4 * Copyright 1993, 1994 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "wine/winbase16.h"
27 #include "wine/debug.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(gdi
);
31 static const char HatchBrushes
[][8] =
33 { 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00 }, /* HS_HORIZONTAL */
34 { 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08 }, /* HS_VERTICAL */
35 { 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80 }, /* HS_FDIAGONAL */
36 { 0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01 }, /* HS_BDIAGONAL */
37 { 0x08, 0x08, 0x08, 0xff, 0x08, 0x08, 0x08, 0x08 }, /* HS_CROSS */
38 { 0x81, 0x42, 0x24, 0x18, 0x18, 0x24, 0x42, 0x81 }, /* HS_DIAGCROSS */
41 /* Levels of each primary for dithering */
42 #define PRIMARY_LEVELS 3
43 #define TOTAL_LEVELS (PRIMARY_LEVELS*PRIMARY_LEVELS*PRIMARY_LEVELS)
45 /* Dithering matrix size */
47 #define MATRIX_SIZE_2 (MATRIX_SIZE*MATRIX_SIZE)
49 /* Total number of possible levels for a dithered primary color */
50 #define DITHER_LEVELS (MATRIX_SIZE_2 * (PRIMARY_LEVELS-1) + 1)
52 /* Dithering matrix */
53 static const int dither_matrix
[MATRIX_SIZE_2
] =
55 0, 32, 8, 40, 2, 34, 10, 42,
56 48, 16, 56, 24, 50, 18, 58, 26,
57 12, 44, 4, 36, 14, 46, 6, 38,
58 60, 28, 52, 20, 62, 30, 54, 22,
59 3, 35, 11, 43, 1, 33, 9, 41,
60 51, 19, 59, 27, 49, 17, 57, 25,
61 15, 47, 7, 39, 13, 45, 5, 37,
62 63, 31, 55, 23, 61, 29, 53, 21
65 /* Mapping between (R,G,B) triples and EGA colors */
66 static const int EGAmapping
[TOTAL_LEVELS
] =
68 0, /* 000000 -> 000000 */
69 4, /* 00007f -> 000080 */
70 12, /* 0000ff -> 0000ff */
71 2, /* 007f00 -> 008000 */
72 6, /* 007f7f -> 008080 */
73 6, /* 007fff -> 008080 */
74 10, /* 00ff00 -> 00ff00 */
75 6, /* 00ff7f -> 008080 */
76 14, /* 00ffff -> 00ffff */
77 1, /* 7f0000 -> 800000 */
78 5, /* 7f007f -> 800080 */
79 5, /* 7f00ff -> 800080 */
80 3, /* 7f7f00 -> 808000 */
81 8, /* 7f7f7f -> 808080 */
82 7, /* 7f7fff -> c0c0c0 */
83 3, /* 7fff00 -> 808000 */
84 7, /* 7fff7f -> c0c0c0 */
85 7, /* 7fffff -> c0c0c0 */
86 9, /* ff0000 -> ff0000 */
87 5, /* ff007f -> 800080 */
88 13, /* ff00ff -> ff00ff */
89 3, /* ff7f00 -> 808000 */
90 7, /* ff7f7f -> c0c0c0 */
91 7, /* ff7fff -> c0c0c0 */
92 11, /* ffff00 -> ffff00 */
93 7, /* ffff7f -> c0c0c0 */
94 15 /* ffffff -> ffffff */
97 #define PIXEL_VALUE(r,g,b) \
98 X11DRV_PALETTE_mapEGAPixel[EGAmapping[((r)*PRIMARY_LEVELS+(g))*PRIMARY_LEVELS+(b)]]
100 static const COLORREF BLACK
= RGB(0, 0, 0);
101 static const COLORREF WHITE
= RGB(0xff, 0xff, 0xff);
103 /***********************************************************************
106 static Pixmap
BRUSH_DitherColor( COLORREF color
, int depth
)
108 /* X image for building dithered pixmap */
109 static XImage
*ditherImage
= NULL
;
110 static COLORREF prevColor
= 0xffffffff;
118 ditherImage
= XCreateImage( gdi_display
, visual
, depth
, ZPixmap
, 0,
119 NULL
, MATRIX_SIZE
, MATRIX_SIZE
, 32, 0 );
123 ERR("Could not create dither image\n");
126 ditherImage
->data
= HeapAlloc( GetProcessHeap(), 0,
127 ditherImage
->height
* ditherImage
->bytes_per_line
);
130 if (color
!= prevColor
)
132 int r
= GetRValue( color
) * DITHER_LEVELS
;
133 int g
= GetGValue( color
) * DITHER_LEVELS
;
134 int b
= GetBValue( color
) * DITHER_LEVELS
;
135 const int *pmatrix
= dither_matrix
;
137 for (y
= 0; y
< MATRIX_SIZE
; y
++)
139 for (x
= 0; x
< MATRIX_SIZE
; x
++)
141 int d
= *pmatrix
++ * 256;
142 int dr
= ((r
+ d
) / MATRIX_SIZE_2
) / 256;
143 int dg
= ((g
+ d
) / MATRIX_SIZE_2
) / 256;
144 int db
= ((b
+ d
) / MATRIX_SIZE_2
) / 256;
145 XPutPixel( ditherImage
, x
, y
, PIXEL_VALUE(dr
,dg
,db
) );
151 pixmap
= XCreatePixmap( gdi_display
, root_window
, MATRIX_SIZE
, MATRIX_SIZE
, depth
);
152 gc
= XCreateGC( gdi_display
, pixmap
, 0, NULL
);
153 XPutImage( gdi_display
, pixmap
, gc
, ditherImage
, 0, 0, 0, 0, MATRIX_SIZE
, MATRIX_SIZE
);
154 XFreeGC( gdi_display
, gc
);
161 /***********************************************************************
164 static Pixmap
BRUSH_DitherMono( COLORREF color
)
166 /* This makes the spray work in Win 3.11 pbrush.exe */
167 /* FIXME. Extend this basic selection of dither patterns */
168 static const char gray_dither
[][2] = {{ 0x1, 0x0 }, /* DKGRAY */
169 { 0x2, 0x1 }, /* GRAY */
170 { 0x1, 0x3 }, /* LTGRAY */
172 int gray
= (30 * GetRValue(color
) + 59 * GetGValue(color
) + 11 * GetBValue(color
)) / 100;
173 int idx
= gray
* (sizeof gray_dither
/sizeof gray_dither
[0] + 1)/256 - 1;
176 TRACE("color=%06x -> gray=%x\n", color
, gray
);
179 pixmap
= XCreateBitmapFromData( gdi_display
, root_window
,
186 /***********************************************************************
187 * BRUSH_SelectSolidBrush
189 static void BRUSH_SelectSolidBrush( X11DRV_PDEVICE
*physDev
, COLORREF color
)
191 COLORREF colorRGB
= X11DRV_PALETTE_GetColor( physDev
, color
);
192 if ((physDev
->depth
> 1) && (screen_depth
<= 8) && !X11DRV_IsSolidColor( color
))
195 physDev
->brush
.pixmap
= BRUSH_DitherColor( colorRGB
, physDev
->depth
);
196 physDev
->brush
.fillStyle
= FillTiled
;
197 physDev
->brush
.pixel
= 0;
199 else if (physDev
->depth
== 1 && colorRGB
!= WHITE
&& colorRGB
!= BLACK
)
201 physDev
->brush
.pixel
= 0;
202 physDev
->brush
.pixmap
= BRUSH_DitherMono( colorRGB
);
203 physDev
->brush
.fillStyle
= FillTiled
;
208 physDev
->brush
.pixel
= X11DRV_PALETTE_ToPhysical( physDev
, color
);
209 physDev
->brush
.fillStyle
= FillSolid
;
214 static BOOL
select_pattern_brush( X11DRV_PDEVICE
*physdev
, const struct brush_pattern
*pattern
)
218 const BITMAPINFO
*info
= pattern
->info
;
220 memset( &vis
, 0, sizeof(vis
) );
222 vis
.visualid
= visual
->visualid
;
224 if (physdev
->depth
> 1 && info
->bmiHeader
.biBitCount
> 1)
226 vis
.depth
= screen_depth
;
227 vis
.red_mask
= visual
->red_mask
;
228 vis
.green_mask
= visual
->green_mask
;
229 vis
.blue_mask
= visual
->blue_mask
;
233 pixmap
= create_pixmap_from_image( physdev
->dev
.hdc
, &vis
, info
, &pattern
->bits
, pattern
->usage
);
234 if (!pixmap
) return FALSE
;
237 if (physdev
->brush
.pixmap
) XFreePixmap( gdi_display
, physdev
->brush
.pixmap
);
238 physdev
->brush
.pixmap
= pixmap
;
242 physdev
->brush
.fillStyle
= FillOpaqueStippled
;
243 physdev
->brush
.pixel
= -1; /* Special case (see DC_SetupGCForBrush) */
247 physdev
->brush
.fillStyle
= FillTiled
;
248 physdev
->brush
.pixel
= 0; /* Ignored */
254 /***********************************************************************
255 * SelectBrush (X11DRV.@)
257 HBRUSH
X11DRV_SelectBrush( PHYSDEV dev
, HBRUSH hbrush
, const struct brush_pattern
*pattern
)
259 X11DRV_PDEVICE
*physDev
= get_x11drv_dev( dev
);
262 if (pattern
) /* pattern brush */
264 if (!select_pattern_brush( physDev
, pattern
)) return 0;
265 TRACE("BS_PATTERN\n");
266 physDev
->brush
.style
= BS_PATTERN
;
270 if (!GetObjectA( hbrush
, sizeof(logbrush
), &logbrush
)) return 0;
272 TRACE("hdc=%p hbrush=%p\n", dev
->hdc
, hbrush
);
274 if (physDev
->brush
.pixmap
)
277 XFreePixmap( gdi_display
, physDev
->brush
.pixmap
);
279 physDev
->brush
.pixmap
= 0;
281 physDev
->brush
.style
= logbrush
.lbStyle
;
282 if (hbrush
== GetStockObject( DC_BRUSH
))
283 logbrush
.lbColor
= GetDCBrushColor( dev
->hdc
);
285 switch(logbrush
.lbStyle
)
292 TRACE("BS_SOLID\n" );
293 BRUSH_SelectSolidBrush( physDev
, logbrush
.lbColor
);
297 TRACE("BS_HATCHED\n" );
298 physDev
->brush
.pixel
= X11DRV_PALETTE_ToPhysical( physDev
, logbrush
.lbColor
);
300 physDev
->brush
.pixmap
= XCreateBitmapFromData( gdi_display
, root_window
,
301 HatchBrushes
[logbrush
.lbHatch
], 8, 8 );
303 physDev
->brush
.fillStyle
= FillStippled
;
310 /***********************************************************************
311 * SetDCBrushColor (X11DRV.@)
313 COLORREF
X11DRV_SetDCBrushColor( PHYSDEV dev
, COLORREF crColor
)
315 X11DRV_PDEVICE
*physDev
= get_x11drv_dev( dev
);
317 if (GetCurrentObject(dev
->hdc
, OBJ_BRUSH
) == GetStockObject( DC_BRUSH
))
318 BRUSH_SelectSolidBrush( physDev
, crColor
);