wined3d: Refuse pixel shaders declaring POSITION0 inputs.
[wine/multimedia.git] / programs / wscript / wscript.h
blob2a64b3456b5f5d7e5c8ada286929dea621fddb1c
1 /*
2 * Copyright 2010 Jacek Caban for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include "ihost.h"
21 extern IHost host_obj;
23 extern IArguments2 arguments_obj;
25 extern ITypeInfo *host_ti;
27 extern ITypeInfo *arguments_ti;
29 extern WCHAR scriptFullName[];
31 extern WCHAR **argums;
33 extern int numOfArgs;
35 extern VARIANT_BOOL wshInteractive;
37 static inline void * __WINE_ALLOC_SIZE(1) heap_alloc(size_t len)
39 return HeapAlloc(GetProcessHeap(), 0, len);
42 static inline void * __WINE_ALLOC_SIZE(1) heap_alloc_zero(size_t len)
44 return HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, len);
47 static inline BOOL heap_free(void *mem)
49 return HeapFree(GetProcessHeap(), 0, mem);