wined3d: Simply pass an IWineD3DSurfaceImpl pointer to surface_init_sysmem().
[wine/multimedia.git] / dlls / vmm.vxd / Makefile.in
blob05880b69a7a51858cff334898629953bdfdfefe5
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = vmm.vxd
6 IMPORTS = kernel32
8 C_SRCS = \
9 vmm.c
11 @MAKE_DLL_RULES@