user32: Properly handle integer atoms specified as strings in class names.
[wine/multimedia.git] / dlls / ddraw / main.c
blob4e77d4f6d2e65d0530ff7b6c3a0ff64a58464ee4
1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
8 * This file contains the (internal) driver registration functions,
9 * driver enumeration APIs and DirectDraw creation functions.
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "config.h"
27 #include "wine/port.h"
28 #include "wine/debug.h"
30 #include <assert.h>
31 #include <stdarg.h>
32 #include <string.h>
33 #include <stdlib.h>
35 #define COBJMACROS
37 #include "windef.h"
38 #include "winbase.h"
39 #include "winerror.h"
40 #include "wingdi.h"
41 #include "wine/exception.h"
42 #include "winreg.h"
44 #include "ddraw.h"
45 #include "d3d.h"
47 #include "ddraw_private.h"
49 typedef IWineD3D* (WINAPI *fnWineDirect3DCreate)(UINT, UINT, IUnknown *);
51 static HMODULE hWineD3D = (HMODULE) -1;
52 static fnWineDirect3DCreate pWineDirect3DCreate;
54 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
56 /* The configured default surface */
57 WINED3DSURFTYPE DefaultSurfaceType = SURFACE_UNKNOWN;
59 /* DDraw list and critical section */
60 static struct list global_ddraw_list = LIST_INIT(global_ddraw_list);
62 static CRITICAL_SECTION_DEBUG ddraw_cs_debug =
64 0, 0, &ddraw_cs,
65 { &ddraw_cs_debug.ProcessLocksList,
66 &ddraw_cs_debug.ProcessLocksList },
67 0, 0, { (DWORD_PTR)(__FILE__ ": ddraw_cs") }
69 CRITICAL_SECTION ddraw_cs = { &ddraw_cs_debug, -1, 0, 0, 0, 0 };
71 /***********************************************************************
73 * Helper function for DirectDrawCreate and friends
74 * Creates a new DDraw interface with the given REFIID
76 * Interfaces that can be created:
77 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
78 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
79 * IDirect3D interfaces?)
81 * Arguments:
82 * guid: ID of the requested driver, NULL for the default driver.
83 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
84 * DD: Used to return the pointer to the created object
85 * UnkOuter: For aggregation, which is unsupported. Must be NULL
86 * iid: requested version ID.
88 * Returns:
89 * DD_OK if the Interface was created successfully
90 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
91 * E_OUTOFMEMORY if some allocation failed
93 ***********************************************************************/
94 static HRESULT
95 DDRAW_Create(const GUID *guid,
96 void **DD,
97 IUnknown *UnkOuter,
98 REFIID iid)
100 IDirectDrawImpl *This = NULL;
101 HRESULT hr;
102 IWineD3D *wineD3D = NULL;
103 IWineD3DDevice *wineD3DDevice = NULL;
104 HDC hDC;
105 WINED3DDEVTYPE devicetype;
107 TRACE("(%s,%p,%p)\n", debugstr_guid(guid), DD, UnkOuter);
109 *DD = NULL;
111 /* We don't care about this guids. Well, there's no special guid anyway
112 * OK, we could
114 if (guid == (GUID *) DDCREATE_EMULATIONONLY)
116 /* Use the reference device id. This doesn't actually change anything,
117 * WineD3D always uses OpenGL for D3D rendering. One could make it request
118 * indirect rendering
120 devicetype = WINED3DDEVTYPE_REF;
122 else if(guid == (GUID *) DDCREATE_HARDWAREONLY)
124 devicetype = WINED3DDEVTYPE_HAL;
126 else
128 devicetype = 0;
131 /* DDraw doesn't support aggregation, according to msdn */
132 if (UnkOuter != NULL)
133 return CLASS_E_NOAGGREGATION;
135 /* DirectDraw creation comes here */
136 This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectDrawImpl));
137 if(!This)
139 ERR("Out of memory when creating DirectDraw\n");
140 return E_OUTOFMEMORY;
143 /* The interfaces:
144 * IDirectDraw and IDirect3D are the same object,
145 * QueryInterface is used to get other interfaces.
147 ICOM_INIT_INTERFACE(This, IDirectDraw, IDirectDraw1_Vtbl);
148 ICOM_INIT_INTERFACE(This, IDirectDraw2, IDirectDraw2_Vtbl);
149 ICOM_INIT_INTERFACE(This, IDirectDraw3, IDirectDraw3_Vtbl);
150 ICOM_INIT_INTERFACE(This, IDirectDraw4, IDirectDraw4_Vtbl);
151 ICOM_INIT_INTERFACE(This, IDirectDraw7, IDirectDraw7_Vtbl);
152 ICOM_INIT_INTERFACE(This, IDirect3D, IDirect3D1_Vtbl);
153 ICOM_INIT_INTERFACE(This, IDirect3D2, IDirect3D2_Vtbl);
154 ICOM_INIT_INTERFACE(This, IDirect3D3, IDirect3D3_Vtbl);
155 ICOM_INIT_INTERFACE(This, IDirect3D7, IDirect3D7_Vtbl);
157 /* See comments in IDirectDrawImpl_CreateNewSurface for a description
158 * of this member.
159 * Read from a registry key, should add a winecfg option later
161 This->ImplType = DefaultSurfaceType;
163 /* Get the current screen settings */
164 hDC = GetDC(0);
165 This->orig_bpp = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES);
166 ReleaseDC(0, hDC);
167 This->orig_width = GetSystemMetrics(SM_CXSCREEN);
168 This->orig_height = GetSystemMetrics(SM_CYSCREEN);
170 if (hWineD3D == (HMODULE) -1)
172 hWineD3D = LoadLibraryA("wined3d");
173 if (hWineD3D)
175 pWineDirect3DCreate = (fnWineDirect3DCreate) GetProcAddress(hWineD3D, "WineDirect3DCreate");
176 pWineDirect3DCreateClipper = (fnWineDirect3DCreateClipper) GetProcAddress(hWineD3D, "WineDirect3DCreateClipper");
180 if (!hWineD3D)
182 ERR("Couldn't load WineD3D - OpenGL libs not present?\n");
183 hr = DDERR_NODIRECTDRAWSUPPORT;
184 goto err_out;
187 /* Initialize WineD3D
189 * All Rendering (2D and 3D) is relayed to WineD3D,
190 * but DirectDraw specific management, like DDSURFACEDESC and DDPIXELFORMAT
191 * structure handling is handled in this lib.
193 wineD3D = pWineDirect3DCreate(0 /* SDKVersion */, 7 /* DXVersion */, (IUnknown *) This /* Parent */);
194 if(!wineD3D)
196 ERR("Failed to initialise WineD3D\n");
197 hr = E_OUTOFMEMORY;
198 goto err_out;
200 This->wineD3D = wineD3D;
201 TRACE("WineD3D created at %p\n", wineD3D);
203 /* Initialized member...
205 * It is set to false at creation time, and set to true in
206 * IDirectDraw7::Initialize. Its sole purpose is to return DD_OK on
207 * initialize only once
209 This->initialized = FALSE;
211 /* Initialize WineD3DDevice
213 * It is used for screen setup, surface and palette creation
214 * When a Direct3DDevice7 is created, the D3D capabilities of WineD3D are
215 * initialized
217 hr = IWineD3D_CreateDevice(wineD3D,
218 0 /*D3D_ADAPTER_DEFAULT*/,
219 devicetype,
220 NULL, /* FocusWindow, don't know yet */
221 0, /* BehaviorFlags */
222 &wineD3DDevice,
223 (IUnknown *) ICOM_INTERFACE(This, IDirectDraw7));
224 if(FAILED(hr))
226 ERR("Failed to create a wineD3DDevice, result = %x\n", hr);
227 goto err_out;
229 This->wineD3DDevice = wineD3DDevice;
230 TRACE("wineD3DDevice created at %p\n", This->wineD3DDevice);
232 /* Register the window class
234 * It is used to create a hidden window for D3D
235 * rendering, if the application didn't pass one.
236 * It can also be used for Creating a device window
237 * from SetCooperativeLevel
239 * The name: DDRAW_<address>. The classname is
240 * 32 bit long, so a 64 bit address will fit nicely
241 * (Will this be compiled for 64 bit anyway?)
244 sprintf(This->classname, "DDRAW_%p", This);
246 memset(&This->wnd_class, 0, sizeof(This->wnd_class));
247 This->wnd_class.style = CS_HREDRAW | CS_VREDRAW;
248 This->wnd_class.lpfnWndProc = DefWindowProcA;
249 This->wnd_class.cbClsExtra = 0;
250 This->wnd_class.cbWndExtra = 0;
251 This->wnd_class.hInstance = GetModuleHandleA(0);
252 This->wnd_class.hIcon = 0;
253 This->wnd_class.hCursor = 0;
254 This->wnd_class.hbrBackground = (HBRUSH) GetStockObject(BLACK_BRUSH);
255 This->wnd_class.lpszMenuName = NULL;
256 This->wnd_class.lpszClassName = This->classname;
257 if(!RegisterClassA(&This->wnd_class))
259 ERR("RegisterClassA failed!\n");
260 goto err_out;
263 /* Get the amount of video memory */
264 This->total_vidmem = IWineD3DDevice_GetAvailableTextureMem(This->wineD3DDevice);
266 /* Initialize the caps */
267 This->caps.dwSize = sizeof(This->caps);
268 /* do not report DDCAPS_OVERLAY and friends since we don't support overlays */
269 #define BLIT_CAPS (DDCAPS_BLT | DDCAPS_BLTCOLORFILL | DDCAPS_BLTDEPTHFILL \
270 | DDCAPS_BLTSTRETCH | DDCAPS_CANBLTSYSMEM | DDCAPS_CANCLIP \
271 | DDCAPS_CANCLIPSTRETCHED | DDCAPS_COLORKEY \
272 | DDCAPS_COLORKEYHWASSIST | DDCAPS_ALIGNBOUNDARYSRC )
273 #define CKEY_CAPS (DDCKEYCAPS_DESTBLT | DDCKEYCAPS_SRCBLT)
274 #define FX_CAPS (DDFXCAPS_BLTALPHA | DDFXCAPS_BLTMIRRORLEFTRIGHT \
275 | DDFXCAPS_BLTMIRRORUPDOWN | DDFXCAPS_BLTROTATION90 \
276 | DDFXCAPS_BLTSHRINKX | DDFXCAPS_BLTSHRINKXN \
277 | DDFXCAPS_BLTSHRINKY | DDFXCAPS_BLTSHRINKXN \
278 | DDFXCAPS_BLTSTRETCHX | DDFXCAPS_BLTSTRETCHXN \
279 | DDFXCAPS_BLTSTRETCHY | DDFXCAPS_BLTSTRETCHYN)
280 This->caps.dwCaps |= DDCAPS_GDI | DDCAPS_PALETTE | BLIT_CAPS;
282 This->caps.dwCaps2 |= DDCAPS2_CERTIFIED | DDCAPS2_NOPAGELOCKREQUIRED |
283 DDCAPS2_PRIMARYGAMMA | DDCAPS2_WIDESURFACES |
284 DDCAPS2_CANRENDERWINDOWED;
285 This->caps.dwCKeyCaps |= CKEY_CAPS;
286 This->caps.dwFXCaps |= FX_CAPS;
287 This->caps.dwPalCaps |= DDPCAPS_8BIT | DDPCAPS_PRIMARYSURFACE;
288 This->caps.dwVidMemTotal = This->total_vidmem;
289 This->caps.dwVidMemFree = This->total_vidmem;
290 This->caps.dwSVBCaps |= BLIT_CAPS;
291 This->caps.dwSVBCKeyCaps |= CKEY_CAPS;
292 This->caps.dwSVBFXCaps |= FX_CAPS;
293 This->caps.dwVSBCaps |= BLIT_CAPS;
294 This->caps.dwVSBCKeyCaps |= CKEY_CAPS;
295 This->caps.dwVSBFXCaps |= FX_CAPS;
296 This->caps.dwSSBCaps |= BLIT_CAPS;
297 This->caps.dwSSBCKeyCaps |= CKEY_CAPS;
298 This->caps.dwSSBFXCaps |= FX_CAPS;
299 This->caps.ddsCaps.dwCaps |= DDSCAPS_ALPHA | DDSCAPS_BACKBUFFER |
300 DDSCAPS_FLIP | DDSCAPS_FRONTBUFFER |
301 DDSCAPS_OFFSCREENPLAIN | DDSCAPS_PALETTE |
302 DDSCAPS_PRIMARYSURFACE | DDSCAPS_SYSTEMMEMORY |
303 DDSCAPS_VIDEOMEMORY | DDSCAPS_VISIBLE;
304 /* Hacks for D3D code */
305 /* TODO: Check if WineD3D has 3D enabled
306 Need opengl surfaces or auto for 3D
308 if(This->ImplType == 0 || This->ImplType == SURFACE_OPENGL)
310 This->caps.dwCaps |= DDCAPS_3D;
311 This->caps.ddsCaps.dwCaps |= DDSCAPS_3DDEVICE | DDSCAPS_MIPMAP | DDSCAPS_TEXTURE | DDSCAPS_ZBUFFER;
313 This->caps.ddsOldCaps.dwCaps = This->caps.ddsCaps.dwCaps;
315 #undef BLIT_CAPS
316 #undef CKEY_CAPS
317 #undef FX_CAPS
319 list_init(&This->surface_list);
320 list_add_head(&global_ddraw_list, &This->ddraw_list_entry);
322 /* Call QueryInterface to get the pointer to the requested interface. This also initializes
323 * The required refcount
325 hr = IDirectDraw7_QueryInterface( ICOM_INTERFACE(This, IDirectDraw7), iid, DD);
326 if(SUCCEEDED(hr)) return DD_OK;
328 err_out:
329 /* Let's hope we never need this ;) */
330 if(wineD3DDevice) IWineD3DDevice_Release(wineD3DDevice);
331 if(wineD3D) IWineD3D_Release(wineD3D);
332 if(This) HeapFree(GetProcessHeap(), 0, This->decls);
333 HeapFree(GetProcessHeap(), 0, This);
334 return hr;
337 /***********************************************************************
338 * DirectDrawCreate (DDRAW.@)
340 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
341 * interfaces in theory
343 * Arguments, return values: See DDRAW_Create
345 ***********************************************************************/
346 HRESULT WINAPI
347 DirectDrawCreate(GUID *GUID,
348 LPDIRECTDRAW *DD,
349 IUnknown *UnkOuter)
351 HRESULT hr;
352 TRACE("(%s,%p,%p)\n", debugstr_guid(GUID), DD, UnkOuter);
354 EnterCriticalSection(&ddraw_cs);
355 hr = DDRAW_Create(GUID, (void **) DD, UnkOuter, &IID_IDirectDraw);
356 LeaveCriticalSection(&ddraw_cs);
357 return hr;
360 /***********************************************************************
361 * DirectDrawCreateEx (DDRAW.@)
363 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
364 * interfaces are requested.
366 * Arguments, return values: See DDRAW_Create
368 ***********************************************************************/
369 HRESULT WINAPI
370 DirectDrawCreateEx(GUID *GUID,
371 LPVOID *DD,
372 REFIID iid,
373 IUnknown *UnkOuter)
375 HRESULT hr;
376 TRACE("(%s,%p,%s,%p)\n", debugstr_guid(GUID), DD, debugstr_guid(iid), UnkOuter);
378 if (!IsEqualGUID(iid, &IID_IDirectDraw7))
379 return DDERR_INVALIDPARAMS;
381 EnterCriticalSection(&ddraw_cs);
382 hr = DDRAW_Create(GUID, DD, UnkOuter, iid);
383 LeaveCriticalSection(&ddraw_cs);
384 return hr;
387 /***********************************************************************
388 * DirectDrawEnumerateA (DDRAW.@)
390 * Enumerates legacy ddraw drivers, ascii version. We only have one
391 * driver, which relays to WineD3D. If we were sufficiently cool,
392 * we could offer various interfaces, which use a different default surface
393 * implementation, but I think it's better to offer this choice in
394 * winecfg, because some apps use the default driver, so we would need
395 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
397 * Arguments:
398 * Callback: Callback function from the app
399 * Context: Argument to the call back.
401 * Returns:
402 * DD_OK on success
403 * E_INVALIDARG if the Callback caused a page fault
406 ***********************************************************************/
407 HRESULT WINAPI
408 DirectDrawEnumerateA(LPDDENUMCALLBACKA Callback,
409 LPVOID Context)
411 BOOL stop = FALSE;
413 TRACE(" Enumerating default DirectDraw HAL interface\n");
414 /* We only have one driver */
415 __TRY
417 static CHAR driver_desc[] = "DirectDraw HAL",
418 driver_name[] = "display";
420 stop = !Callback(NULL, driver_desc, driver_name, Context);
422 __EXCEPT_PAGE_FAULT
424 return E_INVALIDARG;
426 __ENDTRY
428 TRACE(" End of enumeration\n");
429 return DD_OK;
432 /***********************************************************************
433 * DirectDrawEnumerateExA (DDRAW.@)
435 * Enumerates DirectDraw7 drivers, ascii version. See
436 * the comments above DirectDrawEnumerateA for more details.
438 * The Flag member is not supported right now.
440 ***********************************************************************/
441 HRESULT WINAPI
442 DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA Callback,
443 LPVOID Context,
444 DWORD Flags)
446 BOOL stop = FALSE;
447 TRACE("Enumerating default DirectDraw HAL interface\n");
449 /* We only have one driver by now */
450 __TRY
452 static CHAR driver_desc[] = "DirectDraw HAL",
453 driver_name[] = "display";
455 /* QuickTime expects the description "DirectDraw HAL" */
456 stop = !Callback(NULL, driver_desc, driver_name, Context, 0);
458 __EXCEPT_PAGE_FAULT
460 return E_INVALIDARG;
462 __ENDTRY;
464 TRACE("End of enumeration\n");
465 return DD_OK;
468 /***********************************************************************
469 * DirectDrawEnumerateW (DDRAW.@)
471 * Enumerates legacy drivers, unicode version. See
472 * the comments above DirectDrawEnumerateA for more details.
474 * The Flag member is not supported right now.
476 ***********************************************************************/
478 /***********************************************************************
479 * DirectDrawEnumerateExW (DDRAW.@)
481 * Enumerates DirectDraw7 drivers, unicode version. See
482 * the comments above DirectDrawEnumerateA for more details.
484 * The Flag member is not supported right now.
486 ***********************************************************************/
488 /***********************************************************************
489 * Classfactory implementation.
490 ***********************************************************************/
492 /***********************************************************************
493 * CF_CreateDirectDraw
495 * DDraw creation function for the class factory
497 * Params:
498 * UnkOuter: Set to NULL
499 * iid: ID of the wanted interface
500 * obj: Address to pass the interface pointer back
502 * Returns
503 * DD_OK / DDERR*, see DDRAW_Create
505 ***********************************************************************/
506 static HRESULT
507 CF_CreateDirectDraw(IUnknown* UnkOuter, REFIID iid,
508 void **obj)
510 HRESULT hr;
512 TRACE("(%p,%s,%p)\n", UnkOuter, debugstr_guid(iid), obj);
514 EnterCriticalSection(&ddraw_cs);
515 hr = DDRAW_Create(NULL, obj, UnkOuter, iid);
516 LeaveCriticalSection(&ddraw_cs);
517 return hr;
520 /***********************************************************************
521 * CF_CreateDirectDraw
523 * Clipper creation function for the class factory
525 * Params:
526 * UnkOuter: Set to NULL
527 * iid: ID of the wanted interface
528 * obj: Address to pass the interface pointer back
530 * Returns
531 * DD_OK / DDERR*, see DDRAW_Create
533 ***********************************************************************/
534 static HRESULT
535 CF_CreateDirectDrawClipper(IUnknown* UnkOuter, REFIID riid,
536 void **obj)
538 HRESULT hr;
539 IDirectDrawClipper *Clip;
541 EnterCriticalSection(&ddraw_cs);
542 hr = DirectDrawCreateClipper(0, &Clip, UnkOuter);
543 if (hr != DD_OK)
545 LeaveCriticalSection(&ddraw_cs);
546 return hr;
549 hr = IDirectDrawClipper_QueryInterface(Clip, riid, obj);
550 IDirectDrawClipper_Release(Clip);
552 LeaveCriticalSection(&ddraw_cs);
553 return hr;
556 static const struct object_creation_info object_creation[] =
558 { &CLSID_DirectDraw, CF_CreateDirectDraw },
559 { &CLSID_DirectDraw7, CF_CreateDirectDraw },
560 { &CLSID_DirectDrawClipper, CF_CreateDirectDrawClipper }
563 /*******************************************************************************
564 * IDirectDrawClassFactory::QueryInterface
566 * QueryInterface for the class factory
568 * PARAMS
569 * riid Reference to identifier of queried interface
570 * ppv Address to return the interface pointer at
572 * RETURNS
573 * Success: S_OK
574 * Failure: E_NOINTERFACE
576 *******************************************************************************/
577 static HRESULT WINAPI
578 IDirectDrawClassFactoryImpl_QueryInterface(IClassFactory *iface,
579 REFIID riid,
580 void **obj)
582 ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
584 TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), obj);
586 if (IsEqualGUID(riid, &IID_IUnknown)
587 || IsEqualGUID(riid, &IID_IClassFactory))
589 IClassFactory_AddRef(iface);
590 *obj = This;
591 return S_OK;
594 WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),obj);
595 return E_NOINTERFACE;
598 /*******************************************************************************
599 * IDirectDrawClassFactory::AddRef
601 * AddRef for the class factory
603 * RETURNS
604 * The new refcount
606 *******************************************************************************/
607 static ULONG WINAPI
608 IDirectDrawClassFactoryImpl_AddRef(IClassFactory *iface)
610 ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
611 ULONG ref = InterlockedIncrement(&This->ref);
613 TRACE("(%p)->() incrementing from %d.\n", This, ref - 1);
615 return ref;
618 /*******************************************************************************
619 * IDirectDrawClassFactory::Release
621 * Release for the class factory. If the refcount falls to 0, the object
622 * is destroyed
624 * RETURNS
625 * The new refcount
627 *******************************************************************************/
628 static ULONG WINAPI
629 IDirectDrawClassFactoryImpl_Release(IClassFactory *iface)
631 ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
632 ULONG ref = InterlockedDecrement(&This->ref);
633 TRACE("(%p)->() decrementing from %d.\n", This, ref+1);
635 if (ref == 0)
636 HeapFree(GetProcessHeap(), 0, This);
638 return ref;
642 /*******************************************************************************
643 * IDirectDrawClassFactory::CreateInstance
645 * What is this? Seems to create DirectDraw objects...
647 * Params
648 * The ususal things???
650 * RETURNS
651 * ???
653 *******************************************************************************/
654 static HRESULT WINAPI
655 IDirectDrawClassFactoryImpl_CreateInstance(IClassFactory *iface,
656 IUnknown *UnkOuter,
657 REFIID riid,
658 void **obj)
660 ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
662 TRACE("(%p)->(%p,%s,%p)\n",This,UnkOuter,debugstr_guid(riid),obj);
664 return This->pfnCreateInstance(UnkOuter, riid, obj);
667 /*******************************************************************************
668 * IDirectDrawClassFactory::LockServer
670 * What is this?
672 * Params
673 * ???
675 * RETURNS
676 * S_OK, because it's a stub
678 *******************************************************************************/
679 static HRESULT WINAPI
680 IDirectDrawClassFactoryImpl_LockServer(IClassFactory *iface,BOOL dolock)
682 ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
683 FIXME("(%p)->(%d),stub!\n",This,dolock);
684 return S_OK;
687 /*******************************************************************************
688 * The class factory VTable
689 *******************************************************************************/
690 static const IClassFactoryVtbl IClassFactory_Vtbl =
692 IDirectDrawClassFactoryImpl_QueryInterface,
693 IDirectDrawClassFactoryImpl_AddRef,
694 IDirectDrawClassFactoryImpl_Release,
695 IDirectDrawClassFactoryImpl_CreateInstance,
696 IDirectDrawClassFactoryImpl_LockServer
699 /*******************************************************************************
700 * DllGetClassObject [DDRAW.@]
701 * Retrieves class object from a DLL object
703 * NOTES
704 * Docs say returns STDAPI
706 * PARAMS
707 * rclsid [I] CLSID for the class object
708 * riid [I] Reference to identifier of interface for class object
709 * ppv [O] Address of variable to receive interface pointer for riid
711 * RETURNS
712 * Success: S_OK
713 * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
714 * E_UNEXPECTED
716 HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv)
718 unsigned int i;
719 IClassFactoryImpl *factory;
721 TRACE("(%s,%s,%p)\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
723 if ( !IsEqualGUID( &IID_IClassFactory, riid )
724 && ! IsEqualGUID( &IID_IUnknown, riid) )
725 return E_NOINTERFACE;
727 for (i=0; i < sizeof(object_creation)/sizeof(object_creation[0]); i++)
729 if (IsEqualGUID(object_creation[i].clsid, rclsid))
730 break;
733 if (i == sizeof(object_creation)/sizeof(object_creation[0]))
735 FIXME("%s: no class found.\n", debugstr_guid(rclsid));
736 return CLASS_E_CLASSNOTAVAILABLE;
739 factory = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*factory));
740 if (factory == NULL) return E_OUTOFMEMORY;
742 ICOM_INIT_INTERFACE(factory, IClassFactory, IClassFactory_Vtbl);
743 factory->ref = 1;
745 factory->pfnCreateInstance = object_creation[i].pfnCreateInstance;
747 *ppv = ICOM_INTERFACE(factory, IClassFactory);
748 return S_OK;
752 /*******************************************************************************
753 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
755 * RETURNS
756 * Success: S_OK
757 * Failure: S_FALSE
759 HRESULT WINAPI DllCanUnloadNow(void)
761 HRESULT hr;
762 FIXME("(void): stub\n");
764 EnterCriticalSection(&ddraw_cs);
765 hr = S_FALSE;
766 LeaveCriticalSection(&ddraw_cs);
768 return hr;
771 /*******************************************************************************
772 * DestroyCallback
774 * Callback function for the EnumSurfaces call in DllMain.
775 * Dumps some surface info and releases the surface
777 * Params:
778 * surf: The enumerated surface
779 * desc: it's description
780 * context: Pointer to the ddraw impl
782 * Returns:
783 * DDENUMRET_OK;
784 *******************************************************************************/
785 static HRESULT WINAPI
786 DestroyCallback(IDirectDrawSurface7 *surf,
787 DDSURFACEDESC2 *desc,
788 void *context)
790 IDirectDrawSurfaceImpl *Impl = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, surf);
791 IDirectDrawImpl *ddraw = (IDirectDrawImpl *) context;
792 ULONG ref;
794 ref = IDirectDrawSurface7_Release(surf); /* For the EnumSurfaces */
795 WARN("Surface %p has an reference count of %d\n", Impl, ref);
797 /* Skip surfaces which are attached somewhere or which are
798 * part of a complex compound. They will get released when destroying
799 * the root
801 if( (!Impl->is_complex_root) || (Impl->first_attached != Impl) )
802 return DDENUMRET_OK;
803 /* Skip our depth stencil surface, it will be released with the render target */
804 if( Impl == ddraw->DepthStencilBuffer)
805 return DDENUMRET_OK;
807 /* Destroy the surface */
808 while(ref) ref = IDirectDrawSurface7_Release(surf);
810 return DDENUMRET_OK;
813 /***********************************************************************
814 * get_config_key
816 * Reads a config key from the registry. Taken from WineD3D
818 ***********************************************************************/
819 static inline DWORD get_config_key(HKEY defkey, HKEY appkey, const char* name, char* buffer, DWORD size)
821 if (0 != appkey && !RegQueryValueExA( appkey, name, 0, NULL, (LPBYTE) buffer, &size )) return 0;
822 if (0 != defkey && !RegQueryValueExA( defkey, name, 0, NULL, (LPBYTE) buffer, &size )) return 0;
823 return ERROR_FILE_NOT_FOUND;
826 /***********************************************************************
827 * DllMain (DDRAW.0)
829 * Could be used to register DirectDraw drivers, if we have more than
830 * one. Also used to destroy any objects left at unload if the
831 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
833 ***********************************************************************/
834 BOOL WINAPI
835 DllMain(HINSTANCE hInstDLL,
836 DWORD Reason,
837 LPVOID lpv)
839 TRACE("(%p,%x,%p)\n", hInstDLL, Reason, lpv);
840 if (Reason == DLL_PROCESS_ATTACH)
842 char buffer[MAX_PATH+10];
843 DWORD size = sizeof(buffer);
844 HKEY hkey = 0;
845 HKEY appkey = 0;
846 DWORD len;
848 /* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
849 if ( RegOpenKeyA( HKEY_CURRENT_USER, "Software\\Wine\\Direct3D", &hkey ) ) hkey = 0;
851 len = GetModuleFileNameA( 0, buffer, MAX_PATH );
852 if (len && len < MAX_PATH)
854 HKEY tmpkey;
855 /* @@ Wine registry key: HKCU\Software\Wine\AppDefaults\app.exe\Direct3D */
856 if (!RegOpenKeyA( HKEY_CURRENT_USER, "Software\\Wine\\AppDefaults", &tmpkey ))
858 char *p, *appname = buffer;
859 if ((p = strrchr( appname, '/' ))) appname = p + 1;
860 if ((p = strrchr( appname, '\\' ))) appname = p + 1;
861 strcat( appname, "\\Direct3D" );
862 TRACE("appname = [%s]\n", appname);
863 if (RegOpenKeyA( tmpkey, appname, &appkey )) appkey = 0;
864 RegCloseKey( tmpkey );
868 if ( 0 != hkey || 0 != appkey )
870 if ( !get_config_key( hkey, appkey, "DirectDrawRenderer", buffer, size) )
872 if (!strcmp(buffer,"gdi"))
874 TRACE("Defaulting to GDI surfaces\n");
875 DefaultSurfaceType = SURFACE_GDI;
877 else if (!strcmp(buffer,"opengl"))
879 TRACE("Defaulting to opengl surfaces\n");
880 DefaultSurfaceType = SURFACE_OPENGL;
882 else
884 ERR("Unknown default surface type. Supported are:\n gdi, opengl\n");
889 DisableThreadLibraryCalls(hInstDLL);
891 else if (Reason == DLL_PROCESS_DETACH)
893 if(!list_empty(&global_ddraw_list))
895 struct list *entry, *entry2;
896 WARN("There are still existing DirectDraw interfaces. Wine bug or buggy application?\n");
898 /* We remove elemets from this loop */
899 LIST_FOR_EACH_SAFE(entry, entry2, &global_ddraw_list)
901 HRESULT hr;
902 DDSURFACEDESC2 desc;
903 int i;
904 IDirectDrawImpl *ddraw = LIST_ENTRY(entry, IDirectDrawImpl, ddraw_list_entry);
906 WARN("DDraw %p has a refcount of %d\n", ddraw, ddraw->ref7 + ddraw->ref4 + ddraw->ref3 + ddraw->ref2 + ddraw->ref1);
908 /* Add references to each interface to avoid freeing them unexpectadely */
909 IDirectDraw_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw));
910 IDirectDraw2_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw2));
911 IDirectDraw3_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw3));
912 IDirectDraw4_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw4));
913 IDirectDraw7_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw7));
915 /* Does a D3D device exist? Destroy it
916 * TODO: Destroy all Vertex buffers, Lights, Materials
917 * and execture buffers too
919 if(ddraw->d3ddevice)
921 WARN("DDraw %p has d3ddevice %p attached\n", ddraw, ddraw->d3ddevice);
922 while(IDirect3DDevice7_Release(ICOM_INTERFACE(ddraw->d3ddevice, IDirect3DDevice7)));
925 /* Try to release the objects
926 * Do an EnumSurfaces to find any hanging surfaces
928 memset(&desc, 0, sizeof(desc));
929 desc.dwSize = sizeof(desc);
930 for(i = 0; i <= 1; i++)
932 hr = IDirectDraw7_EnumSurfaces(ICOM_INTERFACE(ddraw, IDirectDraw7),
933 DDENUMSURFACES_ALL,
934 &desc,
935 (void *) ddraw,
936 DestroyCallback);
937 if(hr != D3D_OK)
938 ERR("(%p) EnumSurfaces failed, prepare for trouble\n", ddraw);
941 /* Check the surface count */
942 if(ddraw->surfaces > 0)
943 ERR("DDraw %p still has %d surfaces attached\n", ddraw, ddraw->surfaces);
945 /* Release all hanging references to destroy the objects. This
946 * restores the screen mode too
948 while(IDirectDraw_Release(ICOM_INTERFACE(ddraw, IDirectDraw)));
949 while(IDirectDraw2_Release(ICOM_INTERFACE(ddraw, IDirectDraw2)));
950 while(IDirectDraw3_Release(ICOM_INTERFACE(ddraw, IDirectDraw3)));
951 while(IDirectDraw4_Release(ICOM_INTERFACE(ddraw, IDirectDraw4)));
952 while(IDirectDraw7_Release(ICOM_INTERFACE(ddraw, IDirectDraw7)));
957 return TRUE;