;
1771 wine_tsx11_unlock();
1774 static void flush_pixmap( struct wgl_context *ctx )
1776 char buffer[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )];
1777 BITMAPINFO *info = (BITMAPINFO *)buffer;
1778 struct gdi_image_bits bits;
1780 if (!get_pixmap_image( ctx->pixmap, ctx->pixmap_size.cx, ctx->pixmap_size.cy, ctx->vis, info, &bits ))
1782 HBITMAP bitmap = GetCurrentObject( ctx->hdc, OBJ_BITMAP );
1783 SetDIBits( 0, bitmap, 0, ctx->pixmap_size.cy, bits.ptr, info, DIB_RGB_COLORS );
1784 if (bits.free) bits.free( &bits );
1788 static void flush_gl_drawable( struct glx_physdev *physdev )
1790 RECT rect;
1791 int w = physdev->x11dev->dc_rect.right - physdev->x11dev->dc_rect.left;
1792 int h = physdev->x11dev->dc_rect.bottom - physdev->x11dev->dc_rect.top;
1793 Drawable src = physdev->drawable;
1795 if (w <= 0 || h <= 0) return;
1797 switch (physdev->type)
1799 case DC_GL_PIXMAP_WIN:
1800 src = physdev->pixmap;
1801 /* fall through */
1802 case DC_GL_CHILD_WIN:
1803 /* The GL drawable may be lagged behind if we don't flush first, so
1804 * flush the display make sure we copy up-to-date data */
1805 wine_tsx11_lock();
1806 XFlush(gdi_display);
1807 XSetFunction(gdi_display, physdev->x11dev->gc, GXcopy);
1808 XCopyArea(gdi_display, src, physdev->x11dev->drawable, physdev->x11dev->gc, 0, 0, w, h,
1809 physdev->x11dev->dc_rect.left, physdev->x11dev->dc_rect.top);
1810 wine_tsx11_unlock();
1811 SetRect( &rect, 0, 0, w, h );
1812 add_device_bounds( physdev->x11dev, &rect );
1813 default:
1814 break;
1819 static void WINAPI X11DRV_wglFinish(void)
1821 struct wgl_context *ctx = NtCurrentTeb()->glContext;
1822 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
1824 wine_tsx11_lock();
1825 sync_context(ctx);
1826 pglFinish();
1827 wine_tsx11_unlock();
1828 if (ctx)
1830 if (ctx->pixmap) flush_pixmap( ctx );
1831 else ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
1835 static void WINAPI X11DRV_wglFlush(void)
1837 struct wgl_context *ctx = NtCurrentTeb()->glContext;
1838 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
1840 wine_tsx11_lock();
1841 sync_context(ctx);
1842 pglFlush();
1843 wine_tsx11_unlock();
1844 if (ctx)
1846 if (ctx->pixmap) flush_pixmap( ctx );
1847 else ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
1851 /***********************************************************************
1852 * glxdrv_wglCreateContextAttribsARB
1854 static struct wgl_context *glxdrv_wglCreateContextAttribsARB( HDC hdc, struct wgl_context *hShareContext,
1855 const int* attribList )
1857 struct x11drv_escape_get_drawable escape;
1858 struct wgl_context *ret;
1859 WineGLPixelFormat *fmt;
1860 int fmt_count = 0;
1862 TRACE("(%p %p %p)\n", hdc, hShareContext, attribList);
1864 escape.code = X11DRV_GET_DRAWABLE;
1865 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1866 sizeof(escape), (LPSTR)&escape ))
1867 return 0;
1869 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, escape.pixel_format, TRUE /* Offscreen */, &fmt_count);
1870 /* wglCreateContextAttribsARB supports ALL pixel formats, so also offscreen ones.
1871 * If this fails something is very wrong on the system. */
1872 if(!fmt)
1874 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape.pixel_format);
1875 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1876 return NULL;
1879 if (!(ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret)))) return 0;
1881 ret->hdc = hdc;
1882 ret->fmt = fmt;
1883 ret->vis = NULL; /* glXCreateContextAttribsARB requires a fbconfig instead of a visual */
1884 ret->gl3_context = TRUE;
1886 ret->numAttribs = 0;
1887 if(attribList)
1889 int *pAttribList = (int*)attribList;
1890 int *pContextAttribList = &ret->attribList[0];
1891 /* attribList consists of pairs {token, value] terminated with 0 */
1892 while(pAttribList[0] != 0)
1894 TRACE("%#x %#x\n", pAttribList[0], pAttribList[1]);
1895 switch(pAttribList[0])
1897 case WGL_CONTEXT_MAJOR_VERSION_ARB:
1898 pContextAttribList[0] = GLX_CONTEXT_MAJOR_VERSION_ARB;
1899 pContextAttribList[1] = pAttribList[1];
1900 break;
1901 case WGL_CONTEXT_MINOR_VERSION_ARB:
1902 pContextAttribList[0] = GLX_CONTEXT_MINOR_VERSION_ARB;
1903 pContextAttribList[1] = pAttribList[1];
1904 break;
1905 case WGL_CONTEXT_LAYER_PLANE_ARB:
1906 break;
1907 case WGL_CONTEXT_FLAGS_ARB:
1908 pContextAttribList[0] = GLX_CONTEXT_FLAGS_ARB;
1909 pContextAttribList[1] = pAttribList[1];
1910 break;
1911 case WGL_CONTEXT_PROFILE_MASK_ARB:
1912 pContextAttribList[0] = GLX_CONTEXT_PROFILE_MASK_ARB;
1913 pContextAttribList[1] = pAttribList[1];
1914 break;
1915 default:
1916 ERR("Unhandled attribList pair: %#x %#x\n", pAttribList[0], pAttribList[1]);
1919 ret->numAttribs++;
1920 pAttribList += 2;
1921 pContextAttribList += 2;
1925 wine_tsx11_lock();
1926 X11DRV_expect_error(gdi_display, GLXErrorHandler, NULL);
1927 ret->ctx = create_glxcontext(gdi_display, ret, NULL);
1929 XSync(gdi_display, False);
1930 if(X11DRV_check_error() || !ret->ctx)
1932 /* In the future we should convert the GLX error to a win32 one here if needed */
1933 ERR("Context creation failed\n");
1934 HeapFree( GetProcessHeap(), 0, ret );
1935 wine_tsx11_unlock();
1936 return NULL;
1939 list_add_head( &context_list, &ret->entry );
1940 wine_tsx11_unlock();
1941 TRACE(" creating context %p\n", ret);
1942 return ret;
1946 * X11DRV_wglGetExtensionsStringARB
1948 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
1950 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
1951 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
1952 return WineGLInfo.wglExtensions;
1956 * X11DRV_wglCreatePbufferARB
1958 * WGL_ARB_pbuffer: wglCreatePbufferARB
1960 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
1962 Wine_GLPBuffer* object = NULL;
1963 WineGLPixelFormat *fmt = NULL;
1964 int nCfgs = 0;
1965 int attribs[256];
1966 int nAttribs = 0;
1968 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
1970 if (0 >= iPixelFormat) {
1971 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
1972 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1973 return NULL; /* unexpected error */
1976 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
1977 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
1978 if(!fmt) {
1979 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
1980 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1981 goto create_failed; /* unexpected error */
1984 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
1985 if (NULL == object) {
1986 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
1987 goto create_failed; /* unexpected error */
1989 object->hdc = hdc;
1990 object->display = gdi_display;
1991 object->width = iWidth;
1992 object->height = iHeight;
1993 object->fmt = fmt;
1995 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
1996 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
1997 while (piAttribList && 0 != *piAttribList) {
1998 int attr_v;
1999 switch (*piAttribList) {
2000 case WGL_PBUFFER_LARGEST_ARB: {
2001 ++piAttribList;
2002 attr_v = *piAttribList;
2003 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2004 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2005 break;
2008 case WGL_TEXTURE_FORMAT_ARB: {
2009 ++piAttribList;
2010 attr_v = *piAttribList;
2011 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2012 if (WGL_NO_TEXTURE_ARB == attr_v) {
2013 object->use_render_texture = 0;
2014 } else {
2015 if (!use_render_texture_emulation) {
2016 SetLastError(ERROR_INVALID_DATA);
2017 goto create_failed;
2019 switch (attr_v) {
2020 case WGL_TEXTURE_RGB_ARB:
2021 object->use_render_texture = GL_RGB;
2022 object->texture_bpp = 3;
2023 object->texture_format = GL_RGB;
2024 object->texture_type = GL_UNSIGNED_BYTE;
2025 break;
2026 case WGL_TEXTURE_RGBA_ARB:
2027 object->use_render_texture = GL_RGBA;
2028 object->texture_bpp = 4;
2029 object->texture_format = GL_RGBA;
2030 object->texture_type = GL_UNSIGNED_BYTE;
2031 break;
2033 /* WGL_FLOAT_COMPONENTS_NV */
2034 case WGL_TEXTURE_FLOAT_R_NV:
2035 object->use_render_texture = GL_FLOAT_R_NV;
2036 object->texture_bpp = 4;
2037 object->texture_format = GL_RED;
2038 object->texture_type = GL_FLOAT;
2039 break;
2040 case WGL_TEXTURE_FLOAT_RG_NV:
2041 object->use_render_texture = GL_FLOAT_RG_NV;
2042 object->texture_bpp = 8;
2043 object->texture_format = GL_LUMINANCE_ALPHA;
2044 object->texture_type = GL_FLOAT;
2045 break;
2046 case WGL_TEXTURE_FLOAT_RGB_NV:
2047 object->use_render_texture = GL_FLOAT_RGB_NV;
2048 object->texture_bpp = 12;
2049 object->texture_format = GL_RGB;
2050 object->texture_type = GL_FLOAT;
2051 break;
2052 case WGL_TEXTURE_FLOAT_RGBA_NV:
2053 object->use_render_texture = GL_FLOAT_RGBA_NV;
2054 object->texture_bpp = 16;
2055 object->texture_format = GL_RGBA;
2056 object->texture_type = GL_FLOAT;
2057 break;
2058 default:
2059 ERR("Unknown texture format: %x\n", attr_v);
2060 SetLastError(ERROR_INVALID_DATA);
2061 goto create_failed;
2064 break;
2067 case WGL_TEXTURE_TARGET_ARB: {
2068 ++piAttribList;
2069 attr_v = *piAttribList;
2070 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2071 if (WGL_NO_TEXTURE_ARB == attr_v) {
2072 object->texture_target = 0;
2073 } else {
2074 if (!use_render_texture_emulation) {
2075 SetLastError(ERROR_INVALID_DATA);
2076 goto create_failed;
2078 switch (attr_v) {
2079 case WGL_TEXTURE_CUBE_MAP_ARB: {
2080 if (iWidth != iHeight) {
2081 SetLastError(ERROR_INVALID_DATA);
2082 goto create_failed;
2084 object->texture_target = GL_TEXTURE_CUBE_MAP;
2085 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2086 break;
2088 case WGL_TEXTURE_1D_ARB: {
2089 if (1 != iHeight) {
2090 SetLastError(ERROR_INVALID_DATA);
2091 goto create_failed;
2093 object->texture_target = GL_TEXTURE_1D;
2094 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2095 break;
2097 case WGL_TEXTURE_2D_ARB: {
2098 object->texture_target = GL_TEXTURE_2D;
2099 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2100 break;
2102 case WGL_TEXTURE_RECTANGLE_NV: {
2103 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2104 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2105 break;
2107 default:
2108 ERR("Unknown texture target: %x\n", attr_v);
2109 SetLastError(ERROR_INVALID_DATA);
2110 goto create_failed;
2113 break;
2116 case WGL_MIPMAP_TEXTURE_ARB: {
2117 ++piAttribList;
2118 attr_v = *piAttribList;
2119 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2120 if (!use_render_texture_emulation) {
2121 SetLastError(ERROR_INVALID_DATA);
2122 goto create_failed;
2124 break;
2127 ++piAttribList;
2130 PUSH1(attribs, None);
2131 wine_tsx11_lock();
2132 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2133 wine_tsx11_unlock();
2134 TRACE("new Pbuffer drawable as %lx\n", object->drawable);
2135 if (!object->drawable) {
2136 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2137 goto create_failed; /* unexpected error */
2139 TRACE("->(%p)\n", object);
2140 return object;
2142 create_failed:
2143 HeapFree(GetProcessHeap(), 0, object);
2144 TRACE("->(FAILED)\n");
2145 return NULL;
2149 * X11DRV_wglDestroyPbufferARB
2151 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2153 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2155 Wine_GLPBuffer* object = hPbuffer;
2156 TRACE("(%p)\n", hPbuffer);
2157 if (NULL == object) {
2158 SetLastError(ERROR_INVALID_HANDLE);
2159 return GL_FALSE;
2161 wine_tsx11_lock();
2162 pglXDestroyPbuffer(object->display, object->drawable);
2163 wine_tsx11_unlock();
2164 HeapFree(GetProcessHeap(), 0, object);
2165 return GL_TRUE;
2169 * X11DRV_wglGetPbufferDCARB
2171 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2173 static HDC WINAPI X11DRV_wglGetPbufferDCARB(HPBUFFERARB hPbuffer)
2175 struct x11drv_escape_set_drawable escape;
2176 Wine_GLPBuffer* object = hPbuffer;
2177 HDC hdc;
2179 if (NULL == object) {
2180 SetLastError(ERROR_INVALID_HANDLE);
2181 return NULL;
2184 hdc = CreateDCA( "DISPLAY", NULL, NULL, NULL );
2185 if (!hdc) return 0;
2187 escape.code = X11DRV_SET_DRAWABLE;
2188 escape.drawable = object->drawable;
2189 escape.mode = IncludeInferiors;
2190 SetRect( &escape.drawable_rect, 0, 0, object->width, object->height );
2191 escape.dc_rect = escape.drawable_rect;
2192 escape.fbconfig_id = object->fmt->fmt_id;
2193 escape.gl_drawable = object->drawable;
2194 escape.pixmap = 0;
2195 escape.gl_type = DC_GL_PBUFFER;
2196 ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPSTR)&escape, 0, NULL );
2198 TRACE( "(%p)->(%p)\n", hPbuffer, hdc );
2199 return hdc;
2203 * X11DRV_wglQueryPbufferARB
2205 * WGL_ARB_pbuffer: wglQueryPbufferARB
2207 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2209 Wine_GLPBuffer* object = hPbuffer;
2210 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2211 if (NULL == object) {
2212 SetLastError(ERROR_INVALID_HANDLE);
2213 return GL_FALSE;
2215 switch (iAttribute) {
2216 case WGL_PBUFFER_WIDTH_ARB:
2217 wine_tsx11_lock();
2218 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2219 wine_tsx11_unlock();
2220 break;
2221 case WGL_PBUFFER_HEIGHT_ARB:
2222 wine_tsx11_lock();
2223 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2224 wine_tsx11_unlock();
2225 break;
2227 case WGL_PBUFFER_LOST_ARB:
2228 /* GLX Pbuffers cannot be lost by default. We can support this by
2229 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2230 * to receive pixel buffer clobber events, however that may or may
2231 * not give any benefit */
2232 *piValue = GL_FALSE;
2233 break;
2235 case WGL_TEXTURE_FORMAT_ARB:
2236 if (!object->use_render_texture) {
2237 *piValue = WGL_NO_TEXTURE_ARB;
2238 } else {
2239 if (!use_render_texture_emulation) {
2240 SetLastError(ERROR_INVALID_HANDLE);
2241 return GL_FALSE;
2243 switch(object->use_render_texture) {
2244 case GL_RGB:
2245 *piValue = WGL_TEXTURE_RGB_ARB;
2246 break;
2247 case GL_RGBA:
2248 *piValue = WGL_TEXTURE_RGBA_ARB;
2249 break;
2250 /* WGL_FLOAT_COMPONENTS_NV */
2251 case GL_FLOAT_R_NV:
2252 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2253 break;
2254 case GL_FLOAT_RG_NV:
2255 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2256 break;
2257 case GL_FLOAT_RGB_NV:
2258 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2259 break;
2260 case GL_FLOAT_RGBA_NV:
2261 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2262 break;
2263 default:
2264 ERR("Unknown texture format: %x\n", object->use_render_texture);
2267 break;
2269 case WGL_TEXTURE_TARGET_ARB:
2270 if (!object->texture_target){
2271 *piValue = WGL_NO_TEXTURE_ARB;
2272 } else {
2273 if (!use_render_texture_emulation) {
2274 SetLastError(ERROR_INVALID_DATA);
2275 return GL_FALSE;
2277 switch (object->texture_target) {
2278 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2279 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2280 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2281 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2284 break;
2286 case WGL_MIPMAP_TEXTURE_ARB:
2287 *piValue = GL_FALSE; /** don't support that */
2288 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2289 break;
2291 default:
2292 FIXME("unexpected attribute %x\n", iAttribute);
2293 break;
2296 return GL_TRUE;
2300 * X11DRV_wglReleasePbufferDCARB
2302 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2304 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2306 TRACE("(%p, %p)\n", hPbuffer, hdc);
2307 return DeleteDC(hdc);
2311 * X11DRV_wglSetPbufferAttribARB
2313 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2315 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2317 Wine_GLPBuffer* object = hPbuffer;
2318 GLboolean ret = GL_FALSE;
2320 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2321 if (NULL == object) {
2322 SetLastError(ERROR_INVALID_HANDLE);
2323 return GL_FALSE;
2325 if (!object->use_render_texture) {
2326 SetLastError(ERROR_INVALID_HANDLE);
2327 return GL_FALSE;
2329 if (1 == use_render_texture_emulation) {
2330 return GL_TRUE;
2332 return ret;
2336 * X11DRV_wglChoosePixelFormatARB
2338 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2340 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2342 int gl_test = 0;
2343 int attribs[256];
2344 int nAttribs = 0;
2345 GLXFBConfig* cfgs = NULL;
2346 int nCfgs = 0;
2347 int it;
2348 int fmt_id;
2349 WineGLPixelFormat *fmt;
2350 UINT pfmt_it = 0;
2351 int run;
2352 int i;
2353 DWORD dwFlags = 0;
2355 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2356 if (NULL != pfAttribFList) {
2357 FIXME("unused pfAttribFList\n");
2360 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2361 if (-1 == nAttribs) {
2362 WARN("Cannot convert WGL to GLX attributes\n");
2363 return GL_FALSE;
2365 PUSH1(attribs, None);
2367 /* There is no 1:1 mapping between GLX and WGL formats because we duplicate some GLX formats for bitmap rendering (see get_formats).
2368 * Flags like PFD_SUPPORT_GDI, PFD_DRAW_TO_BITMAP and others are a property of the WineGLPixelFormat. We don't query these attributes
2369 * using glXChooseFBConfig but we filter the result of glXChooseFBConfig later on by passing a dwFlags to 'ConvertPixelFormatGLXtoWGL'. */
2370 for(i=0; piAttribIList[i] != 0; i+=2)
2372 switch(piAttribIList[i])
2374 case WGL_DRAW_TO_BITMAP_ARB:
2375 if(piAttribIList[i+1])
2376 dwFlags |= PFD_DRAW_TO_BITMAP;
2377 break;
2378 case WGL_ACCELERATION_ARB:
2379 switch(piAttribIList[i+1])
2381 case WGL_NO_ACCELERATION_ARB:
2382 dwFlags |= PFD_GENERIC_FORMAT;
2383 break;
2384 case WGL_GENERIC_ACCELERATION_ARB:
2385 dwFlags |= PFD_GENERIC_ACCELERATED;
2386 break;
2387 case WGL_FULL_ACCELERATION_ARB:
2388 /* Nothing to do */
2389 break;
2391 break;
2392 case WGL_SUPPORT_GDI_ARB:
2393 if(piAttribIList[i+1])
2394 dwFlags |= PFD_SUPPORT_GDI;
2395 break;
2399 /* Search for FB configurations matching the requirements in attribs */
2400 wine_tsx11_lock();
2401 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2402 if (NULL == cfgs) {
2403 wine_tsx11_unlock();
2404 WARN("Compatible Pixel Format not found\n");
2405 return GL_FALSE;
2408 /* Loop through all matching formats and check if they are suitable.
2409 * Note that this function should at max return nMaxFormats different formats */
2410 for(run=0; run < 2; run++)
2412 for (it = 0; it < nCfgs && pfmt_it < nMaxFormats; ++it)
2414 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2415 if (gl_test) {
2416 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2417 continue;
2420 /* Search for the format in our list of compatible formats */
2421 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id, dwFlags);
2422 if(!fmt)
2423 continue;
2425 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2426 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2427 continue;
2429 piFormats[pfmt_it] = fmt->iPixelFormat;
2430 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2431 pfmt_it++;
2435 *nNumFormats = pfmt_it;
2436 /** free list */
2437 XFree(cfgs);
2438 wine_tsx11_unlock();
2439 return GL_TRUE;
2443 * X11DRV_wglGetPixelFormatAttribivARB
2445 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2447 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2449 UINT i;
2450 WineGLPixelFormat *fmt = NULL;
2451 int hTest;
2452 int tmp;
2453 int curGLXAttr = 0;
2454 int nWGLFormats = 0;
2456 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2458 if (0 < iLayerPlane) {
2459 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2460 return GL_FALSE;
2463 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2464 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2465 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2466 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2467 if(!fmt) {
2468 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2471 wine_tsx11_lock();
2472 for (i = 0; i < nAttributes; ++i) {
2473 const int curWGLAttr = piAttributes[i];
2474 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2476 switch (curWGLAttr) {
2477 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2478 piValues[i] = nWGLFormats;
2479 continue;
2481 case WGL_SUPPORT_OPENGL_ARB:
2482 piValues[i] = GL_TRUE;
2483 continue;
2485 case WGL_ACCELERATION_ARB:
2486 curGLXAttr = GLX_CONFIG_CAVEAT;
2487 if (!fmt) goto pix_error;
2488 if(fmt->dwFlags & PFD_GENERIC_FORMAT)
2489 piValues[i] = WGL_NO_ACCELERATION_ARB;
2490 else if(fmt->dwFlags & PFD_GENERIC_ACCELERATED)
2491 piValues[i] = WGL_GENERIC_ACCELERATION_ARB;
2492 else
2493 piValues[i] = WGL_FULL_ACCELERATION_ARB;
2494 continue;
2496 case WGL_TRANSPARENT_ARB:
2497 curGLXAttr = GLX_TRANSPARENT_TYPE;
2498 if (!fmt) goto pix_error;
2499 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2500 if (hTest) goto get_error;
2501 piValues[i] = GL_FALSE;
2502 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2503 continue;
2505 case WGL_PIXEL_TYPE_ARB:
2506 curGLXAttr = GLX_RENDER_TYPE;
2507 if (!fmt) goto pix_error;
2508 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2509 if (hTest) goto get_error;
2510 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2511 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2512 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2513 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2514 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2515 else if (tmp & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT) { piValues[i] = WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT; }
2516 else {
2517 ERR("unexpected RenderType(%x)\n", tmp);
2518 piValues[i] = WGL_TYPE_RGBA_ARB;
2520 continue;
2522 case WGL_COLOR_BITS_ARB:
2523 curGLXAttr = GLX_BUFFER_SIZE;
2524 break;
2526 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2527 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2528 if (!use_render_texture_emulation) {
2529 piValues[i] = GL_FALSE;
2530 continue;
2532 curGLXAttr = GLX_RENDER_TYPE;
2533 if (!fmt) goto pix_error;
2534 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2535 if (hTest) goto get_error;
2536 if (GLX_COLOR_INDEX_BIT == tmp) {
2537 piValues[i] = GL_FALSE;
2538 continue;
2540 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2541 if (hTest) goto get_error;
2542 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2543 continue;
2545 case WGL_BLUE_BITS_ARB:
2546 curGLXAttr = GLX_BLUE_SIZE;
2547 break;
2548 case WGL_RED_BITS_ARB:
2549 curGLXAttr = GLX_RED_SIZE;
2550 break;
2551 case WGL_GREEN_BITS_ARB:
2552 curGLXAttr = GLX_GREEN_SIZE;
2553 break;
2554 case WGL_ALPHA_BITS_ARB:
2555 curGLXAttr = GLX_ALPHA_SIZE;
2556 break;
2557 case WGL_DEPTH_BITS_ARB:
2558 curGLXAttr = GLX_DEPTH_SIZE;
2559 break;
2560 case WGL_STENCIL_BITS_ARB:
2561 curGLXAttr = GLX_STENCIL_SIZE;
2562 break;
2563 case WGL_DOUBLE_BUFFER_ARB:
2564 curGLXAttr = GLX_DOUBLEBUFFER;
2565 break;
2566 case WGL_STEREO_ARB:
2567 curGLXAttr = GLX_STEREO;
2568 break;
2569 case WGL_AUX_BUFFERS_ARB:
2570 curGLXAttr = GLX_AUX_BUFFERS;
2571 break;
2573 case WGL_SUPPORT_GDI_ARB:
2574 if (!fmt) goto pix_error;
2575 piValues[i] = (fmt->dwFlags & PFD_SUPPORT_GDI) ? TRUE : FALSE;
2576 continue;
2578 case WGL_DRAW_TO_BITMAP_ARB:
2579 if (!fmt) goto pix_error;
2580 piValues[i] = (fmt->dwFlags & PFD_DRAW_TO_BITMAP) ? TRUE : FALSE;
2581 continue;
2583 case WGL_DRAW_TO_WINDOW_ARB:
2584 case WGL_DRAW_TO_PBUFFER_ARB:
2585 if (!fmt) goto pix_error;
2586 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2587 if (hTest) goto get_error;
2588 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2589 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2590 piValues[i] = GL_TRUE;
2591 else
2592 piValues[i] = GL_FALSE;
2593 continue;
2595 case WGL_SWAP_METHOD_ARB:
2596 /* For now return SWAP_EXCHANGE_ARB which is the best type of buffer switch available.
2597 * Later on we can also use GLX_OML_swap_method on drivers which support this. At this
2598 * point only ATI offers this.
2600 piValues[i] = WGL_SWAP_EXCHANGE_ARB;
2601 break;
2603 case WGL_PBUFFER_LARGEST_ARB:
2604 curGLXAttr = GLX_LARGEST_PBUFFER;
2605 break;
2607 case WGL_SAMPLE_BUFFERS_ARB:
2608 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2609 break;
2611 case WGL_SAMPLES_ARB:
2612 curGLXAttr = GLX_SAMPLES_ARB;
2613 break;
2615 case WGL_FLOAT_COMPONENTS_NV:
2616 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2617 break;
2619 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
2620 curGLXAttr = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT;
2621 break;
2623 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
2624 curGLXAttr = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
2625 break;
2627 case WGL_ACCUM_RED_BITS_ARB:
2628 curGLXAttr = GLX_ACCUM_RED_SIZE;
2629 break;
2630 case WGL_ACCUM_GREEN_BITS_ARB:
2631 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2632 break;
2633 case WGL_ACCUM_BLUE_BITS_ARB:
2634 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2635 break;
2636 case WGL_ACCUM_ALPHA_BITS_ARB:
2637 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2638 break;
2639 case WGL_ACCUM_BITS_ARB:
2640 if (!fmt) goto pix_error;
2641 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2642 if (hTest) goto get_error;
2643 piValues[i] = tmp;
2644 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2645 if (hTest) goto get_error;
2646 piValues[i] += tmp;
2647 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2648 if (hTest) goto get_error;
2649 piValues[i] += tmp;
2650 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2651 if (hTest) goto get_error;
2652 piValues[i] += tmp;
2653 continue;
2655 default:
2656 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2659 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2660 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2661 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2663 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2664 * and check which options can work using iPixelFormat=0 and which not.
2665 * A problem would be that this function is an extension. This would
2666 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2668 if (0 != curGLXAttr && iPixelFormat != 0) {
2669 if (!fmt) goto pix_error;
2670 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2671 if (hTest) goto get_error;
2672 curGLXAttr = 0;
2673 } else {
2674 piValues[i] = GL_FALSE;
2677 wine_tsx11_unlock();
2678 return GL_TRUE;
2680 get_error:
2681 wine_tsx11_unlock();
2682 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2683 return GL_FALSE;
2685 pix_error:
2686 wine_tsx11_unlock();
2687 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2688 return GL_FALSE;
2692 * X11DRV_wglGetPixelFormatAttribfvARB
2694 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2696 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2698 int *attr;
2699 int ret;
2700 UINT i;
2702 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2704 /* Allocate a temporary array to store integer values */
2705 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2706 if (!attr) {
2707 ERR("couldn't allocate %d array\n", nAttributes);
2708 return GL_FALSE;
2711 /* Piggy-back on wglGetPixelFormatAttribivARB */
2712 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2713 if (ret) {
2714 /* Convert integer values to float. Should also check for attributes
2715 that can give decimal values here */
2716 for (i=0; i<nAttributes;i++) {
2717 pfValues[i] = attr[i];
2721 HeapFree(GetProcessHeap(), 0, attr);
2722 return ret;
2726 * X11DRV_wglBindTexImageARB
2728 * WGL_ARB_render_texture: wglBindTexImageARB
2730 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2732 Wine_GLPBuffer* object = hPbuffer;
2733 GLboolean ret = GL_FALSE;
2735 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2736 if (NULL == object) {
2737 SetLastError(ERROR_INVALID_HANDLE);
2738 return GL_FALSE;
2740 if (!object->use_render_texture) {
2741 SetLastError(ERROR_INVALID_HANDLE);
2742 return GL_FALSE;
2745 if (1 == use_render_texture_emulation) {
2746 static int init = 0;
2747 int prev_binded_texture = 0;
2748 GLXContext prev_context;
2749 Drawable prev_drawable;
2750 GLXContext tmp_context;
2752 wine_tsx11_lock();
2753 prev_context = pglXGetCurrentContext();
2754 prev_drawable = pglXGetCurrentDrawable();
2756 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2757 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2758 isn't ideal performance wise but I wasn't able to get other ways working.
2760 if(!init) {
2761 init = 1; /* Only show the FIXME once for performance reasons */
2762 FIXME("partial stub!\n");
2765 TRACE("drawable=%lx, context=%p\n", object->drawable, prev_context);
2766 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2768 pglGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2770 /* Switch to our pbuffer */
2771 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2773 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2774 * After that upload the pbuffer texture data. */
2775 pglBindTexture(object->texture_target, prev_binded_texture);
2776 pglCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2778 /* Switch back to the original drawable and upload the pbuffer-texture */
2779 pglXMakeCurrent(object->display, prev_drawable, prev_context);
2780 pglXDestroyContext(gdi_display, tmp_context);
2781 wine_tsx11_unlock();
2782 return GL_TRUE;
2785 return ret;
2789 * X11DRV_wglReleaseTexImageARB
2791 * WGL_ARB_render_texture: wglReleaseTexImageARB
2793 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2795 Wine_GLPBuffer* object = hPbuffer;
2796 GLboolean ret = GL_FALSE;
2798 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2799 if (NULL == object) {
2800 SetLastError(ERROR_INVALID_HANDLE);
2801 return GL_FALSE;
2803 if (!object->use_render_texture) {
2804 SetLastError(ERROR_INVALID_HANDLE);
2805 return GL_FALSE;
2807 if (1 == use_render_texture_emulation) {
2808 return GL_TRUE;
2810 return ret;
2814 * X11DRV_wglGetExtensionsStringEXT
2816 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2818 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
2819 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2820 return WineGLInfo.wglExtensions;
2824 * X11DRV_wglGetSwapIntervalEXT
2826 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2828 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
2829 /* GLX_SGI_swap_control doesn't have any provisions for getting the swap
2830 * interval, so the swap interval has to be tracked. */
2831 TRACE("()\n");
2832 return swap_interval;
2836 * X11DRV_wglSwapIntervalEXT
2838 * WGL_EXT_swap_control: wglSwapIntervalEXT
2840 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
2841 BOOL ret = TRUE;
2843 TRACE("(%d)\n", interval);
2845 if (interval < 0)
2847 SetLastError(ERROR_INVALID_DATA);
2848 return FALSE;
2850 else if (!has_swap_control && interval == 0)
2852 /* wglSwapIntervalEXT considers an interval value of zero to mean that
2853 * vsync should be disabled, but glXSwapIntervalSGI considers such a
2854 * value to be an error. Just silently ignore the request for now. */
2855 WARN("Request to disable vertical sync is not handled\n");
2856 swap_interval = 0;
2858 else
2860 if (pglXSwapIntervalSGI)
2862 wine_tsx11_lock();
2863 ret = !pglXSwapIntervalSGI(interval);
2864 wine_tsx11_unlock();
2866 else
2867 WARN("GLX_SGI_swap_control extension is not available\n");
2869 if (ret)
2870 swap_interval = interval;
2871 else
2872 SetLastError(ERROR_DC_NOT_FOUND);
2875 return ret;
2879 * X11DRV_wglAllocateMemoryNV
2881 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
2883 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
2884 void *ret = NULL;
2885 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
2887 if (pglXAllocateMemoryNV)
2889 wine_tsx11_lock();
2890 ret = pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
2891 wine_tsx11_unlock();
2893 return ret;
2897 * X11DRV_wglFreeMemoryNV
2899 * WGL_NV_vertex_array_range: wglFreeMemoryNV
2901 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
2902 TRACE("(%p)\n", pointer);
2903 if (pglXFreeMemoryNV == NULL)
2904 return;
2906 wine_tsx11_lock();
2907 pglXFreeMemoryNV(pointer);
2908 wine_tsx11_unlock();
2912 * X11DRV_wglSetPixelFormatWINE
2914 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
2915 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
2917 static BOOL WINAPI X11DRV_wglSetPixelFormatWINE(HDC hdc, int format)
2919 WineGLPixelFormat *fmt;
2920 int value;
2921 HWND hwnd;
2923 TRACE("(%p,%d)\n", hdc, format);
2925 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, format, FALSE /* Offscreen */, &value);
2926 if (!fmt)
2928 ERR( "Invalid format %d\n", format );
2929 return FALSE;
2932 hwnd = WindowFromDC( hdc );
2933 if (!hwnd || hwnd == GetDesktopWindow())
2935 ERR( "not a valid window DC %p\n", hdc );
2936 return FALSE;
2939 wine_tsx11_lock();
2940 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
2941 wine_tsx11_unlock();
2943 if (!(value & GLX_WINDOW_BIT))
2945 WARN( "Pixel format %d is not compatible for window rendering\n", format );
2946 return FALSE;
2949 return SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, fmt->fmt_id, 0);
2950 /* DC pixel format will be set by the DCE update */
2954 * glxRequireVersion (internal)
2956 * Check if the supported GLX version matches requiredVersion.
2958 static BOOL glxRequireVersion(int requiredVersion)
2960 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
2961 if(requiredVersion <= WineGLInfo.glxVersion[1])
2962 return TRUE;
2964 return FALSE;
2967 static BOOL glxRequireExtension(const char *requiredExtension)
2969 if (strstr(WineGLInfo.glxExtensions, requiredExtension) == NULL) {
2970 return FALSE;
2973 return TRUE;
2976 static void register_extension_string(const char *ext)
2978 if (WineGLInfo.wglExtensions[0])
2979 strcat(WineGLInfo.wglExtensions, " ");
2980 strcat(WineGLInfo.wglExtensions, ext);
2982 TRACE("'%s'\n", ext);
2985 static BOOL register_extension(const WineGLExtension * ext)
2987 int i;
2989 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
2990 WineGLExtensionList[WineGLExtensionListSize++] = ext;
2992 register_extension_string(ext->extName);
2994 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
2995 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
2997 return TRUE;
3000 static const WineGLExtension WGL_internal_functions =
3004 { "wglFinish", X11DRV_wglFinish },
3005 { "wglFlush", X11DRV_wglFlush },
3006 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
3011 static const WineGLExtension WGL_ARB_create_context =
3013 "WGL_ARB_create_context",
3015 { "wglCreateContextAttribsARB", (void *)1 /* called through the glxdrv_wgl_funcs driver */ },
3019 static const WineGLExtension WGL_ARB_extensions_string =
3021 "WGL_ARB_extensions_string",
3023 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
3027 static const WineGLExtension WGL_ARB_make_current_read =
3029 "WGL_ARB_make_current_read",
3031 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
3032 { "wglMakeContextCurrentARB", (void *)1 /* called through the glxdrv_wgl_funcs driver */ },
3036 static const WineGLExtension WGL_ARB_multisample =
3038 "WGL_ARB_multisample",
3041 static const WineGLExtension WGL_ARB_pbuffer =
3043 "WGL_ARB_pbuffer",
3045 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
3046 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
3047 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
3048 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
3049 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
3050 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
3054 static const WineGLExtension WGL_ARB_pixel_format =
3056 "WGL_ARB_pixel_format",
3058 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
3059 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
3060 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
3064 static const WineGLExtension WGL_ARB_render_texture =
3066 "WGL_ARB_render_texture",
3068 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
3069 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
3073 static const WineGLExtension WGL_EXT_extensions_string =
3075 "WGL_EXT_extensions_string",
3077 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
3081 static const WineGLExtension WGL_EXT_swap_control =
3083 "WGL_EXT_swap_control",
3085 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
3086 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3090 static const WineGLExtension WGL_NV_vertex_array_range =
3092 "WGL_NV_vertex_array_range",
3094 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3095 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3099 static const WineGLExtension WGL_WINE_pixel_format_passthrough =
3101 "WGL_WINE_pixel_format_passthrough",
3103 { "wglSetPixelFormatWINE", X11DRV_wglSetPixelFormatWINE },
3108 * X11DRV_WineGL_LoadExtensions
3110 static void X11DRV_WineGL_LoadExtensions(void)
3112 WineGLInfo.wglExtensions[0] = 0;
3114 /* Load Wine internal functions */
3115 register_extension(&WGL_internal_functions);
3117 /* ARB Extensions */
3119 if(glxRequireExtension("GLX_ARB_create_context"))
3121 register_extension(&WGL_ARB_create_context);
3123 if(glxRequireExtension("GLX_ARB_create_context_profile"))
3124 register_extension_string("WGL_ARB_create_context_profile");
3127 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3129 register_extension_string("WGL_ARB_pixel_format_float");
3130 register_extension_string("WGL_ATI_pixel_format_float");
3133 register_extension(&WGL_ARB_extensions_string);
3135 if (glxRequireVersion(3))
3136 register_extension(&WGL_ARB_make_current_read);
3138 if (glxRequireExtension("GLX_ARB_multisample"))
3139 register_extension(&WGL_ARB_multisample);
3141 /* In general pbuffer functionality requires support in the X-server. The functionality is
3142 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3144 if ( glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") )
3145 register_extension(&WGL_ARB_pbuffer);
3147 register_extension(&WGL_ARB_pixel_format);
3149 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3150 if (glxRequireExtension("GLX_ARB_render_texture") ||
3151 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3153 register_extension(&WGL_ARB_render_texture);
3155 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3156 if(glxRequireExtension("GLX_NV_float_buffer"))
3157 register_extension_string("WGL_NV_float_buffer");
3159 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3160 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3161 register_extension_string("WGL_NV_texture_rectangle");
3164 /* EXT Extensions */
3166 register_extension(&WGL_EXT_extensions_string);
3168 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3169 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3170 register_extension(&WGL_EXT_swap_control);
3172 if(glxRequireExtension("GLX_EXT_framebuffer_sRGB"))
3173 register_extension_string("WGL_EXT_framebuffer_sRGB");
3175 if(glxRequireExtension("GLX_EXT_fbconfig_packed_float"))
3176 register_extension_string("WGL_EXT_pixel_format_packed_float");
3178 if (glxRequireExtension("GLX_EXT_swap_control"))
3179 has_swap_control = TRUE;
3181 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3182 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3183 register_extension(&WGL_NV_vertex_array_range);
3185 /* WINE-specific WGL Extensions */
3187 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
3188 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
3190 register_extension(&WGL_WINE_pixel_format_passthrough);
3194 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3196 wine_tsx11_lock();
3197 pglXDestroyGLXPixmap(display, glxpixmap);
3198 wine_tsx11_unlock();
3199 return TRUE;
3203 * glxdrv_SwapBuffers
3205 * Swap the buffers of this DC
3207 static BOOL glxdrv_SwapBuffers(PHYSDEV dev)
3209 struct glx_physdev *physdev = get_glxdrv_dev( dev );
3210 struct wgl_context *ctx = NtCurrentTeb()->glContext;
3212 TRACE("(%p)\n", dev->hdc);
3214 if (!ctx)
3216 WARN("Using a NULL context, skipping\n");
3217 SetLastError(ERROR_INVALID_HANDLE);
3218 return FALSE;
3221 if (!physdev->drawable)
3223 WARN("Using an invalid drawable, skipping\n");
3224 SetLastError(ERROR_INVALID_HANDLE);
3225 return FALSE;
3228 wine_tsx11_lock();
3229 sync_context(ctx);
3230 switch (physdev->type)
3232 case DC_GL_PIXMAP_WIN:
3233 if(pglXCopySubBufferMESA) {
3234 int w = physdev->x11dev->dc_rect.right - physdev->x11dev->dc_rect.left;
3235 int h = physdev->x11dev->dc_rect.bottom - physdev->x11dev->dc_rect.top;
3237 /* (glX)SwapBuffers has an implicit glFlush effect, however
3238 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3239 * copying */
3240 pglFlush();
3241 if(w > 0 && h > 0)
3242 pglXCopySubBufferMESA(gdi_display, physdev->drawable, 0, 0, w, h);
3243 break;
3245 /* fall through */
3246 default:
3247 pglXSwapBuffers(gdi_display, physdev->drawable);
3248 break;
3251 flush_gl_drawable( physdev );
3252 wine_tsx11_unlock();
3254 /* FPS support */
3255 if (TRACE_ON(fps))
3257 static long prev_time, start_time;
3258 static unsigned long frames, frames_total;
3260 DWORD time = GetTickCount();
3261 frames++;
3262 frames_total++;
3263 /* every 1.5 seconds */
3264 if (time - prev_time > 1500) {
3265 TRACE_(fps)("@ approx %.2ffps, total %.2ffps\n",
3266 1000.0*frames/(time - prev_time), 1000.0*frames_total/(time - start_time));
3267 prev_time = time;
3268 frames = 0;
3269 if(start_time == 0) start_time = time;
3273 return TRUE;
3276 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3278 WineGLPixelFormat *fmt;
3279 XVisualInfo *ret;
3281 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id, 0 /* no flags */);
3282 if(fmt == NULL)
3283 return NULL;
3285 wine_tsx11_lock();
3286 ret = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
3287 wine_tsx11_unlock();
3288 return ret;
3291 static BOOL create_glx_dc( PHYSDEV *pdev )
3293 /* assume that only the main x11 device implements GetDeviceCaps */
3294 X11DRV_PDEVICE *x11dev = get_x11drv_dev( GET_NEXT_PHYSDEV( *pdev, pGetDeviceCaps ));
3295 struct glx_physdev *physdev = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*physdev) );
3297 if (!physdev) return FALSE;
3298 physdev->x11dev = x11dev;
3299 push_dc_driver( pdev, &physdev->dev, &glxdrv_funcs );
3300 return TRUE;
3303 /**********************************************************************
3304 * glxdrv_CreateDC
3306 static BOOL glxdrv_CreateDC( PHYSDEV *pdev, LPCWSTR driver, LPCWSTR device,
3307 LPCWSTR output, const DEVMODEW* initData )
3309 return create_glx_dc( pdev );
3312 /**********************************************************************
3313 * glxdrv_CreateCompatibleDC
3315 static BOOL glxdrv_CreateCompatibleDC( PHYSDEV orig, PHYSDEV *pdev )
3317 if (orig) /* chain to next driver first */
3319 orig = GET_NEXT_PHYSDEV( orig, pCreateCompatibleDC );
3320 if (!orig->funcs->pCreateCompatibleDC( orig, pdev )) return FALSE;
3322 /* otherwise we have been called by x11drv */
3323 return create_glx_dc( pdev );
3326 /**********************************************************************
3327 * glxdrv_DeleteDC
3329 static BOOL glxdrv_DeleteDC( PHYSDEV dev )
3331 struct glx_physdev *physdev = get_glxdrv_dev( dev );
3332 HeapFree( GetProcessHeap(), 0, physdev );
3333 return TRUE;
3336 /**********************************************************************
3337 * glxdrv_ExtEscape
3339 static INT glxdrv_ExtEscape( PHYSDEV dev, INT escape, INT in_count, LPCVOID in_data,
3340 INT out_count, LPVOID out_data )
3342 struct glx_physdev *physdev = get_glxdrv_dev( dev );
3344 dev = GET_NEXT_PHYSDEV( dev, pExtEscape );
3346 if (escape == X11DRV_ESCAPE && in_data && in_count >= sizeof(enum x11drv_escape_codes))
3348 switch (*(const enum x11drv_escape_codes *)in_data)
3350 case X11DRV_SET_DRAWABLE:
3351 if (in_count >= sizeof(struct x11drv_escape_set_drawable))
3353 const struct x11drv_escape_set_drawable *data = in_data;
3354 physdev->pixel_format = pixelformat_from_fbconfig_id( data->fbconfig_id );
3355 physdev->type = data->gl_type;
3356 physdev->drawable = data->gl_drawable;
3357 physdev->pixmap = data->pixmap;
3358 TRACE( "SET_DRAWABLE hdc %p drawable %lx pf %u type %u\n",
3359 dev->hdc, physdev->drawable, physdev->pixel_format, physdev->type );
3361 break;
3362 case X11DRV_GET_DRAWABLE:
3363 if (out_count >= sizeof(struct x11drv_escape_get_drawable))
3365 struct x11drv_escape_get_drawable *data = out_data;
3366 data->pixel_format = physdev->pixel_format;
3367 data->gl_type = physdev->type;
3368 data->gl_drawable = physdev->drawable;
3369 data->pixmap = physdev->pixmap;
3371 break;
3372 case X11DRV_FLUSH_GL_DRAWABLE:
3373 flush_gl_drawable( physdev );
3374 return TRUE;
3375 default:
3376 break;
3379 return dev->funcs->pExtEscape( dev, escape, in_count, in_data, out_count, out_data );
3382 /**********************************************************************
3383 * glxdrv_wine_get_wgl_driver
3385 static const struct wgl_funcs * glxdrv_wine_get_wgl_driver( PHYSDEV dev, UINT version )
3387 if (version != WINE_GDI_DRIVER_VERSION)
3389 ERR( "version mismatch, opengl32 wants %u but driver has %u\n", version, WINE_GDI_DRIVER_VERSION );
3390 return NULL;
3393 if (has_opengl()) return &glxdrv_wgl_funcs;
3395 dev = GET_NEXT_PHYSDEV( dev, wine_get_wgl_driver );
3396 return dev->funcs->wine_get_wgl_driver( dev, version );
3399 static const struct gdi_dc_funcs glxdrv_funcs =
3401 NULL, /* pAbortDoc */
3402 NULL, /* pAbortPath */
3403 NULL, /* pAlphaBlend */
3404 NULL, /* pAngleArc */
3405 NULL, /* pArc */
3406 NULL, /* pArcTo */
3407 NULL, /* pBeginPath */
3408 NULL, /* pBlendImage */
3409 NULL, /* pChord */
3410 NULL, /* pCloseFigure */
3411 glxdrv_CreateCompatibleDC, /* pCreateCompatibleDC */
3412 glxdrv_CreateDC, /* pCreateDC */
3413 glxdrv_DeleteDC, /* pDeleteDC */
3414 NULL, /* pDeleteObject */
3415 glxdrv_DescribePixelFormat, /* pDescribePixelFormat */
3416 NULL, /* pDeviceCapabilities */
3417 NULL, /* pEllipse */
3418 NULL, /* pEndDoc */
3419 NULL, /* pEndPage */
3420 NULL, /* pEndPath */
3421 NULL, /* pEnumFonts */
3422 NULL, /* pEnumICMProfiles */
3423 NULL, /* pExcludeClipRect */
3424 NULL, /* pExtDeviceMode */
3425 glxdrv_ExtEscape, /* pExtEscape */
3426 NULL, /* pExtFloodFill */
3427 NULL, /* pExtSelectClipRgn */
3428 NULL, /* pExtTextOut */
3429 NULL, /* pFillPath */
3430 NULL, /* pFillRgn */
3431 NULL, /* pFlattenPath */
3432 NULL, /* pFontIsLinked */
3433 NULL, /* pFrameRgn */
3434 NULL, /* pGdiComment */
3435 NULL, /* pGdiRealizationInfo */
3436 NULL, /* pGetBoundsRect */
3437 NULL, /* pGetCharABCWidths */
3438 NULL, /* pGetCharABCWidthsI */
3439 NULL, /* pGetCharWidth */
3440 NULL, /* pGetDeviceCaps */
3441 NULL, /* pGetDeviceGammaRamp */
3442 NULL, /* pGetFontData */
3443 NULL, /* pGetFontUnicodeRanges */
3444 NULL, /* pGetGlyphIndices */
3445 NULL, /* pGetGlyphOutline */
3446 NULL, /* pGetICMProfile */
3447 NULL, /* pGetImage */
3448 NULL, /* pGetKerningPairs */
3449 NULL, /* pGetNearestColor */
3450 NULL, /* pGetOutlineTextMetrics */
3451 NULL, /* pGetPixel */
3452 NULL, /* pGetSystemPaletteEntries */
3453 NULL, /* pGetTextCharsetInfo */
3454 NULL, /* pGetTextExtentExPoint */
3455 NULL, /* pGetTextExtentExPointI */
3456 NULL, /* pGetTextFace */
3457 NULL, /* pGetTextMetrics */
3458 NULL, /* pGradientFill */
3459 NULL, /* pIntersectClipRect */
3460 NULL, /* pInvertRgn */
3461 NULL, /* pLineTo */
3462 NULL, /* pModifyWorldTransform */
3463 NULL, /* pMoveTo */
3464 NULL, /* pOffsetClipRgn */
3465 NULL, /* pOffsetViewportOrg */
3466 NULL, /* pOffsetWindowOrg */
3467 NULL, /* pPaintRgn */
3468 NULL, /* pPatBlt */
3469 NULL, /* pPie */
3470 NULL, /* pPolyBezier */
3471 NULL, /* pPolyBezierTo */
3472 NULL, /* pPolyDraw */
3473 NULL, /* pPolyPolygon */
3474 NULL, /* pPolyPolyline */
3475 NULL, /* pPolygon */
3476 NULL, /* pPolyline */
3477 NULL, /* pPolylineTo */
3478 NULL, /* pPutImage */
3479 NULL, /* pRealizeDefaultPalette */
3480 NULL, /* pRealizePalette */
3481 NULL, /* pRectangle */
3482 NULL, /* pResetDC */
3483 NULL, /* pRestoreDC */
3484 NULL, /* pRoundRect */
3485 NULL, /* pSaveDC */
3486 NULL, /* pScaleViewportExt */
3487 NULL, /* pScaleWindowExt */
3488 NULL, /* pSelectBitmap */
3489 NULL, /* pSelectBrush */
3490 NULL, /* pSelectClipPath */
3491 NULL, /* pSelectFont */
3492 NULL, /* pSelectPalette */
3493 NULL, /* pSelectPen */
3494 NULL, /* pSetArcDirection */
3495 NULL, /* pSetBkColor */
3496 NULL, /* pSetBkMode */
3497 NULL, /* pSetBoundsRect */
3498 NULL, /* pSetDCBrushColor */
3499 NULL, /* pSetDCPenColor */
3500 NULL, /* pSetDIBitsToDevice */
3501 NULL, /* pSetDeviceClipping */
3502 NULL, /* pSetDeviceGammaRamp */
3503 NULL, /* pSetLayout */
3504 NULL, /* pSetMapMode */
3505 NULL, /* pSetMapperFlags */
3506 NULL, /* pSetPixel */
3507 glxdrv_SetPixelFormat, /* pSetPixelFormat */
3508 NULL, /* pSetPolyFillMode */
3509 NULL, /* pSetROP2 */
3510 NULL, /* pSetRelAbs */
3511 NULL, /* pSetStretchBltMode */
3512 NULL, /* pSetTextAlign */
3513 NULL, /* pSetTextCharacterExtra */
3514 NULL, /* pSetTextColor */
3515 NULL, /* pSetTextJustification */
3516 NULL, /* pSetViewportExt */
3517 NULL, /* pSetViewportOrg */
3518 NULL, /* pSetWindowExt */
3519 NULL, /* pSetWindowOrg */
3520 NULL, /* pSetWorldTransform */
3521 NULL, /* pStartDoc */
3522 NULL, /* pStartPage */
3523 NULL, /* pStretchBlt */
3524 NULL, /* pStretchDIBits */
3525 NULL, /* pStrokeAndFillPath */
3526 NULL, /* pStrokePath */
3527 glxdrv_SwapBuffers, /* pSwapBuffers */
3528 NULL, /* pUnrealizePalette */
3529 NULL, /* pWidenPath */
3530 glxdrv_wine_get_wgl_driver, /* wine_get_wgl_driver */
3531 GDI_PRIORITY_GRAPHICS_DRV + 20 /* priority */
3534 static const struct wgl_funcs glxdrv_wgl_funcs =
3536 glxdrv_GetPixelFormat, /* p_GetPixelFormat */
3537 glxdrv_wglCopyContext, /* p_wglCopyContext */
3538 glxdrv_wglCreateContext, /* p_wglCreateContext */
3539 glxdrv_wglCreateContextAttribsARB, /* p_wglCreateContextAttribsARB */
3540 glxdrv_wglDeleteContext, /* p_wglDeleteContext */
3541 glxdrv_wglGetCurrentDC, /* p_wglGetCurrentDC */
3542 glxdrv_wglGetProcAddress, /* p_wglGetProcAddress */
3543 glxdrv_wglMakeContextCurrentARB, /* p_wglMakeContextCurrentARB */
3544 glxdrv_wglMakeCurrent, /* p_wglMakeCurrent */
3545 glxdrv_wglShareLists, /* p_wglShareLists */
3548 const struct gdi_dc_funcs *get_glx_driver(void)
3550 return &glxdrv_funcs;
3553 #else /* no OpenGL includes */
3555 const struct gdi_dc_funcs *get_glx_driver(void)
3557 return NULL;
3560 void mark_drawable_dirty(Drawable old, Drawable new)
3564 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
3566 return 0;
3570 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3572 return FALSE;
3575 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3577 return NULL;
3580 #endif /* defined(SONAME_LIBGL) */