2 * User Interface Functions
4 * Copyright 1997 Dimitrie O. Paun
5 * Copyright 1997 Bertho A. Stultiens
8 #include "wine/winuser16.h"
11 static const WORD wPattern_AA55
[8] = { 0xaaaa, 0x5555, 0xaaaa, 0x5555,
12 0xaaaa, 0x5555, 0xaaaa, 0x5555 };
14 /* These tables are used in:
15 * UITOOLS_DrawDiagEdge()
16 * UITOOLS_DrawRectEdge()
18 static const char LTInnerNormal
[] = {
20 -1, COLOR_BTNHIGHLIGHT
, COLOR_BTNHIGHLIGHT
, -1,
21 -1, COLOR_3DDKSHADOW
, COLOR_3DDKSHADOW
, -1,
25 static const char LTOuterNormal
[] = {
26 -1, COLOR_3DLIGHT
, COLOR_BTNSHADOW
, -1,
27 COLOR_BTNHIGHLIGHT
, COLOR_3DLIGHT
, COLOR_BTNSHADOW
, -1,
28 COLOR_3DDKSHADOW
, COLOR_3DLIGHT
, COLOR_BTNSHADOW
, -1,
29 -1, COLOR_3DLIGHT
, COLOR_BTNSHADOW
, -1
32 static const char RBInnerNormal
[] = {
34 -1, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, -1,
35 -1, COLOR_3DLIGHT
, COLOR_3DLIGHT
, -1,
39 static const char RBOuterNormal
[] = {
40 -1, COLOR_3DDKSHADOW
, COLOR_BTNHIGHLIGHT
, -1,
41 COLOR_BTNSHADOW
, COLOR_3DDKSHADOW
, COLOR_BTNHIGHLIGHT
, -1,
42 COLOR_3DLIGHT
, COLOR_3DDKSHADOW
, COLOR_BTNHIGHLIGHT
, -1,
43 -1, COLOR_3DDKSHADOW
, COLOR_BTNHIGHLIGHT
, -1
46 static const char LTInnerSoft
[] = {
48 -1, COLOR_3DLIGHT
, COLOR_3DLIGHT
, -1,
49 -1, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, -1,
53 static const char LTOuterSoft
[] = {
54 -1, COLOR_BTNHIGHLIGHT
, COLOR_3DDKSHADOW
, -1,
55 COLOR_3DLIGHT
, COLOR_BTNHIGHLIGHT
, COLOR_3DDKSHADOW
, -1,
56 COLOR_BTNSHADOW
, COLOR_BTNHIGHLIGHT
, COLOR_3DDKSHADOW
, -1,
57 -1, COLOR_BTNHIGHLIGHT
, COLOR_3DDKSHADOW
, -1
60 #define RBInnerSoft RBInnerNormal /* These are the same */
61 #define RBOuterSoft RBOuterNormal
63 static const char LTRBOuterMono
[] = {
64 -1, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
65 COLOR_WINDOW
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
66 COLOR_WINDOW
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
67 COLOR_WINDOW
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
70 static const char LTRBInnerMono
[] = {
72 -1, COLOR_WINDOW
, COLOR_WINDOW
, COLOR_WINDOW
,
73 -1, COLOR_WINDOW
, COLOR_WINDOW
, COLOR_WINDOW
,
74 -1, COLOR_WINDOW
, COLOR_WINDOW
, COLOR_WINDOW
,
77 static const char LTRBOuterFlat
[] = {
78 -1, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
,
79 COLOR_WINDOWFRAME
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
,
80 COLOR_WINDOWFRAME
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
,
81 COLOR_WINDOWFRAME
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
, COLOR_BTNSHADOW
,
84 static const char LTRBInnerFlat
[] = {
86 -1, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
87 -1, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
88 -1, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
, COLOR_WINDOWFRAME
,
91 /***********************************************************************
92 * UITOOLS_DrawDiagEdge
94 * Same as DrawEdge invoked with BF_DIAGONAL
96 * 03-Dec-1997: Changed by Bertho Stultiens
98 * See also comments with UITOOLS_DrawRectEdge()
100 static BOOL
UITOOLS95_DrawDiagEdge(HDC hdc
, LPRECT rc
,
101 UINT uType
, UINT uFlags
)
105 HPEN InnerPen
, OuterPen
;
110 int Width
= rc
->right
- rc
->left
;
111 int Height
= rc
->bottom
- rc
->top
;
112 int SmallDiam
= Width
> Height
? Height
: Width
;
113 BOOL retval
= !( ((uType
& BDR_INNER
) == BDR_INNER
114 || (uType
& BDR_OUTER
) == BDR_OUTER
)
115 && !(uFlags
& (BF_FLAT
|BF_MONO
)) );
116 int add
= (LTRBInnerMono
[uType
& (BDR_INNER
|BDR_OUTER
)] != -1 ? 1 : 0)
117 + (LTRBOuterMono
[uType
& (BDR_INNER
|BDR_OUTER
)] != -1 ? 1 : 0);
120 OuterPen
= InnerPen
= (HPEN
)GetStockObject(NULL_PEN
);
121 SavePen
= (HPEN
)SelectObject(hdc
, InnerPen
);
122 spx
= spy
= epx
= epy
= 0; /* Satisfy the compiler... */
124 /* Determine the colors of the edges */
127 InnerI
= LTRBInnerMono
[uType
& (BDR_INNER
|BDR_OUTER
)];
128 OuterI
= LTRBOuterMono
[uType
& (BDR_INNER
|BDR_OUTER
)];
130 else if(uFlags
& BF_FLAT
)
132 InnerI
= LTRBInnerFlat
[uType
& (BDR_INNER
|BDR_OUTER
)];
133 OuterI
= LTRBOuterFlat
[uType
& (BDR_INNER
|BDR_OUTER
)];
135 else if(uFlags
& BF_SOFT
)
137 if(uFlags
& BF_BOTTOM
)
139 InnerI
= RBInnerSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
140 OuterI
= RBOuterSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
144 InnerI
= LTInnerSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
145 OuterI
= LTOuterSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
150 if(uFlags
& BF_BOTTOM
)
152 InnerI
= RBInnerNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
153 OuterI
= RBOuterNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
157 InnerI
= LTInnerNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
158 OuterI
= LTOuterNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
162 if(InnerI
!= -1) InnerPen
= GetSysColorPen(InnerI
);
163 if(OuterI
!= -1) OuterPen
= GetSysColorPen(OuterI
);
165 MoveToEx(hdc
, 0, 0, &SavePoint
);
167 /* Don't ask me why, but this is what is visible... */
168 /* This must be possible to do much simpler, but I fail to */
169 /* see the logic in the MS implementation (sigh...). */
170 /* So, this might look a bit brute force here (and it is), but */
171 /* it gets the job done;) */
173 switch(uFlags
& BF_RECT
)
179 /* Left bottom endpoint */
181 spx
= epx
+ SmallDiam
;
183 spy
= epy
- SmallDiam
;
188 /* Left top endpoint */
190 spx
= epx
+ SmallDiam
;
192 spy
= epy
+ SmallDiam
;
198 case BF_RIGHT
|BF_LEFT
:
199 case BF_RIGHT
|BF_LEFT
|BF_TOP
:
200 case BF_BOTTOM
|BF_TOP
:
201 case BF_BOTTOM
|BF_TOP
|BF_LEFT
:
202 case BF_BOTTOMRIGHT
|BF_LEFT
:
203 case BF_BOTTOMRIGHT
|BF_TOP
:
205 /* Right top endpoint */
207 epx
= spx
+ SmallDiam
;
209 epy
= spy
- SmallDiam
;
213 MoveToEx(hdc
, spx
, spy
, NULL
);
214 SelectObject(hdc
, OuterPen
);
215 LineTo(hdc
, epx
, epy
);
217 SelectObject(hdc
, InnerPen
);
219 switch(uFlags
& (BF_RECT
|BF_DIAGONAL
))
221 case BF_DIAGONAL_ENDBOTTOMLEFT
:
222 case (BF_DIAGONAL
|BF_BOTTOM
):
224 case (BF_DIAGONAL
|BF_LEFT
):
225 MoveToEx(hdc
, spx
-1, spy
, NULL
);
226 LineTo(hdc
, epx
, epy
-1);
227 Points
[0].x
= spx
-add
;
229 Points
[1].x
= rc
->left
;
230 Points
[1].y
= rc
->top
;
232 Points
[2].y
= epy
-1-add
;
233 Points
[3] = Points
[2];
236 case BF_DIAGONAL_ENDBOTTOMRIGHT
:
237 MoveToEx(hdc
, spx
-1, spy
, NULL
);
238 LineTo(hdc
, epx
, epy
+1);
239 Points
[0].x
= spx
-add
;
241 Points
[1].x
= rc
->left
;
242 Points
[1].y
= rc
->bottom
-1;
244 Points
[2].y
= epy
+1+add
;
245 Points
[3] = Points
[2];
248 case (BF_DIAGONAL
|BF_BOTTOM
|BF_RIGHT
|BF_TOP
):
249 case (BF_DIAGONAL
|BF_BOTTOM
|BF_RIGHT
|BF_TOP
|BF_LEFT
):
250 case BF_DIAGONAL_ENDTOPRIGHT
:
251 case (BF_DIAGONAL
|BF_RIGHT
|BF_TOP
|BF_LEFT
):
252 MoveToEx(hdc
, spx
+1, spy
, NULL
);
253 LineTo(hdc
, epx
, epy
+1);
255 Points
[0].y
= epy
+1+add
;
256 Points
[1].x
= rc
->right
-1;
257 Points
[1].y
= rc
->top
+add
;
258 Points
[2].x
= rc
->right
-1;
259 Points
[2].y
= rc
->bottom
-1;
260 Points
[3].x
= spx
+add
;
264 case BF_DIAGONAL_ENDTOPLEFT
:
265 MoveToEx(hdc
, spx
, spy
-1, NULL
);
266 LineTo(hdc
, epx
+1, epy
);
267 Points
[0].x
= epx
+1+add
;
269 Points
[1].x
= rc
->right
-1;
270 Points
[1].y
= rc
->top
;
271 Points
[2].x
= rc
->right
-1;
272 Points
[2].y
= rc
->bottom
-1-add
;
274 Points
[3].y
= spy
-add
;
277 case (BF_DIAGONAL
|BF_TOP
):
278 case (BF_DIAGONAL
|BF_BOTTOM
|BF_TOP
):
279 case (BF_DIAGONAL
|BF_BOTTOM
|BF_TOP
|BF_LEFT
):
280 MoveToEx(hdc
, spx
+1, spy
-1, NULL
);
281 LineTo(hdc
, epx
, epy
);
284 Points
[1].x
= rc
->right
-1;
285 Points
[1].y
= rc
->top
;
286 Points
[2].x
= rc
->right
-1;
287 Points
[2].y
= rc
->bottom
-1-add
;
288 Points
[3].x
= spx
+add
;
289 Points
[3].y
= spy
-add
;
292 case (BF_DIAGONAL
|BF_RIGHT
):
293 case (BF_DIAGONAL
|BF_RIGHT
|BF_LEFT
):
294 case (BF_DIAGONAL
|BF_RIGHT
|BF_LEFT
|BF_BOTTOM
):
295 MoveToEx(hdc
, spx
, spy
, NULL
);
296 LineTo(hdc
, epx
-1, epy
+1);
299 Points
[1].x
= rc
->left
;
300 Points
[1].y
= rc
->top
+add
;
301 Points
[2].x
= epx
-1-add
;
302 Points
[2].y
= epy
+1+add
;
303 Points
[3] = Points
[2];
307 /* Fill the interior if asked */
308 if((uFlags
& BF_MIDDLE
) && retval
)
311 HBRUSH hb
= GetSysColorBrush(uFlags
& BF_MONO
? COLOR_WINDOW
314 HPEN hp
= GetSysColorPen(uFlags
& BF_MONO
? COLOR_WINDOW
316 hbsave
= (HBRUSH
)SelectObject(hdc
, hb
);
317 hpsave
= (HPEN
)SelectObject(hdc
, hp
);
318 Polygon(hdc
, Points
, 4);
319 SelectObject(hdc
, hbsave
);
320 SelectObject(hdc
, hpsave
);
323 /* Adjust rectangle if asked */
324 if(uFlags
& BF_ADJUST
)
326 if(uFlags
& BF_LEFT
) rc
->left
+= add
;
327 if(uFlags
& BF_RIGHT
) rc
->right
-= add
;
328 if(uFlags
& BF_TOP
) rc
->top
+= add
;
329 if(uFlags
& BF_BOTTOM
) rc
->bottom
-= add
;
333 SelectObject(hdc
, SavePen
);
334 MoveToEx(hdc
, SavePoint
.x
, SavePoint
.y
, NULL
);
339 /***********************************************************************
340 * UITOOLS_DrawRectEdge
342 * Same as DrawEdge invoked without BF_DIAGONAL
344 * 23-Nov-1997: Changed by Bertho Stultiens
346 * Well, I started testing this and found out that there are a few things
347 * that weren't quite as win95. The following rewrite should reproduce
348 * win95 results completely.
349 * The colorselection is table-driven to avoid awfull if-statements.
350 * The table below show the color settings.
352 * Pen selection table for uFlags = 0
354 * uType | LTI | LTO | RBI | RBO
355 * ------+-------+-------+-------+-------
356 * 0000 | x | x | x | x
357 * 0001 | x | 22 | x | 21
358 * 0010 | x | 16 | x | 20
359 * 0011 | x | x | x | x
360 * ------+-------+-------+-------+-------
361 * 0100 | x | 20 | x | 16
362 * 0101 | 20 | 22 | 16 | 21
363 * 0110 | 20 | 16 | 16 | 20
364 * 0111 | x | x | x | x
365 * ------+-------+-------+-------+-------
366 * 1000 | x | 21 | x | 22
367 * 1001 | 21 | 22 | 22 | 21
368 * 1010 | 21 | 16 | 22 | 20
369 * 1011 | x | x | x | x
370 * ------+-------+-------+-------+-------
371 * 1100 | x | x | x | x
372 * 1101 | x | x (22)| x | x (21)
373 * 1110 | x | x (16)| x | x (20)
374 * 1111 | x | x | x | x
376 * Pen selection table for uFlags = BF_SOFT
378 * uType | LTI | LTO | RBI | RBO
379 * ------+-------+-------+-------+-------
380 * 0000 | x | x | x | x
381 * 0001 | x | 20 | x | 21
382 * 0010 | x | 21 | x | 20
383 * 0011 | x | x | x | x
384 * ------+-------+-------+-------+-------
385 * 0100 | x | 22 | x | 16
386 * 0101 | 22 | 20 | 16 | 21
387 * 0110 | 22 | 21 | 16 | 20
388 * 0111 | x | x | x | x
389 * ------+-------+-------+-------+-------
390 * 1000 | x | 16 | x | 22
391 * 1001 | 16 | 20 | 22 | 21
392 * 1010 | 16 | 21 | 22 | 20
393 * 1011 | x | x | x | x
394 * ------+-------+-------+-------+-------
395 * 1100 | x | x | x | x
396 * 1101 | x | x (20)| x | x (21)
397 * 1110 | x | x (21)| x | x (20)
398 * 1111 | x | x | x | x
400 * x = don't care; (n) = is what win95 actually uses
401 * LTI = left Top Inner line
402 * LTO = left Top Outer line
403 * RBI = Right Bottom Inner line
404 * RBO = Right Bottom Outer line
406 * 16 = COLOR_BTNSHADOW
407 * 20 = COLOR_BTNHIGHLIGHT
408 * 21 = COLOR_3DDKSHADOW
413 static BOOL
UITOOLS95_DrawRectEdge(HDC hdc
, LPRECT rc
,
414 UINT uType
, UINT uFlags
)
416 char LTInnerI
, LTOuterI
;
417 char RBInnerI
, RBOuterI
;
418 HPEN LTInnerPen
, LTOuterPen
;
419 HPEN RBInnerPen
, RBOuterPen
;
420 RECT InnerRect
= *rc
;
427 BOOL retval
= !( ((uType
& BDR_INNER
) == BDR_INNER
428 || (uType
& BDR_OUTER
) == BDR_OUTER
)
429 && !(uFlags
& (BF_FLAT
|BF_MONO
)) );
432 LTInnerPen
= LTOuterPen
= RBInnerPen
= RBOuterPen
= (HPEN
)GetStockObject(NULL_PEN
);
433 SavePen
= (HPEN
)SelectObject(hdc
, LTInnerPen
);
435 /* Determine the colors of the edges */
438 LTInnerI
= RBInnerI
= LTRBInnerMono
[uType
& (BDR_INNER
|BDR_OUTER
)];
439 LTOuterI
= RBOuterI
= LTRBOuterMono
[uType
& (BDR_INNER
|BDR_OUTER
)];
441 else if(uFlags
& BF_FLAT
)
443 LTInnerI
= RBInnerI
= LTRBInnerFlat
[uType
& (BDR_INNER
|BDR_OUTER
)];
444 LTOuterI
= RBOuterI
= LTRBOuterFlat
[uType
& (BDR_INNER
|BDR_OUTER
)];
446 else if(uFlags
& BF_SOFT
)
448 LTInnerI
= LTInnerSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
449 LTOuterI
= LTOuterSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
450 RBInnerI
= RBInnerSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
451 RBOuterI
= RBOuterSoft
[uType
& (BDR_INNER
|BDR_OUTER
)];
455 LTInnerI
= LTInnerNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
456 LTOuterI
= LTOuterNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
457 RBInnerI
= RBInnerNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
458 RBOuterI
= RBOuterNormal
[uType
& (BDR_INNER
|BDR_OUTER
)];
461 if((uFlags
& BF_BOTTOMLEFT
) == BF_BOTTOMLEFT
) LBpenplus
= 1;
462 if((uFlags
& BF_TOPRIGHT
) == BF_TOPRIGHT
) RTpenplus
= 1;
463 if((uFlags
& BF_BOTTOMRIGHT
) == BF_BOTTOMRIGHT
) RBpenplus
= 1;
464 if((uFlags
& BF_TOPLEFT
) == BF_TOPLEFT
) LTpenplus
= 1;
466 if(LTInnerI
!= -1) LTInnerPen
= GetSysColorPen(LTInnerI
);
467 if(LTOuterI
!= -1) LTOuterPen
= GetSysColorPen(LTOuterI
);
468 if(RBInnerI
!= -1) RBInnerPen
= GetSysColorPen(RBInnerI
);
469 if(RBOuterI
!= -1) RBOuterPen
= GetSysColorPen(RBOuterI
);
471 if((uFlags
& BF_MIDDLE
) && retval
)
473 FillRect(hdc
, &InnerRect
, GetSysColorBrush(uFlags
& BF_MONO
?
474 COLOR_WINDOW
: COLOR_BTNFACE
));
477 MoveToEx(hdc
, 0, 0, &SavePoint
);
479 /* Draw the outer edge */
480 SelectObject(hdc
, LTOuterPen
);
483 MoveToEx(hdc
, InnerRect
.left
, InnerRect
.top
, NULL
);
484 LineTo(hdc
, InnerRect
.right
, InnerRect
.top
);
488 MoveToEx(hdc
, InnerRect
.left
, InnerRect
.top
, NULL
);
489 LineTo(hdc
, InnerRect
.left
, InnerRect
.bottom
);
491 SelectObject(hdc
, RBOuterPen
);
492 if(uFlags
& BF_BOTTOM
)
494 MoveToEx(hdc
, InnerRect
.right
-1, InnerRect
.bottom
-1, NULL
);
495 LineTo(hdc
, InnerRect
.left
-1, InnerRect
.bottom
-1);
497 if(uFlags
& BF_RIGHT
)
499 MoveToEx(hdc
, InnerRect
.right
-1, InnerRect
.bottom
-1, NULL
);
500 LineTo(hdc
, InnerRect
.right
-1, InnerRect
.top
-1);
503 /* Draw the inner edge */
504 SelectObject(hdc
, LTInnerPen
);
507 MoveToEx(hdc
, InnerRect
.left
+LTpenplus
, InnerRect
.top
+1, NULL
);
508 LineTo(hdc
, InnerRect
.right
-RTpenplus
, InnerRect
.top
+1);
512 MoveToEx(hdc
, InnerRect
.left
+1, InnerRect
.top
+LTpenplus
, NULL
);
513 LineTo(hdc
, InnerRect
.left
+1, InnerRect
.bottom
-LBpenplus
);
515 SelectObject(hdc
, RBInnerPen
);
516 if(uFlags
& BF_BOTTOM
)
518 MoveToEx(hdc
, InnerRect
.right
-1-RBpenplus
, InnerRect
.bottom
-2, NULL
);
519 LineTo(hdc
, InnerRect
.left
-1+LBpenplus
, InnerRect
.bottom
-2);
521 if(uFlags
& BF_RIGHT
)
523 MoveToEx(hdc
, InnerRect
.right
-2, InnerRect
.bottom
-1-RBpenplus
, NULL
);
524 LineTo(hdc
, InnerRect
.right
-2, InnerRect
.top
-1+RTpenplus
);
527 /* Adjust rectangle if asked */
528 if(uFlags
& BF_ADJUST
)
530 int add
= (LTRBInnerMono
[uType
& (BDR_INNER
|BDR_OUTER
)] != -1 ? 1 : 0)
531 + (LTRBOuterMono
[uType
& (BDR_INNER
|BDR_OUTER
)] != -1 ? 1 : 0);
532 if(uFlags
& BF_LEFT
) rc
->left
+= add
;
533 if(uFlags
& BF_RIGHT
) rc
->right
-= add
;
534 if(uFlags
& BF_TOP
) rc
->top
+= add
;
535 if(uFlags
& BF_BOTTOM
) rc
->bottom
-= add
;
539 SelectObject(hdc
, SavePen
);
540 MoveToEx(hdc
, SavePoint
.x
, SavePoint
.y
, NULL
);
545 /**********************************************************************
546 * DrawEdge16 (USER.659)
548 BOOL16 WINAPI
DrawEdge16( HDC16 hdc
, LPRECT16 rc
, UINT16 edge
, UINT16 flags
)
553 CONV_RECT16TO32( rc
, &rect32
);
554 ret
= DrawEdge( hdc
, &rect32
, edge
, flags
);
555 CONV_RECT32TO16( &rect32
, rc
);
559 /**********************************************************************
560 * DrawEdge32 (USER32.155)
562 BOOL WINAPI
DrawEdge( HDC hdc
, LPRECT rc
, UINT edge
, UINT flags
)
564 TRACE(graphics
, "%04x %d,%d-%d,%d %04x %04x\n",
565 hdc
, rc
->left
, rc
->top
, rc
->right
, rc
->bottom
, edge
, flags
);
567 if(flags
& BF_DIAGONAL
)
568 return UITOOLS95_DrawDiagEdge(hdc
, rc
, edge
, flags
);
570 return UITOOLS95_DrawRectEdge(hdc
, rc
, edge
, flags
);
574 /************************************************************************
575 * UITOOLS_MakeSquareRect
577 * Utility to create a square rectangle and returning the width
579 static int UITOOLS_MakeSquareRect(LPRECT src
, LPRECT dst
)
581 int Width
= src
->right
- src
->left
;
582 int Height
= src
->bottom
- src
->top
;
583 int SmallDiam
= Width
> Height
? Height
: Width
;
587 /* Make it a square box */
588 if(Width
< Height
) /* SmallDiam == Width */
590 dst
->top
+= (Height
-Width
)/2;
591 dst
->bottom
= dst
->top
+ SmallDiam
;
593 else if(Width
> Height
) /* SmallDiam == Height */
595 dst
->left
+= (Width
-Height
)/2;
596 dst
->right
= dst
->left
+ SmallDiam
;
603 /************************************************************************
604 * UITOOLS_DFC_ButtonPush
606 * Draw a push button coming from DrawFrameControl()
608 * Does a pretty good job in emulating MS behavior. Some quirks are
609 * however there because MS uses a TrueType font (Marlett) to draw
612 static BOOL
UITOOLS95_DFC_ButtonPush(HDC dc
, LPRECT r
, UINT uFlags
)
617 if(uFlags
& (DFCS_PUSHED
| DFCS_CHECKED
| DFCS_FLAT
))
622 if(uFlags
& DFCS_CHECKED
)
624 if(uFlags
& DFCS_MONO
)
625 UITOOLS95_DrawRectEdge(dc
, &myr
, edge
, BF_MONO
|BF_RECT
|BF_ADJUST
);
627 UITOOLS95_DrawRectEdge(dc
, &myr
, edge
, (uFlags
&DFCS_FLAT
)|BF_RECT
|BF_SOFT
|BF_ADJUST
);
629 if(GetSysColor(COLOR_BTNHIGHLIGHT
) == RGB(255, 255, 255))
631 HBITMAP hbm
= CreateBitmap(8, 8, 1, 1, wPattern_AA55
);
633 HBRUSH hb
= CreatePatternBrush(hbm
);
635 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_BTNFACE
));
636 hbsave
= (HBRUSH
)SelectObject(dc
, hb
);
637 PatBlt(dc
, myr
.left
, myr
.top
, myr
.right
-myr
.left
, myr
.bottom
-myr
.top
, 0x00FA0089);
638 SelectObject(dc
, hbsave
);
644 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_BTNHIGHLIGHT
));
649 if(uFlags
& DFCS_MONO
)
651 UITOOLS95_DrawRectEdge(dc
, &myr
, edge
, BF_MONO
|BF_RECT
|BF_ADJUST
);
652 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_BTNFACE
));
656 UITOOLS95_DrawRectEdge(dc
, r
, edge
, (uFlags
&DFCS_FLAT
) | BF_MIDDLE
|BF_SOFT
| BF_RECT
);
660 /* Adjust rectangle if asked */
661 if(uFlags
& DFCS_ADJUSTRECT
)
673 /************************************************************************
674 * UITOOLS_DFC_ButtonChcek
676 * Draw a check/3state button coming from DrawFrameControl()
678 * Does a pretty good job in emulating MS behavior. Some quirks are
679 * however there because MS uses a TrueType font (Marlett) to draw
682 #define DFC_CHECKPOINTSMAX 6
684 static BOOL
UITOOLS95_DFC_ButtonCheck(HDC dc
, LPRECT r
, UINT uFlags
)
687 int SmallDiam
= UITOOLS_MakeSquareRect(r
, &myr
);
688 int BorderShrink
= SmallDiam
/ 16;
690 if(BorderShrink
< 1) BorderShrink
= 1;
692 /* FIXME: The FillRect() sequence doesn't work for sizes less than */
693 /* 4 pixels in diameter. Not really a problem but it isn't M$'s */
694 /* 100% equivalent. */
695 if(uFlags
& (DFCS_FLAT
|DFCS_MONO
))
697 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_WINDOWFRAME
));
698 myr
.left
+= 2 * BorderShrink
;
699 myr
.right
-= 2 * BorderShrink
;
700 myr
.top
+= 2 * BorderShrink
;
701 myr
.bottom
-= 2 * BorderShrink
;
705 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_BTNHIGHLIGHT
));
706 myr
.right
-= BorderShrink
;
707 myr
.bottom
-= BorderShrink
;
708 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_BTNSHADOW
));
709 myr
.left
+= BorderShrink
;
710 myr
.top
+= BorderShrink
;
711 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_3DLIGHT
));
712 myr
.right
-= BorderShrink
;
713 myr
.bottom
-= BorderShrink
;
714 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_3DDKSHADOW
));
715 myr
.left
+= BorderShrink
;
716 myr
.top
+= BorderShrink
;
719 if(uFlags
& (DFCS_INACTIVE
|DFCS_PUSHED
))
721 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_BTNFACE
));
723 else if(uFlags
& DFCS_CHECKED
)
725 if(GetSysColor(COLOR_BTNHIGHLIGHT
) == RGB(255, 255, 255))
727 HBITMAP hbm
= CreateBitmap(8, 8, 1, 1, wPattern_AA55
);
729 HBRUSH hb
= CreatePatternBrush(hbm
);
731 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_BTNFACE
));
732 hbsave
= (HBRUSH
)SelectObject(dc
, hb
);
733 PatBlt(dc
, myr
.left
, myr
.top
, myr
.right
-myr
.left
, myr
.bottom
-myr
.top
, 0x00FA0089);
734 SelectObject(dc
, hbsave
);
740 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_BTNHIGHLIGHT
));
745 FillRect(dc
, &myr
, GetSysColorBrush(COLOR_WINDOW
));
748 if(uFlags
& DFCS_CHECKED
)
750 POINT CheckPoints
[DFC_CHECKPOINTSMAX
];
755 /* FIXME: This comes very close to M$'s checkmark, but not */
756 /* exactly... When small or large there is a few pixels */
757 /* shift. Not bad, but could be better :) */
758 UITOOLS_MakeSquareRect(r
, &myr
);
759 CheckPoints
[0].x
= myr
.left
+ 253*SmallDiam
/1000;
760 CheckPoints
[0].y
= myr
.top
+ 345*SmallDiam
/1000;
761 CheckPoints
[1].x
= myr
.left
+ 409*SmallDiam
/1000;
762 CheckPoints
[1].y
= CheckPoints
[0].y
+ (CheckPoints
[1].x
-CheckPoints
[0].x
);
763 CheckPoints
[2].x
= myr
.left
+ 690*SmallDiam
/1000;
764 CheckPoints
[2].y
= CheckPoints
[1].y
- (CheckPoints
[2].x
-CheckPoints
[1].x
);
765 CheckPoints
[3].x
= CheckPoints
[2].x
;
766 CheckPoints
[3].y
= CheckPoints
[2].y
+ 3*SmallDiam
/16;
767 CheckPoints
[4].x
= CheckPoints
[1].x
;
768 CheckPoints
[4].y
= CheckPoints
[1].y
+ 3*SmallDiam
/16;
769 CheckPoints
[5].x
= CheckPoints
[0].x
;
770 CheckPoints
[5].y
= CheckPoints
[0].y
+ 3*SmallDiam
/16;
772 i
= (uFlags
& DFCS_INACTIVE
) || (uFlags
& 0xff) == DFCS_BUTTON3STATE
? COLOR_BTNSHADOW
: COLOR_WINDOWTEXT
;
773 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(i
));
774 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(i
));
775 Polygon(dc
, CheckPoints
, DFC_CHECKPOINTSMAX
);
776 SelectObject(dc
, hpsave
);
777 SelectObject(dc
, hbsave
);
783 /************************************************************************
784 * UITOOLS_DFC_ButtonRadio
786 * Draw a radio/radioimage/radiomask button coming from DrawFrameControl()
788 * Does a pretty good job in emulating MS behavior. Some quirks are
789 * however there because MS uses a TrueType font (Marlett) to draw
792 static BOOL
UITOOLS95_DFC_ButtonRadio(HDC dc
, LPRECT r
, UINT uFlags
)
796 int SmallDiam
= UITOOLS_MakeSquareRect(r
, &myr
);
797 int BorderShrink
= SmallDiam
/ 16;
803 if(BorderShrink
< 1) BorderShrink
= 1;
805 if((uFlags
& 0xff) == DFCS_BUTTONRADIOIMAGE
)
807 FillRect(dc
, r
, (HBRUSH
)GetStockObject(BLACK_BRUSH
));
811 ye
= myr
.top
+ SmallDiam
- SmallDiam
/2;
813 xc
= myr
.left
+ SmallDiam
- SmallDiam
/2;
814 yc
= myr
.top
+ SmallDiam
- SmallDiam
/2;
816 /* Define bounding box */
818 myr
.left
= xc
- i
+i
/2;
819 myr
.right
= xc
+ i
/2;
820 myr
.top
= yc
- i
+i
/2;
821 myr
.bottom
= yc
+ i
/2;
823 if((uFlags
& 0xff) == DFCS_BUTTONRADIOMASK
)
825 hbsave
= (HBRUSH
)SelectObject(dc
, GetStockObject(BLACK_BRUSH
));
826 Pie(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
, xe
, ye
, xe
, ye
);
827 SelectObject(dc
, hbsave
);
831 if(uFlags
& (DFCS_FLAT
|DFCS_MONO
))
833 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(COLOR_WINDOWFRAME
));
834 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(COLOR_WINDOWFRAME
));
835 Pie(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
, xe
, ye
, xe
, ye
);
836 SelectObject(dc
, hbsave
);
837 SelectObject(dc
, hpsave
);
841 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(COLOR_BTNHIGHLIGHT
));
842 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(COLOR_BTNHIGHLIGHT
));
843 Pie(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
, myr
.left
-1, myr
.bottom
, myr
.right
-1, myr
.top
);
845 SelectObject(dc
, GetSysColorPen(COLOR_BTNSHADOW
));
846 SelectObject(dc
, GetSysColorBrush(COLOR_BTNSHADOW
));
847 Pie(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
, myr
.right
+1, myr
.top
, myr
.left
+1, myr
.bottom
);
849 myr
.left
+= BorderShrink
;
850 myr
.right
-= BorderShrink
;
851 myr
.top
+= BorderShrink
;
852 myr
.bottom
-= BorderShrink
;
854 SelectObject(dc
, GetSysColorPen(COLOR_3DLIGHT
));
855 SelectObject(dc
, GetSysColorBrush(COLOR_3DLIGHT
));
856 Pie(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
, myr
.left
-1, myr
.bottom
, myr
.right
-1, myr
.top
);
858 SelectObject(dc
, GetSysColorPen(COLOR_3DDKSHADOW
));
859 SelectObject(dc
, GetSysColorBrush(COLOR_3DDKSHADOW
));
860 Pie(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
, myr
.right
+1, myr
.top
, myr
.left
+1, myr
.bottom
);
861 SelectObject(dc
, hbsave
);
862 SelectObject(dc
, hpsave
);
866 myr
.left
= xc
- i
+i
/2;
867 myr
.right
= xc
+ i
/2;
868 myr
.top
= yc
- i
+i
/2;
869 myr
.bottom
= yc
+ i
/2;
870 i
= !(uFlags
& (DFCS_INACTIVE
|DFCS_PUSHED
)) ? COLOR_WINDOW
: COLOR_BTNFACE
;
871 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(i
));
872 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(i
));
873 Pie(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
, xe
, ye
, xe
, ye
);
874 SelectObject(dc
, hbsave
);
875 SelectObject(dc
, hpsave
);
878 if(uFlags
& DFCS_CHECKED
)
882 myr
.left
= xc
- i
+i
/2;
883 myr
.right
= xc
+ i
/2;
884 myr
.top
= yc
- i
+i
/2;
885 myr
.bottom
= yc
+ i
/2;
887 i
= uFlags
& DFCS_INACTIVE
? COLOR_BTNSHADOW
: COLOR_WINDOWTEXT
;
888 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(i
));
889 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(i
));
890 Pie(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
, xe
, ye
, xe
, ye
);
891 SelectObject(dc
, hpsave
);
892 SelectObject(dc
, hbsave
);
895 /* FIXME: M$ has a polygon in the center at relative points: */
896 /* 0.476, 0.476 (times SmallDiam, SmallDiam) */
900 /* when the button is unchecked. The reason for it is unknown. The */
901 /* color is COLOR_BTNHIGHLIGHT, although the polygon gets painted at */
902 /* least 3 times (it looks like a clip-region when you see it happen). */
903 /* I do not really see a reason why this should be implemented. If you */
904 /* have a good reason, let me know. Maybe this is a quirk in the Marlett */
910 /***********************************************************************
911 * UITOOLS_DrawFrameButton
913 static BOOL
UITOOLS95_DrawFrameButton(HDC hdc
, LPRECT rc
, UINT uState
)
915 switch(uState
& 0xff)
917 case DFCS_BUTTONPUSH
:
918 return UITOOLS95_DFC_ButtonPush(hdc
, rc
, uState
);
920 case DFCS_BUTTONCHECK
:
921 case DFCS_BUTTON3STATE
:
922 return UITOOLS95_DFC_ButtonCheck(hdc
, rc
, uState
);
924 case DFCS_BUTTONRADIOIMAGE
:
925 case DFCS_BUTTONRADIOMASK
:
926 case DFCS_BUTTONRADIO
:
927 return UITOOLS95_DFC_ButtonRadio(hdc
, rc
, uState
);
930 WARN(uitools
, "Invalid button state=0x%04x\n", uState
);
936 /***********************************************************************
937 * UITOOLS_DrawFrameCaption
939 * Draw caption buttons (win95), coming from DrawFrameControl()
942 static BOOL
UITOOLS95_DrawFrameCaption(HDC dc
, LPRECT r
, UINT uFlags
)
949 int SmallDiam
= UITOOLS_MakeSquareRect(r
, &myr
)-2;
954 int xc
= (myr
.left
+myr
.right
)/2;
955 int yc
= (myr
.top
+myr
.bottom
)/2;
963 UITOOLS95_DFC_ButtonPush(dc
, r
, uFlags
& 0xff00);
965 switch(uFlags
& 0xff)
967 case DFCS_CAPTIONCLOSE
:
968 edge
= 328*SmallDiam
/1000;
969 move
= 95*SmallDiam
/1000;
970 Line1
[0].x
= Line2
[0].x
= Line1
[1].x
= Line2
[1].x
= xc
- edge
;
971 Line1
[2].y
= Line2
[5].y
= Line1
[1].y
= Line2
[4].y
= yc
- edge
;
972 Line1
[3].x
= Line2
[3].x
= Line1
[4].x
= Line2
[4].x
= xc
+ edge
;
973 Line1
[5].y
= Line2
[2].y
= Line1
[4].y
= Line2
[1].y
= yc
+ edge
;
974 Line1
[2].x
= Line2
[2].x
= Line1
[1].x
+ move
;
975 Line1
[0].y
= Line2
[3].y
= Line1
[1].y
+ move
;
976 Line1
[5].x
= Line2
[5].x
= Line1
[4].x
- move
;
977 Line1
[3].y
= Line2
[0].y
= Line1
[4].y
- move
;
982 case DFCS_CAPTIONHELP
:
983 /* This one breaks the flow */
984 /* FIXME: We need the Marlett font in order to get this right. */
986 hf
= CreateFontA(-SmallDiam
, 0, 0, 0, FW_NORMAL
, FALSE
, FALSE
, FALSE
,
987 ANSI_CHARSET
, OUT_DEFAULT_PRECIS
, CLIP_DEFAULT_PRECIS
,
988 DEFAULT_QUALITY
, FIXED_PITCH
|FF_DONTCARE
, "System");
989 alignsave
= SetTextAlign(dc
, TA_TOP
|TA_LEFT
);
990 bksave
= SetBkMode(dc
, TRANSPARENT
);
991 clrsave
= GetTextColor(dc
);
992 hfsave
= (HFONT
)SelectObject(dc
, hf
);
993 GetTextExtentPoint32A(dc
, str
, 1, &size
);
995 if(uFlags
& DFCS_INACTIVE
)
997 SetTextColor(dc
, GetSysColor(COLOR_BTNHIGHLIGHT
));
998 TextOutA(dc
, xc
-size
.cx
/2+1, yc
-size
.cy
/2+1, str
, 1);
1000 SetTextColor(dc
, GetSysColor(uFlags
& DFCS_INACTIVE
? COLOR_BTNSHADOW
: COLOR_BTNTEXT
));
1001 TextOutA(dc
, xc
-size
.cx
/2, yc
-size
.cy
/2, str
, 1);
1003 SelectObject(dc
, hfsave
);
1004 SetTextColor(dc
, clrsave
);
1005 SetBkMode(dc
, bksave
);
1006 SetTextAlign(dc
, alignsave
);
1010 case DFCS_CAPTIONMIN
:
1011 Line1
[0].x
= Line1
[3].x
= myr
.left
+ 96*SmallDiam
/750+2;
1012 Line1
[1].x
= Line1
[2].x
= Line1
[0].x
+ 372*SmallDiam
/750;
1013 Line1
[0].y
= Line1
[1].y
= myr
.top
+ 563*SmallDiam
/750+1;
1014 Line1
[2].y
= Line1
[3].y
= Line1
[0].y
+ 92*SmallDiam
/750;
1019 case DFCS_CAPTIONMAX
:
1020 edge
= 47*SmallDiam
/750;
1021 Line1
[0].x
= Line1
[5].x
= myr
.left
+ 57*SmallDiam
/750+3;
1022 Line1
[0].y
= Line1
[1].y
= myr
.top
+ 143*SmallDiam
/750+1;
1023 Line1
[1].x
= Line1
[2].x
= Line1
[0].x
+ 562*SmallDiam
/750;
1024 Line1
[5].y
= Line1
[4].y
= Line1
[0].y
+ 93*SmallDiam
/750;
1025 Line1
[2].y
= Line1
[3].y
= Line1
[0].y
+ 513*SmallDiam
/750;
1026 Line1
[3].x
= Line1
[4].x
= Line1
[1].x
- edge
;
1028 Line2
[0].x
= Line2
[5].x
= Line1
[0].x
;
1029 Line2
[3].x
= Line2
[4].x
= Line1
[1].x
;
1030 Line2
[1].x
= Line2
[2].x
= Line1
[0].x
+ edge
;
1031 Line2
[0].y
= Line2
[1].y
= Line1
[0].y
;
1032 Line2
[4].y
= Line2
[5].y
= Line1
[2].y
;
1033 Line2
[2].y
= Line2
[3].y
= Line1
[2].y
- edge
;
1038 case DFCS_CAPTIONRESTORE
:
1039 /* FIXME: this one looks bad at small sizes < 15x15 :( */
1040 edge
= 47*SmallDiam
/750;
1041 move
= 420*SmallDiam
/750;
1042 Line1
[0].x
= Line1
[9].x
= myr
.left
+ 198*SmallDiam
/750+2;
1043 Line1
[0].y
= Line1
[1].y
= myr
.top
+ 169*SmallDiam
/750+1;
1044 Line1
[6].y
= Line1
[7].y
= Line1
[0].y
+ 93*SmallDiam
/750;
1045 Line1
[7].x
= Line1
[8].x
= Line1
[0].x
+ edge
;
1046 Line1
[1].x
= Line1
[2].x
= Line1
[0].x
+ move
;
1047 Line1
[5].x
= Line1
[6].x
= Line1
[1].x
- edge
;
1048 Line1
[9].y
= Line1
[8].y
= Line1
[0].y
+ 187*SmallDiam
/750;
1049 Line1
[2].y
= Line1
[3].y
= Line1
[0].y
+ 327*SmallDiam
/750;
1050 Line1
[4].y
= Line1
[5].y
= Line1
[2].y
- edge
;
1051 Line1
[3].x
= Line1
[4].x
= Line1
[2].x
- 140*SmallDiam
/750;
1053 Line2
[1].x
= Line2
[2].x
= Line1
[3].x
;
1054 Line2
[7].x
= Line2
[8].x
= Line2
[1].x
- edge
;
1055 Line2
[0].x
= Line2
[9].x
= Line2
[3].x
= Line2
[4].x
= Line2
[1].x
- move
;
1056 Line2
[5].x
= Line2
[6].x
= Line2
[0].x
+ edge
;
1057 Line2
[0].y
= Line2
[1].y
= Line1
[9].y
;
1058 Line2
[4].y
= Line2
[5].y
= Line2
[8].y
= Line2
[9].y
= Line2
[0].y
+ 93*SmallDiam
/750;
1059 Line2
[2].y
= Line2
[3].y
= Line2
[0].y
+ 327*SmallDiam
/750;
1060 Line2
[6].y
= Line2
[7].y
= Line2
[2].y
- edge
;
1066 WARN(uitools
, "Invalid caption; flags=0x%04x\n", uFlags
);
1070 /* Here the drawing takes place */
1071 if(uFlags
& DFCS_INACTIVE
)
1073 /* If we have an inactive button, then you see a shadow */
1074 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(COLOR_BTNHIGHLIGHT
));
1075 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(COLOR_BTNHIGHLIGHT
));
1076 Polygon(dc
, Line1
, Line1N
);
1078 Polygon(dc
, Line2
, Line2N
);
1079 SelectObject(dc
, hpsave
);
1080 SelectObject(dc
, hbsave
);
1083 /* Correct for the shadow shift */
1084 for(i
= 0; i
< Line1N
; i
++)
1089 for(i
= 0; i
< Line2N
; i
++)
1095 /* Make the final picture */
1096 i
= uFlags
& DFCS_INACTIVE
? COLOR_BTNSHADOW
: COLOR_BTNTEXT
;
1097 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(i
));
1098 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(i
));
1100 Polygon(dc
, Line1
, Line1N
);
1102 Polygon(dc
, Line2
, Line2N
);
1103 SelectObject(dc
, hpsave
);
1104 SelectObject(dc
, hbsave
);
1110 /************************************************************************
1111 * UITOOLS_DrawFrameScroll
1113 * Draw a scroll-bar control coming from DrawFrameControl()
1115 static BOOL
UITOOLS95_DrawFrameScroll(HDC dc
, LPRECT r
, UINT uFlags
)
1119 int SmallDiam
= UITOOLS_MakeSquareRect(r
, &myr
) - 2;
1121 HBRUSH hbsave
, hb
, hb2
;
1122 HPEN hpsave
, hp
, hp2
;
1123 int tri
= 310*SmallDiam
/1000;
1126 switch(uFlags
& 0xff)
1128 case DFCS_SCROLLCOMBOBOX
:
1129 case DFCS_SCROLLDOWN
:
1130 Line
[2].x
= myr
.left
+ 470*SmallDiam
/1000 + 2;
1131 Line
[2].y
= myr
.top
+ 687*SmallDiam
/1000 + 1;
1132 Line
[0].x
= Line
[2].x
- tri
;
1133 Line
[1].x
= Line
[2].x
+ tri
;
1134 Line
[0].y
= Line
[1].y
= Line
[2].y
- tri
;
1138 Line
[2].x
= myr
.left
+ 470*SmallDiam
/1000 + 2;
1139 Line
[2].y
= myr
.top
+ 313*SmallDiam
/1000 + 1;
1140 Line
[0].x
= Line
[2].x
- tri
;
1141 Line
[1].x
= Line
[2].x
+ tri
;
1142 Line
[0].y
= Line
[1].y
= Line
[2].y
+ tri
;
1145 case DFCS_SCROLLLEFT
:
1146 Line
[2].x
= myr
.left
+ 313*SmallDiam
/1000 + 1;
1147 Line
[2].y
= myr
.top
+ 470*SmallDiam
/1000 + 2;
1148 Line
[0].y
= Line
[2].y
- tri
;
1149 Line
[1].y
= Line
[2].y
+ tri
;
1150 Line
[0].x
= Line
[1].x
= Line
[2].x
+ tri
;
1153 case DFCS_SCROLLRIGHT
:
1154 Line
[2].x
= myr
.left
+ 687*SmallDiam
/1000 + 1;
1155 Line
[2].y
= myr
.top
+ 470*SmallDiam
/1000 + 2;
1156 Line
[0].y
= Line
[2].y
- tri
;
1157 Line
[1].y
= Line
[2].y
+ tri
;
1158 Line
[0].x
= Line
[1].x
= Line
[2].x
- tri
;
1161 case DFCS_SCROLLSIZEGRIP
:
1162 /* This one breaks the flow... */
1163 UITOOLS95_DrawRectEdge(dc
, r
, EDGE_BUMP
, BF_MIDDLE
| ((uFlags
&(DFCS_MONO
|DFCS_FLAT
)) ? BF_MONO
: 0));
1164 hpsave
= (HPEN
)SelectObject(dc
, GetStockObject(NULL_PEN
));
1165 hbsave
= (HBRUSH
)SelectObject(dc
, GetStockObject(NULL_BRUSH
));
1166 if(uFlags
& (DFCS_MONO
|DFCS_FLAT
))
1168 hp
= hp2
= GetSysColorPen(COLOR_WINDOWFRAME
);
1169 hb
= hb2
= GetSysColorBrush(COLOR_WINDOWFRAME
);
1173 hp
= GetSysColorPen(COLOR_BTNHIGHLIGHT
);
1174 hp2
= GetSysColorPen(COLOR_BTNSHADOW
);
1175 hb
= GetSysColorBrush(COLOR_BTNHIGHLIGHT
);
1176 hb2
= GetSysColorBrush(COLOR_BTNSHADOW
);
1178 Line
[0].x
= Line
[1].x
= r
->right
-1;
1179 Line
[2].y
= Line
[3].y
= r
->bottom
-1;
1180 d46
= 46*SmallDiam
/750;
1181 d93
= 93*SmallDiam
/750;
1183 i
= 586*SmallDiam
/750;
1184 Line
[0].y
= r
->bottom
- i
- 1;
1185 Line
[3].x
= r
->right
- i
- 1;
1186 Line
[1].y
= Line
[0].y
+ d46
;
1187 Line
[2].x
= Line
[3].x
+ d46
;
1188 SelectObject(dc
, hb
);
1189 SelectObject(dc
, hp
);
1190 Polygon(dc
, Line
, 4);
1192 Line
[1].y
++; Line
[2].x
++;
1193 Line
[0].y
= Line
[1].y
+ d93
;
1194 Line
[3].x
= Line
[2].x
+ d93
;
1195 SelectObject(dc
, hb2
);
1196 SelectObject(dc
, hp2
);
1197 Polygon(dc
, Line
, 4);
1199 i
= 398*SmallDiam
/750;
1200 Line
[0].y
= r
->bottom
- i
- 1;
1201 Line
[3].x
= r
->right
- i
- 1;
1202 Line
[1].y
= Line
[0].y
+ d46
;
1203 Line
[2].x
= Line
[3].x
+ d46
;
1204 SelectObject(dc
, hb
);
1205 SelectObject(dc
, hp
);
1206 Polygon(dc
, Line
, 4);
1208 Line
[1].y
++; Line
[2].x
++;
1209 Line
[0].y
= Line
[1].y
+ d93
;
1210 Line
[3].x
= Line
[2].x
+ d93
;
1211 SelectObject(dc
, hb2
);
1212 SelectObject(dc
, hp2
);
1213 Polygon(dc
, Line
, 4);
1215 i
= 210*SmallDiam
/750;
1216 Line
[0].y
= r
->bottom
- i
- 1;
1217 Line
[3].x
= r
->right
- i
- 1;
1218 Line
[1].y
= Line
[0].y
+ d46
;
1219 Line
[2].x
= Line
[3].x
+ d46
;
1220 SelectObject(dc
, hb
);
1221 SelectObject(dc
, hp
);
1222 Polygon(dc
, Line
, 4);
1224 Line
[1].y
++; Line
[2].x
++;
1225 Line
[0].y
= Line
[1].y
+ d93
;
1226 Line
[3].x
= Line
[2].x
+ d93
;
1227 SelectObject(dc
, hb2
);
1228 SelectObject(dc
, hp2
);
1229 Polygon(dc
, Line
, 4);
1231 SelectObject(dc
, hpsave
);
1232 SelectObject(dc
, hbsave
);
1236 WARN(uitools
, "Invalid scroll; flags=0x%04x\n", uFlags
);
1240 /* Here do the real scroll-bar controls end up */
1241 UITOOLS95_DFC_ButtonPush(dc
, r
, uFlags
& 0xff00);
1243 if(uFlags
& DFCS_INACTIVE
)
1245 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(COLOR_BTNHIGHLIGHT
));
1246 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(COLOR_BTNHIGHLIGHT
));
1247 Polygon(dc
, Line
, 3);
1248 SelectObject(dc
, hpsave
);
1249 SelectObject(dc
, hbsave
);
1252 for(i
= 0; i
< 3; i
++)
1258 i
= uFlags
& DFCS_INACTIVE
? COLOR_BTNSHADOW
: COLOR_BTNTEXT
;
1259 hbsave
= (HBRUSH
)SelectObject(dc
, GetSysColorBrush(i
));
1260 hpsave
= (HPEN
)SelectObject(dc
, GetSysColorPen(i
));
1261 Polygon(dc
, Line
, 3);
1262 SelectObject(dc
, hpsave
);
1263 SelectObject(dc
, hbsave
);
1268 /************************************************************************
1269 * UITOOLS_DrawFrameMenu
1271 * Draw a menu control coming from DrawFrameControl()
1273 static BOOL
UITOOLS95_DrawFrameMenu(HDC dc
, LPRECT r
, UINT uFlags
)
1277 int SmallDiam
= UITOOLS_MakeSquareRect(r
, &myr
);
1285 /* Using black and white seems to be utterly wrong, but win95 doesn't */
1286 /* use anything else. I think I tried all sys-colors to change things */
1287 /* without luck. It seems as if this behavior is inherited from the */
1288 /* win31 DFC() implementation... (you remember, B/W menus). */
1290 FillRect(dc
, r
, (HBRUSH
)GetStockObject(WHITE_BRUSH
));
1292 hbsave
= (HBRUSH
)SelectObject(dc
, GetStockObject(BLACK_BRUSH
));
1293 hpsave
= (HPEN
)SelectObject(dc
, GetStockObject(BLACK_PEN
));
1295 switch(uFlags
& 0xff)
1297 case DFCS_MENUARROW
:
1298 i
= 187*SmallDiam
/750;
1299 Points
[2].x
= myr
.left
+ 468*SmallDiam
/750;
1300 Points
[2].y
= myr
.top
+ 352*SmallDiam
/750+1;
1301 Points
[0].y
= Points
[2].y
- i
;
1302 Points
[1].y
= Points
[2].y
+ i
;
1303 Points
[0].x
= Points
[1].x
= Points
[2].x
- i
;
1304 Polygon(dc
, Points
, 3);
1307 case DFCS_MENUBULLET
:
1309 ye
= myr
.top
+ SmallDiam
- SmallDiam
/2;
1310 xc
= myr
.left
+ SmallDiam
- SmallDiam
/2;
1311 yc
= myr
.top
+ SmallDiam
- SmallDiam
/2;
1312 i
= 234*SmallDiam
/750;
1314 myr
.left
= xc
- i
+i
/2;
1315 myr
.right
= xc
+ i
/2;
1316 myr
.top
= yc
- i
+i
/2;
1317 myr
.bottom
= yc
+ i
/2;
1318 Pie(dc
, myr
.left
, myr
.top
, myr
.right
, myr
.bottom
, xe
, ye
, xe
, ye
);
1321 case DFCS_MENUCHECK
:
1322 Points
[0].x
= myr
.left
+ 253*SmallDiam
/1000;
1323 Points
[0].y
= myr
.top
+ 445*SmallDiam
/1000;
1324 Points
[1].x
= myr
.left
+ 409*SmallDiam
/1000;
1325 Points
[1].y
= Points
[0].y
+ (Points
[1].x
-Points
[0].x
);
1326 Points
[2].x
= myr
.left
+ 690*SmallDiam
/1000;
1327 Points
[2].y
= Points
[1].y
- (Points
[2].x
-Points
[1].x
);
1328 Points
[3].x
= Points
[2].x
;
1329 Points
[3].y
= Points
[2].y
+ 3*SmallDiam
/16;
1330 Points
[4].x
= Points
[1].x
;
1331 Points
[4].y
= Points
[1].y
+ 3*SmallDiam
/16;
1332 Points
[5].x
= Points
[0].x
;
1333 Points
[5].y
= Points
[0].y
+ 3*SmallDiam
/16;
1334 Polygon(dc
, Points
, 6);
1338 WARN(uitools
, "Invalid menu; flags=0x%04x\n", uFlags
);
1343 SelectObject(dc
, hpsave
);
1344 SelectObject(dc
, hbsave
);
1349 /**********************************************************************
1350 * DrawFrameControl16 (USER.656)
1352 BOOL16 WINAPI
DrawFrameControl16( HDC16 hdc
, LPRECT16 rc
, UINT16 uType
,
1358 CONV_RECT16TO32( rc
, &rect32
);
1359 ret
= DrawFrameControl( hdc
, &rect32
, uType
, uState
);
1360 CONV_RECT32TO16( &rect32
, rc
);
1365 /**********************************************************************
1366 * DrawFrameControl32 (USER32.158)
1368 BOOL WINAPI
DrawFrameControl( HDC hdc
, LPRECT rc
, UINT uType
,
1371 /* Win95 doesn't support drawing in other mapping modes */
1372 if(GetMapMode(hdc
) != MM_TEXT
)
1378 return UITOOLS95_DrawFrameButton(hdc
, rc
, uState
);
1380 return UITOOLS95_DrawFrameCaption(hdc
, rc
, uState
);
1382 return UITOOLS95_DrawFrameMenu(hdc
, rc
, uState
);
1384 return UITOOLS95_DrawFrameScroll(hdc
, rc
, uState
);
1386 WARN(uitools
, "(%x,%p,%d,%x), bad type!\n",
1387 hdc
,rc
,uType
,uState
);