ole2nls.c is a 16bit only.
[wine/multimedia.git] / server / queue.c
bloba6320b79bfeb03366ba9fd08dd393d134f5e08ab
1 /*
2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <stdio.h>
26 #include <stdlib.h>
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
32 #include "handle.h"
33 #include "thread.h"
34 #include "process.h"
35 #include "request.h"
36 #include "user.h"
38 enum message_kind { SEND_MESSAGE, POST_MESSAGE, COOKED_HW_MESSAGE, RAW_HW_MESSAGE };
39 #define NB_MSG_KINDS (RAW_HW_MESSAGE+1)
42 struct message_result
44 struct message_result *send_next; /* next in sender list */
45 struct message_result *recv_next; /* next in receiver list */
46 struct msg_queue *sender; /* sender queue */
47 struct msg_queue *receiver; /* receiver queue */
48 int replied; /* has it been replied to? */
49 unsigned int result; /* reply result */
50 unsigned int error; /* error code to pass back to sender */
51 void *data; /* message reply data */
52 unsigned int data_size; /* size of message reply data */
53 struct timeout_user *timeout; /* result timeout */
56 struct message
58 struct message *next; /* next message in list */
59 struct message *prev; /* prev message in list */
60 enum message_type type; /* message type */
61 user_handle_t win; /* window handle */
62 unsigned int msg; /* message code */
63 unsigned int wparam; /* parameters */
64 unsigned int lparam; /* parameters */
65 int x; /* x position */
66 int y; /* y position */
67 unsigned int time; /* message time */
68 unsigned int info; /* extra info */
69 void *data; /* message data for sent messages */
70 unsigned int data_size; /* size of message data */
71 struct message_result *result; /* result in sender queue */
74 struct message_list
76 struct message *first; /* head of list */
77 struct message *last; /* tail of list */
80 struct timer
82 struct timer *next; /* next timer in list */
83 struct timer *prev; /* prev timer in list */
84 struct timeval when; /* next expiration */
85 unsigned int rate; /* timer rate in ms */
86 user_handle_t win; /* window handle */
87 unsigned int msg; /* message to post */
88 unsigned int id; /* timer id */
89 unsigned int lparam; /* lparam for message */
92 struct thread_input
94 struct object obj; /* object header */
95 user_handle_t focus; /* focus window */
96 user_handle_t capture; /* capture window */
97 user_handle_t active; /* active window */
98 user_handle_t menu_owner; /* current menu owner window */
99 user_handle_t move_size; /* current moving/resizing window */
100 user_handle_t caret; /* caret window */
101 rectangle_t caret_rect; /* caret rectangle */
102 int caret_hide; /* caret hide count */
103 int caret_state; /* caret on/off state */
104 unsigned char keystate[256]; /* state of each key */
107 struct msg_queue
109 struct object obj; /* object header */
110 unsigned int wake_bits; /* wakeup bits */
111 unsigned int wake_mask; /* wakeup mask */
112 unsigned int changed_bits; /* changed wakeup bits */
113 unsigned int changed_mask; /* changed wakeup mask */
114 int paint_count; /* pending paint messages count */
115 struct message_list msg_list[NB_MSG_KINDS]; /* lists of messages */
116 struct message_result *send_result; /* stack of sent messages waiting for result */
117 struct message_result *recv_result; /* stack of received messages waiting for result */
118 struct message *last_msg; /* last msg returned to the app and not removed */
119 enum message_kind last_msg_kind; /* message kind of last_msg */
120 struct timer *first_timer; /* head of timer list */
121 struct timer *last_timer; /* tail of timer list */
122 struct timer *next_timer; /* next timer to expire */
123 struct timeout_user *timeout; /* timeout for next timer to expire */
124 struct thread_input *input; /* thread input descriptor */
127 static void msg_queue_dump( struct object *obj, int verbose );
128 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
129 static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
130 static int msg_queue_signaled( struct object *obj, struct thread *thread );
131 static int msg_queue_satisfied( struct object *obj, struct thread *thread );
132 static void msg_queue_destroy( struct object *obj );
133 static void thread_input_dump( struct object *obj, int verbose );
134 static void thread_input_destroy( struct object *obj );
135 static void timer_callback( void *private );
137 static const struct object_ops msg_queue_ops =
139 sizeof(struct msg_queue), /* size */
140 msg_queue_dump, /* dump */
141 msg_queue_add_queue, /* add_queue */
142 msg_queue_remove_queue, /* remove_queue */
143 msg_queue_signaled, /* signaled */
144 msg_queue_satisfied, /* satisfied */
145 NULL, /* get_poll_events */
146 NULL, /* poll_event */
147 no_get_fd, /* get_fd */
148 no_flush, /* flush */
149 no_get_file_info, /* get_file_info */
150 NULL, /* queue_async */
151 msg_queue_destroy /* destroy */
155 static const struct object_ops thread_input_ops =
157 sizeof(struct thread_input), /* size */
158 thread_input_dump, /* dump */
159 no_add_queue, /* add_queue */
160 NULL, /* remove_queue */
161 NULL, /* signaled */
162 NULL, /* satisfied */
163 NULL, /* get_poll_events */
164 NULL, /* poll_event */
165 no_get_fd, /* get_fd */
166 no_flush, /* flush */
167 no_get_file_info, /* get_file_info */
168 NULL, /* queue_async */
169 thread_input_destroy /* destroy */
173 /* set the caret window in a given thread input */
174 static void set_caret_window( struct thread_input *input, user_handle_t win )
176 input->caret = win;
177 input->caret_rect.left = 0;
178 input->caret_rect.top = 0;
179 input->caret_rect.right = 0;
180 input->caret_rect.bottom = 0;
181 input->caret_hide = 1;
182 input->caret_state = 0;
185 /* create a thread input object */
186 static struct thread_input *create_thread_input(void)
188 struct thread_input *input;
190 if ((input = alloc_object( &thread_input_ops, -1 )))
192 input->focus = 0;
193 input->capture = 0;
194 input->active = 0;
195 input->menu_owner = 0;
196 input->move_size = 0;
197 set_caret_window( input, 0 );
198 memset( input->keystate, 0, sizeof(input->keystate) );
200 return input;
203 /* pointer to input structure of foreground thread */
204 static struct thread_input *foreground_input;
206 /* create a message queue object */
207 static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_input *input )
209 struct msg_queue *queue;
210 int i;
212 if (!input && !(input = create_thread_input())) return NULL;
213 if ((queue = alloc_object( &msg_queue_ops, -1 )))
215 queue->wake_bits = 0;
216 queue->wake_mask = 0;
217 queue->changed_bits = 0;
218 queue->changed_mask = 0;
219 queue->paint_count = 0;
220 queue->send_result = NULL;
221 queue->recv_result = NULL;
222 queue->last_msg = NULL;
223 queue->first_timer = NULL;
224 queue->last_timer = NULL;
225 queue->next_timer = NULL;
226 queue->timeout = NULL;
227 queue->input = (struct thread_input *)grab_object( input );
228 for (i = 0; i < NB_MSG_KINDS; i++)
229 queue->msg_list[i].first = queue->msg_list[i].last = NULL;
231 thread->queue = queue;
232 if (!thread->process->queue)
233 thread->process->queue = (struct msg_queue *)grab_object( queue );
235 release_object( input );
236 return queue;
239 /* free the message queue of a thread at thread exit */
240 void free_msg_queue( struct thread *thread )
242 struct process *process = thread->process;
244 if (!thread->queue) return;
245 if (process->queue == thread->queue) /* is it the process main queue? */
247 release_object( process->queue );
248 process->queue = NULL;
249 if (process->idle_event)
251 set_event( process->idle_event );
252 release_object( process->idle_event );
253 process->idle_event = NULL;
256 release_object( thread->queue );
257 thread->queue = NULL;
260 /* check the queue status */
261 inline static int is_signaled( struct msg_queue *queue )
263 return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask));
266 /* set some queue bits */
267 inline static void set_queue_bits( struct msg_queue *queue, unsigned int bits )
269 queue->wake_bits |= bits;
270 queue->changed_bits |= bits;
271 if (is_signaled( queue )) wake_up( &queue->obj, 0 );
274 /* clear some queue bits */
275 inline static void clear_queue_bits( struct msg_queue *queue, unsigned int bits )
277 queue->wake_bits &= ~bits;
278 queue->changed_bits &= ~bits;
281 /* get the QS_* bit corresponding to a given hardware message */
282 inline static int get_hardware_msg_bit( struct message *msg )
284 if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
285 if (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST) return QS_KEY;
286 return QS_MOUSEBUTTON;
289 /* get the current thread queue, creating it if needed */
290 inline static struct msg_queue *get_current_queue(void)
292 struct msg_queue *queue = current->queue;
293 if (!queue) queue = create_msg_queue( current, NULL );
294 return queue;
297 /* append a message to the end of a list */
298 inline static void append_message( struct message_list *list, struct message *msg )
300 msg->next = NULL;
301 if ((msg->prev = list->last)) msg->prev->next = msg;
302 else list->first = msg;
303 list->last = msg;
306 /* unlink a message from a list it */
307 inline static void unlink_message( struct message_list *list, struct message *msg )
309 if (msg->next) msg->next->prev = msg->prev;
310 else list->last = msg->prev;
311 if (msg->prev) msg->prev->next = msg->next;
312 else list->first = msg->next;
315 /* try to merge a message with the last in the list; return 1 if successful */
316 static int merge_message( struct message_list *list, const struct message *msg )
318 struct message *prev = list->last;
320 if (!prev) return 0;
321 if (prev->result) return 0;
322 if (prev->win != msg->win) return 0;
323 if (prev->msg != msg->msg) return 0;
324 if (prev->type != msg->type) return 0;
325 /* now we can merge it */
326 prev->wparam = msg->wparam;
327 prev->lparam = msg->lparam;
328 prev->x = msg->x;
329 prev->y = msg->y;
330 prev->time = msg->time;
331 prev->info = msg->info;
332 return 1;
335 /* free a result structure */
336 static void free_result( struct message_result *result )
338 if (result->timeout) remove_timeout_user( result->timeout );
339 if (result->data) free( result->data );
340 free( result );
343 /* store the message result in the appropriate structure */
344 static void store_message_result( struct message_result *res, unsigned int result,
345 unsigned int error )
347 res->result = result;
348 res->error = error;
349 res->replied = 1;
350 if (res->timeout)
352 remove_timeout_user( res->timeout );
353 res->timeout = NULL;
355 /* wake sender queue if waiting on this result */
356 if (res->sender && res->sender->send_result == res)
357 set_queue_bits( res->sender, QS_SMRESULT );
360 /* free a message when deleting a queue or window */
361 static void free_message( struct message *msg )
363 struct message_result *result = msg->result;
364 if (result)
366 if (result->sender)
368 result->receiver = NULL;
369 store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ );
371 else free_result( result );
373 if (msg->data) free( msg->data );
374 free( msg );
377 /* remove (and free) a message from a message list */
378 static void remove_queue_message( struct msg_queue *queue, struct message *msg,
379 enum message_kind kind )
381 int clr_bit;
382 struct message *other;
384 if (queue->last_msg == msg) queue->last_msg = NULL;
385 unlink_message( &queue->msg_list[kind], msg );
386 switch(kind)
388 case SEND_MESSAGE:
389 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_SENDMESSAGE );
390 break;
391 case POST_MESSAGE:
392 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_POSTMESSAGE );
393 break;
394 case COOKED_HW_MESSAGE:
395 case RAW_HW_MESSAGE:
396 clr_bit = get_hardware_msg_bit( msg );
397 for (other = queue->msg_list[kind].first; other; other = other->next)
398 if (get_hardware_msg_bit( other ) == clr_bit) break;
399 if (!other) clear_queue_bits( queue, clr_bit );
400 break;
402 free_message( msg );
405 /* message timed out without getting a reply */
406 static void result_timeout( void *private )
408 struct message_result *result = private;
410 assert( !result->replied );
412 result->timeout = NULL;
413 store_message_result( result, 0, STATUS_TIMEOUT );
416 /* allocate and fill a message result structure */
417 static struct message_result *alloc_message_result( struct msg_queue *send_queue,
418 struct msg_queue *recv_queue,
419 unsigned int timeout )
421 struct message_result *result = mem_alloc( sizeof(*result) );
422 if (result)
424 /* put the result on the sender result stack */
425 result->sender = send_queue;
426 result->receiver = recv_queue;
427 result->replied = 0;
428 result->data = NULL;
429 result->data_size = 0;
430 result->timeout = NULL;
431 result->send_next = send_queue->send_result;
432 send_queue->send_result = result;
433 if (timeout != -1)
435 struct timeval when;
436 gettimeofday( &when, 0 );
437 add_timeout( &when, timeout );
438 result->timeout = add_timeout_user( &when, result_timeout, result );
441 return result;
444 /* receive a message, removing it from the sent queue */
445 static void receive_message( struct msg_queue *queue, struct message *msg,
446 struct get_message_reply *reply )
448 struct message_result *result = msg->result;
450 reply->total = msg->data_size;
451 if (msg->data_size > get_reply_max_size())
453 set_error( STATUS_BUFFER_OVERFLOW );
454 return;
456 reply->type = msg->type;
457 reply->win = msg->win;
458 reply->msg = msg->msg;
459 reply->wparam = msg->wparam;
460 reply->lparam = msg->lparam;
461 reply->x = msg->x;
462 reply->y = msg->y;
463 reply->time = msg->time;
464 reply->info = msg->info;
466 if (msg->data) set_reply_data_ptr( msg->data, msg->data_size );
468 unlink_message( &queue->msg_list[SEND_MESSAGE], msg );
469 /* put the result on the receiver result stack */
470 if (result)
472 result->recv_next = queue->recv_result;
473 queue->recv_result = result;
475 free( msg );
476 if (!queue->msg_list[SEND_MESSAGE].first) clear_queue_bits( queue, QS_SENDMESSAGE );
479 /* set the result of the current received message */
480 static void reply_message( struct msg_queue *queue, unsigned int result,
481 unsigned int error, int remove, const void *data, size_t len )
483 struct message_result *res = queue->recv_result;
485 if (remove)
487 queue->recv_result = res->recv_next;
488 res->receiver = NULL;
489 if (!res->sender) /* no one waiting for it */
491 free_result( res );
492 return;
495 if (!res->replied)
497 if (len && (res->data = memdup( data, len ))) res->data_size = len;
498 store_message_result( res, result, error );
502 /* empty a message list and free all the messages */
503 static void empty_msg_list( struct message_list *list )
505 struct message *msg = list->first;
506 while (msg)
508 struct message *next = msg->next;
509 free_message( msg );
510 msg = next;
514 /* cleanup all pending results when deleting a queue */
515 static void cleanup_results( struct msg_queue *queue )
517 struct message_result *result, *next;
519 result = queue->send_result;
520 while (result)
522 next = result->send_next;
523 result->sender = NULL;
524 if (!result->receiver) free_result( result );
525 result = next;
528 while (queue->recv_result)
529 reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 );
532 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
534 struct msg_queue *queue = (struct msg_queue *)obj;
535 struct process *process = entry->thread->process;
537 /* a thread can only wait on its own queue */
538 if (entry->thread->queue != queue)
540 set_error( STATUS_ACCESS_DENIED );
541 return 0;
543 /* if waiting on the main process queue, set the idle event */
544 if (process->queue == queue)
546 if (process->idle_event) set_event( process->idle_event );
548 add_queue( obj, entry );
549 return 1;
552 static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
554 struct msg_queue *queue = (struct msg_queue *)obj;
555 struct process *process = entry->thread->process;
557 remove_queue( obj, entry );
559 assert( entry->thread->queue == queue );
561 /* if waiting on the main process queue, reset the idle event */
562 if (process->queue == queue)
564 if (process->idle_event) reset_event( process->idle_event );
568 static void msg_queue_dump( struct object *obj, int verbose )
570 struct msg_queue *queue = (struct msg_queue *)obj;
571 fprintf( stderr, "Msg queue bits=%x mask=%x\n",
572 queue->wake_bits, queue->wake_mask );
575 static int msg_queue_signaled( struct object *obj, struct thread *thread )
577 struct msg_queue *queue = (struct msg_queue *)obj;
578 return is_signaled( queue );
581 static int msg_queue_satisfied( struct object *obj, struct thread *thread )
583 struct msg_queue *queue = (struct msg_queue *)obj;
584 queue->wake_mask = 0;
585 queue->changed_mask = 0;
586 return 0; /* Not abandoned */
589 static void msg_queue_destroy( struct object *obj )
591 struct msg_queue *queue = (struct msg_queue *)obj;
592 struct timer *timer = queue->first_timer;
593 int i;
595 cleanup_results( queue );
596 for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
598 while (timer)
600 struct timer *next = timer->next;
601 free( timer );
602 timer = next;
604 if (queue->timeout) remove_timeout_user( queue->timeout );
605 if (queue->input) release_object( queue->input );
608 static void thread_input_dump( struct object *obj, int verbose )
610 struct thread_input *input = (struct thread_input *)obj;
611 fprintf( stderr, "Thread input focus=%p capture=%p active=%p\n",
612 input->focus, input->capture, input->active );
615 static void thread_input_destroy( struct object *obj )
617 struct thread_input *input = (struct thread_input *)obj;
619 if (foreground_input == input) foreground_input = NULL;
622 /* fix the thread input data when a window is destroyed */
623 inline static void thread_input_cleanup_window( struct msg_queue *queue, user_handle_t window )
625 struct thread_input *input = queue->input;
627 if (window == input->focus) input->focus = 0;
628 if (window == input->capture) input->capture = 0;
629 if (window == input->active) input->active = 0;
630 if (window == input->menu_owner) input->menu_owner = 0;
631 if (window == input->move_size) input->move_size = 0;
632 if (window == input->caret) set_caret_window( input, 0 );
635 /* check if the specified window can be set in the input data of a given queue */
636 static int check_queue_input_window( struct msg_queue *queue, user_handle_t window )
638 struct thread *thread;
639 int ret = 0;
641 if (!window) return 1; /* we can always clear the data */
643 if ((thread = get_window_thread( window )))
645 ret = (queue->input == thread->queue->input);
646 if (!ret) set_error( STATUS_ACCESS_DENIED );
647 release_object( thread );
649 else set_error( STATUS_INVALID_HANDLE );
651 return ret;
654 /* attach two thread input data structures */
655 int attach_thread_input( struct thread *thread_from, struct thread *thread_to )
657 struct thread_input *input;
659 if (!thread_to->queue && !(thread_to->queue = create_msg_queue( thread_to, NULL ))) return 0;
660 input = (struct thread_input *)grab_object( thread_to->queue->input );
662 if (thread_from->queue)
664 release_object( thread_from->queue->input );
665 thread_from->queue->input = input;
667 else
669 if (!(thread_from->queue = create_msg_queue( thread_from, input ))) return 0;
671 memset( input->keystate, 0, sizeof(input->keystate) );
672 return 1;
675 /* detach two thread input data structures */
676 static void detach_thread_input( struct thread *thread_from, struct thread *thread_to )
678 struct thread_input *input;
680 if (!thread_from->queue || !thread_to->queue ||
681 thread_from->queue->input != thread_to->queue->input)
683 set_error( STATUS_ACCESS_DENIED );
684 return;
686 if ((input = create_thread_input()))
688 release_object( thread_from->queue->input );
689 thread_from->queue->input = input;
694 /* set the next timer to expire */
695 static void set_next_timer( struct msg_queue *queue, struct timer *timer )
697 if (queue->timeout)
699 remove_timeout_user( queue->timeout );
700 queue->timeout = NULL;
702 if ((queue->next_timer = timer))
703 queue->timeout = add_timeout_user( &timer->when, timer_callback, queue );
705 /* set/clear QS_TIMER bit */
706 if (queue->next_timer == queue->first_timer)
707 clear_queue_bits( queue, QS_TIMER );
708 else
709 set_queue_bits( queue, QS_TIMER );
712 /* callback for the next timer expiration */
713 static void timer_callback( void *private )
715 struct msg_queue *queue = private;
717 queue->timeout = NULL;
718 /* move on to the next timer */
719 set_next_timer( queue, queue->next_timer->next );
722 /* link a timer at its rightful place in the queue list */
723 static void link_timer( struct msg_queue *queue, struct timer *timer )
725 struct timer *pos = queue->next_timer;
727 while (pos && time_before( &pos->when, &timer->when )) pos = pos->next;
729 if (pos) /* insert before pos */
731 if ((timer->prev = pos->prev)) timer->prev->next = timer;
732 else queue->first_timer = timer;
733 timer->next = pos;
734 pos->prev = timer;
736 else /* insert at end */
738 timer->next = NULL;
739 timer->prev = queue->last_timer;
740 if (queue->last_timer) queue->last_timer->next = timer;
741 else queue->first_timer = timer;
742 queue->last_timer = timer;
744 /* check if we replaced the next timer */
745 if (pos == queue->next_timer) set_next_timer( queue, timer );
748 /* remove a timer from the queue timer list */
749 static void unlink_timer( struct msg_queue *queue, struct timer *timer )
751 if (timer->next) timer->next->prev = timer->prev;
752 else queue->last_timer = timer->prev;
753 if (timer->prev) timer->prev->next = timer->next;
754 else queue->first_timer = timer->next;
755 /* check if we removed the next timer */
756 if (queue->next_timer == timer) set_next_timer( queue, timer->next );
757 else if (queue->next_timer == queue->first_timer) clear_queue_bits( queue, QS_TIMER );
760 /* restart an expired timer */
761 static void restart_timer( struct msg_queue *queue, struct timer *timer )
763 struct timeval now;
764 unlink_timer( queue, timer );
765 gettimeofday( &now, 0 );
766 while (!time_before( &now, &timer->when )) add_timeout( &timer->when, timer->rate );
767 link_timer( queue, timer );
770 /* find an expired timer matching the filtering parameters */
771 static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win,
772 unsigned int get_first, unsigned int get_last,
773 int remove )
775 struct timer *timer;
776 for (timer = queue->first_timer; (timer && timer != queue->next_timer); timer = timer->next)
778 if (win && timer->win != win) continue;
779 if (timer->msg >= get_first && timer->msg <= get_last)
781 if (remove) restart_timer( queue, timer );
782 return timer;
785 return NULL;
788 /* kill a timer */
789 static int kill_timer( struct msg_queue *queue, user_handle_t win,
790 unsigned int msg, unsigned int id )
792 struct timer *timer;
794 for (timer = queue->first_timer; timer; timer = timer->next)
796 if (timer->win != win || timer->msg != msg || timer->id != id) continue;
797 unlink_timer( queue, timer );
798 free( timer );
799 return 1;
801 return 0;
804 /* add a timer */
805 static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
807 struct timer *timer = mem_alloc( sizeof(*timer) );
808 if (timer)
810 timer->rate = rate;
811 gettimeofday( &timer->when, 0 );
812 add_timeout( &timer->when, rate );
813 link_timer( queue, timer );
815 return timer;
819 /* increment (or decrement if 'incr' is negative) the queue paint count */
820 void inc_queue_paint_count( struct thread *thread, int incr )
822 struct msg_queue *queue = thread->queue;
824 assert( queue );
826 if ((queue->paint_count += incr) < 0) queue->paint_count = 0;
828 if (queue->paint_count)
829 set_queue_bits( queue, QS_PAINT );
830 else
831 clear_queue_bits( queue, QS_PAINT );
835 /* remove all messages and timers belonging to a certain window */
836 void queue_cleanup_window( struct thread *thread, user_handle_t win )
838 struct msg_queue *queue = thread->queue;
839 struct timer *timer;
840 struct message *msg;
841 int i;
843 if (!queue) return;
845 /* remove timers */
846 timer = queue->first_timer;
847 while (timer)
849 struct timer *next = timer->next;
850 if (timer->win == win)
852 unlink_timer( queue, timer );
853 free( timer );
855 timer = next;
858 /* remove messages */
859 for (i = 0; i < NB_MSG_KINDS; i++)
861 msg = queue->msg_list[i].first;
862 while (msg)
864 struct message *next = msg->next;
865 if (msg->win == win) remove_queue_message( queue, msg, i );
866 msg = next;
870 thread_input_cleanup_window( queue, win );
873 /* post a message to a window; used by socket handling */
874 void post_message( user_handle_t win, unsigned int message,
875 unsigned int wparam, unsigned int lparam )
877 struct message *msg;
878 struct thread *thread = get_window_thread( win );
880 if (!thread) return;
882 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
884 msg->type = MSG_POSTED;
885 msg->win = get_user_full_handle( win );
886 msg->msg = message;
887 msg->wparam = wparam;
888 msg->lparam = lparam;
889 msg->time = get_tick_count();
890 msg->x = 0;
891 msg->y = 0;
892 msg->info = 0;
893 msg->result = NULL;
894 msg->data = NULL;
895 msg->data_size = 0;
897 append_message( &thread->queue->msg_list[POST_MESSAGE], msg );
898 set_queue_bits( thread->queue, QS_POSTMESSAGE );
900 release_object( thread );
904 /* get the message queue of the current thread */
905 DECL_HANDLER(get_msg_queue)
907 struct msg_queue *queue = get_current_queue();
909 reply->handle = 0;
910 if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
914 /* set the current message queue wakeup mask */
915 DECL_HANDLER(set_queue_mask)
917 struct msg_queue *queue = get_current_queue();
919 if (queue)
921 queue->wake_mask = req->wake_mask;
922 queue->changed_mask = req->changed_mask;
923 reply->wake_bits = queue->wake_bits;
924 reply->changed_bits = queue->changed_bits;
925 if (is_signaled( queue ))
927 /* if skip wait is set, do what would have been done in the subsequent wait */
928 if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
929 else wake_up( &queue->obj, 0 );
935 /* get the current message queue status */
936 DECL_HANDLER(get_queue_status)
938 struct msg_queue *queue = current->queue;
939 if (queue)
941 reply->wake_bits = queue->wake_bits;
942 reply->changed_bits = queue->changed_bits;
943 if (req->clear) queue->changed_bits = 0;
945 else reply->wake_bits = reply->changed_bits = 0;
949 /* send a message to a thread queue */
950 DECL_HANDLER(send_message)
952 struct message *msg;
953 struct msg_queue *send_queue = get_current_queue();
954 struct msg_queue *recv_queue;
955 struct thread *thread = get_thread_from_id( req->id );
957 if (!thread) return;
959 if (!(recv_queue = thread->queue))
961 set_error( STATUS_INVALID_PARAMETER );
962 release_object( thread );
963 return;
966 if ((msg = mem_alloc( sizeof(*msg) )))
968 msg->type = req->type;
969 msg->win = get_user_full_handle( req->win );
970 msg->msg = req->msg;
971 msg->wparam = req->wparam;
972 msg->lparam = req->lparam;
973 msg->time = req->time;
974 msg->x = req->x;
975 msg->y = req->y;
976 msg->info = req->info;
977 msg->result = NULL;
978 msg->data = NULL;
979 msg->data_size = 0;
981 switch(msg->type)
983 case MSG_OTHER_PROCESS:
984 msg->data_size = get_req_data_size();
985 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
987 free( msg );
988 break;
990 /* fall through */
991 case MSG_ASCII:
992 case MSG_UNICODE:
993 case MSG_CALLBACK:
994 if (!(msg->result = alloc_message_result( send_queue, recv_queue, req->timeout )))
996 free( msg );
997 break;
999 /* fall through */
1000 case MSG_NOTIFY:
1001 append_message( &recv_queue->msg_list[SEND_MESSAGE], msg );
1002 set_queue_bits( recv_queue, QS_SENDMESSAGE );
1003 break;
1004 case MSG_POSTED:
1005 /* needed for posted DDE messages */
1006 msg->data_size = get_req_data_size();
1007 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1009 free( msg );
1010 break;
1012 append_message( &recv_queue->msg_list[POST_MESSAGE], msg );
1013 set_queue_bits( recv_queue, QS_POSTMESSAGE );
1014 break;
1015 case MSG_HARDWARE_RAW:
1016 case MSG_HARDWARE_COOKED:
1018 struct message_list *list = ((msg->type == MSG_HARDWARE_RAW) ?
1019 &recv_queue->msg_list[RAW_HW_MESSAGE] :
1020 &recv_queue->msg_list[COOKED_HW_MESSAGE]);
1021 if (msg->msg == WM_MOUSEMOVE && merge_message( list, msg ))
1023 free( msg );
1024 break;
1026 append_message( list, msg );
1027 set_queue_bits( recv_queue, get_hardware_msg_bit(msg) );
1028 break;
1030 default:
1031 set_error( STATUS_INVALID_PARAMETER );
1032 free( msg );
1033 break;
1036 release_object( thread );
1039 /* return a message to the application, removing it from the queue if needed */
1040 static void return_message_to_app( struct msg_queue *queue, int flags,
1041 struct get_message_reply *reply,
1042 struct message *msg, enum message_kind kind )
1044 reply->total = msg->data_size;
1045 if (msg->data_size > get_reply_max_size())
1047 set_error( STATUS_BUFFER_OVERFLOW );
1048 return;
1050 reply->type = msg->type;
1051 reply->win = msg->win;
1052 reply->msg = msg->msg;
1053 reply->wparam = msg->wparam;
1054 reply->lparam = msg->lparam;
1055 reply->x = msg->x;
1056 reply->y = msg->y;
1057 reply->time = msg->time;
1058 reply->info = msg->info;
1060 /* raw messages always get removed */
1061 if ((msg->type == MSG_HARDWARE_RAW) || (flags & GET_MSG_REMOVE))
1063 queue->last_msg = NULL;
1064 if (msg->data)
1066 set_reply_data_ptr( msg->data, msg->data_size );
1067 msg->data = NULL;
1068 msg->data_size = 0;
1070 remove_queue_message( queue, msg, kind );
1072 else /* remember it as the last returned message */
1074 if (msg->data) set_reply_data( msg->data, msg->data_size );
1075 queue->last_msg = msg;
1076 queue->last_msg_kind = kind;
1081 inline static struct message *find_matching_message( const struct message_list *list,
1082 user_handle_t win,
1083 unsigned int first, unsigned int last )
1085 struct message *msg;
1087 for (msg = list->first; msg; msg = msg->next)
1089 /* check against the filters */
1090 if (msg->msg == WM_QUIT) break; /* WM_QUIT is never filtered */
1091 if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
1092 if (msg->msg < first) continue;
1093 if (msg->msg > last) continue;
1094 break; /* found one */
1096 return msg;
1100 /* get a message from the current queue */
1101 DECL_HANDLER(get_message)
1103 struct timer *timer;
1104 struct message *msg;
1105 struct msg_queue *queue = get_current_queue();
1106 user_handle_t get_win = get_user_full_handle( req->get_win );
1108 if (!queue) return;
1110 /* first check for sent messages */
1111 if ((msg = queue->msg_list[SEND_MESSAGE].first))
1113 receive_message( queue, msg, reply );
1114 return;
1116 if (req->flags & GET_MSG_SENT_ONLY) goto done; /* nothing else to check */
1118 /* if requested, remove the last returned but not yet removed message */
1119 if ((req->flags & GET_MSG_REMOVE_LAST) && queue->last_msg)
1120 remove_queue_message( queue, queue->last_msg, queue->last_msg_kind );
1121 queue->last_msg = NULL;
1123 /* clear changed bits so we can wait on them if we don't find a message */
1124 queue->changed_bits = 0;
1126 /* then check for posted messages */
1127 if ((msg = find_matching_message( &queue->msg_list[POST_MESSAGE], get_win,
1128 req->get_first, req->get_last )))
1130 return_message_to_app( queue, req->flags, reply, msg, POST_MESSAGE );
1131 return;
1134 /* then check for cooked hardware messages */
1135 if ((msg = find_matching_message( &queue->msg_list[COOKED_HW_MESSAGE], get_win,
1136 req->get_first, req->get_last )))
1138 return_message_to_app( queue, req->flags, reply, msg, COOKED_HW_MESSAGE );
1139 return;
1142 /* then check for any raw hardware message */
1143 if ((msg = queue->msg_list[RAW_HW_MESSAGE].first))
1145 return_message_to_app( queue, req->flags, reply, msg, RAW_HW_MESSAGE );
1146 return;
1149 /* now check for WM_PAINT */
1150 if (queue->paint_count &&
1151 (WM_PAINT >= req->get_first) && (WM_PAINT <= req->get_last) &&
1152 (reply->win = find_window_to_repaint( get_win, current )))
1154 reply->type = MSG_POSTED;
1155 reply->msg = WM_PAINT;
1156 reply->wparam = 0;
1157 reply->lparam = 0;
1158 reply->x = 0;
1159 reply->y = 0;
1160 reply->time = get_tick_count();
1161 reply->info = 0;
1162 return;
1165 /* now check for timer */
1166 if ((timer = find_expired_timer( queue, get_win, req->get_first,
1167 req->get_last, (req->flags & GET_MSG_REMOVE) )))
1169 reply->type = MSG_POSTED;
1170 reply->win = timer->win;
1171 reply->msg = timer->msg;
1172 reply->wparam = timer->id;
1173 reply->lparam = timer->lparam;
1174 reply->x = 0;
1175 reply->y = 0;
1176 reply->time = get_tick_count();
1177 reply->info = 0;
1178 return;
1181 done:
1182 set_error( STATUS_PENDING ); /* FIXME */
1186 /* reply to a sent message */
1187 DECL_HANDLER(reply_message)
1189 if (current->queue && current->queue->recv_result)
1190 reply_message( current->queue, req->result, 0, req->remove,
1191 get_req_data(), get_req_data_size() );
1192 else
1193 set_error( STATUS_ACCESS_DENIED );
1197 /* retrieve the reply for the last message sent */
1198 DECL_HANDLER(get_message_reply)
1200 struct msg_queue *queue = current->queue;
1202 if (queue)
1204 struct message_result *result = queue->send_result;
1206 set_error( STATUS_PENDING );
1207 reply->result = 0;
1209 if (result && (result->replied || req->cancel))
1211 if (result->replied)
1213 reply->result = result->result;
1214 set_error( result->error );
1215 if (result->data)
1217 size_t data_len = min( result->data_size, get_reply_max_size() );
1218 set_reply_data_ptr( result->data, data_len );
1219 result->data = NULL;
1220 result->data_size = 0;
1223 queue->send_result = result->send_next;
1224 result->sender = NULL;
1225 if (!result->receiver) free_result( result );
1226 if (!queue->send_result || !queue->send_result->replied)
1227 clear_queue_bits( queue, QS_SMRESULT );
1230 else set_error( STATUS_ACCESS_DENIED );
1234 /* set a window timer */
1235 DECL_HANDLER(set_win_timer)
1237 struct timer *timer;
1238 struct msg_queue *queue = get_current_queue();
1239 user_handle_t win = get_user_full_handle( req->win );
1241 if (!queue) return;
1243 /* remove it if it existed already */
1244 if (win) kill_timer( queue, win, req->msg, req->id );
1246 if ((timer = set_timer( queue, req->rate )))
1248 timer->win = win;
1249 timer->msg = req->msg;
1250 timer->id = req->id;
1251 timer->lparam = req->lparam;
1255 /* kill a window timer */
1256 DECL_HANDLER(kill_win_timer)
1258 struct msg_queue *queue = current->queue;
1260 if (!queue || !kill_timer( queue, get_user_full_handle(req->win), req->msg, req->id ))
1261 set_error( STATUS_INVALID_PARAMETER );
1265 /* attach (or detach) thread inputs */
1266 DECL_HANDLER(attach_thread_input)
1268 struct thread *thread_from = get_thread_from_id( req->tid_from );
1269 struct thread *thread_to = get_thread_from_id( req->tid_to );
1271 if (!thread_from || !thread_to)
1273 if (thread_from) release_object( thread_from );
1274 if (thread_to) release_object( thread_to );
1275 return;
1277 if (thread_from != thread_to)
1279 if (req->attach) attach_thread_input( thread_from, thread_to );
1280 else detach_thread_input( thread_from, thread_to );
1282 else set_error( STATUS_ACCESS_DENIED );
1283 release_object( thread_from );
1284 release_object( thread_to );
1288 /* get thread input data */
1289 DECL_HANDLER(get_thread_input)
1291 struct thread *thread = NULL;
1292 struct thread_input *input;
1294 if (req->tid)
1296 if (!(thread = get_thread_from_id( req->tid ))) return;
1297 input = thread->queue ? thread->queue->input : NULL;
1299 else input = foreground_input; /* get the foreground thread info */
1301 if (input)
1303 reply->focus = input->focus;
1304 reply->capture = input->capture;
1305 reply->active = input->active;
1306 reply->menu_owner = input->menu_owner;
1307 reply->move_size = input->move_size;
1308 reply->caret = input->caret;
1309 reply->rect = input->caret_rect;
1311 else
1313 reply->focus = 0;
1314 reply->capture = 0;
1315 reply->active = 0;
1316 reply->menu_owner = 0;
1317 reply->move_size = 0;
1318 reply->caret = 0;
1319 reply->rect.left = reply->rect.top = reply->rect.right = reply->rect.bottom = 0;
1321 /* foreground window is active window of foreground thread */
1322 reply->foreground = foreground_input ? foreground_input->active : 0;
1323 if (thread) release_object( thread );
1327 /* set the system foreground window */
1328 DECL_HANDLER(set_foreground_window)
1330 struct msg_queue *queue = get_current_queue();
1332 reply->previous = foreground_input ? foreground_input->active : 0;
1333 reply->send_msg_old = (reply->previous && foreground_input != queue->input);
1334 reply->send_msg_new = FALSE;
1336 if (req->handle)
1338 struct thread *thread;
1340 if (is_top_level_window( req->handle ) &&
1341 ((thread = get_window_thread( req->handle ))))
1343 foreground_input = thread->queue->input;
1344 reply->send_msg_new = (foreground_input != queue->input);
1345 release_object( thread );
1347 else set_error( STATUS_INVALID_HANDLE );
1349 else foreground_input = NULL;
1353 /* set the current thread focus window */
1354 DECL_HANDLER(set_focus_window)
1356 struct msg_queue *queue = get_current_queue();
1358 reply->previous = 0;
1359 if (queue && check_queue_input_window( queue, req->handle ))
1361 reply->previous = queue->input->focus;
1362 queue->input->focus = get_user_full_handle( req->handle );
1367 /* set the current thread active window */
1368 DECL_HANDLER(set_active_window)
1370 struct msg_queue *queue = get_current_queue();
1372 reply->previous = 0;
1373 if (queue && check_queue_input_window( queue, req->handle ))
1375 if (!req->handle || make_window_active( req->handle ))
1377 reply->previous = queue->input->active;
1378 queue->input->active = get_user_full_handle( req->handle );
1380 else set_error( STATUS_INVALID_HANDLE );
1385 /* set the current thread capture window */
1386 DECL_HANDLER(set_capture_window)
1388 struct msg_queue *queue = get_current_queue();
1390 reply->previous = reply->full_handle = 0;
1391 if (queue && check_queue_input_window( queue, req->handle ))
1393 struct thread_input *input = queue->input;
1395 reply->previous = input->capture;
1396 input->capture = get_user_full_handle( req->handle );
1397 input->menu_owner = (req->flags & CAPTURE_MENU) ? input->capture : 0;
1398 input->move_size = (req->flags & CAPTURE_MOVESIZE) ? input->capture : 0;
1399 reply->full_handle = input->capture;
1404 /* Set the current thread caret window */
1405 DECL_HANDLER(set_caret_window)
1407 struct msg_queue *queue = get_current_queue();
1409 reply->previous = 0;
1410 if (queue && check_queue_input_window( queue, req->handle ))
1412 struct thread_input *input = queue->input;
1414 reply->previous = input->caret;
1415 reply->old_rect = input->caret_rect;
1416 reply->old_hide = input->caret_hide;
1417 reply->old_state = input->caret_state;
1419 set_caret_window( input, get_user_full_handle(req->handle) );
1420 input->caret_rect.right = req->width;
1421 input->caret_rect.bottom = req->height;
1426 /* Set the current thread caret information */
1427 DECL_HANDLER(set_caret_info)
1429 struct msg_queue *queue = get_current_queue();
1430 struct thread_input *input;
1432 if (!queue) return;
1433 input = queue->input;
1434 reply->full_handle = input->caret;
1435 reply->old_rect = input->caret_rect;
1436 reply->old_hide = input->caret_hide;
1437 reply->old_state = input->caret_state;
1439 if (req->handle && get_user_full_handle(req->handle) != input->caret)
1441 set_error( STATUS_ACCESS_DENIED );
1442 return;
1444 if (req->flags & SET_CARET_POS)
1446 input->caret_rect.right += req->x - input->caret_rect.left;
1447 input->caret_rect.bottom += req->y - input->caret_rect.top;
1448 input->caret_rect.left = req->x;
1449 input->caret_rect.top = req->y;
1451 if (req->flags & SET_CARET_HIDE)
1453 input->caret_hide += req->hide;
1454 if (input->caret_hide < 0) input->caret_hide = 0;
1456 if (req->flags & SET_CARET_STATE)
1458 if (req->state == -1) input->caret_state = !input->caret_state;
1459 else input->caret_state = !!req->state;