wined3d: UpdateSurface should take into account the offset from the source rectangle.
[wine/multimedia.git] / include / oledb.idl
blobdd6b2181307f3456f5ca87fabc2322e15cca86a8
1 /*
2 * Copyright (C) 2006 Mike McCormack
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 import "wtypes.idl";
20 import "oaidl.idl";
21 import "ocidl.idl";
22 import "propidl.idl";
24 typedef ULONG DBBYTEOFFSET;
26 #include "dbinit.idl"
27 #include "dbs.idl"
28 #include "dbprop.idl"