wined3d: Only write gl_PointSize for point primitives in shader_glsl_generate_ffp_ver...
[wine/multimedia.git] / dlls / dsound / Makefile.in
blob8258637b7322a5e3a6ebe1bd7a61fff66433c90c
1 MODULE = dsound.dll
2 IMPORTLIB = dsound
3 IMPORTS = dxguid uuid winmm ole32 advapi32 user32
5 C_SRCS = \
6 buffer.c \
7 capture.c \
8 dsound.c \
9 dsound_convert.c \
10 dsound_main.c \
11 duplex.c \
12 mixer.c \
13 primary.c \
14 propset.c \
15 sound3d.c
17 IDL_R_SRCS = dsound_classes.idl
19 RC_SRCS = version.rc
21 @MAKE_DLL_RULES@