ddraw: Use offscreen backbuffers.
[wine/multimedia.git] / dlls / ddraw / ddraw.c
bloba8b898591b7a9883a042186cf8546868eb448b79
1 /*
2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
6 * Copyright 2008 Denver Gingerich
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "config.h"
24 #include "wine/port.h"
26 #include "ddraw_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
30 /* Device identifier. Don't relay it to WineD3D */
31 static const DDDEVICEIDENTIFIER2 deviceidentifier =
33 "display",
34 "DirectDraw HAL",
35 { { 0x00010001, 0x00010001 } },
36 0, 0, 0, 0,
37 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
38 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
42 static struct enum_device_entry
44 char interface_name[100];
45 char device_name[100];
46 const GUID *device_guid;
47 } device_list7[] =
49 /* T&L HAL device */
51 "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D",
52 "Wine D3D7 T&L HAL",
53 &IID_IDirect3DTnLHalDevice,
56 /* HAL device */
58 "WINE Direct3D7 Hardware acceleration using WineD3D",
59 "Wine D3D7 HAL",
60 &IID_IDirect3DHALDevice,
63 /* RGB device */
65 "WINE Direct3D7 RGB Software Emulation using WineD3D",
66 "Wine D3D7 RGB",
67 &IID_IDirect3DRGBDevice,
71 static void STDMETHODCALLTYPE ddraw_null_wined3d_object_destroyed(void *parent) {}
73 const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops =
75 ddraw_null_wined3d_object_destroyed,
78 static inline IDirectDrawImpl *impl_from_IDirectDraw(IDirectDraw *iface)
80 return CONTAINING_RECORD(iface, IDirectDrawImpl, IDirectDraw_iface);
83 static inline IDirectDrawImpl *impl_from_IDirectDraw2(IDirectDraw2 *iface)
85 return CONTAINING_RECORD(iface, IDirectDrawImpl, IDirectDraw2_iface);
88 static inline IDirectDrawImpl *impl_from_IDirectDraw3(IDirectDraw3 *iface)
90 return CONTAINING_RECORD(iface, IDirectDrawImpl, IDirectDraw3_iface);
93 static inline IDirectDrawImpl *impl_from_IDirectDraw4(IDirectDraw4 *iface)
95 return CONTAINING_RECORD(iface, IDirectDrawImpl, IDirectDraw4_iface);
98 static inline IDirectDrawImpl *impl_from_IDirectDraw7(IDirectDraw7 *iface)
100 return CONTAINING_RECORD(iface, IDirectDrawImpl, IDirectDraw7_iface);
103 static inline IDirectDrawImpl *impl_from_IDirect3D(IDirect3D *iface)
105 return CONTAINING_RECORD(iface, IDirectDrawImpl, IDirect3D_iface);
108 static inline IDirectDrawImpl *impl_from_IDirect3D2(IDirect3D2 *iface)
110 return CONTAINING_RECORD(iface, IDirectDrawImpl, IDirect3D2_iface);
113 static inline IDirectDrawImpl *impl_from_IDirect3D3(IDirect3D3 *iface)
115 return CONTAINING_RECORD(iface, IDirectDrawImpl, IDirect3D3_iface);
118 static inline IDirectDrawImpl *impl_from_IDirect3D7(IDirect3D7 *iface)
120 return CONTAINING_RECORD(iface, IDirectDrawImpl, IDirect3D7_iface);
123 /*****************************************************************************
124 * IUnknown Methods
125 *****************************************************************************/
127 /*****************************************************************************
128 * IDirectDraw7::QueryInterface
130 * Queries different interfaces of the DirectDraw object. It can return
131 * IDirectDraw interfaces in version 1, 2, 4 and 7, and IDirect3D interfaces
132 * in version 1, 2, 3 and 7. An IDirect3DDevice can be created with this
133 * method.
134 * The returned interface is AddRef()-ed before it's returned
136 * Used for version 1, 2, 4 and 7
138 * Params:
139 * refiid: Interface ID asked for
140 * obj: Used to return the interface pointer
142 * Returns:
143 * S_OK if an interface was found
144 * E_NOINTERFACE if the requested interface wasn't found
146 *****************************************************************************/
147 static HRESULT WINAPI ddraw7_QueryInterface(IDirectDraw7 *iface, REFIID refiid, void **obj)
149 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
151 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(refiid), obj);
153 /* Can change surface impl type */
154 EnterCriticalSection(&ddraw_cs);
156 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
157 *obj = NULL;
159 if(!refiid)
161 LeaveCriticalSection(&ddraw_cs);
162 return DDERR_INVALIDPARAMS;
165 /* Check DirectDraw Interfaces */
166 if ( IsEqualGUID( &IID_IUnknown, refiid ) ||
167 IsEqualGUID( &IID_IDirectDraw7, refiid ) )
169 *obj = This;
170 TRACE("(%p) Returning IDirectDraw7 interface at %p\n", This, *obj);
172 else if ( IsEqualGUID( &IID_IDirectDraw4, refiid ) )
174 *obj = &This->IDirectDraw4_iface;
175 TRACE("(%p) Returning IDirectDraw4 interface at %p\n", This, *obj);
177 else if ( IsEqualGUID( &IID_IDirectDraw3, refiid ) )
179 /* This Interface exists in ddrawex.dll, it is implemented in a wrapper */
180 WARN("IDirectDraw3 is not valid in ddraw.dll\n");
181 *obj = NULL;
182 LeaveCriticalSection(&ddraw_cs);
183 return E_NOINTERFACE;
185 else if ( IsEqualGUID( &IID_IDirectDraw2, refiid ) )
187 *obj = &This->IDirectDraw2_iface;
188 TRACE("(%p) Returning IDirectDraw2 interface at %p\n", This, *obj);
190 else if ( IsEqualGUID( &IID_IDirectDraw, refiid ) )
192 *obj = &This->IDirectDraw_iface;
193 TRACE("(%p) Returning IDirectDraw interface at %p\n", This, *obj);
196 /* Direct3D
197 * The refcount unit test revealed that an IDirect3D7 interface can only be queried
198 * from a DirectDraw object that was created as an IDirectDraw7 interface. No idea
199 * who had this idea and why. The older interfaces can query and IDirect3D version
200 * because they are all created as IDirectDraw(1). This isn't really crucial behavior,
201 * and messy to implement with the common creation function, so it has been left out here.
203 else if ( IsEqualGUID( &IID_IDirect3D , refiid ) ||
204 IsEqualGUID( &IID_IDirect3D2 , refiid ) ||
205 IsEqualGUID( &IID_IDirect3D3 , refiid ) ||
206 IsEqualGUID( &IID_IDirect3D7 , refiid ) )
208 /* Check the surface implementation */
209 if (DefaultSurfaceType != SURFACE_OPENGL)
211 WARN("The app requests a Direct3D interface, but non-opengl surfaces where set in winecfg\n");
212 /* Do not abort here, only reject 3D Device creation */
215 if ( IsEqualGUID( &IID_IDirect3D , refiid ) )
217 This->d3dversion = 1;
218 *obj = &This->IDirect3D_iface;
219 TRACE(" returning Direct3D interface at %p.\n", *obj);
221 else if ( IsEqualGUID( &IID_IDirect3D2 , refiid ) )
223 This->d3dversion = 2;
224 *obj = &This->IDirect3D2_iface;
225 TRACE(" returning Direct3D2 interface at %p.\n", *obj);
227 else if ( IsEqualGUID( &IID_IDirect3D3 , refiid ) )
229 This->d3dversion = 3;
230 *obj = &This->IDirect3D3_iface;
231 TRACE(" returning Direct3D3 interface at %p.\n", *obj);
233 else if(IsEqualGUID( &IID_IDirect3D7 , refiid ))
235 This->d3dversion = 7;
236 *obj = &This->IDirect3D7_iface;
237 TRACE(" returning Direct3D7 interface at %p.\n", *obj);
240 /* Unknown interface */
241 else
243 ERR("(%p)->(%s, %p): No interface found\n", This, debugstr_guid(refiid), obj);
244 LeaveCriticalSection(&ddraw_cs);
245 return E_NOINTERFACE;
248 IUnknown_AddRef( (IUnknown *) *obj );
249 LeaveCriticalSection(&ddraw_cs);
250 return S_OK;
253 static HRESULT WINAPI ddraw4_QueryInterface(IDirectDraw4 *iface, REFIID riid, void **object)
255 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
257 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
259 return ddraw7_QueryInterface(&This->IDirectDraw7_iface, riid, object);
262 static HRESULT WINAPI ddraw3_QueryInterface(IDirectDraw3 *iface, REFIID riid, void **object)
264 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
266 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
268 return ddraw7_QueryInterface(&This->IDirectDraw7_iface, riid, object);
271 static HRESULT WINAPI ddraw2_QueryInterface(IDirectDraw2 *iface, REFIID riid, void **object)
273 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
275 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
277 return ddraw7_QueryInterface(&This->IDirectDraw7_iface, riid, object);
280 static HRESULT WINAPI ddraw1_QueryInterface(IDirectDraw *iface, REFIID riid, void **object)
282 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
284 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
286 return ddraw7_QueryInterface(&This->IDirectDraw7_iface, riid, object);
289 static HRESULT WINAPI d3d7_QueryInterface(IDirect3D7 *iface, REFIID riid, void **object)
291 IDirectDrawImpl *This = impl_from_IDirect3D7(iface);
293 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
295 return ddraw7_QueryInterface(&This->IDirectDraw7_iface, riid, object);
298 static HRESULT WINAPI d3d3_QueryInterface(IDirect3D3 *iface, REFIID riid, void **object)
300 IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
302 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
304 return ddraw7_QueryInterface(&This->IDirectDraw7_iface, riid, object);
307 static HRESULT WINAPI d3d2_QueryInterface(IDirect3D2 *iface, REFIID riid, void **object)
309 IDirectDrawImpl *This = impl_from_IDirect3D2(iface);
311 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
313 return ddraw7_QueryInterface(&This->IDirectDraw7_iface, riid, object);
316 static HRESULT WINAPI d3d1_QueryInterface(IDirect3D *iface, REFIID riid, void **object)
318 IDirectDrawImpl *This = impl_from_IDirect3D(iface);
320 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
322 return ddraw7_QueryInterface(&This->IDirectDraw7_iface, riid, object);
325 /*****************************************************************************
326 * IDirectDraw7::AddRef
328 * Increases the interfaces refcount, basically
330 * DDraw refcounting is a bit tricky. The different DirectDraw interface
331 * versions have individual refcounts, but the IDirect3D interfaces do not.
332 * All interfaces are from one object, that means calling QueryInterface on an
333 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
334 * IDirectDrawImpl object.
336 * That means all AddRef and Release implementations of IDirectDrawX work
337 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
338 * except of IDirect3D7 which thunks to IDirectDraw7
340 * Returns: The new refcount
342 *****************************************************************************/
343 static ULONG WINAPI ddraw7_AddRef(IDirectDraw7 *iface)
345 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
346 ULONG ref = InterlockedIncrement(&This->ref7);
348 TRACE("%p increasing refcount to %u.\n", This, ref);
350 if(ref == 1) InterlockedIncrement(&This->numIfaces);
352 return ref;
355 static ULONG WINAPI ddraw4_AddRef(IDirectDraw4 *iface)
357 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
358 ULONG ref = InterlockedIncrement(&This->ref4);
360 TRACE("%p increasing refcount to %u.\n", This, ref);
362 if (ref == 1) InterlockedIncrement(&This->numIfaces);
364 return ref;
367 static ULONG WINAPI ddraw3_AddRef(IDirectDraw3 *iface)
369 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
370 ULONG ref = InterlockedIncrement(&This->ref3);
372 TRACE("%p increasing refcount to %u.\n", This, ref);
374 if (ref == 1) InterlockedIncrement(&This->numIfaces);
376 return ref;
379 static ULONG WINAPI ddraw2_AddRef(IDirectDraw2 *iface)
381 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
382 ULONG ref = InterlockedIncrement(&This->ref2);
384 TRACE("%p increasing refcount to %u.\n", This, ref);
386 if (ref == 1) InterlockedIncrement(&This->numIfaces);
388 return ref;
391 static ULONG WINAPI ddraw1_AddRef(IDirectDraw *iface)
393 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
394 ULONG ref = InterlockedIncrement(&This->ref1);
396 TRACE("%p increasing refcount to %u.\n", This, ref);
398 if (ref == 1) InterlockedIncrement(&This->numIfaces);
400 return ref;
403 static ULONG WINAPI d3d7_AddRef(IDirect3D7 *iface)
405 IDirectDrawImpl *This = impl_from_IDirect3D7(iface);
407 TRACE("iface %p.\n", iface);
409 return ddraw7_AddRef(&This->IDirectDraw7_iface);
412 static ULONG WINAPI d3d3_AddRef(IDirect3D3 *iface)
414 IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
416 TRACE("iface %p.\n", iface);
418 return ddraw1_AddRef(&This->IDirectDraw_iface);
421 static ULONG WINAPI d3d2_AddRef(IDirect3D2 *iface)
423 IDirectDrawImpl *This = impl_from_IDirect3D2(iface);
425 TRACE("iface %p.\n", iface);
427 return ddraw1_AddRef(&This->IDirectDraw_iface);
430 static ULONG WINAPI d3d1_AddRef(IDirect3D *iface)
432 IDirectDrawImpl *This = impl_from_IDirect3D(iface);
434 TRACE("iface %p.\n", iface);
436 return ddraw1_AddRef(&This->IDirectDraw_iface);
439 /*****************************************************************************
440 * ddraw_destroy
442 * Destroys a ddraw object if all refcounts are 0. This is to share code
443 * between the IDirectDrawX::Release functions
445 * Params:
446 * This: DirectDraw object to destroy
448 *****************************************************************************/
449 static void ddraw_destroy(IDirectDrawImpl *This)
451 IDirectDraw7_SetCooperativeLevel(&This->IDirectDraw7_iface, NULL, DDSCL_NORMAL);
452 IDirectDraw7_RestoreDisplayMode(&This->IDirectDraw7_iface);
454 /* Destroy the device window if we created one */
455 if(This->devicewindow != 0)
457 TRACE(" (%p) Destroying the device window %p\n", This, This->devicewindow);
458 DestroyWindow(This->devicewindow);
459 This->devicewindow = 0;
462 EnterCriticalSection(&ddraw_cs);
463 list_remove(&This->ddraw_list_entry);
464 LeaveCriticalSection(&ddraw_cs);
466 /* Release the attached WineD3D stuff */
467 wined3d_device_decref(This->wined3d_device);
468 wined3d_decref(This->wineD3D);
470 /* Now free the object */
471 HeapFree(GetProcessHeap(), 0, This);
474 /*****************************************************************************
475 * IDirectDraw7::Release
477 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
479 * Returns: The new refcount
480 *****************************************************************************/
481 static ULONG WINAPI ddraw7_Release(IDirectDraw7 *iface)
483 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
484 ULONG ref = InterlockedDecrement(&This->ref7);
486 TRACE("%p decreasing refcount to %u.\n", This, ref);
488 if (!ref && !InterlockedDecrement(&This->numIfaces))
489 ddraw_destroy(This);
491 return ref;
494 static ULONG WINAPI ddraw4_Release(IDirectDraw4 *iface)
496 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
497 ULONG ref = InterlockedDecrement(&This->ref4);
499 TRACE("%p decreasing refcount to %u.\n", This, ref);
501 if (!ref && !InterlockedDecrement(&This->numIfaces))
502 ddraw_destroy(This);
504 return ref;
507 static ULONG WINAPI ddraw3_Release(IDirectDraw3 *iface)
509 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
510 ULONG ref = InterlockedDecrement(&This->ref3);
512 TRACE("%p decreasing refcount to %u.\n", This, ref);
514 if (!ref && !InterlockedDecrement(&This->numIfaces))
515 ddraw_destroy(This);
517 return ref;
520 static ULONG WINAPI ddraw2_Release(IDirectDraw2 *iface)
522 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
523 ULONG ref = InterlockedDecrement(&This->ref2);
525 TRACE("%p decreasing refcount to %u.\n", This, ref);
527 if (!ref && !InterlockedDecrement(&This->numIfaces))
528 ddraw_destroy(This);
530 return ref;
533 static ULONG WINAPI ddraw1_Release(IDirectDraw *iface)
535 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
536 ULONG ref = InterlockedDecrement(&This->ref1);
538 TRACE("%p decreasing refcount to %u.\n", This, ref);
540 if (!ref && !InterlockedDecrement(&This->numIfaces))
541 ddraw_destroy(This);
543 return ref;
546 static ULONG WINAPI d3d7_Release(IDirect3D7 *iface)
548 IDirectDrawImpl *This = impl_from_IDirect3D7(iface);
550 TRACE("iface %p.\n", iface);
552 return ddraw7_Release(&This->IDirectDraw7_iface);
555 static ULONG WINAPI d3d3_Release(IDirect3D3 *iface)
557 IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
559 TRACE("iface %p.\n", iface);
561 return ddraw1_Release(&This->IDirectDraw_iface);
564 static ULONG WINAPI d3d2_Release(IDirect3D2 *iface)
566 IDirectDrawImpl *This = impl_from_IDirect3D2(iface);
568 TRACE("iface %p.\n", iface);
570 return ddraw1_Release(&This->IDirectDraw_iface);
573 static ULONG WINAPI d3d1_Release(IDirect3D *iface)
575 IDirectDrawImpl *This = impl_from_IDirect3D(iface);
577 TRACE("iface %p.\n", iface);
579 return ddraw1_Release(&This->IDirectDraw_iface);
582 /*****************************************************************************
583 * IDirectDraw methods
584 *****************************************************************************/
586 static HRESULT ddraw_set_focus_window(IDirectDrawImpl *ddraw, HWND window)
588 /* FIXME: This looks wrong, exclusive mode should imply a destination
589 * window. */
590 if ((ddraw->cooperative_level & DDSCL_EXCLUSIVE) && ddraw->dest_window)
592 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET.\n");
593 return DDERR_HWNDALREADYSET;
596 ddraw->focuswindow = window;
598 /* Use the focus window for drawing too. */
599 ddraw->dest_window = ddraw->focuswindow;
601 /* Destroy the device window, if we have one. */
602 if (ddraw->devicewindow)
604 DestroyWindow(ddraw->devicewindow);
605 ddraw->devicewindow = NULL;
608 return DD_OK;
611 /*****************************************************************************
612 * IDirectDraw7::SetCooperativeLevel
614 * Sets the cooperative level for the DirectDraw object, and the window
615 * assigned to it. The cooperative level determines the general behavior
616 * of the DirectDraw application
618 * Warning: This is quite tricky, as it's not really documented which
619 * cooperative levels can be combined with each other. If a game fails
620 * after this function, try to check the cooperative levels passed on
621 * Windows, and if it returns something different.
623 * If you think that this function caused the failure because it writes a
624 * fixme, be sure to run again with a +ddraw trace.
626 * What is known about cooperative levels (See the ddraw modes test):
627 * DDSCL_EXCLUSIVE and DDSCL_FULLSCREEN must be used with each other
628 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE or DDSCL_FULLSCREEN
629 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
630 * DDSCL_FULLSCREEN can be activated
631 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES
633 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
634 * DDSCL_SETFOCUSWINDOW (partially),
635 * DDSCL_MULTITHREADED (work in progress)
637 * Unhandled flags, which should be implemented
638 * DDSCL_SETDEVICEWINDOW: Sets a window specially used for rendering (I don't
639 * expect any difference to a normal window for wine)
640 * DDSCL_CREATEDEVICEWINDOW: Tells ddraw to create its own window for
641 * rendering (Possible test case: Half-Life)
643 * Unsure about these: DDSCL_FPUSETUP DDSCL_FPURESERVE
645 * These don't seem very important for wine:
646 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX
648 * Returns:
649 * DD_OK if the cooperative level was set successfully
650 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
651 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
652 * (Probably others too, have to investigate)
654 *****************************************************************************/
655 static HRESULT WINAPI ddraw7_SetCooperativeLevel(IDirectDraw7 *iface, HWND hwnd, DWORD cooplevel)
657 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
658 HWND window;
659 HRESULT hr;
661 TRACE("iface %p, window %p, flags %#x.\n", iface, hwnd, cooplevel);
662 DDRAW_dump_cooperativelevel(cooplevel);
664 EnterCriticalSection(&ddraw_cs);
666 /* Get the old window */
667 window = This->dest_window;
669 /* Tests suggest that we need one of them: */
670 if(!(cooplevel & (DDSCL_SETFOCUSWINDOW |
671 DDSCL_NORMAL |
672 DDSCL_EXCLUSIVE )))
674 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
675 LeaveCriticalSection(&ddraw_cs);
676 return DDERR_INVALIDPARAMS;
679 /* Handle those levels first which set various hwnds */
680 if(cooplevel & DDSCL_SETFOCUSWINDOW)
682 /* This isn't compatible with a lot of flags */
683 if(cooplevel & ( DDSCL_MULTITHREADED |
684 DDSCL_CREATEDEVICEWINDOW |
685 DDSCL_FPUSETUP |
686 DDSCL_FPUPRESERVE |
687 DDSCL_ALLOWREBOOT |
688 DDSCL_ALLOWMODEX |
689 DDSCL_SETDEVICEWINDOW |
690 DDSCL_NORMAL |
691 DDSCL_EXCLUSIVE |
692 DDSCL_FULLSCREEN ) )
694 TRACE("Called with incompatible flags, returning DDERR_INVALIDPARAMS\n");
695 LeaveCriticalSection(&ddraw_cs);
696 return DDERR_INVALIDPARAMS;
699 hr = ddraw_set_focus_window(This, hwnd);
700 LeaveCriticalSection(&ddraw_cs);
701 return hr;
704 if(cooplevel & DDSCL_EXCLUSIVE)
706 if( !(cooplevel & DDSCL_FULLSCREEN) || !hwnd )
708 TRACE("(%p) DDSCL_EXCLUSIVE needs DDSCL_FULLSCREEN and a window\n", This);
709 LeaveCriticalSection(&ddraw_cs);
710 return DDERR_INVALIDPARAMS;
714 if ((This->cooperative_level & DDSCL_EXCLUSIVE)
715 && (hwnd != window || !(cooplevel & DDSCL_EXCLUSIVE)))
716 wined3d_device_release_focus_window(This->wined3d_device);
718 if ((cooplevel & DDSCL_FULLSCREEN) != (This->cooperative_level & DDSCL_FULLSCREEN) || hwnd != window)
720 if (This->cooperative_level & DDSCL_FULLSCREEN)
721 wined3d_device_restore_fullscreen_window(This->wined3d_device, window);
723 if (cooplevel & DDSCL_FULLSCREEN)
725 WINED3DDISPLAYMODE display_mode;
727 wined3d_get_adapter_display_mode(This->wineD3D, WINED3DADAPTER_DEFAULT, &display_mode);
728 wined3d_device_setup_fullscreen_window(This->wined3d_device, hwnd,
729 display_mode.Width, display_mode.Height);
733 if ((cooplevel & DDSCL_EXCLUSIVE)
734 && (hwnd != window || !(This->cooperative_level & DDSCL_EXCLUSIVE)))
736 hr = wined3d_device_acquire_focus_window(This->wined3d_device, hwnd);
737 if (FAILED(hr))
739 ERR("Failed to acquire focus window, hr %#x.\n", hr);
740 LeaveCriticalSection(&ddraw_cs);
741 return hr;
745 /* Don't override focus windows or private device windows */
746 if (hwnd && !This->focuswindow && !This->devicewindow && (hwnd != window))
747 This->dest_window = hwnd;
749 if(cooplevel & DDSCL_CREATEDEVICEWINDOW)
751 /* Don't create a device window if a focus window is set */
752 if( !(This->focuswindow) )
754 HWND devicewindow = CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME, "DDraw device window",
755 WS_POPUP, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN),
756 NULL, NULL, NULL, NULL);
757 if (!devicewindow)
759 ERR("Failed to create window, last error %#x.\n", GetLastError());
760 LeaveCriticalSection(&ddraw_cs);
761 return E_FAIL;
764 ShowWindow(devicewindow, SW_SHOW); /* Just to be sure */
765 TRACE("(%p) Created a DDraw device window. HWND=%p\n", This, devicewindow);
767 This->devicewindow = devicewindow;
768 This->dest_window = devicewindow;
772 if (cooplevel & DDSCL_MULTITHREADED && !(This->cooperative_level & DDSCL_MULTITHREADED))
773 wined3d_device_set_multithreaded(This->wined3d_device);
775 /* Unhandled flags */
776 if(cooplevel & DDSCL_ALLOWREBOOT)
777 WARN("(%p) Unhandled flag DDSCL_ALLOWREBOOT, harmless\n", This);
778 if(cooplevel & DDSCL_ALLOWMODEX)
779 WARN("(%p) Unhandled flag DDSCL_ALLOWMODEX, harmless\n", This);
780 if(cooplevel & DDSCL_FPUSETUP)
781 WARN("(%p) Unhandled flag DDSCL_FPUSETUP, harmless\n", This);
783 /* Store the cooperative_level */
784 This->cooperative_level = cooplevel;
785 TRACE("SetCooperativeLevel retuning DD_OK\n");
786 LeaveCriticalSection(&ddraw_cs);
787 return DD_OK;
790 static HRESULT WINAPI ddraw4_SetCooperativeLevel(IDirectDraw4 *iface, HWND window, DWORD flags)
792 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
794 TRACE("iface %p, window %p, flags %#x.\n", iface, window, flags);
796 return ddraw7_SetCooperativeLevel(&This->IDirectDraw7_iface, window, flags);
799 static HRESULT WINAPI ddraw3_SetCooperativeLevel(IDirectDraw3 *iface, HWND window, DWORD flags)
801 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
803 TRACE("iface %p, window %p, flags %#x.\n", iface, window, flags);
805 return ddraw7_SetCooperativeLevel(&This->IDirectDraw7_iface, window, flags);
808 static HRESULT WINAPI ddraw2_SetCooperativeLevel(IDirectDraw2 *iface, HWND window, DWORD flags)
810 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
812 TRACE("iface %p, window %p, flags %#x.\n", iface, window, flags);
814 return ddraw7_SetCooperativeLevel(&This->IDirectDraw7_iface, window, flags);
817 static HRESULT WINAPI ddraw1_SetCooperativeLevel(IDirectDraw *iface, HWND window, DWORD flags)
819 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
821 TRACE("iface %p, window %p, flags %#x.\n", iface, window, flags);
823 return ddraw7_SetCooperativeLevel(&This->IDirectDraw7_iface, window, flags);
826 /*****************************************************************************
828 * Helper function for SetDisplayMode and RestoreDisplayMode
830 * Implements DirectDraw's SetDisplayMode, but ignores the value of
831 * ForceRefreshRate, since it is already handled by
832 * ddraw7_SetDisplayMode. RestoreDisplayMode can use this function
833 * without worrying that ForceRefreshRate will override the refresh rate. For
834 * argument and return value documentation, see
835 * ddraw7_SetDisplayMode.
837 *****************************************************************************/
838 static HRESULT ddraw_set_display_mode(IDirectDrawImpl *ddraw, DWORD Width, DWORD Height,
839 DWORD BPP, DWORD RefreshRate, DWORD Flags)
841 enum wined3d_format_id format;
842 WINED3DDISPLAYMODE Mode;
843 HRESULT hr;
845 TRACE("ddraw %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n", ddraw, Width,
846 Height, BPP, RefreshRate, Flags);
848 EnterCriticalSection(&ddraw_cs);
849 if( !Width || !Height )
851 ERR("Width %u, Height %u, what to do?\n", Width, Height);
852 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here */
853 LeaveCriticalSection(&ddraw_cs);
854 return DD_OK;
857 switch(BPP)
859 case 8: format = WINED3DFMT_P8_UINT; break;
860 case 15: format = WINED3DFMT_B5G5R5X1_UNORM; break;
861 case 16: format = WINED3DFMT_B5G6R5_UNORM; break;
862 case 24: format = WINED3DFMT_B8G8R8_UNORM; break;
863 case 32: format = WINED3DFMT_B8G8R8X8_UNORM; break;
864 default: format = WINED3DFMT_UNKNOWN; break;
867 if (FAILED(hr = wined3d_device_get_display_mode(ddraw->wined3d_device, 0, &Mode)))
869 ERR("Failed to get current display mode, hr %#x.\n", hr);
871 else if (Mode.Width == Width
872 && Mode.Height == Height
873 && Mode.Format == format
874 && Mode.RefreshRate == RefreshRate)
876 TRACE("Skipping redundant mode setting call.\n");
877 LeaveCriticalSection(&ddraw_cs);
878 return DD_OK;
881 /* Check the exclusive mode
882 if(!(ddraw->cooperative_level & DDSCL_EXCLUSIVE))
883 return DDERR_NOEXCLUSIVEMODE;
884 * This is WRONG. Don't know if the SDK is completely
885 * wrong and if there are any conditions when DDERR_NOEXCLUSIVE
886 * is returned, but Half-Life 1.1.1.1 (Steam version)
887 * depends on this
890 Mode.Width = Width;
891 Mode.Height = Height;
892 Mode.RefreshRate = RefreshRate;
893 Mode.Format = format;
895 /* TODO: The possible return values from msdn suggest that
896 * the screen mode can't be changed if a surface is locked
897 * or some drawing is in progress
900 /* TODO: Lose the primary surface */
901 hr = wined3d_device_set_display_mode(ddraw->wined3d_device, 0, &Mode);
903 if (ddraw->cooperative_level & DDSCL_EXCLUSIVE)
904 SetWindowPos(ddraw->dest_window, HWND_TOP, 0, 0, Width, Height, SWP_SHOWWINDOW | SWP_NOACTIVATE);
906 LeaveCriticalSection(&ddraw_cs);
907 switch(hr)
909 case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
910 default: return hr;
914 /*****************************************************************************
915 * IDirectDraw7::SetDisplayMode
917 * Sets the display screen resolution, color depth and refresh frequency
918 * when in fullscreen mode (in theory).
919 * Possible return values listed in the SDK suggest that this method fails
920 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
921 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
922 * It seems to be valid to pass 0 for With and Height, this has to be tested
923 * It could mean that the current video mode should be left as-is. (But why
924 * call it then?)
926 * Params:
927 * Height, Width: Screen dimension
928 * BPP: Color depth in Bits per pixel
929 * Refreshrate: Screen refresh rate
930 * Flags: Other stuff
932 * Returns
933 * DD_OK on success
935 *****************************************************************************/
936 static HRESULT WINAPI ddraw7_SetDisplayMode(IDirectDraw7 *iface, DWORD Width, DWORD Height,
937 DWORD BPP, DWORD RefreshRate, DWORD Flags)
939 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
941 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
942 iface, Width, Height, BPP, RefreshRate, Flags);
944 if (force_refresh_rate != 0)
946 TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
947 RefreshRate, force_refresh_rate);
948 RefreshRate = force_refresh_rate;
951 return ddraw_set_display_mode(This, Width, Height, BPP, RefreshRate, Flags);
954 static HRESULT WINAPI ddraw4_SetDisplayMode(IDirectDraw4 *iface, DWORD width, DWORD height,
955 DWORD bpp, DWORD refresh_rate, DWORD flags)
957 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
959 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
960 iface, width, height, bpp, refresh_rate, flags);
962 return ddraw7_SetDisplayMode(&This->IDirectDraw7_iface, width, height, bpp, refresh_rate, flags);
965 static HRESULT WINAPI ddraw3_SetDisplayMode(IDirectDraw3 *iface, DWORD width, DWORD height,
966 DWORD bpp, DWORD refresh_rate, DWORD flags)
968 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
970 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
971 iface, width, height, bpp, refresh_rate, flags);
973 return ddraw7_SetDisplayMode(&This->IDirectDraw7_iface, width, height, bpp, refresh_rate, flags);
976 static HRESULT WINAPI ddraw2_SetDisplayMode(IDirectDraw2 *iface,
977 DWORD width, DWORD height, DWORD bpp, DWORD refresh_rate, DWORD flags)
979 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
981 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
982 iface, width, height, bpp, refresh_rate, flags);
984 return ddraw7_SetDisplayMode(&This->IDirectDraw7_iface, width, height, bpp, refresh_rate, flags);
987 static HRESULT WINAPI ddraw1_SetDisplayMode(IDirectDraw *iface, DWORD width, DWORD height, DWORD bpp)
989 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
991 TRACE("iface %p, width %u, height %u, bpp %u.\n", iface, width, height, bpp);
993 return ddraw7_SetDisplayMode(&This->IDirectDraw7_iface, width, height, bpp, 0, 0);
996 /*****************************************************************************
997 * IDirectDraw7::RestoreDisplayMode
999 * Restores the display mode to what it was at creation time. Basically.
1001 * A problem arises when there are 2 DirectDraw objects using the same hwnd:
1002 * -> DD_1 finds the screen at 1400x1050x32 when created, sets it to 640x480x16
1003 * -> DD_2 is created, finds the screen at 640x480x16, sets it to 1024x768x32
1004 * -> DD_1 is released. The screen should be left at 1024x768x32.
1005 * -> DD_2 is released. The screen should be set to 1400x1050x32
1006 * This case is unhandled right now, but Empire Earth does it this way.
1007 * (But perhaps there is something in SetCooperativeLevel to prevent this)
1009 * The msdn says that this method resets the display mode to what it was before
1010 * SetDisplayMode was called. What if SetDisplayModes is called 2 times??
1012 * Returns
1013 * DD_OK on success
1014 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
1016 *****************************************************************************/
1017 static HRESULT WINAPI ddraw7_RestoreDisplayMode(IDirectDraw7 *iface)
1019 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
1021 TRACE("iface %p.\n", iface);
1023 return ddraw_set_display_mode(This, This->orig_width, This->orig_height, This->orig_bpp, 0, 0);
1026 static HRESULT WINAPI ddraw4_RestoreDisplayMode(IDirectDraw4 *iface)
1028 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
1030 TRACE("iface %p.\n", iface);
1032 return ddraw7_RestoreDisplayMode(&This->IDirectDraw7_iface);
1035 static HRESULT WINAPI ddraw3_RestoreDisplayMode(IDirectDraw3 *iface)
1037 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
1039 TRACE("iface %p.\n", iface);
1041 return ddraw7_RestoreDisplayMode(&This->IDirectDraw7_iface);
1044 static HRESULT WINAPI ddraw2_RestoreDisplayMode(IDirectDraw2 *iface)
1046 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
1048 TRACE("iface %p.\n", iface);
1050 return ddraw7_RestoreDisplayMode(&This->IDirectDraw7_iface);
1053 static HRESULT WINAPI ddraw1_RestoreDisplayMode(IDirectDraw *iface)
1055 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
1057 TRACE("iface %p.\n", iface);
1059 return ddraw7_RestoreDisplayMode(&This->IDirectDraw7_iface);
1062 /*****************************************************************************
1063 * IDirectDraw7::GetCaps
1065 * Returns the drives capabilities
1067 * Used for version 1, 2, 4 and 7
1069 * Params:
1070 * DriverCaps: Structure to write the Hardware accelerated caps to
1071 * HelCaps: Structure to write the emulation caps to
1073 * Returns
1074 * This implementation returns DD_OK only
1076 *****************************************************************************/
1077 static HRESULT WINAPI ddraw7_GetCaps(IDirectDraw7 *iface, DDCAPS *DriverCaps, DDCAPS *HELCaps)
1079 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
1080 DDCAPS caps;
1081 WINED3DCAPS winecaps;
1082 HRESULT hr;
1083 DDSCAPS2 ddscaps = {0, 0, 0, 0};
1085 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, DriverCaps, HELCaps);
1087 /* One structure must be != NULL */
1088 if( (!DriverCaps) && (!HELCaps) )
1090 ERR("(%p) Invalid params to ddraw7_GetCaps\n", This);
1091 return DDERR_INVALIDPARAMS;
1094 memset(&caps, 0, sizeof(caps));
1095 memset(&winecaps, 0, sizeof(winecaps));
1096 caps.dwSize = sizeof(caps);
1097 EnterCriticalSection(&ddraw_cs);
1098 hr = wined3d_device_get_device_caps(This->wined3d_device, &winecaps);
1099 if (FAILED(hr))
1101 WARN("IWineD3DDevice::GetDeviceCaps failed\n");
1102 LeaveCriticalSection(&ddraw_cs);
1103 return hr;
1106 hr = IDirectDraw7_GetAvailableVidMem(iface, &ddscaps, &caps.dwVidMemTotal, &caps.dwVidMemFree);
1107 LeaveCriticalSection(&ddraw_cs);
1108 if(FAILED(hr)) {
1109 WARN("IDirectDraw7::GetAvailableVidMem failed\n");
1110 return hr;
1113 caps.dwCaps = winecaps.DirectDrawCaps.Caps;
1114 caps.dwCaps2 = winecaps.DirectDrawCaps.Caps2;
1115 caps.dwCKeyCaps = winecaps.DirectDrawCaps.CKeyCaps;
1116 caps.dwFXCaps = winecaps.DirectDrawCaps.FXCaps;
1117 caps.dwPalCaps = winecaps.DirectDrawCaps.PalCaps;
1118 caps.ddsCaps.dwCaps = winecaps.DirectDrawCaps.ddsCaps;
1119 caps.dwSVBCaps = winecaps.DirectDrawCaps.SVBCaps;
1120 caps.dwSVBCKeyCaps = winecaps.DirectDrawCaps.SVBCKeyCaps;
1121 caps.dwSVBFXCaps = winecaps.DirectDrawCaps.SVBFXCaps;
1122 caps.dwVSBCaps = winecaps.DirectDrawCaps.VSBCaps;
1123 caps.dwVSBCKeyCaps = winecaps.DirectDrawCaps.VSBCKeyCaps;
1124 caps.dwVSBFXCaps = winecaps.DirectDrawCaps.VSBFXCaps;
1125 caps.dwSSBCaps = winecaps.DirectDrawCaps.SSBCaps;
1126 caps.dwSSBCKeyCaps = winecaps.DirectDrawCaps.SSBCKeyCaps;
1127 caps.dwSSBFXCaps = winecaps.DirectDrawCaps.SSBFXCaps;
1129 /* Even if WineD3D supports 3D rendering, remove the cap if ddraw is configured
1130 * not to use it
1132 if(DefaultSurfaceType == SURFACE_GDI) {
1133 caps.dwCaps &= ~DDCAPS_3D;
1134 caps.ddsCaps.dwCaps &= ~(DDSCAPS_3DDEVICE | DDSCAPS_MIPMAP | DDSCAPS_TEXTURE | DDSCAPS_ZBUFFER);
1136 if(winecaps.DirectDrawCaps.StrideAlign != 0) {
1137 caps.dwCaps |= DDCAPS_ALIGNSTRIDE;
1138 caps.dwAlignStrideAlign = winecaps.DirectDrawCaps.StrideAlign;
1141 if(DriverCaps)
1143 DD_STRUCT_COPY_BYSIZE(DriverCaps, &caps);
1144 if (TRACE_ON(ddraw))
1146 TRACE("Driver Caps :\n");
1147 DDRAW_dump_DDCAPS(DriverCaps);
1151 if(HELCaps)
1153 DD_STRUCT_COPY_BYSIZE(HELCaps, &caps);
1154 if (TRACE_ON(ddraw))
1156 TRACE("HEL Caps :\n");
1157 DDRAW_dump_DDCAPS(HELCaps);
1161 return DD_OK;
1164 static HRESULT WINAPI ddraw4_GetCaps(IDirectDraw4 *iface, DDCAPS *driver_caps, DDCAPS *hel_caps)
1166 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
1168 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, driver_caps, hel_caps);
1170 return ddraw7_GetCaps(&This->IDirectDraw7_iface, driver_caps, hel_caps);
1173 static HRESULT WINAPI ddraw3_GetCaps(IDirectDraw3 *iface, DDCAPS *driver_caps, DDCAPS *hel_caps)
1175 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
1177 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, driver_caps, hel_caps);
1179 return ddraw7_GetCaps(&This->IDirectDraw7_iface, driver_caps, hel_caps);
1182 static HRESULT WINAPI ddraw2_GetCaps(IDirectDraw2 *iface, DDCAPS *driver_caps, DDCAPS *hel_caps)
1184 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
1186 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, driver_caps, hel_caps);
1188 return ddraw7_GetCaps(&This->IDirectDraw7_iface, driver_caps, hel_caps);
1191 static HRESULT WINAPI ddraw1_GetCaps(IDirectDraw *iface, DDCAPS *driver_caps, DDCAPS *hel_caps)
1193 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
1195 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, driver_caps, hel_caps);
1197 return ddraw7_GetCaps(&This->IDirectDraw7_iface, driver_caps, hel_caps);
1200 /*****************************************************************************
1201 * IDirectDraw7::Compact
1203 * No idea what it does, MSDN says it's not implemented.
1205 * Returns
1206 * DD_OK, but this is unchecked
1208 *****************************************************************************/
1209 static HRESULT WINAPI ddraw7_Compact(IDirectDraw7 *iface)
1211 TRACE("iface %p.\n", iface);
1213 return DD_OK;
1216 static HRESULT WINAPI ddraw4_Compact(IDirectDraw4 *iface)
1218 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
1220 TRACE("iface %p.\n", iface);
1222 return ddraw7_Compact(&This->IDirectDraw7_iface);
1225 static HRESULT WINAPI ddraw3_Compact(IDirectDraw3 *iface)
1227 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
1229 TRACE("iface %p.\n", iface);
1231 return ddraw7_Compact(&This->IDirectDraw7_iface);
1234 static HRESULT WINAPI ddraw2_Compact(IDirectDraw2 *iface)
1236 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
1238 TRACE("iface %p.\n", iface);
1240 return ddraw7_Compact(&This->IDirectDraw7_iface);
1243 static HRESULT WINAPI ddraw1_Compact(IDirectDraw *iface)
1245 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
1247 TRACE("iface %p.\n", iface);
1249 return ddraw7_Compact(&This->IDirectDraw7_iface);
1252 /*****************************************************************************
1253 * IDirectDraw7::GetDisplayMode
1255 * Returns information about the current display mode
1257 * Exists in Version 1, 2, 4 and 7
1259 * Params:
1260 * DDSD: Address of a surface description structure to write the info to
1262 * Returns
1263 * DD_OK
1265 *****************************************************************************/
1266 static HRESULT WINAPI ddraw7_GetDisplayMode(IDirectDraw7 *iface, DDSURFACEDESC2 *DDSD)
1268 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
1269 HRESULT hr;
1270 WINED3DDISPLAYMODE Mode;
1271 DWORD Size;
1273 TRACE("iface %p, surface_desc %p.\n", iface, DDSD);
1275 EnterCriticalSection(&ddraw_cs);
1276 /* This seems sane */
1277 if (!DDSD)
1279 LeaveCriticalSection(&ddraw_cs);
1280 return DDERR_INVALIDPARAMS;
1283 /* The necessary members of LPDDSURFACEDESC and LPDDSURFACEDESC2 are equal,
1284 * so one method can be used for all versions (Hopefully) */
1285 hr = wined3d_device_get_display_mode(This->wined3d_device, 0, &Mode);
1286 if (FAILED(hr))
1288 ERR(" (%p) IWineD3DDevice::GetDisplayMode returned %08x\n", This, hr);
1289 LeaveCriticalSection(&ddraw_cs);
1290 return hr;
1293 Size = DDSD->dwSize;
1294 memset(DDSD, 0, Size);
1296 DDSD->dwSize = Size;
1297 DDSD->dwFlags |= DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_PITCH | DDSD_REFRESHRATE;
1298 DDSD->dwWidth = Mode.Width;
1299 DDSD->dwHeight = Mode.Height;
1300 DDSD->u2.dwRefreshRate = 60;
1301 DDSD->ddsCaps.dwCaps = 0;
1302 DDSD->u4.ddpfPixelFormat.dwSize = sizeof(DDSD->u4.ddpfPixelFormat);
1303 PixelFormat_WineD3DtoDD(&DDSD->u4.ddpfPixelFormat, Mode.Format);
1304 DDSD->u1.lPitch = Mode.Width * DDSD->u4.ddpfPixelFormat.u1.dwRGBBitCount / 8;
1306 if(TRACE_ON(ddraw))
1308 TRACE("Returning surface desc :\n");
1309 DDRAW_dump_surface_desc(DDSD);
1312 LeaveCriticalSection(&ddraw_cs);
1313 return DD_OK;
1316 static HRESULT WINAPI ddraw4_GetDisplayMode(IDirectDraw4 *iface, DDSURFACEDESC2 *surface_desc)
1318 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
1320 TRACE("iface %p, surface_desc %p.\n", iface, surface_desc);
1322 return ddraw7_GetDisplayMode(&This->IDirectDraw7_iface, surface_desc);
1325 static HRESULT WINAPI ddraw3_GetDisplayMode(IDirectDraw3 *iface, DDSURFACEDESC *surface_desc)
1327 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
1329 TRACE("iface %p, surface_desc %p.\n", iface, surface_desc);
1331 /* FIXME: Test sizes, properly convert surface_desc */
1332 return ddraw7_GetDisplayMode(&This->IDirectDraw7_iface, (DDSURFACEDESC2 *)surface_desc);
1335 static HRESULT WINAPI ddraw2_GetDisplayMode(IDirectDraw2 *iface, DDSURFACEDESC *surface_desc)
1337 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
1339 TRACE("iface %p, surface_desc %p.\n", iface, surface_desc);
1341 /* FIXME: Test sizes, properly convert surface_desc */
1342 return ddraw7_GetDisplayMode(&This->IDirectDraw7_iface, (DDSURFACEDESC2 *)surface_desc);
1345 static HRESULT WINAPI ddraw1_GetDisplayMode(IDirectDraw *iface, DDSURFACEDESC *surface_desc)
1347 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
1349 TRACE("iface %p, surface_desc %p.\n", iface, surface_desc);
1351 /* FIXME: Test sizes, properly convert surface_desc */
1352 return ddraw7_GetDisplayMode(&This->IDirectDraw7_iface, (DDSURFACEDESC2 *)surface_desc);
1355 /*****************************************************************************
1356 * IDirectDraw7::GetFourCCCodes
1358 * Returns an array of supported FourCC codes.
1360 * Exists in Version 1, 2, 4 and 7
1362 * Params:
1363 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
1364 * of enumerated codes
1365 * Codes: Pointer to an array of DWORDs where the supported codes are written
1366 * to
1368 * Returns
1369 * Always returns DD_OK, as it's a stub for now
1371 *****************************************************************************/
1372 static HRESULT WINAPI ddraw7_GetFourCCCodes(IDirectDraw7 *iface, DWORD *NumCodes, DWORD *Codes)
1374 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
1375 static const enum wined3d_format_id formats[] =
1377 WINED3DFMT_YUY2, WINED3DFMT_UYVY, WINED3DFMT_YV12,
1378 WINED3DFMT_DXT1, WINED3DFMT_DXT2, WINED3DFMT_DXT3, WINED3DFMT_DXT4, WINED3DFMT_DXT5,
1379 WINED3DFMT_ATI2N, WINED3DFMT_NVHU, WINED3DFMT_NVHS
1381 DWORD count = 0, i, outsize;
1382 HRESULT hr;
1383 WINED3DDISPLAYMODE d3ddm;
1385 TRACE("iface %p, codes_count %p, codes %p.\n", iface, NumCodes, Codes);
1387 wined3d_device_get_display_mode(This->wined3d_device, 0, &d3ddm);
1389 outsize = NumCodes && Codes ? *NumCodes : 0;
1391 for (i = 0; i < (sizeof(formats) / sizeof(formats[0])); ++i)
1393 hr = wined3d_check_device_format(This->wineD3D, WINED3DADAPTER_DEFAULT, WINED3DDEVTYPE_HAL,
1394 d3ddm.Format, 0, WINED3DRTYPE_SURFACE, formats[i], DefaultSurfaceType);
1395 if (SUCCEEDED(hr))
1397 if (count < outsize)
1398 Codes[count] = formats[i];
1399 ++count;
1402 if(NumCodes) {
1403 TRACE("Returning %u FourCC codes\n", count);
1404 *NumCodes = count;
1407 return DD_OK;
1410 static HRESULT WINAPI ddraw4_GetFourCCCodes(IDirectDraw4 *iface, DWORD *codes_count, DWORD *codes)
1412 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
1414 TRACE("iface %p, codes_count %p, codes %p.\n", iface, codes_count, codes);
1416 return ddraw7_GetFourCCCodes(&This->IDirectDraw7_iface, codes_count, codes);
1419 static HRESULT WINAPI ddraw3_GetFourCCCodes(IDirectDraw3 *iface, DWORD *codes_count, DWORD *codes)
1421 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
1423 TRACE("iface %p, codes_count %p, codes %p.\n", iface, codes_count, codes);
1425 return ddraw7_GetFourCCCodes(&This->IDirectDraw7_iface, codes_count, codes);
1428 static HRESULT WINAPI ddraw2_GetFourCCCodes(IDirectDraw2 *iface, DWORD *codes_count, DWORD *codes)
1430 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
1432 TRACE("iface %p, codes_count %p, codes %p.\n", iface, codes_count, codes);
1434 return ddraw7_GetFourCCCodes(&This->IDirectDraw7_iface, codes_count, codes);
1437 static HRESULT WINAPI ddraw1_GetFourCCCodes(IDirectDraw *iface, DWORD *codes_count, DWORD *codes)
1439 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
1441 TRACE("iface %p, codes_count %p, codes %p.\n", iface, codes_count, codes);
1443 return ddraw7_GetFourCCCodes(&This->IDirectDraw7_iface, codes_count, codes);
1446 /*****************************************************************************
1447 * IDirectDraw7::GetMonitorFrequency
1449 * Returns the monitor's frequency
1451 * Exists in Version 1, 2, 4 and 7
1453 * Params:
1454 * Freq: Pointer to a DWORD to write the frequency to
1456 * Returns
1457 * Always returns DD_OK
1459 *****************************************************************************/
1460 static HRESULT WINAPI ddraw7_GetMonitorFrequency(IDirectDraw7 *iface, DWORD *Freq)
1462 FIXME("iface %p, frequency %p stub!\n", iface, Freq);
1464 /* Ideally this should be in WineD3D, as it concerns the screen setup,
1465 * but for now this should make the games happy
1467 *Freq = 60;
1468 return DD_OK;
1471 static HRESULT WINAPI ddraw4_GetMonitorFrequency(IDirectDraw4 *iface, DWORD *frequency)
1473 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
1475 TRACE("iface %p, frequency %p.\n", iface, frequency);
1477 return ddraw7_GetMonitorFrequency(&This->IDirectDraw7_iface, frequency);
1480 static HRESULT WINAPI ddraw3_GetMonitorFrequency(IDirectDraw3 *iface, DWORD *frequency)
1482 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
1484 TRACE("iface %p, frequency %p.\n", iface, frequency);
1486 return ddraw7_GetMonitorFrequency(&This->IDirectDraw7_iface, frequency);
1489 static HRESULT WINAPI ddraw2_GetMonitorFrequency(IDirectDraw2 *iface, DWORD *frequency)
1491 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
1493 TRACE("iface %p, frequency %p.\n", iface, frequency);
1495 return ddraw7_GetMonitorFrequency(&This->IDirectDraw7_iface, frequency);
1498 static HRESULT WINAPI ddraw1_GetMonitorFrequency(IDirectDraw *iface, DWORD *frequency)
1500 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
1502 TRACE("iface %p, frequency %p.\n", iface, frequency);
1504 return ddraw7_GetMonitorFrequency(&This->IDirectDraw7_iface, frequency);
1507 /*****************************************************************************
1508 * IDirectDraw7::GetVerticalBlankStatus
1510 * Returns the Vertical blank status of the monitor. This should be in WineD3D
1511 * too basically, but as it's a semi stub, I didn't create a function there
1513 * Params:
1514 * status: Pointer to a BOOL to be filled with the vertical blank status
1516 * Returns
1517 * DD_OK on success
1518 * DDERR_INVALIDPARAMS if status is NULL
1520 *****************************************************************************/
1521 static HRESULT WINAPI ddraw7_GetVerticalBlankStatus(IDirectDraw7 *iface, BOOL *status)
1523 static BOOL fake_vblank;
1525 TRACE("iface %p, status %p.\n", iface, status);
1527 if(!status)
1528 return DDERR_INVALIDPARAMS;
1530 *status = fake_vblank;
1531 fake_vblank = !fake_vblank;
1533 return DD_OK;
1536 static HRESULT WINAPI ddraw4_GetVerticalBlankStatus(IDirectDraw4 *iface, BOOL *status)
1538 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
1540 TRACE("iface %p, status %p.\n", iface, status);
1542 return ddraw7_GetVerticalBlankStatus(&This->IDirectDraw7_iface, status);
1545 static HRESULT WINAPI ddraw3_GetVerticalBlankStatus(IDirectDraw3 *iface, BOOL *status)
1547 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
1549 TRACE("iface %p, status %p.\n", iface, status);
1551 return ddraw7_GetVerticalBlankStatus(&This->IDirectDraw7_iface, status);
1554 static HRESULT WINAPI ddraw2_GetVerticalBlankStatus(IDirectDraw2 *iface, BOOL *status)
1556 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
1558 TRACE("iface %p, status %p.\n", iface, status);
1560 return ddraw7_GetVerticalBlankStatus(&This->IDirectDraw7_iface, status);
1563 static HRESULT WINAPI ddraw1_GetVerticalBlankStatus(IDirectDraw *iface, BOOL *status)
1565 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
1567 TRACE("iface %p, status %p.\n", iface, status);
1569 return ddraw7_GetVerticalBlankStatus(&This->IDirectDraw7_iface, status);
1572 /*****************************************************************************
1573 * IDirectDraw7::GetAvailableVidMem
1575 * Returns the total and free video memory
1577 * Params:
1578 * Caps: Specifies the memory type asked for
1579 * total: Pointer to a DWORD to be filled with the total memory
1580 * free: Pointer to a DWORD to be filled with the free memory
1582 * Returns
1583 * DD_OK on success
1584 * DDERR_INVALIDPARAMS of free and total are NULL
1586 *****************************************************************************/
1587 static HRESULT WINAPI ddraw7_GetAvailableVidMem(IDirectDraw7 *iface, DDSCAPS2 *Caps, DWORD *total,
1588 DWORD *free)
1590 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
1591 HRESULT hr = DD_OK;
1593 TRACE("iface %p, caps %p, total %p, free %p.\n", iface, Caps, total, free);
1595 if(TRACE_ON(ddraw))
1597 TRACE("(%p) Asked for memory with description: ", This);
1598 DDRAW_dump_DDSCAPS2(Caps);
1600 EnterCriticalSection(&ddraw_cs);
1602 /* Todo: System memory vs local video memory vs non-local video memory
1603 * The MSDN also mentions differences between texture memory and other
1604 * resources, but that's not important
1607 if( (!total) && (!free) )
1609 LeaveCriticalSection(&ddraw_cs);
1610 return DDERR_INVALIDPARAMS;
1613 if (free)
1614 *free = wined3d_device_get_available_texture_mem(This->wined3d_device);
1615 if (total)
1617 WINED3DADAPTER_IDENTIFIER desc = {0};
1619 hr = wined3d_get_adapter_identifier(This->wineD3D, WINED3DADAPTER_DEFAULT, 0, &desc);
1620 *total = desc.video_memory;
1623 LeaveCriticalSection(&ddraw_cs);
1624 return hr;
1627 static HRESULT WINAPI ddraw4_GetAvailableVidMem(IDirectDraw4 *iface,
1628 DDSCAPS2 *caps, DWORD *total, DWORD *free)
1630 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
1632 TRACE("iface %p, caps %p, total %p, free %p.\n", iface, caps, total, free);
1634 return ddraw7_GetAvailableVidMem(&This->IDirectDraw7_iface, caps, total, free);
1637 static HRESULT WINAPI ddraw3_GetAvailableVidMem(IDirectDraw3 *iface, DDSCAPS *caps, DWORD *total,
1638 DWORD *free)
1640 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
1641 DDSCAPS2 caps2;
1643 TRACE("iface %p, caps %p, total %p, free %p.\n", iface, caps, total, free);
1645 DDRAW_Convert_DDSCAPS_1_To_2(caps, &caps2);
1646 return ddraw7_GetAvailableVidMem(&This->IDirectDraw7_iface, &caps2, total, free);
1649 static HRESULT WINAPI ddraw2_GetAvailableVidMem(IDirectDraw2 *iface,
1650 DDSCAPS *caps, DWORD *total, DWORD *free)
1652 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
1653 DDSCAPS2 caps2;
1655 TRACE("iface %p, caps %p, total %p, free %p.\n", iface, caps, total, free);
1657 DDRAW_Convert_DDSCAPS_1_To_2(caps, &caps2);
1658 return ddraw7_GetAvailableVidMem(&This->IDirectDraw7_iface, &caps2, total, free);
1661 /*****************************************************************************
1662 * IDirectDraw7::Initialize
1664 * Initializes a DirectDraw interface.
1666 * Params:
1667 * GUID: Interface identifier. Well, don't know what this is really good
1668 * for
1670 * Returns
1671 * Returns DD_OK on the first call,
1672 * DDERR_ALREADYINITIALIZED on repeated calls
1674 *****************************************************************************/
1675 static HRESULT WINAPI ddraw7_Initialize(IDirectDraw7 *iface, GUID *Guid)
1677 FIXME("iface %p, guid %s stub!\n", iface, debugstr_guid(Guid));
1679 return DDERR_ALREADYINITIALIZED;
1682 static HRESULT WINAPI ddraw4_Initialize(IDirectDraw4 *iface, GUID *guid)
1684 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
1686 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
1688 return ddraw7_Initialize(&This->IDirectDraw7_iface, guid);
1691 static HRESULT WINAPI ddraw3_Initialize(IDirectDraw3 *iface, GUID *guid)
1693 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
1695 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
1697 return ddraw7_Initialize(&This->IDirectDraw7_iface, guid);
1700 static HRESULT WINAPI ddraw2_Initialize(IDirectDraw2 *iface, GUID *guid)
1702 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
1704 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
1706 return ddraw7_Initialize(&This->IDirectDraw7_iface, guid);
1709 static HRESULT WINAPI ddraw1_Initialize(IDirectDraw *iface, GUID *guid)
1711 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
1713 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
1715 return ddraw7_Initialize(&This->IDirectDraw7_iface, guid);
1718 static HRESULT WINAPI d3d1_Initialize(IDirect3D *iface, REFIID riid)
1720 TRACE("iface %p, riid %s.\n", iface, debugstr_guid(riid));
1722 return D3D_OK;
1725 /*****************************************************************************
1726 * IDirectDraw7::FlipToGDISurface
1728 * "Makes the surface that the GDI writes to the primary surface"
1729 * Looks like some windows specific thing we don't have to care about.
1730 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
1731 * show error boxes ;)
1732 * Well, just return DD_OK.
1734 * Returns:
1735 * Always returns DD_OK
1737 *****************************************************************************/
1738 static HRESULT WINAPI ddraw7_FlipToGDISurface(IDirectDraw7 *iface)
1740 FIXME("iface %p stub!\n", iface);
1742 return DD_OK;
1745 static HRESULT WINAPI ddraw4_FlipToGDISurface(IDirectDraw4 *iface)
1747 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
1749 TRACE("iface %p.\n", iface);
1751 return ddraw7_FlipToGDISurface(&This->IDirectDraw7_iface);
1754 static HRESULT WINAPI ddraw3_FlipToGDISurface(IDirectDraw3 *iface)
1756 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
1758 TRACE("iface %p.\n", iface);
1760 return ddraw7_FlipToGDISurface(&This->IDirectDraw7_iface);
1763 static HRESULT WINAPI ddraw2_FlipToGDISurface(IDirectDraw2 *iface)
1765 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
1767 TRACE("iface %p.\n", iface);
1769 return ddraw7_FlipToGDISurface(&This->IDirectDraw7_iface);
1772 static HRESULT WINAPI ddraw1_FlipToGDISurface(IDirectDraw *iface)
1774 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
1776 TRACE("iface %p.\n", iface);
1778 return ddraw7_FlipToGDISurface(&This->IDirectDraw7_iface);
1781 /*****************************************************************************
1782 * IDirectDraw7::WaitForVerticalBlank
1784 * This method allows applications to get in sync with the vertical blank
1785 * interval.
1786 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
1787 * redraw the screen, most likely because of this stub
1789 * Parameters:
1790 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
1791 * or DDWAITVB_BLOCKEND
1792 * h: Not used, according to MSDN
1794 * Returns:
1795 * Always returns DD_OK
1797 *****************************************************************************/
1798 static HRESULT WINAPI ddraw7_WaitForVerticalBlank(IDirectDraw7 *iface, DWORD Flags, HANDLE event)
1800 static BOOL hide;
1802 TRACE("iface %p, flags %#x, event %p.\n", iface, Flags, event);
1804 /* This function is called often, so print the fixme only once */
1805 if(!hide)
1807 FIXME("iface %p, flags %#x, event %p stub!\n", iface, Flags, event);
1808 hide = TRUE;
1811 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
1812 if(Flags & DDWAITVB_BLOCKBEGINEVENT)
1813 return DDERR_UNSUPPORTED; /* unchecked */
1815 return DD_OK;
1818 static HRESULT WINAPI ddraw4_WaitForVerticalBlank(IDirectDraw4 *iface, DWORD flags, HANDLE event)
1820 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
1822 TRACE("iface %p, flags %#x, event %p.\n", iface, flags, event);
1824 return ddraw7_WaitForVerticalBlank(&This->IDirectDraw7_iface, flags, event);
1827 static HRESULT WINAPI ddraw3_WaitForVerticalBlank(IDirectDraw3 *iface, DWORD flags, HANDLE event)
1829 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
1831 TRACE("iface %p, flags %#x, event %p.\n", iface, flags, event);
1833 return ddraw7_WaitForVerticalBlank(&This->IDirectDraw7_iface, flags, event);
1836 static HRESULT WINAPI ddraw2_WaitForVerticalBlank(IDirectDraw2 *iface, DWORD flags, HANDLE event)
1838 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
1840 TRACE("iface %p, flags %#x, event %p.\n", iface, flags, event);
1842 return ddraw7_WaitForVerticalBlank(&This->IDirectDraw7_iface, flags, event);
1845 static HRESULT WINAPI ddraw1_WaitForVerticalBlank(IDirectDraw *iface, DWORD flags, HANDLE event)
1847 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
1849 TRACE("iface %p, flags %#x, event %p.\n", iface, flags, event);
1851 return ddraw7_WaitForVerticalBlank(&This->IDirectDraw7_iface, flags, event);
1854 /*****************************************************************************
1855 * IDirectDraw7::GetScanLine
1857 * Returns the scan line that is being drawn on the monitor
1859 * Parameters:
1860 * Scanline: Address to write the scan line value to
1862 * Returns:
1863 * Always returns DD_OK
1865 *****************************************************************************/
1866 static HRESULT WINAPI ddraw7_GetScanLine(IDirectDraw7 *iface, DWORD *Scanline)
1868 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
1869 static DWORD cur_scanline;
1870 static BOOL hide = FALSE;
1871 WINED3DDISPLAYMODE Mode;
1873 TRACE("iface %p, line %p.\n", iface, Scanline);
1875 /* This function is called often, so print the fixme only once */
1876 if(!hide)
1878 FIXME("iface %p, line %p partial stub!\n", iface, Scanline);
1879 hide = TRUE;
1882 EnterCriticalSection(&ddraw_cs);
1883 wined3d_device_get_display_mode(This->wined3d_device, 0, &Mode);
1884 LeaveCriticalSection(&ddraw_cs);
1886 /* Fake the line sweeping of the monitor */
1887 /* FIXME: We should synchronize with a source to keep the refresh rate */
1888 *Scanline = cur_scanline++;
1889 /* Assume 20 scan lines in the vertical blank */
1890 if (cur_scanline >= Mode.Height + 20)
1891 cur_scanline = 0;
1893 return DD_OK;
1896 static HRESULT WINAPI ddraw4_GetScanLine(IDirectDraw4 *iface, DWORD *line)
1898 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
1900 TRACE("iface %p, line %p.\n", iface, line);
1902 return ddraw7_GetScanLine(&This->IDirectDraw7_iface, line);
1905 static HRESULT WINAPI ddraw3_GetScanLine(IDirectDraw3 *iface, DWORD *line)
1907 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
1909 TRACE("iface %p, line %p.\n", iface, line);
1911 return ddraw7_GetScanLine(&This->IDirectDraw7_iface, line);
1914 static HRESULT WINAPI ddraw2_GetScanLine(IDirectDraw2 *iface, DWORD *line)
1916 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
1918 TRACE("iface %p, line %p.\n", iface, line);
1920 return ddraw7_GetScanLine(&This->IDirectDraw7_iface, line);
1923 static HRESULT WINAPI ddraw1_GetScanLine(IDirectDraw *iface, DWORD *line)
1925 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
1927 TRACE("iface %p, line %p.\n", iface, line);
1929 return ddraw7_GetScanLine(&This->IDirectDraw7_iface, line);
1932 /*****************************************************************************
1933 * IDirectDraw7::TestCooperativeLevel
1935 * Informs the application about the state of the video adapter, depending
1936 * on the cooperative level
1938 * Returns:
1939 * DD_OK if the device is in a sane state
1940 * DDERR_NOEXCLUSIVEMODE or DDERR_EXCLUSIVEMODEALREADYSET
1941 * if the state is not correct(See below)
1943 *****************************************************************************/
1944 static HRESULT WINAPI ddraw7_TestCooperativeLevel(IDirectDraw7 *iface)
1946 TRACE("iface %p.\n", iface);
1948 return DD_OK;
1951 static HRESULT WINAPI ddraw4_TestCooperativeLevel(IDirectDraw4 *iface)
1953 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
1955 TRACE("iface %p.\n", iface);
1957 return ddraw7_TestCooperativeLevel(&This->IDirectDraw7_iface);
1960 /*****************************************************************************
1961 * IDirectDraw7::GetGDISurface
1963 * Returns the surface that GDI is treating as the primary surface.
1964 * For Wine this is the front buffer
1966 * Params:
1967 * GDISurface: Address to write the surface pointer to
1969 * Returns:
1970 * DD_OK if the surface was found
1971 * DDERR_NOTFOUND if the GDI surface wasn't found
1973 *****************************************************************************/
1974 static HRESULT WINAPI ddraw7_GetGDISurface(IDirectDraw7 *iface, IDirectDrawSurface7 **GDISurface)
1976 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
1978 TRACE("iface %p, surface %p.\n", iface, GDISurface);
1980 EnterCriticalSection(&ddraw_cs);
1982 if (!(*GDISurface = &This->primary->IDirectDrawSurface7_iface))
1984 WARN("Primary not created yet.\n");
1985 LeaveCriticalSection(&ddraw_cs);
1986 return DDERR_NOTFOUND;
1988 IDirectDrawSurface7_AddRef(*GDISurface);
1990 LeaveCriticalSection(&ddraw_cs);
1991 return DD_OK;
1994 static HRESULT WINAPI ddraw4_GetGDISurface(IDirectDraw4 *iface, IDirectDrawSurface4 **surface)
1996 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
1997 IDirectDrawSurface7 *surface7;
1998 IDirectDrawSurfaceImpl *surface_impl;
1999 HRESULT hr;
2001 TRACE("iface %p, surface %p.\n", iface, surface);
2003 hr = ddraw7_GetGDISurface(&This->IDirectDraw7_iface, &surface7);
2004 if (FAILED(hr))
2006 *surface = NULL;
2007 return hr;
2009 surface_impl = impl_from_IDirectDrawSurface7(surface7);
2010 *surface = &surface_impl->IDirectDrawSurface4_iface;
2011 IDirectDrawSurface4_AddRef(*surface);
2012 IDirectDrawSurface7_Release(surface7);
2014 return hr;
2017 static HRESULT WINAPI ddraw3_GetGDISurface(IDirectDraw3 *iface, IDirectDrawSurface **surface)
2019 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
2020 IDirectDrawSurface7 *surface7;
2021 IDirectDrawSurfaceImpl *surface_impl;
2022 HRESULT hr;
2024 TRACE("iface %p, surface %p.\n", iface, surface);
2026 hr = ddraw7_GetGDISurface(&This->IDirectDraw7_iface, &surface7);
2027 if (FAILED(hr))
2029 *surface = NULL;
2030 return hr;
2032 surface_impl = impl_from_IDirectDrawSurface7(surface7);
2033 *surface = &surface_impl->IDirectDrawSurface_iface;
2034 IDirectDrawSurface_AddRef(*surface);
2035 IDirectDrawSurface7_Release(surface7);
2037 return hr;
2040 static HRESULT WINAPI ddraw2_GetGDISurface(IDirectDraw2 *iface, IDirectDrawSurface **surface)
2042 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
2043 IDirectDrawSurface7 *surface7;
2044 IDirectDrawSurfaceImpl *surface_impl;
2045 HRESULT hr;
2047 TRACE("iface %p, surface %p.\n", iface, surface);
2049 hr = ddraw7_GetGDISurface(&This->IDirectDraw7_iface, &surface7);
2050 if (FAILED(hr))
2052 *surface = NULL;
2053 return hr;
2055 surface_impl = impl_from_IDirectDrawSurface7(surface7);
2056 *surface = &surface_impl->IDirectDrawSurface_iface;
2057 IDirectDrawSurface_AddRef(*surface);
2058 IDirectDrawSurface7_Release(surface7);
2060 return hr;
2063 static HRESULT WINAPI ddraw1_GetGDISurface(IDirectDraw *iface, IDirectDrawSurface **surface)
2065 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
2066 IDirectDrawSurface7 *surface7;
2067 IDirectDrawSurfaceImpl *surface_impl;
2068 HRESULT hr;
2070 TRACE("iface %p, surface %p.\n", iface, surface);
2072 hr = ddraw7_GetGDISurface(&This->IDirectDraw7_iface, &surface7);
2073 if (FAILED(hr))
2075 *surface = NULL;
2076 return hr;
2078 surface_impl = impl_from_IDirectDrawSurface7(surface7);
2079 *surface = &surface_impl->IDirectDrawSurface_iface;
2080 IDirectDrawSurface_AddRef(*surface);
2081 IDirectDrawSurface7_Release(surface7);
2083 return hr;
2086 struct displaymodescallback_context
2088 LPDDENUMMODESCALLBACK func;
2089 void *context;
2092 static HRESULT CALLBACK EnumDisplayModesCallbackThunk(DDSURFACEDESC2 *surface_desc, void *context)
2094 struct displaymodescallback_context *cbcontext = context;
2095 DDSURFACEDESC desc;
2097 DDSD2_to_DDSD(surface_desc, &desc);
2098 return cbcontext->func(&desc, cbcontext->context);
2101 /*****************************************************************************
2102 * IDirectDraw7::EnumDisplayModes
2104 * Enumerates the supported Display modes. The modes can be filtered with
2105 * the DDSD parameter.
2107 * Params:
2108 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES. For old ddraw
2109 * versions (3 and older?) this is reserved and must be 0.
2110 * DDSD: Surface description to filter the modes
2111 * Context: Pointer passed back to the callback function
2112 * cb: Application-provided callback function
2114 * Returns:
2115 * DD_OK on success
2116 * DDERR_INVALIDPARAMS if the callback wasn't set
2118 *****************************************************************************/
2119 static HRESULT WINAPI ddraw7_EnumDisplayModes(IDirectDraw7 *iface, DWORD Flags,
2120 DDSURFACEDESC2 *DDSD, void *Context, LPDDENUMMODESCALLBACK2 cb)
2122 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
2123 unsigned int modenum, fmt;
2124 WINED3DDISPLAYMODE mode;
2125 DDSURFACEDESC2 callback_sd;
2126 WINED3DDISPLAYMODE *enum_modes = NULL;
2127 unsigned enum_mode_count = 0, enum_mode_array_size = 0;
2128 DDPIXELFORMAT pixelformat;
2130 static const enum wined3d_format_id checkFormatList[] =
2132 WINED3DFMT_B8G8R8X8_UNORM,
2133 WINED3DFMT_B5G6R5_UNORM,
2134 WINED3DFMT_P8_UINT,
2137 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2138 iface, Flags, DDSD, Context, cb);
2140 EnterCriticalSection(&ddraw_cs);
2141 /* This looks sane */
2142 if(!cb)
2144 LeaveCriticalSection(&ddraw_cs);
2145 return DDERR_INVALIDPARAMS;
2148 if(!(Flags & DDEDM_REFRESHRATES))
2150 enum_mode_array_size = 16;
2151 enum_modes = HeapAlloc(GetProcessHeap(), 0, sizeof(WINED3DDISPLAYMODE) * enum_mode_array_size);
2152 if (!enum_modes)
2154 ERR("Out of memory\n");
2155 LeaveCriticalSection(&ddraw_cs);
2156 return DDERR_OUTOFMEMORY;
2160 pixelformat.dwSize = sizeof(pixelformat);
2161 for(fmt = 0; fmt < (sizeof(checkFormatList) / sizeof(checkFormatList[0])); fmt++)
2163 modenum = 0;
2164 while (wined3d_enum_adapter_modes(This->wineD3D, WINED3DADAPTER_DEFAULT,
2165 checkFormatList[fmt], modenum++, &mode) == WINED3D_OK)
2167 PixelFormat_WineD3DtoDD(&pixelformat, mode.Format);
2168 if(DDSD)
2170 if(DDSD->dwFlags & DDSD_WIDTH && mode.Width != DDSD->dwWidth) continue;
2171 if(DDSD->dwFlags & DDSD_HEIGHT && mode.Height != DDSD->dwHeight) continue;
2172 if(DDSD->dwFlags & DDSD_REFRESHRATE && mode.RefreshRate != DDSD->u2.dwRefreshRate) continue;
2173 if (DDSD->dwFlags & DDSD_PIXELFORMAT &&
2174 pixelformat.u1.dwRGBBitCount != DDSD->u4.ddpfPixelFormat.u1.dwRGBBitCount) continue;
2177 if(!(Flags & DDEDM_REFRESHRATES))
2179 /* DX docs state EnumDisplayMode should return only unique modes. If DDEDM_REFRESHRATES is not set, refresh
2180 * rate doesn't matter when determining if the mode is unique. So modes only differing in refresh rate have
2181 * to be reduced to a single unique result in such case.
2183 BOOL found = FALSE;
2184 unsigned i;
2186 for (i = 0; i < enum_mode_count; i++)
2188 if(enum_modes[i].Width == mode.Width && enum_modes[i].Height == mode.Height &&
2189 enum_modes[i].Format == mode.Format)
2191 found = TRUE;
2192 break;
2196 if(found) continue;
2199 memset(&callback_sd, 0, sizeof(callback_sd));
2200 callback_sd.dwSize = sizeof(callback_sd);
2201 callback_sd.u4.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
2203 callback_sd.dwFlags = DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT|DDSD_PITCH|DDSD_REFRESHRATE;
2204 if(Flags & DDEDM_REFRESHRATES)
2206 callback_sd.u2.dwRefreshRate = mode.RefreshRate;
2209 callback_sd.dwWidth = mode.Width;
2210 callback_sd.dwHeight = mode.Height;
2212 callback_sd.u4.ddpfPixelFormat=pixelformat;
2214 /* Calc pitch and DWORD align like MSDN says */
2215 callback_sd.u1.lPitch = (callback_sd.u4.ddpfPixelFormat.u1.dwRGBBitCount / 8) * mode.Width;
2216 callback_sd.u1.lPitch = (callback_sd.u1.lPitch + 3) & ~3;
2218 TRACE("Enumerating %dx%dx%d @%d\n", callback_sd.dwWidth, callback_sd.dwHeight, callback_sd.u4.ddpfPixelFormat.u1.dwRGBBitCount,
2219 callback_sd.u2.dwRefreshRate);
2221 if(cb(&callback_sd, Context) == DDENUMRET_CANCEL)
2223 TRACE("Application asked to terminate the enumeration\n");
2224 HeapFree(GetProcessHeap(), 0, enum_modes);
2225 LeaveCriticalSection(&ddraw_cs);
2226 return DD_OK;
2229 if(!(Flags & DDEDM_REFRESHRATES))
2231 if (enum_mode_count == enum_mode_array_size)
2233 WINED3DDISPLAYMODE *new_enum_modes;
2235 enum_mode_array_size *= 2;
2236 new_enum_modes = HeapReAlloc(GetProcessHeap(), 0, enum_modes, sizeof(WINED3DDISPLAYMODE) * enum_mode_array_size);
2238 if (!new_enum_modes)
2240 ERR("Out of memory\n");
2241 HeapFree(GetProcessHeap(), 0, enum_modes);
2242 LeaveCriticalSection(&ddraw_cs);
2243 return DDERR_OUTOFMEMORY;
2246 enum_modes = new_enum_modes;
2249 enum_modes[enum_mode_count++] = mode;
2254 TRACE("End of enumeration\n");
2255 HeapFree(GetProcessHeap(), 0, enum_modes);
2256 LeaveCriticalSection(&ddraw_cs);
2257 return DD_OK;
2260 static HRESULT WINAPI ddraw4_EnumDisplayModes(IDirectDraw4 *iface, DWORD flags,
2261 DDSURFACEDESC2 *surface_desc, void *context, LPDDENUMMODESCALLBACK2 callback)
2263 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
2265 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2266 iface, flags, surface_desc, context, callback);
2268 return ddraw7_EnumDisplayModes(&This->IDirectDraw7_iface, flags, surface_desc, context, callback);
2271 static HRESULT WINAPI ddraw3_EnumDisplayModes(IDirectDraw3 *iface, DWORD flags,
2272 DDSURFACEDESC *surface_desc, void *context, LPDDENUMMODESCALLBACK callback)
2274 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
2275 struct displaymodescallback_context cbcontext;
2276 DDSURFACEDESC2 surface_desc2;
2278 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2279 iface, flags, surface_desc, context, callback);
2281 cbcontext.func = callback;
2282 cbcontext.context = context;
2284 if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
2285 return ddraw7_EnumDisplayModes(&This->IDirectDraw7_iface, flags,
2286 surface_desc ? &surface_desc2 : NULL, &cbcontext, EnumDisplayModesCallbackThunk);
2289 static HRESULT WINAPI ddraw2_EnumDisplayModes(IDirectDraw2 *iface, DWORD flags,
2290 DDSURFACEDESC *surface_desc, void *context, LPDDENUMMODESCALLBACK callback)
2292 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
2293 struct displaymodescallback_context cbcontext;
2294 DDSURFACEDESC2 surface_desc2;
2296 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2297 iface, flags, surface_desc, context, callback);
2299 cbcontext.func = callback;
2300 cbcontext.context = context;
2302 if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
2303 return ddraw7_EnumDisplayModes(&This->IDirectDraw7_iface, flags,
2304 surface_desc ? &surface_desc2 : NULL, &cbcontext, EnumDisplayModesCallbackThunk);
2307 static HRESULT WINAPI ddraw1_EnumDisplayModes(IDirectDraw *iface, DWORD flags,
2308 DDSURFACEDESC *surface_desc, void *context, LPDDENUMMODESCALLBACK callback)
2310 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
2311 struct displaymodescallback_context cbcontext;
2312 DDSURFACEDESC2 surface_desc2;
2314 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2315 iface, flags, surface_desc, context, callback);
2317 cbcontext.func = callback;
2318 cbcontext.context = context;
2320 if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
2321 return ddraw7_EnumDisplayModes(&This->IDirectDraw7_iface, flags,
2322 surface_desc ? &surface_desc2 : NULL, &cbcontext, EnumDisplayModesCallbackThunk);
2325 /*****************************************************************************
2326 * IDirectDraw7::EvaluateMode
2328 * Used with IDirectDraw7::StartModeTest to test video modes.
2329 * EvaluateMode is used to pass or fail a mode, and continue with the next
2330 * mode
2332 * Params:
2333 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
2334 * Timeout: Returns the amount of seconds left before the mode would have
2335 * been failed automatically
2337 * Returns:
2338 * This implementation always DD_OK, because it's a stub
2340 *****************************************************************************/
2341 static HRESULT WINAPI ddraw7_EvaluateMode(IDirectDraw7 *iface, DWORD Flags, DWORD *Timeout)
2343 FIXME("iface %p, flags %#x, timeout %p stub!\n", iface, Flags, Timeout);
2345 /* When implementing this, implement it in WineD3D */
2347 return DD_OK;
2350 /*****************************************************************************
2351 * IDirectDraw7::GetDeviceIdentifier
2353 * Returns the device identifier, which gives information about the driver
2354 * Our device identifier is defined at the beginning of this file.
2356 * Params:
2357 * DDDI: Address for the returned structure
2358 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
2360 * Returns:
2361 * On success it returns DD_OK
2362 * DDERR_INVALIDPARAMS if DDDI is NULL
2364 *****************************************************************************/
2365 static HRESULT WINAPI ddraw7_GetDeviceIdentifier(IDirectDraw7 *iface,
2366 DDDEVICEIDENTIFIER2 *DDDI, DWORD Flags)
2368 TRACE("iface %p, device_identifier %p, flags %#x.\n", iface, DDDI, Flags);
2370 if(!DDDI)
2371 return DDERR_INVALIDPARAMS;
2373 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
2374 * host adapter, if there's a secondary 3D adapter. This doesn't apply
2375 * to any modern hardware, nor is it interesting for Wine, so ignore it.
2376 * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
2377 * bytes too long. So only copy the relevant part of the structure
2380 memcpy(DDDI, &deviceidentifier, FIELD_OFFSET(DDDEVICEIDENTIFIER2, dwWHQLLevel) + sizeof(DWORD));
2381 return DD_OK;
2384 static HRESULT WINAPI ddraw4_GetDeviceIdentifier(IDirectDraw4 *iface,
2385 DDDEVICEIDENTIFIER *identifier, DWORD flags)
2387 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
2388 DDDEVICEIDENTIFIER2 identifier2;
2389 HRESULT hr;
2391 TRACE("iface %p, identifier %p, flags %#x.\n", iface, identifier, flags);
2393 hr = ddraw7_GetDeviceIdentifier(&This->IDirectDraw7_iface, &identifier2, flags);
2394 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2, identifier);
2396 return hr;
2399 /*****************************************************************************
2400 * IDirectDraw7::GetSurfaceFromDC
2402 * Returns the Surface for a GDI device context handle.
2403 * Is this related to IDirectDrawSurface::GetDC ???
2405 * Params:
2406 * hdc: hdc to return the surface for
2407 * Surface: Address to write the surface pointer to
2409 * Returns:
2410 * Always returns DD_OK because it's a stub
2412 *****************************************************************************/
2413 static HRESULT WINAPI ddraw7_GetSurfaceFromDC(IDirectDraw7 *iface, HDC hdc,
2414 IDirectDrawSurface7 **Surface)
2416 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
2417 struct wined3d_surface *wined3d_surface;
2418 HRESULT hr;
2420 TRACE("iface %p, dc %p, surface %p.\n", iface, hdc, Surface);
2422 if (!Surface) return E_INVALIDARG;
2424 hr = wined3d_device_get_surface_from_dc(This->wined3d_device, hdc, &wined3d_surface);
2425 if (FAILED(hr))
2427 TRACE("No surface found for dc %p.\n", hdc);
2428 *Surface = NULL;
2429 return DDERR_NOTFOUND;
2432 *Surface = wined3d_surface_get_parent(wined3d_surface);
2433 IDirectDrawSurface7_AddRef(*Surface);
2434 TRACE("Returning surface %p.\n", Surface);
2435 return DD_OK;
2438 static HRESULT WINAPI ddraw4_GetSurfaceFromDC(IDirectDraw4 *iface, HDC dc,
2439 IDirectDrawSurface4 **surface)
2441 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
2442 IDirectDrawSurface7 *surface7;
2443 IDirectDrawSurfaceImpl *surface_impl;
2444 HRESULT hr;
2446 TRACE("iface %p, dc %p, surface %p.\n", iface, dc, surface);
2448 if (!surface) return E_INVALIDARG;
2450 hr = ddraw7_GetSurfaceFromDC(&This->IDirectDraw7_iface, dc, &surface7);
2451 if (FAILED(hr))
2453 *surface = NULL;
2454 return hr;
2456 surface_impl = impl_from_IDirectDrawSurface7(surface7);
2457 /* Tests say this is true */
2458 *surface = (IDirectDrawSurface4 *)&surface_impl->IDirectDrawSurface_iface;
2459 IDirectDrawSurface_AddRef(&surface_impl->IDirectDrawSurface_iface);
2460 IDirectDrawSurface7_Release(surface7);
2462 return hr;
2465 static HRESULT WINAPI ddraw3_GetSurfaceFromDC(IDirectDraw3 *iface, HDC dc,
2466 IDirectDrawSurface **surface)
2468 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
2469 IDirectDrawSurface7 *surface7;
2470 IDirectDrawSurfaceImpl *surface_impl;
2471 HRESULT hr;
2473 TRACE("iface %p, dc %p, surface %p.\n", iface, dc, surface);
2475 if (!surface) return E_INVALIDARG;
2477 hr = ddraw7_GetSurfaceFromDC(&This->IDirectDraw7_iface, dc, &surface7);
2478 if (FAILED(hr))
2480 *surface = NULL;
2481 return hr;
2484 surface_impl = impl_from_IDirectDrawSurface7(surface7);
2485 *surface = &surface_impl->IDirectDrawSurface_iface;
2486 IDirectDrawSurface_AddRef(*surface);
2487 IDirectDrawSurface7_Release(surface7);
2489 return hr;
2492 /*****************************************************************************
2493 * IDirectDraw7::RestoreAllSurfaces
2495 * Calls the restore method of all surfaces
2497 * Params:
2499 * Returns:
2500 * Always returns DD_OK because it's a stub
2502 *****************************************************************************/
2503 static HRESULT WINAPI ddraw7_RestoreAllSurfaces(IDirectDraw7 *iface)
2505 FIXME("iface %p stub!\n", iface);
2507 /* This isn't hard to implement: Enumerate all WineD3D surfaces,
2508 * get their parent and call their restore method. Do not implement
2509 * it in WineD3D, as restoring a surface means re-creating the
2510 * WineD3DDSurface
2512 return DD_OK;
2515 static HRESULT WINAPI ddraw4_RestoreAllSurfaces(IDirectDraw4 *iface)
2517 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
2519 TRACE("iface %p.\n", iface);
2521 return ddraw7_RestoreAllSurfaces(&This->IDirectDraw7_iface);
2524 /*****************************************************************************
2525 * IDirectDraw7::StartModeTest
2527 * Tests the specified video modes to update the system registry with
2528 * refresh rate information. StartModeTest starts the mode test,
2529 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
2530 * isn't called within 15 seconds, the mode is failed automatically
2532 * As refresh rates are handled by the X server, I don't think this
2533 * Method is important
2535 * Params:
2536 * Modes: An array of mode specifications
2537 * NumModes: The number of modes in Modes
2538 * Flags: Some flags...
2540 * Returns:
2541 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
2542 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
2543 * otherwise DD_OK
2545 *****************************************************************************/
2546 static HRESULT WINAPI ddraw7_StartModeTest(IDirectDraw7 *iface, SIZE *Modes, DWORD NumModes, DWORD Flags)
2548 FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
2549 iface, Modes, NumModes, Flags);
2551 /* This looks sane */
2552 if( (!Modes) || (NumModes == 0) ) return DDERR_INVALIDPARAMS;
2554 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
2555 * As it is not, DDERR_TESTFINISHED is returned
2556 * (hopefully that's correct
2558 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
2559 * well, that value doesn't (yet) exist in the wine headers, so ignore it
2562 return DD_OK;
2565 /*****************************************************************************
2566 * ddraw_create_surface
2568 * A helper function for IDirectDraw7::CreateSurface. It creates a new surface
2569 * with the passed parameters.
2571 * Params:
2572 * DDSD: Description of the surface to create
2573 * Surf: Address to store the interface pointer at
2575 * Returns:
2576 * DD_OK on success
2578 *****************************************************************************/
2579 static HRESULT ddraw_create_surface(IDirectDrawImpl *This, DDSURFACEDESC2 *pDDSD,
2580 IDirectDrawSurfaceImpl **ppSurf, UINT level, UINT version)
2582 HRESULT hr;
2584 TRACE("ddraw %p, surface_desc %p, surface %p, level %u.\n",
2585 This, pDDSD, ppSurf, level);
2587 if (TRACE_ON(ddraw))
2589 TRACE(" (%p) Requesting surface desc :\n", This);
2590 DDRAW_dump_surface_desc(pDDSD);
2593 if ((pDDSD->ddsCaps.dwCaps & DDSCAPS_3DDEVICE) && DefaultSurfaceType != SURFACE_OPENGL)
2595 WARN("The application requests a 3D capable surface, but a non-OpenGL surface type was set in the registry.\n");
2596 /* Do not fail surface creation, only fail 3D device creation. */
2599 /* Create the Surface object */
2600 *ppSurf = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectDrawSurfaceImpl));
2601 if(!*ppSurf)
2603 ERR("(%p) Error allocating memory for a surface\n", This);
2604 return DDERR_OUTOFVIDEOMEMORY;
2607 hr = ddraw_surface_init(*ppSurf, This, pDDSD, level, version);
2608 if (FAILED(hr))
2610 WARN("Failed to initialize surface, hr %#x.\n", hr);
2611 HeapFree(GetProcessHeap(), 0, *ppSurf);
2612 return hr;
2615 /* Increase the surface counter, and attach the surface */
2616 list_add_head(&This->surface_list, &(*ppSurf)->surface_list_entry);
2618 TRACE("Created surface %p.\n", *ppSurf);
2620 return DD_OK;
2622 /*****************************************************************************
2623 * CreateAdditionalSurfaces
2625 * Creates a new mipmap chain.
2627 * Params:
2628 * root: Root surface to attach the newly created chain to
2629 * count: number of surfaces to create
2630 * DDSD: Description of the surface. Intentionally not a pointer to avoid side
2631 * effects on the caller
2632 * CubeFaceRoot: Whether the new surface is a root of a cube map face. This
2633 * creates an additional surface without the mipmapping flags
2635 *****************************************************************************/
2636 static HRESULT
2637 CreateAdditionalSurfaces(IDirectDrawImpl *This,
2638 IDirectDrawSurfaceImpl *root,
2639 UINT count,
2640 DDSURFACEDESC2 DDSD,
2641 BOOL CubeFaceRoot, UINT version)
2643 UINT i, j, level = 0;
2644 HRESULT hr;
2645 IDirectDrawSurfaceImpl *last = root;
2647 for(i = 0; i < count; i++)
2649 IDirectDrawSurfaceImpl *object2 = NULL;
2651 /* increase the mipmap level, but only if a mipmap is created
2652 * In this case, also halve the size
2654 if(DDSD.ddsCaps.dwCaps & DDSCAPS_MIPMAP && !CubeFaceRoot)
2656 level++;
2657 if(DDSD.dwWidth > 1) DDSD.dwWidth /= 2;
2658 if(DDSD.dwHeight > 1) DDSD.dwHeight /= 2;
2659 /* Set the mipmap sublevel flag according to msdn */
2660 DDSD.ddsCaps.dwCaps2 |= DDSCAPS2_MIPMAPSUBLEVEL;
2662 else
2664 DDSD.ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL;
2666 CubeFaceRoot = FALSE;
2668 hr = ddraw_create_surface(This, &DDSD, &object2, level, version);
2669 if(hr != DD_OK)
2671 return hr;
2674 /* Add the new surface to the complex attachment array */
2675 for(j = 0; j < MAX_COMPLEX_ATTACHED; j++)
2677 if(last->complex_array[j]) continue;
2678 last->complex_array[j] = object2;
2679 break;
2681 last = object2;
2683 /* Remove the (possible) back buffer cap from the new surface description,
2684 * because only one surface in the flipping chain is a back buffer, one
2685 * is a front buffer, the others are just primary surfaces.
2687 DDSD.ddsCaps.dwCaps &= ~DDSCAPS_BACKBUFFER;
2689 return DD_OK;
2692 /*****************************************************************************
2693 * ddraw_attach_d3d_device
2695 * Initializes the D3D capabilities of WineD3D
2697 * Params:
2698 * primary: The primary surface for D3D
2700 * Returns
2701 * DD_OK on success,
2702 * DDERR_* otherwise
2704 *****************************************************************************/
2705 static HRESULT ddraw_attach_d3d_device(IDirectDrawImpl *ddraw, IDirectDrawSurfaceImpl *primary,
2706 WINED3DPRESENT_PARAMETERS *presentation_parameters)
2708 HWND window = presentation_parameters->hDeviceWindow;
2709 HRESULT hr;
2711 TRACE("ddraw %p, primary %p.\n", ddraw, primary);
2713 if (!window || window == GetDesktopWindow())
2715 window = CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME, "Hidden D3D Window",
2716 WS_DISABLED, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN),
2717 NULL, NULL, NULL, NULL);
2718 if (!window)
2720 ERR("Failed to create window, last error %#x.\n", GetLastError());
2721 return E_FAIL;
2724 ShowWindow(window, SW_HIDE); /* Just to be sure */
2725 WARN("No window for the Direct3DDevice, created hidden window %p.\n", window);
2727 presentation_parameters->hDeviceWindow = window;
2729 else
2731 TRACE("Using existing window %p for Direct3D rendering.\n", window);
2733 ddraw->d3d_window = window;
2735 /* Store the future Render Target surface */
2736 ddraw->d3d_target = primary;
2738 /* Set this NOW, otherwise creating the depth stencil surface will cause a
2739 * recursive loop until ram or emulated video memory is full. */
2740 ddraw->d3d_initialized = TRUE;
2741 hr = wined3d_device_init_3d(ddraw->wined3d_device, presentation_parameters);
2742 if (FAILED(hr))
2744 ddraw->d3d_target = NULL;
2745 ddraw->d3d_initialized = FALSE;
2746 return hr;
2749 ddraw->declArraySize = 2;
2750 ddraw->decls = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ddraw->decls) * ddraw->declArraySize);
2751 if (!ddraw->decls)
2753 ERR("Error allocating an array for the converted vertex decls.\n");
2754 ddraw->declArraySize = 0;
2755 hr = wined3d_device_uninit_3d(ddraw->wined3d_device);
2756 return E_OUTOFMEMORY;
2759 TRACE("Successfully initialized 3D.\n");
2761 return DD_OK;
2764 static HRESULT ddraw_create_gdi_swapchain(IDirectDrawImpl *ddraw, IDirectDrawSurfaceImpl *primary,
2765 WINED3DPRESENT_PARAMETERS *presentation_parameters)
2767 HRESULT hr;
2769 ddraw->d3d_target = primary;
2770 hr = wined3d_device_init_gdi(ddraw->wined3d_device, presentation_parameters);
2771 ddraw->d3d_target = NULL;
2772 if (FAILED(hr))
2774 WARN("Failed to initialize GDI ddraw implementation, hr %#x.\n", hr);
2775 primary->wined3d_swapchain = NULL;
2778 return hr;
2781 static HRESULT ddraw_create_swapchain(IDirectDrawImpl *ddraw, IDirectDrawSurfaceImpl *surface)
2783 WINED3DPRESENT_PARAMETERS presentation_parameters;
2784 IDirectDrawSurfaceImpl *target = surface;
2785 HRESULT hr = WINED3D_OK;
2787 if (ddraw->primary)
2789 TRACE("Using primary %p.\n", ddraw->primary);
2790 target = ddraw->primary;
2793 memset(&presentation_parameters, 0, sizeof(presentation_parameters));
2794 presentation_parameters.BackBufferWidth = target->surface_desc.dwWidth;
2795 presentation_parameters.BackBufferHeight = target->surface_desc.dwHeight;
2796 presentation_parameters.BackBufferFormat = PixelFormat_DD2WineD3D(&target->surface_desc.u4.ddpfPixelFormat);
2797 presentation_parameters.SwapEffect = WINED3DSWAPEFFECT_COPY;
2798 presentation_parameters.hDeviceWindow = ddraw->dest_window;
2799 presentation_parameters.Windowed = !(ddraw->cooperative_level & DDSCL_FULLSCREEN);
2801 /* If the implementation is OpenGL and there's no d3ddevice, attach a
2802 * d3ddevice. But attach the d3ddevice only if the currently created
2803 * surface was a primary surface (2D app in 3D mode) or a 3DDEVICE surface
2804 * (3D app). The only case I can think of where this doesn't apply is when
2805 * a 2D app was configured by the user to run with OpenGL and it didn't
2806 * create the render target as first surface. In this case the render
2807 * target creation will cause the 3D init. */
2808 if (DefaultSurfaceType == SURFACE_OPENGL)
2810 TRACE("Attaching a D3DDevice, rendertarget = %p.\n", target);
2811 hr = ddraw_attach_d3d_device(ddraw, target, &presentation_parameters);
2813 else if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
2815 hr = ddraw_create_gdi_swapchain(ddraw, target, &presentation_parameters);
2818 return hr;
2822 /*****************************************************************************
2823 * IDirectDraw7::CreateSurface
2825 * Creates a new IDirectDrawSurface object and returns its interface.
2827 * The surface connections with wined3d are a bit tricky. Basically it works
2828 * like this:
2830 * |------------------------| |-----------------|
2831 * | DDraw surface | | WineD3DSurface |
2832 * | | | |
2833 * | WineD3DSurface |-------------->| |
2834 * | Child |<------------->| Parent |
2835 * |------------------------| |-----------------|
2837 * The DDraw surface is the parent of the wined3d surface, and it releases
2838 * the WineD3DSurface when the ddraw surface is destroyed.
2840 * However, for all surfaces which can be in a container in WineD3D,
2841 * we have to do this. These surfaces are usually complex surfaces,
2842 * so this concerns primary surfaces with a front and a back buffer,
2843 * and textures.
2845 * |------------------------| |-----------------|
2846 * | DDraw surface | | Container |
2847 * | | | |
2848 * | Child |<------------->| Parent |
2849 * | Texture |<------------->| |
2850 * | WineD3DSurface |<----| | Levels |<--|
2851 * | Complex connection | | | | |
2852 * |------------------------| | |-----------------| |
2853 * ^ | |
2854 * | | |
2855 * | | |
2856 * | |------------------| | |-----------------| |
2857 * | | IParent | |-------->| WineD3DSurface | |
2858 * | | | | | |
2859 * | | Child |<------------->| Parent | |
2860 * | | | | Container |<--|
2861 * | |------------------| |-----------------| |
2862 * | |
2863 * | |----------------------| |
2864 * | | DDraw surface 2 | |
2865 * | | | |
2866 * |<->| Complex root Child | |
2867 * | | Texture | |
2868 * | | WineD3DSurface |<----| |
2869 * | |----------------------| | |
2870 * | | |
2871 * | |---------------------| | |-----------------| |
2872 * | | IParent | |----->| WineD3DSurface | |
2873 * | | | | | |
2874 * | | Child |<---------->| Parent | |
2875 * | |---------------------| | Container |<--|
2876 * | |-----------------| |
2877 * | |
2878 * | ---More surfaces can follow--- |
2880 * The reason is that the IWineD3DSwapchain(render target container)
2881 * and the IWineD3DTexure(Texture container) release the parents
2882 * of their surface's children, but by releasing the complex root
2883 * the surfaces which are complexly attached to it are destroyed
2884 * too. See IDirectDrawSurface::Release for a more detailed
2885 * explanation.
2887 * Params:
2888 * DDSD: Description of the surface to create
2889 * Surf: Address to store the interface pointer at
2890 * UnkOuter: Basically for aggregation support, but ddraw doesn't support
2891 * aggregation, so it has to be NULL
2893 * Returns:
2894 * DD_OK on success
2895 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
2896 * DDERR_* if an error occurs
2898 *****************************************************************************/
2899 static HRESULT CreateSurface(IDirectDrawImpl *ddraw, DDSURFACEDESC2 *DDSD,
2900 IDirectDrawSurfaceImpl **Surf, IUnknown *UnkOuter, UINT version)
2902 IDirectDrawSurfaceImpl *object = NULL;
2903 HRESULT hr;
2904 LONG extra_surfaces = 0;
2905 DDSURFACEDESC2 desc2;
2906 WINED3DDISPLAYMODE Mode;
2907 const DWORD sysvidmem = DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY;
2909 TRACE("ddraw %p, surface_desc %p, surface %p, outer_unknown %p.\n", ddraw, DDSD, Surf, UnkOuter);
2911 /* Some checks before we start */
2912 if (TRACE_ON(ddraw))
2914 TRACE(" (%p) Requesting surface desc :\n", ddraw);
2915 DDRAW_dump_surface_desc(DDSD);
2917 EnterCriticalSection(&ddraw_cs);
2919 if (UnkOuter != NULL)
2921 FIXME("(%p) : outer != NULL?\n", ddraw);
2922 LeaveCriticalSection(&ddraw_cs);
2923 return CLASS_E_NOAGGREGATION; /* unchecked */
2926 if (Surf == NULL)
2928 FIXME("(%p) You want to get back a surface? Don't give NULL ptrs!\n", ddraw);
2929 LeaveCriticalSection(&ddraw_cs);
2930 return E_POINTER; /* unchecked */
2933 if (!(DDSD->dwFlags & DDSD_CAPS))
2935 /* DVIDEO.DLL does forget the DDSD_CAPS flag ... *sigh* */
2936 DDSD->dwFlags |= DDSD_CAPS;
2939 if (DDSD->ddsCaps.dwCaps & DDSCAPS_ALLOCONLOAD)
2941 /* If the surface is of the 'alloconload' type, ignore the LPSURFACE field */
2942 DDSD->dwFlags &= ~DDSD_LPSURFACE;
2945 if ((DDSD->dwFlags & DDSD_LPSURFACE) && (DDSD->lpSurface == NULL))
2947 /* Frank Herbert's Dune specifies a null pointer for the surface, ignore the LPSURFACE field */
2948 WARN("(%p) Null surface pointer specified, ignore it!\n", ddraw);
2949 DDSD->dwFlags &= ~DDSD_LPSURFACE;
2952 if((DDSD->ddsCaps.dwCaps & (DDSCAPS_FLIP | DDSCAPS_PRIMARYSURFACE)) == (DDSCAPS_FLIP | DDSCAPS_PRIMARYSURFACE) &&
2953 !(ddraw->cooperative_level & DDSCL_EXCLUSIVE))
2955 TRACE("(%p): Attempt to create a flipable primary surface without DDSCL_EXCLUSIVE set\n",
2956 ddraw);
2957 *Surf = NULL;
2958 LeaveCriticalSection(&ddraw_cs);
2959 return DDERR_NOEXCLUSIVEMODE;
2962 if((DDSD->ddsCaps.dwCaps & (DDSCAPS_BACKBUFFER | DDSCAPS_PRIMARYSURFACE)) == (DDSCAPS_BACKBUFFER | DDSCAPS_PRIMARYSURFACE))
2964 WARN("Application wanted to create back buffer primary surface\n");
2965 LeaveCriticalSection(&ddraw_cs);
2966 return DDERR_INVALIDCAPS;
2969 if((DDSD->ddsCaps.dwCaps & sysvidmem) == sysvidmem)
2971 /* This is a special switch in ddrawex.dll, but not allowed in ddraw.dll */
2972 WARN("Application tries to put the surface in both system and video memory\n");
2973 LeaveCriticalSection(&ddraw_cs);
2974 *Surf = NULL;
2975 return DDERR_INVALIDCAPS;
2978 /* Check cube maps but only if the size includes them */
2979 if (DDSD->dwSize >= sizeof(DDSURFACEDESC2))
2981 if(DDSD->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP_ALLFACES &&
2982 !(DDSD->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP))
2984 WARN("Cube map faces requested without cube map flag\n");
2985 LeaveCriticalSection(&ddraw_cs);
2986 return DDERR_INVALIDCAPS;
2988 if(DDSD->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP &&
2989 (DDSD->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP_ALLFACES) == 0)
2991 WARN("Cube map without faces requested\n");
2992 LeaveCriticalSection(&ddraw_cs);
2993 return DDERR_INVALIDPARAMS;
2996 /* Quick tests confirm those can be created, but we don't do that yet */
2997 if(DDSD->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP &&
2998 (DDSD->ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP_ALLFACES) != DDSCAPS2_CUBEMAP_ALLFACES)
3000 FIXME("Partial cube maps not supported yet\n");
3004 /* According to the msdn this flag is ignored by CreateSurface */
3005 if (DDSD->dwSize >= sizeof(DDSURFACEDESC2))
3006 DDSD->ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL;
3008 /* Modify some flags */
3009 copy_to_surfacedesc2(&desc2, DDSD);
3010 desc2.u4.ddpfPixelFormat.dwSize=sizeof(DDPIXELFORMAT); /* Just to be sure */
3012 /* Get the video mode from WineD3D - we will need it */
3013 hr = wined3d_device_get_display_mode(ddraw->wined3d_device, 0, &Mode);
3014 if (FAILED(hr))
3016 ERR("Failed to read display mode from wined3d\n");
3017 switch(ddraw->orig_bpp)
3019 case 8:
3020 Mode.Format = WINED3DFMT_P8_UINT;
3021 break;
3023 case 15:
3024 Mode.Format = WINED3DFMT_B5G5R5X1_UNORM;
3025 break;
3027 case 16:
3028 Mode.Format = WINED3DFMT_B5G6R5_UNORM;
3029 break;
3031 case 24:
3032 Mode.Format = WINED3DFMT_B8G8R8_UNORM;
3033 break;
3035 case 32:
3036 Mode.Format = WINED3DFMT_B8G8R8X8_UNORM;
3037 break;
3039 Mode.Width = ddraw->orig_width;
3040 Mode.Height = ddraw->orig_height;
3043 /* No pixelformat given? Use the current screen format */
3044 if(!(desc2.dwFlags & DDSD_PIXELFORMAT))
3046 desc2.dwFlags |= DDSD_PIXELFORMAT;
3047 desc2.u4.ddpfPixelFormat.dwSize=sizeof(DDPIXELFORMAT);
3049 PixelFormat_WineD3DtoDD(&desc2.u4.ddpfPixelFormat, Mode.Format);
3052 /* No Width or no Height? Use the original screen size
3054 if(!(desc2.dwFlags & DDSD_WIDTH) ||
3055 !(desc2.dwFlags & DDSD_HEIGHT) )
3057 /* Invalid for non-render targets */
3058 if(!(desc2.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE))
3060 WARN("Creating a non-Primary surface without Width or Height info, returning DDERR_INVALIDPARAMS\n");
3061 *Surf = NULL;
3062 LeaveCriticalSection(&ddraw_cs);
3063 return DDERR_INVALIDPARAMS;
3066 desc2.dwFlags |= DDSD_WIDTH | DDSD_HEIGHT;
3067 desc2.dwWidth = Mode.Width;
3068 desc2.dwHeight = Mode.Height;
3071 if (!desc2.dwWidth || !desc2.dwHeight)
3073 LeaveCriticalSection(&ddraw_cs);
3074 return DDERR_INVALIDPARAMS;
3077 /* Mipmap count fixes */
3078 if(desc2.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
3080 if(desc2.ddsCaps.dwCaps & DDSCAPS_COMPLEX)
3082 if(desc2.dwFlags & DDSD_MIPMAPCOUNT)
3084 /* Mipmap count is given, should not be 0 */
3085 if( desc2.u2.dwMipMapCount == 0 )
3087 LeaveCriticalSection(&ddraw_cs);
3088 return DDERR_INVALIDPARAMS;
3091 else
3093 /* Undocumented feature: Create sublevels until
3094 * either the width or the height is 1
3096 DWORD min = desc2.dwWidth < desc2.dwHeight ?
3097 desc2.dwWidth : desc2.dwHeight;
3098 desc2.u2.dwMipMapCount = 0;
3099 while( min )
3101 desc2.u2.dwMipMapCount += 1;
3102 min >>= 1;
3106 else
3108 /* Not-complex mipmap -> Mipmapcount = 1 */
3109 desc2.u2.dwMipMapCount = 1;
3111 extra_surfaces = desc2.u2.dwMipMapCount - 1;
3113 /* There's a mipmap count in the created surface in any case */
3114 desc2.dwFlags |= DDSD_MIPMAPCOUNT;
3116 /* If no mipmap is given, the texture has only one level */
3118 /* The first surface is a front buffer, the back buffer is created afterwards */
3119 if( (desc2.dwFlags & DDSD_CAPS) && (desc2.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE) )
3121 desc2.ddsCaps.dwCaps |= DDSCAPS_FRONTBUFFER;
3124 /* The root surface in a cube map is positive x */
3125 if(desc2.ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
3127 desc2.ddsCaps.dwCaps2 &= ~DDSCAPS2_CUBEMAP_ALLFACES;
3128 desc2.ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_POSITIVEX;
3131 /* Create the first surface */
3132 hr = ddraw_create_surface(ddraw, &desc2, &object, 0, version);
3133 if (FAILED(hr))
3135 WARN("ddraw_create_surface failed, hr %#x.\n", hr);
3136 LeaveCriticalSection(&ddraw_cs);
3137 return hr;
3139 object->is_complex_root = TRUE;
3141 *Surf = object;
3143 /* Create Additional surfaces if necessary
3144 * This applies to Primary surfaces which have a back buffer count
3145 * set, but not to mipmap textures. In case of Mipmap textures,
3146 * wineD3D takes care of the creation of additional surfaces
3148 if(DDSD->dwFlags & DDSD_BACKBUFFERCOUNT)
3150 extra_surfaces = DDSD->dwBackBufferCount;
3151 desc2.ddsCaps.dwCaps &= ~DDSCAPS_FRONTBUFFER; /* It's not a front buffer */
3152 desc2.ddsCaps.dwCaps |= DDSCAPS_BACKBUFFER;
3153 desc2.dwBackBufferCount = 0;
3156 hr = DD_OK;
3157 if(desc2.ddsCaps.dwCaps2 & DDSCAPS2_CUBEMAP)
3159 desc2.ddsCaps.dwCaps2 &= ~DDSCAPS2_CUBEMAP_ALLFACES;
3160 desc2.ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_NEGATIVEZ;
3161 hr |= CreateAdditionalSurfaces(ddraw, object, extra_surfaces + 1, desc2, TRUE, version);
3162 desc2.ddsCaps.dwCaps2 &= ~DDSCAPS2_CUBEMAP_NEGATIVEZ;
3163 desc2.ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_POSITIVEZ;
3164 hr |= CreateAdditionalSurfaces(ddraw, object, extra_surfaces + 1, desc2, TRUE, version);
3165 desc2.ddsCaps.dwCaps2 &= ~DDSCAPS2_CUBEMAP_POSITIVEZ;
3166 desc2.ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_NEGATIVEY;
3167 hr |= CreateAdditionalSurfaces(ddraw, object, extra_surfaces + 1, desc2, TRUE, version);
3168 desc2.ddsCaps.dwCaps2 &= ~DDSCAPS2_CUBEMAP_NEGATIVEY;
3169 desc2.ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_POSITIVEY;
3170 hr |= CreateAdditionalSurfaces(ddraw, object, extra_surfaces + 1, desc2, TRUE, version);
3171 desc2.ddsCaps.dwCaps2 &= ~DDSCAPS2_CUBEMAP_POSITIVEY;
3172 desc2.ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_NEGATIVEX;
3173 hr |= CreateAdditionalSurfaces(ddraw, object, extra_surfaces + 1, desc2, TRUE, version);
3174 desc2.ddsCaps.dwCaps2 &= ~DDSCAPS2_CUBEMAP_NEGATIVEX;
3175 desc2.ddsCaps.dwCaps2 |= DDSCAPS2_CUBEMAP_POSITIVEX;
3178 hr |= CreateAdditionalSurfaces(ddraw, object, extra_surfaces, desc2, FALSE, version);
3179 if(hr != DD_OK)
3181 /* This destroys and possibly created surfaces too */
3182 if (version == 7)
3184 IDirectDrawSurface7_Release(&object->IDirectDrawSurface7_iface);
3186 else if (version == 4)
3188 IDirectDrawSurface4_Release(&object->IDirectDrawSurface4_iface);
3190 else
3192 IDirectDrawSurface_Release(&object->IDirectDrawSurface_iface);
3194 LeaveCriticalSection(&ddraw_cs);
3195 return hr;
3198 if (!ddraw->d3d_initialized && desc2.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE))
3200 if (FAILED(hr = ddraw_create_swapchain(ddraw, object)))
3202 IDirectDrawSurfaceImpl *release_surf;
3203 ERR("Failed to create swapchain, hr %#x.\n", hr);
3204 *Surf = NULL;
3206 /* The earlier created surface structures are in an incomplete
3207 * state here. Wined3d holds the reference on the parents, and it
3208 * released them on the failure already. So the regular release
3209 * method implementation would fail on the attempt to destroy
3210 * either the parents or the swapchain. So free the surface here.
3211 * The surface structure here is a list, not a tree, because
3212 * onscreen targets cannot be cube textures. */
3213 while (object)
3215 release_surf = object;
3216 object = object->complex_array[0];
3217 ddraw_surface_destroy(release_surf);
3219 LeaveCriticalSection(&ddraw_cs);
3220 return hr;
3224 if (desc2.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
3225 ddraw->primary = object;
3227 /* Create a WineD3DTexture if a texture was requested */
3228 if (desc2.ddsCaps.dwCaps & DDSCAPS_TEXTURE)
3230 ddraw->tex_root = object;
3231 ddraw_surface_create_texture(object);
3232 ddraw->tex_root = NULL;
3235 LeaveCriticalSection(&ddraw_cs);
3236 return hr;
3239 static HRESULT WINAPI ddraw7_CreateSurface(IDirectDraw7 *iface, DDSURFACEDESC2 *surface_desc,
3240 IDirectDrawSurface7 **surface, IUnknown *outer_unknown)
3242 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
3243 IDirectDrawSurfaceImpl *impl;
3244 HRESULT hr;
3246 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3247 iface, surface_desc, surface, outer_unknown);
3249 if(surface_desc == NULL || surface_desc->dwSize != sizeof(DDSURFACEDESC2))
3251 WARN("Application supplied invalid surface descriptor\n");
3252 return DDERR_INVALIDPARAMS;
3255 if(surface_desc->ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_BACKBUFFER))
3257 if (TRACE_ON(ddraw))
3259 TRACE(" (%p) Requesting surface desc :\n", iface);
3260 DDRAW_dump_surface_desc(surface_desc);
3263 WARN("Application tried to create an explicit front or back buffer\n");
3264 return DDERR_INVALIDCAPS;
3267 hr = CreateSurface(This, surface_desc, &impl, outer_unknown, 7);
3268 if (FAILED(hr))
3270 *surface = NULL;
3271 return hr;
3274 *surface = &impl->IDirectDrawSurface7_iface;
3275 IDirectDraw7_AddRef(iface);
3276 impl->ifaceToRelease = (IUnknown *)iface;
3278 return hr;
3281 static HRESULT WINAPI ddraw4_CreateSurface(IDirectDraw4 *iface,
3282 DDSURFACEDESC2 *surface_desc, IDirectDrawSurface4 **surface, IUnknown *outer_unknown)
3284 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
3285 IDirectDrawSurfaceImpl *impl;
3286 HRESULT hr;
3288 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3289 iface, surface_desc, surface, outer_unknown);
3291 if(surface_desc == NULL || surface_desc->dwSize != sizeof(DDSURFACEDESC2))
3293 WARN("Application supplied invalid surface descriptor\n");
3294 return DDERR_INVALIDPARAMS;
3297 if(surface_desc->ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_BACKBUFFER))
3299 if (TRACE_ON(ddraw))
3301 TRACE(" (%p) Requesting surface desc :\n", iface);
3302 DDRAW_dump_surface_desc(surface_desc);
3305 WARN("Application tried to create an explicit front or back buffer\n");
3306 return DDERR_INVALIDCAPS;
3309 hr = CreateSurface(This, surface_desc, &impl, outer_unknown, 4);
3310 if (FAILED(hr))
3312 *surface = NULL;
3313 return hr;
3316 *surface = &impl->IDirectDrawSurface4_iface;
3317 IDirectDraw4_AddRef(iface);
3318 impl->ifaceToRelease = (IUnknown *)iface;
3320 return hr;
3323 static HRESULT WINAPI ddraw3_CreateSurface(IDirectDraw3 *iface, DDSURFACEDESC *surface_desc,
3324 IDirectDrawSurface **surface, IUnknown *outer_unknown)
3326 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
3327 IDirectDrawSurfaceImpl *impl;
3328 HRESULT hr;
3329 DDSURFACEDESC2 surface_desc2;
3331 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3332 iface, surface_desc, surface, outer_unknown);
3334 if(surface_desc == NULL || surface_desc->dwSize != sizeof(DDSURFACEDESC))
3336 WARN("Application supplied invalid surface descriptor\n");
3337 return DDERR_INVALIDPARAMS;
3339 DDSD_to_DDSD2(surface_desc, &surface_desc2);
3341 if(surface_desc->ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_BACKBUFFER))
3343 if (TRACE_ON(ddraw))
3345 TRACE(" (%p) Requesting surface desc :\n", iface);
3346 DDRAW_dump_surface_desc((LPDDSURFACEDESC2)surface_desc);
3349 WARN("Application tried to create an explicit front or back buffer\n");
3350 return DDERR_INVALIDCAPS;
3353 hr = CreateSurface(This, &surface_desc2, &impl, outer_unknown, 3);
3354 if (FAILED(hr))
3356 *surface = NULL;
3357 return hr;
3360 *surface = &impl->IDirectDrawSurface_iface;
3361 IDirectDraw3_AddRef(iface);
3362 impl->ifaceToRelease = (IUnknown *)iface;
3364 return hr;
3367 static HRESULT WINAPI ddraw2_CreateSurface(IDirectDraw2 *iface,
3368 DDSURFACEDESC *surface_desc, IDirectDrawSurface **surface, IUnknown *outer_unknown)
3370 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
3371 IDirectDrawSurfaceImpl *impl;
3372 HRESULT hr;
3373 DDSURFACEDESC2 surface_desc2;
3375 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3376 iface, surface_desc, surface, outer_unknown);
3378 if(surface_desc == NULL || surface_desc->dwSize != sizeof(DDSURFACEDESC))
3380 WARN("Application supplied invalid surface descriptor\n");
3381 return DDERR_INVALIDPARAMS;
3384 DDSD_to_DDSD2(surface_desc, &surface_desc2);
3385 if(surface_desc->ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_BACKBUFFER))
3387 if (TRACE_ON(ddraw))
3389 TRACE(" (%p) Requesting surface desc :\n", iface);
3390 DDRAW_dump_surface_desc((LPDDSURFACEDESC2)surface_desc);
3393 WARN("Application tried to create an explicit front or back buffer\n");
3394 return DDERR_INVALIDCAPS;
3397 hr = CreateSurface(This, &surface_desc2, &impl, outer_unknown, 2);
3398 if (FAILED(hr))
3400 *surface = NULL;
3401 return hr;
3404 *surface = &impl->IDirectDrawSurface_iface;
3405 impl->ifaceToRelease = NULL;
3407 return hr;
3410 static HRESULT WINAPI ddraw1_CreateSurface(IDirectDraw *iface,
3411 DDSURFACEDESC *surface_desc, IDirectDrawSurface **surface, IUnknown *outer_unknown)
3413 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
3414 IDirectDrawSurfaceImpl *impl;
3415 HRESULT hr;
3416 DDSURFACEDESC2 surface_desc2;
3418 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3419 iface, surface_desc, surface, outer_unknown);
3421 if(surface_desc == NULL || surface_desc->dwSize != sizeof(DDSURFACEDESC))
3423 WARN("Application supplied invalid surface descriptor\n");
3424 return DDERR_INVALIDPARAMS;
3427 /* Remove front buffer flag, this causes failure in v7, and its added to normal
3428 * primaries anyway. */
3429 surface_desc->ddsCaps.dwCaps &= ~DDSCAPS_FRONTBUFFER;
3430 DDSD_to_DDSD2(surface_desc, &surface_desc2);
3431 hr = CreateSurface(This, &surface_desc2, &impl, outer_unknown, 1);
3432 if (FAILED(hr))
3434 *surface = NULL;
3435 return hr;
3438 *surface = &impl->IDirectDrawSurface_iface;
3439 impl->ifaceToRelease = NULL;
3441 return hr;
3444 #define DDENUMSURFACES_SEARCHTYPE (DDENUMSURFACES_CANBECREATED|DDENUMSURFACES_DOESEXIST)
3445 #define DDENUMSURFACES_MATCHTYPE (DDENUMSURFACES_ALL|DDENUMSURFACES_MATCH|DDENUMSURFACES_NOMATCH)
3447 static BOOL
3448 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT *requested,
3449 const DDPIXELFORMAT *provided)
3451 /* Some flags must be present in both or neither for a match. */
3452 static const DWORD must_match = DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2
3453 | DDPF_PALETTEINDEXED4 | DDPF_PALETTEINDEXED8 | DDPF_FOURCC
3454 | DDPF_ZBUFFER | DDPF_STENCILBUFFER;
3456 if ((requested->dwFlags & provided->dwFlags) != requested->dwFlags)
3457 return FALSE;
3459 if ((requested->dwFlags & must_match) != (provided->dwFlags & must_match))
3460 return FALSE;
3462 if (requested->dwFlags & DDPF_FOURCC)
3463 if (requested->dwFourCC != provided->dwFourCC)
3464 return FALSE;
3466 if (requested->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_ZBUFFER|DDPF_ALPHA
3467 |DDPF_LUMINANCE|DDPF_BUMPDUDV))
3468 if (requested->u1.dwRGBBitCount != provided->u1.dwRGBBitCount)
3469 return FALSE;
3471 if (requested->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_STENCILBUFFER
3472 |DDPF_LUMINANCE|DDPF_BUMPDUDV))
3473 if (requested->u2.dwRBitMask != provided->u2.dwRBitMask)
3474 return FALSE;
3476 if (requested->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_ZBUFFER|DDPF_BUMPDUDV))
3477 if (requested->u3.dwGBitMask != provided->u3.dwGBitMask)
3478 return FALSE;
3480 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
3481 if (requested->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_STENCILBUFFER
3482 |DDPF_BUMPDUDV))
3483 if (requested->u4.dwBBitMask != provided->u4.dwBBitMask)
3484 return FALSE;
3486 if (requested->dwFlags & (DDPF_ALPHAPIXELS|DDPF_ZPIXELS))
3487 if (requested->u5.dwRGBAlphaBitMask != provided->u5.dwRGBAlphaBitMask)
3488 return FALSE;
3490 return TRUE;
3493 static BOOL ddraw_match_surface_desc(const DDSURFACEDESC2 *requested, const DDSURFACEDESC2 *provided)
3495 struct compare_info
3497 DWORD flag;
3498 ptrdiff_t offset;
3499 size_t size;
3502 #define CMP(FLAG, FIELD) \
3503 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
3504 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
3506 static const struct compare_info compare[] =
3508 CMP(ALPHABITDEPTH, dwAlphaBitDepth),
3509 CMP(BACKBUFFERCOUNT, dwBackBufferCount),
3510 CMP(CAPS, ddsCaps),
3511 CMP(CKDESTBLT, ddckCKDestBlt),
3512 CMP(CKDESTOVERLAY, u3 /* ddckCKDestOverlay */),
3513 CMP(CKSRCBLT, ddckCKSrcBlt),
3514 CMP(CKSRCOVERLAY, ddckCKSrcOverlay),
3515 CMP(HEIGHT, dwHeight),
3516 CMP(LINEARSIZE, u1 /* dwLinearSize */),
3517 CMP(LPSURFACE, lpSurface),
3518 CMP(MIPMAPCOUNT, u2 /* dwMipMapCount */),
3519 CMP(PITCH, u1 /* lPitch */),
3520 /* PIXELFORMAT: manual */
3521 CMP(REFRESHRATE, u2 /* dwRefreshRate */),
3522 CMP(TEXTURESTAGE, dwTextureStage),
3523 CMP(WIDTH, dwWidth),
3524 /* ZBUFFERBITDEPTH: "obsolete" */
3527 #undef CMP
3529 unsigned int i;
3531 if ((requested->dwFlags & provided->dwFlags) != requested->dwFlags)
3532 return FALSE;
3534 for (i=0; i < sizeof(compare)/sizeof(compare[0]); i++)
3536 if (requested->dwFlags & compare[i].flag
3537 && memcmp((const char *)provided + compare[i].offset,
3538 (const char *)requested + compare[i].offset,
3539 compare[i].size) != 0)
3540 return FALSE;
3543 if (requested->dwFlags & DDSD_PIXELFORMAT)
3545 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested->u4.ddpfPixelFormat,
3546 &provided->u4.ddpfPixelFormat))
3547 return FALSE;
3550 return TRUE;
3553 #undef DDENUMSURFACES_SEARCHTYPE
3554 #undef DDENUMSURFACES_MATCHTYPE
3556 struct surfacescallback2_context
3558 LPDDENUMSURFACESCALLBACK2 func;
3559 void *context;
3562 struct surfacescallback_context
3564 LPDDENUMSURFACESCALLBACK func;
3565 void *context;
3568 static HRESULT CALLBACK EnumSurfacesCallback2Thunk(IDirectDrawSurface7 *surface,
3569 DDSURFACEDESC2 *surface_desc, void *context)
3571 IDirectDrawSurfaceImpl *surface_impl = impl_from_IDirectDrawSurface7(surface);
3572 struct surfacescallback2_context *cbcontext = context;
3574 IDirectDrawSurface4_AddRef(&surface_impl->IDirectDrawSurface4_iface);
3575 IDirectDrawSurface7_Release(surface);
3577 return cbcontext->func(&surface_impl->IDirectDrawSurface4_iface,
3578 surface_desc, cbcontext->context);
3581 static HRESULT CALLBACK EnumSurfacesCallbackThunk(IDirectDrawSurface7 *surface,
3582 DDSURFACEDESC2 *surface_desc, void *context)
3584 IDirectDrawSurfaceImpl *surface_impl = impl_from_IDirectDrawSurface7(surface);
3585 struct surfacescallback_context *cbcontext = context;
3587 IDirectDrawSurface_AddRef(&surface_impl->IDirectDrawSurface_iface);
3588 IDirectDrawSurface7_Release(surface);
3590 return cbcontext->func(&surface_impl->IDirectDrawSurface_iface,
3591 (DDSURFACEDESC *)surface_desc, cbcontext->context);
3594 /*****************************************************************************
3595 * IDirectDraw7::EnumSurfaces
3597 * Loops through all surfaces attached to this device and calls the
3598 * application callback. This can't be relayed to WineD3DDevice,
3599 * because some WineD3DSurfaces' parents are IParent objects
3601 * Params:
3602 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
3603 * DDSD: Description to filter for
3604 * Context: Application-provided pointer, it's passed unmodified to the
3605 * Callback function
3606 * Callback: Address to call for each surface
3608 * Returns:
3609 * DDERR_INVALIDPARAMS if the callback is NULL
3610 * DD_OK on success
3612 *****************************************************************************/
3613 static HRESULT WINAPI ddraw7_EnumSurfaces(IDirectDraw7 *iface, DWORD Flags,
3614 DDSURFACEDESC2 *DDSD, void *Context, LPDDENUMSURFACESCALLBACK7 Callback)
3616 /* The surface enumeration is handled by WineDDraw,
3617 * because it keeps track of all surfaces attached to
3618 * it. The filtering is done by our callback function,
3619 * because WineDDraw doesn't handle ddraw-like surface
3620 * caps structures
3622 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
3623 IDirectDrawSurfaceImpl *surf;
3624 BOOL all, nomatch;
3625 DDSURFACEDESC2 desc;
3626 struct list *entry, *entry2;
3628 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3629 iface, Flags, DDSD, Context, Callback);
3631 all = Flags & DDENUMSURFACES_ALL;
3632 nomatch = Flags & DDENUMSURFACES_NOMATCH;
3634 EnterCriticalSection(&ddraw_cs);
3636 if(!Callback)
3638 LeaveCriticalSection(&ddraw_cs);
3639 return DDERR_INVALIDPARAMS;
3642 /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */
3643 LIST_FOR_EACH_SAFE(entry, entry2, &This->surface_list)
3645 surf = LIST_ENTRY(entry, IDirectDrawSurfaceImpl, surface_list_entry);
3646 if (all || (nomatch != ddraw_match_surface_desc(DDSD, &surf->surface_desc)))
3648 TRACE("Enumerating surface %p.\n", surf);
3649 desc = surf->surface_desc;
3650 IDirectDrawSurface7_AddRef(&surf->IDirectDrawSurface7_iface);
3651 if (Callback(&surf->IDirectDrawSurface7_iface, &desc, Context) != DDENUMRET_OK)
3653 LeaveCriticalSection(&ddraw_cs);
3654 return DD_OK;
3658 LeaveCriticalSection(&ddraw_cs);
3659 return DD_OK;
3662 static HRESULT WINAPI ddraw4_EnumSurfaces(IDirectDraw4 *iface, DWORD flags,
3663 DDSURFACEDESC2 *surface_desc, void *context, LPDDENUMSURFACESCALLBACK2 callback)
3665 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
3666 struct surfacescallback2_context cbcontext;
3668 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3669 iface, flags, surface_desc, context, callback);
3671 cbcontext.func = callback;
3672 cbcontext.context = context;
3674 return ddraw7_EnumSurfaces(&This->IDirectDraw7_iface, flags, surface_desc,
3675 &cbcontext, EnumSurfacesCallback2Thunk);
3678 static HRESULT WINAPI ddraw3_EnumSurfaces(IDirectDraw3 *iface, DWORD flags,
3679 DDSURFACEDESC *surface_desc, void *context, LPDDENUMSURFACESCALLBACK callback)
3681 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
3682 struct surfacescallback_context cbcontext;
3683 DDSURFACEDESC2 surface_desc2;
3685 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3686 iface, flags, surface_desc, context, callback);
3688 cbcontext.func = callback;
3689 cbcontext.context = context;
3691 if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
3692 return ddraw7_EnumSurfaces(&This->IDirectDraw7_iface, flags,
3693 surface_desc ? &surface_desc2 : NULL, &cbcontext, EnumSurfacesCallbackThunk);
3696 static HRESULT WINAPI ddraw2_EnumSurfaces(IDirectDraw2 *iface, DWORD flags,
3697 DDSURFACEDESC *surface_desc, void *context, LPDDENUMSURFACESCALLBACK callback)
3699 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
3700 struct surfacescallback_context cbcontext;
3701 DDSURFACEDESC2 surface_desc2;
3703 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3704 iface, flags, surface_desc, context, callback);
3706 cbcontext.func = callback;
3707 cbcontext.context = context;
3709 if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
3710 return ddraw7_EnumSurfaces(&This->IDirectDraw7_iface, flags,
3711 surface_desc ? &surface_desc2 : NULL, &cbcontext, EnumSurfacesCallbackThunk);
3714 static HRESULT WINAPI ddraw1_EnumSurfaces(IDirectDraw *iface, DWORD flags,
3715 DDSURFACEDESC *surface_desc, void *context, LPDDENUMSURFACESCALLBACK callback)
3717 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
3718 struct surfacescallback_context cbcontext;
3719 DDSURFACEDESC2 surface_desc2;
3721 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3722 iface, flags, surface_desc, context, callback);
3724 cbcontext.func = callback;
3725 cbcontext.context = context;
3727 if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
3728 return ddraw7_EnumSurfaces(&This->IDirectDraw7_iface, flags,
3729 surface_desc ? &surface_desc2 : NULL, &cbcontext, EnumSurfacesCallbackThunk);
3732 /*****************************************************************************
3733 * DirectDrawCreateClipper (DDRAW.@)
3735 * Creates a new IDirectDrawClipper object.
3737 * Params:
3738 * Clipper: Address to write the interface pointer to
3739 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3740 * NULL
3742 * Returns:
3743 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3744 * E_OUTOFMEMORY if allocating the object failed
3746 *****************************************************************************/
3747 HRESULT WINAPI
3748 DirectDrawCreateClipper(DWORD Flags,
3749 LPDIRECTDRAWCLIPPER *Clipper,
3750 IUnknown *UnkOuter)
3752 IDirectDrawClipperImpl* object;
3753 HRESULT hr;
3755 TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
3756 Flags, Clipper, UnkOuter);
3758 EnterCriticalSection(&ddraw_cs);
3759 if (UnkOuter != NULL)
3761 LeaveCriticalSection(&ddraw_cs);
3762 return CLASS_E_NOAGGREGATION;
3765 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
3766 sizeof(IDirectDrawClipperImpl));
3767 if (object == NULL)
3769 LeaveCriticalSection(&ddraw_cs);
3770 return E_OUTOFMEMORY;
3773 hr = ddraw_clipper_init(object);
3774 if (FAILED(hr))
3776 WARN("Failed to initialize clipper, hr %#x.\n", hr);
3777 HeapFree(GetProcessHeap(), 0, object);
3778 LeaveCriticalSection(&ddraw_cs);
3779 return hr;
3782 TRACE("Created clipper %p.\n", object);
3783 *Clipper = &object->IDirectDrawClipper_iface;
3784 LeaveCriticalSection(&ddraw_cs);
3785 return DD_OK;
3788 /*****************************************************************************
3789 * IDirectDraw7::CreateClipper
3791 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
3793 *****************************************************************************/
3794 static HRESULT WINAPI ddraw7_CreateClipper(IDirectDraw7 *iface, DWORD Flags,
3795 IDirectDrawClipper **Clipper, IUnknown *UnkOuter)
3797 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3798 iface, Flags, Clipper, UnkOuter);
3800 return DirectDrawCreateClipper(Flags, Clipper, UnkOuter);
3803 static HRESULT WINAPI ddraw4_CreateClipper(IDirectDraw4 *iface, DWORD flags,
3804 IDirectDrawClipper **clipper, IUnknown *outer_unknown)
3806 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
3808 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3809 iface, flags, clipper, outer_unknown);
3811 return ddraw7_CreateClipper(&This->IDirectDraw7_iface, flags, clipper, outer_unknown);
3814 static HRESULT WINAPI ddraw3_CreateClipper(IDirectDraw3 *iface, DWORD flags,
3815 IDirectDrawClipper **clipper, IUnknown *outer_unknown)
3817 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
3819 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3820 iface, flags, clipper, outer_unknown);
3822 return ddraw7_CreateClipper(&This->IDirectDraw7_iface, flags, clipper, outer_unknown);
3825 static HRESULT WINAPI ddraw2_CreateClipper(IDirectDraw2 *iface,
3826 DWORD flags, IDirectDrawClipper **clipper, IUnknown *outer_unknown)
3828 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
3830 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3831 iface, flags, clipper, outer_unknown);
3833 return ddraw7_CreateClipper(&This->IDirectDraw7_iface, flags, clipper, outer_unknown);
3836 static HRESULT WINAPI ddraw1_CreateClipper(IDirectDraw *iface,
3837 DWORD flags, IDirectDrawClipper **clipper, IUnknown *outer_unknown)
3839 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
3841 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3842 iface, flags, clipper, outer_unknown);
3844 return ddraw7_CreateClipper(&This->IDirectDraw7_iface, flags, clipper, outer_unknown);
3847 /*****************************************************************************
3848 * IDirectDraw7::CreatePalette
3850 * Creates a new IDirectDrawPalette object
3852 * Params:
3853 * Flags: The flags for the new clipper
3854 * ColorTable: Color table to assign to the new clipper
3855 * Palette: Address to write the interface pointer to
3856 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3857 * NULL
3859 * Returns:
3860 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3861 * E_OUTOFMEMORY if allocating the object failed
3863 *****************************************************************************/
3864 static HRESULT WINAPI ddraw7_CreatePalette(IDirectDraw7 *iface, DWORD Flags,
3865 PALETTEENTRY *ColorTable, IDirectDrawPalette **Palette, IUnknown *pUnkOuter)
3867 IDirectDrawImpl *This = impl_from_IDirectDraw7(iface);
3868 IDirectDrawPaletteImpl *object;
3869 HRESULT hr;
3871 TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
3872 iface, Flags, ColorTable, Palette, pUnkOuter);
3874 EnterCriticalSection(&ddraw_cs);
3875 if(pUnkOuter != NULL)
3877 WARN("pUnkOuter is %p, returning CLASS_E_NOAGGREGATION\n", pUnkOuter);
3878 LeaveCriticalSection(&ddraw_cs);
3879 return CLASS_E_NOAGGREGATION;
3882 /* The refcount test shows that a cooplevel is required for this */
3883 if(!This->cooperative_level)
3885 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
3886 LeaveCriticalSection(&ddraw_cs);
3887 return DDERR_NOCOOPERATIVELEVELSET;
3890 object = HeapAlloc(GetProcessHeap(), 0, sizeof(IDirectDrawPaletteImpl));
3891 if(!object)
3893 ERR("Out of memory when allocating memory for a palette implementation\n");
3894 LeaveCriticalSection(&ddraw_cs);
3895 return E_OUTOFMEMORY;
3898 hr = ddraw_palette_init(object, This, Flags, ColorTable);
3899 if (FAILED(hr))
3901 WARN("Failed to initialize palette, hr %#x.\n", hr);
3902 HeapFree(GetProcessHeap(), 0, object);
3903 LeaveCriticalSection(&ddraw_cs);
3904 return hr;
3907 TRACE("Created palette %p.\n", object);
3908 *Palette = (IDirectDrawPalette *)object;
3909 LeaveCriticalSection(&ddraw_cs);
3910 return DD_OK;
3913 static HRESULT WINAPI ddraw4_CreatePalette(IDirectDraw4 *iface, DWORD flags, PALETTEENTRY *entries,
3914 IDirectDrawPalette **palette, IUnknown *outer_unknown)
3916 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
3917 HRESULT hr;
3919 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3920 iface, flags, entries, palette, outer_unknown);
3922 hr = ddraw7_CreatePalette(&This->IDirectDraw7_iface, flags, entries, palette, outer_unknown);
3923 if (SUCCEEDED(hr) && *palette)
3925 IDirectDrawPaletteImpl *impl = (IDirectDrawPaletteImpl *)*palette;
3926 IDirectDraw7_Release(&This->IDirectDraw7_iface);
3927 IDirectDraw4_AddRef(iface);
3928 impl->ifaceToRelease = (IUnknown *)iface;
3930 return hr;
3933 static HRESULT WINAPI ddraw3_CreatePalette(IDirectDraw3 *iface, DWORD flags,
3934 PALETTEENTRY *entries, IDirectDrawPalette **palette, IUnknown *outer_unknown)
3936 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
3937 HRESULT hr;
3939 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3940 iface, flags, entries, palette, outer_unknown);
3942 hr = ddraw7_CreatePalette(&This->IDirectDraw7_iface, flags, entries, palette, outer_unknown);
3943 if (SUCCEEDED(hr) && *palette)
3945 IDirectDrawPaletteImpl *impl = (IDirectDrawPaletteImpl *)*palette;
3946 IDirectDraw7_Release(&This->IDirectDraw7_iface);
3947 IDirectDraw4_AddRef(iface);
3948 impl->ifaceToRelease = (IUnknown *)iface;
3951 return hr;
3954 static HRESULT WINAPI ddraw2_CreatePalette(IDirectDraw2 *iface, DWORD flags,
3955 PALETTEENTRY *entries, IDirectDrawPalette **palette, IUnknown *outer_unknown)
3957 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
3958 HRESULT hr;
3960 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3961 iface, flags, entries, palette, outer_unknown);
3963 hr = ddraw7_CreatePalette(&This->IDirectDraw7_iface, flags, entries, palette, outer_unknown);
3964 if (SUCCEEDED(hr) && *palette)
3966 IDirectDrawPaletteImpl *impl = (IDirectDrawPaletteImpl *)*palette;
3967 IDirectDraw7_Release(&This->IDirectDraw7_iface);
3968 impl->ifaceToRelease = NULL;
3971 return hr;
3974 static HRESULT WINAPI ddraw1_CreatePalette(IDirectDraw *iface, DWORD flags,
3975 PALETTEENTRY *entries, IDirectDrawPalette **palette, IUnknown *outer_unknown)
3977 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
3978 HRESULT hr;
3980 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3981 iface, flags, entries, palette, outer_unknown);
3983 hr = ddraw7_CreatePalette(&This->IDirectDraw7_iface, flags, entries, palette, outer_unknown);
3984 if (SUCCEEDED(hr) && *palette)
3986 IDirectDrawPaletteImpl *impl = (IDirectDrawPaletteImpl *)*palette;
3987 IDirectDraw7_Release(&This->IDirectDraw7_iface);
3988 impl->ifaceToRelease = NULL;
3991 return hr;
3994 /*****************************************************************************
3995 * IDirectDraw7::DuplicateSurface
3997 * Duplicates a surface. The surface memory points to the same memory as
3998 * the original surface, and it's released when the last surface referencing
3999 * it is released. I guess that's beyond Wine's surface management right now
4000 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
4001 * test application to implement this)
4003 * Params:
4004 * Src: Address of the source surface
4005 * Dest: Address to write the new surface pointer to
4007 * Returns:
4008 * See IDirectDraw7::CreateSurface
4010 *****************************************************************************/
4011 static HRESULT WINAPI ddraw7_DuplicateSurface(IDirectDraw7 *iface,
4012 IDirectDrawSurface7 *Src, IDirectDrawSurface7 **Dest)
4014 IDirectDrawSurfaceImpl *Surf = unsafe_impl_from_IDirectDrawSurface7(Src);
4016 FIXME("iface %p, src %p, dst %p partial stub!\n", iface, Src, Dest);
4018 /* For now, simply create a new, independent surface */
4019 return IDirectDraw7_CreateSurface(iface,
4020 &Surf->surface_desc,
4021 Dest,
4022 NULL);
4025 static HRESULT WINAPI ddraw4_DuplicateSurface(IDirectDraw4 *iface, IDirectDrawSurface4 *src,
4026 IDirectDrawSurface4 **dst)
4028 IDirectDrawImpl *This = impl_from_IDirectDraw4(iface);
4029 IDirectDrawSurfaceImpl *src_impl = unsafe_impl_from_IDirectDrawSurface4(src);
4030 IDirectDrawSurface7 *dst7;
4031 IDirectDrawSurfaceImpl *dst_impl;
4032 HRESULT hr;
4034 TRACE("iface %p, src %p, dst %p.\n", iface, src, dst);
4035 hr = ddraw7_DuplicateSurface(&This->IDirectDraw7_iface,
4036 src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, &dst7);
4037 if (FAILED(hr))
4039 *dst = NULL;
4040 return hr;
4042 dst_impl = impl_from_IDirectDrawSurface7(dst7);
4043 *dst = &dst_impl->IDirectDrawSurface4_iface;
4044 IDirectDrawSurface4_AddRef(*dst);
4045 IDirectDrawSurface7_Release(dst7);
4047 return hr;
4050 static HRESULT WINAPI ddraw3_DuplicateSurface(IDirectDraw3 *iface, IDirectDrawSurface *src,
4051 IDirectDrawSurface **dst)
4053 IDirectDrawImpl *This = impl_from_IDirectDraw3(iface);
4054 IDirectDrawSurfaceImpl *src_impl = unsafe_impl_from_IDirectDrawSurface(src);
4055 IDirectDrawSurface7 *dst7;
4056 IDirectDrawSurfaceImpl *dst_impl;
4057 HRESULT hr;
4059 TRACE("iface %p, src %p, dst %p.\n", iface, src, dst);
4060 hr = ddraw7_DuplicateSurface(&This->IDirectDraw7_iface,
4061 src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, &dst7);
4062 if (FAILED(hr))
4063 return hr;
4064 dst_impl = impl_from_IDirectDrawSurface7(dst7);
4065 *dst = &dst_impl->IDirectDrawSurface_iface;
4066 IDirectDrawSurface_AddRef(*dst);
4067 IDirectDrawSurface7_Release(dst7);
4069 return hr;
4072 static HRESULT WINAPI ddraw2_DuplicateSurface(IDirectDraw2 *iface,
4073 IDirectDrawSurface *src, IDirectDrawSurface **dst)
4075 IDirectDrawImpl *This = impl_from_IDirectDraw2(iface);
4076 IDirectDrawSurfaceImpl *src_impl = unsafe_impl_from_IDirectDrawSurface(src);
4077 IDirectDrawSurface7 *dst7;
4078 IDirectDrawSurfaceImpl *dst_impl;
4079 HRESULT hr;
4081 TRACE("iface %p, src %p, dst %p.\n", iface, src, dst);
4082 hr = ddraw7_DuplicateSurface(&This->IDirectDraw7_iface,
4083 src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, &dst7);
4084 if (FAILED(hr))
4085 return hr;
4086 dst_impl = impl_from_IDirectDrawSurface7(dst7);
4087 *dst = &dst_impl->IDirectDrawSurface_iface;
4088 IDirectDrawSurface_AddRef(*dst);
4089 IDirectDrawSurface7_Release(dst7);
4091 return hr;
4094 static HRESULT WINAPI ddraw1_DuplicateSurface(IDirectDraw *iface, IDirectDrawSurface *src,
4095 IDirectDrawSurface **dst)
4097 IDirectDrawImpl *This = impl_from_IDirectDraw(iface);
4098 IDirectDrawSurfaceImpl *src_impl = unsafe_impl_from_IDirectDrawSurface(src);
4099 IDirectDrawSurface7 *dst7;
4100 IDirectDrawSurfaceImpl *dst_impl;
4101 HRESULT hr;
4103 TRACE("iface %p, src %p, dst %p.\n", iface, src, dst);
4104 hr = ddraw7_DuplicateSurface(&This->IDirectDraw7_iface,
4105 src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, &dst7);
4106 if (FAILED(hr))
4107 return hr;
4108 dst_impl = impl_from_IDirectDrawSurface7(dst7);
4109 *dst = &dst_impl->IDirectDrawSurface_iface;
4110 IDirectDrawSurface_AddRef(*dst);
4111 IDirectDrawSurface7_Release(dst7);
4113 return hr;
4116 /*****************************************************************************
4117 * IDirect3D7::EnumDevices
4119 * The EnumDevices method for IDirect3D7. It enumerates all supported
4120 * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
4122 * Params:
4123 * callback: Function to call for each enumerated device
4124 * context: Pointer to pass back to the app
4126 * Returns:
4127 * D3D_OK, or the return value of the GetCaps call
4129 *****************************************************************************/
4130 static HRESULT WINAPI d3d7_EnumDevices(IDirect3D7 *iface, LPD3DENUMDEVICESCALLBACK7 callback, void *context)
4132 IDirectDrawImpl *This = impl_from_IDirect3D7(iface);
4133 D3DDEVICEDESC7 device_desc7;
4134 D3DDEVICEDESC device_desc1;
4135 HRESULT hr;
4136 size_t i;
4138 TRACE("iface %p, callback %p, context %p.\n", iface, callback, context);
4140 if (!callback)
4141 return DDERR_INVALIDPARAMS;
4143 EnterCriticalSection(&ddraw_cs);
4145 hr = IDirect3DImpl_GetCaps(This->wineD3D, &device_desc1, &device_desc7);
4146 if (hr != D3D_OK)
4148 LeaveCriticalSection(&ddraw_cs);
4149 return hr;
4152 for (i = 0; i < sizeof(device_list7)/sizeof(device_list7[0]); i++)
4154 HRESULT ret;
4156 device_desc7.deviceGUID = *device_list7[i].device_guid;
4157 ret = callback(device_list7[i].interface_name, device_list7[i].device_name, &device_desc7, context);
4158 if (ret != DDENUMRET_OK)
4160 TRACE("Application cancelled the enumeration.\n");
4161 LeaveCriticalSection(&ddraw_cs);
4162 return D3D_OK;
4166 TRACE("End of enumeration.\n");
4168 LeaveCriticalSection(&ddraw_cs);
4170 return D3D_OK;
4173 /*****************************************************************************
4174 * IDirect3D3::EnumDevices
4176 * Enumerates all supported Direct3DDevice interfaces. This is the
4177 * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
4179 * Version 1, 2 and 3
4181 * Params:
4182 * callback: Application-provided routine to call for each enumerated device
4183 * Context: Pointer to pass to the callback
4185 * Returns:
4186 * D3D_OK on success,
4187 * The result of IDirect3DImpl_GetCaps if it failed
4189 *****************************************************************************/
4190 static HRESULT WINAPI d3d3_EnumDevices(IDirect3D3 *iface, LPD3DENUMDEVICESCALLBACK callback, void *context)
4192 static CHAR wined3d_description[] = "Wine D3DDevice using WineD3D and OpenGL";
4194 IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
4195 D3DDEVICEDESC device_desc1, hal_desc, hel_desc;
4196 D3DDEVICEDESC7 device_desc7;
4197 HRESULT hr;
4199 /* Some games (Motoracer 2 demo) have the bad idea to modify the device
4200 * name string. Let's put the string in a sufficiently sized array in
4201 * writable memory. */
4202 char device_name[50];
4203 strcpy(device_name,"Direct3D HEL");
4205 TRACE("iface %p, callback %p, context %p.\n", iface, callback, context);
4207 if (!callback)
4208 return DDERR_INVALIDPARAMS;
4210 EnterCriticalSection(&ddraw_cs);
4212 hr = IDirect3DImpl_GetCaps(This->wineD3D, &device_desc1, &device_desc7);
4213 if (hr != D3D_OK)
4215 LeaveCriticalSection(&ddraw_cs);
4216 return hr;
4219 /* Do I have to enumerate the reference id? Note from old d3d7:
4220 * "It seems that enumerating the reference IID on Direct3D 1 games
4221 * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
4223 * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
4224 * EnumReference which enables / disables enumerating the reference
4225 * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
4226 * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
4227 * demo directory suggest this.
4229 * Some games(GTA 2) seem to use the second enumerated device, so I have
4230 * to enumerate at least 2 devices. So enumerate the reference device to
4231 * have 2 devices.
4233 * Other games (Rollcage) tell emulation and hal device apart by certain
4234 * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
4235 * limitation flag), and it refuses all devices that have the perspective
4236 * flag set. This way it refuses the emulation device, and HAL devices
4237 * never have POW2 unset in d3d7 on windows. */
4238 if (This->d3dversion != 1)
4240 static CHAR reference_description[] = "RGB Direct3D emulation";
4242 TRACE("Enumerating WineD3D D3DDevice interface.\n");
4243 hal_desc = device_desc1;
4244 hel_desc = device_desc1;
4245 /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
4246 hal_desc.dpcLineCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2
4247 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE);
4248 hal_desc.dpcTriCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2
4249 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE);
4250 hr = callback((GUID *)&IID_IDirect3DRGBDevice, reference_description,
4251 device_name, &hal_desc, &hel_desc, context);
4252 if (hr != D3DENUMRET_OK)
4254 TRACE("Application cancelled the enumeration.\n");
4255 LeaveCriticalSection(&ddraw_cs);
4256 return D3D_OK;
4260 strcpy(device_name,"Direct3D HAL");
4262 TRACE("Enumerating HAL Direct3D device.\n");
4263 hal_desc = device_desc1;
4264 hel_desc = device_desc1;
4265 /* The hal device does not have the pow2 flag set in hel, but in hal. */
4266 hel_desc.dpcLineCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2
4267 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE);
4268 hel_desc.dpcTriCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2
4269 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE);
4270 hr = callback((GUID *)&IID_IDirect3DHALDevice, wined3d_description,
4271 device_name, &hal_desc, &hel_desc, context);
4272 if (hr != D3DENUMRET_OK)
4274 TRACE("Application cancelled the enumeration.\n");
4275 LeaveCriticalSection(&ddraw_cs);
4276 return D3D_OK;
4279 TRACE("End of enumeration.\n");
4281 LeaveCriticalSection(&ddraw_cs);
4282 return D3D_OK;
4285 static HRESULT WINAPI d3d2_EnumDevices(IDirect3D2 *iface, LPD3DENUMDEVICESCALLBACK callback, void *context)
4287 IDirectDrawImpl *This = impl_from_IDirect3D2(iface);
4289 TRACE("iface %p, callback %p, context %p.\n", iface, callback, context);
4291 return d3d3_EnumDevices(&This->IDirect3D3_iface, callback, context);
4294 static HRESULT WINAPI d3d1_EnumDevices(IDirect3D *iface, LPD3DENUMDEVICESCALLBACK callback, void *context)
4296 IDirectDrawImpl *This = impl_from_IDirect3D(iface);
4298 TRACE("iface %p, callback %p, context %p.\n", iface, callback, context);
4300 return d3d3_EnumDevices(&This->IDirect3D3_iface, callback, context);
4303 /*****************************************************************************
4304 * IDirect3D3::CreateLight
4306 * Creates an IDirect3DLight interface. This interface is used in
4307 * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
4308 * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
4309 * uses the IDirect3DDevice7 interface with D3D7 lights.
4311 * Version 1, 2 and 3
4313 * Params:
4314 * light: Address to store the new interface pointer
4315 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4316 * Must be NULL
4318 * Returns:
4319 * D3D_OK on success
4320 * DDERR_OUTOFMEMORY if memory allocation failed
4321 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4323 *****************************************************************************/
4324 static HRESULT WINAPI d3d3_CreateLight(IDirect3D3 *iface, IDirect3DLight **light,
4325 IUnknown *outer_unknown)
4327 IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
4328 IDirect3DLightImpl *object;
4330 TRACE("iface %p, light %p, outer_unknown %p.\n", iface, light, outer_unknown);
4332 if (outer_unknown) return CLASS_E_NOAGGREGATION;
4334 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
4335 if (!object)
4337 ERR("Failed to allocate light memory.\n");
4338 return DDERR_OUTOFMEMORY;
4341 d3d_light_init(object, This);
4343 TRACE("Created light %p.\n", object);
4344 *light = &object->IDirect3DLight_iface;
4346 return D3D_OK;
4349 static HRESULT WINAPI d3d2_CreateLight(IDirect3D2 *iface, IDirect3DLight **light, IUnknown *outer_unknown)
4351 IDirectDrawImpl *This = impl_from_IDirect3D2(iface);
4353 TRACE("iface %p, light %p, outer_unknown %p.\n", iface, light, outer_unknown);
4355 return d3d3_CreateLight(&This->IDirect3D3_iface, light, outer_unknown);
4358 static HRESULT WINAPI d3d1_CreateLight(IDirect3D *iface, IDirect3DLight **light, IUnknown *outer_unknown)
4360 IDirectDrawImpl *This = impl_from_IDirect3D(iface);
4362 TRACE("iface %p, light %p, outer_unknown %p.\n", iface, light, outer_unknown);
4364 return d3d3_CreateLight(&This->IDirect3D3_iface, light, outer_unknown);
4367 /*****************************************************************************
4368 * IDirect3D3::CreateMaterial
4370 * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
4371 * and older versions. The IDirect3DMaterial implementation wraps its
4372 * functionality to IDirect3DDevice7::SetMaterial and friends.
4374 * Version 1, 2 and 3
4376 * Params:
4377 * material: Address to store the new interface's pointer to
4378 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4379 * Must be NULL
4381 * Returns:
4382 * D3D_OK on success
4383 * DDERR_OUTOFMEMORY if memory allocation failed
4384 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4386 *****************************************************************************/
4387 static HRESULT WINAPI d3d3_CreateMaterial(IDirect3D3 *iface, IDirect3DMaterial3 **material,
4388 IUnknown *outer_unknown)
4390 IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
4391 IDirect3DMaterialImpl *object;
4393 TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown);
4395 if (outer_unknown) return CLASS_E_NOAGGREGATION;
4397 object = d3d_material_create(This);
4398 if (!object)
4400 ERR("Failed to allocate material memory.\n");
4401 return DDERR_OUTOFMEMORY;
4404 TRACE("Created material %p.\n", object);
4405 *material = &object->IDirect3DMaterial3_iface;
4407 return D3D_OK;
4410 static HRESULT WINAPI d3d2_CreateMaterial(IDirect3D2 *iface, IDirect3DMaterial2 **material,
4411 IUnknown *outer_unknown)
4413 IDirectDrawImpl *This = impl_from_IDirect3D2(iface);
4414 IDirect3DMaterialImpl *object;
4416 TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown);
4418 object = d3d_material_create(This);
4419 if (!object)
4421 ERR("Failed to allocate material memory.\n");
4422 return DDERR_OUTOFMEMORY;
4425 TRACE("Created material %p.\n", object);
4426 *material = &object->IDirect3DMaterial2_iface;
4428 return D3D_OK;
4431 static HRESULT WINAPI d3d1_CreateMaterial(IDirect3D *iface, IDirect3DMaterial **material,
4432 IUnknown *outer_unknown)
4434 IDirectDrawImpl *This = impl_from_IDirect3D(iface);
4435 IDirect3DMaterialImpl *object;
4437 TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown);
4439 object = d3d_material_create(This);
4440 if (!object)
4442 ERR("Failed to allocate material memory.\n");
4443 return DDERR_OUTOFMEMORY;
4446 TRACE("Created material %p.\n", object);
4447 *material = &object->IDirect3DMaterial_iface;
4449 return D3D_OK;
4452 /*****************************************************************************
4453 * IDirect3D3::CreateViewport
4455 * Creates an IDirect3DViewport interface. This interface is used
4456 * by Direct3D and earlier versions for Viewport management. In Direct3D7
4457 * it has been replaced by a viewport structure and
4458 * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
4459 * uses the IDirect3DDevice7 methods for its functionality
4461 * Params:
4462 * Viewport: Address to store the new interface pointer
4463 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4464 * Must be NULL
4466 * Returns:
4467 * D3D_OK on success
4468 * DDERR_OUTOFMEMORY if memory allocation failed
4469 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4471 *****************************************************************************/
4472 static HRESULT WINAPI d3d3_CreateViewport(IDirect3D3 *iface, IDirect3DViewport3 **viewport,
4473 IUnknown *outer_unknown)
4475 IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
4476 IDirect3DViewportImpl *object;
4478 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface, viewport, outer_unknown);
4480 if (outer_unknown) return CLASS_E_NOAGGREGATION;
4482 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
4483 if (!object)
4485 ERR("Failed to allocate viewport memory.\n");
4486 return DDERR_OUTOFMEMORY;
4489 d3d_viewport_init(object, This);
4491 TRACE("Created viewport %p.\n", object);
4492 *viewport = (IDirect3DViewport3 *)object;
4494 return D3D_OK;
4497 static HRESULT WINAPI d3d2_CreateViewport(IDirect3D2 *iface, IDirect3DViewport2 **viewport, IUnknown *outer_unknown)
4499 IDirectDrawImpl *This = impl_from_IDirect3D2(iface);
4501 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface, viewport, outer_unknown);
4503 return d3d3_CreateViewport(&This->IDirect3D3_iface, (IDirect3DViewport3 **)viewport,
4504 outer_unknown);
4507 static HRESULT WINAPI d3d1_CreateViewport(IDirect3D *iface, IDirect3DViewport **viewport, IUnknown *outer_unknown)
4509 IDirectDrawImpl *This = impl_from_IDirect3D(iface);
4511 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface, viewport, outer_unknown);
4513 return d3d3_CreateViewport(&This->IDirect3D3_iface, (IDirect3DViewport3 **)viewport,
4514 outer_unknown);
4517 /*****************************************************************************
4518 * IDirect3D3::FindDevice
4520 * This method finds a device with the requested properties and returns a
4521 * device description
4523 * Verion 1, 2 and 3
4524 * Params:
4525 * fds: Describes the requested device characteristics
4526 * fdr: Returns the device description
4528 * Returns:
4529 * D3D_OK on success
4530 * DDERR_INVALIDPARAMS if no device was found
4532 *****************************************************************************/
4533 static HRESULT WINAPI d3d3_FindDevice(IDirect3D3 *iface, D3DFINDDEVICESEARCH *fds, D3DFINDDEVICERESULT *fdr)
4535 IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
4536 D3DDEVICEDESC7 desc7;
4537 D3DDEVICEDESC desc1;
4538 HRESULT hr;
4540 TRACE("iface %p, fds %p, fdr %p.\n", iface, fds, fdr);
4542 if (!fds || !fdr) return DDERR_INVALIDPARAMS;
4544 if (fds->dwSize != sizeof(D3DFINDDEVICESEARCH)
4545 || fdr->dwSize != sizeof(D3DFINDDEVICERESULT))
4546 return DDERR_INVALIDPARAMS;
4548 if ((fds->dwFlags & D3DFDS_COLORMODEL)
4549 && fds->dcmColorModel != D3DCOLOR_RGB)
4551 WARN("Trying to request a non-RGB D3D color model. Not supported.\n");
4552 return DDERR_INVALIDPARAMS; /* No real idea what to return here :-) */
4555 if (fds->dwFlags & D3DFDS_GUID)
4557 TRACE("Trying to match guid %s.\n", debugstr_guid(&(fds->guid)));
4558 if (!IsEqualGUID(&IID_D3DDEVICE_WineD3D, &fds->guid)
4559 && !IsEqualGUID(&IID_IDirect3DHALDevice, &fds->guid)
4560 && !IsEqualGUID(&IID_IDirect3DRGBDevice, &fds->guid))
4562 WARN("No match for this GUID.\n");
4563 return DDERR_NOTFOUND;
4567 /* Get the caps */
4568 hr = IDirect3DImpl_GetCaps(This->wineD3D, &desc1, &desc7);
4569 if (hr != D3D_OK) return hr;
4571 /* Now return our own GUID */
4572 fdr->guid = IID_D3DDEVICE_WineD3D;
4573 fdr->ddHwDesc = desc1;
4574 fdr->ddSwDesc = desc1;
4576 TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
4578 return D3D_OK;
4581 static HRESULT WINAPI d3d2_FindDevice(IDirect3D2 *iface, D3DFINDDEVICESEARCH *fds, D3DFINDDEVICERESULT *fdr)
4583 IDirectDrawImpl *This = impl_from_IDirect3D2(iface);
4585 TRACE("iface %p, fds %p, fdr %p.\n", iface, fds, fdr);
4587 return d3d3_FindDevice(&This->IDirect3D3_iface, fds, fdr);
4590 static HRESULT WINAPI d3d1_FindDevice(IDirect3D *iface, D3DFINDDEVICESEARCH *fds, D3DFINDDEVICERESULT *fdr)
4592 IDirectDrawImpl *This = impl_from_IDirect3D(iface);
4594 TRACE("iface %p, fds %p, fdr %p.\n", iface, fds, fdr);
4596 return d3d3_FindDevice(&This->IDirect3D3_iface, fds, fdr);
4599 /*****************************************************************************
4600 * IDirect3D7::CreateDevice
4602 * Creates an IDirect3DDevice7 interface.
4604 * Version 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
4605 * DirectDraw surfaces and are created with
4606 * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
4607 * create the device object and QueryInterfaces for IDirect3DDevice
4609 * Params:
4610 * refiid: IID of the device to create
4611 * Surface: Initial rendertarget
4612 * Device: Address to return the interface pointer
4614 * Returns:
4615 * D3D_OK on success
4616 * DDERR_OUTOFMEMORY if memory allocation failed
4617 * DDERR_INVALIDPARAMS if a device exists already
4619 *****************************************************************************/
4620 static HRESULT WINAPI d3d7_CreateDevice(IDirect3D7 *iface, REFCLSID riid,
4621 IDirectDrawSurface7 *surface, IDirect3DDevice7 **device)
4623 IDirectDrawSurfaceImpl *target = unsafe_impl_from_IDirectDrawSurface7(surface);
4624 IDirectDrawImpl *This = impl_from_IDirect3D7(iface);
4625 IDirect3DDeviceImpl *object;
4626 HRESULT hr;
4628 TRACE("iface %p, riid %s, surface %p, device %p.\n", iface, debugstr_guid(riid), surface, device);
4630 EnterCriticalSection(&ddraw_cs);
4631 *device = NULL;
4633 /* Fail device creation if non-opengl surfaces are used. */
4634 if (DefaultSurfaceType != SURFACE_OPENGL)
4636 ERR("The application wants to create a Direct3D device, but non-opengl surfaces are set in the registry.\n");
4637 ERR("Please set the surface implementation to opengl or autodetection to allow 3D rendering.\n");
4639 /* We only hit this path if a default surface is set in the registry. Incorrect autodetection
4640 * is caught in CreateSurface or QueryInterface. */
4641 LeaveCriticalSection(&ddraw_cs);
4642 return DDERR_NO3D;
4645 if (This->d3ddevice)
4647 FIXME("Only one Direct3D device per DirectDraw object supported.\n");
4648 LeaveCriticalSection(&ddraw_cs);
4649 return DDERR_INVALIDPARAMS;
4652 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
4653 if (!object)
4655 ERR("Failed to allocate device memory.\n");
4656 LeaveCriticalSection(&ddraw_cs);
4657 return DDERR_OUTOFMEMORY;
4660 hr = d3d_device_init(object, This, target);
4661 if (FAILED(hr))
4663 WARN("Failed to initialize device, hr %#x.\n", hr);
4664 HeapFree(GetProcessHeap(), 0, object);
4665 LeaveCriticalSection(&ddraw_cs);
4666 return hr;
4669 TRACE("Created device %p.\n", object);
4670 *device = (IDirect3DDevice7 *)object;
4672 LeaveCriticalSection(&ddraw_cs);
4673 return D3D_OK;
4676 static HRESULT WINAPI d3d3_CreateDevice(IDirect3D3 *iface, REFCLSID riid,
4677 IDirectDrawSurface4 *surface, IDirect3DDevice3 **device, IUnknown *outer_unknown)
4679 IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
4680 IDirectDrawSurfaceImpl *surface_impl = unsafe_impl_from_IDirectDrawSurface4(surface);
4681 HRESULT hr;
4683 TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
4684 iface, debugstr_guid(riid), surface, device, outer_unknown);
4686 if (outer_unknown) return CLASS_E_NOAGGREGATION;
4688 hr = d3d7_CreateDevice(&This->IDirect3D7_iface, riid,
4689 surface_impl ? &surface_impl->IDirectDrawSurface7_iface : NULL,
4690 (IDirect3DDevice7 **)device);
4691 if (*device) *device = (IDirect3DDevice3 *)&((IDirect3DDeviceImpl *)*device)->IDirect3DDevice3_vtbl;
4693 return hr;
4696 static HRESULT WINAPI d3d2_CreateDevice(IDirect3D2 *iface, REFCLSID riid,
4697 IDirectDrawSurface *surface, IDirect3DDevice2 **device)
4699 IDirectDrawImpl *This = impl_from_IDirect3D2(iface);
4700 IDirectDrawSurfaceImpl *surface_impl = unsafe_impl_from_IDirectDrawSurface(surface);
4701 HRESULT hr;
4703 TRACE("iface %p, riid %s, surface %p, device %p.\n",
4704 iface, debugstr_guid(riid), surface, device);
4706 hr = d3d7_CreateDevice(&This->IDirect3D7_iface, riid,
4707 surface_impl ? &surface_impl->IDirectDrawSurface7_iface : NULL,
4708 (IDirect3DDevice7 **)device);
4709 if (*device) *device = (IDirect3DDevice2 *)&((IDirect3DDeviceImpl *)*device)->IDirect3DDevice2_vtbl;
4711 return hr;
4714 /*****************************************************************************
4715 * IDirect3D7::CreateVertexBuffer
4717 * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
4718 * interface.
4720 * Version 3 and 7
4722 * Params:
4723 * desc: Requested Vertex buffer properties
4724 * vertex_buffer: Address to return the interface pointer at
4725 * flags: Some flags, should be 0
4727 * Returns
4728 * D3D_OK on success
4729 * DDERR_OUTOFMEMORY if memory allocation failed
4730 * The return value of IWineD3DDevice::CreateVertexBuffer if this call fails
4731 * DDERR_INVALIDPARAMS if desc or vertex_buffer are NULL
4733 *****************************************************************************/
4734 static HRESULT WINAPI d3d7_CreateVertexBuffer(IDirect3D7 *iface, D3DVERTEXBUFFERDESC *desc,
4735 IDirect3DVertexBuffer7 **vertex_buffer, DWORD flags)
4737 IDirectDrawImpl *This = impl_from_IDirect3D7(iface);
4738 IDirect3DVertexBufferImpl *object;
4739 HRESULT hr;
4741 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
4742 iface, desc, vertex_buffer, flags);
4744 if (!vertex_buffer || !desc) return DDERR_INVALIDPARAMS;
4746 hr = d3d_vertex_buffer_create(&object, This, desc);
4747 if (hr == D3D_OK)
4749 TRACE("Created vertex buffer %p.\n", object);
4750 *vertex_buffer = &object->IDirect3DVertexBuffer7_iface;
4752 else
4753 WARN("Failed to create vertex buffer, hr %#x.\n", hr);
4755 return hr;
4758 static HRESULT WINAPI d3d3_CreateVertexBuffer(IDirect3D3 *iface, D3DVERTEXBUFFERDESC *desc,
4759 IDirect3DVertexBuffer **vertex_buffer, DWORD flags, IUnknown *outer_unknown)
4761 IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
4762 IDirect3DVertexBufferImpl *object;
4763 HRESULT hr;
4765 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
4766 iface, desc, vertex_buffer, flags, outer_unknown);
4768 if (outer_unknown)
4769 return CLASS_E_NOAGGREGATION;
4770 if (!vertex_buffer || !desc)
4771 return DDERR_INVALIDPARAMS;
4773 hr = d3d_vertex_buffer_create(&object, This, desc);
4774 if (hr == D3D_OK)
4776 TRACE("Created vertex buffer %p.\n", object);
4777 *vertex_buffer = &object->IDirect3DVertexBuffer_iface;
4779 else
4780 WARN("Failed to create vertex buffer, hr %#x.\n", hr);
4782 return hr;
4785 /*****************************************************************************
4786 * IDirect3D7::EnumZBufferFormats
4788 * Enumerates all supported Z buffer pixel formats
4790 * Version 3 and 7
4792 * Params:
4793 * device_iid:
4794 * callback: callback to call for each pixel format
4795 * context: Pointer to pass back to the callback
4797 * Returns:
4798 * D3D_OK on success
4799 * DDERR_INVALIDPARAMS if callback is NULL
4800 * For details, see IWineD3DDevice::EnumZBufferFormats
4802 *****************************************************************************/
4803 static HRESULT WINAPI d3d7_EnumZBufferFormats(IDirect3D7 *iface, REFCLSID device_iid,
4804 LPD3DENUMPIXELFORMATSCALLBACK callback, void *context)
4806 IDirectDrawImpl *This = impl_from_IDirect3D7(iface);
4807 WINED3DDISPLAYMODE d3ddm;
4808 WINED3DDEVTYPE type;
4809 unsigned int i;
4810 HRESULT hr;
4812 /* Order matters. Specifically, BattleZone II (full version) expects the
4813 * 16-bit depth formats to be listed before the 24 and 32 ones. */
4814 static const enum wined3d_format_id formats[] =
4816 WINED3DFMT_S1_UINT_D15_UNORM,
4817 WINED3DFMT_D16_UNORM,
4818 WINED3DFMT_X8D24_UNORM,
4819 WINED3DFMT_S4X4_UINT_D24_UNORM,
4820 WINED3DFMT_D24_UNORM_S8_UINT,
4821 WINED3DFMT_D32_UNORM,
4824 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4825 iface, debugstr_guid(device_iid), callback, context);
4827 if (!callback) return DDERR_INVALIDPARAMS;
4829 if (IsEqualGUID(device_iid, &IID_IDirect3DHALDevice)
4830 || IsEqualGUID(device_iid, &IID_IDirect3DTnLHalDevice)
4831 || IsEqualGUID(device_iid, &IID_D3DDEVICE_WineD3D))
4833 TRACE("Asked for HAL device.\n");
4834 type = WINED3DDEVTYPE_HAL;
4836 else if (IsEqualGUID(device_iid, &IID_IDirect3DRGBDevice)
4837 || IsEqualGUID(device_iid, &IID_IDirect3DMMXDevice))
4839 TRACE("Asked for SW device.\n");
4840 type = WINED3DDEVTYPE_SW;
4842 else if (IsEqualGUID(device_iid, &IID_IDirect3DRefDevice))
4844 TRACE("Asked for REF device.\n");
4845 type = WINED3DDEVTYPE_REF;
4847 else if (IsEqualGUID(device_iid, &IID_IDirect3DNullDevice))
4849 TRACE("Asked for NULLREF device.\n");
4850 type = WINED3DDEVTYPE_NULLREF;
4852 else
4854 FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid));
4855 type = WINED3DDEVTYPE_HAL;
4858 EnterCriticalSection(&ddraw_cs);
4859 /* We need an adapter format from somewhere to please wined3d and WGL.
4860 * Use the current display mode. So far all cards offer the same depth
4861 * stencil format for all modes, but if some do not and applications do
4862 * not like that we'll have to find some workaround, like iterating over
4863 * all imaginable formats and collecting all the depth stencil formats we
4864 * can get. */
4865 hr = wined3d_device_get_display_mode(This->wined3d_device, 0, &d3ddm);
4867 for (i = 0; i < (sizeof(formats) / sizeof(*formats)); ++i)
4869 hr = wined3d_check_device_format(This->wineD3D, WINED3DADAPTER_DEFAULT, type, d3ddm.Format,
4870 WINED3DUSAGE_DEPTHSTENCIL, WINED3DRTYPE_SURFACE, formats[i], SURFACE_OPENGL);
4871 if (SUCCEEDED(hr))
4873 DDPIXELFORMAT pformat;
4875 memset(&pformat, 0, sizeof(pformat));
4876 pformat.dwSize = sizeof(pformat);
4877 PixelFormat_WineD3DtoDD(&pformat, formats[i]);
4879 TRACE("Enumerating wined3d format %#x.\n", formats[i]);
4880 hr = callback(&pformat, context);
4881 if (hr != DDENUMRET_OK)
4883 TRACE("Format enumeration cancelled by application.\n");
4884 LeaveCriticalSection(&ddraw_cs);
4885 return D3D_OK;
4890 /* Historically some windows drivers used dwZBufferBitDepth=24 for WINED3DFMT_X8D24_UNORM,
4891 * while others used dwZBufferBitDepth=32. In either case the pitch matches a 32 bits per
4892 * pixel format, so we use dwZBufferBitDepth=32. Some games expect 24. Windows Vista and
4893 * newer enumerate both versions, so we do the same(bug 22434) */
4894 hr = wined3d_check_device_format(This->wineD3D, WINED3DADAPTER_DEFAULT, type, d3ddm.Format,
4895 WINED3DUSAGE_DEPTHSTENCIL, WINED3DRTYPE_SURFACE, WINED3DFMT_X8D24_UNORM, SURFACE_OPENGL);
4896 if (SUCCEEDED(hr))
4898 DDPIXELFORMAT x8d24 =
4900 sizeof(x8d24), DDPF_ZBUFFER, 0,
4901 {24}, {0x00000000}, {0x00ffffff}, {0x00000000}
4903 TRACE("Enumerating WINED3DFMT_X8D24_UNORM, dwZBufferBitDepth=24 version\n");
4904 callback(&x8d24, context);
4907 TRACE("End of enumeration.\n");
4909 LeaveCriticalSection(&ddraw_cs);
4910 return D3D_OK;
4913 static HRESULT WINAPI d3d3_EnumZBufferFormats(IDirect3D3 *iface, REFCLSID device_iid,
4914 LPD3DENUMPIXELFORMATSCALLBACK callback, void *context)
4916 IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
4918 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4919 iface, debugstr_guid(device_iid), callback, context);
4921 return d3d7_EnumZBufferFormats(&This->IDirect3D7_iface, device_iid, callback, context);
4924 /*****************************************************************************
4925 * IDirect3D7::EvictManagedTextures
4927 * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
4928 * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
4930 * Version 3 and 7
4932 * Returns:
4933 * D3D_OK, because it's a stub
4935 *****************************************************************************/
4936 static HRESULT WINAPI d3d7_EvictManagedTextures(IDirect3D7 *iface)
4938 IDirectDrawImpl *This = impl_from_IDirect3D7(iface);
4940 TRACE("iface %p!\n", iface);
4942 EnterCriticalSection(&ddraw_cs);
4943 if (This->d3d_initialized)
4944 wined3d_device_evict_managed_resources(This->wined3d_device);
4945 LeaveCriticalSection(&ddraw_cs);
4947 return D3D_OK;
4950 static HRESULT WINAPI d3d3_EvictManagedTextures(IDirect3D3 *iface)
4952 IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
4954 TRACE("iface %p.\n", iface);
4956 return d3d7_EvictManagedTextures(&This->IDirect3D7_iface);
4959 /*****************************************************************************
4960 * IDirect3DImpl_GetCaps
4962 * This function retrieves the device caps from wined3d
4963 * and converts it into a D3D7 and D3D - D3D3 structure
4964 * This is a helper function called from various places in ddraw
4966 * Params:
4967 * wined3d: The interface to get the caps from
4968 * desc1: Old D3D <3 structure to fill (needed)
4969 * desc7: D3D7 device desc structure to fill (needed)
4971 * Returns
4972 * D3D_OK on success, or the return value of IWineD3D::GetCaps
4974 *****************************************************************************/
4975 HRESULT IDirect3DImpl_GetCaps(const struct wined3d *wined3d, D3DDEVICEDESC *desc1, D3DDEVICEDESC7 *desc7)
4977 WINED3DCAPS wined3d_caps;
4978 HRESULT hr;
4980 TRACE("wined3d %p, desc1 %p, desc7 %p.\n", wined3d, desc1, desc7);
4982 memset(&wined3d_caps, 0, sizeof(wined3d_caps));
4984 EnterCriticalSection(&ddraw_cs);
4985 hr = wined3d_get_device_caps(wined3d, 0, WINED3DDEVTYPE_HAL, &wined3d_caps);
4986 LeaveCriticalSection(&ddraw_cs);
4987 if (FAILED(hr))
4989 WARN("Failed to get device caps, hr %#x.\n", hr);
4990 return hr;
4993 /* Copy the results into the d3d7 and d3d3 structures */
4994 desc7->dwDevCaps = wined3d_caps.DevCaps;
4995 desc7->dpcLineCaps.dwMiscCaps = wined3d_caps.PrimitiveMiscCaps;
4996 desc7->dpcLineCaps.dwRasterCaps = wined3d_caps.RasterCaps;
4997 desc7->dpcLineCaps.dwZCmpCaps = wined3d_caps.ZCmpCaps;
4998 desc7->dpcLineCaps.dwSrcBlendCaps = wined3d_caps.SrcBlendCaps;
4999 desc7->dpcLineCaps.dwDestBlendCaps = wined3d_caps.DestBlendCaps;
5000 desc7->dpcLineCaps.dwAlphaCmpCaps = wined3d_caps.AlphaCmpCaps;
5001 desc7->dpcLineCaps.dwShadeCaps = wined3d_caps.ShadeCaps;
5002 desc7->dpcLineCaps.dwTextureCaps = wined3d_caps.TextureCaps;
5003 desc7->dpcLineCaps.dwTextureFilterCaps = wined3d_caps.TextureFilterCaps;
5004 desc7->dpcLineCaps.dwTextureAddressCaps = wined3d_caps.TextureAddressCaps;
5006 desc7->dwMaxTextureWidth = wined3d_caps.MaxTextureWidth;
5007 desc7->dwMaxTextureHeight = wined3d_caps.MaxTextureHeight;
5009 desc7->dwMaxTextureRepeat = wined3d_caps.MaxTextureRepeat;
5010 desc7->dwMaxTextureAspectRatio = wined3d_caps.MaxTextureAspectRatio;
5011 desc7->dwMaxAnisotropy = wined3d_caps.MaxAnisotropy;
5012 desc7->dvMaxVertexW = wined3d_caps.MaxVertexW;
5014 desc7->dvGuardBandLeft = wined3d_caps.GuardBandLeft;
5015 desc7->dvGuardBandTop = wined3d_caps.GuardBandTop;
5016 desc7->dvGuardBandRight = wined3d_caps.GuardBandRight;
5017 desc7->dvGuardBandBottom = wined3d_caps.GuardBandBottom;
5019 desc7->dvExtentsAdjust = wined3d_caps.ExtentsAdjust;
5020 desc7->dwStencilCaps = wined3d_caps.StencilCaps;
5022 desc7->dwFVFCaps = wined3d_caps.FVFCaps;
5023 desc7->dwTextureOpCaps = wined3d_caps.TextureOpCaps;
5025 desc7->dwVertexProcessingCaps = wined3d_caps.VertexProcessingCaps;
5026 desc7->dwMaxActiveLights = wined3d_caps.MaxActiveLights;
5028 /* Remove all non-d3d7 caps */
5029 desc7->dwDevCaps &= (
5030 D3DDEVCAPS_FLOATTLVERTEX | D3DDEVCAPS_SORTINCREASINGZ | D3DDEVCAPS_SORTDECREASINGZ |
5031 D3DDEVCAPS_SORTEXACT | D3DDEVCAPS_EXECUTESYSTEMMEMORY | D3DDEVCAPS_EXECUTEVIDEOMEMORY |
5032 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY | D3DDEVCAPS_TLVERTEXVIDEOMEMORY | D3DDEVCAPS_TEXTURESYSTEMMEMORY |
5033 D3DDEVCAPS_TEXTUREVIDEOMEMORY | D3DDEVCAPS_DRAWPRIMTLVERTEX | D3DDEVCAPS_CANRENDERAFTERFLIP |
5034 D3DDEVCAPS_TEXTURENONLOCALVIDMEM | D3DDEVCAPS_DRAWPRIMITIVES2 | D3DDEVCAPS_SEPARATETEXTUREMEMORIES |
5035 D3DDEVCAPS_DRAWPRIMITIVES2EX | D3DDEVCAPS_HWTRANSFORMANDLIGHT | D3DDEVCAPS_CANBLTSYSTONONLOCAL |
5036 D3DDEVCAPS_HWRASTERIZATION);
5038 desc7->dwStencilCaps &= (
5039 D3DSTENCILCAPS_KEEP | D3DSTENCILCAPS_ZERO | D3DSTENCILCAPS_REPLACE |
5040 D3DSTENCILCAPS_INCRSAT | D3DSTENCILCAPS_DECRSAT | D3DSTENCILCAPS_INVERT |
5041 D3DSTENCILCAPS_INCR | D3DSTENCILCAPS_DECR);
5043 /* FVF caps ?*/
5045 desc7->dwTextureOpCaps &= (
5046 D3DTEXOPCAPS_DISABLE | D3DTEXOPCAPS_SELECTARG1 | D3DTEXOPCAPS_SELECTARG2 |
5047 D3DTEXOPCAPS_MODULATE | D3DTEXOPCAPS_MODULATE2X | D3DTEXOPCAPS_MODULATE4X |
5048 D3DTEXOPCAPS_ADD | D3DTEXOPCAPS_ADDSIGNED | D3DTEXOPCAPS_ADDSIGNED2X |
5049 D3DTEXOPCAPS_SUBTRACT | D3DTEXOPCAPS_ADDSMOOTH | D3DTEXOPCAPS_BLENDTEXTUREALPHA |
5050 D3DTEXOPCAPS_BLENDFACTORALPHA | D3DTEXOPCAPS_BLENDTEXTUREALPHAPM | D3DTEXOPCAPS_BLENDCURRENTALPHA |
5051 D3DTEXOPCAPS_PREMODULATE | D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR | D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA |
5052 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR | D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA | D3DTEXOPCAPS_BUMPENVMAP |
5053 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE | D3DTEXOPCAPS_DOTPRODUCT3);
5055 desc7->dwVertexProcessingCaps &= (
5056 D3DVTXPCAPS_TEXGEN | D3DVTXPCAPS_MATERIALSOURCE7 | D3DVTXPCAPS_VERTEXFOG |
5057 D3DVTXPCAPS_DIRECTIONALLIGHTS | D3DVTXPCAPS_POSITIONALLIGHTS | D3DVTXPCAPS_LOCALVIEWER);
5059 desc7->dpcLineCaps.dwMiscCaps &= (
5060 D3DPMISCCAPS_MASKPLANES | D3DPMISCCAPS_MASKZ | D3DPMISCCAPS_LINEPATTERNREP |
5061 D3DPMISCCAPS_CONFORMANT | D3DPMISCCAPS_CULLNONE | D3DPMISCCAPS_CULLCW |
5062 D3DPMISCCAPS_CULLCCW);
5064 desc7->dpcLineCaps.dwRasterCaps &= (
5065 D3DPRASTERCAPS_DITHER | D3DPRASTERCAPS_ROP2 | D3DPRASTERCAPS_XOR |
5066 D3DPRASTERCAPS_PAT | D3DPRASTERCAPS_ZTEST | D3DPRASTERCAPS_SUBPIXEL |
5067 D3DPRASTERCAPS_SUBPIXELX | D3DPRASTERCAPS_FOGVERTEX | D3DPRASTERCAPS_FOGTABLE |
5068 D3DPRASTERCAPS_STIPPLE | D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT | D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT |
5069 D3DPRASTERCAPS_ANTIALIASEDGES | D3DPRASTERCAPS_MIPMAPLODBIAS | D3DPRASTERCAPS_ZBIAS |
5070 D3DPRASTERCAPS_ZBUFFERLESSHSR | D3DPRASTERCAPS_FOGRANGE | D3DPRASTERCAPS_ANISOTROPY |
5071 D3DPRASTERCAPS_WBUFFER | D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT | D3DPRASTERCAPS_WFOG |
5072 D3DPRASTERCAPS_ZFOG);
5074 desc7->dpcLineCaps.dwZCmpCaps &= (
5075 D3DPCMPCAPS_NEVER | D3DPCMPCAPS_LESS | D3DPCMPCAPS_EQUAL |
5076 D3DPCMPCAPS_LESSEQUAL | D3DPCMPCAPS_GREATER | D3DPCMPCAPS_NOTEQUAL |
5077 D3DPCMPCAPS_GREATEREQUAL | D3DPCMPCAPS_ALWAYS);
5079 desc7->dpcLineCaps.dwSrcBlendCaps &= (
5080 D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR |
5081 D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA |
5082 D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR |
5083 D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA |
5084 D3DPBLENDCAPS_BOTHINVSRCALPHA);
5086 desc7->dpcLineCaps.dwDestBlendCaps &= (
5087 D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR |
5088 D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA |
5089 D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR |
5090 D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA |
5091 D3DPBLENDCAPS_BOTHINVSRCALPHA);
5093 desc7->dpcLineCaps.dwAlphaCmpCaps &= (
5094 D3DPCMPCAPS_NEVER | D3DPCMPCAPS_LESS | D3DPCMPCAPS_EQUAL |
5095 D3DPCMPCAPS_LESSEQUAL | D3DPCMPCAPS_GREATER | D3DPCMPCAPS_NOTEQUAL |
5096 D3DPCMPCAPS_GREATEREQUAL | D3DPCMPCAPS_ALWAYS);
5098 desc7->dpcLineCaps.dwShadeCaps &= (
5099 D3DPSHADECAPS_COLORFLATMONO | D3DPSHADECAPS_COLORFLATRGB | D3DPSHADECAPS_COLORGOURAUDMONO |
5100 D3DPSHADECAPS_COLORGOURAUDRGB | D3DPSHADECAPS_COLORPHONGMONO | D3DPSHADECAPS_COLORPHONGRGB |
5101 D3DPSHADECAPS_SPECULARFLATMONO | D3DPSHADECAPS_SPECULARFLATRGB | D3DPSHADECAPS_SPECULARGOURAUDMONO |
5102 D3DPSHADECAPS_SPECULARGOURAUDRGB | D3DPSHADECAPS_SPECULARPHONGMONO | D3DPSHADECAPS_SPECULARPHONGRGB |
5103 D3DPSHADECAPS_ALPHAFLATBLEND | D3DPSHADECAPS_ALPHAFLATSTIPPLED | D3DPSHADECAPS_ALPHAGOURAUDBLEND |
5104 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED | D3DPSHADECAPS_ALPHAPHONGBLEND | D3DPSHADECAPS_ALPHAPHONGSTIPPLED |
5105 D3DPSHADECAPS_FOGFLAT | D3DPSHADECAPS_FOGGOURAUD | D3DPSHADECAPS_FOGPHONG);
5107 desc7->dpcLineCaps.dwTextureCaps &= (
5108 D3DPTEXTURECAPS_PERSPECTIVE | D3DPTEXTURECAPS_POW2 | D3DPTEXTURECAPS_ALPHA |
5109 D3DPTEXTURECAPS_TRANSPARENCY | D3DPTEXTURECAPS_BORDER | D3DPTEXTURECAPS_SQUAREONLY |
5110 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE | D3DPTEXTURECAPS_ALPHAPALETTE| D3DPTEXTURECAPS_NONPOW2CONDITIONAL |
5111 D3DPTEXTURECAPS_PROJECTED | D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_COLORKEYBLEND);
5113 desc7->dpcLineCaps.dwTextureFilterCaps &= (
5114 D3DPTFILTERCAPS_NEAREST | D3DPTFILTERCAPS_LINEAR | D3DPTFILTERCAPS_MIPNEAREST |
5115 D3DPTFILTERCAPS_MIPLINEAR | D3DPTFILTERCAPS_LINEARMIPNEAREST | D3DPTFILTERCAPS_LINEARMIPLINEAR |
5116 D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR | D3DPTFILTERCAPS_MINFANISOTROPIC |
5117 D3DPTFILTERCAPS_MIPFPOINT | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT |
5118 D3DPTFILTERCAPS_MAGFLINEAR | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC |
5119 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC);
5121 desc7->dpcLineCaps.dwTextureBlendCaps &= (
5122 D3DPTBLENDCAPS_DECAL | D3DPTBLENDCAPS_MODULATE | D3DPTBLENDCAPS_DECALALPHA |
5123 D3DPTBLENDCAPS_MODULATEALPHA | D3DPTBLENDCAPS_DECALMASK | D3DPTBLENDCAPS_MODULATEMASK |
5124 D3DPTBLENDCAPS_COPY | D3DPTBLENDCAPS_ADD);
5126 desc7->dpcLineCaps.dwTextureAddressCaps &= (
5127 D3DPTADDRESSCAPS_WRAP | D3DPTADDRESSCAPS_MIRROR | D3DPTADDRESSCAPS_CLAMP |
5128 D3DPTADDRESSCAPS_BORDER | D3DPTADDRESSCAPS_INDEPENDENTUV);
5130 if (!(desc7->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2))
5132 /* DirectX7 always has the np2 flag set, no matter what the card
5133 * supports. Some old games (Rollcage) check the caps incorrectly.
5134 * If wined3d supports nonpow2 textures it also has np2 conditional
5135 * support. */
5136 desc7->dpcLineCaps.dwTextureCaps |= D3DPTEXTURECAPS_POW2 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL;
5139 /* Fill the missing members, and do some fixup */
5140 desc7->dpcLineCaps.dwSize = sizeof(desc7->dpcLineCaps);
5141 desc7->dpcLineCaps.dwTextureBlendCaps = D3DPTBLENDCAPS_ADD | D3DPTBLENDCAPS_MODULATEMASK |
5142 D3DPTBLENDCAPS_COPY | D3DPTBLENDCAPS_DECAL |
5143 D3DPTBLENDCAPS_DECALALPHA | D3DPTBLENDCAPS_DECALMASK |
5144 D3DPTBLENDCAPS_MODULATE | D3DPTBLENDCAPS_MODULATEALPHA;
5145 desc7->dpcLineCaps.dwStippleWidth = 32;
5146 desc7->dpcLineCaps.dwStippleHeight = 32;
5147 /* Use the same for the TriCaps */
5148 desc7->dpcTriCaps = desc7->dpcLineCaps;
5150 desc7->dwDeviceRenderBitDepth = DDBD_16 | DDBD_24 | DDBD_32;
5151 desc7->dwDeviceZBufferBitDepth = DDBD_16 | DDBD_24;
5152 desc7->dwMinTextureWidth = 1;
5153 desc7->dwMinTextureHeight = 1;
5155 /* Convert DWORDs safely to WORDs */
5156 if (wined3d_caps.MaxTextureBlendStages > 0xffff) desc7->wMaxTextureBlendStages = 0xffff;
5157 else desc7->wMaxTextureBlendStages = (WORD)wined3d_caps.MaxTextureBlendStages;
5158 if (wined3d_caps.MaxSimultaneousTextures > 0xffff) desc7->wMaxSimultaneousTextures = 0xffff;
5159 else desc7->wMaxSimultaneousTextures = (WORD)wined3d_caps.MaxSimultaneousTextures;
5161 if (wined3d_caps.MaxUserClipPlanes > 0xffff) desc7->wMaxUserClipPlanes = 0xffff;
5162 else desc7->wMaxUserClipPlanes = (WORD)wined3d_caps.MaxUserClipPlanes;
5163 if (wined3d_caps.MaxVertexBlendMatrices > 0xffff) desc7->wMaxVertexBlendMatrices = 0xffff;
5164 else desc7->wMaxVertexBlendMatrices = (WORD)wined3d_caps.MaxVertexBlendMatrices;
5166 desc7->deviceGUID = IID_IDirect3DTnLHalDevice;
5168 desc7->dwReserved1 = 0;
5169 desc7->dwReserved2 = 0;
5170 desc7->dwReserved3 = 0;
5171 desc7->dwReserved4 = 0;
5173 /* Fill the old structure */
5174 memset(desc1, 0, sizeof(*desc1));
5175 desc1->dwSize = sizeof(D3DDEVICEDESC);
5176 desc1->dwFlags = D3DDD_COLORMODEL
5177 | D3DDD_DEVCAPS
5178 | D3DDD_TRANSFORMCAPS
5179 | D3DDD_BCLIPPING
5180 | D3DDD_LIGHTINGCAPS
5181 | D3DDD_LINECAPS
5182 | D3DDD_TRICAPS
5183 | D3DDD_DEVICERENDERBITDEPTH
5184 | D3DDD_DEVICEZBUFFERBITDEPTH
5185 | D3DDD_MAXBUFFERSIZE
5186 | D3DDD_MAXVERTEXCOUNT;
5188 desc1->dcmColorModel = D3DCOLOR_RGB;
5189 desc1->dwDevCaps = desc7->dwDevCaps;
5190 desc1->dtcTransformCaps.dwSize = sizeof(D3DTRANSFORMCAPS);
5191 desc1->dtcTransformCaps.dwCaps = D3DTRANSFORMCAPS_CLIP;
5192 desc1->bClipping = TRUE;
5193 desc1->dlcLightingCaps.dwSize = sizeof(D3DLIGHTINGCAPS);
5194 desc1->dlcLightingCaps.dwCaps = D3DLIGHTCAPS_DIRECTIONAL
5195 | D3DLIGHTCAPS_PARALLELPOINT
5196 | D3DLIGHTCAPS_POINT
5197 | D3DLIGHTCAPS_SPOT;
5199 desc1->dlcLightingCaps.dwLightingModel = D3DLIGHTINGMODEL_RGB;
5200 desc1->dlcLightingCaps.dwNumLights = desc7->dwMaxActiveLights;
5202 desc1->dpcLineCaps.dwSize = sizeof(D3DPRIMCAPS);
5203 desc1->dpcLineCaps.dwMiscCaps = desc7->dpcLineCaps.dwMiscCaps;
5204 desc1->dpcLineCaps.dwRasterCaps = desc7->dpcLineCaps.dwRasterCaps;
5205 desc1->dpcLineCaps.dwZCmpCaps = desc7->dpcLineCaps.dwZCmpCaps;
5206 desc1->dpcLineCaps.dwSrcBlendCaps = desc7->dpcLineCaps.dwSrcBlendCaps;
5207 desc1->dpcLineCaps.dwDestBlendCaps = desc7->dpcLineCaps.dwDestBlendCaps;
5208 desc1->dpcLineCaps.dwShadeCaps = desc7->dpcLineCaps.dwShadeCaps;
5209 desc1->dpcLineCaps.dwTextureCaps = desc7->dpcLineCaps.dwTextureCaps;
5210 desc1->dpcLineCaps.dwTextureFilterCaps = desc7->dpcLineCaps.dwTextureFilterCaps;
5211 desc1->dpcLineCaps.dwTextureBlendCaps = desc7->dpcLineCaps.dwTextureBlendCaps;
5212 desc1->dpcLineCaps.dwTextureAddressCaps = desc7->dpcLineCaps.dwTextureAddressCaps;
5213 desc1->dpcLineCaps.dwStippleWidth = desc7->dpcLineCaps.dwStippleWidth;
5214 desc1->dpcLineCaps.dwAlphaCmpCaps = desc7->dpcLineCaps.dwAlphaCmpCaps;
5216 desc1->dpcTriCaps.dwSize = sizeof(D3DPRIMCAPS);
5217 desc1->dpcTriCaps.dwMiscCaps = desc7->dpcTriCaps.dwMiscCaps;
5218 desc1->dpcTriCaps.dwRasterCaps = desc7->dpcTriCaps.dwRasterCaps;
5219 desc1->dpcTriCaps.dwZCmpCaps = desc7->dpcTriCaps.dwZCmpCaps;
5220 desc1->dpcTriCaps.dwSrcBlendCaps = desc7->dpcTriCaps.dwSrcBlendCaps;
5221 desc1->dpcTriCaps.dwDestBlendCaps = desc7->dpcTriCaps.dwDestBlendCaps;
5222 desc1->dpcTriCaps.dwShadeCaps = desc7->dpcTriCaps.dwShadeCaps;
5223 desc1->dpcTriCaps.dwTextureCaps = desc7->dpcTriCaps.dwTextureCaps;
5224 desc1->dpcTriCaps.dwTextureFilterCaps = desc7->dpcTriCaps.dwTextureFilterCaps;
5225 desc1->dpcTriCaps.dwTextureBlendCaps = desc7->dpcTriCaps.dwTextureBlendCaps;
5226 desc1->dpcTriCaps.dwTextureAddressCaps = desc7->dpcTriCaps.dwTextureAddressCaps;
5227 desc1->dpcTriCaps.dwStippleWidth = desc7->dpcTriCaps.dwStippleWidth;
5228 desc1->dpcTriCaps.dwAlphaCmpCaps = desc7->dpcTriCaps.dwAlphaCmpCaps;
5230 desc1->dwDeviceRenderBitDepth = desc7->dwDeviceRenderBitDepth;
5231 desc1->dwDeviceZBufferBitDepth = desc7->dwDeviceZBufferBitDepth;
5232 desc1->dwMaxBufferSize = 0;
5233 desc1->dwMaxVertexCount = 65536;
5234 desc1->dwMinTextureWidth = desc7->dwMinTextureWidth;
5235 desc1->dwMinTextureHeight = desc7->dwMinTextureHeight;
5236 desc1->dwMaxTextureWidth = desc7->dwMaxTextureWidth;
5237 desc1->dwMaxTextureHeight = desc7->dwMaxTextureHeight;
5238 desc1->dwMinStippleWidth = 1;
5239 desc1->dwMinStippleHeight = 1;
5240 desc1->dwMaxStippleWidth = 32;
5241 desc1->dwMaxStippleHeight = 32;
5242 desc1->dwMaxTextureRepeat = desc7->dwMaxTextureRepeat;
5243 desc1->dwMaxTextureAspectRatio = desc7->dwMaxTextureAspectRatio;
5244 desc1->dwMaxAnisotropy = desc7->dwMaxAnisotropy;
5245 desc1->dvGuardBandLeft = desc7->dvGuardBandLeft;
5246 desc1->dvGuardBandRight = desc7->dvGuardBandRight;
5247 desc1->dvGuardBandTop = desc7->dvGuardBandTop;
5248 desc1->dvGuardBandBottom = desc7->dvGuardBandBottom;
5249 desc1->dvExtentsAdjust = desc7->dvExtentsAdjust;
5250 desc1->dwStencilCaps = desc7->dwStencilCaps;
5251 desc1->dwFVFCaps = desc7->dwFVFCaps;
5252 desc1->dwTextureOpCaps = desc7->dwTextureOpCaps;
5253 desc1->wMaxTextureBlendStages = desc7->wMaxTextureBlendStages;
5254 desc1->wMaxSimultaneousTextures = desc7->wMaxSimultaneousTextures;
5256 return DD_OK;
5259 /*****************************************************************************
5260 * IDirectDraw7 VTable
5261 *****************************************************************************/
5262 static const struct IDirectDraw7Vtbl ddraw7_vtbl =
5264 /* IUnknown */
5265 ddraw7_QueryInterface,
5266 ddraw7_AddRef,
5267 ddraw7_Release,
5268 /* IDirectDraw */
5269 ddraw7_Compact,
5270 ddraw7_CreateClipper,
5271 ddraw7_CreatePalette,
5272 ddraw7_CreateSurface,
5273 ddraw7_DuplicateSurface,
5274 ddraw7_EnumDisplayModes,
5275 ddraw7_EnumSurfaces,
5276 ddraw7_FlipToGDISurface,
5277 ddraw7_GetCaps,
5278 ddraw7_GetDisplayMode,
5279 ddraw7_GetFourCCCodes,
5280 ddraw7_GetGDISurface,
5281 ddraw7_GetMonitorFrequency,
5282 ddraw7_GetScanLine,
5283 ddraw7_GetVerticalBlankStatus,
5284 ddraw7_Initialize,
5285 ddraw7_RestoreDisplayMode,
5286 ddraw7_SetCooperativeLevel,
5287 ddraw7_SetDisplayMode,
5288 ddraw7_WaitForVerticalBlank,
5289 /* IDirectDraw2 */
5290 ddraw7_GetAvailableVidMem,
5291 /* IDirectDraw3 */
5292 ddraw7_GetSurfaceFromDC,
5293 /* IDirectDraw4 */
5294 ddraw7_RestoreAllSurfaces,
5295 ddraw7_TestCooperativeLevel,
5296 ddraw7_GetDeviceIdentifier,
5297 /* IDirectDraw7 */
5298 ddraw7_StartModeTest,
5299 ddraw7_EvaluateMode
5302 static const struct IDirectDraw4Vtbl ddraw4_vtbl =
5304 /* IUnknown */
5305 ddraw4_QueryInterface,
5306 ddraw4_AddRef,
5307 ddraw4_Release,
5308 /* IDirectDraw */
5309 ddraw4_Compact,
5310 ddraw4_CreateClipper,
5311 ddraw4_CreatePalette,
5312 ddraw4_CreateSurface,
5313 ddraw4_DuplicateSurface,
5314 ddraw4_EnumDisplayModes,
5315 ddraw4_EnumSurfaces,
5316 ddraw4_FlipToGDISurface,
5317 ddraw4_GetCaps,
5318 ddraw4_GetDisplayMode,
5319 ddraw4_GetFourCCCodes,
5320 ddraw4_GetGDISurface,
5321 ddraw4_GetMonitorFrequency,
5322 ddraw4_GetScanLine,
5323 ddraw4_GetVerticalBlankStatus,
5324 ddraw4_Initialize,
5325 ddraw4_RestoreDisplayMode,
5326 ddraw4_SetCooperativeLevel,
5327 ddraw4_SetDisplayMode,
5328 ddraw4_WaitForVerticalBlank,
5329 /* IDirectDraw2 */
5330 ddraw4_GetAvailableVidMem,
5331 /* IDirectDraw3 */
5332 ddraw4_GetSurfaceFromDC,
5333 /* IDirectDraw4 */
5334 ddraw4_RestoreAllSurfaces,
5335 ddraw4_TestCooperativeLevel,
5336 ddraw4_GetDeviceIdentifier,
5339 static const struct IDirectDraw3Vtbl ddraw3_vtbl =
5341 /* IUnknown */
5342 ddraw3_QueryInterface,
5343 ddraw3_AddRef,
5344 ddraw3_Release,
5345 /* IDirectDraw */
5346 ddraw3_Compact,
5347 ddraw3_CreateClipper,
5348 ddraw3_CreatePalette,
5349 ddraw3_CreateSurface,
5350 ddraw3_DuplicateSurface,
5351 ddraw3_EnumDisplayModes,
5352 ddraw3_EnumSurfaces,
5353 ddraw3_FlipToGDISurface,
5354 ddraw3_GetCaps,
5355 ddraw3_GetDisplayMode,
5356 ddraw3_GetFourCCCodes,
5357 ddraw3_GetGDISurface,
5358 ddraw3_GetMonitorFrequency,
5359 ddraw3_GetScanLine,
5360 ddraw3_GetVerticalBlankStatus,
5361 ddraw3_Initialize,
5362 ddraw3_RestoreDisplayMode,
5363 ddraw3_SetCooperativeLevel,
5364 ddraw3_SetDisplayMode,
5365 ddraw3_WaitForVerticalBlank,
5366 /* IDirectDraw2 */
5367 ddraw3_GetAvailableVidMem,
5368 /* IDirectDraw3 */
5369 ddraw3_GetSurfaceFromDC,
5372 static const struct IDirectDraw2Vtbl ddraw2_vtbl =
5374 /* IUnknown */
5375 ddraw2_QueryInterface,
5376 ddraw2_AddRef,
5377 ddraw2_Release,
5378 /* IDirectDraw */
5379 ddraw2_Compact,
5380 ddraw2_CreateClipper,
5381 ddraw2_CreatePalette,
5382 ddraw2_CreateSurface,
5383 ddraw2_DuplicateSurface,
5384 ddraw2_EnumDisplayModes,
5385 ddraw2_EnumSurfaces,
5386 ddraw2_FlipToGDISurface,
5387 ddraw2_GetCaps,
5388 ddraw2_GetDisplayMode,
5389 ddraw2_GetFourCCCodes,
5390 ddraw2_GetGDISurface,
5391 ddraw2_GetMonitorFrequency,
5392 ddraw2_GetScanLine,
5393 ddraw2_GetVerticalBlankStatus,
5394 ddraw2_Initialize,
5395 ddraw2_RestoreDisplayMode,
5396 ddraw2_SetCooperativeLevel,
5397 ddraw2_SetDisplayMode,
5398 ddraw2_WaitForVerticalBlank,
5399 /* IDirectDraw2 */
5400 ddraw2_GetAvailableVidMem,
5403 static const struct IDirectDrawVtbl ddraw1_vtbl =
5405 /* IUnknown */
5406 ddraw1_QueryInterface,
5407 ddraw1_AddRef,
5408 ddraw1_Release,
5409 /* IDirectDraw */
5410 ddraw1_Compact,
5411 ddraw1_CreateClipper,
5412 ddraw1_CreatePalette,
5413 ddraw1_CreateSurface,
5414 ddraw1_DuplicateSurface,
5415 ddraw1_EnumDisplayModes,
5416 ddraw1_EnumSurfaces,
5417 ddraw1_FlipToGDISurface,
5418 ddraw1_GetCaps,
5419 ddraw1_GetDisplayMode,
5420 ddraw1_GetFourCCCodes,
5421 ddraw1_GetGDISurface,
5422 ddraw1_GetMonitorFrequency,
5423 ddraw1_GetScanLine,
5424 ddraw1_GetVerticalBlankStatus,
5425 ddraw1_Initialize,
5426 ddraw1_RestoreDisplayMode,
5427 ddraw1_SetCooperativeLevel,
5428 ddraw1_SetDisplayMode,
5429 ddraw1_WaitForVerticalBlank,
5432 static const struct IDirect3D7Vtbl d3d7_vtbl =
5434 /* IUnknown methods */
5435 d3d7_QueryInterface,
5436 d3d7_AddRef,
5437 d3d7_Release,
5438 /* IDirect3D7 methods */
5439 d3d7_EnumDevices,
5440 d3d7_CreateDevice,
5441 d3d7_CreateVertexBuffer,
5442 d3d7_EnumZBufferFormats,
5443 d3d7_EvictManagedTextures
5446 static const struct IDirect3D3Vtbl d3d3_vtbl =
5448 /* IUnknown methods */
5449 d3d3_QueryInterface,
5450 d3d3_AddRef,
5451 d3d3_Release,
5452 /* IDirect3D3 methods */
5453 d3d3_EnumDevices,
5454 d3d3_CreateLight,
5455 d3d3_CreateMaterial,
5456 d3d3_CreateViewport,
5457 d3d3_FindDevice,
5458 d3d3_CreateDevice,
5459 d3d3_CreateVertexBuffer,
5460 d3d3_EnumZBufferFormats,
5461 d3d3_EvictManagedTextures
5464 static const struct IDirect3D2Vtbl d3d2_vtbl =
5466 /* IUnknown methods */
5467 d3d2_QueryInterface,
5468 d3d2_AddRef,
5469 d3d2_Release,
5470 /* IDirect3D2 methods */
5471 d3d2_EnumDevices,
5472 d3d2_CreateLight,
5473 d3d2_CreateMaterial,
5474 d3d2_CreateViewport,
5475 d3d2_FindDevice,
5476 d3d2_CreateDevice
5479 static const struct IDirect3DVtbl d3d1_vtbl =
5481 /* IUnknown methods */
5482 d3d1_QueryInterface,
5483 d3d1_AddRef,
5484 d3d1_Release,
5485 /* IDirect3D methods */
5486 d3d1_Initialize,
5487 d3d1_EnumDevices,
5488 d3d1_CreateLight,
5489 d3d1_CreateMaterial,
5490 d3d1_CreateViewport,
5491 d3d1_FindDevice
5494 /*****************************************************************************
5495 * ddraw_find_decl
5497 * Finds the WineD3D vertex declaration for a specific fvf, and creates one
5498 * if none was found.
5500 * This function is in ddraw.c and the DDraw object space because D3D7
5501 * vertex buffers are created using the IDirect3D interface to the ddraw
5502 * object, so they can be valid across D3D devices(theoretically. The ddraw
5503 * object also owns the wined3d device
5505 * Parameters:
5506 * This: Device
5507 * fvf: Fvf to find the decl for
5509 * Returns:
5510 * NULL in case of an error, the vertex declaration for the FVF otherwise.
5512 *****************************************************************************/
5513 struct wined3d_vertex_declaration *ddraw_find_decl(IDirectDrawImpl *This, DWORD fvf)
5515 struct wined3d_vertex_declaration *pDecl = NULL;
5516 HRESULT hr;
5517 int p, low, high; /* deliberately signed */
5518 struct FvfToDecl *convertedDecls = This->decls;
5520 TRACE("Searching for declaration for fvf %08x... ", fvf);
5522 low = 0;
5523 high = This->numConvertedDecls - 1;
5524 while(low <= high) {
5525 p = (low + high) >> 1;
5526 TRACE("%d ", p);
5527 if(convertedDecls[p].fvf == fvf) {
5528 TRACE("found %p\n", convertedDecls[p].decl);
5529 return convertedDecls[p].decl;
5530 } else if(convertedDecls[p].fvf < fvf) {
5531 low = p + 1;
5532 } else {
5533 high = p - 1;
5536 TRACE("not found. Creating and inserting at position %d.\n", low);
5538 hr = wined3d_vertex_declaration_create_from_fvf(This->wined3d_device,
5539 fvf, This, &ddraw_null_wined3d_parent_ops, &pDecl);
5540 if (hr != S_OK) return NULL;
5542 if(This->declArraySize == This->numConvertedDecls) {
5543 int grow = max(This->declArraySize / 2, 8);
5544 convertedDecls = HeapReAlloc(GetProcessHeap(), 0, convertedDecls,
5545 sizeof(convertedDecls[0]) * (This->numConvertedDecls + grow));
5546 if (!convertedDecls)
5548 wined3d_vertex_declaration_decref(pDecl);
5549 return NULL;
5551 This->decls = convertedDecls;
5552 This->declArraySize += grow;
5555 memmove(convertedDecls + low + 1, convertedDecls + low, sizeof(convertedDecls[0]) * (This->numConvertedDecls - low));
5556 convertedDecls[low].decl = pDecl;
5557 convertedDecls[low].fvf = fvf;
5558 This->numConvertedDecls++;
5560 TRACE("Returning %p. %d decls in array\n", pDecl, This->numConvertedDecls);
5561 return pDecl;
5564 static inline struct IDirectDrawImpl *ddraw_from_device_parent(struct wined3d_device_parent *device_parent)
5566 return CONTAINING_RECORD(device_parent, struct IDirectDrawImpl, device_parent);
5569 static void CDECL device_parent_wined3d_device_created(struct wined3d_device_parent *device_parent,
5570 struct wined3d_device *device)
5572 TRACE("device_parent %p, device %p.\n", device_parent, device);
5575 static HRESULT CDECL device_parent_create_surface(struct wined3d_device_parent *device_parent,
5576 void *container_parent, UINT width, UINT height, enum wined3d_format_id format, DWORD usage,
5577 WINED3DPOOL pool, UINT level, WINED3DCUBEMAP_FACES face, struct wined3d_surface **surface)
5579 struct IDirectDrawImpl *ddraw = ddraw_from_device_parent(device_parent);
5580 IDirectDrawSurfaceImpl *surf = NULL;
5581 UINT i = 0;
5582 DDSCAPS2 searchcaps = ddraw->tex_root->surface_desc.ddsCaps;
5584 TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,\n"
5585 "\tpool %#x, level %u, face %u, surface %p.\n",
5586 device_parent, container_parent, width, height, format, usage, pool, level, face, surface);
5588 searchcaps.dwCaps2 &= ~DDSCAPS2_CUBEMAP_ALLFACES;
5589 switch(face)
5591 case WINED3DCUBEMAP_FACE_POSITIVE_X:
5592 TRACE("Asked for positive x\n");
5593 if (searchcaps.dwCaps2 & DDSCAPS2_CUBEMAP)
5595 searchcaps.dwCaps2 |= DDSCAPS2_CUBEMAP_POSITIVEX;
5597 surf = ddraw->tex_root; break;
5598 case WINED3DCUBEMAP_FACE_NEGATIVE_X:
5599 TRACE("Asked for negative x\n");
5600 searchcaps.dwCaps2 |= DDSCAPS2_CUBEMAP_NEGATIVEX; break;
5601 case WINED3DCUBEMAP_FACE_POSITIVE_Y:
5602 TRACE("Asked for positive y\n");
5603 searchcaps.dwCaps2 |= DDSCAPS2_CUBEMAP_POSITIVEY; break;
5604 case WINED3DCUBEMAP_FACE_NEGATIVE_Y:
5605 TRACE("Asked for negative y\n");
5606 searchcaps.dwCaps2 |= DDSCAPS2_CUBEMAP_NEGATIVEY; break;
5607 case WINED3DCUBEMAP_FACE_POSITIVE_Z:
5608 TRACE("Asked for positive z\n");
5609 searchcaps.dwCaps2 |= DDSCAPS2_CUBEMAP_POSITIVEZ; break;
5610 case WINED3DCUBEMAP_FACE_NEGATIVE_Z:
5611 TRACE("Asked for negative z\n");
5612 searchcaps.dwCaps2 |= DDSCAPS2_CUBEMAP_NEGATIVEZ; break;
5613 default: {ERR("Unexpected cube face\n");} /* Stupid compiler */
5616 if (!surf)
5618 IDirectDrawSurface7 *attached;
5619 IDirectDrawSurface7_GetAttachedSurface(&ddraw->tex_root->IDirectDrawSurface7_iface, &searchcaps, &attached);
5620 surf = unsafe_impl_from_IDirectDrawSurface7(attached);
5621 IDirectDrawSurface7_Release(attached);
5623 if (!surf) ERR("root search surface not found\n");
5625 /* Find the wanted mipmap. There are enough mipmaps in the chain */
5626 while (i < level)
5628 IDirectDrawSurface7 *attached;
5629 IDirectDrawSurface7_GetAttachedSurface(&surf->IDirectDrawSurface7_iface, &searchcaps, &attached);
5630 if(!attached) ERR("Surface not found\n");
5631 surf = impl_from_IDirectDrawSurface7(attached);
5632 IDirectDrawSurface7_Release(attached);
5633 ++i;
5636 /* Return the surface */
5637 *surface = surf->wined3d_surface;
5638 wined3d_surface_incref(*surface);
5640 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *surface, surf);
5642 return D3D_OK;
5645 static HRESULT CDECL device_parent_create_rendertarget(struct wined3d_device_parent *device_parent,
5646 void *container_parent, UINT width, UINT height, enum wined3d_format_id format,
5647 WINED3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL lockable,
5648 struct wined3d_surface **surface)
5650 struct IDirectDrawImpl *ddraw = ddraw_from_device_parent(device_parent);
5651 IDirectDrawSurfaceImpl *d3d_surface = ddraw->d3d_target;
5653 TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
5654 "\tmultisample_quality %u, lockable %u, surface %p.\n",
5655 device_parent, container_parent, width, height, format, multisample_type,
5656 multisample_quality, lockable, surface);
5658 /* TODO: Return failure if the dimensions do not match, but this shouldn't
5659 * happen. */
5661 if (d3d_surface->isRenderTarget)
5663 ERR("Frontbuffer already created.\n");
5664 return E_FAIL;
5666 d3d_surface->isRenderTarget = TRUE;
5668 *surface = d3d_surface->wined3d_surface;
5669 wined3d_surface_incref(*surface);
5671 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *surface, d3d_surface);
5673 return D3D_OK;
5676 static HRESULT CDECL device_parent_create_depth_stencil(struct wined3d_device_parent *device_parent,
5677 UINT width, UINT height, enum wined3d_format_id format, WINED3DMULTISAMPLE_TYPE multisample_type,
5678 DWORD multisample_quality, BOOL discard, struct wined3d_surface **surface)
5680 ERR("DirectDraw doesn't have and shouldn't try creating implicit depth buffers.\n");
5681 return E_NOTIMPL;
5684 static HRESULT CDECL device_parent_create_volume(struct wined3d_device_parent *device_parent,
5685 void *container_parent, UINT width, UINT height, UINT depth, enum wined3d_format_id format,
5686 WINED3DPOOL pool, DWORD usage, struct wined3d_volume **volume)
5688 TRACE("device_parent %p, container_parent %p, width %u, height %u, depth %u, "
5689 "format %#x, pool %#x, usage %#x, volume %p.\n",
5690 device_parent, container_parent, width, height, depth,
5691 format, pool, usage, volume);
5693 ERR("Not implemented!\n");
5695 return E_NOTIMPL;
5698 static HRESULT CDECL device_parent_create_swapchain(struct wined3d_device_parent *device_parent,
5699 WINED3DPRESENT_PARAMETERS *present_parameters, struct wined3d_swapchain **swapchain)
5701 struct IDirectDrawImpl *ddraw = ddraw_from_device_parent(device_parent);
5702 IDirectDrawSurfaceImpl *iterator;
5703 HRESULT hr;
5705 TRACE("device_parent %p, present_parameters %p, swapchain %p.\n", device_parent, present_parameters, swapchain);
5707 hr = wined3d_swapchain_create(ddraw->wined3d_device, present_parameters,
5708 DefaultSurfaceType, NULL, &ddraw_null_wined3d_parent_ops, swapchain);
5709 if (FAILED(hr))
5711 WARN("Failed to create swapchain, hr %#x.\n", hr);
5712 *swapchain = NULL;
5713 return hr;
5716 ddraw->d3d_target->wined3d_swapchain = *swapchain;
5717 iterator = ddraw->d3d_target->complex_array[0];
5718 while (iterator)
5720 iterator->wined3d_swapchain = *swapchain;
5721 iterator = iterator->complex_array[0];
5724 return hr;
5727 static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops =
5729 device_parent_wined3d_device_created,
5730 device_parent_create_surface,
5731 device_parent_create_rendertarget,
5732 device_parent_create_depth_stencil,
5733 device_parent_create_volume,
5734 device_parent_create_swapchain,
5737 HRESULT ddraw_init(IDirectDrawImpl *ddraw, WINED3DDEVTYPE device_type)
5739 HRESULT hr;
5740 HDC hDC;
5742 ddraw->IDirectDraw7_iface.lpVtbl = &ddraw7_vtbl;
5743 ddraw->IDirectDraw_iface.lpVtbl = &ddraw1_vtbl;
5744 ddraw->IDirectDraw2_iface.lpVtbl = &ddraw2_vtbl;
5745 ddraw->IDirectDraw3_iface.lpVtbl = &ddraw3_vtbl;
5746 ddraw->IDirectDraw4_iface.lpVtbl = &ddraw4_vtbl;
5747 ddraw->IDirect3D_iface.lpVtbl = &d3d1_vtbl;
5748 ddraw->IDirect3D2_iface.lpVtbl = &d3d2_vtbl;
5749 ddraw->IDirect3D3_iface.lpVtbl = &d3d3_vtbl;
5750 ddraw->IDirect3D7_iface.lpVtbl = &d3d7_vtbl;
5751 ddraw->device_parent.ops = &ddraw_wined3d_device_parent_ops;
5752 ddraw->numIfaces = 1;
5753 ddraw->ref7 = 1;
5755 /* Get the current screen settings. */
5756 hDC = GetDC(0);
5757 ddraw->orig_bpp = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES);
5758 ReleaseDC(0, hDC);
5759 ddraw->orig_width = GetSystemMetrics(SM_CXSCREEN);
5760 ddraw->orig_height = GetSystemMetrics(SM_CYSCREEN);
5762 ddraw->wineD3D = wined3d_create(7, WINED3D_PALETTE_PER_SURFACE | WINED3D_LEGACY_DEPTH_BIAS,
5763 &ddraw->IDirectDraw7_iface);
5764 if (!ddraw->wineD3D)
5766 WARN("Failed to create a wined3d object.\n");
5767 return E_OUTOFMEMORY;
5770 hr = wined3d_device_create(ddraw->wineD3D, WINED3DADAPTER_DEFAULT, device_type,
5771 NULL, 0, 8, &ddraw->device_parent, &ddraw->wined3d_device);
5772 if (FAILED(hr))
5774 WARN("Failed to create a wined3d device, hr %#x.\n", hr);
5775 wined3d_decref(ddraw->wineD3D);
5776 return hr;
5779 list_init(&ddraw->surface_list);
5781 return DD_OK;