3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2002 TransGaming Technologies, Inc.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 #include <sys/types.h>
26 #include <sys/fcntl.h>
34 #define NONAMELESSSTRUCT
35 #define NONAMELESSUNION
44 #include "wine/windef16.h"
45 #include "wine/debug.h"
48 #include "dsound_private.h"
50 WINE_DEFAULT_DEBUG_CHANNEL(dsound
);
52 /*******************************************************************************
55 static HRESULT WINAPI
IDirectSoundNotifyImpl_QueryInterface(
56 LPDIRECTSOUNDNOTIFY iface
,REFIID riid
,LPVOID
*ppobj
58 ICOM_THIS(IDirectSoundNotifyImpl
,iface
);
59 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
61 if (This
->dsb
== NULL
) {
62 WARN("invalid parameter\n");
66 return IDirectSoundBuffer_QueryInterface((LPDIRECTSOUNDBUFFER
)This
->dsb
, riid
, ppobj
);
69 static ULONG WINAPI
IDirectSoundNotifyImpl_AddRef(LPDIRECTSOUNDNOTIFY iface
) {
70 ICOM_THIS(IDirectSoundNotifyImpl
,iface
);
73 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
75 ref
= InterlockedIncrement(&(This
->ref
));
79 static ULONG WINAPI
IDirectSoundNotifyImpl_Release(LPDIRECTSOUNDNOTIFY iface
) {
80 ICOM_THIS(IDirectSoundNotifyImpl
,iface
);
83 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
85 ref
= InterlockedDecrement(&(This
->ref
));
87 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER
)This
->dsb
);
88 This
->dsb
->notify
= NULL
;
89 HeapFree(GetProcessHeap(),0,This
);
90 TRACE("(%p) released\n",This
);
95 static HRESULT WINAPI
IDirectSoundNotifyImpl_SetNotificationPositions(
96 LPDIRECTSOUNDNOTIFY iface
,DWORD howmuch
,LPCDSBPOSITIONNOTIFY notify
98 ICOM_THIS(IDirectSoundNotifyImpl
,iface
);
99 TRACE("(%p,0x%08lx,%p)\n",This
,howmuch
,notify
);
101 if (notify
== NULL
) {
102 WARN("invalid parameter: notify == NULL\n");
103 return DSERR_INVALIDPARAM
;
106 if (TRACE_ON(dsound
)) {
108 for (i
=0;i
<howmuch
;i
++)
109 TRACE("notify at %ld to 0x%08lx\n",
110 notify
[i
].dwOffset
,(DWORD
)notify
[i
].hEventNotify
);
113 if (This
->dsb
->hwnotify
) {
115 hres
= IDsDriverNotify_SetNotificationPositions(This
->dsb
->hwnotify
, howmuch
, notify
);
117 WARN("IDsDriverNotify_SetNotificationPositions failed\n");
120 /* Make an internal copy of the caller-supplied array.
121 * Replace the existing copy if one is already present. */
122 This
->dsb
->notifies
= HeapReAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
123 This
->dsb
->notifies
, howmuch
* sizeof(DSBPOSITIONNOTIFY
));
124 if (This
->dsb
->notifies
== NULL
) {
125 WARN("out of memory\n");
126 return DSERR_OUTOFMEMORY
;
128 memcpy(This
->dsb
->notifies
, notify
, howmuch
* sizeof(DSBPOSITIONNOTIFY
));
129 This
->dsb
->nrofnotifies
= howmuch
;
135 ICOM_VTABLE(IDirectSoundNotify
) dsnvt
=
137 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
138 IDirectSoundNotifyImpl_QueryInterface
,
139 IDirectSoundNotifyImpl_AddRef
,
140 IDirectSoundNotifyImpl_Release
,
141 IDirectSoundNotifyImpl_SetNotificationPositions
,
144 HRESULT WINAPI
IDirectSoundNotifyImpl_Create(
145 IDirectSoundBufferImpl
* dsb
,
146 IDirectSoundNotifyImpl
**pdsn
)
148 IDirectSoundNotifyImpl
* dsn
;
149 TRACE("(%p,%p)\n",dsb
,pdsn
);
151 dsn
= (IDirectSoundNotifyImpl
*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(dsn
));
154 WARN("out of memory\n");
155 return DSERR_OUTOFMEMORY
;
159 dsn
->lpVtbl
= &dsnvt
;
162 IDirectSoundBuffer_AddRef((LPDIRECTSOUNDBUFFER
)dsb
);
168 /*******************************************************************************
172 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFormat(
173 LPDIRECTSOUNDBUFFER8 iface
,LPWAVEFORMATEX wfex
175 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
177 TRACE("(%p,%p)\n",This
,wfex
);
178 /* This method is not available on secondary buffers */
179 WARN("invalid call\n");
180 return DSERR_INVALIDCALL
;
183 static HRESULT WINAPI
IDirectSoundBufferImpl_SetVolume(
184 LPDIRECTSOUNDBUFFER8 iface
,LONG vol
186 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
189 TRACE("(%p,%ld)\n",This
,vol
);
191 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLVOLUME
)) {
192 WARN("control unavailable: This->dsbd.dwFlags = 0x%08lx\n", This
->dsbd
.dwFlags
);
193 return DSERR_CONTROLUNAVAIL
;
196 if ((vol
> DSBVOLUME_MAX
) || (vol
< DSBVOLUME_MIN
)) {
197 WARN("invalid parameter: vol = %ld\n", vol
);
198 return DSERR_INVALIDPARAM
;
202 EnterCriticalSection(&(This
->lock
));
204 if (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) {
205 oldVol
= This
->ds3db_lVolume
;
206 This
->ds3db_lVolume
= vol
;
208 oldVol
= This
->volpan
.lVolume
;
209 This
->volpan
.lVolume
= vol
;
211 DSOUND_RecalcVolPan(&(This
->volpan
));
217 hres
= IDsDriverBuffer_SetVolumePan(This
->hwbuf
, &(This
->volpan
));
219 WARN("IDsDriverBuffer_SetVolumePan failed\n");
221 DSOUND_ForceRemix(This
);
224 LeaveCriticalSection(&(This
->lock
));
230 static HRESULT WINAPI
IDirectSoundBufferImpl_GetVolume(
231 LPDIRECTSOUNDBUFFER8 iface
,LPLONG vol
233 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
234 TRACE("(%p,%p)\n",This
,vol
);
237 WARN("invalid parameter: vol == NULL\n");
238 return DSERR_INVALIDPARAM
;
241 if (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
)
242 *vol
= This
->ds3db_lVolume
;
244 *vol
= This
->volpan
.lVolume
;
248 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFrequency(
249 LPDIRECTSOUNDBUFFER8 iface
,DWORD freq
251 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
254 TRACE("(%p,%ld)\n",This
,freq
);
256 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLFREQUENCY
)) {
257 WARN("control unavailable\n");
258 return DSERR_CONTROLUNAVAIL
;
261 if (freq
== DSBFREQUENCY_ORIGINAL
)
262 freq
= This
->wfx
.nSamplesPerSec
;
264 if ((freq
< DSBFREQUENCY_MIN
) || (freq
> DSBFREQUENCY_MAX
)) {
265 WARN("invalid parameter: freq = %ld\n", freq
);
266 return DSERR_INVALIDPARAM
;
270 EnterCriticalSection(&(This
->lock
));
272 oldFreq
= This
->freq
;
274 if (freq
!= oldFreq
) {
275 This
->freqAdjust
= (freq
<< DSOUND_FREQSHIFT
) / This
->dsound
->wfx
.nSamplesPerSec
;
276 This
->nAvgBytesPerSec
= freq
* This
->wfx
.nBlockAlign
;
277 DSOUND_RecalcFormat(This
);
279 DSOUND_ForceRemix(This
);
282 LeaveCriticalSection(&(This
->lock
));
288 static HRESULT WINAPI
IDirectSoundBufferImpl_Play(
289 LPDIRECTSOUNDBUFFER8 iface
,DWORD reserved1
,DWORD reserved2
,DWORD flags
291 HRESULT hres
= DS_OK
;
292 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
293 TRACE("(%p,%08lx,%08lx,%08lx)\n",This
,reserved1
,reserved2
,flags
);
296 EnterCriticalSection(&(This
->lock
));
298 This
->playflags
= flags
;
299 if (This
->state
== STATE_STOPPED
) {
301 This
->startpos
= This
->buf_mixpos
;
302 This
->state
= STATE_STARTING
;
303 } else if (This
->state
== STATE_STOPPING
)
304 This
->state
= STATE_PLAYING
;
306 hres
= IDsDriverBuffer_Play(This
->hwbuf
, 0, 0, This
->playflags
);
308 WARN("IDsDriverBuffer_Play failed\n");
310 This
->state
= STATE_PLAYING
;
313 LeaveCriticalSection(&(This
->lock
));
319 static HRESULT WINAPI
IDirectSoundBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface
)
321 HRESULT hres
= DS_OK
;
322 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
323 TRACE("(%p)\n",This
);
326 EnterCriticalSection(&(This
->lock
));
328 if (This
->state
== STATE_PLAYING
)
329 This
->state
= STATE_STOPPING
;
330 else if (This
->state
== STATE_STARTING
)
331 This
->state
= STATE_STOPPED
;
333 hres
= IDsDriverBuffer_Stop(This
->hwbuf
);
335 WARN("IDsDriverBuffer_Stop failed\n");
337 This
->state
= STATE_STOPPED
;
339 DSOUND_CheckEvent(This
, 0);
341 LeaveCriticalSection(&(This
->lock
));
347 static DWORD WINAPI
IDirectSoundBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface
) {
348 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
351 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
353 ref
= InterlockedIncrement(&(This
->ref
));
355 FIXME("thread-safety alert! AddRef-ing with a zero refcount!\n");
360 static DWORD WINAPI
IDirectSoundBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface
) {
361 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
365 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
367 ref
= InterlockedDecrement(&(This
->ref
));
370 RtlAcquireResourceExclusive(&(This
->dsound
->lock
), TRUE
);
371 for (i
=0;i
<This
->dsound
->nrofbuffers
;i
++)
372 if (This
->dsound
->buffers
[i
] == This
)
374 if (i
< This
->dsound
->nrofbuffers
) {
375 /* Put the last buffer of the list in the (now empty) position */
376 This
->dsound
->buffers
[i
] = This
->dsound
->buffers
[This
->dsound
->nrofbuffers
- 1];
377 This
->dsound
->nrofbuffers
--;
378 This
->dsound
->buffers
= HeapReAlloc(GetProcessHeap(),0,This
->dsound
->buffers
,sizeof(LPDIRECTSOUNDBUFFER8
)*This
->dsound
->nrofbuffers
);
379 TRACE("buffer count is now %d\n", This
->dsound
->nrofbuffers
);
380 IDirectSound_Release((LPDIRECTSOUND
)This
->dsound
);
382 RtlReleaseResource(&(This
->dsound
->lock
));
384 DeleteCriticalSection(&(This
->lock
));
387 IDsDriverBuffer_Release(This
->hwbuf
);
388 if (This
->dsound
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) {
390 if (This
->buffer
->ref
==0) {
391 HeapFree(GetProcessHeap(),0,This
->buffer
->memory
);
392 HeapFree(GetProcessHeap(),0,This
->buffer
);
397 if (This
->buffer
->ref
==0) {
398 HeapFree(GetProcessHeap(),0,This
->buffer
->memory
);
399 HeapFree(GetProcessHeap(),0,This
->buffer
);
404 WARN("ds3db still has reference\n");
405 EnterCriticalSection(&(This
->ds3db
->lock
));
406 This
->ds3db
->dsb
= NULL
;
407 LeaveCriticalSection(&(This
->ds3db
->lock
));
411 IKsPropertySet_Release((LPKSPROPERTYSET
)This
->iks
);
413 if (This
->notifies
!= NULL
)
414 HeapFree(GetProcessHeap(), 0, This
->notifies
);
416 HeapFree(GetProcessHeap(),0,This
);
418 TRACE("(%p) released\n",This
);
422 DWORD
DSOUND_CalcPlayPosition(IDirectSoundBufferImpl
*This
,
423 DWORD state
, DWORD pplay
, DWORD pwrite
, DWORD pmix
, DWORD bmix
)
427 TRACE("primary playpos=%ld, mixpos=%ld\n", pplay
, pmix
);
428 TRACE("this mixpos=%ld, time=%ld\n", bmix
, GetTickCount());
430 /* the actual primary play position (pplay) is always behind last mixed (pmix),
431 * unless the computer is too slow or something */
432 /* we need to know how far away we are from there */
433 #if 0 /* we'll never fill the primary entirely */
435 if ((state
== STATE_PLAYING
) || (state
== STATE_STOPPING
)) {
436 /* wow, the software mixer is really doing well,
437 * seems the entire primary buffer is filled! */
438 pmix
+= This
->dsound
->buflen
;
440 /* else: the primary buffer is not playing, so probably empty */
443 if (pmix
< pplay
) pmix
+= This
->dsound
->buflen
; /* wraparound */
445 /* detect buffer underrun */
446 if (pwrite
< pplay
) pwrite
+= This
->dsound
->buflen
; /* wraparound */
448 if (pmix
> (ds_snd_queue_max
* This
->dsound
->fraglen
+ pwrite
+ This
->dsound
->writelead
)) {
449 WARN("detected an underrun: primary queue was %ld\n",pmix
);
452 /* divide the offset by its sample size */
453 pmix
/= This
->dsound
->wfx
.nBlockAlign
;
454 TRACE("primary back-samples=%ld\n",pmix
);
455 /* adjust for our frequency */
456 pmix
= (pmix
* This
->freqAdjust
) >> DSOUND_FREQSHIFT
;
457 /* multiply by our own sample size */
458 pmix
*= This
->wfx
.nBlockAlign
;
459 TRACE("this back-offset=%ld\n", pmix
);
460 /* subtract from our last mixed position */
462 while (bplay
< pmix
) bplay
+= This
->buflen
; /* wraparound */
464 if (This
->leadin
&& ((bplay
< This
->startpos
) || (bplay
> bmix
))) {
465 /* seems we haven't started playing yet */
466 TRACE("this still in lead-in phase\n");
467 bplay
= This
->startpos
;
469 /* return the result */
473 static HRESULT WINAPI
IDirectSoundBufferImpl_GetCurrentPosition(
474 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD playpos
,LPDWORD writepos
477 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
478 TRACE("(%p,%p,%p)\n",This
,playpos
,writepos
);
480 hres
=IDsDriverBuffer_GetPosition(This
->hwbuf
,playpos
,writepos
);
482 WARN("IDsDriverBuffer_GetPosition failed\n");
487 if (playpos
&& (This
->state
!= STATE_PLAYING
)) {
488 /* we haven't been merged into the primary buffer (yet) */
489 *playpos
= This
->buf_mixpos
;
492 DWORD pplay
, pwrite
, lplay
, splay
, pstate
;
493 /* let's get this exact; first, recursively call GetPosition on the primary */
494 EnterCriticalSection(&(This
->dsound
->mixlock
));
495 if (DSOUND_PrimaryGetPosition(This
->dsound
, &pplay
, &pwrite
) != DS_OK
)
496 WARN("DSOUND_PrimaryGetPosition failed\n");
497 /* detect HEL mode underrun */
498 pstate
= This
->dsound
->state
;
499 if (!(This
->dsound
->hwbuf
|| This
->dsound
->pwqueue
)) {
500 TRACE("detected an underrun\n");
502 if (pstate
== STATE_PLAYING
)
503 pstate
= STATE_STARTING
;
504 else if (pstate
== STATE_STOPPING
)
505 pstate
= STATE_STOPPED
;
507 /* get data for ourselves while we still have the lock */
508 pstate
&= This
->state
;
509 lplay
= This
->primary_mixpos
;
510 splay
= This
->buf_mixpos
;
511 if ((This
->dsbd
.dwFlags
& DSBCAPS_GETCURRENTPOSITION2
) || This
->dsound
->hwbuf
) {
512 /* calculate play position using this */
513 *playpos
= DSOUND_CalcPlayPosition(This
, pstate
, pplay
, pwrite
, lplay
, splay
);
515 /* (unless the app isn't using GETCURRENTPOSITION2) */
516 /* don't know exactly how this should be handled...
517 * the docs says that play cursor is reported as directly
518 * behind write cursor, hmm... */
519 /* let's just do what might work for Half-Life */
521 wp
= (This
->dsound
->pwplay
+ ds_hel_margin
) * This
->dsound
->fraglen
;
522 while (wp
>= This
->dsound
->buflen
)
523 wp
-= This
->dsound
->buflen
;
524 *playpos
= DSOUND_CalcPlayPosition(This
, pstate
, wp
, pwrite
, lplay
, splay
);
526 LeaveCriticalSection(&(This
->dsound
->mixlock
));
528 if (writepos
) *writepos
= This
->buf_mixpos
;
531 if (This
->state
!= STATE_STOPPED
)
532 /* apply the documented 10ms lead to writepos */
533 *writepos
+= This
->writelead
;
534 while (*writepos
>= This
->buflen
) *writepos
-= This
->buflen
;
536 if (playpos
) This
->last_playpos
= *playpos
;
537 TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos
?*playpos
:0, writepos
?*writepos
:0, This
, GetTickCount());
541 static HRESULT WINAPI
IDirectSoundBufferImpl_GetStatus(
542 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD status
544 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
545 TRACE("(%p,%p), thread is %04lx\n",This
,status
,GetCurrentThreadId());
547 if (status
== NULL
) {
548 WARN("invalid parameter: status = NULL\n");
549 return DSERR_INVALIDPARAM
;
553 if ((This
->state
== STATE_STARTING
) || (This
->state
== STATE_PLAYING
)) {
554 *status
|= DSBSTATUS_PLAYING
;
555 if (This
->playflags
& DSBPLAY_LOOPING
)
556 *status
|= DSBSTATUS_LOOPING
;
559 TRACE("status=%lx\n", *status
);
564 static HRESULT WINAPI
IDirectSoundBufferImpl_GetFormat(
565 LPDIRECTSOUNDBUFFER8 iface
,LPWAVEFORMATEX lpwf
,DWORD wfsize
,LPDWORD wfwritten
567 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
568 TRACE("(%p,%p,%ld,%p)\n",This
,lpwf
,wfsize
,wfwritten
);
570 if (wfsize
>sizeof(This
->wfx
))
571 wfsize
= sizeof(This
->wfx
);
572 if (lpwf
) { /* NULL is valid */
573 memcpy(lpwf
,&(This
->wfx
),wfsize
);
578 *wfwritten
= sizeof(This
->wfx
);
580 WARN("invalid parameter: wfwritten == NULL\n");
581 return DSERR_INVALIDPARAM
;
588 static HRESULT WINAPI
IDirectSoundBufferImpl_Lock(
589 LPDIRECTSOUNDBUFFER8 iface
,DWORD writecursor
,DWORD writebytes
,LPVOID lplpaudioptr1
,LPDWORD audiobytes1
,LPVOID lplpaudioptr2
,LPDWORD audiobytes2
,DWORD flags
591 HRESULT hres
= DS_OK
;
592 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
594 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx) at %ld\n",
606 if (flags
& DSBLOCK_FROMWRITECURSOR
) {
608 /* GetCurrentPosition does too much magic to duplicate here */
609 hres
= IDirectSoundBufferImpl_GetCurrentPosition(iface
, NULL
, &writepos
);
611 WARN("IDirectSoundBufferImpl_GetCurrentPosition failed\n");
614 writecursor
+= writepos
;
616 while (writecursor
>= This
->buflen
)
617 writecursor
-= This
->buflen
;
618 if (flags
& DSBLOCK_ENTIREBUFFER
)
619 writebytes
= This
->buflen
;
620 if (writebytes
> This
->buflen
)
621 writebytes
= This
->buflen
;
623 assert(audiobytes1
!=audiobytes2
);
624 assert(lplpaudioptr1
!=lplpaudioptr2
);
626 EnterCriticalSection(&(This
->lock
));
628 if ((writebytes
== This
->buflen
) &&
629 ((This
->state
== STATE_STARTING
) ||
630 (This
->state
== STATE_PLAYING
)))
631 /* some games, like Half-Life, try to be clever (not) and
632 * keep one secondary buffer, and mix sounds into it itself,
633 * locking the entire buffer every time... so we can just forget
634 * about tracking the last-written-to-position... */
635 This
->probably_valid_to
= (DWORD
)-1;
637 This
->probably_valid_to
= writecursor
;
639 if (!(This
->dsound
->drvdesc
.dwFlags
& DSDDESC_DONTNEEDSECONDARYLOCK
) && This
->hwbuf
) {
640 hres
= IDsDriverBuffer_Lock(This
->hwbuf
,
641 lplpaudioptr1
, audiobytes1
,
642 lplpaudioptr2
, audiobytes2
,
643 writecursor
, writebytes
,
646 WARN("IDsDriverBuffer_Lock failed\n");
647 LeaveCriticalSection(&(This
->lock
));
652 if (writecursor
+writebytes
<= This
->buflen
) {
653 *(LPBYTE
*)lplpaudioptr1
= This
->buffer
->memory
+writecursor
;
654 *audiobytes1
= writebytes
;
656 *(LPBYTE
*)lplpaudioptr2
= NULL
;
659 TRACE("->%ld.0\n",writebytes
);
661 *(LPBYTE
*)lplpaudioptr1
= This
->buffer
->memory
+writecursor
;
662 *audiobytes1
= This
->buflen
-writecursor
;
664 *(LPBYTE
*)lplpaudioptr2
= This
->buffer
->memory
;
666 *audiobytes2
= writebytes
-(This
->buflen
-writecursor
);
667 TRACE("->%ld.%ld\n",*audiobytes1
,audiobytes2
?*audiobytes2
:0);
669 if (This
->state
== STATE_PLAYING
) {
670 /* if the segment between playpos and buf_mixpos is touched,
671 * we need to cancel some mixing */
672 /* we'll assume that the app always calls GetCurrentPosition before
673 * locking a playing buffer, so that last_playpos is up-to-date */
674 if (This
->buf_mixpos
>= This
->last_playpos
) {
675 if (This
->buf_mixpos
> writecursor
&&
676 This
->last_playpos
< writecursor
+writebytes
)
680 if (This
->buf_mixpos
> writecursor
||
681 This
->last_playpos
< writecursor
+writebytes
)
685 TRACE("locking prebuffered region, ouch\n");
686 DSOUND_MixCancelAt(This
, writecursor
);
691 LeaveCriticalSection(&(This
->lock
));
695 static HRESULT WINAPI
IDirectSoundBufferImpl_SetCurrentPosition(
696 LPDIRECTSOUNDBUFFER8 iface
,DWORD newpos
698 HRESULT hres
= DS_OK
;
699 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
700 TRACE("(%p,%ld)\n",This
,newpos
);
703 EnterCriticalSection(&(This
->lock
));
705 while (newpos
>= This
->buflen
)
706 newpos
-= This
->buflen
;
707 This
->buf_mixpos
= newpos
;
709 hres
= IDsDriverBuffer_SetPosition(This
->hwbuf
, This
->buf_mixpos
);
711 WARN("IDsDriverBuffer_SetPosition failed\n");
714 LeaveCriticalSection(&(This
->lock
));
720 static HRESULT WINAPI
IDirectSoundBufferImpl_SetPan(
721 LPDIRECTSOUNDBUFFER8 iface
,LONG pan
723 HRESULT hres
= DS_OK
;
724 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
727 TRACE("(%p,%ld)\n",This
,pan
);
729 if ((pan
> DSBPAN_RIGHT
) || (pan
< DSBPAN_LEFT
)) {
730 WARN("invalid parameter: pan = %ld\n", pan
);
731 return DSERR_INVALIDPARAM
;
734 /* You cannot use both pan and 3D controls */
735 if (!(This
->dsbd
.dwFlags
& DSBCAPS_CTRLPAN
) ||
736 (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
)) {
737 WARN("control unavailable\n");
738 return DSERR_CONTROLUNAVAIL
;
742 EnterCriticalSection(&(This
->lock
));
744 oldPan
= This
->volpan
.lPan
;
745 This
->volpan
.lPan
= pan
;
748 DSOUND_RecalcVolPan(&(This
->volpan
));
751 hres
= IDsDriverBuffer_SetVolumePan(This
->hwbuf
, &(This
->volpan
));
753 WARN("IDsDriverBuffer_SetVolumePan failed\n");
755 DSOUND_ForceRemix(This
);
758 LeaveCriticalSection(&(This
->lock
));
764 static HRESULT WINAPI
IDirectSoundBufferImpl_GetPan(
765 LPDIRECTSOUNDBUFFER8 iface
,LPLONG pan
767 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
768 TRACE("(%p,%p)\n",This
,pan
);
771 WARN("invalid parameter: pan = NULL\n");
772 return DSERR_INVALIDPARAM
;
775 *pan
= This
->volpan
.lPan
;
780 static HRESULT WINAPI
IDirectSoundBufferImpl_Unlock(
781 LPDIRECTSOUNDBUFFER8 iface
,LPVOID p1
,DWORD x1
,LPVOID p2
,DWORD x2
783 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
784 DWORD probably_valid_to
;
786 TRACE("(%p,%p,%ld,%p,%ld)\n", This
,p1
,x1
,p2
,x2
);
788 if (!(This
->dsound
->drvdesc
.dwFlags
& DSDDESC_DONTNEEDSECONDARYLOCK
) && This
->hwbuf
) {
790 hres
= IDsDriverBuffer_Unlock(This
->hwbuf
, p1
, x1
, p2
, x2
);
792 WARN("IDsDriverBuffer_Unlock failed\n");
797 if (p2
) probably_valid_to
= (((LPBYTE
)p2
)-This
->buffer
->memory
) + x2
;
798 else probably_valid_to
= (((LPBYTE
)p1
)-This
->buffer
->memory
) + x1
;
799 while (probably_valid_to
>= This
->buflen
)
800 probably_valid_to
-= This
->buflen
;
801 if ((probably_valid_to
== 0) && ((x1
+x2
) == This
->buflen
) &&
802 ((This
->state
== STATE_STARTING
) ||
803 (This
->state
== STATE_PLAYING
)))
804 /* see IDirectSoundBufferImpl_Lock */
805 probably_valid_to
= (DWORD
)-1;
806 This
->probably_valid_to
= probably_valid_to
;
811 static HRESULT WINAPI
IDirectSoundBufferImpl_Restore(
812 LPDIRECTSOUNDBUFFER8 iface
814 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
815 FIXME("(%p):stub\n",This
);
819 static HRESULT WINAPI
IDirectSoundBufferImpl_GetFrequency(
820 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD freq
822 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
823 TRACE("(%p,%p)\n",This
,freq
);
826 WARN("invalid parameter: freq = NULL\n");
827 return DSERR_INVALIDPARAM
;
831 TRACE("-> %ld\n", *freq
);
836 static HRESULT WINAPI
IDirectSoundBufferImpl_SetFX(
837 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwEffectsCount
,LPDSEFFECTDESC pDSFXDesc
,LPDWORD pdwResultCodes
839 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
842 FIXME("(%p,%lu,%p,%p): stub\n",This
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
845 for (u
=0; u
<dwEffectsCount
; u
++) pdwResultCodes
[u
] = DSFXR_UNKNOWN
;
847 WARN("control unavailable\n");
848 return DSERR_CONTROLUNAVAIL
;
851 static HRESULT WINAPI
IDirectSoundBufferImpl_AcquireResources(
852 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwFlags
,DWORD dwEffectsCount
,LPDWORD pdwResultCodes
854 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
857 FIXME("(%p,%08lu,%lu,%p): stub\n",This
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
860 for (u
=0; u
<dwEffectsCount
; u
++) pdwResultCodes
[u
] = DSFXR_UNKNOWN
;
862 WARN("control unavailable\n");
863 return DSERR_CONTROLUNAVAIL
;
866 static HRESULT WINAPI
IDirectSoundBufferImpl_GetObjectInPath(
867 LPDIRECTSOUNDBUFFER8 iface
,REFGUID rguidObject
,DWORD dwIndex
,REFGUID rguidInterface
,LPVOID
* ppObject
869 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
871 FIXME("(%p,%s,%lu,%s,%p): stub\n",This
,debugstr_guid(rguidObject
),dwIndex
,debugstr_guid(rguidInterface
),ppObject
);
873 WARN("control unavailable\n");
874 return DSERR_CONTROLUNAVAIL
;
877 static HRESULT WINAPI
IDirectSoundBufferImpl_Initialize(
878 LPDIRECTSOUNDBUFFER8 iface
,LPDIRECTSOUND8 dsound
,LPDSBUFFERDESC dbsd
880 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
881 FIXME("(%p,%p,%p):stub\n",This
,dsound
,dbsd
);
882 DPRINTF("Re-Init!!!\n");
883 WARN("already initialized\n");
884 return DSERR_ALREADYINITIALIZED
;
887 static HRESULT WINAPI
IDirectSoundBufferImpl_GetCaps(
888 LPDIRECTSOUNDBUFFER8 iface
,LPDSBCAPS caps
890 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
891 TRACE("(%p)->(%p)\n",This
,caps
);
894 WARN("invalid parameter: caps == NULL\n");
895 return DSERR_INVALIDPARAM
;
898 if (caps
->dwSize
< sizeof(*caps
)) {
899 WARN("invalid parameter: caps->dwSize = %ld < %d\n",caps
->dwSize
, sizeof(*caps
));
900 return DSERR_INVALIDPARAM
;
903 caps
->dwFlags
= This
->dsbd
.dwFlags
;
904 if (This
->hwbuf
) caps
->dwFlags
|= DSBCAPS_LOCHARDWARE
;
905 else caps
->dwFlags
|= DSBCAPS_LOCSOFTWARE
;
907 caps
->dwBufferBytes
= This
->buflen
;
909 /* This value represents the speed of the "unlock" command.
910 As unlock is quite fast (it does not do anything), I put
911 4096 ko/s = 4 Mo / s */
912 /* FIXME: hwbuf speed */
913 caps
->dwUnlockTransferRate
= 4096;
914 caps
->dwPlayCpuOverhead
= 0;
919 static HRESULT WINAPI
IDirectSoundBufferImpl_QueryInterface(
920 LPDIRECTSOUNDBUFFER8 iface
,REFIID riid
,LPVOID
*ppobj
922 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
924 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
927 WARN("invalid parameter\n");
931 *ppobj
= NULL
; /* assume failure */
933 if ( IsEqualGUID(riid
, &IID_IUnknown
) ||
934 IsEqualGUID(riid
, &IID_IDirectSoundBuffer
) ||
935 IsEqualGUID(riid
, &IID_IDirectSoundBuffer8
) ) {
937 SecondaryBufferImpl_Create(This
, &(This
->dsb
));
939 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
943 WARN("IID_IDirectSoundBuffer\n");
944 return E_NOINTERFACE
;
947 if ( IsEqualGUID( &IID_IDirectSoundNotify
, riid
) ||
948 IsEqualGUID( &IID_IDirectSoundNotify8
, riid
) ) {
950 IDirectSoundNotifyImpl_Create(This
, &(This
->notify
));
952 IDirectSoundNotify_AddRef((LPDIRECTSOUNDNOTIFY
)This
->notify
);
953 *ppobj
= This
->notify
;
956 WARN("IID_IDirectSoundNotify\n");
957 return E_NOINTERFACE
;
960 if ( IsEqualGUID( &IID_IDirectSound3DBuffer
, riid
) ) {
962 IDirectSound3DBufferImpl_Create(This
, &(This
->ds3db
));
964 IDirectSound3DBuffer_AddRef((LPDIRECTSOUND3DBUFFER
)This
->ds3db
);
965 *ppobj
= This
->ds3db
;
968 WARN("IID_IDirectSound3DBuffer\n");
969 return E_NOINTERFACE
;
972 if ( IsEqualGUID( &IID_IDirectSound3DListener
, riid
) ) {
973 ERR("app requested IDirectSound3DListener on secondary buffer\n");
974 return E_NOINTERFACE
;
977 if ( IsEqualGUID( &IID_IKsPropertySet
, riid
) ) {
978 /* only supported on hardware 3D secondary buffers */
979 if (!(This
->dsbd
.dwFlags
& DSBCAPS_PRIMARYBUFFER
) &&
980 (This
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) &&
981 (This
->hwbuf
!= NULL
) ) {
983 IKsBufferPropertySetImpl_Create(This
, &(This
->iks
));
985 IKsPropertySet_AddRef((LPKSPROPERTYSET
)*ppobj
);
990 WARN("IID_IKsPropertySet\n");
991 return E_NOINTERFACE
;
994 FIXME( "Unknown IID %s\n", debugstr_guid( riid
) );
996 return E_NOINTERFACE
;
999 static ICOM_VTABLE(IDirectSoundBuffer8
) dsbvt
=
1001 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
1002 IDirectSoundBufferImpl_QueryInterface
,
1003 IDirectSoundBufferImpl_AddRef
,
1004 IDirectSoundBufferImpl_Release
,
1005 IDirectSoundBufferImpl_GetCaps
,
1006 IDirectSoundBufferImpl_GetCurrentPosition
,
1007 IDirectSoundBufferImpl_GetFormat
,
1008 IDirectSoundBufferImpl_GetVolume
,
1009 IDirectSoundBufferImpl_GetPan
,
1010 IDirectSoundBufferImpl_GetFrequency
,
1011 IDirectSoundBufferImpl_GetStatus
,
1012 IDirectSoundBufferImpl_Initialize
,
1013 IDirectSoundBufferImpl_Lock
,
1014 IDirectSoundBufferImpl_Play
,
1015 IDirectSoundBufferImpl_SetCurrentPosition
,
1016 IDirectSoundBufferImpl_SetFormat
,
1017 IDirectSoundBufferImpl_SetVolume
,
1018 IDirectSoundBufferImpl_SetPan
,
1019 IDirectSoundBufferImpl_SetFrequency
,
1020 IDirectSoundBufferImpl_Stop
,
1021 IDirectSoundBufferImpl_Unlock
,
1022 IDirectSoundBufferImpl_Restore
,
1023 IDirectSoundBufferImpl_SetFX
,
1024 IDirectSoundBufferImpl_AcquireResources
,
1025 IDirectSoundBufferImpl_GetObjectInPath
1028 HRESULT WINAPI
IDirectSoundBufferImpl_Create(
1029 IDirectSoundImpl
*ds
,
1030 IDirectSoundBufferImpl
**pdsb
,
1031 LPDSBUFFERDESC dsbd
)
1033 IDirectSoundBufferImpl
*dsb
;
1034 LPWAVEFORMATEX wfex
= dsbd
->lpwfxFormat
;
1035 HRESULT err
= DS_OK
;
1038 TRACE("(%p,%p,%p)\n",ds
,pdsb
,dsbd
);
1040 if (dsbd
->dwBufferBytes
< DSBSIZE_MIN
|| dsbd
->dwBufferBytes
> DSBSIZE_MAX
) {
1041 WARN("invalid parameter: dsbd->dwBufferBytes = %ld\n", dsbd
->dwBufferBytes
);
1043 return DSERR_INVALIDPARAM
; /* FIXME: which error? */
1046 dsb
= (IDirectSoundBufferImpl
*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,sizeof(*dsb
));
1049 WARN("out of memory\n");
1051 return DSERR_OUTOFMEMORY
;
1056 dsb
->lpVtbl
= &dsbvt
;
1058 memcpy(&dsb
->dsbd
, dsbd
, sizeof(*dsbd
));
1060 memcpy(&dsb
->wfx
, wfex
, sizeof(dsb
->wfx
));
1062 TRACE("Created buffer at %p\n", dsb
);
1064 dsb
->buflen
= dsbd
->dwBufferBytes
;
1065 dsb
->freq
= dsbd
->lpwfxFormat
->nSamplesPerSec
;
1068 dsb
->notifies
= NULL
;
1069 dsb
->nrofnotifies
= 0;
1072 /* Check necessary hardware mixing capabilities */
1073 if (wfex
->nChannels
==2) capf
|= DSCAPS_SECONDARYSTEREO
;
1074 else capf
|= DSCAPS_SECONDARYMONO
;
1075 if (wfex
->wBitsPerSample
==16) capf
|= DSCAPS_SECONDARY16BIT
;
1076 else capf
|= DSCAPS_SECONDARY8BIT
;
1077 use_hw
= (ds
->drvcaps
.dwFlags
& capf
) == capf
;
1079 /* FIXME: check hardware sample rate mixing capabilities */
1080 /* FIXME: check app hints for software/hardware buffer (STATIC, LOCHARDWARE, etc) */
1081 /* FIXME: check whether any hardware buffers are left */
1082 /* FIXME: handle DSDHEAP_CREATEHEAP for hardware buffers */
1084 /* Allocate system memory if applicable */
1085 if ((ds
->drvdesc
.dwFlags
& DSDDESC_USESYSTEMMEMORY
) || !use_hw
) {
1086 dsb
->buffer
= HeapAlloc(GetProcessHeap(),0,sizeof(*(dsb
->buffer
)));
1087 if (dsb
->buffer
== NULL
) {
1088 WARN("out of memory\n");
1089 HeapFree(GetProcessHeap(),0,dsb
);
1091 return DSERR_OUTOFMEMORY
;
1094 dsb
->buffer
->memory
= (LPBYTE
)HeapAlloc(GetProcessHeap(),0,dsb
->buflen
);
1095 if (dsb
->buffer
->memory
== NULL
) {
1096 WARN("out of memory\n");
1097 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1098 HeapFree(GetProcessHeap(),0,dsb
);
1100 return DSERR_OUTOFMEMORY
;
1104 /* Allocate the hardware buffer */
1106 err
= IDsDriver_CreateSoundBuffer(ds
->driver
,wfex
,dsbd
->dwFlags
,0,
1107 &(dsb
->buflen
),&(dsb
->buffer
->memory
),
1108 (LPVOID
*)&(dsb
->hwbuf
));
1110 WARN("IDsDriver_CreateSoundBuffer failed\n");
1111 if (dsb
->buffer
->memory
)
1112 HeapFree(GetProcessHeap(),0,dsb
->buffer
->memory
);
1114 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1115 HeapFree(GetProcessHeap(),0,dsb
);
1121 /* calculate fragment size and write lead */
1122 DSOUND_RecalcFormat(dsb
);
1124 /* It's not necessary to initialize values to zero since */
1125 /* we allocated this structure with HEAP_ZERO_MEMORY... */
1127 dsb
->buf_mixpos
= 0;
1128 dsb
->state
= STATE_STOPPED
;
1130 dsb
->freqAdjust
= (dsb
->freq
<< DSOUND_FREQSHIFT
) /
1131 ds
->wfx
.nSamplesPerSec
;
1132 dsb
->nAvgBytesPerSec
= dsb
->freq
*
1133 dsbd
->lpwfxFormat
->nBlockAlign
;
1135 if (dsb
->dsbd
.dwFlags
& DSBCAPS_CTRL3D
) {
1136 dsb
->ds3db_ds3db
.dwSize
= sizeof(DS3DBUFFER
);
1137 dsb
->ds3db_ds3db
.vPosition
.u1
.x
= 0.0;
1138 dsb
->ds3db_ds3db
.vPosition
.u2
.y
= 0.0;
1139 dsb
->ds3db_ds3db
.vPosition
.u3
.z
= 0.0;
1140 dsb
->ds3db_ds3db
.vVelocity
.u1
.x
= 0.0;
1141 dsb
->ds3db_ds3db
.vVelocity
.u2
.y
= 0.0;
1142 dsb
->ds3db_ds3db
.vVelocity
.u3
.z
= 0.0;
1143 dsb
->ds3db_ds3db
.dwInsideConeAngle
= DS3D_DEFAULTCONEANGLE
;
1144 dsb
->ds3db_ds3db
.dwOutsideConeAngle
= DS3D_DEFAULTCONEANGLE
;
1145 dsb
->ds3db_ds3db
.vConeOrientation
.u1
.x
= 0.0;
1146 dsb
->ds3db_ds3db
.vConeOrientation
.u2
.y
= 0.0;
1147 dsb
->ds3db_ds3db
.vConeOrientation
.u3
.z
= 0.0;
1148 dsb
->ds3db_ds3db
.lConeOutsideVolume
= DS3D_DEFAULTCONEOUTSIDEVOLUME
;
1149 dsb
->ds3db_ds3db
.flMinDistance
= DS3D_DEFAULTMINDISTANCE
;
1150 dsb
->ds3db_ds3db
.flMaxDistance
= DS3D_DEFAULTMAXDISTANCE
;
1151 dsb
->ds3db_ds3db
.dwMode
= DS3DMODE_NORMAL
;
1153 dsb
->ds3db_need_recalc
= FALSE
;
1154 DSOUND_Calc3DBuffer(dsb
);
1156 DSOUND_RecalcVolPan(&(dsb
->volpan
));
1158 InitializeCriticalSection(&(dsb
->lock
));
1160 /* register buffer */
1161 RtlAcquireResourceExclusive(&(ds
->lock
), TRUE
);
1162 if (!(dsbd
->dwFlags
& DSBCAPS_PRIMARYBUFFER
)) {
1163 IDirectSoundBufferImpl
**newbuffers
= (IDirectSoundBufferImpl
**)HeapReAlloc(GetProcessHeap(),0,ds
->buffers
,sizeof(IDirectSoundBufferImpl
*)*(ds
->nrofbuffers
+1));
1165 ds
->buffers
= newbuffers
;
1166 ds
->buffers
[ds
->nrofbuffers
] = dsb
;
1168 TRACE("buffer count is now %d\n", ds
->nrofbuffers
);
1170 ERR("out of memory for buffer list! Current buffer count is %d\n", ds
->nrofbuffers
);
1171 if (dsb
->buffer
->memory
)
1172 HeapFree(GetProcessHeap(),0,dsb
->buffer
->memory
);
1174 HeapFree(GetProcessHeap(),0,dsb
->buffer
);
1175 DeleteCriticalSection(&(dsb
->lock
));
1176 RtlReleaseResource(&(ds
->lock
));
1177 HeapFree(GetProcessHeap(),0,dsb
);
1179 return DSERR_OUTOFMEMORY
;
1182 RtlReleaseResource(&(ds
->lock
));
1183 IDirectSound8_AddRef((LPDIRECTSOUND8
)ds
);
1188 /*******************************************************************************
1192 static HRESULT WINAPI
SecondaryBufferImpl_QueryInterface(
1193 LPDIRECTSOUNDBUFFER8 iface
,REFIID riid
,LPVOID
*ppobj
)
1195 ICOM_THIS(SecondaryBufferImpl
,iface
);
1196 TRACE("(%p,%s,%p)\n",This
,debugstr_guid(riid
),ppobj
);
1198 return IDirectSoundBufferImpl_QueryInterface((LPDIRECTSOUNDBUFFER8
)This
->dsb
,riid
,ppobj
);
1201 static DWORD WINAPI
SecondaryBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface
)
1203 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
1205 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
1207 ref
= InterlockedIncrement(&(This
->ref
));
1209 FIXME("thread-safety alert! AddRef-ing with a zero refcount!\n");
1214 static DWORD WINAPI
SecondaryBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface
)
1216 ICOM_THIS(IDirectSoundBufferImpl
,iface
);
1218 TRACE("(%p) ref was %ld, thread is %04lx\n",This
, This
->ref
, GetCurrentThreadId());
1220 ref
= InterlockedDecrement(&(This
->ref
));
1222 This
->dsb
->dsb
= NULL
;
1223 IDirectSoundBuffer_Release((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
1224 HeapFree(GetProcessHeap(),0,This
);
1225 TRACE("(%p) released\n",This
);
1230 static HRESULT WINAPI
SecondaryBufferImpl_GetCaps(
1231 LPDIRECTSOUNDBUFFER8 iface
,LPDSBCAPS caps
)
1233 ICOM_THIS(SecondaryBufferImpl
,iface
);
1234 TRACE("(%p)->(%p)\n",This
,caps
);
1236 return IDirectSoundBufferImpl_GetCaps((LPDIRECTSOUNDBUFFER8
)This
->dsb
,caps
);
1239 static HRESULT WINAPI
SecondaryBufferImpl_GetCurrentPosition(
1240 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD playpos
,LPDWORD writepos
)
1242 ICOM_THIS(SecondaryBufferImpl
,iface
);
1243 TRACE("(%p,%p,%p)\n",This
,playpos
,writepos
);
1245 return IDirectSoundBufferImpl_GetCurrentPosition((LPDIRECTSOUNDBUFFER8
)This
->dsb
,playpos
,writepos
);
1248 static HRESULT WINAPI
SecondaryBufferImpl_GetFormat(
1249 LPDIRECTSOUNDBUFFER8 iface
,LPWAVEFORMATEX lpwf
,DWORD wfsize
,LPDWORD wfwritten
)
1251 ICOM_THIS(SecondaryBufferImpl
,iface
);
1252 TRACE("(%p,%p,%ld,%p)\n",This
,lpwf
,wfsize
,wfwritten
);
1254 return IDirectSoundBufferImpl_GetFormat((LPDIRECTSOUNDBUFFER8
)This
->dsb
,lpwf
,wfsize
,wfwritten
);
1257 static HRESULT WINAPI
SecondaryBufferImpl_GetVolume(
1258 LPDIRECTSOUNDBUFFER8 iface
,LPLONG vol
)
1260 ICOM_THIS(SecondaryBufferImpl
,iface
);
1261 TRACE("(%p,%p)\n",This
,vol
);
1263 return IDirectSoundBufferImpl_GetVolume((LPDIRECTSOUNDBUFFER8
)This
->dsb
,vol
);
1266 static HRESULT WINAPI
SecondaryBufferImpl_GetPan(
1267 LPDIRECTSOUNDBUFFER8 iface
,LPLONG pan
)
1269 ICOM_THIS(SecondaryBufferImpl
,iface
);
1270 TRACE("(%p,%p)\n",This
,pan
);
1272 return IDirectSoundBufferImpl_GetPan((LPDIRECTSOUNDBUFFER8
)This
->dsb
,pan
);
1275 static HRESULT WINAPI
SecondaryBufferImpl_GetFrequency(
1276 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD freq
)
1278 ICOM_THIS(SecondaryBufferImpl
,iface
);
1279 TRACE("(%p,%p)\n",This
,freq
);
1281 return IDirectSoundBufferImpl_GetFrequency((LPDIRECTSOUNDBUFFER8
)This
->dsb
,freq
);
1284 static HRESULT WINAPI
SecondaryBufferImpl_GetStatus(
1285 LPDIRECTSOUNDBUFFER8 iface
,LPDWORD status
)
1287 ICOM_THIS(SecondaryBufferImpl
,iface
);
1288 TRACE("(%p,%p)\n",This
,status
);
1290 return IDirectSoundBufferImpl_GetStatus((LPDIRECTSOUNDBUFFER8
)This
->dsb
,status
);
1293 static HRESULT WINAPI
SecondaryBufferImpl_Initialize(
1294 LPDIRECTSOUNDBUFFER8 iface
,LPDIRECTSOUND8 dsound
,LPDSBUFFERDESC dbsd
)
1296 ICOM_THIS(SecondaryBufferImpl
,iface
);
1297 TRACE("(%p,%p,%p)\n",This
,dsound
,dbsd
);
1299 return IDirectSoundBufferImpl_Initialize((LPDIRECTSOUNDBUFFER8
)This
->dsb
,dsound
,dbsd
);
1302 static HRESULT WINAPI
SecondaryBufferImpl_Lock(
1303 LPDIRECTSOUNDBUFFER8 iface
,DWORD writecursor
,DWORD writebytes
,LPVOID lplpaudioptr1
,LPDWORD audiobytes1
,LPVOID lplpaudioptr2
,LPDWORD audiobytes2
,DWORD flags
)
1305 ICOM_THIS(SecondaryBufferImpl
,iface
);
1306 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx)\n",
1307 This
,writecursor
,writebytes
,lplpaudioptr1
,audiobytes1
,lplpaudioptr2
,audiobytes2
,flags
);
1309 return IDirectSoundBufferImpl_Lock((LPDIRECTSOUNDBUFFER8
)This
->dsb
,writecursor
,writebytes
,lplpaudioptr1
,audiobytes1
,lplpaudioptr2
,audiobytes2
,flags
);
1312 static HRESULT WINAPI
SecondaryBufferImpl_Play(
1313 LPDIRECTSOUNDBUFFER8 iface
,DWORD reserved1
,DWORD reserved2
,DWORD flags
)
1315 ICOM_THIS(SecondaryBufferImpl
,iface
);
1316 TRACE("(%p,%08lx,%08lx,%08lx)\n",This
,reserved1
,reserved2
,flags
);
1318 return IDirectSoundBufferImpl_Play((LPDIRECTSOUNDBUFFER8
)This
->dsb
,reserved1
,reserved2
,flags
);
1321 static HRESULT WINAPI
SecondaryBufferImpl_SetCurrentPosition(
1322 LPDIRECTSOUNDBUFFER8 iface
,DWORD newpos
)
1324 ICOM_THIS(SecondaryBufferImpl
,iface
);
1325 TRACE("(%p,%ld)\n",This
,newpos
);
1327 return IDirectSoundBufferImpl_SetCurrentPosition((LPDIRECTSOUNDBUFFER8
)This
->dsb
,newpos
);
1330 static HRESULT WINAPI
SecondaryBufferImpl_SetFormat(
1331 LPDIRECTSOUNDBUFFER8 iface
,LPWAVEFORMATEX wfex
)
1333 ICOM_THIS(SecondaryBufferImpl
,iface
);
1334 TRACE("(%p,%p)\n",This
,wfex
);
1336 return IDirectSoundBufferImpl_SetFormat((LPDIRECTSOUNDBUFFER8
)This
->dsb
,wfex
);
1339 static HRESULT WINAPI
SecondaryBufferImpl_SetVolume(
1340 LPDIRECTSOUNDBUFFER8 iface
,LONG vol
)
1342 ICOM_THIS(SecondaryBufferImpl
,iface
);
1343 TRACE("(%p,%ld)\n",This
,vol
);
1345 return IDirectSoundBufferImpl_SetVolume((LPDIRECTSOUNDBUFFER8
)This
->dsb
,vol
);
1348 static HRESULT WINAPI
SecondaryBufferImpl_SetPan(
1349 LPDIRECTSOUNDBUFFER8 iface
,LONG pan
)
1351 ICOM_THIS(SecondaryBufferImpl
,iface
);
1352 TRACE("(%p,%ld)\n",This
,pan
);
1354 return IDirectSoundBufferImpl_SetPan((LPDIRECTSOUNDBUFFER8
)This
->dsb
,pan
);
1357 static HRESULT WINAPI
SecondaryBufferImpl_SetFrequency(
1358 LPDIRECTSOUNDBUFFER8 iface
,DWORD freq
)
1360 ICOM_THIS(SecondaryBufferImpl
,iface
);
1361 TRACE("(%p,%ld)\n",This
,freq
);
1363 return IDirectSoundBufferImpl_SetFrequency((LPDIRECTSOUNDBUFFER8
)This
->dsb
,freq
);
1366 static HRESULT WINAPI
SecondaryBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface
)
1368 ICOM_THIS(SecondaryBufferImpl
,iface
);
1369 TRACE("(%p)\n",This
);
1371 return IDirectSoundBufferImpl_Stop((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
1374 static HRESULT WINAPI
SecondaryBufferImpl_Unlock(
1375 LPDIRECTSOUNDBUFFER8 iface
,LPVOID p1
,DWORD x1
,LPVOID p2
,DWORD x2
)
1377 ICOM_THIS(SecondaryBufferImpl
,iface
);
1378 TRACE("(%p,%p,%ld,%p,%ld)\n", This
,p1
,x1
,p2
,x2
);
1380 return IDirectSoundBufferImpl_Unlock((LPDIRECTSOUNDBUFFER8
)This
->dsb
,p1
,x1
,p2
,x2
);
1383 static HRESULT WINAPI
SecondaryBufferImpl_Restore(
1384 LPDIRECTSOUNDBUFFER8 iface
)
1386 ICOM_THIS(SecondaryBufferImpl
,iface
);
1387 TRACE("(%p)\n",This
);
1389 return IDirectSoundBufferImpl_Restore((LPDIRECTSOUNDBUFFER8
)This
->dsb
);
1392 static HRESULT WINAPI
SecondaryBufferImpl_SetFX(
1393 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwEffectsCount
,LPDSEFFECTDESC pDSFXDesc
,LPDWORD pdwResultCodes
)
1395 ICOM_THIS(SecondaryBufferImpl
,iface
);
1396 TRACE("(%p,%lu,%p,%p)\n",This
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
1398 return IDirectSoundBufferImpl_SetFX((LPDIRECTSOUNDBUFFER8
)This
->dsb
,dwEffectsCount
,pDSFXDesc
,pdwResultCodes
);
1401 static HRESULT WINAPI
SecondaryBufferImpl_AcquireResources(
1402 LPDIRECTSOUNDBUFFER8 iface
,DWORD dwFlags
,DWORD dwEffectsCount
,LPDWORD pdwResultCodes
)
1404 ICOM_THIS(SecondaryBufferImpl
,iface
);
1405 TRACE("(%p,%08lu,%lu,%p)\n",This
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
1407 return IDirectSoundBufferImpl_AcquireResources((LPDIRECTSOUNDBUFFER8
)This
->dsb
,dwFlags
,dwEffectsCount
,pdwResultCodes
);
1410 static HRESULT WINAPI
SecondaryBufferImpl_GetObjectInPath(
1411 LPDIRECTSOUNDBUFFER8 iface
,REFGUID rguidObject
,DWORD dwIndex
,REFGUID rguidInterface
,LPVOID
* ppObject
)
1413 ICOM_THIS(SecondaryBufferImpl
,iface
);
1414 TRACE("(%p,%s,%lu,%s,%p)\n",This
,debugstr_guid(rguidObject
),dwIndex
,debugstr_guid(rguidInterface
),ppObject
);
1416 return IDirectSoundBufferImpl_GetObjectInPath((LPDIRECTSOUNDBUFFER8
)This
->dsb
,rguidObject
,dwIndex
,rguidInterface
,ppObject
);
1419 static ICOM_VTABLE(IDirectSoundBuffer8
) sbvt
=
1421 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
1422 SecondaryBufferImpl_QueryInterface
,
1423 SecondaryBufferImpl_AddRef
,
1424 SecondaryBufferImpl_Release
,
1425 SecondaryBufferImpl_GetCaps
,
1426 SecondaryBufferImpl_GetCurrentPosition
,
1427 SecondaryBufferImpl_GetFormat
,
1428 SecondaryBufferImpl_GetVolume
,
1429 SecondaryBufferImpl_GetPan
,
1430 SecondaryBufferImpl_GetFrequency
,
1431 SecondaryBufferImpl_GetStatus
,
1432 SecondaryBufferImpl_Initialize
,
1433 SecondaryBufferImpl_Lock
,
1434 SecondaryBufferImpl_Play
,
1435 SecondaryBufferImpl_SetCurrentPosition
,
1436 SecondaryBufferImpl_SetFormat
,
1437 SecondaryBufferImpl_SetVolume
,
1438 SecondaryBufferImpl_SetPan
,
1439 SecondaryBufferImpl_SetFrequency
,
1440 SecondaryBufferImpl_Stop
,
1441 SecondaryBufferImpl_Unlock
,
1442 SecondaryBufferImpl_Restore
,
1443 SecondaryBufferImpl_SetFX
,
1444 SecondaryBufferImpl_AcquireResources
,
1445 SecondaryBufferImpl_GetObjectInPath
1448 HRESULT WINAPI
SecondaryBufferImpl_Create(
1449 IDirectSoundBufferImpl
*dsb
,
1450 SecondaryBufferImpl
**psb
)
1452 SecondaryBufferImpl
*sb
;
1453 TRACE("(%p,%p)\n",dsb
,psb
);
1455 sb
= (SecondaryBufferImpl
*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY
,sizeof(*sb
));
1458 WARN("out of memory\n");
1460 return DSERR_OUTOFMEMORY
;
1466 IDirectSoundBuffer8_AddRef((LPDIRECTSOUNDBUFFER8
)dsb
);