ole32: Implement writing VT_CLSID properties.
[wine/multimedia.git] / dlls / ddraw / ddraw_private.h
blob0f2c6ab642398139e39d41fc444b04404d998913
1 /*
2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
22 #include <assert.h>
23 #define COBJMACROS
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
32 #include "d3d.h"
33 #include "ddraw.h"
34 #ifdef DDRAW_INIT_GUID
35 #include "initguid.h"
36 #endif
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
43 /* Typdef the interfaces */
44 typedef struct IDirectDrawImpl IDirectDrawImpl;
45 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl;
46 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl;
47 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl;
48 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl;
49 typedef struct IDirect3DLightImpl IDirect3DLightImpl;
50 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl;
51 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl;
52 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl;
53 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl;
55 extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
57 /*****************************************************************************
58 * IDirectDraw implementation structure
59 *****************************************************************************/
60 struct FvfToDecl
62 DWORD fvf;
63 struct wined3d_vertex_declaration *decl;
66 struct IDirectDrawImpl
68 /* Interfaces */
69 IDirectDraw7 IDirectDraw7_iface;
70 IDirectDraw4 IDirectDraw4_iface;
71 IDirectDraw2 IDirectDraw2_iface;
72 IDirectDraw IDirectDraw_iface;
73 IDirect3D7 IDirect3D7_iface;
74 IDirect3D3 IDirect3D3_iface;
75 IDirect3D2 IDirect3D2_iface;
76 IDirect3D IDirect3D_iface;
77 struct wined3d_device_parent device_parent;
79 /* See comment in IDirectDraw::AddRef */
80 LONG ref7, ref4, ref2, ref3, ref1, numIfaces;
81 BOOL initialized;
83 /* WineD3D linkage */
84 struct wined3d *wineD3D;
85 struct wined3d_device *wined3d_device;
86 BOOL d3d_initialized;
88 IDirectDrawSurfaceImpl *primary;
89 RECT primary_lock;
90 struct wined3d_surface *wined3d_frontbuffer;
91 struct wined3d_swapchain *wined3d_swapchain;
92 HWND swapchain_window;
94 /* DirectDraw things, which are not handled by WineD3D */
95 DWORD cooperative_level;
97 DWORD orig_width, orig_height;
98 DWORD orig_bpp;
100 /* D3D things */
101 IDirectDrawSurfaceImpl *d3d_target;
102 HWND d3d_window;
103 IDirect3DDeviceImpl *d3ddevice;
104 int d3dversion;
106 /* Various HWNDs */
107 HWND focuswindow;
108 HWND devicewindow;
109 HWND dest_window;
111 /* Helpers for surface creation */
112 IDirectDrawSurfaceImpl *tex_root;
114 /* For the dll unload cleanup code */
115 struct list ddraw_list_entry;
116 /* The surface list - can't relay this to WineD3D
117 * because of IParent
119 struct list surface_list;
121 /* FVF management */
122 struct FvfToDecl *decls;
123 UINT numConvertedDecls, declArraySize;
126 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
128 HRESULT ddraw_init(IDirectDrawImpl *ddraw, WINED3DDEVTYPE device_type) DECLSPEC_HIDDEN;
129 void ddraw_destroy_swapchain(IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
131 /* Utility functions */
132 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
133 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
134 struct wined3d_vertex_declaration *ddraw_find_decl(IDirectDrawImpl *This, DWORD fvf) DECLSPEC_HIDDEN;
136 /* The default surface type */
137 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN;
139 /*****************************************************************************
140 * IDirectDrawSurface implementation structure
141 *****************************************************************************/
143 struct IDirectDrawSurfaceImpl
145 /* IUnknown fields */
146 IDirectDrawSurface7 IDirectDrawSurface7_iface;
147 IDirectDrawSurface4 IDirectDrawSurface4_iface;
148 IDirectDrawSurface3 IDirectDrawSurface3_iface;
149 IDirectDrawSurface2 IDirectDrawSurface2_iface;
150 IDirectDrawSurface IDirectDrawSurface_iface;
151 IDirectDrawGammaControl IDirectDrawGammaControl_iface;
152 IDirect3DTexture2 IDirect3DTexture2_iface;
153 IDirect3DTexture IDirect3DTexture_iface;
155 LONG ref7, ref4, ref3, ref2, ref1, iface_count, gamma_count;
156 IUnknown *ifaceToRelease;
158 int version;
160 /* Connections to other Objects */
161 IDirectDrawImpl *ddraw;
162 struct wined3d_surface *wined3d_surface;
163 struct wined3d_texture *wined3d_texture;
165 /* This implementation handles attaching surfaces to other surfaces */
166 IDirectDrawSurfaceImpl *next_attached;
167 IDirectDrawSurfaceImpl *first_attached;
168 IUnknown *attached_iface;
170 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
171 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
172 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
173 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
175 #define MAX_COMPLEX_ATTACHED 6
176 IDirectDrawSurfaceImpl *complex_array[MAX_COMPLEX_ATTACHED];
177 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
178 * but no pointer to prevent temptations to traverse it in the wrong direction.
180 BOOL is_complex_root;
182 /* Surface description, for GetAttachedSurface */
183 DDSURFACEDESC2 surface_desc;
185 /* Misc things */
186 DWORD uniqueness_value;
187 UINT mipmap_level;
189 /* Clipper objects */
190 IDirectDrawClipperImpl *clipper;
192 /* For the ddraw surface list */
193 struct list surface_list_entry;
195 DWORD Handle;
198 HRESULT ddraw_surface_create_texture(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
199 void ddraw_surface_destroy(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
200 HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddraw,
201 DDSURFACEDESC2 *desc, UINT mip_level, UINT version) DECLSPEC_HIDDEN;
202 ULONG ddraw_surface_release_iface(IDirectDrawSurfaceImpl *This) DECLSPEC_HIDDEN;
204 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture(IDirect3DTexture *iface)
206 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture_iface);
209 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface)
211 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture2_iface);
214 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface(IDirectDrawSurface *iface)
216 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface_iface);
219 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface)
221 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface2_iface);
224 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface)
226 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface3_iface);
229 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface)
231 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface4_iface);
234 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface)
236 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface7_iface);
239 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) DECLSPEC_HIDDEN;
240 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) DECLSPEC_HIDDEN;
241 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) DECLSPEC_HIDDEN;
243 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface) DECLSPEC_HIDDEN;
244 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) DECLSPEC_HIDDEN;
246 #define DDRAW_INVALID_HANDLE ~0U
248 enum ddraw_handle_type
250 DDRAW_HANDLE_FREE,
251 DDRAW_HANDLE_MATERIAL,
252 DDRAW_HANDLE_MATRIX,
253 DDRAW_HANDLE_STATEBLOCK,
254 DDRAW_HANDLE_SURFACE,
257 struct ddraw_handle_entry
259 void *object;
260 enum ddraw_handle_type type;
263 struct ddraw_handle_table
265 struct ddraw_handle_entry *entries;
266 struct ddraw_handle_entry *free_entries;
267 UINT table_size;
268 UINT entry_count;
271 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN;
272 void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN;
273 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
274 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
275 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
277 struct IDirect3DDeviceImpl
279 /* IUnknown */
280 IDirect3DDevice7 IDirect3DDevice7_iface;
281 IDirect3DDevice3 IDirect3DDevice3_iface;
282 IDirect3DDevice2 IDirect3DDevice2_iface;
283 IDirect3DDevice IDirect3DDevice_iface;
284 LONG ref;
286 /* Other object connections */
287 struct wined3d_device *wined3d_device;
288 IDirectDrawImpl *ddraw;
289 struct wined3d_buffer *indexbuffer;
290 IDirectDrawSurfaceImpl *target;
292 /* Viewport management */
293 struct list viewport_list;
294 IDirect3DViewportImpl *current_viewport;
295 D3DVIEWPORT7 active_viewport;
297 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
298 BOOL legacyTextureBlending;
300 /* Light state */
301 DWORD material;
303 /* Rendering functions to wrap D3D(1-3) to D3D7 */
304 D3DPRIMITIVETYPE primitive_type;
305 DWORD vertex_type;
306 DWORD render_flags;
307 DWORD nb_vertices;
308 LPBYTE vertex_buffer;
309 DWORD vertex_size;
310 DWORD buffer_size;
312 /* Handle management */
313 struct ddraw_handle_table handle_table;
314 D3DMATRIXHANDLE world, proj, view;
317 HRESULT d3d_device_init(IDirect3DDeviceImpl *device, IDirectDrawImpl *ddraw,
318 IDirectDrawSurfaceImpl *target) DECLSPEC_HIDDEN;
320 /* The IID */
321 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
323 /* Helper functions */
324 HRESULT IDirect3DImpl_GetCaps(const struct wined3d *wined3d,
325 D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
326 WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This) DECLSPEC_HIDDEN;
328 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice(IDirect3DDevice *iface)
330 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice_iface);
333 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface)
335 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice2_iface);
338 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface)
340 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice3_iface);
343 static inline IDirect3DDeviceImpl *impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface)
345 return CONTAINING_RECORD(iface, IDirect3DDeviceImpl, IDirect3DDevice7_iface);
348 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice(IDirect3DDevice *iface) DECLSPEC_HIDDEN;
349 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2 *iface) DECLSPEC_HIDDEN;
350 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3 *iface) DECLSPEC_HIDDEN;
351 IDirect3DDeviceImpl *unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7 *iface) DECLSPEC_HIDDEN;
353 /*****************************************************************************
354 * IDirectDrawClipper implementation structure
355 *****************************************************************************/
356 struct IDirectDrawClipperImpl
358 IDirectDrawClipper IDirectDrawClipper_iface;
359 LONG ref;
361 struct wined3d_clipper *wineD3DClipper;
362 BOOL initialized;
365 HRESULT ddraw_clipper_init(IDirectDrawClipperImpl *clipper) DECLSPEC_HIDDEN;
366 IDirectDrawClipperImpl *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface) DECLSPEC_HIDDEN;
368 /*****************************************************************************
369 * IDirectDrawPalette implementation structure
370 *****************************************************************************/
371 struct IDirectDrawPaletteImpl
373 /* IUnknown fields */
374 IDirectDrawPalette IDirectDrawPalette_iface;
375 LONG ref;
377 struct wined3d_palette *wineD3DPalette;
379 /* IDirectDrawPalette fields */
380 IUnknown *ifaceToRelease;
383 static inline IDirectDrawPaletteImpl *impl_from_IDirectDrawPalette(IDirectDrawPalette *iface)
385 return CONTAINING_RECORD(iface, IDirectDrawPaletteImpl, IDirectDrawPalette_iface);
388 IDirectDrawPaletteImpl *unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette *iface) DECLSPEC_HIDDEN;
390 HRESULT ddraw_palette_init(IDirectDrawPaletteImpl *palette,
391 IDirectDrawImpl *ddraw, DWORD flags, PALETTEENTRY *entries) DECLSPEC_HIDDEN;
393 /* Helper structures */
394 struct object_creation_info
396 const CLSID *clsid;
397 HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
398 void **ppObj);
401 /******************************************************************************
402 * IDirect3DLight implementation structure - Wraps to D3D7
403 ******************************************************************************/
404 struct IDirect3DLightImpl
406 IDirect3DLight IDirect3DLight_iface;
407 LONG ref;
409 /* IDirect3DLight fields */
410 IDirectDrawImpl *ddraw;
412 /* If this light is active for one viewport, put the viewport here */
413 IDirect3DViewportImpl *active_viewport;
415 D3DLIGHT2 light;
416 D3DLIGHT7 light7;
418 DWORD dwLightIndex;
420 struct list entry;
423 /* Helper functions */
424 void light_activate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
425 void light_deactivate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
426 void d3d_light_init(IDirect3DLightImpl *light, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
427 IDirect3DLightImpl *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface) DECLSPEC_HIDDEN;
429 /******************************************************************************
430 * IDirect3DMaterial implementation structure - Wraps to D3D7
431 ******************************************************************************/
432 struct IDirect3DMaterialImpl
434 IDirect3DMaterial3 IDirect3DMaterial3_iface;
435 IDirect3DMaterial2 IDirect3DMaterial2_iface;
436 IDirect3DMaterial IDirect3DMaterial_iface;
437 LONG ref;
439 /* IDirect3DMaterial2 fields */
440 IDirectDrawImpl *ddraw;
441 IDirect3DDeviceImpl *active_device;
443 D3DMATERIAL mat;
444 DWORD Handle;
447 /* Helper functions */
448 void material_activate(IDirect3DMaterialImpl* This) DECLSPEC_HIDDEN;
449 IDirect3DMaterialImpl *d3d_material_create(IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
451 /*****************************************************************************
452 * IDirect3DViewport - Wraps to D3D7
453 *****************************************************************************/
454 struct IDirect3DViewportImpl
456 IDirect3DViewport3 IDirect3DViewport3_iface;
457 LONG ref;
459 /* IDirect3DViewport fields */
460 IDirectDrawImpl *ddraw;
462 /* If this viewport is active for one device, put the device here */
463 IDirect3DDeviceImpl *active_device;
465 DWORD num_lights;
466 DWORD map_lights;
468 int use_vp2;
470 union
472 D3DVIEWPORT vp1;
473 D3DVIEWPORT2 vp2;
474 } viewports;
476 struct list entry;
477 struct list light_list;
479 /* Background material */
480 IDirect3DMaterialImpl *background;
483 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3 *iface) DECLSPEC_HIDDEN;
484 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2 *iface) DECLSPEC_HIDDEN;
485 IDirect3DViewportImpl *unsafe_impl_from_IDirect3DViewport(IDirect3DViewport *iface) DECLSPEC_HIDDEN;
487 /* Helper functions */
488 void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) DECLSPEC_HIDDEN;
489 void d3d_viewport_init(IDirect3DViewportImpl *viewport, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
491 /*****************************************************************************
492 * IDirect3DExecuteBuffer - Wraps to D3D7
493 *****************************************************************************/
494 struct IDirect3DExecuteBufferImpl
496 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface;
497 LONG ref;
498 /* IDirect3DExecuteBuffer fields */
499 IDirectDrawImpl *ddraw;
500 IDirect3DDeviceImpl *d3ddev;
502 D3DEXECUTEBUFFERDESC desc;
503 D3DEXECUTEDATA data;
505 /* This buffer will store the transformed vertices */
506 void *vertex_data;
507 WORD *indices;
508 int nb_indices;
510 /* This flags is set to TRUE if we allocated ourselves the
511 * data buffer
513 BOOL need_free;
516 HRESULT d3d_execute_buffer_init(IDirect3DExecuteBufferImpl *execute_buffer,
517 IDirect3DDeviceImpl *device, D3DEXECUTEBUFFERDESC *desc) DECLSPEC_HIDDEN;
518 IDirect3DExecuteBufferImpl *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface) DECLSPEC_HIDDEN;
520 /* The execute function */
521 HRESULT d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl *execute_buffer,
522 IDirect3DDeviceImpl *device, IDirect3DViewportImpl *viewport) DECLSPEC_HIDDEN;
524 /*****************************************************************************
525 * IDirect3DVertexBuffer
526 *****************************************************************************/
527 struct IDirect3DVertexBufferImpl
529 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface;
530 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface;
531 LONG ref;
533 /*** WineD3D and ddraw links ***/
534 struct wined3d_buffer *wineD3DVertexBuffer;
535 struct wined3d_vertex_declaration *wineD3DVertexDeclaration;
536 IDirectDrawImpl *ddraw;
538 /*** Storage for D3D7 specific things ***/
539 DWORD Caps;
540 DWORD fvf;
543 HRESULT d3d_vertex_buffer_create(IDirect3DVertexBufferImpl **vertex_buf, IDirectDrawImpl *ddraw,
544 D3DVERTEXBUFFERDESC *desc) DECLSPEC_HIDDEN;
545 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN;
546 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN;
548 /*****************************************************************************
549 * Helper functions from utils.c
550 *****************************************************************************/
552 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
553 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
555 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
556 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
558 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id WineD3DFormat) DECLSPEC_HIDDEN;
559 enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN;
560 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
561 void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
562 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
563 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
564 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
565 void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
566 void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) DECLSPEC_HIDDEN;
567 void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) DECLSPEC_HIDDEN;
569 /* This only needs to be here as long the processvertices functionality of
570 * IDirect3DExecuteBuffer isn't in WineD3D */
571 void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
573 /* Used for generic dumping */
574 typedef struct
576 DWORD val;
577 const char* name;
578 } flag_info;
580 #define FE(x) { x, #x }
582 typedef struct
584 DWORD val;
585 const char* name;
586 void (*func)(const void *);
587 ptrdiff_t offset;
588 } member_info;
590 /* Structure copy */
591 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
593 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
594 do { \
595 DWORD __size = (to)->dwSize; \
596 DWORD __resetsize = min(__size, sizeof(*to)); \
597 DWORD __copysize = min(__resetsize, from_size); \
598 assert(to != from); \
599 memcpy(to, from, __copysize); \
600 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
601 (to)->dwSize = __size; /* restore size */ \
602 } while (0)
604 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
606 #define SIZEOF_END_PADDING(type, last_field) \
607 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
609 static inline void copy_to_surfacedesc2(DDSURFACEDESC2 *to, DDSURFACEDESC2 *from)
611 DWORD from_size = from->dwSize;
612 if (from_size == sizeof(DDSURFACEDESC))
613 from_size -= SIZEOF_END_PADDING(DDSURFACEDESC, ddsCaps);
614 to->dwSize = sizeof(DDSURFACEDESC2); /* for struct copy */
615 DD_STRUCT_COPY_BYSIZE_(to, from, from_size);
618 HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;
620 #endif