2 * IWineD3DResource Implementation
4 * Copyright 2002-2004 Jason Edmeades
5 * Copyright 2003-2004 Raphael Junqueira
6 * Copyright 2004 Christian Costa
7 * Copyright 2005 Oliver Stieber
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "wined3d_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3d
);
28 #define GLINFO_LOCATION ((IWineD3DImpl *)(((IWineD3DDeviceImpl *)This->resource.wineD3DDevice)->wineD3D))->gl_info
30 /* IWineD3DResource IUnknown parts follow: */
31 HRESULT WINAPI
IWineD3DResourceImpl_QueryInterface(IWineD3DResource
*iface
, REFIID riid
, LPVOID
*ppobj
)
33 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
34 TRACE("(%p)->(%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
35 if (IsEqualGUID(riid
, &IID_IUnknown
)
36 || IsEqualGUID(riid
, &IID_IWineD3DBase
)
37 || IsEqualGUID(riid
, &IID_IWineD3DResource
)) {
38 IUnknown_AddRef(iface
);
46 ULONG WINAPI
IWineD3DResourceImpl_AddRef(IWineD3DResource
*iface
) {
47 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
48 ULONG ref
= InterlockedIncrement(&This
->resource
.ref
);
49 TRACE("(%p) : AddRef increasing from %d\n", This
, ref
- 1);
53 ULONG WINAPI
IWineD3DResourceImpl_Release(IWineD3DResource
*iface
) {
54 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
55 ULONG ref
= InterlockedDecrement(&This
->resource
.ref
);
56 TRACE("(%p) : Releasing from %d\n", This
, ref
+ 1);
58 IWineD3DResourceImpl_CleanUp(iface
);
59 HeapFree(GetProcessHeap(), 0, This
);
64 /* class static (not in vtable) */
65 void IWineD3DResourceImpl_CleanUp(IWineD3DResource
*iface
){
66 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
71 TRACE("(%p) Cleaning up resource\n", This
);
72 if (This
->resource
.pool
== WINED3DPOOL_DEFAULT
) {
73 TRACE("Decrementing device memory pool by %u\n", This
->resource
.size
);
74 WineD3DAdapterChangeGLRam(This
->resource
.wineD3DDevice
, -This
->resource
.size
);
77 LIST_FOR_EACH_SAFE(e1
, e2
, &This
->resource
.privateData
) {
78 data
= LIST_ENTRY(e1
, PrivateData
, entry
);
79 hr
= IWineD3DResourceImpl_FreePrivateData(iface
, &data
->tag
);
80 if(hr
!= WINED3D_OK
) {
81 ERR("Failed to free private data when destroying resource %p, hr = %08x\n", This
, hr
);
85 HeapFree(GetProcessHeap(), 0, This
->resource
.heapMemory
);
86 This
->resource
.allocatedMemory
= 0;
87 This
->resource
.heapMemory
= 0;
89 if (This
->resource
.wineD3DDevice
!= NULL
) {
90 IWineD3DDevice_ResourceReleased((IWineD3DDevice
*)This
->resource
.wineD3DDevice
, iface
);
91 }/* NOTE: this is not really an error for systemmem resoruces */
95 /* IWineD3DResource Interface follow: */
96 HRESULT WINAPI
IWineD3DResourceImpl_GetDevice(IWineD3DResource
*iface
, IWineD3DDevice
** ppDevice
) {
97 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
98 TRACE("(%p) : returning %p\n", This
, This
->resource
.wineD3DDevice
);
99 *ppDevice
= (IWineD3DDevice
*) This
->resource
.wineD3DDevice
;
100 IWineD3DDevice_AddRef(*ppDevice
);
104 static PrivateData
* IWineD3DResourceImpl_FindPrivateData(IWineD3DResourceImpl
*This
,
110 TRACE("Searching for private data %s\n", debugstr_guid(tag
));
111 LIST_FOR_EACH(entry
, &This
->resource
.privateData
)
113 data
= LIST_ENTRY(entry
, PrivateData
, entry
);
114 if (IsEqualGUID(&data
->tag
, tag
)) {
115 TRACE("Found %p\n", data
);
119 TRACE("Not found\n");
123 HRESULT WINAPI
IWineD3DResourceImpl_SetPrivateData(IWineD3DResource
*iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
) {
124 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
127 TRACE("(%p) : %s %p %d %d\n", This
, debugstr_guid(refguid
), pData
, SizeOfData
, Flags
);
128 IWineD3DResourceImpl_FreePrivateData(iface
, refguid
);
130 data
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*data
));
131 if (NULL
== data
) return E_OUTOFMEMORY
;
133 data
->tag
= *refguid
;
136 (*data
)->uniquenessValue
= This
->uniquenessValue
;
138 if (Flags
& WINED3DSPD_IUNKNOWN
) {
139 if(SizeOfData
!= sizeof(IUnknown
*)) {
140 WARN("IUnknown data with size %d, returning WINED3DERR_INVALIDCALL\n", SizeOfData
);
141 HeapFree(GetProcessHeap(), 0, data
);
142 return WINED3DERR_INVALIDCALL
;
144 data
->ptr
.object
= (LPUNKNOWN
)pData
;
145 data
->size
= sizeof(LPUNKNOWN
);
146 IUnknown_AddRef(data
->ptr
.object
);
150 data
->ptr
.data
= HeapAlloc(GetProcessHeap(), 0, SizeOfData
);
151 if (NULL
== data
->ptr
.data
) {
152 HeapFree(GetProcessHeap(), 0, data
);
153 return E_OUTOFMEMORY
;
155 data
->size
= SizeOfData
;
156 memcpy(data
->ptr
.data
, pData
, SizeOfData
);
158 list_add_tail(&This
->resource
.privateData
, &data
->entry
);
163 HRESULT WINAPI
IWineD3DResourceImpl_GetPrivateData(IWineD3DResource
*iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
) {
164 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
167 TRACE("(%p) : %p %p %p\n", This
, refguid
, pData
, pSizeOfData
);
168 data
= IWineD3DResourceImpl_FindPrivateData(This
, refguid
);
169 if (data
== NULL
) return WINED3DERR_NOTFOUND
;
172 #if 0 /* This may not be right. */
173 if (((*data
)->flags
& WINED3DSPD_VOLATILE
)
174 && (*data
)->uniquenessValue
!= This
->uniquenessValue
)
175 return DDERR_EXPIRED
;
177 if (*pSizeOfData
< data
->size
) {
178 *pSizeOfData
= data
->size
;
179 return WINED3DERR_MOREDATA
;
182 if (data
->flags
& WINED3DSPD_IUNKNOWN
) {
183 *(LPUNKNOWN
*)pData
= data
->ptr
.object
;
184 if(((IWineD3DImpl
*) This
->resource
.wineD3DDevice
->wineD3D
)->dxVersion
!= 7) {
185 /* D3D8 and D3D9 addref the private data, DDraw does not. This can't be handled in
186 * ddraw because it doesn't know if the pointer returned is an IUnknown * or just a
189 IUnknown_AddRef(data
->ptr
.object
);
193 memcpy(pData
, data
->ptr
.data
, data
->size
);
198 HRESULT WINAPI
IWineD3DResourceImpl_FreePrivateData(IWineD3DResource
*iface
, REFGUID refguid
) {
199 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
202 TRACE("(%p) : %s\n", This
, debugstr_guid(refguid
));
203 data
= IWineD3DResourceImpl_FindPrivateData(This
, refguid
);
204 if (data
== NULL
) return WINED3DERR_NOTFOUND
;
206 if (data
->flags
& WINED3DSPD_IUNKNOWN
)
208 if (data
->ptr
.object
!= NULL
)
209 IUnknown_Release(data
->ptr
.object
);
211 HeapFree(GetProcessHeap(), 0, data
->ptr
.data
);
213 list_remove(&data
->entry
);
215 HeapFree(GetProcessHeap(), 0, data
);
220 /* Priority support is not implemented yet */
221 DWORD WINAPI
IWineD3DResourceImpl_SetPriority(IWineD3DResource
*iface
, DWORD PriorityNew
) {
222 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
223 FIXME("(%p) : stub\n", This
);
226 DWORD WINAPI
IWineD3DResourceImpl_GetPriority(IWineD3DResource
*iface
) {
227 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
228 FIXME("(%p) : stub\n", This
);
232 /* Preloading of resources is not supported yet */
233 void WINAPI
IWineD3DResourceImpl_PreLoad(IWineD3DResource
*iface
) {
234 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
235 FIXME("(%p) : stub\n", This
);
238 WINED3DRESOURCETYPE WINAPI
IWineD3DResourceImpl_GetType(IWineD3DResource
*iface
) {
239 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
240 TRACE("(%p) : returning %d\n", This
, This
->resource
.resourceType
);
241 return This
->resource
.resourceType
;
244 HRESULT WINAPI
IWineD3DResourceImpl_GetParent(IWineD3DResource
*iface
, IUnknown
**pParent
) {
245 IWineD3DResourceImpl
*This
= (IWineD3DResourceImpl
*)iface
;
246 IUnknown_AddRef(This
->resource
.parent
);
247 *pParent
= This
->resource
.parent
;
251 void dumpResources(struct list
*list
) {
252 IWineD3DResourceImpl
*resource
;
254 LIST_FOR_EACH_ENTRY(resource
, list
, IWineD3DResourceImpl
, resource
.resource_list_entry
) {
255 FIXME("Leftover resource %p with type %d,%s\n", resource
, IWineD3DResource_GetType((IWineD3DResource
*) resource
), debug_d3dresourcetype(IWineD3DResource_GetType((IWineD3DResource
*) resource
)));
259 static const IWineD3DResourceVtbl IWineD3DResource_Vtbl
=
262 IWineD3DResourceImpl_QueryInterface
,
263 IWineD3DResourceImpl_AddRef
,
264 IWineD3DResourceImpl_Release
,
265 /* IWineD3DResource */
266 IWineD3DResourceImpl_GetParent
,
267 IWineD3DResourceImpl_GetDevice
,
268 IWineD3DResourceImpl_SetPrivateData
,
269 IWineD3DResourceImpl_GetPrivateData
,
270 IWineD3DResourceImpl_FreePrivateData
,
271 IWineD3DResourceImpl_SetPriority
,
272 IWineD3DResourceImpl_GetPriority
,
273 IWineD3DResourceImpl_PreLoad
,
274 IWineD3DResourceImpl_GetType