2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
34 #ifdef DDRAW_INIT_GUID
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN
;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN
;
43 /* Typdef the interfaces */
44 typedef struct IDirectDrawImpl IDirectDrawImpl
;
45 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl
;
46 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl
;
47 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl
;
48 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl
;
49 typedef struct IDirect3DLightImpl IDirect3DLightImpl
;
50 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl
;
51 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl
;
52 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl
;
53 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl
;
55 extern DWORD force_refresh_rate DECLSPEC_HIDDEN
;
57 /*****************************************************************************
58 * IDirectDraw implementation structure
59 *****************************************************************************/
63 struct wined3d_vertex_declaration
*decl
;
66 struct IDirectDrawImpl
69 IDirectDraw7 IDirectDraw7_iface
;
70 IDirectDraw4 IDirectDraw4_iface
;
71 IDirectDraw2 IDirectDraw2_iface
;
72 IDirectDraw IDirectDraw_iface
;
73 IDirect3D7 IDirect3D7_iface
;
74 IDirect3D3 IDirect3D3_iface
;
75 IDirect3D2 IDirect3D2_iface
;
76 IDirect3D IDirect3D_iface
;
77 struct wined3d_device_parent device_parent
;
79 /* See comment in IDirectDraw::AddRef */
80 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
84 struct wined3d
*wineD3D
;
85 struct wined3d_device
*wined3d_device
;
88 IDirectDrawSurfaceImpl
*primary
;
90 struct wined3d_surface
*wined3d_frontbuffer
;
91 struct wined3d_swapchain
*wined3d_swapchain
;
92 HWND swapchain_window
;
94 /* DirectDraw things, which are not handled by WineD3D */
95 DWORD cooperative_level
;
97 DWORD orig_width
, orig_height
;
101 IDirectDrawSurfaceImpl
*d3d_target
;
103 IDirect3DDeviceImpl
*d3ddevice
;
111 /* Helpers for surface creation */
112 IDirectDrawSurfaceImpl
*tex_root
;
114 /* For the dll unload cleanup code */
115 struct list ddraw_list_entry
;
116 /* The surface list - can't relay this to WineD3D
119 struct list surface_list
;
122 struct FvfToDecl
*decls
;
123 UINT numConvertedDecls
, declArraySize
;
126 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
128 HRESULT
ddraw_init(IDirectDrawImpl
*ddraw
, WINED3DDEVTYPE device_type
) DECLSPEC_HIDDEN
;
129 void ddraw_destroy_swapchain(IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
131 /* Utility functions */
132 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
*pIn
, DDSCAPS2
*pOut
) DECLSPEC_HIDDEN
;
133 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
*pIn
, DDDEVICEIDENTIFIER
*pOut
) DECLSPEC_HIDDEN
;
134 struct wined3d_vertex_declaration
*ddraw_find_decl(IDirectDrawImpl
*This
, DWORD fvf
) DECLSPEC_HIDDEN
;
136 /* The default surface type */
137 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN
;
139 /*****************************************************************************
140 * IDirectDrawSurface implementation structure
141 *****************************************************************************/
143 struct IDirectDrawSurfaceImpl
145 /* IUnknown fields */
146 IDirectDrawSurface7 IDirectDrawSurface7_iface
;
147 IDirectDrawSurface4 IDirectDrawSurface4_iface
;
148 IDirectDrawSurface3 IDirectDrawSurface3_iface
;
149 IDirectDrawSurface2 IDirectDrawSurface2_iface
;
150 IDirectDrawSurface IDirectDrawSurface_iface
;
151 IDirectDrawGammaControl IDirectDrawGammaControl_iface
;
152 IDirect3DTexture2 IDirect3DTexture2_iface
;
153 IDirect3DTexture IDirect3DTexture_iface
;
155 LONG ref7
, ref4
, ref3
, ref2
, ref1
, iface_count
, gamma_count
;
156 IUnknown
*ifaceToRelease
;
160 /* Connections to other Objects */
161 IDirectDrawImpl
*ddraw
;
162 struct wined3d_surface
*wined3d_surface
;
163 struct wined3d_texture
*wined3d_texture
;
165 /* This implementation handles attaching surfaces to other surfaces */
166 IDirectDrawSurfaceImpl
*next_attached
;
167 IDirectDrawSurfaceImpl
*first_attached
;
168 IUnknown
*attached_iface
;
170 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
171 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
172 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
173 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
175 #define MAX_COMPLEX_ATTACHED 6
176 IDirectDrawSurfaceImpl
*complex_array
[MAX_COMPLEX_ATTACHED
];
177 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
178 * but no pointer to prevent temptations to traverse it in the wrong direction.
180 BOOL is_complex_root
;
182 /* Surface description, for GetAttachedSurface */
183 DDSURFACEDESC2 surface_desc
;
186 DWORD uniqueness_value
;
189 /* Clipper objects */
190 IDirectDrawClipperImpl
*clipper
;
192 /* For the ddraw surface list */
193 struct list surface_list_entry
;
198 HRESULT
ddraw_surface_create_texture(IDirectDrawSurfaceImpl
*surface
) DECLSPEC_HIDDEN
;
199 void ddraw_surface_destroy(IDirectDrawSurfaceImpl
*surface
) DECLSPEC_HIDDEN
;
200 HRESULT
ddraw_surface_init(IDirectDrawSurfaceImpl
*surface
, IDirectDrawImpl
*ddraw
,
201 DDSURFACEDESC2
*desc
, UINT mip_level
, UINT version
) DECLSPEC_HIDDEN
;
202 ULONG
ddraw_surface_release_iface(IDirectDrawSurfaceImpl
*This
) DECLSPEC_HIDDEN
;
204 static inline IDirectDrawSurfaceImpl
*impl_from_IDirect3DTexture(IDirect3DTexture
*iface
)
206 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirect3DTexture_iface
);
209 static inline IDirectDrawSurfaceImpl
*impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
)
211 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirect3DTexture2_iface
);
214 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
)
216 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface_iface
);
219 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface2(IDirectDrawSurface2
*iface
)
221 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface2_iface
);
224 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface3(IDirectDrawSurface3
*iface
)
226 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface3_iface
);
229 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
)
231 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface4_iface
);
234 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
)
236 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface7_iface
);
239 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
) DECLSPEC_HIDDEN
;
240 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
) DECLSPEC_HIDDEN
;
241 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
) DECLSPEC_HIDDEN
;
243 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirect3DTexture(IDirect3DTexture
*iface
) DECLSPEC_HIDDEN
;
244 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
) DECLSPEC_HIDDEN
;
246 #define DDRAW_INVALID_HANDLE ~0U
248 enum ddraw_handle_type
251 DDRAW_HANDLE_MATERIAL
,
253 DDRAW_HANDLE_STATEBLOCK
,
254 DDRAW_HANDLE_SURFACE
,
257 struct ddraw_handle_entry
260 enum ddraw_handle_type type
;
263 struct ddraw_handle_table
265 struct ddraw_handle_entry
*entries
;
266 struct ddraw_handle_entry
*free_entries
;
271 BOOL
ddraw_handle_table_init(struct ddraw_handle_table
*t
, UINT initial_size
) DECLSPEC_HIDDEN
;
272 void ddraw_handle_table_destroy(struct ddraw_handle_table
*t
) DECLSPEC_HIDDEN
;
273 DWORD
ddraw_allocate_handle(struct ddraw_handle_table
*t
, void *object
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
274 void *ddraw_free_handle(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
275 void *ddraw_get_object(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
277 struct IDirect3DDeviceImpl
280 IDirect3DDevice7 IDirect3DDevice7_iface
;
281 IDirect3DDevice3 IDirect3DDevice3_iface
;
282 IDirect3DDevice2 IDirect3DDevice2_iface
;
283 IDirect3DDevice IDirect3DDevice_iface
;
286 /* Other object connections */
287 struct wined3d_device
*wined3d_device
;
288 IDirectDrawImpl
*ddraw
;
289 struct wined3d_buffer
*indexbuffer
;
290 IDirectDrawSurfaceImpl
*target
;
292 /* Viewport management */
293 struct list viewport_list
;
294 IDirect3DViewportImpl
*current_viewport
;
295 D3DVIEWPORT7 active_viewport
;
297 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
298 BOOL legacyTextureBlending
;
303 /* Rendering functions to wrap D3D(1-3) to D3D7 */
304 D3DPRIMITIVETYPE primitive_type
;
308 LPBYTE vertex_buffer
;
312 /* Handle management */
313 struct ddraw_handle_table handle_table
;
314 D3DMATRIXHANDLE world
, proj
, view
;
317 HRESULT
d3d_device_init(IDirect3DDeviceImpl
*device
, IDirectDrawImpl
*ddraw
,
318 IDirectDrawSurfaceImpl
*target
) DECLSPEC_HIDDEN
;
321 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN
;
323 /* Helper functions */
324 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
,
325 D3DDEVICEDESC
*Desc123
, D3DDEVICEDESC7
*Desc7
) DECLSPEC_HIDDEN
;
326 WINED3DZBUFFERTYPE
IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl
*This
) DECLSPEC_HIDDEN
;
328 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice(IDirect3DDevice
*iface
)
330 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice_iface
);
333 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice2(IDirect3DDevice2
*iface
)
335 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice2_iface
);
338 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice3(IDirect3DDevice3
*iface
)
340 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice3_iface
);
343 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice7(IDirect3DDevice7
*iface
)
345 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice7_iface
);
348 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice(IDirect3DDevice
*iface
) DECLSPEC_HIDDEN
;
349 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2
*iface
) DECLSPEC_HIDDEN
;
350 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3
*iface
) DECLSPEC_HIDDEN
;
351 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7
*iface
) DECLSPEC_HIDDEN
;
353 /*****************************************************************************
354 * IDirectDrawClipper implementation structure
355 *****************************************************************************/
356 struct IDirectDrawClipperImpl
358 IDirectDrawClipper IDirectDrawClipper_iface
;
361 struct wined3d_clipper
*wineD3DClipper
;
365 HRESULT
ddraw_clipper_init(IDirectDrawClipperImpl
*clipper
) DECLSPEC_HIDDEN
;
366 IDirectDrawClipperImpl
*unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper
*iface
) DECLSPEC_HIDDEN
;
368 /*****************************************************************************
369 * IDirectDrawPalette implementation structure
370 *****************************************************************************/
371 struct IDirectDrawPaletteImpl
373 /* IUnknown fields */
374 IDirectDrawPalette IDirectDrawPalette_iface
;
377 struct wined3d_palette
*wineD3DPalette
;
379 /* IDirectDrawPalette fields */
380 IUnknown
*ifaceToRelease
;
383 static inline IDirectDrawPaletteImpl
*impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
)
385 return CONTAINING_RECORD(iface
, IDirectDrawPaletteImpl
, IDirectDrawPalette_iface
);
388 IDirectDrawPaletteImpl
*unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
) DECLSPEC_HIDDEN
;
390 HRESULT
ddraw_palette_init(IDirectDrawPaletteImpl
*palette
,
391 IDirectDrawImpl
*ddraw
, DWORD flags
, PALETTEENTRY
*entries
) DECLSPEC_HIDDEN
;
393 /* Helper structures */
394 struct object_creation_info
397 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
401 /******************************************************************************
402 * IDirect3DLight implementation structure - Wraps to D3D7
403 ******************************************************************************/
404 struct IDirect3DLightImpl
406 IDirect3DLight IDirect3DLight_iface
;
409 /* IDirect3DLight fields */
410 IDirectDrawImpl
*ddraw
;
412 /* If this light is active for one viewport, put the viewport here */
413 IDirect3DViewportImpl
*active_viewport
;
423 /* Helper functions */
424 void light_activate(IDirect3DLightImpl
*light
) DECLSPEC_HIDDEN
;
425 void light_deactivate(IDirect3DLightImpl
*light
) DECLSPEC_HIDDEN
;
426 void d3d_light_init(IDirect3DLightImpl
*light
, IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
427 IDirect3DLightImpl
*unsafe_impl_from_IDirect3DLight(IDirect3DLight
*iface
) DECLSPEC_HIDDEN
;
429 /******************************************************************************
430 * IDirect3DMaterial implementation structure - Wraps to D3D7
431 ******************************************************************************/
432 struct IDirect3DMaterialImpl
434 IDirect3DMaterial3 IDirect3DMaterial3_iface
;
435 IDirect3DMaterial2 IDirect3DMaterial2_iface
;
436 IDirect3DMaterial IDirect3DMaterial_iface
;
439 /* IDirect3DMaterial2 fields */
440 IDirectDrawImpl
*ddraw
;
441 IDirect3DDeviceImpl
*active_device
;
447 /* Helper functions */
448 void material_activate(IDirect3DMaterialImpl
* This
) DECLSPEC_HIDDEN
;
449 IDirect3DMaterialImpl
*d3d_material_create(IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
451 /*****************************************************************************
452 * IDirect3DViewport - Wraps to D3D7
453 *****************************************************************************/
454 struct IDirect3DViewportImpl
456 IDirect3DViewport3 IDirect3DViewport3_iface
;
459 /* IDirect3DViewport fields */
460 IDirectDrawImpl
*ddraw
;
462 /* If this viewport is active for one device, put the device here */
463 IDirect3DDeviceImpl
*active_device
;
477 struct list light_list
;
479 /* Background material */
480 IDirect3DMaterialImpl
*background
;
483 IDirect3DViewportImpl
*unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3
*iface
) DECLSPEC_HIDDEN
;
484 IDirect3DViewportImpl
*unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2
*iface
) DECLSPEC_HIDDEN
;
485 IDirect3DViewportImpl
*unsafe_impl_from_IDirect3DViewport(IDirect3DViewport
*iface
) DECLSPEC_HIDDEN
;
487 /* Helper functions */
488 void viewport_activate(IDirect3DViewportImpl
* This
, BOOL ignore_lights
) DECLSPEC_HIDDEN
;
489 void d3d_viewport_init(IDirect3DViewportImpl
*viewport
, IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
491 /*****************************************************************************
492 * IDirect3DExecuteBuffer - Wraps to D3D7
493 *****************************************************************************/
494 struct IDirect3DExecuteBufferImpl
496 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface
;
498 /* IDirect3DExecuteBuffer fields */
499 IDirectDrawImpl
*ddraw
;
500 IDirect3DDeviceImpl
*d3ddev
;
502 D3DEXECUTEBUFFERDESC desc
;
505 /* This buffer will store the transformed vertices */
510 /* This flags is set to TRUE if we allocated ourselves the
516 HRESULT
d3d_execute_buffer_init(IDirect3DExecuteBufferImpl
*execute_buffer
,
517 IDirect3DDeviceImpl
*device
, D3DEXECUTEBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
518 IDirect3DExecuteBufferImpl
*unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer
*iface
) DECLSPEC_HIDDEN
;
520 /* The execute function */
521 HRESULT
d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl
*execute_buffer
,
522 IDirect3DDeviceImpl
*device
, IDirect3DViewportImpl
*viewport
) DECLSPEC_HIDDEN
;
524 /*****************************************************************************
525 * IDirect3DVertexBuffer
526 *****************************************************************************/
527 struct IDirect3DVertexBufferImpl
529 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface
;
530 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface
;
533 /*** WineD3D and ddraw links ***/
534 struct wined3d_buffer
*wineD3DVertexBuffer
;
535 struct wined3d_vertex_declaration
*wineD3DVertexDeclaration
;
536 IDirectDrawImpl
*ddraw
;
538 /*** Storage for D3D7 specific things ***/
543 HRESULT
d3d_vertex_buffer_create(IDirect3DVertexBufferImpl
**vertex_buf
, IDirectDrawImpl
*ddraw
,
544 D3DVERTEXBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
545 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer
*iface
) DECLSPEC_HIDDEN
;
546 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7
*iface
) DECLSPEC_HIDDEN
;
548 /*****************************************************************************
549 * Helper functions from utils.c
550 *****************************************************************************/
552 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
553 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
555 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
556 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
558 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT
*DDPixelFormat
, enum wined3d_format_id WineD3DFormat
) DECLSPEC_HIDDEN
;
559 enum wined3d_format_id
PixelFormat_DD2WineD3D(const DDPIXELFORMAT
*DDPixelFormat
) DECLSPEC_HIDDEN
;
560 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
) DECLSPEC_HIDDEN
;
561 void dump_D3DMATRIX(const D3DMATRIX
*mat
) DECLSPEC_HIDDEN
;
562 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
) DECLSPEC_HIDDEN
;
563 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
) DECLSPEC_HIDDEN
;
564 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
) DECLSPEC_HIDDEN
;
565 void DDRAW_dump_cooperativelevel(DWORD cooplevel
) DECLSPEC_HIDDEN
;
566 void DDSD_to_DDSD2(const DDSURFACEDESC
*in
, DDSURFACEDESC2
*out
) DECLSPEC_HIDDEN
;
567 void DDSD2_to_DDSD(const DDSURFACEDESC2
*in
, DDSURFACEDESC
*out
) DECLSPEC_HIDDEN
;
569 /* This only needs to be here as long the processvertices functionality of
570 * IDirect3DExecuteBuffer isn't in WineD3D */
571 void multiply_matrix(LPD3DMATRIX dest
, const D3DMATRIX
*src1
, const D3DMATRIX
*src2
) DECLSPEC_HIDDEN
;
573 /* Used for generic dumping */
580 #define FE(x) { x, #x }
586 void (*func
)(const void *);
591 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
593 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
595 DWORD __size = (to)->dwSize; \
596 DWORD __resetsize = min(__size, sizeof(*to)); \
597 DWORD __copysize = min(__resetsize, from_size); \
598 assert(to != from); \
599 memcpy(to, from, __copysize); \
600 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
601 (to)->dwSize = __size; /* restore size */ \
604 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
606 #define SIZEOF_END_PADDING(type, last_field) \
607 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
609 static inline void copy_to_surfacedesc2(DDSURFACEDESC2
*to
, DDSURFACEDESC2
*from
)
611 DWORD from_size
= from
->dwSize
;
612 if (from_size
== sizeof(DDSURFACEDESC
))
613 from_size
-= SIZEOF_END_PADDING(DDSURFACEDESC
, ddsCaps
);
614 to
->dwSize
= sizeof(DDSURFACEDESC2
); /* for struct copy */
615 DD_STRUCT_COPY_BYSIZE_(to
, from
, from_size
);
618 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
) DECLSPEC_HIDDEN
;