2 * IDirect3DSwapChain8 implementation
4 * Copyright 2002 Jason Edmeades
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
29 #include "wine/debug.h"
31 #include "d3d8_private.h"
33 WINE_DEFAULT_DEBUG_CHANNEL(d3d
);
35 /* IDirect3DSwapChain IUnknown parts follow: */
36 HRESULT WINAPI
IDirect3DSwapChain8Impl_QueryInterface(LPDIRECT3DSWAPCHAIN8 iface
,REFIID riid
,LPVOID
*ppobj
)
38 IDirect3DSwapChain8Impl
*This
= (IDirect3DSwapChain8Impl
*)iface
;
40 if (IsEqualGUID(riid
, &IID_IUnknown
)
41 || IsEqualGUID(riid
, &IID_IDirect3DSwapChain8
)) {
42 IDirect3DSwapChain8Impl_AddRef(iface
);
47 WARN("(%p)->(%s,%p),not found\n",This
,debugstr_guid(riid
),ppobj
);
51 ULONG WINAPI
IDirect3DSwapChain8Impl_AddRef(LPDIRECT3DSWAPCHAIN8 iface
) {
52 IDirect3DSwapChain8Impl
*This
= (IDirect3DSwapChain8Impl
*)iface
;
53 ULONG ref
= InterlockedIncrement(&This
->ref
);
55 TRACE("(%p) : AddRef from %ld\n", This
, ref
- 1);
60 ULONG WINAPI
IDirect3DSwapChain8Impl_Release(LPDIRECT3DSWAPCHAIN8 iface
) {
61 IDirect3DSwapChain8Impl
*This
= (IDirect3DSwapChain8Impl
*)iface
;
62 ULONG ref
= InterlockedDecrement(&This
->ref
);
64 TRACE("(%p) : ReleaseRef to %ld\n", This
, ref
);
67 HeapFree(GetProcessHeap(), 0, This
);
72 /* IDirect3DSwapChain parts follow: */
73 HRESULT WINAPI
IDirect3DSwapChain8Impl_Present(LPDIRECT3DSWAPCHAIN8 iface
, CONST RECT
* pSourceRect
, CONST RECT
* pDestRect
, HWND hDestWindowOverride
,CONST RGNDATA
* pDirtyRegion
) {
74 IDirect3DSwapChain8Impl
*This
= (IDirect3DSwapChain8Impl
*)iface
;
75 FIXME("(%p) : stub\n", This
);
79 HRESULT WINAPI
IDirect3DSwapChain8Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN8 iface
, UINT BackBuffer
, D3DBACKBUFFER_TYPE Type
, IDirect3DSurface8
** ppBackBuffer
) {
80 IDirect3DSwapChain8Impl
*This
= (IDirect3DSwapChain8Impl
*)iface
;
81 *ppBackBuffer
= (LPDIRECT3DSURFACE8
) This
->backBuffer
;
82 TRACE("(%p) : BackBuf %d Type %d returning %p\n", This
, BackBuffer
, Type
, *ppBackBuffer
);
84 if (BackBuffer
> This
->PresentParms
.BackBufferCount
- 1) {
85 FIXME("Only one backBuffer currently supported\n");
86 return D3DERR_INVALIDCALL
;
89 /* Note inc ref on returned surface */
90 IDirect3DSurface8Impl_AddRef((LPDIRECT3DSURFACE8
) *ppBackBuffer
);
94 const IDirect3DSwapChain8Vtbl Direct3DSwapChain8_Vtbl
=
96 IDirect3DSwapChain8Impl_QueryInterface
,
97 IDirect3DSwapChain8Impl_AddRef
,
98 IDirect3DSwapChain8Impl_Release
,
99 IDirect3DSwapChain8Impl_Present
,
100 IDirect3DSwapChain8Impl_GetBackBuffer