wined3d: Simply pass an IWineD3DSurfaceImpl pointer to surface_init_sysmem().
[wine/multimedia.git] / dlls / vwin32.vxd / Makefile.in
blobc288b1342f1fb5f709afb4ac1f4855975f99b7c4
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = vwin32.vxd
6 IMPORTS = kernel32 kernel
8 C_SRCS = \
9 vwin32.c
11 @MAKE_DLL_RULES@