ddraw: Use wined3d_get_adapter_display_mode() in d3d_device2_EnumTextureFormats().
[wine/multimedia.git] / dlls / dssenh / Makefile.in
blob9ff58e45435b81c911647602556e3d164c1d3d5c
1 MODULE = dssenh.dll
3 C_SRCS = \
4 main.c
6 @MAKE_DLL_RULES@