2 * Copyright 2002-2004 Jason Edmeades
3 * Copyright 2002-2004 Raphael Junqueira
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d9_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
26 static inline IDirect3DVertexBuffer9Impl
*impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
28 return CONTAINING_RECORD(iface
, IDirect3DVertexBuffer9Impl
, IDirect3DVertexBuffer9_iface
);
31 static HRESULT WINAPI
d3d9_vertexbuffer_QueryInterface(IDirect3DVertexBuffer9
*iface
, REFIID riid
, void **object
)
33 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
35 if (IsEqualGUID(riid
, &IID_IDirect3DVertexBuffer9
)
36 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
37 || IsEqualGUID(riid
, &IID_IUnknown
))
39 IDirect3DVertexBuffer9_AddRef(iface
);
44 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
50 static ULONG WINAPI
d3d9_vertexbuffer_AddRef(IDirect3DVertexBuffer9
*iface
)
52 IDirect3DVertexBuffer9Impl
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
53 ULONG refcount
= InterlockedIncrement(&buffer
->ref
);
55 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
59 IDirect3DDevice9Ex_AddRef(buffer
->parentDevice
);
61 wined3d_buffer_incref(buffer
->wineD3DVertexBuffer
);
62 wined3d_mutex_unlock();
68 static ULONG WINAPI
d3d9_vertexbuffer_Release(IDirect3DVertexBuffer9
*iface
)
70 IDirect3DVertexBuffer9Impl
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
71 ULONG refcount
= InterlockedDecrement(&buffer
->ref
);
73 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
77 IDirect3DDevice9Ex
*device
= buffer
->parentDevice
;
80 wined3d_buffer_decref(buffer
->wineD3DVertexBuffer
);
81 wined3d_mutex_unlock();
83 /* Release the device last, as it may cause the device to be destroyed. */
84 IDirect3DDevice9Ex_Release(device
);
90 static HRESULT WINAPI
d3d9_vertexbuffer_GetDevice(IDirect3DVertexBuffer9
*iface
,
91 IDirect3DDevice9
**device
)
93 IDirect3DVertexBuffer9Impl
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
95 TRACE("iface %p, device %p.\n", iface
, device
);
97 *device
= (IDirect3DDevice9
*)buffer
->parentDevice
;
98 IDirect3DDevice9_AddRef(*device
);
100 TRACE("Returning device %p.\n", *device
);
105 static HRESULT WINAPI
d3d9_vertexbuffer_SetPrivateData(IDirect3DVertexBuffer9
*iface
,
106 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
108 IDirect3DVertexBuffer9Impl
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
109 struct wined3d_resource
*resource
;
112 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
113 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
115 wined3d_mutex_lock();
116 resource
= wined3d_buffer_get_resource(buffer
->wineD3DVertexBuffer
);
117 hr
= wined3d_resource_set_private_data(resource
, guid
, data
, data_size
, flags
);
118 wined3d_mutex_unlock();
123 static HRESULT WINAPI
d3d9_vertexbuffer_GetPrivateData(IDirect3DVertexBuffer9
*iface
,
124 REFGUID guid
, void *data
, DWORD
*data_size
)
126 IDirect3DVertexBuffer9Impl
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
127 struct wined3d_resource
*resource
;
130 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
131 iface
, debugstr_guid(guid
), data
, data_size
);
133 wined3d_mutex_lock();
134 resource
= wined3d_buffer_get_resource(buffer
->wineD3DVertexBuffer
);
135 hr
= wined3d_resource_get_private_data(resource
, guid
, data
, data_size
);
136 wined3d_mutex_unlock();
141 static HRESULT WINAPI
d3d9_vertexbuffer_FreePrivateData(IDirect3DVertexBuffer9
*iface
, REFGUID guid
)
143 IDirect3DVertexBuffer9Impl
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
144 struct wined3d_resource
*resource
;
147 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
149 wined3d_mutex_lock();
150 resource
= wined3d_buffer_get_resource(buffer
->wineD3DVertexBuffer
);
151 hr
= wined3d_resource_free_private_data(resource
, guid
);
152 wined3d_mutex_unlock();
157 static DWORD WINAPI
d3d9_vertexbuffer_SetPriority(IDirect3DVertexBuffer9
*iface
, DWORD priority
)
159 IDirect3DVertexBuffer9Impl
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
162 TRACE("iface %p, priority %u.\n", iface
, priority
);
164 wined3d_mutex_lock();
165 previous
= wined3d_buffer_set_priority(buffer
->wineD3DVertexBuffer
, priority
);
166 wined3d_mutex_unlock();
171 static DWORD WINAPI
d3d9_vertexbuffer_GetPriority(IDirect3DVertexBuffer9
*iface
)
173 IDirect3DVertexBuffer9Impl
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
176 TRACE("iface %p.\n", iface
);
178 wined3d_mutex_lock();
179 priority
= wined3d_buffer_get_priority(buffer
->wineD3DVertexBuffer
);
180 wined3d_mutex_unlock();
185 static void WINAPI
d3d9_vertexbuffer_PreLoad(IDirect3DVertexBuffer9
*iface
)
187 IDirect3DVertexBuffer9Impl
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
189 TRACE("iface %p.\n", iface
);
191 wined3d_mutex_lock();
192 wined3d_buffer_preload(buffer
->wineD3DVertexBuffer
);
193 wined3d_mutex_unlock();
196 static D3DRESOURCETYPE WINAPI
d3d9_vertexbuffer_GetType(IDirect3DVertexBuffer9
*iface
)
198 TRACE("iface %p.\n", iface
);
200 return D3DRTYPE_VERTEXBUFFER
;
203 static HRESULT WINAPI
d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9
*iface
, UINT offset
, UINT size
,
204 void **data
, DWORD flags
)
206 IDirect3DVertexBuffer9Impl
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
209 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
210 iface
, offset
, size
, data
, flags
);
212 wined3d_mutex_lock();
213 hr
= wined3d_buffer_map(buffer
->wineD3DVertexBuffer
, offset
, size
, (BYTE
**)data
, flags
);
214 wined3d_mutex_unlock();
219 static HRESULT WINAPI
d3d9_vertexbuffer_Unlock(IDirect3DVertexBuffer9
*iface
)
221 IDirect3DVertexBuffer9Impl
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
223 TRACE("iface %p.\n", iface
);
225 wined3d_mutex_lock();
226 wined3d_buffer_unmap(buffer
->wineD3DVertexBuffer
);
227 wined3d_mutex_unlock();
232 static HRESULT WINAPI
d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9
*iface
,
233 D3DVERTEXBUFFER_DESC
*desc
)
235 IDirect3DVertexBuffer9Impl
*buffer
= impl_from_IDirect3DVertexBuffer9(iface
);
236 struct wined3d_resource_desc wined3d_desc
;
237 struct wined3d_resource
*wined3d_resource
;
239 TRACE("iface %p, desc %p.\n", iface
, desc
);
241 wined3d_mutex_lock();
242 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wineD3DVertexBuffer
);
243 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
244 wined3d_mutex_unlock();
246 desc
->Format
= D3DFMT_VERTEXDATA
;
247 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
248 desc
->Pool
= wined3d_desc
.pool
;
249 desc
->Size
= wined3d_desc
.size
;
250 desc
->Type
= D3DRTYPE_VERTEXBUFFER
;
251 desc
->FVF
= buffer
->fvf
;
256 static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl
=
259 d3d9_vertexbuffer_QueryInterface
,
260 d3d9_vertexbuffer_AddRef
,
261 d3d9_vertexbuffer_Release
,
262 /* IDirect3DResource9 */
263 d3d9_vertexbuffer_GetDevice
,
264 d3d9_vertexbuffer_SetPrivateData
,
265 d3d9_vertexbuffer_GetPrivateData
,
266 d3d9_vertexbuffer_FreePrivateData
,
267 d3d9_vertexbuffer_SetPriority
,
268 d3d9_vertexbuffer_GetPriority
,
269 d3d9_vertexbuffer_PreLoad
,
270 d3d9_vertexbuffer_GetType
,
271 /* IDirect3DVertexBuffer9 */
272 d3d9_vertexbuffer_Lock
,
273 d3d9_vertexbuffer_Unlock
,
274 d3d9_vertexbuffer_GetDesc
,
277 static void STDMETHODCALLTYPE
d3d9_vertexbuffer_wined3d_object_destroyed(void *parent
)
279 HeapFree(GetProcessHeap(), 0, parent
);
282 static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops
=
284 d3d9_vertexbuffer_wined3d_object_destroyed
,
287 HRESULT
vertexbuffer_init(IDirect3DVertexBuffer9Impl
*buffer
, IDirect3DDevice9Impl
*device
,
288 UINT size
, UINT usage
, DWORD fvf
, D3DPOOL pool
)
292 buffer
->IDirect3DVertexBuffer9_iface
.lpVtbl
= &d3d9_vertexbuffer_vtbl
;
296 wined3d_mutex_lock();
297 hr
= wined3d_buffer_create_vb(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
298 (enum wined3d_pool
)pool
, buffer
, &d3d9_vertexbuffer_wined3d_parent_ops
, &buffer
->wineD3DVertexBuffer
);
299 wined3d_mutex_unlock();
302 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
306 buffer
->parentDevice
= &device
->IDirect3DDevice9Ex_iface
;
307 IDirect3DDevice9Ex_AddRef(buffer
->parentDevice
);
312 IDirect3DVertexBuffer9Impl
*unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
)
316 assert(iface
->lpVtbl
== &d3d9_vertexbuffer_vtbl
);
318 return impl_from_IDirect3DVertexBuffer9(iface
);
321 static inline IDirect3DIndexBuffer9Impl
*impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
323 return CONTAINING_RECORD(iface
, IDirect3DIndexBuffer9Impl
, IDirect3DIndexBuffer9_iface
);
326 static HRESULT WINAPI
d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9
*iface
, REFIID riid
, void **object
)
328 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
330 if (IsEqualGUID(riid
, &IID_IDirect3DIndexBuffer9
)
331 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
332 || IsEqualGUID(riid
, &IID_IUnknown
))
334 IDirect3DIndexBuffer9_AddRef(iface
);
339 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
342 return E_NOINTERFACE
;
345 static ULONG WINAPI
d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9
*iface
)
347 IDirect3DIndexBuffer9Impl
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
348 ULONG refcount
= InterlockedIncrement(&buffer
->ref
);
350 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
354 IDirect3DDevice9Ex_AddRef(buffer
->parentDevice
);
355 wined3d_mutex_lock();
356 wined3d_buffer_incref(buffer
->wineD3DIndexBuffer
);
357 wined3d_mutex_unlock();
363 static ULONG WINAPI
d3d9_indexbuffer_Release(IDirect3DIndexBuffer9
*iface
)
365 IDirect3DIndexBuffer9Impl
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
366 ULONG refcount
= InterlockedDecrement(&buffer
->ref
);
368 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
372 IDirect3DDevice9Ex
*device
= buffer
->parentDevice
;
374 wined3d_mutex_lock();
375 wined3d_buffer_decref(buffer
->wineD3DIndexBuffer
);
376 wined3d_mutex_unlock();
378 /* Release the device last, as it may cause the device to be destroyed. */
379 IDirect3DDevice9Ex_Release(device
);
385 static HRESULT WINAPI
d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9
*iface
,
386 IDirect3DDevice9
**device
)
388 IDirect3DIndexBuffer9Impl
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
390 TRACE("iface %p, device %p.\n", iface
, device
);
392 *device
= (IDirect3DDevice9
*)buffer
->parentDevice
;
393 IDirect3DDevice9_AddRef(*device
);
395 TRACE("Returning device %p.\n", *device
);
400 static HRESULT WINAPI
d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9
*iface
,
401 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
403 IDirect3DIndexBuffer9Impl
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
404 struct wined3d_resource
*resource
;
407 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
408 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
410 wined3d_mutex_lock();
411 resource
= wined3d_buffer_get_resource(buffer
->wineD3DIndexBuffer
);
412 hr
= wined3d_resource_set_private_data(resource
, guid
, data
, data_size
, flags
);
413 wined3d_mutex_unlock();
418 static HRESULT WINAPI
d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9
*iface
,
419 REFGUID guid
, void *data
, DWORD
*data_size
)
421 IDirect3DIndexBuffer9Impl
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
422 struct wined3d_resource
*resource
;
425 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
426 iface
, debugstr_guid(guid
), data
, data_size
);
428 wined3d_mutex_lock();
429 resource
= wined3d_buffer_get_resource(buffer
->wineD3DIndexBuffer
);
430 hr
= wined3d_resource_get_private_data(resource
, guid
, data
, data_size
);
431 wined3d_mutex_unlock();
436 static HRESULT WINAPI
d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9
*iface
, REFGUID guid
)
438 IDirect3DIndexBuffer9Impl
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
439 struct wined3d_resource
*resource
;
442 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
444 wined3d_mutex_lock();
445 resource
= wined3d_buffer_get_resource(buffer
->wineD3DIndexBuffer
);
446 hr
= wined3d_resource_free_private_data(resource
, guid
);
447 wined3d_mutex_unlock();
452 static DWORD WINAPI
d3d9_indexbuffer_SetPriority(IDirect3DIndexBuffer9
*iface
, DWORD priority
)
454 IDirect3DIndexBuffer9Impl
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
457 TRACE("iface %p, priority %u.\n", iface
, priority
);
459 wined3d_mutex_lock();
460 previous
= wined3d_buffer_set_priority(buffer
->wineD3DIndexBuffer
, priority
);
461 wined3d_mutex_unlock();
466 static DWORD WINAPI
d3d9_indexbuffer_GetPriority(IDirect3DIndexBuffer9
*iface
)
468 IDirect3DIndexBuffer9Impl
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
471 TRACE("iface %p.\n", iface
);
473 wined3d_mutex_lock();
474 priority
= wined3d_buffer_get_priority(buffer
->wineD3DIndexBuffer
);
475 wined3d_mutex_unlock();
480 static void WINAPI
d3d9_indexbuffer_PreLoad(IDirect3DIndexBuffer9
*iface
)
482 IDirect3DIndexBuffer9Impl
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
484 TRACE("iface %p.\n", iface
);
486 wined3d_mutex_lock();
487 wined3d_buffer_preload(buffer
->wineD3DIndexBuffer
);
488 wined3d_mutex_unlock();
491 static D3DRESOURCETYPE WINAPI
d3d9_indexbuffer_GetType(IDirect3DIndexBuffer9
*iface
)
493 TRACE("iface %p.\n", iface
);
495 return D3DRTYPE_INDEXBUFFER
;
498 static HRESULT WINAPI
d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9
*iface
,
499 UINT offset
, UINT size
, void **data
, DWORD flags
)
501 IDirect3DIndexBuffer9Impl
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
504 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
505 iface
, offset
, size
, data
, flags
);
507 wined3d_mutex_lock();
508 hr
= wined3d_buffer_map(buffer
->wineD3DIndexBuffer
, offset
, size
, (BYTE
**)data
, flags
);
509 wined3d_mutex_unlock();
514 static HRESULT WINAPI
d3d9_indexbuffer_Unlock(IDirect3DIndexBuffer9
*iface
)
516 IDirect3DIndexBuffer9Impl
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
518 TRACE("iface %p.\n", iface
);
520 wined3d_mutex_lock();
521 wined3d_buffer_unmap(buffer
->wineD3DIndexBuffer
);
522 wined3d_mutex_unlock();
527 static HRESULT WINAPI
d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9
*iface
,
528 D3DINDEXBUFFER_DESC
*desc
)
530 IDirect3DIndexBuffer9Impl
*buffer
= impl_from_IDirect3DIndexBuffer9(iface
);
531 struct wined3d_resource_desc wined3d_desc
;
532 struct wined3d_resource
*wined3d_resource
;
534 TRACE("iface %p, desc %p.\n", iface
, desc
);
536 wined3d_mutex_lock();
537 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wineD3DIndexBuffer
);
538 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
539 wined3d_mutex_unlock();
541 desc
->Format
= d3dformat_from_wined3dformat(buffer
->format
);
542 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
543 desc
->Pool
= wined3d_desc
.pool
;
544 desc
->Size
= wined3d_desc
.size
;
545 desc
->Type
= D3DRTYPE_INDEXBUFFER
;
550 static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl
=
553 d3d9_indexbuffer_QueryInterface
,
554 d3d9_indexbuffer_AddRef
,
555 d3d9_indexbuffer_Release
,
556 /* IDirect3DResource9 */
557 d3d9_indexbuffer_GetDevice
,
558 d3d9_indexbuffer_SetPrivateData
,
559 d3d9_indexbuffer_GetPrivateData
,
560 d3d9_indexbuffer_FreePrivateData
,
561 d3d9_indexbuffer_SetPriority
,
562 d3d9_indexbuffer_GetPriority
,
563 d3d9_indexbuffer_PreLoad
,
564 d3d9_indexbuffer_GetType
,
565 /* IDirect3DIndexBuffer9 */
566 d3d9_indexbuffer_Lock
,
567 d3d9_indexbuffer_Unlock
,
568 d3d9_indexbuffer_GetDesc
,
571 static void STDMETHODCALLTYPE
d3d9_indexbuffer_wined3d_object_destroyed(void *parent
)
573 HeapFree(GetProcessHeap(), 0, parent
);
576 static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops
=
578 d3d9_indexbuffer_wined3d_object_destroyed
,
581 HRESULT
indexbuffer_init(IDirect3DIndexBuffer9Impl
*buffer
, IDirect3DDevice9Impl
*device
,
582 UINT size
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
)
586 buffer
->IDirect3DIndexBuffer9_iface
.lpVtbl
= &d3d9_indexbuffer_vtbl
;
588 buffer
->format
= wined3dformat_from_d3dformat(format
);
590 wined3d_mutex_lock();
591 hr
= wined3d_buffer_create_ib(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
592 (enum wined3d_pool
)pool
, buffer
, &d3d9_indexbuffer_wined3d_parent_ops
, &buffer
->wineD3DIndexBuffer
);
593 wined3d_mutex_unlock();
596 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
600 buffer
->parentDevice
= &device
->IDirect3DDevice9Ex_iface
;
601 IDirect3DDevice9Ex_AddRef(buffer
->parentDevice
);
606 IDirect3DIndexBuffer9Impl
*unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
)
610 assert(iface
->lpVtbl
== &d3d9_indexbuffer_vtbl
);
612 return impl_from_IDirect3DIndexBuffer9(iface
);