Small documentation cleanup.
[wine/multimedia.git] / server / queue.c
blobeb2c11cf0b065f894978061032c44457d32225ea
1 /*
2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <stdio.h>
26 #include <stdlib.h>
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
32 #include "handle.h"
33 #include "file.h"
34 #include "thread.h"
35 #include "process.h"
36 #include "request.h"
37 #include "user.h"
39 enum message_kind { SEND_MESSAGE, POST_MESSAGE };
40 #define NB_MSG_KINDS (POST_MESSAGE+1)
43 struct message_result
45 struct message_result *send_next; /* next in sender list */
46 struct message_result *recv_next; /* next in receiver list */
47 struct msg_queue *sender; /* sender queue */
48 struct msg_queue *receiver; /* receiver queue */
49 int replied; /* has it been replied to? */
50 unsigned int result; /* reply result */
51 unsigned int error; /* error code to pass back to sender */
52 void *data; /* message reply data */
53 unsigned int data_size; /* size of message reply data */
54 struct timeout_user *timeout; /* result timeout */
57 struct message
59 struct message *next; /* next message in list */
60 struct message *prev; /* prev message in list */
61 enum message_type type; /* message type */
62 user_handle_t win; /* window handle */
63 unsigned int msg; /* message code */
64 unsigned int wparam; /* parameters */
65 unsigned int lparam; /* parameters */
66 int x; /* x position */
67 int y; /* y position */
68 unsigned int time; /* message time */
69 unsigned int info; /* extra info */
70 void *data; /* message data for sent messages */
71 unsigned int data_size; /* size of message data */
72 struct message_result *result; /* result in sender queue */
75 struct message_list
77 struct message *first; /* head of list */
78 struct message *last; /* tail of list */
81 struct timer
83 struct timer *next; /* next timer in list */
84 struct timer *prev; /* prev timer in list */
85 struct timeval when; /* next expiration */
86 unsigned int rate; /* timer rate in ms */
87 user_handle_t win; /* window handle */
88 unsigned int msg; /* message to post */
89 unsigned int id; /* timer id */
90 unsigned int lparam; /* lparam for message */
93 struct thread_input
95 struct object obj; /* object header */
96 user_handle_t focus; /* focus window */
97 user_handle_t capture; /* capture window */
98 user_handle_t active; /* active window */
99 user_handle_t menu_owner; /* current menu owner window */
100 user_handle_t move_size; /* current moving/resizing window */
101 user_handle_t caret; /* caret window */
102 rectangle_t caret_rect; /* caret rectangle */
103 int caret_hide; /* caret hide count */
104 int caret_state; /* caret on/off state */
105 struct message *msg; /* message currently processed */
106 struct thread *msg_thread; /* thread processing the message */
107 struct message_list msg_list; /* list of hardware messages */
108 unsigned char keystate[256]; /* state of each key */
111 struct msg_queue
113 struct object obj; /* object header */
114 unsigned int wake_bits; /* wakeup bits */
115 unsigned int wake_mask; /* wakeup mask */
116 unsigned int changed_bits; /* changed wakeup bits */
117 unsigned int changed_mask; /* changed wakeup mask */
118 int paint_count; /* pending paint messages count */
119 struct message_list msg_list[NB_MSG_KINDS]; /* lists of messages */
120 struct message_result *send_result; /* stack of sent messages waiting for result */
121 struct message_result *recv_result; /* stack of received messages waiting for result */
122 struct timer *first_timer; /* head of timer list */
123 struct timer *last_timer; /* tail of timer list */
124 struct timer *next_timer; /* next timer to expire */
125 struct timeout_user *timeout; /* timeout for next timer to expire */
126 struct thread_input *input; /* thread input descriptor */
127 struct hook_table *hooks; /* hook table */
128 struct timeval last_get_msg; /* time of last get message call */
131 static void msg_queue_dump( struct object *obj, int verbose );
132 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
133 static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
134 static int msg_queue_signaled( struct object *obj, struct thread *thread );
135 static int msg_queue_satisfied( struct object *obj, struct thread *thread );
136 static void msg_queue_destroy( struct object *obj );
137 static void thread_input_dump( struct object *obj, int verbose );
138 static void thread_input_destroy( struct object *obj );
139 static void timer_callback( void *private );
141 static const struct object_ops msg_queue_ops =
143 sizeof(struct msg_queue), /* size */
144 msg_queue_dump, /* dump */
145 msg_queue_add_queue, /* add_queue */
146 msg_queue_remove_queue, /* remove_queue */
147 msg_queue_signaled, /* signaled */
148 msg_queue_satisfied, /* satisfied */
149 no_get_fd, /* get_fd */
150 msg_queue_destroy /* destroy */
154 static const struct object_ops thread_input_ops =
156 sizeof(struct thread_input), /* size */
157 thread_input_dump, /* dump */
158 no_add_queue, /* add_queue */
159 NULL, /* remove_queue */
160 NULL, /* signaled */
161 NULL, /* satisfied */
162 no_get_fd, /* get_fd */
163 thread_input_destroy /* destroy */
166 /* pointer to input structure of foreground thread */
167 static struct thread_input *foreground_input;
170 /* set the caret window in a given thread input */
171 static void set_caret_window( struct thread_input *input, user_handle_t win )
173 input->caret = win;
174 input->caret_rect.left = 0;
175 input->caret_rect.top = 0;
176 input->caret_rect.right = 0;
177 input->caret_rect.bottom = 0;
178 input->caret_hide = 1;
179 input->caret_state = 0;
182 /* create a thread input object */
183 static struct thread_input *create_thread_input(void)
185 struct thread_input *input;
187 if ((input = alloc_object( &thread_input_ops )))
189 input->focus = 0;
190 input->capture = 0;
191 input->active = 0;
192 input->menu_owner = 0;
193 input->move_size = 0;
194 input->msg = NULL;
195 input->msg_thread = NULL;
196 input->msg_list.first = input->msg_list.last = NULL;
197 set_caret_window( input, 0 );
198 memset( input->keystate, 0, sizeof(input->keystate) );
200 return input;
203 /* create a message queue object */
204 static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_input *input )
206 struct msg_queue *queue;
207 int i;
209 if (!input && !(input = create_thread_input())) return NULL;
210 if ((queue = alloc_object( &msg_queue_ops )))
212 queue->wake_bits = 0;
213 queue->wake_mask = 0;
214 queue->changed_bits = 0;
215 queue->changed_mask = 0;
216 queue->paint_count = 0;
217 queue->send_result = NULL;
218 queue->recv_result = NULL;
219 queue->first_timer = NULL;
220 queue->last_timer = NULL;
221 queue->next_timer = NULL;
222 queue->timeout = NULL;
223 queue->input = (struct thread_input *)grab_object( input );
224 queue->hooks = NULL;
225 gettimeofday( &queue->last_get_msg, NULL );
226 for (i = 0; i < NB_MSG_KINDS; i++)
227 queue->msg_list[i].first = queue->msg_list[i].last = NULL;
229 thread->queue = queue;
230 if (!thread->process->queue)
231 thread->process->queue = (struct msg_queue *)grab_object( queue );
233 release_object( input );
234 return queue;
237 /* free the message queue of a thread at thread exit */
238 void free_msg_queue( struct thread *thread )
240 struct process *process = thread->process;
242 remove_thread_hooks( thread );
243 if (!thread->queue) return;
244 if (process->queue == thread->queue) /* is it the process main queue? */
246 release_object( process->queue );
247 process->queue = NULL;
248 if (process->idle_event)
250 set_event( process->idle_event );
251 release_object( process->idle_event );
252 process->idle_event = NULL;
255 release_object( thread->queue );
256 thread->queue = NULL;
259 /* get the hook table for a given thread */
260 struct hook_table *get_queue_hooks( struct thread *thread )
262 if (!thread->queue) return NULL;
263 return thread->queue->hooks;
266 /* set the hook table for a given thread, allocating the queue if needed */
267 void set_queue_hooks( struct thread *thread, struct hook_table *hooks )
269 struct msg_queue *queue = thread->queue;
270 if (!queue) queue = create_msg_queue( thread, NULL );
271 if (queue->hooks) release_object( queue->hooks );
272 queue->hooks = hooks;
275 /* check the queue status */
276 inline static int is_signaled( struct msg_queue *queue )
278 return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask));
281 /* set some queue bits */
282 inline static void set_queue_bits( struct msg_queue *queue, unsigned int bits )
284 queue->wake_bits |= bits;
285 queue->changed_bits |= bits;
286 if (is_signaled( queue )) wake_up( &queue->obj, 0 );
289 /* clear some queue bits */
290 inline static void clear_queue_bits( struct msg_queue *queue, unsigned int bits )
292 queue->wake_bits &= ~bits;
293 queue->changed_bits &= ~bits;
296 /* check whether msg is a keyboard message */
297 inline static int is_keyboard_msg( struct message *msg )
299 return (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST);
302 /* get the QS_* bit corresponding to a given hardware message */
303 inline static int get_hardware_msg_bit( struct message *msg )
305 if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
306 if (is_keyboard_msg( msg )) return QS_KEY;
307 return QS_MOUSEBUTTON;
310 /* get the current thread queue, creating it if needed */
311 inline static struct msg_queue *get_current_queue(void)
313 struct msg_queue *queue = current->queue;
314 if (!queue) queue = create_msg_queue( current, NULL );
315 return queue;
318 /* append a message to the end of a list */
319 inline static void append_message( struct message_list *list, struct message *msg )
321 msg->next = NULL;
322 if ((msg->prev = list->last)) msg->prev->next = msg;
323 else list->first = msg;
324 list->last = msg;
327 /* unlink a message from a list it */
328 inline static void unlink_message( struct message_list *list, struct message *msg )
330 if (msg->next) msg->next->prev = msg->prev;
331 else list->last = msg->prev;
332 if (msg->prev) msg->prev->next = msg->next;
333 else list->first = msg->next;
336 /* try to merge a message with the last in the list; return 1 if successful */
337 static int merge_message( struct thread_input *input, const struct message *msg )
339 struct message *prev = input->msg_list.last;
341 if (!prev) return 0;
342 if (input->msg == prev) return 0;
343 if (prev->result) return 0;
344 if (prev->win != msg->win) return 0;
345 if (prev->msg != msg->msg) return 0;
346 if (prev->type != msg->type) return 0;
347 /* now we can merge it */
348 prev->wparam = msg->wparam;
349 prev->lparam = msg->lparam;
350 prev->x = msg->x;
351 prev->y = msg->y;
352 prev->time = msg->time;
353 prev->info = msg->info;
354 return 1;
357 /* free a result structure */
358 static void free_result( struct message_result *result )
360 if (result->timeout) remove_timeout_user( result->timeout );
361 if (result->data) free( result->data );
362 free( result );
365 /* store the message result in the appropriate structure */
366 static void store_message_result( struct message_result *res, unsigned int result,
367 unsigned int error )
369 res->result = result;
370 res->error = error;
371 res->replied = 1;
372 if (res->timeout)
374 remove_timeout_user( res->timeout );
375 res->timeout = NULL;
377 /* wake sender queue if waiting on this result */
378 if (res->sender && res->sender->send_result == res)
379 set_queue_bits( res->sender, QS_SMRESULT );
382 /* free a message when deleting a queue or window */
383 static void free_message( struct message *msg )
385 struct message_result *result = msg->result;
386 if (result)
388 if (result->sender)
390 result->receiver = NULL;
391 store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ );
393 else free_result( result );
395 if (msg->data) free( msg->data );
396 free( msg );
399 /* remove (and free) a message from a message list */
400 static void remove_queue_message( struct msg_queue *queue, struct message *msg,
401 enum message_kind kind )
403 unlink_message( &queue->msg_list[kind], msg );
404 switch(kind)
406 case SEND_MESSAGE:
407 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_SENDMESSAGE );
408 break;
409 case POST_MESSAGE:
410 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_POSTMESSAGE );
411 break;
413 free_message( msg );
416 /* message timed out without getting a reply */
417 static void result_timeout( void *private )
419 struct message_result *result = private;
421 assert( !result->replied );
423 result->timeout = NULL;
424 store_message_result( result, 0, STATUS_TIMEOUT );
427 /* allocate and fill a message result structure */
428 static struct message_result *alloc_message_result( struct msg_queue *send_queue,
429 struct msg_queue *recv_queue,
430 unsigned int timeout )
432 struct message_result *result = mem_alloc( sizeof(*result) );
433 if (result)
435 /* put the result on the sender result stack */
436 result->sender = send_queue;
437 result->receiver = recv_queue;
438 result->replied = 0;
439 result->data = NULL;
440 result->data_size = 0;
441 result->timeout = NULL;
442 result->send_next = send_queue->send_result;
443 send_queue->send_result = result;
444 if (timeout != -1)
446 struct timeval when;
447 gettimeofday( &when, 0 );
448 add_timeout( &when, timeout );
449 result->timeout = add_timeout_user( &when, result_timeout, result );
452 return result;
455 /* receive a message, removing it from the sent queue */
456 static void receive_message( struct msg_queue *queue, struct message *msg,
457 struct get_message_reply *reply )
459 struct message_result *result = msg->result;
461 reply->total = msg->data_size;
462 if (msg->data_size > get_reply_max_size())
464 set_error( STATUS_BUFFER_OVERFLOW );
465 return;
467 reply->type = msg->type;
468 reply->win = msg->win;
469 reply->msg = msg->msg;
470 reply->wparam = msg->wparam;
471 reply->lparam = msg->lparam;
472 reply->x = msg->x;
473 reply->y = msg->y;
474 reply->time = msg->time;
475 reply->info = msg->info;
477 if (msg->data) set_reply_data_ptr( msg->data, msg->data_size );
479 unlink_message( &queue->msg_list[SEND_MESSAGE], msg );
480 /* put the result on the receiver result stack */
481 if (result)
483 result->recv_next = queue->recv_result;
484 queue->recv_result = result;
486 free( msg );
487 if (!queue->msg_list[SEND_MESSAGE].first) clear_queue_bits( queue, QS_SENDMESSAGE );
490 /* set the result of the current received message */
491 static void reply_message( struct msg_queue *queue, unsigned int result,
492 unsigned int error, int remove, const void *data, size_t len )
494 struct message_result *res = queue->recv_result;
496 if (remove)
498 queue->recv_result = res->recv_next;
499 res->receiver = NULL;
500 if (!res->sender) /* no one waiting for it */
502 free_result( res );
503 return;
506 if (!res->replied)
508 if (len && (res->data = memdup( data, len ))) res->data_size = len;
509 store_message_result( res, result, error );
513 /* retrieve a posted message */
514 static int get_posted_message( struct msg_queue *queue, user_handle_t win,
515 unsigned int first, unsigned int last, unsigned int flags,
516 struct get_message_reply *reply )
518 struct message *msg;
519 struct message_list *list = &queue->msg_list[POST_MESSAGE];
521 /* check against the filters */
522 for (msg = list->first; msg; msg = msg->next)
524 if (msg->msg == WM_QUIT) break; /* WM_QUIT is never filtered */
525 if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
526 if (msg->msg < first) continue;
527 if (msg->msg > last) continue;
528 break; /* found one */
530 if (!msg) return 0;
532 /* return it to the app */
534 reply->total = msg->data_size;
535 if (msg->data_size > get_reply_max_size())
537 set_error( STATUS_BUFFER_OVERFLOW );
538 return 1;
540 reply->type = msg->type;
541 reply->win = msg->win;
542 reply->msg = msg->msg;
543 reply->wparam = msg->wparam;
544 reply->lparam = msg->lparam;
545 reply->x = msg->x;
546 reply->y = msg->y;
547 reply->time = msg->time;
548 reply->info = msg->info;
550 if (flags & GET_MSG_REMOVE)
552 if (msg->data)
554 set_reply_data_ptr( msg->data, msg->data_size );
555 msg->data = NULL;
556 msg->data_size = 0;
558 remove_queue_message( queue, msg, POST_MESSAGE );
560 else if (msg->data) set_reply_data( msg->data, msg->data_size );
562 return 1;
565 /* empty a message list and free all the messages */
566 static void empty_msg_list( struct message_list *list )
568 struct message *msg = list->first;
569 while (msg)
571 struct message *next = msg->next;
572 free_message( msg );
573 msg = next;
577 /* cleanup all pending results when deleting a queue */
578 static void cleanup_results( struct msg_queue *queue )
580 struct message_result *result, *next;
582 result = queue->send_result;
583 while (result)
585 next = result->send_next;
586 result->sender = NULL;
587 if (!result->receiver) free_result( result );
588 result = next;
591 while (queue->recv_result)
592 reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 );
595 /* check if the thread owning the queue is hung (not checking for messages) */
596 static int is_queue_hung( struct msg_queue *queue )
598 struct timeval now;
599 struct wait_queue_entry *entry;
601 gettimeofday( &now, NULL );
602 if (now.tv_sec - queue->last_get_msg.tv_sec <= 5)
603 return 0; /* less than 5 seconds since last get message -> not hung */
605 for (entry = queue->obj.head; entry; entry = entry->next)
607 if (entry->thread->queue == queue)
608 return 0; /* thread is waiting on queue -> not hung */
610 return 1;
613 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
615 struct msg_queue *queue = (struct msg_queue *)obj;
616 struct process *process = entry->thread->process;
618 /* a thread can only wait on its own queue */
619 if (entry->thread->queue != queue)
621 set_error( STATUS_ACCESS_DENIED );
622 return 0;
624 /* if waiting on the main process queue, set the idle event */
625 if (process->queue == queue)
627 if (process->idle_event) set_event( process->idle_event );
629 add_queue( obj, entry );
630 return 1;
633 static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
635 struct msg_queue *queue = (struct msg_queue *)obj;
636 struct process *process = entry->thread->process;
638 remove_queue( obj, entry );
640 assert( entry->thread->queue == queue );
642 /* if waiting on the main process queue, reset the idle event */
643 if (process->queue == queue)
645 if (process->idle_event) reset_event( process->idle_event );
649 static void msg_queue_dump( struct object *obj, int verbose )
651 struct msg_queue *queue = (struct msg_queue *)obj;
652 fprintf( stderr, "Msg queue bits=%x mask=%x\n",
653 queue->wake_bits, queue->wake_mask );
656 static int msg_queue_signaled( struct object *obj, struct thread *thread )
658 struct msg_queue *queue = (struct msg_queue *)obj;
659 return is_signaled( queue );
662 static int msg_queue_satisfied( struct object *obj, struct thread *thread )
664 struct msg_queue *queue = (struct msg_queue *)obj;
665 queue->wake_mask = 0;
666 queue->changed_mask = 0;
667 return 0; /* Not abandoned */
670 static void msg_queue_destroy( struct object *obj )
672 struct msg_queue *queue = (struct msg_queue *)obj;
673 struct timer *timer = queue->first_timer;
674 int i;
676 cleanup_results( queue );
677 for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
679 while (timer)
681 struct timer *next = timer->next;
682 free( timer );
683 timer = next;
685 if (queue->timeout) remove_timeout_user( queue->timeout );
686 if (queue->input) release_object( queue->input );
687 if (queue->hooks) release_object( queue->hooks );
690 static void thread_input_dump( struct object *obj, int verbose )
692 struct thread_input *input = (struct thread_input *)obj;
693 fprintf( stderr, "Thread input focus=%p capture=%p active=%p\n",
694 input->focus, input->capture, input->active );
697 static void thread_input_destroy( struct object *obj )
699 struct thread_input *input = (struct thread_input *)obj;
701 if (foreground_input == input) foreground_input = NULL;
702 if (input->msg_thread) release_object( input->msg_thread );
703 empty_msg_list( &input->msg_list );
706 /* fix the thread input data when a window is destroyed */
707 inline static void thread_input_cleanup_window( struct msg_queue *queue, user_handle_t window )
709 struct thread_input *input = queue->input;
711 if (window == input->focus) input->focus = 0;
712 if (window == input->capture) input->capture = 0;
713 if (window == input->active) input->active = 0;
714 if (window == input->menu_owner) input->menu_owner = 0;
715 if (window == input->move_size) input->move_size = 0;
716 if (window == input->caret) set_caret_window( input, 0 );
719 /* check if the specified window can be set in the input data of a given queue */
720 static int check_queue_input_window( struct msg_queue *queue, user_handle_t window )
722 struct thread *thread;
723 int ret = 0;
725 if (!window) return 1; /* we can always clear the data */
727 if ((thread = get_window_thread( window )))
729 ret = (queue->input == thread->queue->input);
730 if (!ret) set_error( STATUS_ACCESS_DENIED );
731 release_object( thread );
733 else set_error( STATUS_INVALID_HANDLE );
735 return ret;
738 /* attach two thread input data structures */
739 int attach_thread_input( struct thread *thread_from, struct thread *thread_to )
741 struct thread_input *input;
743 if (!thread_to->queue && !(thread_to->queue = create_msg_queue( thread_to, NULL ))) return 0;
744 input = (struct thread_input *)grab_object( thread_to->queue->input );
746 if (thread_from->queue)
748 release_object( thread_from->queue->input );
749 thread_from->queue->input = input;
751 else
753 if (!(thread_from->queue = create_msg_queue( thread_from, input ))) return 0;
755 memset( input->keystate, 0, sizeof(input->keystate) );
756 return 1;
759 /* detach two thread input data structures */
760 static void detach_thread_input( struct thread *thread_from, struct thread *thread_to )
762 struct thread_input *input;
764 if (!thread_from->queue || !thread_to->queue ||
765 thread_from->queue->input != thread_to->queue->input)
767 set_error( STATUS_ACCESS_DENIED );
768 return;
770 if ((input = create_thread_input()))
772 release_object( thread_from->queue->input );
773 thread_from->queue->input = input;
778 /* set the next timer to expire */
779 static void set_next_timer( struct msg_queue *queue, struct timer *timer )
781 if (queue->timeout)
783 remove_timeout_user( queue->timeout );
784 queue->timeout = NULL;
786 if ((queue->next_timer = timer))
787 queue->timeout = add_timeout_user( &timer->when, timer_callback, queue );
789 /* set/clear QS_TIMER bit */
790 if (queue->next_timer == queue->first_timer)
791 clear_queue_bits( queue, QS_TIMER );
792 else
793 set_queue_bits( queue, QS_TIMER );
796 /* callback for the next timer expiration */
797 static void timer_callback( void *private )
799 struct msg_queue *queue = private;
801 queue->timeout = NULL;
802 /* move on to the next timer */
803 set_next_timer( queue, queue->next_timer->next );
806 /* link a timer at its rightful place in the queue list */
807 static void link_timer( struct msg_queue *queue, struct timer *timer )
809 struct timer *pos = queue->next_timer;
811 while (pos && time_before( &pos->when, &timer->when )) pos = pos->next;
813 if (pos) /* insert before pos */
815 if ((timer->prev = pos->prev)) timer->prev->next = timer;
816 else queue->first_timer = timer;
817 timer->next = pos;
818 pos->prev = timer;
820 else /* insert at end */
822 timer->next = NULL;
823 timer->prev = queue->last_timer;
824 if (queue->last_timer) queue->last_timer->next = timer;
825 else queue->first_timer = timer;
826 queue->last_timer = timer;
828 /* check if we replaced the next timer */
829 if (pos == queue->next_timer) set_next_timer( queue, timer );
832 /* remove a timer from the queue timer list */
833 static void unlink_timer( struct msg_queue *queue, struct timer *timer )
835 if (timer->next) timer->next->prev = timer->prev;
836 else queue->last_timer = timer->prev;
837 if (timer->prev) timer->prev->next = timer->next;
838 else queue->first_timer = timer->next;
839 /* check if we removed the next timer */
840 if (queue->next_timer == timer) set_next_timer( queue, timer->next );
841 else if (queue->next_timer == queue->first_timer) clear_queue_bits( queue, QS_TIMER );
844 /* restart an expired timer */
845 static void restart_timer( struct msg_queue *queue, struct timer *timer )
847 struct timeval now;
848 unlink_timer( queue, timer );
849 gettimeofday( &now, 0 );
850 while (!time_before( &now, &timer->when )) add_timeout( &timer->when, timer->rate );
851 link_timer( queue, timer );
854 /* find an expired timer matching the filtering parameters */
855 static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win,
856 unsigned int get_first, unsigned int get_last,
857 int remove )
859 struct timer *timer;
860 for (timer = queue->first_timer; (timer && timer != queue->next_timer); timer = timer->next)
862 if (win && timer->win != win) continue;
863 if (timer->msg >= get_first && timer->msg <= get_last)
865 if (remove) restart_timer( queue, timer );
866 return timer;
869 return NULL;
872 /* kill a timer */
873 static int kill_timer( struct msg_queue *queue, user_handle_t win,
874 unsigned int msg, unsigned int id )
876 struct timer *timer;
878 for (timer = queue->first_timer; timer; timer = timer->next)
880 if (timer->win != win || timer->msg != msg || timer->id != id) continue;
881 unlink_timer( queue, timer );
882 free( timer );
883 return 1;
885 return 0;
888 /* add a timer */
889 static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
891 struct timer *timer = mem_alloc( sizeof(*timer) );
892 if (timer)
894 timer->rate = rate;
895 gettimeofday( &timer->when, 0 );
896 add_timeout( &timer->when, rate );
897 link_timer( queue, timer );
899 return timer;
902 /* change the input key state for a given key */
903 static void set_input_key_state( struct thread_input *input, unsigned char key, int down )
905 if (down)
907 if (!(input->keystate[key] & 0x80)) input->keystate[key] ^= 0x01;
908 input->keystate[key] |= 0x80;
910 else input->keystate[key] &= ~0x80;
913 /* update the input key state for a keyboard message */
914 static void update_input_key_state( struct thread_input *input, const struct message *msg )
916 unsigned char key;
917 int down = 0, extended;
919 switch (msg->msg)
921 case WM_LBUTTONDOWN:
922 down = 1;
923 /* fall through */
924 case WM_LBUTTONUP:
925 set_input_key_state( input, VK_LBUTTON, down );
926 break;
927 case WM_MBUTTONDOWN:
928 down = 1;
929 /* fall through */
930 case WM_MBUTTONUP:
931 set_input_key_state( input, VK_MBUTTON, down );
932 break;
933 case WM_RBUTTONDOWN:
934 down = 1;
935 /* fall through */
936 case WM_RBUTTONUP:
937 set_input_key_state( input, VK_RBUTTON, down );
938 break;
939 case WM_KEYDOWN:
940 case WM_SYSKEYDOWN:
941 down = 1;
942 /* fall through */
943 case WM_KEYUP:
944 case WM_SYSKEYUP:
945 key = (unsigned char)msg->wparam;
946 extended = ((msg->lparam >> 16) & KF_EXTENDED) != 0;
947 set_input_key_state( input, key, down );
948 switch(key)
950 case VK_SHIFT:
951 set_input_key_state( input, extended ? VK_RSHIFT : VK_LSHIFT, down );
952 break;
953 case VK_CONTROL:
954 set_input_key_state( input, extended ? VK_RCONTROL : VK_LCONTROL, down );
955 break;
956 case VK_MENU:
957 set_input_key_state( input, extended ? VK_RMENU : VK_LMENU, down );
958 break;
960 break;
964 /* release the hardware message currently being processed by the given thread */
965 static void release_hardware_message( struct thread *thread, int remove )
967 struct thread_input *input = thread->queue->input;
969 if (input->msg_thread != thread) return;
970 if (remove)
972 struct message *other;
973 int clr_bit;
975 update_input_key_state( input, input->msg );
976 unlink_message( &input->msg_list, input->msg );
977 clr_bit = get_hardware_msg_bit( input->msg );
978 for (other = input->msg_list.first; other; other = other->next)
979 if (get_hardware_msg_bit( other ) == clr_bit) break;
980 if (!other) clear_queue_bits( thread->queue, clr_bit );
981 free_message( input->msg );
983 release_object( input->msg_thread );
984 input->msg = NULL;
985 input->msg_thread = NULL;
988 /* find the window that should receive a given hardware message */
989 static user_handle_t find_hardware_message_window( struct thread_input *input, struct message *msg,
990 unsigned int *msg_code )
992 user_handle_t win = 0;
994 *msg_code = msg->msg;
995 if (is_keyboard_msg( msg ))
997 if (input && !(win = input->focus))
999 win = input->active;
1000 if (*msg_code < WM_SYSKEYDOWN) *msg_code += WM_SYSKEYDOWN - WM_KEYDOWN;
1003 else /* mouse message */
1005 if (!input || !(win = input->capture))
1007 if (!(win = msg->win)) win = window_from_point( msg->x, msg->y );
1010 return win;
1013 /* queue a hardware message into a given thread input */
1014 static void queue_hardware_message( struct msg_queue *queue, struct message *msg )
1016 user_handle_t win;
1017 struct thread *thread;
1018 struct thread_input *input;
1019 unsigned int msg_code;
1021 win = find_hardware_message_window( queue ? queue->input : foreground_input, msg, &msg_code );
1022 if (!win || !(thread = get_window_thread(win)))
1024 free( msg );
1025 return;
1027 input = thread->queue->input;
1029 if (msg->msg == WM_MOUSEMOVE && merge_message( input, msg )) free( msg );
1030 else
1032 append_message( &input->msg_list, msg );
1033 set_queue_bits( thread->queue, get_hardware_msg_bit(msg) );
1035 release_object( thread );
1038 /* find a hardware message for the given queue */
1039 static int get_hardware_message( struct thread *thread, struct message *first,
1040 user_handle_t filter_win, struct get_message_reply *reply )
1042 struct thread_input *input = thread->queue->input;
1043 struct thread *win_thread;
1044 struct message *msg;
1045 user_handle_t win;
1046 int clear_bits, got_one = 0;
1047 unsigned int msg_code;
1049 if (input->msg_thread && input->msg_thread != thread)
1050 return 0; /* locked by another thread */
1052 if (!first)
1054 msg = input->msg_list.first;
1055 clear_bits = QS_KEY | QS_MOUSEMOVE | QS_MOUSEBUTTON;
1057 else
1059 msg = first->next;
1060 clear_bits = 0; /* don't clear bits if we don't go through the whole list */
1063 while (msg)
1065 win = find_hardware_message_window( input, msg, &msg_code );
1066 if (!win || !(win_thread = get_window_thread( win )))
1068 /* no window at all, remove it */
1069 struct message *next = msg->next;
1070 update_input_key_state( input, msg );
1071 unlink_message( &input->msg_list, msg );
1072 free_message( msg );
1073 msg = next;
1074 continue;
1076 if (win_thread != thread)
1078 /* wake the other thread */
1079 set_queue_bits( win_thread->queue, get_hardware_msg_bit(msg) );
1080 release_object( win_thread );
1081 got_one = 1;
1082 msg = msg->next;
1083 continue;
1085 /* if we already got a message for another thread, or if it doesn't
1086 * match the filter we skip it (filter is only checked for keyboard
1087 * messages since the dest window for a mouse message depends on hittest)
1089 if (got_one ||
1090 (filter_win && is_keyboard_msg(msg) &&
1091 win != filter_win && !is_child_window( filter_win, win )))
1093 clear_bits &= ~get_hardware_msg_bit( msg );
1094 release_object( win_thread );
1095 msg = msg->next;
1096 continue;
1098 /* now we can return it */
1099 if (!input->msg_thread) input->msg_thread = win_thread;
1100 else release_object( win_thread );
1101 input->msg = msg;
1103 reply->type = MSG_HARDWARE;
1104 reply->win = win;
1105 reply->msg = msg_code;
1106 reply->wparam = msg->wparam;
1107 reply->lparam = msg->lparam;
1108 reply->x = msg->x;
1109 reply->y = msg->y;
1110 reply->time = msg->time;
1111 reply->info = msg->info;
1112 return 1;
1114 /* nothing found, clear the hardware queue bits */
1115 clear_queue_bits( thread->queue, clear_bits );
1116 if (input->msg_thread) release_object( input->msg_thread );
1117 input->msg = NULL;
1118 input->msg_thread = NULL;
1119 return 0;
1122 /* increment (or decrement if 'incr' is negative) the queue paint count */
1123 void inc_queue_paint_count( struct thread *thread, int incr )
1125 struct msg_queue *queue = thread->queue;
1127 assert( queue );
1129 if ((queue->paint_count += incr) < 0) queue->paint_count = 0;
1131 if (queue->paint_count)
1132 set_queue_bits( queue, QS_PAINT );
1133 else
1134 clear_queue_bits( queue, QS_PAINT );
1138 /* remove all messages and timers belonging to a certain window */
1139 void queue_cleanup_window( struct thread *thread, user_handle_t win )
1141 struct msg_queue *queue = thread->queue;
1142 struct timer *timer;
1143 struct message *msg;
1144 int i;
1146 if (!queue) return;
1148 /* remove timers */
1149 timer = queue->first_timer;
1150 while (timer)
1152 struct timer *next = timer->next;
1153 if (timer->win == win)
1155 unlink_timer( queue, timer );
1156 free( timer );
1158 timer = next;
1161 /* remove messages */
1162 for (i = 0; i < NB_MSG_KINDS; i++)
1164 msg = queue->msg_list[i].first;
1165 while (msg)
1167 struct message *next = msg->next;
1168 if (msg->win == win) remove_queue_message( queue, msg, i );
1169 msg = next;
1173 thread_input_cleanup_window( queue, win );
1176 /* post a message to a window; used by socket handling */
1177 void post_message( user_handle_t win, unsigned int message,
1178 unsigned int wparam, unsigned int lparam )
1180 struct message *msg;
1181 struct thread *thread = get_window_thread( win );
1183 if (!thread) return;
1185 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1187 msg->type = MSG_POSTED;
1188 msg->win = get_user_full_handle( win );
1189 msg->msg = message;
1190 msg->wparam = wparam;
1191 msg->lparam = lparam;
1192 msg->time = get_tick_count();
1193 msg->x = 0;
1194 msg->y = 0;
1195 msg->info = 0;
1196 msg->result = NULL;
1197 msg->data = NULL;
1198 msg->data_size = 0;
1200 append_message( &thread->queue->msg_list[POST_MESSAGE], msg );
1201 set_queue_bits( thread->queue, QS_POSTMESSAGE );
1203 release_object( thread );
1207 /* get the message queue of the current thread */
1208 DECL_HANDLER(get_msg_queue)
1210 struct msg_queue *queue = get_current_queue();
1212 reply->handle = 0;
1213 if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
1217 /* set the current message queue wakeup mask */
1218 DECL_HANDLER(set_queue_mask)
1220 struct msg_queue *queue = get_current_queue();
1222 if (queue)
1224 queue->wake_mask = req->wake_mask;
1225 queue->changed_mask = req->changed_mask;
1226 reply->wake_bits = queue->wake_bits;
1227 reply->changed_bits = queue->changed_bits;
1228 if (is_signaled( queue ))
1230 /* if skip wait is set, do what would have been done in the subsequent wait */
1231 if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
1232 else wake_up( &queue->obj, 0 );
1238 /* get the current message queue status */
1239 DECL_HANDLER(get_queue_status)
1241 struct msg_queue *queue = current->queue;
1242 if (queue)
1244 reply->wake_bits = queue->wake_bits;
1245 reply->changed_bits = queue->changed_bits;
1246 if (req->clear) queue->changed_bits = 0;
1248 else reply->wake_bits = reply->changed_bits = 0;
1252 /* send a message to a thread queue */
1253 DECL_HANDLER(send_message)
1255 struct message *msg;
1256 struct msg_queue *send_queue = get_current_queue();
1257 struct msg_queue *recv_queue = NULL;
1258 struct thread *thread = NULL;
1260 if (req->id)
1262 if (!(thread = get_thread_from_id( req->id ))) return;
1264 else if (req->type != MSG_HARDWARE)
1266 /* only hardware messages are allowed without destination thread */
1267 set_error( STATUS_INVALID_PARAMETER );
1268 return;
1271 if (thread && !(recv_queue = thread->queue))
1273 set_error( STATUS_INVALID_PARAMETER );
1274 release_object( thread );
1275 return;
1277 if (recv_queue && (req->flags & SEND_MSG_ABORT_IF_HUNG) && is_queue_hung(recv_queue))
1279 set_error( STATUS_TIMEOUT );
1280 release_object( thread );
1281 return;
1284 if ((msg = mem_alloc( sizeof(*msg) )))
1286 msg->type = req->type;
1287 msg->win = get_user_full_handle( req->win );
1288 msg->msg = req->msg;
1289 msg->wparam = req->wparam;
1290 msg->lparam = req->lparam;
1291 msg->time = req->time;
1292 msg->x = req->x;
1293 msg->y = req->y;
1294 msg->info = req->info;
1295 msg->result = NULL;
1296 msg->data = NULL;
1297 msg->data_size = 0;
1299 switch(msg->type)
1301 case MSG_OTHER_PROCESS:
1302 msg->data_size = get_req_data_size();
1303 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1305 free( msg );
1306 break;
1308 /* fall through */
1309 case MSG_ASCII:
1310 case MSG_UNICODE:
1311 case MSG_CALLBACK:
1312 if (!(msg->result = alloc_message_result( send_queue, recv_queue, req->timeout )))
1314 free( msg );
1315 break;
1317 /* fall through */
1318 case MSG_NOTIFY:
1319 append_message( &recv_queue->msg_list[SEND_MESSAGE], msg );
1320 set_queue_bits( recv_queue, QS_SENDMESSAGE );
1321 break;
1322 case MSG_POSTED:
1323 /* needed for posted DDE messages */
1324 msg->data_size = get_req_data_size();
1325 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1327 free( msg );
1328 break;
1330 append_message( &recv_queue->msg_list[POST_MESSAGE], msg );
1331 set_queue_bits( recv_queue, QS_POSTMESSAGE );
1332 break;
1333 case MSG_HARDWARE:
1334 queue_hardware_message( recv_queue, msg );
1335 break;
1336 default:
1337 set_error( STATUS_INVALID_PARAMETER );
1338 free( msg );
1339 break;
1342 if (thread) release_object( thread );
1346 /* get a message from the current queue */
1347 DECL_HANDLER(get_message)
1349 struct timer *timer;
1350 struct message *msg;
1351 struct message *first_hw_msg = NULL;
1352 struct msg_queue *queue = get_current_queue();
1353 user_handle_t get_win = get_user_full_handle( req->get_win );
1355 if (!queue) return;
1356 gettimeofday( &queue->last_get_msg, NULL );
1358 /* first of all release the hardware input lock if we own it */
1359 /* we'll grab it again if we find a hardware message */
1360 if (queue->input->msg_thread == current)
1362 first_hw_msg = queue->input->msg;
1363 release_hardware_message( current, 0 );
1366 /* first check for sent messages */
1367 if ((msg = queue->msg_list[SEND_MESSAGE].first))
1369 receive_message( queue, msg, reply );
1370 return;
1372 if (req->flags & GET_MSG_SENT_ONLY) goto done; /* nothing else to check */
1374 /* clear changed bits so we can wait on them if we don't find a message */
1375 queue->changed_bits = 0;
1377 /* then check for posted messages */
1378 if (get_posted_message( queue, get_win, req->get_first, req->get_last, req->flags, reply ))
1379 return;
1381 /* then check for any raw hardware message */
1382 if (get_hardware_message( current, first_hw_msg, get_win, reply ))
1383 return;
1385 /* now check for WM_PAINT */
1386 if (queue->paint_count &&
1387 (WM_PAINT >= req->get_first) && (WM_PAINT <= req->get_last) &&
1388 (reply->win = find_window_to_repaint( get_win, current )))
1390 reply->type = MSG_POSTED;
1391 reply->msg = WM_PAINT;
1392 reply->wparam = 0;
1393 reply->lparam = 0;
1394 reply->x = 0;
1395 reply->y = 0;
1396 reply->time = get_tick_count();
1397 reply->info = 0;
1398 return;
1401 /* now check for timer */
1402 if ((timer = find_expired_timer( queue, get_win, req->get_first,
1403 req->get_last, (req->flags & GET_MSG_REMOVE) )))
1405 reply->type = MSG_POSTED;
1406 reply->win = timer->win;
1407 reply->msg = timer->msg;
1408 reply->wparam = timer->id;
1409 reply->lparam = timer->lparam;
1410 reply->x = 0;
1411 reply->y = 0;
1412 reply->time = get_tick_count();
1413 reply->info = 0;
1414 return;
1417 done:
1418 set_error( STATUS_PENDING ); /* FIXME */
1422 /* reply to a sent message */
1423 DECL_HANDLER(reply_message)
1425 if (!current->queue)
1427 set_error( STATUS_ACCESS_DENIED );
1428 return;
1430 if (req->type == MSG_HARDWARE)
1432 struct thread_input *input = current->queue->input;
1433 if (input->msg_thread == current) release_hardware_message( current, req->remove );
1434 else set_error( STATUS_ACCESS_DENIED );
1436 else if (current->queue->recv_result)
1437 reply_message( current->queue, req->result, 0, req->remove,
1438 get_req_data(), get_req_data_size() );
1442 /* retrieve the reply for the last message sent */
1443 DECL_HANDLER(get_message_reply)
1445 struct msg_queue *queue = current->queue;
1447 if (queue)
1449 struct message_result *result = queue->send_result;
1451 set_error( STATUS_PENDING );
1452 reply->result = 0;
1454 if (result && (result->replied || req->cancel))
1456 if (result->replied)
1458 reply->result = result->result;
1459 set_error( result->error );
1460 if (result->data)
1462 size_t data_len = min( result->data_size, get_reply_max_size() );
1463 set_reply_data_ptr( result->data, data_len );
1464 result->data = NULL;
1465 result->data_size = 0;
1468 queue->send_result = result->send_next;
1469 result->sender = NULL;
1470 if (!result->receiver) free_result( result );
1471 if (!queue->send_result || !queue->send_result->replied)
1472 clear_queue_bits( queue, QS_SMRESULT );
1475 else set_error( STATUS_ACCESS_DENIED );
1479 /* set a window timer */
1480 DECL_HANDLER(set_win_timer)
1482 struct timer *timer;
1483 struct msg_queue *queue = get_current_queue();
1484 user_handle_t win = get_user_full_handle( req->win );
1486 if (!queue) return;
1488 /* remove it if it existed already */
1489 if (win) kill_timer( queue, win, req->msg, req->id );
1491 if ((timer = set_timer( queue, req->rate )))
1493 timer->win = win;
1494 timer->msg = req->msg;
1495 timer->id = req->id;
1496 timer->lparam = req->lparam;
1500 /* kill a window timer */
1501 DECL_HANDLER(kill_win_timer)
1503 struct msg_queue *queue = current->queue;
1505 if (!queue || !kill_timer( queue, get_user_full_handle(req->win), req->msg, req->id ))
1506 set_error( STATUS_INVALID_PARAMETER );
1510 /* attach (or detach) thread inputs */
1511 DECL_HANDLER(attach_thread_input)
1513 struct thread *thread_from = get_thread_from_id( req->tid_from );
1514 struct thread *thread_to = get_thread_from_id( req->tid_to );
1516 if (!thread_from || !thread_to)
1518 if (thread_from) release_object( thread_from );
1519 if (thread_to) release_object( thread_to );
1520 return;
1522 if (thread_from != thread_to)
1524 if (req->attach) attach_thread_input( thread_from, thread_to );
1525 else detach_thread_input( thread_from, thread_to );
1527 else set_error( STATUS_ACCESS_DENIED );
1528 release_object( thread_from );
1529 release_object( thread_to );
1533 /* get thread input data */
1534 DECL_HANDLER(get_thread_input)
1536 struct thread *thread = NULL;
1537 struct thread_input *input;
1539 if (req->tid)
1541 if (!(thread = get_thread_from_id( req->tid ))) return;
1542 input = thread->queue ? thread->queue->input : NULL;
1544 else input = foreground_input; /* get the foreground thread info */
1546 if (input)
1548 reply->focus = input->focus;
1549 reply->capture = input->capture;
1550 reply->active = input->active;
1551 reply->menu_owner = input->menu_owner;
1552 reply->move_size = input->move_size;
1553 reply->caret = input->caret;
1554 reply->rect = input->caret_rect;
1556 else
1558 reply->focus = 0;
1559 reply->capture = 0;
1560 reply->active = 0;
1561 reply->menu_owner = 0;
1562 reply->move_size = 0;
1563 reply->caret = 0;
1564 reply->rect.left = reply->rect.top = reply->rect.right = reply->rect.bottom = 0;
1566 /* foreground window is active window of foreground thread */
1567 reply->foreground = foreground_input ? foreground_input->active : 0;
1568 if (thread) release_object( thread );
1572 /* retrieve queue keyboard state for a given thread */
1573 DECL_HANDLER(get_key_state)
1575 struct thread *thread;
1576 struct thread_input *input;
1578 if (!(thread = get_thread_from_id( req->tid ))) return;
1579 input = thread->queue ? thread->queue->input : NULL;
1580 if (input)
1582 if (req->key >= 0) reply->state = input->keystate[req->key & 0xff];
1583 set_reply_data( input->keystate, min( get_reply_max_size(), sizeof(input->keystate) ));
1585 release_object( thread );
1589 /* set queue keyboard state for a given thread */
1590 DECL_HANDLER(set_key_state)
1592 struct thread *thread = NULL;
1593 struct thread_input *input;
1595 if (!(thread = get_thread_from_id( req->tid ))) return;
1596 input = thread->queue ? thread->queue->input : NULL;
1597 if (input)
1599 size_t size = min( sizeof(input->keystate), get_req_data_size() );
1600 if (size) memcpy( input->keystate, get_req_data(), size );
1602 release_object( thread );
1606 /* set the system foreground window */
1607 DECL_HANDLER(set_foreground_window)
1609 struct msg_queue *queue = get_current_queue();
1611 reply->previous = foreground_input ? foreground_input->active : 0;
1612 reply->send_msg_old = (reply->previous && foreground_input != queue->input);
1613 reply->send_msg_new = FALSE;
1615 if (req->handle)
1617 struct thread *thread;
1619 if (is_top_level_window( req->handle ) &&
1620 ((thread = get_window_thread( req->handle ))))
1622 foreground_input = thread->queue->input;
1623 reply->send_msg_new = (foreground_input != queue->input);
1624 release_object( thread );
1626 else set_error( STATUS_INVALID_HANDLE );
1628 else foreground_input = NULL;
1632 /* set the current thread focus window */
1633 DECL_HANDLER(set_focus_window)
1635 struct msg_queue *queue = get_current_queue();
1637 reply->previous = 0;
1638 if (queue && check_queue_input_window( queue, req->handle ))
1640 reply->previous = queue->input->focus;
1641 queue->input->focus = get_user_full_handle( req->handle );
1646 /* set the current thread active window */
1647 DECL_HANDLER(set_active_window)
1649 struct msg_queue *queue = get_current_queue();
1651 reply->previous = 0;
1652 if (queue && check_queue_input_window( queue, req->handle ))
1654 if (!req->handle || make_window_active( req->handle ))
1656 reply->previous = queue->input->active;
1657 queue->input->active = get_user_full_handle( req->handle );
1659 else set_error( STATUS_INVALID_HANDLE );
1664 /* set the current thread capture window */
1665 DECL_HANDLER(set_capture_window)
1667 struct msg_queue *queue = get_current_queue();
1669 reply->previous = reply->full_handle = 0;
1670 if (queue && check_queue_input_window( queue, req->handle ))
1672 struct thread_input *input = queue->input;
1674 reply->previous = input->capture;
1675 input->capture = get_user_full_handle( req->handle );
1676 input->menu_owner = (req->flags & CAPTURE_MENU) ? input->capture : 0;
1677 input->move_size = (req->flags & CAPTURE_MOVESIZE) ? input->capture : 0;
1678 reply->full_handle = input->capture;
1683 /* Set the current thread caret window */
1684 DECL_HANDLER(set_caret_window)
1686 struct msg_queue *queue = get_current_queue();
1688 reply->previous = 0;
1689 if (queue && check_queue_input_window( queue, req->handle ))
1691 struct thread_input *input = queue->input;
1693 reply->previous = input->caret;
1694 reply->old_rect = input->caret_rect;
1695 reply->old_hide = input->caret_hide;
1696 reply->old_state = input->caret_state;
1698 set_caret_window( input, get_user_full_handle(req->handle) );
1699 input->caret_rect.right = req->width;
1700 input->caret_rect.bottom = req->height;
1705 /* Set the current thread caret information */
1706 DECL_HANDLER(set_caret_info)
1708 struct msg_queue *queue = get_current_queue();
1709 struct thread_input *input;
1711 if (!queue) return;
1712 input = queue->input;
1713 reply->full_handle = input->caret;
1714 reply->old_rect = input->caret_rect;
1715 reply->old_hide = input->caret_hide;
1716 reply->old_state = input->caret_state;
1718 if (req->handle && get_user_full_handle(req->handle) != input->caret)
1720 set_error( STATUS_ACCESS_DENIED );
1721 return;
1723 if (req->flags & SET_CARET_POS)
1725 input->caret_rect.right += req->x - input->caret_rect.left;
1726 input->caret_rect.bottom += req->y - input->caret_rect.top;
1727 input->caret_rect.left = req->x;
1728 input->caret_rect.top = req->y;
1730 if (req->flags & SET_CARET_HIDE)
1732 input->caret_hide += req->hide;
1733 if (input->caret_hide < 0) input->caret_hide = 0;
1735 if (req->flags & SET_CARET_STATE)
1737 if (req->state == -1) input->caret_state = !input->caret_state;
1738 else input->caret_state = !!req->state;