wined3d: Use the device name stored in the adapter in wined3d_get_adapter_identifier().
[wine/multimedia.git] / programs / winemine / Makefile.in
blobc9d150a48fc6aadd11239e54281b3f076b6289c8
1 MODULE = winemine.exe
2 APPMODE = -mwindows -municode
3 IMPORTS = user32 gdi32 advapi32
4 DELAYIMPORTS = shell32
6 C_SRCS = \
7 dialog.c \
8 main.c
10 RC_SRCS = winemine.rc
11 PO_SRCS = winemine.rc
13 MANPAGE = winemine.man
15 SVG_SRCS = winemine.svg
17 @MAKE_PROG_RULES@