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HEAD
wined3d: Only write gl_PointSize for point primitives in shader_glsl_generate_ffp_ver...
[wine/multimedia.git]
/
dlls
/
msvcr80
/
Makefile.in
blob
b353a1fedac30f3debdf711bcc9d9c080fd93606
1
MODULE
=
msvcr80.dll
2
IMPORTS
=
msvcrt
3
MODCFLAGS
=
@BUILTINFLAG@
4
EXTRAINCL
= -
I
$(
top_srcdir
)/
include
/
msvcrt
5
6
C_SRCS
=
\
7
msvcr80.c
8
9
RC_SRCS
=
msvcr80.rc
10
11
@MAKE_DLL_RULES@