d3d10core: Add a stub ID3D10InputLayout implementation.
[wine/multimedia.git] / dlls / d3d10core / Makefile.in
blob7c96d299a0ff2b8f0fdfa0225bf8570eeca0223e
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = d3d10core.dll
6 IMPORTLIB = d3d10core
7 IMPORTS = dxguid uuid dxgi kernel32
9 C_SRCS = \
10 buffer.c \
11 d3d10core_main.c \
12 device.c \
13 inputlayout.c \
14 texture2d.c \
15 utils.c \
16 view.c
18 RC_SRCS = version.rc
20 @MAKE_DLL_RULES@
22 @DEPENDENCIES@ # everything below this line is overwritten by make depend