2 * IDirect3DSwapChain9 implementation
4 * Copyright 2002-2003 Jason Edmeades
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
28 /* IDirect3DSwapChain IUnknown parts follow: */
29 static HRESULT WINAPI
IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface
, REFIID riid
, LPVOID
* ppobj
)
31 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
33 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), ppobj
);
35 if (IsEqualGUID(riid
, &IID_IUnknown
)
36 || IsEqualGUID(riid
, &IID_IDirect3DSwapChain9
)) {
37 IDirect3DSwapChain9_AddRef(iface
);
42 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
47 static ULONG WINAPI
IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface
) {
48 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
49 ULONG ref
= InterlockedIncrement(&This
->ref
);
51 TRACE("%p increasing refcount to %u.\n", iface
, ref
);
53 if(ref
== 1 && This
->parentDevice
) IDirect3DDevice9Ex_AddRef(This
->parentDevice
);
58 static ULONG WINAPI
IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface
) {
59 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
60 ULONG ref
= InterlockedDecrement(&This
->ref
);
62 TRACE("%p decreasing refcount to %u.\n", iface
, ref
);
65 IDirect3DDevice9Ex
*parentDevice
= This
->parentDevice
;
67 if (!This
->isImplicit
) {
69 IWineD3DSwapChain_Destroy(This
->wineD3DSwapChain
);
70 wined3d_mutex_unlock();
72 HeapFree(GetProcessHeap(), 0, This
);
75 /* Release the device last, as it may cause the device to be destroyed. */
76 if (parentDevice
) IDirect3DDevice9Ex_Release(parentDevice
);
81 /* IDirect3DSwapChain9 parts follow: */
82 static HRESULT WINAPI DECLSPEC_HOTPATCH
IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface
, CONST RECT
* pSourceRect
, CONST RECT
* pDestRect
, HWND hDestWindowOverride
, CONST RGNDATA
* pDirtyRegion
, DWORD dwFlags
) {
83 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
86 TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p, flags %#x.\n",
87 iface
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
, dwFlags
);
90 hr
= IWineD3DSwapChain_Present(This
->wineD3DSwapChain
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
, dwFlags
);
91 wined3d_mutex_unlock();
96 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetFrontBufferData(LPDIRECT3DSWAPCHAIN9 iface
, IDirect3DSurface9
* pDestSurface
) {
97 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
100 TRACE("iface %p, surface %p.\n", iface
, pDestSurface
);
102 wined3d_mutex_lock();
103 hr
= IWineD3DSwapChain_GetFrontBufferData(This
->wineD3DSwapChain
, ((IDirect3DSurface9Impl
*)pDestSurface
)->wineD3DSurface
);
104 wined3d_mutex_unlock();
109 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetBackBuffer(IDirect3DSwapChain9
*iface
,
110 UINT iBackBuffer
, D3DBACKBUFFER_TYPE Type
, IDirect3DSurface9
**ppBackBuffer
)
112 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
113 IWineD3DSurface
*mySurface
= NULL
;
116 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
117 iface
, iBackBuffer
, Type
, ppBackBuffer
);
119 wined3d_mutex_lock();
120 hr
= IWineD3DSwapChain_GetBackBuffer(This
->wineD3DSwapChain
, iBackBuffer
,
121 (WINED3DBACKBUFFER_TYPE
)Type
, &mySurface
);
122 if (SUCCEEDED(hr
) && mySurface
)
124 *ppBackBuffer
= IWineD3DSurface_GetParent(mySurface
);
125 IDirect3DSurface9_AddRef(*ppBackBuffer
);
126 IWineD3DSurface_Release(mySurface
);
128 wined3d_mutex_unlock();
130 /* Do not touch the **ppBackBuffer pointer otherwise! (see device test) */
134 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface
, D3DRASTER_STATUS
* pRasterStatus
) {
135 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
138 TRACE("iface %p, raster_status %p.\n", iface
, pRasterStatus
);
140 wined3d_mutex_lock();
141 hr
= IWineD3DSwapChain_GetRasterStatus(This
->wineD3DSwapChain
, (WINED3DRASTER_STATUS
*) pRasterStatus
);
142 wined3d_mutex_unlock();
147 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface
, D3DDISPLAYMODE
* pMode
) {
148 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
151 TRACE("iface %p, mode %p.\n", iface
, pMode
);
153 wined3d_mutex_lock();
154 hr
= IWineD3DSwapChain_GetDisplayMode(This
->wineD3DSwapChain
, (WINED3DDISPLAYMODE
*) pMode
);
155 wined3d_mutex_unlock();
157 if (SUCCEEDED(hr
)) pMode
->Format
= d3dformat_from_wined3dformat(pMode
->Format
);
162 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetDevice(IDirect3DSwapChain9
*iface
, IDirect3DDevice9
**device
)
164 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
166 TRACE("iface %p, device %p.\n", iface
, device
);
168 *device
= (IDirect3DDevice9
*)This
->parentDevice
;
169 IDirect3DDevice9_AddRef(*device
);
171 TRACE("Returning device %p.\n", *device
);
176 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
) {
177 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
178 WINED3DPRESENT_PARAMETERS winePresentParameters
;
181 TRACE("iface %p, parameters %p.\n", iface
, pPresentationParameters
);
183 wined3d_mutex_lock();
184 hr
= IWineD3DSwapChain_GetPresentParameters(This
->wineD3DSwapChain
, &winePresentParameters
);
185 wined3d_mutex_unlock();
187 pPresentationParameters
->BackBufferWidth
= winePresentParameters
.BackBufferWidth
;
188 pPresentationParameters
->BackBufferHeight
= winePresentParameters
.BackBufferHeight
;
189 pPresentationParameters
->BackBufferFormat
= d3dformat_from_wined3dformat(winePresentParameters
.BackBufferFormat
);
190 pPresentationParameters
->BackBufferCount
= winePresentParameters
.BackBufferCount
;
191 pPresentationParameters
->MultiSampleType
= winePresentParameters
.MultiSampleType
;
192 pPresentationParameters
->MultiSampleQuality
= winePresentParameters
.MultiSampleQuality
;
193 pPresentationParameters
->SwapEffect
= winePresentParameters
.SwapEffect
;
194 pPresentationParameters
->hDeviceWindow
= winePresentParameters
.hDeviceWindow
;
195 pPresentationParameters
->Windowed
= winePresentParameters
.Windowed
;
196 pPresentationParameters
->EnableAutoDepthStencil
= winePresentParameters
.EnableAutoDepthStencil
;
197 pPresentationParameters
->AutoDepthStencilFormat
= d3dformat_from_wined3dformat(winePresentParameters
.AutoDepthStencilFormat
);
198 pPresentationParameters
->Flags
= winePresentParameters
.Flags
;
199 pPresentationParameters
->FullScreen_RefreshRateInHz
= winePresentParameters
.FullScreen_RefreshRateInHz
;
200 pPresentationParameters
->PresentationInterval
= winePresentParameters
.PresentationInterval
;
206 static const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl
=
208 IDirect3DSwapChain9Impl_QueryInterface
,
209 IDirect3DSwapChain9Impl_AddRef
,
210 IDirect3DSwapChain9Impl_Release
,
211 IDirect3DSwapChain9Impl_Present
,
212 IDirect3DSwapChain9Impl_GetFrontBufferData
,
213 IDirect3DSwapChain9Impl_GetBackBuffer
,
214 IDirect3DSwapChain9Impl_GetRasterStatus
,
215 IDirect3DSwapChain9Impl_GetDisplayMode
,
216 IDirect3DSwapChain9Impl_GetDevice
,
217 IDirect3DSwapChain9Impl_GetPresentParameters
220 HRESULT
swapchain_init(IDirect3DSwapChain9Impl
*swapchain
, IDirect3DDevice9Impl
*device
,
221 D3DPRESENT_PARAMETERS
*present_parameters
)
223 WINED3DPRESENT_PARAMETERS wined3d_parameters
;
227 swapchain
->lpVtbl
= &Direct3DSwapChain9_Vtbl
;
229 wined3d_parameters
.BackBufferWidth
= present_parameters
->BackBufferWidth
;
230 wined3d_parameters
.BackBufferHeight
= present_parameters
->BackBufferHeight
;
231 wined3d_parameters
.BackBufferFormat
= wined3dformat_from_d3dformat(present_parameters
->BackBufferFormat
);
232 wined3d_parameters
.BackBufferCount
= max(1, present_parameters
->BackBufferCount
);
233 wined3d_parameters
.MultiSampleType
= present_parameters
->MultiSampleType
;
234 wined3d_parameters
.MultiSampleQuality
= present_parameters
->MultiSampleQuality
;
235 wined3d_parameters
.SwapEffect
= present_parameters
->SwapEffect
;
236 wined3d_parameters
.hDeviceWindow
= present_parameters
->hDeviceWindow
;
237 wined3d_parameters
.Windowed
= present_parameters
->Windowed
;
238 wined3d_parameters
.EnableAutoDepthStencil
= present_parameters
->EnableAutoDepthStencil
;
239 wined3d_parameters
.AutoDepthStencilFormat
= wined3dformat_from_d3dformat(present_parameters
->AutoDepthStencilFormat
);
240 wined3d_parameters
.Flags
= present_parameters
->Flags
;
241 wined3d_parameters
.FullScreen_RefreshRateInHz
= present_parameters
->FullScreen_RefreshRateInHz
;
242 wined3d_parameters
.PresentationInterval
= present_parameters
->PresentationInterval
;
243 wined3d_parameters
.AutoRestoreDisplayMode
= TRUE
;
245 wined3d_mutex_lock();
246 hr
= IWineD3DDevice_CreateSwapChain(device
->WineD3DDevice
, &wined3d_parameters
,
247 SURFACE_OPENGL
, swapchain
, &swapchain
->wineD3DSwapChain
);
248 wined3d_mutex_unlock();
250 present_parameters
->BackBufferWidth
= wined3d_parameters
.BackBufferWidth
;
251 present_parameters
->BackBufferHeight
= wined3d_parameters
.BackBufferHeight
;
252 present_parameters
->BackBufferFormat
= d3dformat_from_wined3dformat(wined3d_parameters
.BackBufferFormat
);
253 present_parameters
->BackBufferCount
= wined3d_parameters
.BackBufferCount
;
254 present_parameters
->MultiSampleType
= wined3d_parameters
.MultiSampleType
;
255 present_parameters
->MultiSampleQuality
= wined3d_parameters
.MultiSampleQuality
;
256 present_parameters
->SwapEffect
= wined3d_parameters
.SwapEffect
;
257 present_parameters
->hDeviceWindow
= wined3d_parameters
.hDeviceWindow
;
258 present_parameters
->Windowed
= wined3d_parameters
.Windowed
;
259 present_parameters
->EnableAutoDepthStencil
= wined3d_parameters
.EnableAutoDepthStencil
;
260 present_parameters
->AutoDepthStencilFormat
= d3dformat_from_wined3dformat(wined3d_parameters
.AutoDepthStencilFormat
);
261 present_parameters
->Flags
= wined3d_parameters
.Flags
;
262 present_parameters
->FullScreen_RefreshRateInHz
= wined3d_parameters
.FullScreen_RefreshRateInHz
;
263 present_parameters
->PresentationInterval
= wined3d_parameters
.PresentationInterval
;
267 WARN("Failed to create wined3d swapchain, hr %#x.\n", hr
);
271 swapchain
->parentDevice
= (IDirect3DDevice9Ex
*)device
;
272 IDirect3DDevice9Ex_AddRef(swapchain
->parentDevice
);