2 * DOS interrupt 3d handler.
3 * Copyright 1997 Len White
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #include "wine/debug.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(int);
27 /**********************************************************************
28 * INT_Int3dHandler (WPROCS.161)
30 * Handler for int 3d (FLOATING POINT EMULATION - STANDALONE FWAIT).
32 void WINAPI
INT_Int3dHandler(CONTEXT86
*context
)
34 switch(AH_reg(context
))
48 INT_BARF( context
, 0x3d );