wined3d: Use the device name stored in the adapter in wined3d_get_adapter_identifier().
[wine/multimedia.git] / libs / port / readlink.c
blob24f7084c9a872a998f3d114ed5eb390d6248236d
1 /*
2 * readlink function
4 * Copyright 2004 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <errno.h>
26 #ifndef HAVE_READLINK
27 int readlink( const char *path, char *buf, size_t size )
29 errno = -ENOSYS;
30 return -1;
32 #endif /* HAVE_READLINK */