2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
34 #ifdef DDRAW_INIT_GUID
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN
;
41 extern DWORD force_refresh_rate DECLSPEC_HIDDEN
;
43 /*****************************************************************************
44 * IDirectDraw implementation structure
45 *****************************************************************************/
49 struct wined3d_vertex_declaration
*decl
;
52 #define DDRAW_INITIALIZED 0x00000001
53 #define DDRAW_D3D_INITIALIZED 0x00000002
54 #define DDRAW_RESTORE_MODE 0x00000004
55 #define DDRAW_NO3D 0x00000008
56 #define DDRAW_SCL_DDRAW1 0x00000010
57 #define DDRAW_SCL_RECURSIVE 0x00000020
59 #define DDRAW_STRIDE_ALIGNMENT 8
64 IDirectDraw7 IDirectDraw7_iface
;
65 IDirectDraw4 IDirectDraw4_iface
;
66 IDirectDraw2 IDirectDraw2_iface
;
67 IDirectDraw IDirectDraw_iface
;
68 IDirect3D7 IDirect3D7_iface
;
69 IDirect3D3 IDirect3D3_iface
;
70 IDirect3D2 IDirect3D2_iface
;
71 IDirect3D IDirect3D_iface
;
72 struct wined3d_device_parent device_parent
;
74 /* See comment in IDirectDraw::AddRef */
75 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
77 struct wined3d
*wined3d
;
78 struct wined3d_device
*wined3d_device
;
81 struct ddraw_surface
*primary
;
83 struct wined3d_surface
*wined3d_frontbuffer
;
84 struct wined3d_swapchain
*wined3d_swapchain
;
85 HWND swapchain_window
;
87 /* DirectDraw things, which are not handled by WineD3D */
88 DWORD cooperative_level
;
92 struct d3d_device
*d3ddevice
;
100 /* For the dll unload cleanup code */
101 struct list ddraw_list_entry
;
102 /* The surface list - can't relay this to WineD3D
105 struct list surface_list
;
108 struct FvfToDecl
*decls
;
109 UINT numConvertedDecls
, declArraySize
;
112 #define DDRAW_WINDOW_CLASS_NAME "DirectDrawDeviceWnd"
114 HRESULT
ddraw_init(struct ddraw
*ddraw
, enum wined3d_device_type device_type
) DECLSPEC_HIDDEN
;
115 void ddraw_d3dcaps1_from_7(D3DDEVICEDESC
*caps1
, D3DDEVICEDESC7
*caps7
) DECLSPEC_HIDDEN
;
116 void ddraw_destroy_swapchain(struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
117 HRESULT
ddraw_get_d3dcaps(const struct ddraw
*ddraw
, D3DDEVICEDESC7
*caps
) DECLSPEC_HIDDEN
;
119 static inline void ddraw_set_swapchain_window(struct ddraw
*ddraw
, HWND window
)
121 if (window
== GetDesktopWindow())
123 ddraw
->swapchain_window
= window
;
126 /* Utility functions */
127 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
*pIn
, DDSCAPS2
*pOut
) DECLSPEC_HIDDEN
;
128 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
*pIn
, DDDEVICEIDENTIFIER
*pOut
) DECLSPEC_HIDDEN
;
129 struct wined3d_vertex_declaration
*ddraw_find_decl(struct ddraw
*ddraw
, DWORD fvf
) DECLSPEC_HIDDEN
;
133 /* IUnknown fields */
134 IDirectDrawSurface7 IDirectDrawSurface7_iface
;
135 IDirectDrawSurface4 IDirectDrawSurface4_iface
;
136 IDirectDrawSurface3 IDirectDrawSurface3_iface
;
137 IDirectDrawSurface2 IDirectDrawSurface2_iface
;
138 IDirectDrawSurface IDirectDrawSurface_iface
;
139 IDirectDrawGammaControl IDirectDrawGammaControl_iface
;
140 IDirect3DTexture2 IDirect3DTexture2_iface
;
141 IDirect3DTexture IDirect3DTexture_iface
;
143 LONG ref7
, ref4
, ref3
, ref2
, ref1
, iface_count
, gamma_count
;
144 IUnknown
*ifaceToRelease
;
145 IUnknown
*texture_outer
;
149 /* Connections to other Objects */
151 struct wined3d_surface
*wined3d_surface
;
152 struct wined3d_texture
*wined3d_texture
;
153 struct wined3d_private_store private_store
;
154 struct d3d_device
*device1
;
156 /* This implementation handles attaching surfaces to other surfaces */
157 struct ddraw_surface
*next_attached
;
158 struct ddraw_surface
*first_attached
;
159 IUnknown
*attached_iface
;
161 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
162 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
163 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
164 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
166 #define MAX_COMPLEX_ATTACHED 6
167 struct ddraw_surface
*complex_array
[MAX_COMPLEX_ATTACHED
];
168 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
169 * but no pointer to prevent temptations to traverse it in the wrong direction.
171 BOOL is_complex_root
;
173 /* Surface description, for GetAttachedSurface */
174 DDSURFACEDESC2 surface_desc
;
177 DWORD uniqueness_value
;
180 /* Clipper objects */
181 struct ddraw_clipper
*clipper
;
182 struct ddraw_palette
*palette
;
184 /* For the ddraw surface list */
185 struct list surface_list_entry
;
192 unsigned int version
;
193 DDSURFACEDESC2 surface_desc
;
195 struct ddraw_surface
*root
;
198 HRESULT
ddraw_surface_create(struct ddraw
*ddraw
, const DDSURFACEDESC2
*surface_desc
,
199 struct ddraw_surface
**surface
, IUnknown
*outer_unknown
, unsigned int version
) DECLSPEC_HIDDEN
;
200 HRESULT
ddraw_surface_init(struct ddraw_surface
*surface
, struct ddraw
*ddraw
, struct ddraw_texture
*texture
,
201 struct wined3d_surface
*wined3d_surface
, const struct wined3d_parent_ops
**parent_ops
) DECLSPEC_HIDDEN
;
202 ULONG
ddraw_surface_release_iface(struct ddraw_surface
*This
) DECLSPEC_HIDDEN
;
204 static inline struct ddraw_surface
*impl_from_IDirect3DTexture(IDirect3DTexture
*iface
)
206 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirect3DTexture_iface
);
209 static inline struct ddraw_surface
*impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
)
211 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirect3DTexture2_iface
);
214 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
)
216 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface_iface
);
219 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface2(IDirectDrawSurface2
*iface
)
221 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface2_iface
);
224 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface3(IDirectDrawSurface3
*iface
)
226 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface3_iface
);
229 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
)
231 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface4_iface
);
234 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
)
236 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface7_iface
);
239 struct ddraw_surface
*unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
) DECLSPEC_HIDDEN
;
240 struct ddraw_surface
*unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
) DECLSPEC_HIDDEN
;
241 struct ddraw_surface
*unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
) DECLSPEC_HIDDEN
;
243 struct ddraw_surface
*unsafe_impl_from_IDirect3DTexture(IDirect3DTexture
*iface
) DECLSPEC_HIDDEN
;
244 struct ddraw_surface
*unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
) DECLSPEC_HIDDEN
;
246 #define DDRAW_INVALID_HANDLE ~0U
248 enum ddraw_handle_type
251 DDRAW_HANDLE_MATERIAL
,
253 DDRAW_HANDLE_STATEBLOCK
,
254 DDRAW_HANDLE_SURFACE
,
257 struct ddraw_handle_entry
260 enum ddraw_handle_type type
;
263 struct ddraw_handle_table
265 struct ddraw_handle_entry
*entries
;
266 struct ddraw_handle_entry
*free_entries
;
271 BOOL
ddraw_handle_table_init(struct ddraw_handle_table
*t
, UINT initial_size
) DECLSPEC_HIDDEN
;
272 void ddraw_handle_table_destroy(struct ddraw_handle_table
*t
) DECLSPEC_HIDDEN
;
273 DWORD
ddraw_allocate_handle(struct ddraw_handle_table
*t
, void *object
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
274 void *ddraw_free_handle(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
275 void *ddraw_get_object(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
280 IDirect3DDevice7 IDirect3DDevice7_iface
;
281 IDirect3DDevice3 IDirect3DDevice3_iface
;
282 IDirect3DDevice2 IDirect3DDevice2_iface
;
283 IDirect3DDevice IDirect3DDevice_iface
;
284 IUnknown IUnknown_inner
;
288 IUnknown
*outer_unknown
;
289 struct wined3d_device
*wined3d_device
;
293 struct wined3d_buffer
*index_buffer
;
294 UINT index_buffer_size
;
295 UINT index_buffer_pos
;
297 struct wined3d_buffer
*vertex_buffer
;
298 UINT vertex_buffer_size
;
299 UINT vertex_buffer_pos
;
301 /* Viewport management */
302 struct list viewport_list
;
303 struct d3d_viewport
*current_viewport
;
304 D3DVIEWPORT7 active_viewport
;
306 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
307 BOOL legacyTextureBlending
;
309 D3DMATRIX legacy_projection
;
310 D3DMATRIX legacy_clipspace
;
315 /* Rendering functions to wrap D3D(1-3) to D3D7 */
316 D3DPRIMITIVETYPE primitive_type
;
320 BYTE
*sysmem_vertex_buffer
;
324 /* Handle management */
325 struct ddraw_handle_table handle_table
;
326 D3DMATRIXHANDLE world
, proj
, view
;
329 HRESULT
d3d_device_create(struct ddraw
*ddraw
, struct ddraw_surface
*target
, IUnknown
*rt_iface
,
330 UINT version
, struct d3d_device
**device
, IUnknown
*outer_unknown
) DECLSPEC_HIDDEN
;
331 enum wined3d_depth_buffer_type
d3d_device_update_depth_stencil(struct d3d_device
*device
) DECLSPEC_HIDDEN
;
334 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN
;
336 static inline struct d3d_device
*impl_from_IDirect3DDevice(IDirect3DDevice
*iface
)
338 return CONTAINING_RECORD(iface
, struct d3d_device
, IDirect3DDevice_iface
);
341 static inline struct d3d_device
*impl_from_IDirect3DDevice2(IDirect3DDevice2
*iface
)
343 return CONTAINING_RECORD(iface
, struct d3d_device
, IDirect3DDevice2_iface
);
346 static inline struct d3d_device
*impl_from_IDirect3DDevice3(IDirect3DDevice3
*iface
)
348 return CONTAINING_RECORD(iface
, struct d3d_device
, IDirect3DDevice3_iface
);
351 static inline struct d3d_device
*impl_from_IDirect3DDevice7(IDirect3DDevice7
*iface
)
353 return CONTAINING_RECORD(iface
, struct d3d_device
, IDirect3DDevice7_iface
);
356 struct d3d_device
*unsafe_impl_from_IDirect3DDevice(IDirect3DDevice
*iface
) DECLSPEC_HIDDEN
;
357 struct d3d_device
*unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2
*iface
) DECLSPEC_HIDDEN
;
358 struct d3d_device
*unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3
*iface
) DECLSPEC_HIDDEN
;
359 struct d3d_device
*unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7
*iface
) DECLSPEC_HIDDEN
;
363 IDirectDrawClipper IDirectDrawClipper_iface
;
370 HRESULT
ddraw_clipper_init(struct ddraw_clipper
*clipper
) DECLSPEC_HIDDEN
;
371 struct ddraw_clipper
*unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper
*iface
) DECLSPEC_HIDDEN
;
373 /*****************************************************************************
374 * IDirectDrawPalette implementation structure
375 *****************************************************************************/
378 /* IUnknown fields */
379 IDirectDrawPalette IDirectDrawPalette_iface
;
382 struct wined3d_palette
*wineD3DPalette
;
384 IUnknown
*ifaceToRelease
;
388 static inline struct ddraw_palette
*impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
)
390 return CONTAINING_RECORD(iface
, struct ddraw_palette
, IDirectDrawPalette_iface
);
393 struct ddraw_palette
*unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
) DECLSPEC_HIDDEN
;
395 HRESULT
ddraw_palette_init(struct ddraw_palette
*palette
,
396 struct ddraw
*ddraw
, DWORD flags
, PALETTEENTRY
*entries
) DECLSPEC_HIDDEN
;
398 /* Helper structures */
399 struct object_creation_info
402 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
406 /******************************************************************************
407 * IDirect3DLight implementation structure - Wraps to D3D7
408 ******************************************************************************/
411 IDirect3DLight IDirect3DLight_iface
;
414 /* IDirect3DLight fields */
417 /* If this light is active for one viewport, put the viewport here */
418 struct d3d_viewport
*active_viewport
;
428 /* Helper functions */
429 void light_activate(struct d3d_light
*light
) DECLSPEC_HIDDEN
;
430 void light_deactivate(struct d3d_light
*light
) DECLSPEC_HIDDEN
;
431 void d3d_light_init(struct d3d_light
*light
, struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
432 struct d3d_light
*unsafe_impl_from_IDirect3DLight(IDirect3DLight
*iface
) DECLSPEC_HIDDEN
;
434 /******************************************************************************
435 * IDirect3DMaterial implementation structure - Wraps to D3D7
436 ******************************************************************************/
439 IDirect3DMaterial3 IDirect3DMaterial3_iface
;
440 IDirect3DMaterial2 IDirect3DMaterial2_iface
;
441 IDirect3DMaterial IDirect3DMaterial_iface
;
444 /* IDirect3DMaterial2 fields */
446 struct d3d_device
*active_device
;
452 /* Helper functions */
453 void material_activate(struct d3d_material
*material
) DECLSPEC_HIDDEN
;
454 struct d3d_material
*d3d_material_create(struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
456 /*****************************************************************************
457 * IDirect3DViewport - Wraps to D3D7
458 *****************************************************************************/
461 IDirect3DViewport3 IDirect3DViewport3_iface
;
464 /* IDirect3DViewport fields */
467 /* If this viewport is active for one device, put the device here */
468 struct d3d_device
*active_device
;
482 struct list light_list
;
483 struct d3d_material
*background
;
486 struct d3d_viewport
*unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3
*iface
) DECLSPEC_HIDDEN
;
487 struct d3d_viewport
*unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2
*iface
) DECLSPEC_HIDDEN
;
488 struct d3d_viewport
*unsafe_impl_from_IDirect3DViewport(IDirect3DViewport
*iface
) DECLSPEC_HIDDEN
;
490 /* Helper functions */
491 void viewport_activate(struct d3d_viewport
*viewport
, BOOL ignore_lights
) DECLSPEC_HIDDEN
;
492 void d3d_viewport_init(struct d3d_viewport
*viewport
, struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
494 /*****************************************************************************
495 * IDirect3DExecuteBuffer - Wraps to D3D7
496 *****************************************************************************/
497 struct d3d_execute_buffer
499 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface
;
501 /* IDirect3DExecuteBuffer fields */
503 struct d3d_device
*d3ddev
;
505 D3DEXECUTEBUFFERDESC desc
;
508 /* This buffer will store the transformed vertices */
511 unsigned int nb_indices
;
512 unsigned int nb_vertices
;
514 /* This flags is set to TRUE if we allocated ourselves the
520 HRESULT
d3d_execute_buffer_init(struct d3d_execute_buffer
*execute_buffer
,
521 struct d3d_device
*device
, D3DEXECUTEBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
522 struct d3d_execute_buffer
*unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer
*iface
) DECLSPEC_HIDDEN
;
524 /* The execute function */
525 HRESULT
d3d_execute_buffer_execute(struct d3d_execute_buffer
*execute_buffer
,
526 struct d3d_device
*device
, struct d3d_viewport
*viewport
) DECLSPEC_HIDDEN
;
528 /*****************************************************************************
529 * IDirect3DVertexBuffer
530 *****************************************************************************/
531 struct d3d_vertex_buffer
533 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface
;
534 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface
;
537 /*** WineD3D and ddraw links ***/
538 struct wined3d_buffer
*wineD3DVertexBuffer
;
539 struct wined3d_vertex_declaration
*wineD3DVertexDeclaration
;
542 /*** Storage for D3D7 specific things ***/
549 HRESULT
d3d_vertex_buffer_create(struct d3d_vertex_buffer
**buffer
, struct ddraw
*ddraw
,
550 D3DVERTEXBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
551 struct d3d_vertex_buffer
*unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer
*iface
) DECLSPEC_HIDDEN
;
552 struct d3d_vertex_buffer
*unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7
*iface
) DECLSPEC_HIDDEN
;
554 /*****************************************************************************
555 * Helper functions from utils.c
556 *****************************************************************************/
558 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
559 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
561 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
562 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
564 void ddrawformat_from_wined3dformat(DDPIXELFORMAT
*ddraw_format
,
565 enum wined3d_format_id wined3d_format
) DECLSPEC_HIDDEN
;
566 enum wined3d_format_id
wined3dformat_from_ddrawformat(const DDPIXELFORMAT
*format
) DECLSPEC_HIDDEN
;
567 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
) DECLSPEC_HIDDEN
;
568 void dump_D3DMATRIX(const D3DMATRIX
*mat
) DECLSPEC_HIDDEN
;
569 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
) DECLSPEC_HIDDEN
;
570 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
) DECLSPEC_HIDDEN
;
571 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
) DECLSPEC_HIDDEN
;
572 void DDRAW_dump_cooperativelevel(DWORD cooplevel
) DECLSPEC_HIDDEN
;
573 void DDSD_to_DDSD2(const DDSURFACEDESC
*in
, DDSURFACEDESC2
*out
) DECLSPEC_HIDDEN
;
574 void DDSD2_to_DDSD(const DDSURFACEDESC2
*in
, DDSURFACEDESC
*out
) DECLSPEC_HIDDEN
;
576 void multiply_matrix(D3DMATRIX
*dst
, const D3DMATRIX
*src1
, const D3DMATRIX
*src2
) DECLSPEC_HIDDEN
;
578 /* Used for generic dumping */
585 #define FE(x) { x, #x }
591 void (*func
)(const void *);
596 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
598 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
600 DWORD __size = (to)->dwSize; \
601 DWORD __resetsize = min(__size, sizeof(*to)); \
602 DWORD __copysize = min(__resetsize, from_size); \
603 assert(to != from); \
604 memcpy(to, from, __copysize); \
605 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
606 (to)->dwSize = __size; /* restore size */ \
609 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
611 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
) DECLSPEC_HIDDEN
;