shell32: Store only the file attributes in the file list for SHFileOperation.
[wine/multimedia.git] / dlls / d3d8 / resource.c
blob02696554028d40c6e7f59171c9a0abfddef01e35
1 /*
2 * IDirect3DResource8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
22 #include "d3d8_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
26 /* IDirect3DResource8 IUnknown parts follow: */
27 HRESULT WINAPI IDirect3DResource8Impl_QueryInterface(LPDIRECT3DRESOURCE8 iface, REFIID riid, LPVOID* ppobj) {
28 IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
30 if (IsEqualGUID(riid, &IID_IUnknown)
31 || IsEqualGUID(riid, &IID_IDirect3DResource8)) {
32 IUnknown_AddRef(iface);
33 *ppobj = This;
34 return D3D_OK;
37 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
38 return E_NOINTERFACE;
41 ULONG WINAPI IDirect3DResource8Impl_AddRef(LPDIRECT3DRESOURCE8 iface) {
42 IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
43 ULONG ref = InterlockedIncrement(&This->ref);
45 TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
47 return ref;
50 ULONG WINAPI IDirect3DResource8Impl_Release(LPDIRECT3DRESOURCE8 iface) {
51 IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
52 ULONG ref = InterlockedDecrement(&This->ref);
54 TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
56 if (ref == 0) {
57 IWineD3DResource_Release(This->wineD3DResource);
58 HeapFree(GetProcessHeap(), 0, This);
60 return ref;
63 /* IDirect3DResource8 Interface follow: */
64 HRESULT WINAPI IDirect3DResource8Impl_GetDevice(LPDIRECT3DRESOURCE8 iface, IDirect3DDevice8** ppDevice) {
65 IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
66 IWineD3DDevice *myDevice = NULL;
68 TRACE("(%p) Relay\n", This);
70 IWineD3DResource_GetDevice(This->wineD3DResource, &myDevice);
71 IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
72 IWineD3DDevice_Release(myDevice);
73 return D3D_OK;
76 HRESULT WINAPI IDirect3DResource8Impl_SetPrivateData(LPDIRECT3DRESOURCE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
77 IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
78 TRACE("(%p) Relay\n", This);
79 return IWineD3DResource_SetPrivateData(This->wineD3DResource, refguid, pData, SizeOfData, Flags);
82 HRESULT WINAPI IDirect3DResource8Impl_GetPrivateData(LPDIRECT3DRESOURCE8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
83 IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
84 TRACE("(%p) Relay\n", This);
85 return IWineD3DResource_GetPrivateData(This->wineD3DResource, refguid, pData, pSizeOfData);
88 HRESULT WINAPI IDirect3DResource8Impl_FreePrivateData(LPDIRECT3DRESOURCE8 iface, REFGUID refguid) {
89 IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
90 TRACE("(%p) Relay\n", This);
91 return IWineD3DResource_FreePrivateData(This->wineD3DResource, refguid);
94 DWORD WINAPI IDirect3DResource8Impl_SetPriority(LPDIRECT3DRESOURCE8 iface, DWORD PriorityNew) {
95 IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
96 TRACE("(%p) Relay\n", This);
97 return IWineD3DResource_SetPriority(This->wineD3DResource, PriorityNew);
100 DWORD WINAPI IDirect3DResource8Impl_GetPriority(LPDIRECT3DRESOURCE8 iface) {
101 IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
102 TRACE("(%p) Relay\n", This);
103 return IWineD3DResource_GetPriority(This->wineD3DResource);
106 void WINAPI IDirect3DResource8Impl_PreLoad(LPDIRECT3DRESOURCE8 iface) {
107 IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
108 TRACE("(%p) Relay\n", This);
109 IWineD3DResource_PreLoad(This->wineD3DResource);
110 return;
113 D3DRESOURCETYPE WINAPI IDirect3DResource8Impl_GetType(LPDIRECT3DRESOURCE8 iface) {
114 IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
115 TRACE("(%p) Relay\n", This);
116 return IWineD3DResource_GetType(This->wineD3DResource);
119 const IDirect3DResource8Vtbl Direct3DResource8_Vtbl =
121 IDirect3DResource8Impl_QueryInterface,
122 IDirect3DResource8Impl_AddRef,
123 IDirect3DResource8Impl_Release,
124 IDirect3DResource8Impl_GetDevice,
125 IDirect3DResource8Impl_SetPrivateData,
126 IDirect3DResource8Impl_GetPrivateData,
127 IDirect3DResource8Impl_FreePrivateData,
128 IDirect3DResource8Impl_SetPriority,
129 IDirect3DResource8Impl_GetPriority,
130 IDirect3DResource8Impl_PreLoad,
131 IDirect3DResource8Impl_GetType