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wined3d: Add a minimal implementation of shader_sm4_read_opcode().
[wine/multimedia.git]
/
libs
/
Makefile.in
blob
ad6a2fc55122bc93f0d0ae77362aa38c81986184
1
TOPSRCDIR
=
@top_srcdir@
2
TOPOBJDIR
=
..
3
SRCDIR
=
@
srcdir
@
4
VPATH
=
@
srcdir
@
5
MODULE
=
none
6
7
SUBDIRS
=
\
8
port \
9
wine \
10
wpp
11
12
INSTALLSUBDIRS
=
\
13
wine
14
15
@MAKE_RULES@
16
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all
: $(
SUBDIRS
)
18
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# Directory dependencies
20
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wine wine
/
__install__ wine
/
__install-lib__
:
port